esteldunedain
0a91dfa7b2
Do not add or remove earplugs if gear should be preserved. Fix #3180 .
2016-01-18 13:23:55 -03:00
VKing
2af3d9e769
Don't show adjustment or click sound if the adjustment doesn't happen
2016-01-18 16:16:53 +01:00
PabstMirror
67087d7c88
Capitalization
2016-01-18 00:27:19 -06:00
PabstMirror
a5c6c5579f
#3175 - Javelin - Fix zeus RC after switchCamera
2016-01-17 12:12:05 -06:00
PabstMirror
48a1ddd401
#3166 - Fix Vehicle inventory is not locked
2016-01-16 21:58:59 -06:00
PabstMirror
35e6a181b5
opps
2016-01-16 17:48:58 -06:00
PabstMirror
893c6658a5
Fix debug msg order, re-add local check on eh
2016-01-16 17:29:57 -06:00
PabstMirror
a875d6a870
Overpressure cleanup and fix distance check
2016-01-16 15:53:28 -06:00
Thomas Kooi
c8c91d2af7
Merge pull request #3138 from acemod/increaseTrainingInLocations
...
Medical Locations Boost Training
2016-01-16 21:59:45 +01:00
VKing
e3123b3f56
Local check before setPosition
2016-01-16 01:13:01 +01:00
SilentSpike
dbcf94153d
Merge pull request #3155 from acemod/spectatorFix
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Fix some spectator errors
2016-01-15 15:43:45 +00:00
VKing
17aaf477fe
Standardize displayName for the M26/Mk26/M152/whatever this is
2016-01-15 11:47:40 +01:00
VKing
cfea80bec8
Animate preplaced bottom attack SLAMs
2016-01-15 10:49:22 +01:00
VKing
248eb2143b
Fix inconsistent detonator pictures for some IEDs
2016-01-15 10:20:49 +01:00
VKing
0078ad862a
Remove redundant entries.
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Not removing them as it can be useful to have a reminder that those classes exist.
2016-01-15 09:33:01 +01:00
Thomas Kooi
e38a80a712
Merge pull request #3119 from acemod/explosives_detonateAll
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Add action to detonate all explosives on a detonator
2016-01-15 08:22:16 +01:00
VKing
4e8ea4f8e6
Fix detonate action pictures
2016-01-15 00:25:02 +01:00
PabstMirror
1affbd7d2f
Move littler syncedEH install to after settingInit
2016-01-14 17:06:46 -06:00
VKing
05c80c2368
Gah stop that you jerk!
2016-01-15 00:04:12 +01:00
VKing
ed8b437a8f
Prep function
2016-01-14 23:58:31 +01:00
VKing
32b33d7792
How the feck did this happen
2016-01-14 23:58:07 +01:00
VKing
8bdb2cb7f7
GVAR it.
2016-01-14 23:05:56 +01:00
VKing
575f37c8fd
Add fnc_connectExplosive to add editor explosives to unit triggers
2016-01-14 23:05:26 +01:00
VKing
195f0a6874
GVAR it
2016-01-14 20:07:53 +01:00
VKing
1da2b69de4
Make fuel bladders work
2016-01-14 20:07:32 +01:00
VKing
099648b6b6
Russian translation as suggested
2016-01-14 18:51:14 +01:00
VKing
7158a89de9
Start
2016-01-14 18:48:16 +01:00
VKing
74435ba777
Style guide formatting
2016-01-14 18:47:51 +01:00
VKing
73e093ec07
Make stringtable a little more translatable
2016-01-13 22:39:37 +01:00
VKing
2c26d3836b
Some fixes for the zeus modules
2016-01-13 22:39:14 +01:00
SilentSpike
49c814ccb3
Merge branch 'master' into spectatorUpdates
2016-01-13 19:19:00 +00:00
SilentSpike
d870a1f448
Fix nil spectator Draw3D event handler index
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Minor oversight introduced in pabst's fix for #2989 , the icon handler is a mission event handler that isn't self terminating so the index needs to be preserved until after it is removed via `removeMissionEventHandler`. It is safe to let the `onUnload` event take care of that (and preferable so that icons disappear while temporarily closed).
2016-01-13 19:03:24 +00:00
SilentSpike
65e981373b
Store spectator display in a uiNamespace variable
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This allows me to explicitly close the right display and hopefully fix the interface staying open upon mission end.
@Commy2's theory is that perhaps the main display `46` is killed upon mission end, meaning that `findDisplay` can't find the spectator display to close it because the game thinks it doesn't exist.
2016-01-13 18:38:51 +00:00
VKing
1ae21ad354
Change SLAM bottom attack ammo to be more bottom attacky
2016-01-13 15:41:20 +01:00
VKing
b87a6327ee
Fix Zeus modules not showing up
2016-01-13 15:40:39 +01:00
VKing
058ea4e8f4
Actual editor mines
2016-01-13 01:03:50 +01:00
VKing
f90dd9fed8
Allow SLAMs to use long range transmitter
2016-01-13 00:14:17 +01:00
VKing
46643d44d0
Add editor/zeus modules for different trigger options
2016-01-13 00:13:56 +01:00
VKing
a07d456476
Change small IEDs to use smaller pressure plates
2016-01-12 23:17:10 +01:00
VKing
61f288c9cc
Rename custom classes with ACE_ prefix
2016-01-12 23:16:49 +01:00
esteldunedain
455c53a084
Nerf the amount of backblast received by the firer via reflection. Fix #2890 .
2016-01-12 13:09:41 -03:00
PabstMirror
091c807708
Restart specatator display if player in unitList
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Possible fix for #2677
2016-01-12 00:30:03 -06:00
PabstMirror
8cbf31a375
Fix undefined variable error in FUNC(debug)
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possibly related to #2677 - threw error from switchToGroupSide
2016-01-11 23:37:44 -06:00
VKing
4fc7c3065e
Rename to fnc_scriptedExplosive
2016-01-11 23:41:33 +01:00
VKing
01dd663337
Add fnc_detonateExplosiveTrigger
2016-01-11 23:36:34 +01:00
bux
ec0ece059f
use Killed event, fix missing public setVar
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add more text, don't delete dead unit
2016-01-10 20:58:54 +01:00
bux
09e4a6a76e
cleanup SwitchUnits
2016-01-10 19:08:28 +01:00
PabstMirror
c2f780e95f
#1259 - Medical Locations Boost Training
2016-01-09 23:54:48 -06:00
PabstMirror
dd979676fd
Remove use of CAManBase for all mans
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End use of bandaid from #1294
2016-01-09 22:05:40 -06:00
PabstMirror
82179636f3
Cache hearing firedNear
2016-01-09 18:51:41 -06:00
PabstMirror
63a79b9920
Use Function Caching in CBA
2016-01-09 01:36:19 -06:00
PabstMirror
a161008eb7
Fix count/forEach
2016-01-09 01:15:09 -06:00
PabstMirror
ed4cc42897
Cleanup Interaction Menu
2016-01-08 23:29:32 -06:00
PabstMirror
066976766f
Show beaufort dots on wind display -for color Blind
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Show dots on the wind display so color blind can still determine wind
level
Replace PR #1308
2016-01-07 10:34:31 -06:00
PabstMirror
9d14ff8b03
Merge branch 'master' into deterministicOverheatingX
2016-01-06 23:25:24 -06:00
commy2
de13518177
explode macro to params
2016-01-06 22:49:22 +01:00
commy2
e56e18bff3
Code cleanup 1.54
2016-01-06 22:42:02 +01:00
VKing
9985988987
Change ACE_Player to _unit
2016-01-06 18:05:06 +01:00
commy2
abf516aeb1
manual merge
2016-01-06 15:57:09 +01:00
PabstMirror
4c229c92f5
Add Stringtable Entry
2016-01-05 17:29:01 -06:00
PabstMirror
b6dce03c90
Fix Header
2016-01-05 17:16:47 -06:00
VKing
1706ca0adc
Move detonate actions from "Detonate" layer to "Explosives" layer.
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Remove inconsistent ">>" from explosive actions.
2016-01-06 00:06:06 +01:00
VKing
cc8ac69feb
Add function and action to detonate all explosives on a detonator
2016-01-05 23:47:01 +01:00
Glowbal
c042703786
Merge branch 'release'
2016-01-05 22:55:34 +01:00
Glowbal
509e142de8
bump version 3.4.2
2016-01-05 22:42:37 +01:00
PabstMirror
175624620c
Fix inverting wind direction each sync update
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Fix #1052 (and maybe #1708 )
2016-01-05 15:29:52 -06:00
commy2
7eaa55f9df
Merge pull request #3022 from acemod/bodybagevent
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add event for placing units in body bags
2016-01-05 21:59:47 +01:00
commy2
74f78c2dd1
Merge pull request #3010 from acemod/cargoboxfilters
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Add more filters to ammo boxes
2016-01-05 21:55:24 +01:00
commy2
279b48f112
Merge pull request #3110 from acemod/gogglesfiredBIS
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fix usage of deprectated fired XEH, fix #3088
2016-01-05 21:52:53 +01:00
commy2
3854a5c989
Merge pull request #3109 from acemod/ThingX
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fix ThingX capitalization, fix #3076
2016-01-05 21:52:42 +01:00
PabstMirror
e2c08d2c26
Privates, Headers, Merge 4 PFEH into one
2016-01-05 01:39:29 -06:00
PabstMirror
46cb90254a
Add ACE_HashLocation to common
2016-01-04 21:48:26 -06:00
Luigi
7f9c766770
Fixed and added French Translation
2016-01-04 16:47:15 +01:00
Luigi
a079f213c0
Fix French translation
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Fix an error in a French translation
2016-01-04 16:19:23 +01:00
PabstMirror
a72e07fcaa
Goggles - change some events to be client only
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all these events have `if (_unit != ACE_player) exitWith {true};`
2016-01-03 11:01:14 -06:00
commy2
3974c255a0
fix usage of deprectated fired XEH, fix #3088
2016-01-03 15:27:16 +01:00
commy2
427628045c
fix ThingX capitalization, fix #3076
2016-01-03 15:21:38 +01:00
commy2
ecad63e34d
integrate filters pbo into inventory pbo
2016-01-03 14:47:37 +01:00
jonpas
b93183fef9
Shorten if check
2016-01-03 14:05:50 +01:00
Braxton Williams
ce069c8f3c
Change Sandbag category
2016-01-02 18:25:48 -06:00
jonpas
6edd7ab093
Change ACE_HeadlessClientJoined event to be global and always triggered
2016-01-02 14:42:05 +01:00
jonpas
a1866a561b
Add Headless
2016-01-02 14:23:14 +01:00
bux
977bda83e5
add 2 new events, add unit to place event
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defuse and explodeOnDefuse
2016-01-01 21:47:39 +01:00
Braxton Williams
99e2ee6110
Add sandbag to editor
2016-01-01 13:09:11 -06:00
PabstMirror
76c9e1560d
Frag - only run addPfhRound on ammo that will frag
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If spall is not enabled (default) then calculate which ammo types will
actually cause a frag event, cache and then only track those.
2016-01-01 02:33:08 -06:00
PabstMirror
79a7bb54aa
Kill Spectator PFEH when exiting spectator
...
Should fix #2989
There is a race condition between these 4 PFEH and the "onUnload" event
in handleInterface.
If the PFEHs run first they will use nil variables and throw a script
error.
This sets them to nil immediately when exiting spectator
2016-01-01 00:14:48 -06:00
PabstMirror
5f74daec42
Fix dupe german stringtable entry
2015-12-31 22:28:35 -06:00
jonpas
33f91b2ee7
Remove duplicated line caused by merge
2016-01-01 03:52:37 +01:00
jonpas
ebf1321c0b
Merge branch 'release' into fixFuelHoseExceededAfterDisconnect
2016-01-01 03:51:44 +01:00
PabstMirror
fb0738bd30
Merge branch 'master' into release
2015-12-31 20:27:26 -06:00
PabstMirror
32b4416c29
Merge pull request #3064 from GitHawk/refuel
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Adaptation of fnc_makeJerryCan to new interact_menu
2015-12-31 20:12:43 -06:00
PabstMirror
586449eef9
Merge pull request #3084 from acemod/cbaZeusIntegration
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CBA zeus integration
2015-12-31 15:15:23 -06:00
PabstMirror
19f54071f1
Merge pull request #3052 from acemod/isPlayerRemoteZeus
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Add support for non local Zeus RC in common-isPlayer
2015-12-31 15:14:44 -06:00
PabstMirror
62a94759c4
Merge pull request #3092 from acemod/minorSittingCleanup
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Sitting Cleanup
2015-12-31 14:50:31 -06:00
PabstMirror
8bdd5d0597
Merge remote-tracking branch 'brGuy/Translations-December' into fixStringtablesMerge
2015-12-31 14:30:29 -06:00
licht-im-Norden87
2d64d54d98
Update German Stringtable
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Iam sure there was a translation some time ago. Someone must have deleted it.
spelling mistake
Update Stringtable
100% some of them already existed in german language
Update stringtable.xml
spelling mistake
Update stringtable.xml
Iam not sure if SSWT is a Scharfschützenzweibein. However, it was used before, i just adpated it.
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Handelt es sich bei dem Modell den auch um das Produkt von Sharpshooters® http://shop.centermassinc.com/Sharpshooters-Sniper-Weapon-Tripod-Kit-764737932766.htm bzw ist ads erkennbar. Ich persönlich halte die Bezeichnung SSWT-Kit für ein wenig ungünstig.
Update stringtable.xml
2015-12-31 14:17:13 -06:00
PabstMirror
cf27571b5a
Merge pull request #3007 from dudakov/master
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Russian Translations - Update
2015-12-31 14:11:45 -06:00
PabstMirror
7b077c5f19
Merge pull request #3078 from acemod/fixGoggles3rd
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Fix Third Person Goggle Effect Not Displaying
2015-12-31 10:24:23 -06:00
Thomas Kooi
40afa45417
Merge pull request #3058 from freghar/isturnedout
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fix inverted isTurnedOut for map lighting
2015-12-31 13:03:42 +01:00
bux
23bec6d9a8
Merge master into branch
2015-12-31 10:20:47 +01:00
PabstMirror
2e211c5a04
Fix Medical Triagecard Macro
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Fix #3087
2015-12-31 01:46:24 -06:00
PabstMirror
f11c2af921
Update XEH_clientInit.sqf
2015-12-30 14:55:25 -06:00
PabstMirror
d372111d3f
Sitting Cleanup
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- Add modern privates
- Don't add actions, canInteractWith, or EH if not enabled
2015-12-30 12:23:35 -06:00
bux
0e8eb5fac4
Remove obsolete hotkey entries
2015-12-30 11:23:52 +01:00
bux
d6c5643790
improve code style
2015-12-30 09:43:19 +01:00
bux
2a6042bf61
add interaction position and defuse object position
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and reduce interaction distance
2015-12-30 09:11:57 +01:00
PabstMirror
72fe95c797
Add "isNotInZeus" to canInteractWith
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Re-fix #1951 (CTRL+V from climb blocking paste in zeus)
2015-12-30 01:48:43 -06:00
PabstMirror
1e29c0286f
Remove Keybinds/Events for Zeus now handeld in CBA
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Close #2937
2015-12-30 01:07:55 -06:00
bux
112c002b0b
remove ace_offset entry
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Ported from AGM and simply renamed. It wasn't even used in AGM.
2015-12-29 20:57:55 +01:00
dixon13
356bd36728
Changed action name
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- Changed display name for extraction action on civilians to match the new action name 'Get Out'.
- Changed class name for extracting civilians out of vehicles to match the action name
2015-12-29 09:27:43 -07:00
dixon13
f2b3275538
Changed action name
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Changed extraction action to 'Get Out' to match other civilian actions.
2015-12-29 09:25:33 -07:00
dixon13
d410fe42d9
Fixed misspell
...
'_targe' is suppose to be '_target'
2015-12-28 22:00:08 -07:00
PabstMirror
462e37e6d1
Update Heating / Cooling physics numbers
...
Attempting to update numbers based on real physics.
Effects will increase heat generated per shot and decrease cooling
- ~1.333x increased heating
- ~1.45x less cooling
2015-12-28 21:01:56 -06:00
PabstMirror
415402b5ad
Cleanup and debug
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Fix missing weapon configs
Fix Dispersion (Radians / Degrees)
Fix comment
2015-12-28 16:08:32 -06:00
PabstMirror
42b350a40c
Cache Weapon Configs
2015-12-28 16:04:56 -06:00
PabstMirror
e587a6e6e3
Modernize code
2015-12-28 16:04:56 -06:00
PabstMirror
3020023f58
setVariablePublic - Use waitAndExecute
2015-12-28 16:04:55 -06:00
esteldunedain
c1e8b3dba9
Fix temperature bar color
2015-12-28 16:04:55 -06:00
esteldunedain
f132955d9f
Reenable refraction fx but make it optional for the moment.
2015-12-28 16:04:55 -06:00
esteldunedain
d001131314
Tweak and optimize the smoke effect to increase smoke and reduce performance impact
2015-12-28 16:04:54 -06:00
esteldunedain
3c74c4bada
Fix temperature indicator to max out red at half the bar
2015-12-28 16:04:54 -06:00
ulteq
4122d68684
Adjusted temperature display (red above 600°C)
2015-12-28 16:04:54 -06:00
ulteq
a1ee99cc8a
Remove debug code
2015-12-28 16:04:53 -06:00
ulteq
7858b65fde
Fixed misspelled function name
2015-12-28 16:04:53 -06:00
ulteq
0a27c309cb
Added missing variable definitions
2015-12-28 16:04:52 -06:00
commy2
f83206353d
jamming
2015-12-28 16:04:52 -06:00
Nicolás Badano
4264789631
Refactored code so the weapon temperature is correctly updated when checking it
2015-12-28 16:04:52 -06:00
Nicolás Badano
ac67e45098
overheating: sync weapon temperature across the net, deterministic pseudo-random bullet dispersion
2015-12-28 16:04:51 -06:00
Nicolás Badano
932e17cea4
fix
2015-12-28 16:04:51 -06:00
Nicolás Badano
fb56350217
small fixes
2015-12-28 16:04:51 -06:00
Nicolás Badano
de902ca4fd
Modify setVariablePublic so it published inmediately if the variable hasn't being publishes recently. Then establish an embargo time before it can be published again.
2015-12-28 16:04:50 -06:00
PabstMirror
dc60860421
Fix Third Person Goggle Effect Not Displaying
...
#3074
2015-12-26 23:31:49 -06:00
dixon13
a4781a20d3
Authors
2015-12-23 19:27:55 -07:00
dixon13
2a98aa57ed
Delete fnc_canInteractWithCivilianVehicle.sqf
...
No need to create another funciton
2015-12-23 11:54:41 -07:00
dixon13
d3a1110250
Removed a portion of the condition
2015-12-23 11:52:23 -07:00
dixon13
5f7e833d43
Removed "PREP(canInteractWithCivilianVehicle)"
...
Function is being removed
2015-12-23 11:51:19 -07:00
dixon13
21daa331dc
Changes to ACE_Unload
...
- added semi-colon
- changed the condition
- changed the statement
2015-12-23 11:49:17 -07:00
dixon13
1aa192f7e0
Extract civilans from vehicles, rmeoved actions from civilians in vehicles
2015-12-23 00:19:41 -07:00
Githawk
2432ac3319
Changed scope for carried objects
2015-12-22 17:54:16 +01:00
Githawk
d16417a00b
Changed scope on nozzle
2015-12-22 17:49:58 +01:00
Githawk
ebb28177b1
More fixes to make jerryCan work
2015-12-21 17:54:52 +01:00
Glowbal
c1fa81f28b
Fix tabs in sqf files
2015-12-21 17:05:48 +01:00
Githawk
d9e7a43bf7
Fixes error with new interact_menu
2015-12-21 16:53:25 +01:00
jokoho48
0addb592d3
remove Unused Varaible in AB
...
fix private in AB
2015-12-21 02:29:10 +01:00
freghar
a383da5b2d
fix inverted isTurnedOut for map lighting
...
According to the comment, the idea is to provide unobscured map when
inside an enclosed vehicle (!isTurnedOut).
Signed-off-by: freghar <freghcz@gmail.com>
2015-12-20 11:53:08 +01:00
PabstMirror
9b0641c06f
Add nil return for count
2015-12-19 21:17:36 -06:00
PabstMirror
74aec45921
Fix medical menu not closing on range, litter dir
...
- Medical Menu didn't close when target moved out of range
- Litter was always created in the same direction
2015-12-19 20:50:57 -06:00
PabstMirror
4d041c3c94
Merge pull request #3049 from acemod/fixlaserdesignator
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Remove undefined laser selfdesignate macro
2015-12-18 12:09:04 -06:00
Jonathan Pereira
ad48f51ec7
Added PT-BR translations
...
All remaining translations of gestures, hearing, interact_menu,
interaction, nightvision, rearm, refuel, viewdistance were done!
2015-12-18 15:14:19 -02:00
PabstMirror
c53a0541a4
Add support for non local Zeus RC in common-isPlayer
2015-12-18 11:08:10 -06:00
Jonathan Pereira
db7074b6cf
Removed duplicated German entry
2015-12-18 14:45:20 -02:00
commy2
e3ecc64771
remove undefined macro
2015-12-18 13:53:25 +01:00
PabstMirror
43a9865fa2
Use isNil for better future compatiblity
2015-12-16 12:10:53 -06:00
PabstMirror
360bdcb50e
Optics - Don't modify camera for ThreeDen Editor
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Fix broken ThreeDen Camera when returning to editor from preview.
PIP will still work in preview.
Will have to take a look at 1.56 RC to see if command exists and
eventually cleanup.
2015-12-16 11:28:43 -06:00
PabstMirror
ff3ddbe287
Building Interact - Dummy object instead of hiding
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Fix #3038
InteractiMenu now checks `isObjectHidden`,
So now use dummy object instead of hiding a real one
2015-12-15 12:04:03 -06:00
PabstMirror
7258a0084a
Merge pull request #2995 from acemod/repairThreshholdToolkit
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Fix PostRepairDamage and toolkit consumtion setting
2015-12-14 19:30:19 -06:00
PabstMirror
f2bcd66784
Toolkit also consumed on fullRepair
2015-12-14 19:28:31 -06:00
PabstMirror
886c13f6a9
Merge pull request #3013 from acemod/bloodyLitter
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Fix litter for adv - Add bloody p3d for Pack/qClot
2015-12-14 19:23:51 -06:00
PabstMirror
0b5b11c966
Merge pull request #3014 from acemod/fixNameSanatize
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Sanitize less/greater-than symbol to square
2015-12-14 19:23:07 -06:00
PabstMirror
e5abb59f1d
Merge pull request #3011 from acemod/rhsMergeERA
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RHS Compat - Combine all ERA Hitpoints
2015-12-14 19:22:51 -06:00
commy2
e6be1537cd
replace more private with private keyword in common
2015-12-14 13:17:48 +01:00
commy2
bfa29246be
replace private with private keyword in other half of common
2015-12-14 13:08:19 +01:00
PabstMirror
9064579a65
Send string to serverLog instead of strucText
...
Fix `Performance warning: SimpleSerialization::Read
'ace_common_remoteFnc' is using type of ,'TEXT' which is not optimized
by simple serialization, falling back to generic serialization, use
generic type or ask for optimizations for these types`
2015-12-13 13:27:46 -06:00
commy2
bd3c79f739
add function to retrieve the control of the stamina bar
2015-12-12 20:25:42 +01:00
commy2
7f63d51ccb
add event for placing units in body bags
2015-12-12 18:21:11 +01:00
commy2
2839cff753
common code fixes
2015-12-12 17:26:47 +01:00
commy2
3d5ea74c7e
replace private with private keyword in first half of common
2015-12-12 16:48:54 +01:00
jonpas
4c2d92d360
Negate fuel hose connected condition
2015-12-12 15:12:50 +01:00
PabstMirror
a501c7e1c3
Remove new models and just combine existing litter
2015-12-11 19:47:40 -06:00
jonpas
e5f64bcdc1
Fix refuel PFH not exiting on nozzle disconnect
2015-12-11 22:45:28 +01:00
PabstMirror
24d77d1b7c
Fix Typo
2015-12-11 12:17:05 -06:00
PabstMirror
db50b5313d
getName can return raw or sanatized html tags
2015-12-11 12:01:50 -06:00
commy2
ff95aab100
remove helmets from items filter
2015-12-11 15:05:43 +01:00
commy2
ee7f8f82f5
remove debug
2015-12-11 14:24:54 +01:00
commy2
5d9a057165
add more filters to ammo boxes
2015-12-11 14:18:11 +01:00
commy2
2b63b2efa8
add more filters to ammo boxes
2015-12-11 13:14:58 +01:00
PabstMirror
c7b6375092
Sanitize less/greater-than symbol to square
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Fix #2912
The raw `<` showed up in nametags and anything besides strucText
`[ / ]` is fairly close and will work in either text mode.
2015-12-10 23:29:05 -06:00
PabstMirror
e9be05209a
Fix litter for adv - Add bloody p3d for Pack/qClot
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Fix #2950
Get correct bloodLossOnSelection for both basic and advanced
Adds bloody versions of packing bandage and quickClot
2015-12-10 22:58:44 -06:00
PabstMirror
ee0812ad15
RHS Compat - Combine all ERA Hitpoints
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Put all ERA hitpoints (up to 46 of them) onto a single point
and put that point on the main interaction point
2015-12-10 20:57:23 -06:00
commy2
68388bc976
add more filters to ammo boxes
2015-12-11 01:02:15 +01:00
bux
8e6a057f52
fix common stringtable
2015-12-10 18:48:00 +01:00
kaban
fd06472f4d
Russian Translations - Update
2015-12-10 20:32:16 +03:00
[OMCB]kaban
aec2c3fef2
HotFix: removed duplicated key.
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Removed duplicated German key for STR_ACE_Common_DoNotForce.
It caused Tabler.exe couldn't read stringtable files.
2015-12-10 18:24:28 +03:00
PabstMirror
f3b7b3b94f
Merge pull request #2994 from acemod/microDagrListBoxKeyblock
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MicroDagr - Prevent Home Key being blocked
2015-12-10 09:20:06 -06:00
PabstMirror
a71cce1981
Merge pull request #2987 from acemod/gesturesCleanup
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Setting For Gestures - Fix BI* gestures
2015-12-10 09:19:35 -06:00
commy2
077b9827e8
code cleanup fcs
2015-12-10 16:00:14 +01:00
commy2
7748131e73
code cleanup markers
2015-12-10 15:32:31 +01:00
commy2
a08cf69149
tweak size of laserpointer, fix #2975
2015-12-09 22:56:14 +01:00
havena
6f0568c370
fix Unexpected stringtable format
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Unexpected stringtable format inside <Text ID="STR_ACE_Common_CheckPBO_Action_WarnPerm"><German>
2015-12-09 20:18:15 +01:00
PabstMirror
3ae7cd15bd
cleanup stringtable phrasing
2015-12-09 12:27:47 -06:00
PabstMirror
3d560108a3
Setting For Gestures - Fix BI* gestures
2015-12-08 23:08:09 -06:00
PabstMirror
0eed4799af
MicroDagr - Prevent Home Key being blocked
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Fix #2974
2015-12-08 21:31:03 -06:00
PabstMirror
e964b2c135
Fix PostRepairDamage and toolkit consumtion setting
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Fix #2982
2015-12-08 20:31:40 -06:00
PabstMirror
cae9f436f6
Merge branch 'release'
2015-12-08 15:14:33 -06:00
Glowbal
0599b35fc6
Bump version to 3.4.1
2015-12-08 14:47:48 +01:00
PabstMirror
38bf869f07
Also Fix Rearm
2015-12-07 14:07:03 -06:00
PabstMirror
cd68f9b320
Fix refuel unconc error - Man unloading for air
2015-12-07 13:54:41 -06:00
Thomas Kooi
05c56f73b5
Change disable NVG with sights by default
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As discussed on Slack, we are changing the default behaviour infavor of excepted gameplay.
2015-12-07 18:33:20 +01:00
PabstMirror
39edd205f0
Merge pull request #2942 from acemod/CzechTables
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Czech Translations - Update
2015-12-07 09:32:00 -06:00
bux578
fbde1dd794
Merge pull request #2941 from acemod/DieStringtables
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Update German Stringtables
2015-12-07 10:27:11 +01:00
bux578
821ccf5726
fix medical menu stringtable name
2015-12-07 10:21:48 +01:00
bux578
af31d43567
fix german typos
2015-12-07 10:20:35 +01:00
PabstMirror
358228f5bb
Cleanup De Stringtables
2015-12-06 15:03:15 -06:00
commy2
9fa62c6d2a
clean up vehicles config
2015-12-06 11:18:07 +01:00
gienkov
56e919dccc
nozzle additonal check condition
2015-12-06 06:47:19 +01:00
gienkov
f6e7cad678
remove Original entries
2015-12-05 22:08:39 +01:00
PabstMirror
b13656e54b
addDamageToUnit - Disable debug / testing code
2015-12-05 12:19:34 -06:00
Thomas Kooi
761d6e28d8
Merge pull request #2939 from acemod/fixMicroDagrDefines
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MicroDagr - Add #undef to config for pboProject
2015-12-05 11:29:25 +01:00
Thomas Kooi
8e88740730
Merge pull request #2924 from acemod/woundReopeningArray
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Don't update openWounds if not bandaged
2015-12-05 11:28:56 +01:00
ProfessorCZ
cf41ac5fba
Czech Translations - Update
2015-12-04 22:28:10 -06:00
licht-im-Norden87
291f4df072
Update German Stringtables
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Update stringtable.xml
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kommas...........................................................................................................................................................
Rallypoint
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slideshow, not finished yet
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What does Curator mean in this context?
l. 294, l 302
cargo
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I left a few things out. I'd like if someone gives me advice
Z.698 Pionier oder Instandsetzer o.Ä. Was genau ist die deutsche Bezeichung der Klasse in ACE bzw Arma?
Z.707 Ich habe mich einfach mal auf Mechatroniker festgelegt, da Reperaturspezialist sich doch ein wenig ungelenk anhört...
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Habe engineer als Pionier übersetzt (halte es selbst für etwas unpassend) Der specialist ist bei mir zum Mechatroniker geworden.
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Fix Mistakes from merge
Fix Empty Entries
Fix Mistake
Fix
2015-12-04 22:06:44 -06:00
PabstMirror
f5aae81465
MicroDagr - Add #undef to config for pboProject
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#2936
2015-12-04 20:08:30 -06:00
PabstMirror
43a168f0b9
Flashbangs - Make event radius match effect radius
2015-12-04 15:16:17 -06:00
commy2
e418cfcf11
Merge pull request #2935 from acemod/fixbinoculars2
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Fix binocular related bugs
2015-12-04 21:27:53 +01:00
commy2
5d43fa93c6
fix FUNC(binocularMagazine), fix #2916 , fix #2917 , fix #2918 , fix #2922 , fix #2928 , fix #2933
2015-12-04 19:37:37 +01:00
PabstMirror
875b3980ac
Don't update openWounds if not bandaged
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Fix #2921
2015-12-03 15:23:38 -06:00
PabstMirror
91ace4fc9b
Fix whitelist string -> array error in checkPbo
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Fix #2913
Use splitString instead of call compile to convert string into an array
2015-12-02 23:58:41 -06:00
PabstMirror
c928a0d6cb
Remove Sleep/WaitUntil from checkPBO
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Fix #2910
2015-12-01 22:50:28 -06:00
PabstMirror
46c43b56db
Merge branch 'release'
2015-12-01 15:54:57 -06:00
PabstMirror
419af195e9
#2902 - Remove error and don't exit if veh has no hit points
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B_UAV_01_F has no hitpoints and would throw error
Don't exit so "fullRepair" action still gets added
2015-12-01 13:43:27 -06:00
Glowbal
dacfe4d6cb
Bump version to 3.4.0
2015-12-01 17:05:08 +01:00
commy2
861262e41c
revert false captitalization change
2015-11-30 17:56:25 +01:00
commy2
411a8d58f3
fix more setVariable and getVariable capitalization
2015-11-30 17:53:57 +01:00
commy2
5a1aae6028
manual merge
2015-11-30 17:44:15 +01:00
commy2
e422388484
fix waitUntil capitalization
2015-11-30 17:28:01 +01:00
commy2
a9ebcf8543
fix setVariable and getVariable capitalization
2015-11-30 17:27:09 +01:00
commy2
d037f00a92
fix forEachIndex capitalization
2015-11-30 17:25:16 +01:00
commy2
b3950bd7f0
fix forEach capitalization
2015-11-30 17:23:48 +01:00
commy2
a8228f60c2
fix configFile capitalization
2015-11-30 17:23:02 +01:00
commy2
2b05f6f451
fix isNil capitalization
2015-11-30 17:22:16 +01:00
commy2
5e41643cff
fix pushBack capitalization
2015-11-30 17:21:28 +01:00
commy2
d9b90258bc
fix typeOf capitalization
2015-11-30 17:19:57 +01:00
commy2
34d351c652
fix exitWith capitalization
2015-11-30 17:14:05 +01:00
commy2
0b84bb514b
fix Cfg capitalization
2015-11-30 17:09:26 +01:00
commy2
dcf0a68b80
Revert "fix Cfg capitalization"
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This reverts commit 43bda9c462
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2015-11-30 17:00:32 +01:00
commy2
43bda9c462
fix Cfg capitalization
2015-11-30 16:52:20 +01:00
commy2
ca9b909e75
fix CBA_fnc capitalization
2015-11-30 16:45:20 +01:00
Thomas Kooi
02eee05cf4
Merge pull request #2884 from acemod/speedLimiterUGVFix
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fix that in UGV dont work speedLimiter
2015-11-29 12:41:13 +01:00
Thomas Kooi
081106d6a3
Merge pull request #2892 from acemod/TheHidden
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Remove nametags and actions on hidden units
2015-11-29 12:38:27 +01:00
bux578
35ecef454f
Merge pull request #2825 from gienkov/pl-translation
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pl translation
2015-11-29 07:35:04 +01:00
PabstMirror
8d2b612570
Remove nametags and actions on hidden units
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Fix #2596
2015-11-28 21:35:25 -06:00
SilentSpike
c426bfc9c1
Merge pull request #2888 from acemod/repairPositions
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Define custom repair points for a few vehicles
2015-11-28 20:09:37 +00:00
Thomas Kooi
5282e95668
Merge pull request #2876 from acemod/medicalTranslateHP
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Medical Fixes
2015-11-28 20:58:08 +01:00
Thomas Kooi
ced94d73a7
Merge pull request #2797 from ColdEvul/RoadBarrierRoadCone
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[REMADE] RoadCone_F and its inhered RoadBarrier_F intractable
2015-11-28 20:51:39 +01:00
Thomas Kooi
d7a19cf0a6
Merge pull request #2882 from acemod/fixUGVNametag
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fix UGV Nametag issue
2015-11-28 20:50:23 +01:00
Thomas Kooi
7dd0af33b4
Merge pull request #2871 from acemod/cleanupLaserpointer
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cleanup laserpointer
2015-11-28 20:43:31 +01:00
Thomas Kooi
c132ef86cf
Merge pull request #2133 from jonpas/dynamicViewDistance
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Mk 1 eyeballs Integration
2015-11-28 20:40:29 +01:00
Thomas Kooi
e669f3e2cb
Merge pull request #2699 from BaerMitUmlaut/disable-nvgs-in-sight
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Disable nvgs in sight
2015-11-28 20:37:30 +01:00
gienkov
f25a181d8e
fix my error
2015-11-28 20:37:29 +01:00
Thomas Kooi
cef01baf0b
Merge pull request #2856 from acemod/isEqualTypeRepalcement
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1.54 - Replace typeName with isEqualType
2015-11-28 20:36:07 +01:00