jshipsey
6f8cadc847
wall contact, run anim tweaks
2022-02-09 19:34:22 -05:00
Joshua Barretto
b2d6b06e2e
Merge branch 'zesterer/bare-minimum' into 'master'
...
Added BareMinimum shader effect
See merge request veloren/veloren!3188
2022-02-09 23:29:17 +00:00
Joshua Barretto
e98f9aab63
Slight ambience at night
2022-02-09 22:47:58 +00:00
Joshua Barretto
17d5a9e222
Bare minimum water shaders
2022-02-09 14:41:44 +00:00
Joshua Barretto
0facac68b4
Bad fake lighting in caves
2022-02-09 13:28:07 +00:00
Joshua Barretto
8888190eb4
Added BareMinimum shader effect
2022-02-09 12:56:21 +00:00
phoenix13032005
7a1f0d9fa1
Balance update
...
+ Make icons for Mino and Mindy dungeons with their faces
+ Adjust loot tables
+ Adjust names with respect to the lore of @Gemu
2022-02-09 12:13:42 +02:00
Samuel Keiffer
c946e945cf
Merge branch 'juliancoffee/new_travelers' into 'master'
...
New travelers
See merge request veloren/veloren!3180
2022-02-08 20:52:45 +00:00
Youssef Fahmy
4213585058
Fiesta Del Pueblo relocation
2022-02-08 07:51:31 +00:00
juliancoffee
c1a9e1a1b6
Add rare lanterns
2022-02-08 01:39:32 +02:00
juliancoffee
995b10c247
Add all Travelers
2022-02-08 01:39:26 +02:00
juliancoffee
bb99f7e3b6
Add Traveler0
2022-02-08 01:35:54 +02:00
Crow
969f744223
added night town song
2022-02-06 18:48:12 -06:00
Zughy
d26906724c
New icons in diary general combat section
2022-02-04 20:37:41 +00:00
Dominik Broński
19c764dde6
Merge branch 'christof/econfix' into 'master'
...
Small economy cleanup
See merge request veloren/veloren!3164
2022-02-03 21:48:01 +00:00
juliancoffee
0682bfbe14
Add weapons to Husk loadout
2022-02-03 18:02:51 +02:00
Imbris
18f6077321
Merge branch 'imbris/srgb-dither' into 'master'
...
Dither in nonlinear srgb space and dithering related experimental shader options
See merge request veloren/veloren!3160
2022-02-01 21:24:50 +00:00
Christof Petig
a98b9ad049
normalize loot tables before combining them, take current values for a start
2022-01-31 19:45:38 +01:00
Justin Shipsey
612f084831
Merge branch 'slipped/bipeds' into 'master'
...
Slipped/bipeds
See merge request veloren/veloren!3163
2022-01-31 17:08:01 +00:00
Sam
097d6cf07c
Extend green
2022-01-30 18:50:18 -05:00
Sam
0c44a7d1ab
More tweaking
2022-01-30 18:37:11 -05:00
Sam
bfa9c1ce3a
Fixed lifesteal particles
2022-01-30 18:11:41 -05:00
jshipsey
7cac4b4001
myrmidon fix
2022-01-30 02:02:23 -05:00
jshipsey
7827797106
weapon tweaks
2022-01-30 01:10:13 -05:00
Imbris
89edd18787
Dither in nonlinear srgb space and add a few dithering related things to the experimental shader options
2022-01-28 22:55:59 -05:00
Joshua Barretto
d8c4284a32
Merge branch 'zesterer/worldgen' into 'master'
...
Improvements to site2
See merge request veloren/veloren!3159
2022-01-28 17:14:07 +00:00
jshipsey
4fbd3027a1
new mobs
2022-01-28 02:50:15 -05:00
juliancoffee
e004fba9da
Adress review
2022-01-28 00:02:34 +02:00
juliancoffee
9a2fde557c
Fix rebase
2022-01-28 00:02:34 +02:00
juliancoffee
5a370cb6f7
Loadout Update: Use
...
Delete guard and villager lazy_loadout and use LoadoutKind::Extended
with potions instead
2022-01-28 00:02:34 +02:00
juliancoffee
7585c8dcc1
Migrate EntityConfig for Loadout update
2022-01-28 00:02:34 +02:00
Joshua Barretto
56eff72670
Fixed blue snow
2022-01-27 11:04:05 +00:00
floppy
2fe8cb965d
change SeaCrocodile spawn
2022-01-27 11:34:59 +01:00
Joshua Barretto
39863e8727
Remove colour banding
2022-01-27 00:29:03 +00:00
Marcel
0ebff57a59
Merge branch 'Martin/remove-server-from-list' into 'master'
...
Feature: Delete button in the servers menu
See merge request veloren/veloren!3144
2022-01-26 10:20:15 +00:00
Dominik Broński
ca7b048184
Merge branch 'SeaCrocodile' into 'master'
...
Sea crocodile
See merge request veloren/veloren!3146
2022-01-26 01:26:38 +00:00
Martin
700f709664
added delete button in the settings window which deletes a server from the list
2022-01-25 19:48:58 +02:00
floppy
ea6f09ec88
change SeaCrocodile spawn
2022-01-25 10:27:25 +01:00
DaforLynx
361fd72bd1
Added biomes to ron
2022-01-24 12:14:38 -08:00
InfRandomness
df6a0002e9
Move alpha values calculation to CPU
2022-01-24 19:24:51 +00:00
floppy
fb316e8f66
SeaCrocodile spawning in tropical Oceans
2022-01-24 19:36:13 +01:00
Imbris
fc3da4bfce
Merge branch 'imbris/sobel' into 'master'
...
Add experimental sobel filter
See merge request veloren/veloren!3113
2022-01-24 02:42:54 +00:00
Joshua Barretto
d18174e0d1
Revert "Merge branch 'infrandomness/remove_alpha' into 'master'"
...
This reverts merge request !3128
2022-01-24 00:52:03 +00:00
Imbris
6cfadc4f65
Add sobel filter as experimental shader option
2022-01-23 16:32:26 -05:00
Joshua Barretto
abda8058fe
Fixed caustics
2022-01-23 16:32:26 -05:00
Joshua Barretto
a3fcd7f568
Unified and fixed attenuation
2022-01-23 16:32:26 -05:00
Joshua Barretto
b94d560a20
Fixed light extinction
2022-01-23 16:32:26 -05:00
Joshua Barretto
212392a062
Added proper refraction to water surface
2022-01-23 16:32:26 -05:00
Joshua Barretto
470353e08c
Fix for translucency blocking clouds
2022-01-23 16:32:26 -05:00
Joshua Barretto
0bcc3fb135
Sprite and figure attenuation
2022-01-23 16:32:26 -05:00
Joshua Barretto
90f3f0fea0
Stopped caustics appearing in bad places
2022-01-23 16:32:26 -05:00
Joshua Barretto
38832fadd3
Improved underwater lighting on low shader settings
2022-01-23 16:32:26 -05:00
Joshua Barretto
bf214f4de4
Use correct ray direction underwater
2022-01-23 16:32:26 -05:00
Joshua Barretto
5cf5693468
Handle underwater sunlight and moonlight
2022-01-23 16:32:26 -05:00
Joshua Barretto
067e98139f
Better caustic movement
2022-01-23 16:32:26 -05:00
Joshua Barretto
c6a9565c0f
Fixed caustics
2022-01-23 16:32:26 -05:00
Joshua Barretto
a316a780fc
Fixed shader compilation error
2022-01-23 16:32:26 -05:00
Joshua Barretto
e6332c1cb5
Significantly improved underwater shaders
2022-01-23 16:32:25 -05:00
ubruntu
57d9283afb
Show HUD for campfires
2022-01-23 16:32:25 -05:00
Joshua Barretto
bdb0fc9c16
Merge branch 'zesterer/underwater' into 'master'
...
Underwater shaders
See merge request veloren/veloren!3127
2022-01-23 20:36:47 +00:00
Joshua Barretto
a49c0f0cdf
Fixed caustics
2022-01-23 20:06:44 +00:00
Joshua Barretto
8504a8ab21
Merge branch 'ubruntu/campfire-hud' into 'master'
...
Show HUD for campfires
See merge request veloren/veloren!3097
2022-01-23 19:25:11 +00:00
ubruntu
ca2a81c20f
Show HUD for campfires
2022-01-23 19:25:11 +00:00
InfRandomness
69c3480fce
Move alpha values calculation
2022-01-23 17:16:22 +00:00
Joshua Barretto
fb2b9929a6
Unified and fixed attenuation
2022-01-23 16:25:15 +00:00
Joshua Barretto
8a684973b4
Merge branch 'zesterer/tiny-fixes' into 'master'
...
Addressing criticisms
See merge request veloren/veloren!3121
2022-01-22 16:44:01 +00:00
Joshua Barretto
824ba2beff
Fixed light extinction
2022-01-21 18:21:14 +00:00
Joshua Barretto
b8df17080d
Merge branch 'infrandomness/waypoint_binding_customization' into 'master'
...
Add waypoint binding customization code
See merge request veloren/veloren!3122
2022-01-21 18:05:41 +00:00
InfRandomness
b33fda1e0c
Add waypoint binding customization code
2022-01-21 18:05:41 +00:00
ubruntu
1d0c861e19
Fix chest display names
2022-01-21 18:05:39 +00:00
Joshua Barretto
9a9c32d311
Added proper refraction to water surface
2022-01-21 17:45:50 +00:00
Joshua Barretto
31b9cd0565
Fix for translucency blocking clouds
2022-01-21 17:29:59 +00:00
Joshua Barretto
d2d4ca33c9
Sprite and figure attenuation
2022-01-21 14:04:24 +00:00
Joshua Barretto
b3bf06b07d
Stopped caustics appearing in bad places
2022-01-21 13:43:36 +00:00
Joshua Barretto
3b347a2aa3
Improved underwater lighting on low shader settings
2022-01-21 13:35:40 +00:00
Joshua Barretto
2263bcbf7c
Use correct ray direction underwater
2022-01-21 01:24:00 +00:00
Joshua Barretto
261fdf17a2
Handle underwater sunlight and moonlight
2022-01-21 01:18:43 +00:00
Joshua Barretto
51323cde38
Better caustic movement
2022-01-21 01:06:11 +00:00
Joshua Barretto
63f6af0621
Fixed caustics
2022-01-21 01:03:39 +00:00
Joshua Barretto
c17abb93f1
Fixed shader compilation error
2022-01-21 00:50:14 +00:00
Joshua Barretto
5b606f0d50
Significantly improved underwater shaders
2022-01-21 00:42:20 +00:00
Joshua Barretto
c2644d8e71
Fixed interaction between bloom and point glow
2022-01-20 22:30:05 +00:00
Joshua Barretto
4f181c936d
Merge branch 'name_areas_based_on_biome' into 'master'
...
name_areas_based_on_biome
See merge request veloren/veloren!3115
2022-01-20 19:50:57 +00:00
Joshua Barretto
5a7cd39625
Added point glow slider
2022-01-20 13:40:11 +00:00
Joshua Barretto
1ccbaac314
Addressed review comments, fixed perf issue
2022-01-19 20:08:13 -05:00
Joshua Barretto
53574bb6ec
Tweaked lantern offsets
2022-01-19 20:08:13 -05:00
Joshua Barretto
fcd25648fe
Fixed point glow with no clouds
2022-01-19 20:08:13 -05:00
Joshua Barretto
fd4c4adae9
Fixed moving procgen LoD shader
2022-01-19 20:08:13 -05:00
Joshua Barretto
7506dc2a41
Added procedural LoD detail shader
2022-01-19 19:59:14 -05:00
Joshua Barretto
391d1f6bf4
Added point glow
2022-01-19 19:59:13 -05:00
Samuel Keiffer
7052aad11b
Merge branch 'snowram/arthropods' into 'master'
...
Snowram/arthropods
See merge request veloren/veloren!3071
2022-01-20 00:20:24 +00:00
Snowram
a6e396e29a
Stunned and jump anims, stats, spawns, more IA work
2022-01-20 00:53:29 +01:00
InfRandomness
dabae7ece8
Remove bomb pile item
2022-01-19 19:31:43 +00:00
Snowram
f6d7ba33ef
Arthropods spawns and loots
2022-01-19 19:01:16 +01:00
jshipsey
82df5f23c3
spit anim
2022-01-19 19:01:16 +01:00
jshipsey
269b1fcd00
summon an
2022-01-19 19:01:15 +01:00
Snowram
fd3ed89899
More arthropod animations
2022-01-19 19:01:15 +01:00
Snowram
38bbd60fd2
Arthropod basic attack
2022-01-19 19:01:14 +01:00
Snowram
1e6ead4005
Arthropod charge
2022-01-19 19:01:13 +01:00
Snowram
02ed6ffd60
More arthropod work
2022-01-19 19:01:13 +01:00
Snowram
ae71f2e4f0
Adds poisoned debuff (energy change over time)
2022-01-19 19:01:13 +01:00
Snowram
fa549eece7
Adds new arthropod species
2022-01-19 19:01:12 +01:00
Snowram
f67bf2a539
Adds arthropod skeleton
2022-01-19 19:01:11 +01:00
Samuel Keiffer
c3e92b6c7a
Merge branch 'sam/melee-constructor' into 'master'
...
Melee Constructor
See merge request veloren/veloren!3111
2022-01-19 06:36:51 +00:00
Joshua Barretto
c4706078c4
Merge branch 'zesterer/experimental-shaders' into 'master'
...
Fixed minor shader issues, added curved world effect
See merge request veloren/veloren!3112
2022-01-18 17:30:49 +00:00
Joshua Barretto
2f3b14f2e1
Improved glow lighting
2022-01-18 16:52:35 +00:00
floppy
28a7b00445
tweak biome icon
2022-01-18 09:19:55 +01:00
floppy
dcf36df781
tweak biome icon
2022-01-18 09:17:51 +01:00
roidujeu
a6a825a97f
gave speed more weight, reduced equip_time_weight, etc
2022-01-18 10:48:53 +05:30
Joshua Barretto
b85aac6e23
Fixed minor shader issues, added curved world effect
2022-01-18 01:47:06 +00:00
Sam
b0644ca767
Melee attacks are now created through a melee constructor.
2022-01-17 20:41:24 -05:00
floppy
a836b61190
allow enabling/disabling biome names on map
2022-01-17 23:45:51 +01:00
Joshua Barretto
cd428d9267
Added support for experimental shaders
2022-01-17 22:20:33 +00:00
Imbris
9b85a01df6
Merge branch 'inputmeta' into 'master'
...
Add Input methods to metainfo.xml
See merge request veloren/veloren!3093
2022-01-17 18:30:28 +00:00
JakobDev
860f802afa
Add Gamepad to supported controls
2022-01-17 15:09:03 +00:00
Joshua Barretto
9c565dadc5
Merge branch 'zesterer/mount-everest' into 'master'
...
Mount Everest
See merge request veloren/veloren!3101
2022-01-17 13:21:38 +00:00
Sam
31a894601f
Removed health sclaing from summon character state.
2022-01-16 18:18:23 -05:00
Joshua Barretto
bde3aade2b
Updated changelog, fixed incorrect hint for mineable blocks
2022-01-16 17:53:51 +00:00
Joshua Barretto
504e2a38d5
Added overhead hints, smoother mount movement
2022-01-16 17:53:14 +00:00
Sam
e662946130
Removed placeholder abilities, tweaked migration.
2022-01-15 21:49:29 -05:00
Monty Marz
6d0913bb5e
visuals
2022-01-15 21:46:57 -05:00
Sam
70d6f3a854
Scroll through all aiblities in the same pages.
2022-01-15 21:46:56 -05:00
Sam
3870688717
Pages to swap between weapon abilities.
2022-01-15 21:46:55 -05:00
Monty Marz
eb0bed39e8
stats window WIP
2022-01-15 21:46:54 -05:00
Monty Marz
7515c26d68
progress
2022-01-15 21:46:54 -05:00
Sam
d86692c4fe
Added in-memory persistence of ability sets per weapon kind pair.
2022-01-15 21:42:34 -05:00
Monty Marz
89bf41574c
diary section buttons
2022-01-15 21:42:33 -05:00
Sam
ee5293c64e
Abilities scrollable now.
2022-01-15 21:42:33 -05:00
Sam
cf724bd76c
Initial UI work
2022-01-15 21:42:32 -05:00
Sam
9b6c76bd3b
Removed health scaling that bypasses the skill system.
2022-01-15 11:58:28 -05:00
jshipsey
0e9d50162b
last fixes
2022-01-14 00:19:32 -05:00
jshipsey
475fc1631f
akhlut
2022-01-13 23:20:58 -05:00
jshipsey
1fac6359de
more gnarling weapons
2022-01-13 23:20:56 -05:00
jshipsey
7f928d0bc0
woodengolem, chieftain, icedrake, blowgun
2022-01-13 23:20:52 -05:00
Sam
c8f8ccdc55
Buffed spin for whatever strange reason
2022-01-12 22:18:59 -05:00
Sam
e98edbcc7a
Conversion of poise damage to health damage now scales depending on the poise state the target is in.
...
Entities are now immune to poise damage for 1 second after exiting a poise state.
Rebalanced most phyiscal damage attacks on player-accessible tools.
2022-01-12 22:18:59 -05:00
Sam
d1e1de3b14
Slashing damage now decreases target's energy if available, and if target has no remaining energy will do additional damage.
...
Piercing damage now ignores an amount of protection equal to the piercing damage value.
Crushing damage now does poise damage equal to the amount of mitigated damage.
When poise damage is dealt while in a poise state, poise damage is instead converted to damage.
2022-01-12 22:18:58 -05:00
Jonathan Berglin
5fcbd1e743
Update swedish translations
2022-01-10 08:45:47 +00:00
Jonathan Berglin
d3f0fa810e
Update swedish translations
2022-01-09 16:37:53 +00:00
JakobDev
9909fe11a1
Add Input methods to metainfo.xml
2022-01-09 12:29:22 +01:00
Samuel Keiffer
a600d4ca94
Merge branch 'FreeFull/intel_uvec3_fix' into 'master'
...
Avoid Intel graphics ivec3/uvec3 bug.
See merge request veloren/veloren!3091
2022-01-09 01:14:48 +00:00
Dominik Broński
cc36a14407
Fixes NaN in shader code which produced black sprites visible through blocks
2022-01-09 01:03:05 +00:00
Filip Szczepański
053e28a33a
Avoid Intel graphics ivec3/uvec3 bug.
2022-01-09 00:04:35 +01:00
Monty Marz
d72d926341
change merchant backpack visuals and add mining skill icons
2022-01-08 01:57:52 +01:00
unvariant
71d2be5f76
support removing key bindings
2022-01-07 20:30:30 +00:00
voxal
e546a1d1a9
Allow players to see own speech bubbles.
2022-01-05 20:06:43 -08:00
Sam
8221336587
Addressed some review.
2022-01-03 19:55:04 -05:00
DaforLynx
13e87375d6
River sounds and more
2022-01-03 22:40:31 +00:00
Dr. Dystopia
38246eefd3
Add missing 'new line' character
2022-01-01 17:56:42 +01:00
Dr. Dystopia
039f73be8f
Update swedish translations
2022-01-01 15:03:58 +01:00
Dr. Dystopia
fae2fcd3f1
More swedish translations
2022-01-01 10:33:10 +01:00
Dr. Dystopia
9ea6cea7cd
Update swedish translations and fix typo
2022-01-01 00:40:50 +01:00
Youssef Fahmy
9cd87b1af7
Christmas Cleanup
2021-12-30 18:58:15 +00:00
Samuel Keiffer
4d85ae4f60
Merge branch 'ubruntu/dagger-ux' into 'master'
...
Dagger UX
See merge request veloren/veloren!3072
2021-12-28 22:09:34 +00:00
ubruntu
65f9d18fb7
Dagger UX
2021-12-28 22:09:34 +00:00
flo
4e843cb0ff
update german translation by dd65
2021-12-28 18:14:29 +00:00
DoctorKompot
cc6058889a
deleted unused PNG files
2021-12-27 03:01:29 +02:00
DoctorKompot
22b19e40e9
updated changelog, fixed lantern colors
2021-12-27 03:01:28 +02:00
DoctorKompot
0dba858ca9
fixed turban specifier in item image manifest, reverted bag size for purified soulkeeper, updated item quality colors in mod files
2021-12-27 03:01:26 +02:00
DoctorKompot
5a196f1684
another shot at fixing turbans
2021-12-27 03:01:25 +02:00
DoctorKompot
d312452941
changed Magic Lantern kind: to "Magic"
2021-12-27 03:01:24 +02:00
DoctorKompot
439c6a9a3e
fixed cheese
2021-12-27 03:01:22 +02:00
DoctorKompot
44f6e3888b
updated mortar and pestle, fixed GR and cheese rotation, fixed offsets of Pfau's turbans
2021-12-27 03:01:21 +02:00
DoctorKompot
1cc69bbca1
fixed Pfau's turbans and manually added back mod.rs files that got deleted previously
2021-12-27 03:01:19 +02:00
DoctorKompot
9eedb024fe
added new cheese, glowing remains and mortar and pestle files, updated collar and mushroom curry
2021-12-27 03:01:18 +02:00
DoctorKompot
e83446811a
fixed apple offset
2021-12-27 03:01:16 +02:00
DoctorKompot
bc07474f31
fixed grey and purple slots
2021-12-27 03:01:15 +02:00
DoctorKompot
ff71891821
brightened item backgrounds
2021-12-27 03:01:14 +02:00
DoctorKompot
ca93284294
updated sewing set, ice shard and sunflower tea models with the ones provided by Gemu
2021-12-27 03:01:13 +02:00
DoctorKompot
46fe40d5fc
fixed ice shard, sunflower tea and sewing kit
2021-12-27 03:01:11 +02:00
DoctorKompot
1060693d16
changed the scaling and offset of some items, replaced Raptor feather, sunflower tea, ice shard and sewing set PNGs with .vox files, updated the image manifest
2021-12-27 03:01:10 +02:00
DoctorKompot
7fb9ac121e
updated item models with the ones provided by Gemu, (bags and food), some leather items, and honey, then updated item_image_manifest and sprite_manifest accordingly
2021-12-27 03:01:09 +02:00
DoctorKompot
0242552492
added mushroom stick, changed apple and apple stick models, made phoenix feather legendary rarity
2021-12-27 03:01:07 +02:00
DoctorKompot
84b85d6ae5
fixed coconut, added apple stick
2021-12-27 03:01:06 +02:00
DoctorKompot
daad02ae60
changed the index from the highlight color of these necklaces, since the voxels were invisible in-game
2021-12-27 03:01:04 +02:00
DoctorKompot
ac15e556f5
added vox files for apple, coconut, collar, mushroom curry and admin tabard, update item image manifest accordingly
2021-12-27 03:01:02 +02:00
DoctorKompot
e5408c69b5
changed color of MF bag to a darker tone
2021-12-27 03:01:00 +02:00
DoctorKompot
d7ddb3ae04
updated bag displays
2021-12-27 03:00:59 +02:00
DoctorKompot
3b6dc4dc50
reverted the previous Common items display changes
2021-12-27 03:00:56 +02:00
DoctorKompot
3c60bd1929
made lanterns slightly brighter, changed lantern color for green and red to match their names, changed display of Common items to fit the item frames of other qualities, updated item image manifest
2021-12-27 03:00:54 +02:00
Imbris
972c8ba41d
Add wildlife density modifier to features.ron
2021-12-25 19:24:09 -05:00
Joshua Barretto
119c802695
Merge branch 'DaforLynx/new-music-nov' into 'master'
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Music additions
See merge request veloren/veloren!3023
2021-12-22 11:20:34 +00:00
DaforLynx
e44478736e
Music additions
2021-12-22 11:20:34 +00:00
Youssef Fahmy
04a37ba29c
Christmas tweaks
2021-12-21 22:58:41 +00:00
Joshua Barretto
1db00eb255
Fixed bad manifest formatting
2021-12-20 19:52:50 +00:00
UncomfySilence
9d76520b91
+ Changing the name of spawn_manifest files to avoid clone issue
2021-12-20 18:10:39 +00:00
Christof Petig
f3c1a69b12
make christmas wreaths hang to the wall, not float [ci skip]
2021-12-20 18:09:42 +00:00
Christof Petig
453c4c149e
fix more examples and satisfy code quality checks
2021-12-20 18:09:34 +00:00
Christof Petig
cbd2a422f3
Add Chrismas wreath (25% chance) and make the towns go wild with illumination
2021-12-20 18:06:58 +00:00
Christof Petig
47a6cf8ee3
Add Sarra_Kitty's Christmas wreath model [ci skip]
2021-12-20 18:06:58 +00:00
Christof Petig
920874146a
remove the unintended black pixels at the bottom point [ci skip]
2021-12-20 18:06:58 +00:00
Christof Petig
c695d607d3
revise the snowflake shape [ci skip]
2021-12-20 18:06:57 +00:00
Christof Petig
201101c059
Add glowing christmas ornaments
2021-12-20 18:06:57 +00:00
Christof Petig
f097be4366
correct hanging star orientation
2021-12-20 18:06:57 +00:00
Christof Petig
207943aaa6
The snowflake is less deep than the star
2021-12-20 18:06:57 +00:00
Christof Petig
343ad8dfd9
Add mounting to Ornaments
2021-12-20 18:06:56 +00:00
Christof Petig
a314afdf04
Glowing snowflake model (Xmas decoration)
2021-12-20 18:06:55 +00:00
Christof Petig
1877bd5a57
Moravian Star (Xmas) decoration
2021-12-20 18:06:55 +00:00
UncomfySilence
065da20812
+ Finished hat offsets for all races
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+ Villagers only wear christmas hat
+ Guards wear boreal_warhelm
+ Gave guards christmas color lanterns
+ Grave_robbers now wear hood and hood_dark too while also dropping them at a higher rate than previously.
+ Christmas event now starts at 20th and goes till 30th of december
+ item_image_manifest.ron manifest fix
+ Created a potential boss loot table which allows the player to get the winter_cap, the boreal_warhelm, polaris lantern, and more blue cheese.
+ Updated hood_dark with another index 17 layer to prevent hair clip.
2021-12-20 18:06:21 +00:00
UncomfySilence
f9b4b55494
+ working on hat offset
2021-12-20 18:06:21 +00:00
floppy
ff4c0460e6
- add Polaris Lantern, created by Gemu and Uncomfy for Christmas
2021-12-20 18:06:21 +00:00
floppy
aa81f2522d
- add Polaris Lantern, created by Gemu and Uncomfy
2021-12-20 18:06:21 +00:00
UncomfySilence
e70fd8d397
+ Added Gemu models
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+ Created manifest files for each
+ Created stats and other needs
+ Changed Event date from (24..=25) to (20..=30)
2021-12-20 18:06:19 +00:00
UncomfySilence
cd995b5ffe
+ Added limited event recipe. Can make one diamond with 20 coal. (actual conversion ratio would be around 12.5)
2021-12-20 18:03:52 +00:00
UncomfySilence
d641245388
+ Added updated blue_cheese model.
2021-12-20 18:03:52 +00:00
UncomfySilence
d6d55764c4
+ Created common.loot_tables.calendar.<seasonal_event> directory for special item drop changes or for potential bosses.
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+ Created common.entity.calendar.<seasonal_event> directory for special entities that spawn exclusively during season event.
+ Added lines to world/src/layer/wildlife.rs for the current events underneath nonevent basis.
+ Attempted organization go brrrrrr
2021-12-20 18:03:52 +00:00
UncomfySilence
c2bf1a5345
+ Created common.loot_tables.event directory for special item drop changes or for potential bosses.
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+ Made yeti boss have a 5% chance to spawn in snow biomes.
+ New yeti entity has ~28.5% chance to drop 1 to 10 exclusive blue cheese, ~57.1% to drop 1 to 3 coal, and ~14.2% chance to drop 1 diamond.
+ Blue cheese heals 60hp over 20 seconds.
+Blue cheese has item_image_manifest and other necessities completed. (Model is current placeholder until Gemu or Hannibal have approved)
2021-12-20 18:03:52 +00:00
Ben Wallis
9a4e6b81d3
Merge branch 'Character-editting' into 'master'
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Character editing
See merge request veloren/veloren!3059
2021-12-20 15:24:43 +00:00
Dr. Dystopia
3329a8df61
Add 'pen' icons for edit buttons
2021-12-18 15:27:14 +01:00
Dr. Dystopia
48fd9e877d
Use 'confirm' button when finishing editing
2021-12-18 11:45:49 +01:00
Marcel
cba946c07b
Merge branch 'add-zh_TW-gameinput.greet' into 'master'
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Add zh_TW gameinput.greet translate.
See merge request veloren/veloren!3061
2021-12-16 16:21:58 +00:00
EvanMeek
435d2ec8ae
Add zh_TW gameinput.greet translate.
2021-12-16 17:47:12 +08:00
EvanMeek
3a66c5a91a
Add gameinput.greet translate.
2021-12-16 17:43:33 +08:00
Justin Shipsey
e847763eb5
Merge branch 'slipped/cleanup2' into 'master'
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skillset simplification
See merge request veloren/veloren!3058
2021-12-16 06:52:10 +00:00
jshipsey
88b4035729
last tweaks
2021-12-16 01:16:51 -05:00
Samuel Keiffer
9684fe09b7
Merge branch 'holychowders/allow_most_npcs_to_flee_again' into 'master'
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Re-allow and Improve Agents' Fleeing
See merge request veloren/veloren!2950
2021-12-16 01:12:03 +00:00
jshipsey
2f2c171a4a
cherrypick
2021-12-15 02:55:28 -05:00
James Melkonian
5f6d1c3438
Convert Armor Stats to Options
2021-12-12 00:25:35 +00:00
holychowders
b40d94dd53
Re-allow and improve fleeing.
2021-12-07 20:18:03 -06:00
Jonathan Berglin
58881d4cfc
Translate to swedish
2021-11-26 14:16:10 +00:00
UncomfySilence
5dca7f9515
+ T1 & T4 chest loot table fix
2021-11-20 07:44:23 +01:00
UncomfySilence
f88a3df040
+ Rebase and fixes (kill me)
2021-11-18 19:50:32 +01:00
UncomfySilence
2fa0abf23d
+ Small fix to boss loot table. Boss drops gear from same tier and slight chance from one above.
2021-11-18 19:30:57 +01:00
UncomfySilence
0599726280
+ Fixed pathing for coal in T0 boss loot table, was mineral.coal is mineral.ore.coal now
2021-11-18 19:30:57 +01:00
UncomfySilence
77b74091a9
+ Reducing attack speed of minions
2021-11-18 19:30:53 +01:00
UncomfySilence
10e6de3e89
+ Adjusted damage, crit chance, and attack speed of weapons
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+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-18 19:18:37 +01:00
UncomfySilence
b92d104ca0
+ Made sure that abilities in staff simple match abilities in the staff skillset.
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+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-18 19:16:08 +01:00
UncomfySilence
0461178cd8
+ Gnarling armor count - 7 previous being 7
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+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-18 19:09:18 +01:00
UncomfySilence
1b1fee4f0b
+ Updating item_image_manifest to Master (was behind)
2021-11-18 18:56:50 +01:00
UncomfySilence
e69a6b82dc
+ Updating item_image_manifest to Master (was behind)
2021-11-18 18:52:22 +01:00
UncomfySilence
518099b92c
+ Fixing spelling msitake in T0 Boss craftin_ing.sticky_thread to crafting_ing.sticky_thread
2021-11-18 18:50:43 +01:00
UncomfySilence
c1d318f7ee
+ Reducing attack speed of minions
2021-11-18 18:50:43 +01:00
UncomfySilence
34d3cc836e
+ Adjusted damage, crit chance, and attack speed of weapons
...
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-18 18:50:39 +01:00
UncomfySilence
90f29ce277
+ Made sure that abilities in staff simple match abilities in the staff skillset.
...
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-18 18:49:33 +01:00
UncomfySilence
9e28d889af
+ Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
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+ Organized T2 boss ron
2021-11-18 18:46:46 +01:00
UncomfySilence
3debaf2ded
+ All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
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+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-18 18:43:15 +01:00
UncomfySilence
2163dc73b4
+ Gnarling armor count - 7 previous being 7
...
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-18 18:31:23 +01:00
UncomfySilence
8d86f62f2e
+ Updating item_image_manifest to Master (was behind)
2021-11-18 18:31:22 +01:00
UncomfySilence
4e19f2444b
+ Updating item_image_manifest to Master (was behind)
2021-11-18 18:31:22 +01:00
Monty Marz
ec07dbb05e
Merchant Outfit
2021-11-18 16:31:12 +00:00
Marcel
e426c1997b
Merge branch 'Limofeus/russian_translation_updates' into 'master'
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Upd #4 - some other translations
See merge request veloren/veloren!3011
2021-11-17 20:04:20 +00:00
Limofeus
7d50af8b7d
Upd #4 - some other translations
2021-11-17 20:04:20 +00:00
Youssef Fahmy
871859b09b
Smol balance changes
2021-11-16 22:45:59 +00:00
Marcel Märtens
086f9737e4
move server.voxel for airship to common
2021-11-15 16:39:39 +01:00
Marcel
3801ead342
Merge branch 'tim74' into 'master'
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fix(AppData): Update screenshots due 404
See merge request veloren/veloren!2834
2021-11-15 12:44:01 +00:00
Marcel Märtens
cd516d0912
name it just manifests rather then tmp_manifests
2021-11-15 09:47:38 +01:00
Marcel Märtens
d24b904563
move ship_manifest to common assets until its properly included in servers ECS and pushed to clients
2021-11-15 09:00:12 +01:00
Oolnokk
5643cea4ba
The long orc beard was painted with index 17 thus rendering parts invisible after the hat update, creating an infamous 'goatee' look. Copied the colors to much higher indexes, and now it looks as intended ingame.
2021-11-13 19:08:06 -05:00
Joshua Barretto
c0bf9503bd
Addressed review issues, added cloning docs to BodySpec::Manifests
2021-11-13 17:20:23 +00:00
Joshua Barretto
0f56ebe82b
Toned down golf club knockback
2021-11-13 17:13:09 +00:00