DoctorKompot
84b85d6ae5
fixed coconut, added apple stick
2021-12-27 03:01:06 +02:00
DoctorKompot
daad02ae60
changed the index from the highlight color of these necklaces, since the voxels were invisible in-game
2021-12-27 03:01:04 +02:00
DoctorKompot
ac15e556f5
added vox files for apple, coconut, collar, mushroom curry and admin tabard, update item image manifest accordingly
2021-12-27 03:01:02 +02:00
DoctorKompot
e5408c69b5
changed color of MF bag to a darker tone
2021-12-27 03:01:00 +02:00
DoctorKompot
d7ddb3ae04
updated bag displays
2021-12-27 03:00:59 +02:00
DoctorKompot
3b6dc4dc50
reverted the previous Common items display changes
2021-12-27 03:00:56 +02:00
DoctorKompot
3c60bd1929
made lanterns slightly brighter, changed lantern color for green and red to match their names, changed display of Common items to fit the item frames of other qualities, updated item image manifest
2021-12-27 03:00:54 +02:00
Imbris
972c8ba41d
Add wildlife density modifier to features.ron
2021-12-25 19:24:09 -05:00
Joshua Barretto
119c802695
Merge branch 'DaforLynx/new-music-nov' into 'master'
...
Music additions
See merge request veloren/veloren!3023
2021-12-22 11:20:34 +00:00
DaforLynx
e44478736e
Music additions
2021-12-22 11:20:34 +00:00
Youssef Fahmy
04a37ba29c
Christmas tweaks
2021-12-21 22:58:41 +00:00
Joshua Barretto
1db00eb255
Fixed bad manifest formatting
2021-12-20 19:52:50 +00:00
UncomfySilence
9d76520b91
+ Changing the name of spawn_manifest files to avoid clone issue
2021-12-20 18:10:39 +00:00
Christof Petig
f3c1a69b12
make christmas wreaths hang to the wall, not float [ci skip]
2021-12-20 18:09:42 +00:00
Christof Petig
453c4c149e
fix more examples and satisfy code quality checks
2021-12-20 18:09:34 +00:00
Christof Petig
cbd2a422f3
Add Chrismas wreath (25% chance) and make the towns go wild with illumination
2021-12-20 18:06:58 +00:00
Christof Petig
47a6cf8ee3
Add Sarra_Kitty's Christmas wreath model [ci skip]
2021-12-20 18:06:58 +00:00
Christof Petig
920874146a
remove the unintended black pixels at the bottom point [ci skip]
2021-12-20 18:06:58 +00:00
Christof Petig
c695d607d3
revise the snowflake shape [ci skip]
2021-12-20 18:06:57 +00:00
Christof Petig
201101c059
Add glowing christmas ornaments
2021-12-20 18:06:57 +00:00
Christof Petig
f097be4366
correct hanging star orientation
2021-12-20 18:06:57 +00:00
Christof Petig
207943aaa6
The snowflake is less deep than the star
2021-12-20 18:06:57 +00:00
Christof Petig
343ad8dfd9
Add mounting to Ornaments
2021-12-20 18:06:56 +00:00
Christof Petig
a314afdf04
Glowing snowflake model (Xmas decoration)
2021-12-20 18:06:55 +00:00
Christof Petig
1877bd5a57
Moravian Star (Xmas) decoration
2021-12-20 18:06:55 +00:00
UncomfySilence
065da20812
+ Finished hat offsets for all races
...
+ Villagers only wear christmas hat
+ Guards wear boreal_warhelm
+ Gave guards christmas color lanterns
+ Grave_robbers now wear hood and hood_dark too while also dropping them at a higher rate than previously.
+ Christmas event now starts at 20th and goes till 30th of december
+ item_image_manifest.ron manifest fix
+ Created a potential boss loot table which allows the player to get the winter_cap, the boreal_warhelm, polaris lantern, and more blue cheese.
+ Updated hood_dark with another index 17 layer to prevent hair clip.
2021-12-20 18:06:21 +00:00
UncomfySilence
f9b4b55494
+ working on hat offset
2021-12-20 18:06:21 +00:00
floppy
ff4c0460e6
- add Polaris Lantern, created by Gemu and Uncomfy for Christmas
2021-12-20 18:06:21 +00:00
floppy
aa81f2522d
- add Polaris Lantern, created by Gemu and Uncomfy
2021-12-20 18:06:21 +00:00
UncomfySilence
e70fd8d397
+ Added Gemu models
...
+ Created manifest files for each
+ Created stats and other needs
+ Changed Event date from (24..=25) to (20..=30)
2021-12-20 18:06:19 +00:00
UncomfySilence
cd995b5ffe
+ Added limited event recipe. Can make one diamond with 20 coal. (actual conversion ratio would be around 12.5)
2021-12-20 18:03:52 +00:00
UncomfySilence
d641245388
+ Added updated blue_cheese model.
2021-12-20 18:03:52 +00:00
UncomfySilence
d6d55764c4
+ Created common.loot_tables.calendar.<seasonal_event> directory for special item drop changes or for potential bosses.
...
+ Created common.entity.calendar.<seasonal_event> directory for special entities that spawn exclusively during season event.
+ Added lines to world/src/layer/wildlife.rs for the current events underneath nonevent basis.
+ Attempted organization go brrrrrr
2021-12-20 18:03:52 +00:00
UncomfySilence
c2bf1a5345
+ Created common.loot_tables.event directory for special item drop changes or for potential bosses.
...
+ Made yeti boss have a 5% chance to spawn in snow biomes.
+ New yeti entity has ~28.5% chance to drop 1 to 10 exclusive blue cheese, ~57.1% to drop 1 to 3 coal, and ~14.2% chance to drop 1 diamond.
+ Blue cheese heals 60hp over 20 seconds.
+Blue cheese has item_image_manifest and other necessities completed. (Model is current placeholder until Gemu or Hannibal have approved)
2021-12-20 18:03:52 +00:00
Ben Wallis
9a4e6b81d3
Merge branch 'Character-editting' into 'master'
...
Character editing
See merge request veloren/veloren!3059
2021-12-20 15:24:43 +00:00
Dr. Dystopia
3329a8df61
Add 'pen' icons for edit buttons
2021-12-18 15:27:14 +01:00
Dr. Dystopia
48fd9e877d
Use 'confirm' button when finishing editing
2021-12-18 11:45:49 +01:00
Marcel
cba946c07b
Merge branch 'add-zh_TW-gameinput.greet' into 'master'
...
Add zh_TW gameinput.greet translate.
See merge request veloren/veloren!3061
2021-12-16 16:21:58 +00:00
EvanMeek
435d2ec8ae
Add zh_TW gameinput.greet translate.
2021-12-16 17:47:12 +08:00
EvanMeek
3a66c5a91a
Add gameinput.greet translate.
2021-12-16 17:43:33 +08:00
Justin Shipsey
e847763eb5
Merge branch 'slipped/cleanup2' into 'master'
...
skillset simplification
See merge request veloren/veloren!3058
2021-12-16 06:52:10 +00:00
jshipsey
88b4035729
last tweaks
2021-12-16 01:16:51 -05:00
Samuel Keiffer
9684fe09b7
Merge branch 'holychowders/allow_most_npcs_to_flee_again' into 'master'
...
Re-allow and Improve Agents' Fleeing
See merge request veloren/veloren!2950
2021-12-16 01:12:03 +00:00
jshipsey
2f2c171a4a
cherrypick
2021-12-15 02:55:28 -05:00
James Melkonian
5f6d1c3438
Convert Armor Stats to Options
2021-12-12 00:25:35 +00:00
holychowders
b40d94dd53
Re-allow and improve fleeing.
2021-12-07 20:18:03 -06:00
Jonathan Berglin
58881d4cfc
Translate to swedish
2021-11-26 14:16:10 +00:00
UncomfySilence
5dca7f9515
+ T1 & T4 chest loot table fix
2021-11-20 07:44:23 +01:00
UncomfySilence
f88a3df040
+ Rebase and fixes (kill me)
2021-11-18 19:50:32 +01:00
UncomfySilence
2fa0abf23d
+ Small fix to boss loot table. Boss drops gear from same tier and slight chance from one above.
2021-11-18 19:30:57 +01:00
UncomfySilence
0599726280
+ Fixed pathing for coal in T0 boss loot table, was mineral.coal is mineral.ore.coal now
2021-11-18 19:30:57 +01:00
UncomfySilence
77b74091a9
+ Reducing attack speed of minions
2021-11-18 19:30:53 +01:00
UncomfySilence
10e6de3e89
+ Adjusted damage, crit chance, and attack speed of weapons
...
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-18 19:18:37 +01:00
UncomfySilence
b92d104ca0
+ Made sure that abilities in staff simple match abilities in the staff skillset.
...
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-18 19:16:08 +01:00
UncomfySilence
0461178cd8
+ Gnarling armor count - 7 previous being 7
...
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-18 19:09:18 +01:00
UncomfySilence
1b1fee4f0b
+ Updating item_image_manifest to Master (was behind)
2021-11-18 18:56:50 +01:00
UncomfySilence
e69a6b82dc
+ Updating item_image_manifest to Master (was behind)
2021-11-18 18:52:22 +01:00
UncomfySilence
518099b92c
+ Fixing spelling msitake in T0 Boss craftin_ing.sticky_thread to crafting_ing.sticky_thread
2021-11-18 18:50:43 +01:00
UncomfySilence
c1d318f7ee
+ Reducing attack speed of minions
2021-11-18 18:50:43 +01:00
UncomfySilence
34d3cc836e
+ Adjusted damage, crit chance, and attack speed of weapons
...
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-18 18:50:39 +01:00
UncomfySilence
90f29ce277
+ Made sure that abilities in staff simple match abilities in the staff skillset.
...
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-18 18:49:33 +01:00
UncomfySilence
9e28d889af
+ Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
...
+ Organized T2 boss ron
2021-11-18 18:46:46 +01:00
UncomfySilence
3debaf2ded
+ All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
...
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-18 18:43:15 +01:00
UncomfySilence
2163dc73b4
+ Gnarling armor count - 7 previous being 7
...
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-18 18:31:23 +01:00
UncomfySilence
8d86f62f2e
+ Updating item_image_manifest to Master (was behind)
2021-11-18 18:31:22 +01:00
UncomfySilence
4e19f2444b
+ Updating item_image_manifest to Master (was behind)
2021-11-18 18:31:22 +01:00
Monty Marz
ec07dbb05e
Merchant Outfit
2021-11-18 16:31:12 +00:00
Marcel
e426c1997b
Merge branch 'Limofeus/russian_translation_updates' into 'master'
...
Upd #4 - some other translations
See merge request veloren/veloren!3011
2021-11-17 20:04:20 +00:00
Limofeus
7d50af8b7d
Upd #4 - some other translations
2021-11-17 20:04:20 +00:00
Youssef Fahmy
871859b09b
Smol balance changes
2021-11-16 22:45:59 +00:00
Marcel Märtens
086f9737e4
move server.voxel for airship to common
2021-11-15 16:39:39 +01:00
Marcel
3801ead342
Merge branch 'tim74' into 'master'
...
fix(AppData): Update screenshots due 404
See merge request veloren/veloren!2834
2021-11-15 12:44:01 +00:00
Marcel Märtens
cd516d0912
name it just manifests rather then tmp_manifests
2021-11-15 09:47:38 +01:00
Marcel Märtens
d24b904563
move ship_manifest to common assets until its properly included in servers ECS and pushed to clients
2021-11-15 09:00:12 +01:00
Oolnokk
5643cea4ba
The long orc beard was painted with index 17 thus rendering parts invisible after the hat update, creating an infamous 'goatee' look. Copied the colors to much higher indexes, and now it looks as intended ingame.
2021-11-13 19:08:06 -05:00
Joshua Barretto
c0bf9503bd
Addressed review issues, added cloning docs to BodySpec::Manifests
2021-11-13 17:20:23 +00:00
Joshua Barretto
0f56ebe82b
Toned down golf club knockback
2021-11-13 17:13:09 +00:00
Joshua Barretto
edf9c59e7d
Added bomb sprites
2021-11-13 17:12:16 +00:00
Joshua Barretto
dbfbdcdacd
Added golf club
2021-11-13 17:11:02 +00:00
Benjam Soule H. Walker
9011ed3a77
Update assets/voxygen/voxel/armor/misc/head/wanderers_hat.vox
2021-11-13 16:30:03 +00:00
Oolnokk
de0072bbc1
Fixed drop chances in village crates to better resemble prior odds
2021-11-12 19:52:09 -05:00
Oolnokk
a71f2204d9
Changed drop location from boars to T2 Chests
2021-11-12 19:34:57 -05:00
Oolnokk
c6383ca5a4
Models have been cleaned up and approved by Gemu
2021-11-12 18:46:01 -05:00
Samuel Keiffer
6e57380735
Merge branch 'sam/ability-pool-and-hotbar' into 'master'
...
Ability pool
See merge request veloren/veloren!2996
2021-11-12 05:11:12 +00:00
Sam
da677e8ea6
Abilities can now be referred to by the asset id.
2021-11-10 17:30:19 -05:00
UncomfySilence
debbc1e4c6
+ Fixed pathing for coal in T0 boss loot table, was mineral.coal is mineral.ore.coal now
2021-11-09 22:40:25 +01:00
UncomfySilence
027664f1c0
+ Fixing spelling msitake in T0 Boss craftin_ing.sticky_thread to crafting_ing.sticky_thread
2021-11-09 22:06:36 +01:00
UncomfySilence
7a49f26568
+ Reducing attack speed of minions
2021-11-09 22:06:36 +01:00
UncomfySilence
f764ae99c0
+ Adjusted damage, crit chance, and attack speed of weapons
...
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-09 22:06:36 +01:00
UncomfySilence
7b5d92f5fb
+ Made sure that abilities in staff simple match abilities in the staff skillset.
...
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
UncomfySilence
6b637534f8
+ Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
...
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
UncomfySilence
84d46314ad
+ All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
...
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-09 22:06:35 +01:00
UncomfySilence
c8e88375c6
+ Gnarling armor count - 7 previous being 7
...
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-09 22:06:35 +01:00
UncomfySilence
f009b3fb65
+ Updating item_image_manifest to Master (was behind)
2021-11-09 22:06:27 +01:00
UncomfySilence
5221be5d42
+ Updating item_image_manifest to Master (was behind)
2021-11-09 21:58:55 +01:00
DemonicOnPc
b7ac542ebb
fixes to branch after my whoops
2021-11-08 17:09:19 -05:00
DemonicOnPc
7fc57c027b
Fixes to jungle sprites and lillypads
2021-11-08 17:09:15 -05:00
DemonicOnPc
c6dd425203
Update sprite_manifest.ron
2021-11-08 17:09:12 -05:00
DemonicOnPc
9514cd71c6
Jungle and River update
...
-Added Lillypads to rivers
-Added new types of reeds
-Added reeds to water
-Added more Ferns/Flowers/Plants to jungles
2021-11-08 17:09:11 -05:00
Youssef Fahmy
6c52d4ca5e
Minor edits
2021-11-03 21:27:47 +00:00
Joshua Barretto
715ff845a4
Merge branch 'zesterer/site2' into 'master'
...
Added rtsim villagers to site2 towns
See merge request veloren/veloren!2857
2021-11-02 16:50:52 +00:00
Joshua Barretto
de087ae992
Added site2 worldgen feature
2021-11-01 22:53:38 +00:00
Joshua Barretto
80c4e3de19
Merge branch 'tijnvdheuvel/newSFX' into 'master'
...
Merge "Tijnvdheuvel/new sfx" New Truffler & Fungome SFX
See merge request veloren/veloren!2977
2021-11-01 21:15:35 +00:00
Oolnokk
b6f137bb7a
Changes to formatting
2021-10-31 23:49:46 -04:00
Oolnokk
3618a0e5f5
Changes to formatting
2021-10-31 23:44:29 -04:00
Oolnokk
b67558c1ba
2 new beards, four new hairstyles and 1 new eye option for dwarf males
2021-10-31 22:58:25 -04:00
jshipsey
913a2725e8
changelog
2021-10-31 01:19:21 -04:00
jshipsey
b1e9d9664b
adjust models, last fixes
2021-10-30 23:42:18 -04:00
jshipsey
f69e3c9fbc
more hats
2021-10-30 23:42:17 -04:00
jshipsey
a05c1ea4c5
switch to new matcell variant
2021-10-30 23:42:15 -04:00
jshipsey
97a3c1e713
simple hats
2021-10-30 23:42:15 -04:00
jshipsey
5cc54b34bd
headbands
2021-10-30 23:42:13 -04:00
Evelyn
91477f7a5c
Add new gliders
2021-10-30 20:48:04 +00:00
Sam
f339793911
Buffed staff firebomb a little.
2021-10-29 17:37:07 -04:00
Sam
2b447852fd
Added min fall off to explosions.
2021-10-29 17:37:02 -04:00
tijnvdheuvel
05f943f09b
You guessed it, yet another missed comma -,- Update sfx.ron
2021-10-29 14:57:36 +00:00
tijnvdheuvel
80438fa582
Fixed another missing comma sfx.ron
2021-10-29 14:28:59 +00:00
tijnvdheuvel
377afc410d
Update sfx.ron
2021-10-28 13:34:46 +00:00
Monty Marz
727295aec1
text and alignment WIP
2021-10-27 17:02:35 -04:00
Monty Marz
a97cc95496
crafting station model, explanatory text part 1
2021-10-27 17:02:34 -04:00
Monty Marz
7aae35f286
bench
2021-10-27 17:02:31 -04:00
Sam
111abbc3bc
Added salvage tags to items, removed old salvage recipes from recipe book.
2021-10-27 17:02:29 -04:00
Sam
ed5cf8ebf9
Backend stuff for salvaging.
2021-10-27 17:02:29 -04:00
Joshua Barretto
30604788b9
Merge branch 'isse/loading-tip-fixes' into 'master'
...
Loading screen tip fixes
See merge request veloren/veloren!2961
2021-10-27 20:08:46 +00:00
Sam
cac3f00250
Lengendary crit changes.
2021-10-26 20:55:32 -04:00
tijnvdheuvel
6721375d75
Changed name of fungome SFX
2021-10-26 22:01:27 +00:00
tijnvdheuvel
016fce2c3c
Update sfx.ron
2021-10-26 21:58:20 +00:00
tijnvdheuvel
f1850141b9
Added truffler calm SFX (a growl)
2021-10-26 17:42:23 +00:00
tijnvdheuvel
aadeb87005
Added truffler calm SFX
2021-10-26 17:41:37 +00:00
tijnvdheuvel
70d3f9fdc4
Added a fungomel calm utterance.
2021-10-26 17:32:41 +00:00
Joshua Barretto
37056e75f9
Merge branch 'demonic/shrubs' into 'master'
...
Added new Spots, Shrubs and Ships.
See merge request veloren/veloren!2953
2021-10-26 10:06:14 +00:00
DemonicOnPc
a74af55c46
Gemu's Revamped vox models added.
2021-10-26 05:28:05 -04:00
IsseW
411acc73ff
Edited all languages to fit new change
2021-10-26 01:27:03 +02:00
IsseW
6a85e231b4
Added part of tip
2021-10-26 00:15:09 +02:00
IsseW
047cda179f
Added keybinding shortcut in loading tips
2021-10-25 23:53:27 +02:00
DemonicOnPc
8f26c451ae
Added shrub density within specific regions
2021-10-25 16:20:49 -04:00
Kemper
b85f535f3c
Add moonweave to the orichalcum cape recipe
...
So that the ingredients include some cloth since it’s a cape.
2021-10-24 23:43:24 +00:00
DemonicOnPc
b1476071b1
Added new Spots, Shrubs and Ships.
...
Spots
- Gnarling Tree
- Troll Cave
- Underwater Shipwreck second variation.
Shrubs added to biomes
- Savannah Shrubs
- Taiga Shrubs
- Temperate Shrubs
Galleon ship added
2021-10-24 08:10:44 -04:00
Samuel Keiffer
5c99ca2a52
Merge branch 'ubruntu/use-stealth-stat' into 'master'
...
Use stealth stat on armors
See merge request veloren/veloren!2947
2021-10-24 05:31:49 +00:00
ubruntu
e6bfce99bb
Use stealth stat on armors
2021-10-24 05:31:49 +00:00
Youssef Fahmy
ec62ff3489
Giving T5 cultists maxed skillset
2021-10-23 20:48:07 +00:00
Doctor Kompot
51f8aa06df
DoctorKompot - New Necklaces
2021-10-22 05:24:20 +00:00
Nicolas Wildner
515f16d84e
update pt_br 20211019
2021-10-18 14:19:52 -03:00
Youssef Fahmy
dd1d067fde
Tiny useless changes
2021-10-18 14:33:31 +00:00
Samuel Keiffer
1e61a279cc
Merge branch 'kaedr/pretty_printing_error_messages' into 'master'
...
Fixed obfuscation of error messages caused by previous MR (pretty printing error messages)
See merge request veloren/veloren!2935
2021-10-18 03:35:03 +00:00
UncomfySilence
ad0a6c7d1f
+ Adjusted Mino charge to have a higher bleed chance and slightly lower recovery rate.
2021-10-17 15:07:45 +02:00
Joshua Barretto
87293fb9df
Fixed lantern lighting bug
2021-10-17 09:07:27 +01:00
kaedr
cc98ccc371
Added localization for server error message display on client
2021-10-16 20:17:38 -04:00
kaedr
eb02a4733d
Fixed obfuscation of error messages caused by previous commits
2021-10-16 20:17:37 -04:00
Sam
6e82d67db5
"Balance"
2021-10-16 17:36:06 -04:00
Joshua Barretto
94b0288180
Merge branch 'zesterer/tiny-fixes' into 'master'
...
Tiny fixes
See merge request veloren/veloren!2926
2021-10-16 16:25:59 +00:00
Joshua Barretto
2b74071cdb
Merge branch 'kalikatz/add_tools_to_sfx' into 'master'
...
add pointers to sceptre and pickaxe pickup sounds
See merge request veloren/veloren!2934
2021-10-16 16:04:20 +00:00
Joshua Barretto
ef33b2e3ab
Better ambiance slider
2021-10-16 15:12:07 +01:00
Joshua Barretto
3322eeb365
Aurora light tint
2021-10-16 14:32:18 +01:00
Joshua Barretto
c4efb5fc68
Better moonlight, added aurora light
2021-10-16 14:31:46 +01:00
Joshua Barretto
53185639a0
Better aurora
2021-10-16 14:31:46 +01:00
Joshua Barretto
3357008601
Merge branch 'zesterer/small-fixes' into 'master'
...
Caverns
See merge request veloren/veloren!2763
2021-10-16 09:33:57 +00:00
Kali
8446fb9383
add pointers to sceptre and pickaxe pickup sounds
2021-10-15 15:40:18 -07:00
Joshua Barretto
f9b661fc61
Corrected historical typo
2021-10-15 22:47:43 +01:00
Henry Corse
e01ce2dcf4
Kaedr/pretty printing error messages
2021-10-14 18:37:51 +00:00
Sam
42bb4bee15
Minotaur and cultist dungeons now offer roughly equiovalent loot.
...
Minotaur now drops tier 5 weapons and armor instead of tier 4
Mindflayer now drops cultist weapons and armor instead of tier 5
Melee legendaries moved to minotaur
Mindflayer now lonly drops ranged legendaries
2021-10-13 12:24:10 -04:00
Marcel
430ee87620
Merge branch 'Limofeus/russian_translation_updates' into 'master'
...
Limofeus/russian translation updates
See merge request veloren/veloren!2920
2021-10-12 17:15:49 +00:00
Limofeus
df1aab877b
Upd #2 - removed mixed up tabs and spaces
2021-10-12 19:18:11 +03:00
GLawrence29
e1ea1193c2
i18n: Revised catalan (Catalonia) translation
2021-10-12 15:16:25 +02:00
Limofeus
a2d0911355
Upd #1 - Skills, Settings labels, Tools and Credits translations added
2021-10-12 16:09:55 +03:00
Marcel
94439a4240
Merge branch 'jtriantafylos/background_fps' into 'master'
...
Fixes #1350 - Allow players to cap the game FPS when unfocused
Closes #1350
See merge request veloren/veloren!2890
2021-10-10 15:33:38 +00:00
James Triantafylos
99776a6ebd
Fixes #1350 - Allow players to cap the game FPS when unfocused
2021-10-10 15:33:31 +00:00
Joshua Barretto
1473029204
Added ability to toggle world features
2021-10-10 13:41:57 +01:00
Joshua Barretto
086097cd56
Better vines and lighting
2021-10-10 13:41:57 +01:00
Monty Marz
14ed73ec12
cavern sprites
2021-10-10 13:41:56 +01:00
Joshua Barretto
f9c635c928
Silly GI for water in caves
2021-10-10 13:41:56 +01:00
Joshua Barretto
0f2afbec8f
Fixed clouds and fluids underground
2021-10-10 13:41:56 +01:00
GLawrence29
e7f1260f1d
Add catalan (Catalonia) language translation
2021-10-08 19:37:46 +02:00
Treeco
c502bc177a
Procgen birches
2021-10-06 02:26:43 +01:00
Joshua Barretto
f13a8a643b
Fixed water light extinction
2021-10-05 00:02:34 +01:00
Joshua Barretto
e8021fab2c
Cleaned up shrub implementation
2021-10-05 00:02:03 +01:00
Joshua Barretto
bfbca3e517
Added sail boat
2021-10-05 00:02:03 +01:00
Joshua Barretto
4aa8a6bb42
Better shrubs
2021-10-05 00:02:02 +01:00
Joshua Barretto
3f7e0a5e52
Added shrub layer with example shrub
2021-10-05 00:02:02 +01:00
Imbris
86bb6f8ef5
Tweaks to the credits.ron file
2021-10-03 16:06:09 -04:00
Imbris
f867991198
Merge branch 'imbris/credits' into 'master'
...
Add credits screen
Closes #1296
See merge request veloren/veloren!2872
2021-10-03 04:26:58 +00:00
Imbris
d2bd62733f
Add core devs to the contributors list in credits.ron and remove placeholder entries in empty art sections (in favor of displaying nothing)
2021-10-03 00:06:47 -04:00
Imbris
691b61e22d
Add documentation to credits.ron and fill in fonts entries with actual data, add additional entries to Art credits for documenting information relevant to satifying attribution requirements for some licenses, add/rename license files for fonts, center credits text on the credits screen, added asset_path field to associate art credits with the actual asset files and wrote a unit test to ensure that these paths are valid.
2021-09-30 02:35:59 -04:00
Imbris
40240a4005
Add basic credits screen to the main menu with some example data loaded from a ron file
2021-09-29 21:06:52 -04:00
juliancoffee
8af4cf1a37
Make Rtsim entity config work
2021-09-27 15:09:22 +03:00
Sam
70c2e9bebe
Cave now uses entity configs.
2021-09-27 15:09:22 +03:00
Sam
56b17e7141
Format fixes.
2021-09-27 15:09:22 +03:00
juliancoffee
2475b97918
Move loot tables to entity configs
2021-09-27 15:09:22 +03:00
juliancoffee
b056cccb0c
Hardened loot table handling
...
- Rename LootSpec::None to LootSpec::Nothing to not confuse with Option
- Warn on invalid item paths in loot tables
2021-09-27 15:09:22 +03:00
Sam
09dd9b4813
Changed ItemDrop to use LootSpec
2021-09-27 15:09:22 +03:00
Jakub Janeček
8713e56c02
Update assets/voxygen/i18n/cz_CZ/hud/bag.ron, assets/voxygen/i18n/cz_CZ/hud/crafting.ron, assets/voxygen/i18n/cz_CZ/hud/char_window.ron, assets/voxygen/i18n/cz_CZ/hud/chat.ron, assets/voxygen/i18n/cz_CZ/hud/map.ron, assets/voxygen/i18n/cz_CZ/hud/misc.ron, assets/voxygen/i18n/cz_CZ/hud/sct.ron, assets/voxygen/i18n/cz_CZ/hud/settings.ron, assets/voxygen/i18n/cz_CZ/hud/skills.ron, assets/voxygen/i18n/cz_CZ/buff.ron, assets/voxygen/i18n/cz_CZ/char_selection.ron, assets/voxygen/i18n/cz_CZ/common.ron, assets/voxygen/i18n/cz_CZ/gameinput.ron, assets/voxygen/i18n/cz_CZ/main.ron files
2021-09-26 17:15:31 +00:00
Seth
d42d9166a1
Reduce duplication in glider asset identifiers
2021-09-26 13:49:49 +00:00
Samuel Keiffer
0af6969d19
Merge branch 'sam/energy-float' into 'master'
...
Changed energy to a float
See merge request veloren/veloren!2838
2021-09-25 06:51:21 +00:00
Snowram
0b26f456f9
Merge branch 'bafon/toggle-hotkey-hints-setting' into 'master'
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Add setting to disable hotkey hints
See merge request veloren/veloren!2849
2021-09-24 16:03:06 +00:00
Bafon
d53d2300a6
Add setting to disable hotkey hints
2021-09-24 16:03:05 +00:00
Samuel Keiffer
e7ca19b614
Merge branch 'juliancoffee/loot_table_fix' into 'master'
...
Don't drop quad_low loot from quad_small fur
See merge request veloren/veloren!2874
2021-09-24 15:59:26 +00:00
juliancoffee
f82a26e9c5
Don't drop quad_low loot from quad_small fur
2021-09-24 18:03:26 +03:00
Sam
0e5e2b46f2
Changed energy to internally use an integer with a high resolution, and externally to use a float.
2021-09-23 14:11:09 -04:00
Imbris
5217b5090c
Avoided black hexagons when bloom is enabled by suppressing NaN/Inf pixels during the first bloom blur pass
2021-09-22 21:58:36 -04:00
Marcel
d5b4c5549b
Merge branch 'bafon/crafting-station-icons' into 'master'
...
Add crafting station icon to crafting menu sidebar
See merge request veloren/veloren!2848
2021-09-22 13:54:33 +00:00
Bafon
0375b973db
Add crafting station icon to crafting menu sidebar
2021-09-22 13:54:32 +00:00
Justin Shipsey
2c3640b527
Merge branch 'snowram/wyvern' into 'master'
...
Snowram/wyvern
See merge request veloren/veloren!2847
2021-09-21 14:20:33 +00:00
Marcel
a3452af599
Merge branch 'kimtinh/add-vietnamese' into 'master'
...
Add Vietnamese translation
See merge request veloren/veloren!2856
2021-09-21 14:10:40 +00:00
Snowram
9acae9fca0
More wyvern anim work
2021-09-21 15:30:42 +02:00
Snowram
834749353a
Adds flame wyvern npc
2021-09-21 15:30:42 +02:00
Mehmet Mallı
9745e7db6c
Update buff.ron
2021-09-19 16:05:04 +00:00
Mehmet Mallı
bfb859fff1
added main Turkish translations
2021-09-19 17:36:31 +03:00
Mehmet Mallı
c001d5c0e2
added common Turkish translations
2021-09-19 17:36:05 +03:00
Mehmet Mallı
619bd5b56f
changed Turkish translations for uncanny valley in char_selection
2021-09-19 17:35:41 +03:00
Mehmet Mallı
0444a6808f
added Turkish translations for buffs
2021-09-19 17:35:08 +03:00
Trung Do
2059d39c7e
Add Vietnamese translation
...
Not translate skills.ron yet.
2021-09-18 17:59:28 +07:00
juliancoffee
91dd03b745
Clean entity assets for a small bit
...
- Move loot_tables/creature/witch to loot_tables/spots/witch
- Move skillset/spots/general_max and skillset/spots/sceptre_max to
skillset/preset/max/{general,sceptre}
- Remove tabs from dwarf_grave_robber entity config file
2021-09-17 20:12:42 +03:00
juliancoffee
3b308a3f6f
Add CapsulePrism collider variant
...
+ Add placeholder physics collision implementation as copy of cylinder
Box collider.
+ Display it with debug hitboxes.
2021-09-17 13:28:34 +03:00
Monty Marz
0dfddb21b1
Merge branch 'bafon/always-show-bars-setting' into 'master'
...
Add setting to always show energy bars
See merge request veloren/veloren!2836
2021-09-15 12:04:44 +00:00
Bafon
b910c1dd9c
Add setting to always show energy bars
2021-09-15 12:04:44 +00:00
Sam
c4c4318ac0
Fixed fall damage and sceptre regen.
2021-09-14 06:53:01 -04:00
Marcel
640d968eff
Merge branch 'GiocArt/update-it_IT' into 'master'
...
Update to the Italian translations
See merge request veloren/veloren!2830
2021-09-14 09:07:38 +00:00
GiocArt
16ec718a67
Update to the Italian translations
2021-09-14 09:07:38 +00:00
Artem Polishchuk
e61eb5b4ea
fix(AppData): Update screenshots due 404
2021-09-13 19:15:48 +03:00
Samuel Keiffer
73d3d3e4bb
Merge branch 'sam/health-float' into 'master'
...
Turned Health into a Float
See merge request veloren/veloren!2824
2021-09-13 15:23:18 +00:00
Sam
9e9fba7704
Balanced frequency of dungeons.
2021-09-11 18:59:04 -04:00
Imbris
a77f981b15
Disable visuals that block seeing camera clipping since they cause flickering, raise max zoom cap with camera, fix overflow issue
2021-09-10 12:16:55 -04:00
Monty Marz
1d94adc2e1
0.11 Background images and more
2021-09-10 08:34:01 +00:00
Sam
42012fddcb
Overhauled health component, making it a float to outer interfaces.
2021-09-09 00:10:17 -04:00
Joshua Barretto
c3a0a1b8b5
Made the camera go dark if in a filled block and not moderator
2021-09-08 12:37:15 +01:00
Monty Marz
a23433b402
Bloom settings
2021-09-08 09:50:37 +00:00
jshipsey
3c623c6801
address comments, boost village pop, lower raid chance
2021-09-06 00:01:26 -04:00
jshipsey
da9585205c
buff guards
2021-09-05 23:17:14 -04:00
Joshua Barretto
b4697555d2
Merge branch 'slipped/icons' into 'master'
...
isometric icons
See merge request veloren/veloren!2811
2021-09-05 00:42:54 +00:00
jshipsey
1a5fd6cfea
isometric icons
2021-09-04 19:51:02 -04:00
Marcel
9966e5175c
Merge branch 'master' into 'master'
...
Added translation for Serbian language
See merge request veloren/veloren!2795
2021-09-04 23:44:22 +00:00
komamch eros
a1f2c46f30
Added translation for Serbian language
2021-09-04 23:44:22 +00:00
Joshua Yanovski
5500435d2f
Revert "Replace shaderc with naga"
...
This reverts commit 446d93dda0
.
2021-09-04 11:59:18 -07:00
Joshua Barretto
7538f29b9e
Merge branch 'slipped/tweaks' into 'master'
...
more spots
See merge request veloren/veloren!2806
2021-09-04 18:16:10 +00:00
Samuel Keiffer
3fa89c7a22
Merge branch 'sam/cultist-raiders' into 'master'
...
Cultist raiders
See merge request veloren/veloren!2807
2021-09-04 17:21:38 +00:00
jshipsey
6187cb8d23
address comments
2021-09-04 13:17:56 -04:00
Snowram
ee37c8d62d
Adds new dungeon entrances
2021-09-04 14:55:55 +02:00
jshipsey
523a15e5cc
more spots
2021-09-04 00:18:58 -04:00
Sam
57ba9a0300
Cultist enemies are now spawned by rtsim.
2021-09-04 00:05:48 -04:00
juliancoffee
f88373f7d8
Nerf coin drop from enemies
2021-09-03 01:15:27 +03:00
Sam
daf287a469
Small loot rebalance.
2021-09-01 23:50:17 -04:00
Samuel Keiffer
a733ad00e6
Merge branch 'ubruntu/sometimes-drop-nothing' into 'master'
...
NPCs can drop nothing
See merge request veloren/veloren!2794
2021-09-01 23:17:36 +00:00
ubruntu
bbc366e1b3
NPCs can drop nothing
2021-09-01 23:17:36 +00:00
Marcel
ad5cb064e2
Merge branch 'juliancoffee/i18n_formatting' into 'master'
...
(en) i18n cleaning
See merge request veloren/veloren!2798
2021-09-01 22:47:36 +00:00
juliancoffee
f157f8efca
(en) i18n cleaning
2021-09-01 19:38:59 +03:00
Imbris
16e2550e46
Merge branch 'capucho/naga' into 'master'
...
Replace shaderc with naga
See merge request veloren/veloren!2749
2021-08-31 22:38:17 +00:00
João Capucho
446d93dda0
Replace shaderc with naga
2021-08-31 22:53:10 +01:00
Joshua Barretto
b646aae2a4
Removed unused tree assets
2021-08-31 10:15:52 +01:00
Monty Marz
13c15b3840
fix witch hut smoke
2021-08-30 12:03:13 +02:00
Joshua Barretto
9ac5e555e6
Improved giant trees
2021-08-30 00:03:16 +01:00
Joshua Barretto
92c463b315
Smaller acacia
2021-08-29 20:38:40 +01:00
Joshua Barretto
0011e75526
More tree variety
2021-08-29 18:38:34 +01:00
Joshua Barretto
4a9641cf44
More spot detailing
2021-08-29 14:54:01 +01:00
Joshua Barretto
98f4e95111
Improved giant trees
2021-08-29 14:37:11 +01:00
Joshua Barretto
643807e5ff
Multiple color gradient options
2021-08-29 13:57:36 +01:00
Joshua Barretto
3592b5e7bb
Better spot density
2021-08-29 13:08:13 +01:00
Joshua Barretto
87f4efd65b
Added spot loot
2021-08-29 12:50:35 +01:00
Joshua Barretto
e05ca1f308
More spots
2021-08-28 16:48:34 +01:00
Monty Marz
7ced7e184e
witch lantern
2021-08-28 14:53:31 +01:00
Monty Marz
dff5bbe1ec
witch kit
2021-08-28 14:53:31 +01:00
Monty Marz
a8aaeaebec
emergency single voxel window fix
2021-08-28 14:53:30 +01:00
Monty Marz
ae6d1b7924
fixes
2021-08-28 14:53:30 +01:00
Monty Marz
b085b02ff9
fixes
2021-08-28 14:53:30 +01:00
Monty Marz
771a380e6c
witch stuff
2021-08-28 14:53:30 +01:00
Monty Marz
a22c0ab48f
lion rock
...
fixes
2021-08-28 14:53:30 +01:00
Monty Marz
c22eb19f55
More spots
2021-08-28 14:53:30 +01:00
Gemu Peachems
b0a067fc8d
Gnarling Totem
2021-08-28 14:53:30 +01:00
Monty Marz
1278020c88
dwarf grave
2021-08-28 14:53:30 +01:00
Joshua Barretto
76ba3496a1
sync
2021-08-28 14:53:30 +01:00
Joshua Barretto
8b8adcc1b8
More block particles, changes ore vein colour
2021-08-28 14:53:30 +01:00
Joshua Barretto
bbcd842208
Test spot entity spawning
2021-08-28 14:53:30 +01:00
Sam
790c3669a0
Fix mindflayer summoning minions inside pillars.
2021-08-22 12:21:24 -04:00
Marcel
738136e70f
Merge branch 'alxly/update-ru_RU' into 'master'
...
alxly/update-ru_RU: add ru_RU missed translations
See merge request veloren/veloren!2757
2021-08-17 12:18:33 +00:00
AlxlY
4b62797f03
alxly/update-ru_RU: update translation for GPU profiler and mouse sensevity
2021-08-16 22:04:17 +02:00
juliancoffee
130ae1f429
Add ori_modifier for DashMelee and nerf it
...
* 0.6 -> 0.3 ori modifier during charge in DashMelee
2021-08-16 17:27:59 +03:00
juliancoffee
e3798e5d2a
Abilitiy tweaks
...
Buff axe double_strike damage (90 -> 110 for first stage)
Decrease initial poise damage for hammer charged (20 -> 5)
2021-08-15 23:20:21 +03:00
Marcel
7158ae1936
Merge branch 'update_pt_BR_20210810' into 'master'
...
update pt_br translation 2021_08_10
See merge request veloren/veloren!2753
2021-08-13 07:17:01 +00:00
Nícolas Wildner
dc4574aa49
update pt_br translation 2021_08_10
2021-08-13 07:17:01 +00:00
AlxlY
bd26d2ad2a
alxly/update-ru_RU: updated transation after review.
2021-08-12 00:16:45 +02:00
AlxlY
b8f37f474b
alxly/update-ru_RU: fix translation based on @CodeReview comments.
2021-08-11 13:37:05 +02:00
Marcel
0bedfde53e
Merge branch 'trade-window-improvements' into 'master'
...
UI: Fixes and enhancements to the trading window
See merge request veloren/veloren!2738
2021-08-11 09:25:17 +00:00
AlxlY
d47620959b
alxly/update-ru_RU: added proper translations after review. changed indentation to spaces
2021-08-11 00:48:48 +02:00
AlxlY
18a6ff3f31
alxl/update-ru_RU: add ru_RU missed translations
2021-08-10 23:36:02 +02:00
juliancoffee
3ac74a8259
Implement /kit all
and a bit of refactoring
...
+ notifying about sucessful kit application
+ notifying about case with insufficient space
+ handle case where you don't have enough free slots
+ handle quantity of non-stackable items
+ add test for items in kit manifest
2021-08-10 13:28:38 +03:00
Samuel Keiffer
d5feca45c5
Merge branch 'pacmanmati/veloren-pacmanmati/1224-consolidate-redundant-stage-sections' into 'master'
...
Consolidate redundant stage sections
See merge request veloren/veloren!2748
2021-08-10 01:23:26 +00:00
Sam
2103abbb76
Fixed sfx file after consolidation.
2021-08-09 20:24:04 -04:00
Snowram
dddb47a385
Makes dungeons start at level 1 visually
2021-08-09 16:36:37 +02:00
juliancoffee
172f19376a
Tweak boss knockback abilities
...
Tweak Mindflayer vortex knockback (make it rarer)
Tweak Tidal Warrior pincer and wave knockback
Tweak claygolem rocket and shockwave knockback
Tweak Yeti shockwave and strike knockback
2021-08-09 13:05:01 +03:00
juliancoffee
58cfd690c3
Complete skill preset "max" with sceptre HDuration
2021-08-09 10:09:12 +01:00
Xeriab Nabil
8e7939a921
UI: Fixes and enhancements to trading window
2021-08-08 20:11:54 +03:00
Samuel Keiffer
2b10f818f5
Merge branch 'juliancoffee/pillar_fix' into 'master'
...
Nerf pillars + Fix Beam ori
See merge request veloren/veloren!2732
2021-08-07 16:35:24 +00:00
juliancoffee
16c72b8667
Add hotkey to toggle Egui Debug
2021-08-06 22:58:36 +03:00
Xeriab Nabil
ea5de81f9b
UI: Fixes and enhancements to trading window
2021-08-06 17:11:54 +03:00
juliancoffee
8a83ecf57f
Fix Beam orientation, remove orientation_behavior
...
* make old OrientationBehavior::FromOri default behaviour
* use rotation formed from look_dir instead of constructing
ori on the fly (which is altered after normalization).
2021-08-05 21:07:46 +03:00
João Capucho
c4214fedbe
Don't use derivatives in vertex shader
2021-08-04 23:14:08 +01:00
Knightress Paladin
998c56c524
Removed extra Warlock skills and made sceptre cultists rarer
2021-08-02 16:22:40 -07:00
Knightress Paladin
38432cc880
Restructured logic for staff AI
2021-08-02 16:22:40 -07:00
Monty Marz
a1e22df944
Merge branch 'transp---opacity-in-UI' into 'master'
...
transparency -> opacity
See merge request veloren/veloren!2714
2021-08-02 21:30:37 +00:00
Monty Marz
bceed44614
transp -> opacity
2021-08-02 22:49:10 +02:00
Imbris
a1026c36f5
Make bloom intensity configurable, make whether less blurred layers are added in toggleable, hold onto copy of pipeline modes instead of returning it from pipeline creation
2021-08-01 18:50:39 -04:00