Imbris
0ffc534df2
Add separate eye color lists for each race
2019-09-03 23:06:02 -04:00
Imbris
c4999f5e9d
adjust how figure head coloring is done
2019-09-03 23:05:58 -04:00
Imbris
9d086949d1
Add basic index based coloring for figures
2019-09-03 23:05:56 -04:00
Imbris
fd251c4d3a
Fix sliders, remove uneeded method, fix aspect ratio in character creation
2019-09-03 23:05:54 -04:00
Imbris
7bebffb2af
Add ron file for head offsets, segment unionizer
2019-09-03 23:05:52 -04:00
Imbris
6289ce8c7f
Split up figure.rs
2019-09-03 23:05:50 -04:00
Imbris
ab34377309
Add basic segment combination
2019-09-03 23:05:50 -04:00
Imbris
0668823493
Save settings, start log, & set panic hook first
2019-09-03 23:05:47 -04:00
Marcel
9a9ac6bebf
Merge branch 'imbris/tooltip-enhancements' into 'master'
...
Add ImageFrame widget, make tooltips use this, align ui to the pixels properly
See merge request veloren/veloren!474
2019-09-03 06:44:38 +00:00
Imbris
625f83e535
Don't add adjacent duplicates to the history
2019-09-02 01:07:16 -04:00
Imbris
47d0904588
Directly adjust chat input when traversing history
2019-09-02 00:54:44 -04:00
tommy
12029d7e7f
Added SetText event, rewritten based on comments
2019-09-01 23:43:06 -04:00
tommy
a63e67b8d9
Basic chat window history functionality
2019-09-01 23:43:04 -04:00
Imbris
e8e053095b
Remove copy-pasted comment
2019-09-01 16:41:40 -04:00
Imbris
ba186e59cc
Adjust tooltip layout by moving title to the right of images
2019-09-01 16:30:26 -04:00
Imbris
3d7326b65f
Tooltips: make title optional, improve spacing, make it simple to add similar tooltips to multiple widgets
2019-09-01 15:34:21 -04:00
Imbris
3ccbb0f38d
Convert tooltips to use ImageFrame, add autosizing
2019-09-01 15:34:20 -04:00
Imbris
e9bedf529d
Pixel perfection, vox orientation, image rotation
2019-09-01 15:34:20 -04:00
Imbris
66ebdb2355
Add ImageFrame widget
2019-09-01 15:34:19 -04:00
Monty Marz
f53904b534
More sprites, ui fixes, lianas
2019-09-01 19:04:03 +00:00
Joshua Barretto
6919886475
Merge branch 'zesterer/worldgen' into 'master'
...
Worldgen improvements
See merge request veloren/veloren!457
2019-08-31 21:37:54 +00:00
Joshua Barretto
cc214982bf
Fixed warnings
2019-08-31 11:44:52 +01:00
Joshua Barretto
17a61e0b7c
Fixed terrain sprite transparency issue
2019-08-31 11:44:52 +01:00
Joshua Barretto
27c208d1a5
Fixed terrain sprite transparency layering
2019-08-31 11:44:52 +01:00
Joshua Barretto
1fcb4a0313
Added Generator trait, fixed ocean lighting
2019-08-31 11:44:52 +01:00
jshipsey
bb71bdd4a2
removing to make gitlab compiler happy
2019-08-30 23:18:56 -04:00
jshipsey
3c473d6d6c
rebase
2019-08-30 23:01:29 -04:00
jshipsey
b81cd6a8f9
combine character.action movement blocks
2019-08-30 22:51:46 -04:00
timokoesters
9a832dd56b
Move std::mem::discriminant into new method
2019-08-30 22:51:46 -04:00
timokoesters
d822356161
Remove warning
2019-08-30 22:51:46 -04:00
jshipsey
78bf7a0997
slowed movement for block/attack, cleaned up code, made foot speed velocity dependent, tweaked blocking animation
2019-08-30 22:50:53 -04:00
timokoesters
b99bac87db
Make npcs roll correctly
2019-08-30 22:50:53 -04:00
timokoesters
77a48c61a1
Fix rolling for the player
2019-08-30 22:50:53 -04:00
jshipsey
d84c07c1cb
fixed tiny feet in char creation
2019-08-30 22:50:53 -04:00
jshipsey
f8d0b1040a
readded cidle
2019-08-30 22:50:53 -04:00
jshipsey
bec942753e
some stuff fixed, other stuff still broken
2019-08-30 22:50:53 -04:00
timokoesters
cd3e340647
Use movement anim as base and action anim as overwrite
2019-08-30 22:50:53 -04:00
jshipsey
e6197d4c10
separate static anims for feet (run/static)
2019-08-30 22:50:53 -04:00
timokoesters
637b4642d8
Split animations
2019-08-30 22:50:53 -04:00
timokoesters
15978d216b
Rename controller main, alt to primary, secondary
2019-08-31 00:13:45 +02:00
timokoesters
bd8e71c5aa
Rename activate_inventory_slot to use_inventory_slot
2019-08-30 22:46:45 +02:00
timokoesters
b063694d05
Implement icons based on weapon
2019-08-29 21:48:05 +02:00
timokoesters
952ec35857
Remove warnings
2019-08-29 19:54:53 +02:00
Pfauenauge90
12365ee381
Axe offset
2019-08-29 19:44:29 +02:00
Pfauenauge90
9a391332a6
fmt
2019-08-29 19:44:29 +02:00
Pfauenauge90
50c4764588
changed debug wand visuals, added icons for 2h sword main and alt attack
2019-08-29 19:44:29 +02:00
timokoesters
6e1c78e5d5
Add debug mode item giving speed boost in look_dir on click
2019-08-29 19:44:28 +02:00
timokoesters
155605841b
Use comp::Stats to store Equipment, make char weapon selection work
2019-08-29 19:44:28 +02:00
yashaslokesh
be71aea20b
Changed exp type from f64 to u32 and altered exp calculations and function signatures to adhere to the new types
...
Signed-off-by: Yashas Lokesh <yashas.lokesh@gmail.com>
2019-08-27 22:33:14 +00:00
timokoesters
cd061aba85
Make respawn hint text base on key bindings
2019-08-27 14:42:53 +02:00
timokoesters
6b4dfcc533
Allow mapping the same key to multile actions (LMB = attack + respawn)
2019-08-27 14:03:40 +02:00
timokoesters
186db16707
Rename attack, block to main, alt
2019-08-27 14:03:39 +02:00
timokoesters
84d0f61596
Make pipeline succeed
2019-08-26 14:05:17 +02:00
timokoesters
c4879307af
Update to github vek repo
2019-08-26 13:12:45 +02:00
timokoesters
eb34e5bb27
fmt
2019-08-26 13:12:43 +02:00
timokoesters
a715a84ea7
Implement unstoppable rolling
2019-08-26 13:12:42 +02:00
timokoesters
e90f95bc75
Look in the direction of the camera
2019-08-26 13:12:38 +02:00
jshipsey
39bd888a7c
idle block animation
2019-08-26 13:12:38 +02:00
timokoesters
e7c61c30cc
Block when pressing right click while looking at the attacker
2019-08-26 13:12:37 +02:00
Vechro
0f0a28d87a
Small changes to velocity
2019-08-22 22:26:35 +03:00
Vechro
2077548d5c
Simplify debug info
2019-08-22 21:53:46 +03:00
Monty Marz
fade04d44e
Pfauenauge/plants grass
2019-08-21 17:22:05 +00:00
Joshua Barretto
0fcb3a174d
Random terrain sprite orientations
2019-08-21 16:22:49 +01:00
Joshua Barretto
75e1ee3cd7
Added per-instance transformation matrix, variable wind swaying
2019-08-21 13:47:29 +01:00
Joshua Barretto
590ce1a987
Fixed sprite mesh offsets
2019-08-20 16:54:12 +01:00
Joshua Barretto
4ed21a2e59
Sprite render distance tweaks and optimisations
2019-08-20 11:05:01 +01:00
Joshua Barretto
5f09ab3a4f
Added multiple sprite block kind support
2019-08-20 00:31:11 +01:00
Joshua Barretto
7960e6ea6d
Sprite distance fading, grass
2019-08-19 22:54:16 +01:00
Joshua Barretto
b31cca4bb3
Added wheat and sprite rendering
2019-08-19 21:09:35 +01:00
Joshua Barretto
6f35786b84
Added Instances construct
2019-08-19 18:23:47 +01:00
Joshua Barretto
e2082088c8
Added sprite pipeline
2019-08-19 18:01:23 +01:00
Acrimon
a41cf1a83d
Disabled unsafe using lint level.
2019-08-19 14:39:23 +02:00
Monty Marz
7168850f05
Fix low fps
2019-08-19 08:03:19 +00:00
Monty Marz
29f6186139
hotbar changes
...
completely switched to. vox files
easier to see design
gradient and numbers on the health/mana bar
2019-08-18 18:07:21 +00:00
Joshua Barretto
75dbebbd05
More interesting waves
2019-08-18 10:33:18 +01:00
Joshua Barretto
f0e52e6002
Better reflections and water fog
2019-08-18 10:33:18 +01:00
Joshua Barretto
825d8bb632
Fixed water in caves, made water reflection vary with lighting
2019-08-18 10:33:18 +01:00
Joshua Barretto
fa6825f13b
Better fluid meshing, disabled fluid backface culling and depth buffer writing
2019-08-18 10:33:18 +01:00
Joshua Barretto
42237a84e4
Added translucent meshing pass, water reflections
2019-08-18 10:33:18 +01:00
Luc Fauvel
4a29900914
Copying terrain pipeline and shaders for fluids
2019-08-18 10:33:18 +01:00
jshipsey
2ca81323d5
added shoulder movement and fixed placement
2019-08-18 02:35:27 -04:00
Imbris
f12821db35
Merge branch 'imbris/srgb' into 'master'
...
Handle srgb values more accurately, Load shaders at runtime + hotloading
Closes #79
See merge request veloren/veloren!412
2019-08-16 22:44:14 +00:00
Joshua Barretto
e9fc2789d1
Merge branch 'scott-c/cull-entities-outside-viewport' into 'master'
...
Scott c/cull entities outside viewport
Closes #207
See merge request veloren/veloren!442
2019-08-16 16:47:02 +00:00
scott-c
fce74c6218
cargo fmt
2019-08-17 00:11:06 +08:00
scott-c
2fabdfe0eb
unwrap_or instead of map_or
2019-08-17 00:08:09 +08:00
scott-c
dc73e4ffb7
use entity scale as hitbox for frustrum culling
2019-08-16 23:39:07 +08:00
scott-c
f312299e62
Replace view distance culling with frustum culling
2019-08-16 21:45:10 +08:00
Imbris
d89fff1499
Fix typo, move shaders back out of subfolders
2019-08-15 23:59:10 -04:00
Imbris
be0e0e52a8
Improve colors
2019-08-15 23:59:09 -04:00
Imbris
c09eb77149
Add srgb converion in shaders
2019-08-15 23:56:14 -04:00
Imbris
cb25c45dec
Move shaders, start asset reloading system
2019-08-15 23:56:12 -04:00
Acrimon
fda47fc322
[Voxygen] Switch mutexes to parking_lot and channels to crossbeam.
2019-08-16 00:07:09 +02:00
Piotr Korgól
0221de484e
Give singleplayer its own server settings
2019-08-14 17:51:59 +02:00
Geno
a9f20148a4
added first person switch
2019-08-13 17:54:13 +00:00
Acrimon
b4a46f3e6e
Finished switch to hashbrown.
2019-08-11 22:38:28 +02:00
Acrimon
0bbef0d851
Use hashbrown in voxygen instead of a billion different shitty maps.
2019-08-11 21:52:23 +02:00
Joshua Barretto
2191921721
Merge branch 'telastrus/auth' into 'master'
...
Server-side authentication
See merge request veloren/veloren!419
2019-08-09 01:37:44 +00:00
telastrus
07d3384b01
fixed the silent kick, made it actually proper
2019-08-08 17:58:36 -04:00
telastrus
66e254db7f
actually removed printlns
2019-08-08 12:09:14 -04:00
telastrus
35a3f67e19
ran cargo fmt
2019-08-08 12:05:38 -04:00
telastrus
de2082469d
auth done, no popup yet
2019-08-08 12:01:15 -04:00
telastrus
f2ed2870c6
90% there
2019-08-08 11:23:58 -04:00
telastrus
09b15e5278
velocity fix
2019-08-08 10:42:23 -04:00
telastrus
6d94d43021
still compiles
2019-08-07 23:56:02 -04:00
telastrus
157c4816b3
laying the groundwork
2019-08-07 15:42:44 -04:00
Monty Marz
aac53f9311
Part 1 of implementing the social window
2019-08-07 13:14:26 +00:00
telastrus
e4f2c73b85
undo unnecessary pub mod
...
fixed comments
fixed other comment
2019-08-06 22:46:25 -04:00
telastrus
0eafd42c0f
fall damage + velocity debug
2019-08-06 17:51:13 -04:00
Joshua Barretto
73a44d0fb1
Collision fixes, better camera in build mode
2019-08-06 16:00:14 +01:00
Marcel
86be3fccfc
Merge branch 'timo-cleanup' into 'master'
...
Implement specifier syntax and cleanup
See merge request veloren/veloren!413
2019-08-06 06:52:24 +00:00
timokoesters
1227596406
Implement specifier syntax and cleanup
2019-08-06 08:31:48 +02:00
telastrus
4dcb53bdb8
reverted some unnecessary changes
...
corrected typo
ran cargo fmt
2019-08-05 19:41:31 -04:00
telastrus
c098a5efd7
Added adjustable FOV slider
2019-08-05 12:37:52 -04:00
Joshua Barretto
a324f01a1d
Improved orientation slerping
2019-08-04 15:51:17 +01:00
Joshua Barretto
e5bcc8912e
Stopped stars appearing in the day
2019-08-04 15:30:45 +01:00
Piotr Korgól
d3f2ca69a4
Change the version number to 0.3
2019-08-04 13:53:59 +02:00
Joshua Barretto
783e8dbfc0
Reverted parenthesis removal
2019-08-04 12:35:03 +01:00
Joshua Barretto
8abfd2e10f
Reverted sun diffuse change
2019-08-04 12:25:15 +01:00
Tesseract
c36c78252c
Reverted to old star shader
2019-08-04 12:25:15 +01:00
Tesseract
ec34fcf9c8
Optimised fragment and vertex shaders. Framebuffer depth target changed from DEPTH24_STENCIL8 to DEPTH24 for faster depth writing and reading (no bitwise operations needed).
2019-08-04 12:25:15 +01:00
Monty Marz
8c1d244bf8
New Female Danari and Elf models, Airblocks for tower ruins and witch house
2019-08-04 11:23:01 +00:00
Joshua Barretto
c9f1a793db
Merge branch 'timo-kill-xp' into 'master'
...
Give xp depending on max hp and lvl of entity killed
See merge request veloren/veloren!400
2019-08-03 20:57:06 +00:00
timokoesters
7365dbe9e6
Give xp depending on max hp and lvl of entity killed
2019-08-03 21:30:01 +02:00
Joshua Barretto
fe0097c085
Made nametag position change with scale
2019-08-03 19:40:20 +01:00
Joshua Barretto
51fa4f3cfc
Merge branch 'animation-tweaks' into 'master'
...
animation and movement tweaks
See merge request veloren/veloren!389
2019-08-03 12:09:38 +00:00
timokoesters
6f598681fb
Fix combat animations for non humanoids
2019-08-03 12:53:39 +01:00
Joshua Barretto
677c5781ba
Added bosses, improved secret object spawn rates
2019-08-02 20:10:52 +01:00
jshipsey
13310ab9ca
improved animations and movement
2019-08-01 23:57:26 -04:00
Dominik Broński
f644b6ab89
Revert "Merge branch 'imbris/upgrade_specs' into 'master'"
...
This reverts merge request !375
2019-08-01 23:32:33 +00:00
Imbris
5f56657f6c
Upgrade specs to 0.15
2019-08-01 18:09:13 -04:00
Monty Marz
a5926eb40a
0.3. login bg
2019-08-01 17:53:34 +00:00
Piotr Korgól
ec550620ad
Add a health bonus for level ups, fix pets
2019-08-01 18:56:08 +02:00
Joshua Barretto
cb8e3b9805
Fixed absolute darkness
2019-08-01 09:12:00 +01:00
Joshua Barretto
39fc1d6b71
Added entity pickup, changed item model
2019-08-01 09:12:00 +01:00
Joshua Barretto
331b6c8b3a
Altered Item structure
2019-08-01 09:12:00 +01:00
Joshua Barretto
b3cae2f3dd
Added better item manipulation
2019-08-01 09:09:26 +01:00
Joshua Barretto
fc49293874
Clickthrough on items
2019-08-01 09:09:26 +01:00
Pfauenauge90
37ee5b2802
fixed UI layering leading to unresponsive slots
2019-08-01 09:09:26 +01:00
Joshua Barretto
31f8794c39
Started work on inventory manipulation
2019-08-01 09:09:26 +01:00
Joshua Barretto
123a78552a
Fixed block-hopping on edges, added correct inventory slots
2019-08-01 09:09:26 +01:00
Monty Marz
5cfc60da50
Small chat fixes
2019-07-29 14:40:46 +00:00
Monty Marz
96b677a2b0
Tooltips
2019-07-29 14:06:13 +00:00
Acrimon
ee49ebe807
Update rand, log and scan_fmt
2019-07-29 13:42:26 +00:00
Joshua Barretto
4a198ca626
Numerous minor lighting fixes
2019-07-29 13:01:39 +01:00
Imbris
ff518a4a23
Ui scaling interface tweaks
2019-07-28 16:54:32 -04:00
Pfauenauge90
8e15117be7
set min and max values
2019-07-28 16:54:32 -04:00
Pfauenauge90
d33bbf26ad
aligned value position to crosshair transp. value
2019-07-28 16:54:32 -04:00
Pfauenauge90
e15c4eb40b
changed displayed value for scale
2019-07-28 16:54:31 -04:00
Pfauenauge90
1567c63421
checkboxes functionality
2019-07-28 16:54:31 -04:00
Pfauenauge90
7ce71dda02
visuals change
2019-07-28 16:54:31 -04:00
Imbris
4ad42c57e4
Add ui scale setting and slider
2019-07-28 16:54:30 -04:00
timokoesters
5aa864ee58
Update most dependencies
2019-07-28 22:47:23 +02:00
Monty Marz
33565b9480
added comment about object rotation, changed lantern spawning command, changed /tell output when you /tell yourself
2019-07-28 09:21:17 +00:00
Piotr Korgól
198d532e38
Show level and xp on character menu
2019-07-27 15:04:34 +02:00
Piotr Korgól
5c84508015
Get EXP for killing NPCs and Players, properly show EXP bar
2019-07-26 20:51:40 +02:00
Piotr Korgól
b1aace0110
Add Level and Exp component
2019-07-26 16:44:59 +02:00
tommy
95b5f4acfb
Added private, broadcast, and game_state messages
2019-07-26 07:29:37 -04:00
tommy
cc6aa6f33d
Adds colour to tells in chat box #194
2019-07-26 07:29:37 -04:00
Nero
53086cb3b2
Nero/light offsets
2019-07-25 20:51:20 +00:00
Piotr Korgól
46f19c8f64
Fix build mode inaccuracy
2019-07-25 15:00:17 +02:00
Piotr Korgól
4f73cc921b
Properly hide the player character
2019-07-24 16:45:27 +02:00
Piotr Korgól
fd841cdd33
An attempt at hiding the player in first person mode
2019-07-24 16:09:16 +02:00
Piotr Korgól
e33deac740
Change FP Mode distance to 0.1 to fix building
2019-07-24 15:04:12 +02:00
Piotr Korgól
00f490c3bf
Zoom out the camera when entering third person mode
2019-07-24 15:04:12 +02:00
Piotr Korgól
36948890a3
Add camera modes
2019-07-24 15:04:12 +02:00
Pfauenauge90
7aef8b10cd
offsets
2019-07-24 03:01:35 +02:00
Pfauenauge90
7a141ad111
More objects
2019-07-24 02:50:19 +02:00
Pfauenauge90
9fd2849c6c
chat warning for unknown objects
2019-07-24 02:50:19 +02:00
Pfauenauge90
85281e7e54
spawn objects by name
2019-07-24 02:50:19 +02:00
Vechro
f3c5ece983
Add tent
2019-07-24 02:50:19 +02:00
Vechro
81f66457de
Add cauldron
2019-07-24 02:50:19 +02:00
Acrimon
551433f03a
Hook the tracking allocator into binaries. Doesn't do any monitoring/logging. Just provides the data when you want it.
2019-07-24 02:18:50 +02:00
Sheldon Knuth
c2fa8bd615
[FIX] Callback hell of AudioDevice construction while opening audio settings window.
2019-07-23 09:54:41 +00:00
Monty Marz
7a4ad099ff
Crosshair variations
2019-07-23 01:02:57 +00:00
Monty Marz
ae4c569fc9
Static entities: Per model offsets, more models
2019-07-21 23:54:31 +00:00
Joshua Barretto
1cf8383eba
Moved lighting uniforms into light.glsl
2019-07-21 19:22:49 +01:00
Joshua Barretto
5cdfb26e0d
Added LightEmitter component
2019-07-21 19:22:49 +01:00
Joshua Barretto
16c8ecec66
Fixed light cap
2019-07-21 19:22:49 +01:00
Joshua Barretto
b34d22565e
Added point lights
2019-07-21 19:22:49 +01:00
Joshua Barretto
1dc654dde7
Added object entities
2019-07-21 19:22:49 +01:00
Tom Watson
cd456b6e2d
Revert "Add server name to char selection screen"
...
This reverts commit a4a9b97273
.
2019-07-21 18:13:17 +00:00
Songtronix
de2dbcef45
add global git hash constant
2019-07-21 17:45:31 +00:00
Joshua Barretto
215a09005e
Only change entity orientation when on the ground
2019-07-21 00:18:03 +01:00
Joshua Barretto
ce327445a7
Send block diffs instead of entire chunks on block change
2019-07-20 16:41:03 +01:00
Marcel Märtens
98b0a40a22
Change default port of veloren from 59003 to 14004
...
TCP and UDP Ports for applications should lie in a range between 1024-49151
the ports below are used for privileged services
the ports above should be dynamicly assigned.
Port 14004 seems to be used by no other service and i like it personally, so we choose it.
Also deactivate the workaround for the secondary veloren server again
2019-07-20 13:59:35 +02:00
Joshua Barretto
44b3f67347
Merge branch 'zesterer/better_voxygen_errors' into 'master'
...
Switched to Debug trait object for backend errors
See merge request veloren/veloren!344
2019-07-20 11:14:29 +00:00
Tom Watson
3a1ae1b361
Send commands on client launch, closes #190
2019-07-18 22:50:46 +00:00
Joshua Barretto
752eca07b8
Switched to Debug trait object for backend errors
2019-07-18 16:42:31 +01:00
Forest Anderson
4ffe60f8e3
Merge branch '187_persist_default_server' into 'master'
...
Save the server index when it changes, closes #187
Closes #187
See merge request veloren/veloren!332
2019-07-17 17:35:21 +00:00
Songtronix
b6c8bdc223
add configurable max player count
2019-07-17 18:32:01 +02:00
Songtronix
bbb024224d
add configureable server info
2019-07-17 18:32:01 +02:00
Songtronix
1213d9844b
add customizable port and worldseed
2019-07-17 18:32:00 +02:00
Marcel Märtens
242cdbe6e5
Change the default port for the veloren server because the original server is unanvailable for a few days and the secondary server cannot use the default veloren port
2019-07-15 19:42:13 +02:00
Monty Marz
ff6a72bc40
New orc head models
2019-07-14 14:34:47 +00:00
tommy
19ff836676
Remove TODO
2019-07-13 08:41:50 -04:00
tommy
f15194b6f8
Save the server index when it changes #187
2019-07-12 20:26:17 -04:00
Acrimon
20ac81a986
Fixed some misses.
2019-07-12 20:51:22 +02:00
Joshua Barretto
92d4b4dfbe
Smoothed world borders
2019-07-09 21:42:27 +01:00
Joshua Barretto
bb50bb8c81
Improved sunset shaders
2019-07-08 22:38:31 +01:00
Joshua Barretto
d79f7d9714
Colour improvements
2019-07-08 22:10:48 +01:00
Joshua Barretto
c2a11ed6b2
Improved worldgen performance with more precise z bound checks
2019-07-08 15:51:38 +01:00
Joshua Barretto
44b5473a82
Added rare structures, totally refactored structure spawning
2019-07-08 00:50:36 +01:00
jshipsey
529281e2c3
removed weapon_id attribs, replaced with matches
2019-07-07 19:24:20 -04:00
jshipsey
12667b9172
fmt
2019-07-07 18:06:29 -04:00
jshipsey
5cd1bfb3d2
adds support for animation substates, animates run/idle/jump for hammer
2019-07-07 18:04:27 -04:00
Forest Anderson
d45acdc645
Merge branch 'inventory-items' into 'master'
...
crosshair changes (WIP!), inventory visuals, camera changes, savannah trees
See merge request veloren/veloren!317
2019-07-07 15:42:50 +00:00
Pfauenauge90
0cc3c76542
fmt
2019-07-07 17:31:34 +02:00
Pfauenauge90
7f45d274a8
clean up
2019-07-07 16:19:20 +02:00
Pfauenauge90
f3bda57e67
fmt
2019-07-07 16:19:20 +02:00
Pfauenauge90
70f8fe9002
ui scaling relative to window size
2019-07-07 16:19:20 +02:00
Pfauenauge90
c27d55db6c
less numbers for the indicator text
2019-07-07 16:19:20 +02:00
Pfauenauge90
ff6d7206a3
fix
2019-07-07 16:19:19 +02:00
Pfauenauge90
94acd0f437
Crosshair transp slider
2019-07-07 16:19:19 +02:00
Pfauenauge90
3be2951029
crosshair correction
2019-07-07 16:19:19 +02:00
Pfauenauge90
de1cf1371c
colour and camera corrections
2019-07-07 16:19:19 +02:00
Pfauenauge90
d4a6f0c202
camera changes and nametag colour
2019-07-07 16:19:18 +02:00
Pfauenauge
bd94baa125
Added crosshair TODO
2019-07-07 16:19:18 +02:00
Pfauenauge
d186c4031e
Sharp crosshair (no multisampling)
2019-07-07 16:19:18 +02:00
Pfauenauge90
7455155198
more test items
2019-07-07 16:19:18 +02:00
Pfauenauge90
89cadf27be
fix fonts
2019-07-07 16:19:18 +02:00
Pfauenauge90
50e15333cd
set the inventory space test button to false by default and increased the starting inventory size to 10
2019-07-07 16:19:17 +02:00
Pfauenauge90
b99bd4a20a
Bag window expands with available space
2019-07-07 16:19:17 +02:00
Pfauenauge90
381b9cabd1
fmt
2019-07-07 16:19:17 +02:00
Pfauenauge
e66419b396
smaller border for available slots, item image size changed
2019-07-07 16:19:17 +02:00
Pfauenauge
991e4b15e5
fmt
2019-07-07 16:19:16 +02:00
Pfauenauge
03894cb2ab
Comments on example item, removed printing of available inventory space No.
2019-07-07 16:19:16 +02:00
Pfauenauge90
3ab01bd86b
added visual test item
2019-07-07 16:19:16 +02:00
Pfauenauge90
ff7fb032a4
fixed scaling of the slots
2019-07-07 16:19:16 +02:00
Pfauenauge90
be64662b14
added active inventory slots
2019-07-07 16:19:16 +02:00
Pfauenauge90
f4499e26af
added visual test item
2019-07-07 16:19:15 +02:00
Pfauenauge90
626978213f
fixed scaling of the slots
2019-07-07 16:19:15 +02:00
Pfauenauge90
12e7d749ec
added active inventory slots
2019-07-07 16:19:15 +02:00
Songtronix
07754b0a79
fmt
2019-07-07 16:16:07 +02:00
Songtronix
b4fe69be22
Fix warnings
2019-07-07 16:16:07 +02:00
Songtronix
8220564fa6
Fix rebasing issues
2019-07-07 16:16:07 +02:00
Songtronix
6fa086b964
remove expects, warnings, code duplication
2019-07-07 16:16:06 +02:00
Songtronix
2338084af0
Add Linux support
2019-07-07 16:16:06 +02:00
Songtronix
5ea624674d
add comment and logging error
2019-07-07 16:16:06 +02:00
Songtronix
1be8f5e422
Update status according the play state
2019-07-07 16:16:05 +02:00
Songtronix
1e40bd09ba
working discord presence
2019-07-07 16:16:05 +02:00
Songtronix
60500d9235
add discord feature with dependencies
2019-07-07 16:16:05 +02:00
Songtronix
9007f4aa5a
Adjust volume on startup
2019-07-07 14:12:28 +00:00
Forest Anderson
0ed35d3ef4
Fix rustc warning
2019-07-07 04:37:22 +00:00
Forest Anderson
5442bbfe62
Force CI to block on rustc warnings
2019-07-07 03:24:22 +00:00
Joshua Barretto
6a484ce162
fmt
2019-07-06 20:00:17 +01:00
Joshua Barretto
33b7e729c9
Added block picking
2019-07-06 20:00:17 +01:00
Joshua Barretto
d2ccbafe59
Made mesh scheduling fairer
2019-07-06 20:00:17 +01:00
Joshua Barretto
0c9843999b
fmt
2019-07-06 20:00:17 +01:00
Joshua Barretto
51ad1f1995
Improved remeshing performance
2019-07-06 20:00:17 +01:00
Joshua Barretto
6709b18cb6
Made shadows darker
2019-07-06 20:00:17 +01:00
Joshua Barretto
ef973faadf
Throttled mesh scheduling to improve remesh performance
2019-07-06 20:00:17 +01:00
Joshua Barretto
6fc2096dae
Reenabled towns, lighter days
2019-07-06 20:00:17 +01:00
Joshua Barretto
1641c4f788
Added mesh worker queue limit to prevent throttling of meshing queue
2019-07-06 20:00:17 +01:00
timokoesters
215693137b
Implement chat command key
2019-07-05 18:21:11 +02:00
timokoesters
203b3d4e76
Fix attacking bug
2019-07-04 20:14:14 +02:00
Piotr Korgól
e267ac7ed4
Resolve discussion
2019-07-04 19:33:59 +02:00
Piotr Korgól
356f5cb47a
Fix not being able to respawn in build mode
2019-07-04 19:25:09 +02:00
jshipsey
02ac56d84d
clearing animation warnings
2019-07-04 10:58:59 -04:00
Songtronix
61d0474e6c
comment out unused structs/functions in voxygen/audio
2019-07-04 14:27:28 +00:00
timokoesters
d7c159a4e1
Fix warnings all around voxygen
2019-07-04 14:08:01 +02:00
timokoesters
c2f7f69a69
Clean up ui
2019-07-04 13:24:44 +02:00
Piotr Korgól
04d3c077d0
Remove printlns
2019-07-03 22:38:28 +02:00
Piotr Korgól
e79f763226
Small cleanup to block placing and breaking
2019-07-03 22:28:13 +02:00
Piotr Korgól
42a4cc8095
Add block breaking
2019-07-03 21:56:54 +02:00
timokoesters
a702f7258a
Fix building
2019-07-03 21:28:07 +02:00
Piotr Korgól
fbdc1d954a
Handle block placing.
2019-07-03 21:28:07 +02:00
Piotr Korgól
e212d4d6f9
Fix comment
2019-07-03 21:28:07 +02:00
Piotr Korgól
7cf299503d
Add crosshair
2019-07-03 21:28:07 +02:00
Louis Pearson
67bfc6c4cf
Add field to turn off audio in settings
2019-07-03 13:13:38 -06:00
Sheldon Knuth
6d624e96a6
fix the missing set_playing(true) in AudioPlayer::load() to prevent infinity thread loop & adopt std::sync::{Mutex, Condvar} for accurate thread blocking.
2019-07-03 17:23:24 +00:00
Imbris
d2f8c47361
Pass BufReader to Asset::load()
2019-07-03 05:02:01 -04:00
Imbris
ce33a6e1f8
Remove warnings
2019-07-02 23:09:37 -04:00
Imbris
cff79eadc9
Add glyph cache resizing, move when resize occurs
2019-07-02 22:31:20 -04:00
Imbris
b5ed35fd27
Smaller graphics cache that removes unused items
2019-07-02 21:21:36 -04:00
Songtronix
0c0e93a61f
clean voxygen rs files
2019-07-02 21:29:38 +00:00
Songtronix
0c3d693561
clean warnings from voxygen/hud
2019-07-02 21:25:07 +00:00
Sheldon Knuth
c3671590e9
Loading no-audio
mode from the game start without rodio
crate initialisation completely
2019-07-02 18:35:40 +00:00
timokoesters
f5da167ce5
Fix warnings and clippy recommendations in common
2019-07-02 15:48:25 +02:00
Joshua Barretto
6dae0c8cd2
Revamped asset loading system
2019-07-02 14:15:53 +01:00
Sheldon Knuth
0ec240ea8e
Revamping the audio system for Voxygen from #163
2019-07-02 13:52:51 +01:00
Sheldon Knuth
de9d05999d
Removed send_msg in Action::Load(path) => ... due to non-existed receiver.
2019-07-02 20:04:24 +08:00
Sheldon Knuth
cdda20a1e8
hotfix on assets_folder issue by increasing the depth to 3.
2019-07-02 19:43:38 +08:00
Sheldon Knuth
ee32f752a6
add no-audio feature while constructing AudioFrontend with no_audio().
2019-07-02 11:45:28 +08:00
Sheldon Knuth
7f7d35fe7f
fix audio thread by removing PopError but use customised block function instead.
2019-07-02 11:29:00 +08:00
Sheldon Knuth
d75d632279
Add mpmc support to audio-base.
2019-07-02 11:29:00 +08:00
Joshua Barretto
631df59083
Merge branch 'zesterer/small-fixes' into 'master'
...
Fixed chonk memory usage bug, added block manipulation
See merge request veloren/veloren!278
2019-07-01 15:22:04 +00:00
Joshua Barretto
489f5f6b2a
fmt
2019-07-01 14:38:45 +01:00
Joshua Barretto
586b62ea28
Fixed remesh data race
2019-07-01 14:38:38 +01:00
Joshua Barretto
90566243ca
Removed debug printing
2019-07-01 14:37:32 +01:00
Joshua Barretto
c8a2e4722c
Fixed chonk memory usage bug, added block manipulation
2019-07-01 14:36:45 +01:00
jshipsey
cc548eb669
glider animation fix
2019-06-30 18:53:45 -04:00
jshipsey
e9bbe0e800
rebase
2019-06-30 18:53:45 -04:00
jshipsey
aea0d0002b
head position fixes
2019-06-30 18:53:45 -04:00
jshipsey
2ce5c5881e
combat run/jump/idle animation states
2019-06-30 18:53:44 -04:00
timokoesters
370e7db1ee
Fix death
2019-06-30 22:29:00 +02:00
Joshua Barretto
45e30d0c84
Merge branch 'issue_109' into 'master'
...
Configured GameInput::Glide to be managed like the rest of events that stop on key release
See merge request veloren/veloren!274
2019-06-30 18:52:19 +00:00
J. R. Vidal F
e2b4b5106a
Configured GameInput::Glide to be managed like the rest of events that stop on key release
2019-06-30 20:44:52 +02:00
Timo Koesters
96a2dfc15d
Merge branch 'timo-actor-body' into 'master'
...
Remove Actor and use Body instead
See merge request veloren/veloren!270
2019-06-30 17:55:23 +00:00
timokoesters
14400f6380
Remove Actor and use Body instead
2019-06-30 18:57:24 +02:00
J. R. Vidal F
fca9590cee
Fixed Issue #109 and some related problems that took place while holding shortcut keys
2019-06-30 06:20:50 +02:00
Joshua Barretto
f2df3a9d18
Block-hopping fix, better dusk shaders
2019-06-29 22:47:24 +01:00
Joshua Barretto
f1ba97ae7a
Merge branch 'timo-rolling-fix' into 'master'
...
Rolling bugs + NPC bugs + "Impossible" bug
See merge request veloren/veloren!265
2019-06-29 21:47:05 +00:00
timokoesters
d235374d8e
Fix npc and death bug
2019-06-29 22:43:44 +02:00
Joshua Barretto
324de39bfe
fmt
2019-06-29 16:48:43 +01:00
Joshua Barretto
0f386bbedb
Made days less blue and nights less light
2019-06-29 16:48:43 +01:00
Joshua Barretto
61e7da4f85
Added light tinting based on time of day
2019-06-29 16:48:43 +01:00
Joshua Barretto
0c918c835f
Prevented invalid username usage
2019-06-29 16:48:43 +01:00
Joshua Barretto
dd82fc24a8
Prevented UI resets when toggling HUD
2019-06-29 16:48:43 +01:00
Joshua Barretto
b5648f736d
Fixed day horizon bug
2019-06-29 16:48:43 +01:00
timokoesters
af52cfea6a
Show cursor when unfocussing the window
2019-06-29 03:43:35 +02:00
timokoesters
fe6f627d42
Clean up ecs actor body components
2019-06-29 01:49:33 +02:00
Mckol
b5db5b8d3d
Added error logging
2019-06-28 20:22:43 +02:00
Mckol
f1b1c41d92
Added catching audio panics
...
You can still make it panic by poisoning some variable if you try to change the audio device in settings after launch`
2019-06-28 20:22:43 +02:00
Monty Marz
cef52a0440
Char fixes
2019-06-28 14:45:02 +00:00
Songtronix
eb28ba94f6
add git commit hash to debug window
2019-06-28 12:08:12 +00:00
Justin Shipsey
4ac7307f8f
minor main menu changes
...
made the settings button's text grey and removed hover/press image as long as it's not functional
changed server list placement and spacing
2019-06-28 08:24:13 +00:00
Joshua Barretto
d4beeacc88
Interp fix
2019-06-26 21:57:39 +01:00
Joshua Barretto
cfe7b0d8b6
Attempted voxygen interpolation dt fix
2019-06-26 21:57:39 +01:00
Joshua Barretto
f781aca8e9
fmt
2019-06-26 19:14:12 +01:00
Joshua Barretto
397c909bd4
Denser stars
2019-06-26 19:14:12 +01:00
Joshua Barretto
ad2bc635f8
Rewrote sky shaders, added stars
2019-06-26 19:14:12 +01:00
Joshua Barretto
325fa41d7e
Grass improvements
2019-06-26 19:14:12 +01:00
Joshua Barretto
0734529ef6
Made postprocessing brighter
2019-06-26 19:14:12 +01:00
Joshua Barretto
b94c0ace8c
Removed RefCell from column cache
2019-06-26 19:14:12 +01:00
Pfauenauge90
b5d529f824
changes restore
2019-06-26 19:14:12 +01:00
Pfauenauge
1dfc85a75b
char selection time freeze to prevent it from being dark
2019-06-26 19:14:12 +01:00
Joshua Barretto
b987bda9ce
Stronger shadows, fewer cliffs in oceans
2019-06-26 19:14:12 +01:00
Joshua Barretto
d0b38e9875
Worldgen performance improvements, better sun
2019-06-26 19:14:12 +01:00
Joshua Barretto
9279611d6d
Added longer day/night cycle, /time command
2019-06-26 19:14:12 +01:00
Joshua Barretto
fffef7c739
Better rivers, rewrote cliffs
2019-06-26 19:14:12 +01:00
Piotr Korgól
5f09e75541
Stop printing out chunk location
2019-06-26 19:14:12 +01:00
Piotr Korgól
4644199f1b
Make minimap title show location names
2019-06-26 19:14:12 +01:00
Pfauenauge90
ab2c0ad085
mid name parts
2019-06-26 19:14:12 +01:00
Joshua Barretto
04893338cd
Lowered horizon
2019-06-26 19:14:12 +01:00
Joshua Barretto
5e96e29ff1
AO improvements, day/night cycle
2019-06-26 19:14:12 +01:00
Joshua Barretto
d10ef37528
Fixed AO lighting issue
2019-06-26 19:14:12 +01:00
Joshua Barretto
451bbe9921
Basic region generation
2019-06-26 19:14:12 +01:00
Joshua Barretto
bc7cee1846
Lighting fixes
2019-06-26 19:14:12 +01:00
Joshua Barretto
bf5b1cb4ad
Calculate delta time properly, fix low fps collision issues by decreasing max dt
2019-06-26 19:14:12 +01:00
Joshua Barretto
25b48b9cf6
Removed dt debugging in animation code
2019-06-26 17:22:28 +01:00
Joshua Barretto
6c83edfc27
Don't fetch dt in figure.rs
2019-06-26 11:55:31 +01:00
Joshua Barretto
7b7d843d0f
Comments and fmt
2019-06-26 11:53:43 +01:00
Joshua Barretto
4a340f69b5
Camera clipping and block-hop fix
2019-06-26 11:53:43 +01:00
Joshua Barretto
692fa3f28d
Above-ground spawn point, better figure dt scaling
2019-06-26 11:53:43 +01:00
Joshua Barretto
d2b8f592df
Fixed dt figure interpolation scaling
2019-06-26 11:53:43 +01:00
Joshua Barretto
c2c5b9f5e7
Better camera interpolation
2019-06-26 11:53:43 +01:00
Joshua Barretto
af432ec510
Calculate delta time properly, fix low fps collision issues by decreasing max dt
2019-06-26 11:53:43 +01:00
Joshua Barretto
2c24ba7776
Fixed block-hopping, block-snapping, added interpolation to figures
2019-06-26 11:52:36 +01:00
Joshua Barretto
285cf2f973
Added proper 3D collisions
2019-06-26 11:52:36 +01:00
timokoesters
7fc53db328
Fix fps dependent animation interpolation by using dt
2019-06-25 21:43:45 +02:00
Imbris
16e5b6bafd
circular view distance
2019-06-23 15:49:15 -04:00
jshipsey
8dd1e46883
run tweaks
2019-06-16 19:59:15 +02:00
jshipsey
ed2773fbca
changed hand motion on run animation
2019-06-16 19:59:15 +02:00
jshipsey
8e019cdbec
lowered roll duration
2019-06-16 19:59:14 +02:00
jshipsey
0c534efddd
adjusted v-tilt, roll speed, run animation tempo
2019-06-16 19:59:13 +02:00
jshipsey
e066d98762
slight roll tweak, altered speeds in physics
2019-06-16 19:59:13 +02:00
jshipsey
ecf0d9647c
added roll physics, improved anims for roll, glide, run, attached hands to torso
2019-06-16 19:59:12 +02:00
timokoesters
7deb3da1af
Add pub use phys::
and remove most pub mod
s
2019-06-16 19:59:12 +02:00
timokoesters
955c20fa61
Remove crun and cidle components and inputs
2019-06-16 19:57:04 +02:00
timokoesters
e2c81dd036
Fixes for .maybe() and animation
2019-06-16 19:57:04 +02:00
jshipsey
4de5489367
groundwork for role, crun, cidle
2019-06-16 19:57:04 +02:00
timokoesters
69cb2ed84f
Revamp control system
2019-06-16 19:57:03 +02:00
Joshua Barretto
76344d142e
Added clouds
2019-06-15 18:23:01 +01:00
Joshua Barretto
73e999af87
Stopped printing chunk location every frame
2019-06-15 13:44:50 +01:00
Joshua Barretto
a9d30bbfb6
Adjusted tree colour variation
2019-06-15 11:36:26 +01:00
Joshua Barretto
9fed2c1534
Merged stumps, adjusted scale code
2019-06-13 11:59:05 +01:00
Joshua Barretto
fa8f3a4b49
Tweaked lighting and AO
2019-06-13 11:59:05 +01:00
Joshua Barretto
e671d8473c
Bluer snow, altered rock colour
2019-06-13 11:59:05 +01:00
Joshua Barretto
8071670a37
More trees, adjusted camera tilt
2019-06-13 11:59:05 +01:00
Joshua Barretto
38c836d6c5
Simpler cliffs, camera tilt
2019-06-13 11:59:05 +01:00
Joshua Barretto
581c4d0e3b
Fixed frustum culling efficiency bug
2019-06-13 11:59:05 +01:00
jshipsey
99b4406d79
cleared out unused animation variables
2019-06-13 00:14:06 -04:00
Marcel
9783ff56e8
Merge branch 'midge/mouse-sensitivity' into 'master'
...
Better Settings
Closes #142 and #132
See merge request veloren/veloren!216
2019-06-12 13:12:46 +00:00
Timo Koesters
99a1f153fb
Merge branch 'timo-cleanup' into 'master'
...
Cleanup
See merge request veloren/veloren!226
2019-06-11 07:00:46 +00:00
timokoesters
2ca0c62654
Cleanup
2019-06-10 22:44:03 +02:00
Songtronix
2f1021f955
Replace texture2D with texture to fix MacOS crash
2019-06-09 20:20:29 +02:00
Cody
b180f89104
Enhances deserialization so settings which are missing are added with default values.
2019-06-08 19:35:23 -04:00
Cody
026ac32972
Amends the suggested 1 FPS option to 15 to prevent accidental session crashes.
2019-06-08 12:23:58 -04:00
Cody
e18947eed1
Changes the fallback slider value to a safe one.
2019-06-08 12:23:58 -04:00
Cody
24f7323d04
Allows selection of an unstable 1 FPS option.
2019-06-08 12:23:58 -04:00
Cody
527f33a778
Adds an FPS setting and slider.
2019-06-08 12:23:58 -04:00
Monty Marz
8a19a6f2a3
Configurable max fps
2019-06-08 12:23:57 -04:00
Cody
41f3cd5803
Changes setting type to u32, enforces live in-game updates to setting.
2019-06-08 12:23:57 -04:00
Cody
a90d073c22
Adds mouse sensitivity sliders that update settings file.
2019-06-08 12:23:45 -04:00
timokoesters
037fcfe5da
Ungrab mouse when closing settings with X
2019-06-07 22:23:06 +02:00
Cody
14ac5babd4
Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
2019-06-06 14:48:41 +00:00
Joshua Barretto
afd983f6f8
Lighting fix
2019-06-06 12:25:06 +01:00
Joshua Barretto
427339cc9a
Smoothed fog VD opening
2019-06-06 11:09:25 +01:00
Joshua Barretto
8da46b48ac
Added frustum culling for chunks
2019-06-06 10:04:37 +01:00
Joshua Barretto
66cd8de0e1
Only draw chunks outside of fog boundary, reduce fog strength
2019-06-06 08:13:58 +01:00
Joshua Barretto
eb2d1f3278
Comment cleanup
2019-06-06 06:46:02 +01:00
Joshua Barretto
4ada144164
Changed debug flag in client
2019-06-05 20:52:51 +01:00
Joshua Barretto
d663da27b5
Made character the centre of the fog
2019-06-05 20:52:51 +01:00
Joshua Barretto
76dca0b0cf
Added dynamic fog growth
2019-06-05 20:52:51 +01:00
Joshua Barretto
9da2d82197
Added proper VD fog
2019-06-05 20:52:51 +01:00
Joshua Barretto
cd630b0816
Reduced threadpool threads to keep render thread smooth
2019-06-05 20:52:51 +01:00
Joshua Barretto
9a8552d5fb
Added rocks
2019-06-05 20:52:51 +01:00
Joshua Barretto
478cc24c91
Deferred normal unpacking to the terrain fragment shader
2019-06-05 20:52:51 +01:00
Joshua Barretto
92f2d36b0c
Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base
2019-06-05 20:52:51 +01:00
Louis Pearson
3723649d39
Update cpal
2019-06-05 13:17:19 -04:00