Joshua Barretto
c94d6c502a
Added one-way wall sprites
2023-05-19 13:24:45 +01:00
Marcel
d5ca004d2b
Merge branch 'vasco-adlet' into 'master'
...
Italian translation
See merge request veloren/veloren!3934
2023-05-19 09:35:30 +00:00
Tao In Way
f18297ec75
taoist/charms
2023-05-19 03:07:44 +00:00
Joshua Barretto
a634da2d07
Addressed review comments
2023-05-17 22:22:54 +01:00
Joshua Barretto
52b5967914
Fix pet idle movement, add a way to configure agent behaviour through manifests
2023-05-16 18:51:46 +01:00
Francesco Vasco
295e7003af
Italian translation
2023-05-16 17:50:56 +02:00
Joshua Barretto
aeb72bcf22
Added support for block kinds in shaders
2023-05-15 17:31:21 +01:00
Sam
ca070f7ae8
Removed old tier-1 files
2023-05-13 09:32:29 -04:00
flo666
0ba58d8785
map icon fix & set difficulty indicator to 2
2023-05-13 09:32:28 -04:00
flo666
c7831a8ca9
loot_tables yeti&elder ,
...
change drum to wildskin_drum,
add map icons,
yeti attacks buff
2023-05-13 09:32:27 -04:00
flo666
19b90d078a
rebase & fix pipeline
2023-05-13 09:32:25 -04:00
Sam
fd3c377d1c
Taught adlet elder how to use leap
2023-05-13 09:32:25 -04:00
flo666
7739aaff78
add more loot
2023-05-13 09:32:24 -04:00
flo666
9a6ab28c3d
adlet elder tweaks
2023-05-13 09:32:24 -04:00
taoist.way
b7c5c22070
mob creature tweaks
2023-05-13 09:32:23 -04:00
flo666
f66cc47554
- adlet melee tweaks
...
- fix adlet elder shoot combomelee
- adjust trap projectile mass
2023-05-13 09:32:23 -04:00
flo666
ed260f832d
add loot, reduce enemies
2023-05-13 09:32:21 -04:00
Sam
61272757fb
Fix rebase crash
2023-05-13 09:32:20 -04:00
flo666
c2cf88da3d
- bigger yetipit mob rooms
...
- tweaks
2023-05-13 09:32:20 -04:00
flo666
25ef582f1a
- sprites IceCrystal, GlowIceCrystal for yetipit
...
- rough creature balance
2023-05-13 09:32:16 -04:00
Sam
8c3b1f23ee
Adlet elder AI
2023-05-13 09:31:31 -04:00
flo666
38a6cc67f9
add models: bone_door, bone_keyhole, bone_key
2023-05-13 09:31:29 -04:00
flo666
6668df9f08
add adlet elder
2023-05-13 09:30:56 -04:00
Sam
71d7a3b780
Ice creature AIs
2023-05-13 09:30:56 -04:00
flo666
c46ea4ae91
-add quadruped_medium/combomelee
...
-frostfang ability_set
2023-05-13 09:30:55 -04:00
Sam
5a83f85779
Initial ice drake AI
2023-05-13 09:30:55 -04:00
flo666
86803c43bf
adlet tracker tweaks
2023-05-13 09:30:54 -04:00
flo666
f936c2f00e
rocky yetipit entrance & AdletTrap object
2023-05-13 09:30:54 -04:00
Sam
95347e8a60
Spear magic
2023-05-13 09:30:53 -04:00
flo666
c8bb0050ad
adlet npc work
2023-05-13 09:30:53 -04:00
Sam
2e9f1edef3
Adlet AI
2023-05-13 09:30:52 -04:00
flo666
ef5fe63bc2
tursus npc - add 2 abilities
2023-05-13 09:30:52 -04:00
Sam
680d987e11
Adlet hunter AI
2023-05-13 09:30:51 -04:00
Sam
92e28f09fc
Adlet abilities
2023-05-13 09:30:51 -04:00
flo666
715a0b7b20
rebase
2023-05-13 09:30:50 -04:00
flo666
1750c9a0f2
structure work
2023-05-13 09:30:48 -04:00
Sam
76f4db6f70
Tweaked positioning of adlet sites
2023-05-13 09:30:14 -04:00
jshipsey
da3c2369e5
initial setup
2023-05-13 09:30:13 -04:00
Joshua Barretto
4253833aaf
Add photorealistic experimental shader
2023-05-12 14:02:23 +01:00
Joshua Barretto
1924c67033
Adjusted night ambience
2023-05-12 13:47:01 +01:00
Joshua Barretto
b506fe3110
Minor price tweaks
2023-05-12 13:28:11 +01:00
Joshua Barretto
25441df7af
Made antlions less absurd
2023-05-12 12:34:55 +01:00
Marcel Märtens
3a19669d53
use workspace dependencies to make our life easier maintaining them :)
2023-05-10 18:16:25 +02:00
Marcel
5ade37e0a5
Merge branch 'tygyh/Update-swedish-translations' into 'master'
...
Tygyh/update swedish translations
See merge request veloren/veloren!3922
2023-05-10 15:25:12 +00:00
Jonathan Berglin
448b06ca0a
Tygyh/update swedish translations
2023-05-10 15:25:12 +00:00
Isse
2bc63d22ae
Merge branch 'isse/sittable-sprites' into 'master'
...
Sprites on airships, and mountable sprites
See merge request veloren/veloren!3886
2023-05-10 13:55:51 +00:00
Francesco Vasco
9508fd05bb
Italian translation
2023-05-10 08:17:13 +02:00
Isse
f6f332af6a
send full matrix to shader
2023-05-09 19:43:10 +02:00
Isse
c4cffff92f
apply shader changes from zesterer
2023-05-09 19:43:10 +02:00
Isse
b4c3868dd4
different translation key for mounting Helm
2023-05-09 19:43:10 +02:00
Isse
78dc394c48
use sitting animation by default when sprite mounted
2023-05-09 19:43:10 +02:00
Isse
e39790e9e4
make sprites work on multiple ships at once
2023-05-09 19:43:09 +02:00
Isse
a35a1a34c4
more sprites on airships
2023-05-09 19:43:09 +02:00
Isse
6674cce2cc
intercat with sprites on ships
2023-05-09 19:43:09 +02:00
Isse
7fbe2cd5ec
particles on volume
2023-05-09 19:43:09 +02:00
Isse
1710dcc111
fix shadows
2023-05-09 19:43:09 +02:00
Isse
fcb7011cde
sprites on volumes
2023-05-09 19:43:09 +02:00
Isse
2928eb8d15
sit on sprites
2023-05-09 19:43:08 +02:00
Joshua Barretto
1cc221f653
Merge branch 'zesterer/rtsim-tweaks' into 'master'
...
Started adding wandering rtsim monsters
See merge request veloren/veloren!3908
2023-05-09 14:51:15 +00:00
Marcel
9ac654baa9
Merge branch 'tygyh/Update-swedish-translations' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3920
2023-05-09 13:22:43 +00:00
Francesco Vasco
232d4c932e
Italian translation
2023-05-08 19:29:24 +02:00
tygyh
7f17520163
Update swedish translations
2023-05-08 17:58:45 +02:00
Sam
a38f336c9e
Added dual wielding sword contextual abilities.
2023-05-07 20:43:51 -04:00
Sam
0ecf4fbe87
Dual wielding weapons of the same kind added as a context
2023-05-07 20:43:51 -04:00
Vitalya
b3a1d7af6c
Update ukrainian translation
2023-05-05 09:51:34 +00:00
Joshua Barretto
79dd1e2629
Fixed ambient lighting
2023-05-04 19:57:28 +01:00
Joshua Barretto
6fe102b86d
Fixed cyclops loot table
2023-05-04 19:57:18 +01:00
Joshua Barretto
f000347cac
Make NPCs respond to each other
2023-05-04 11:53:01 +01:00
Joshua Barretto
2ff0118df0
More rtsim monsters
2023-05-04 10:13:02 +01:00
Isse
a89fcd1a38
swedish subtitles
2023-05-03 13:07:36 +02:00
Isse
99463a37f8
subtitles
2023-05-03 13:07:35 +02:00
Isse
1c9b502f69
move flashing lights to accessability settings tab
2023-05-03 13:07:35 +02:00
Isse
b37a2bf1c7
Merge branch 'hannibal/ui-change' into 'master'
...
Change Other Players to Players
See merge request veloren/veloren!3909
2023-05-02 18:35:28 +00:00
BigKhan
811061062a
Change Other Players to Players
2023-05-02 13:45:19 -04:00
Joshua Barretto
0f92f38967
Started adding wandering rtsim monsters
2023-05-01 18:29:32 +01:00
DaforLynx
7bf6df5ec1
Small music update
2023-04-29 05:34:28 +00:00
Marcel
0b9181ef56
Merge branch 'Terraaaagd/update-es_LA' into 'master'
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Terraaaagd/update Spanish Latino translation
See merge request veloren/veloren!3878
2023-04-27 21:16:11 +00:00
Marcel
88b26e8db8
Merge branch 'tygyh/Update-swedish-translations' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3858
2023-04-27 19:38:28 +00:00
Jonathan Berglin
d5a8829cfd
Update swedish translations
2023-04-27 19:38:28 +00:00
Marcel
53746e5a2c
Merge branch 'AMAIOLAMO/update-zh_CN' into 'master'
...
Amaiolamo/update zh_CN translation
See merge request veloren/veloren!3880
2023-04-27 10:24:30 +00:00
Marcel
bd2e211cbd
Merge branch 'walpo/update_es_es_translation' into 'master'
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Update the Spanish (Castilian) translation
See merge request veloren/veloren!3896
2023-04-25 17:26:27 +00:00
walpo
ba70f72fb7
Update the Spanish (Castilian) translation
2023-04-25 17:26:27 +00:00
Isse
ab4076518f
Add multiloot
2023-04-23 19:17:39 +00:00
pegasus4903
534454cf05
Fix french errors
2023-04-22 19:17:05 +00:00
Isse
1494d93fc8
fix cloud tearing
2023-04-19 22:46:35 +02:00
Isse
1442dd29f1
fix NaN issue in apply_point_glow_light
2023-04-19 21:14:19 +02:00
Isse
4b831f884e
reduce the offset of clouds on the horizon
2023-04-19 21:01:30 +02:00
CxRedix
9a47ef63a6
Ability.ftl translation finished
2023-04-18 15:41:57 +08:00
CxRedix
1768be43d6
added the missing Guillotine ability translation
2023-04-18 14:58:02 +08:00
Christof Petig
025713e2c0
Merge branch 'christof/fix_orichalcum_drop' into 'master'
...
introduce optional model indices for drop items as well (fixing orichalcum armor drops)
See merge request veloren/veloren!3884
2023-04-17 07:07:40 +00:00
Christof Petig
4c1c84030f
introduce optional model indices for drop items as well (fixing orichalcum armor drops)
2023-04-16 22:56:04 +02:00
Julian Tölle
865b50fff2
rtsim: positive sentiment gain for killing enemies
...
As per the age old saying: "the enemy of my enemy is my friend".
NPCs will start liking the killer of their enemy more.
2023-04-16 18:08:09 +02:00
CxRedix
b24efdbcd7
reviewed and finalized some more translations
2023-04-16 16:49:09 +08:00
CxRedix
fe67ef86b0
made some skills & abilities consistent with the previous translator
2023-04-16 16:04:08 +08:00
CxRedix
7d5f15a5c9
finalized & added some translations in abilities.ftl to make them more easier to read
2023-04-16 15:51:55 +08:00
CxRedix
1ad0ec8c70
added some missing translation from 3 files: char_selection.ftl, common.ftl, gameinput.ftl
2023-04-16 14:36:26 +08:00
CxRedix
4d086bbbe6
added most of the new missing translations for buff.ftl
2023-04-16 14:33:29 +08:00
CxRedix
8141100cf6
added all new npc dialogue
2023-04-16 14:24:38 +08:00
CxRedix
c8b99c44c2
added most of the missing hud translations
2023-04-16 13:58:15 +08:00
CxRedix
0b6abe27f6
added abilities.ftl with most of the translation done
2023-04-16 13:57:31 +08:00
Terraaaagd
c1ecd16cba
Terraaaagd/update Spanish Latino translation
2023-04-15 22:08:23 -03:00
Samuel Keiffer
f14d312ac3
Merge branch 'sam/durability-fixes' into 'master'
...
Durability fixes
See merge request veloren/veloren!3873
2023-04-15 18:03:18 +00:00
Corvella
0fe4bea421
Let women's voices be heard!
2023-04-15 07:24:59 +00:00
Sam
5ba2ebf6d5
Added repair recipes for twig armor sets.
2023-04-14 18:32:33 -04:00
Sam
985661b674
Added repair recipes for pickaxes and craftsman hammer
2023-04-13 21:19:09 -04:00
Joshua Barretto
504ea158d2
Merge branch 'zesterer/towns' into 'master'
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Improvements to towns and NPCs
See merge request veloren/veloren!3867
2023-04-13 21:03:02 +00:00
Joshua Barretto
8249675a72
Made airship captains invincible
2023-04-13 18:32:04 +01:00
Joshua Barretto
daacadaedb
Made NPCs give directions to nearby towns, fixed player death propagation
2023-04-13 14:34:31 +01:00
Joshua Barretto
2a1ea63910
Allow NPCs to migrate away from towns with a high population density
2023-04-13 12:00:59 +01:00
Imbris
b58a8a9ec3
Ensure in-world UI elements are snapped to pixel borders.
2023-04-13 00:10:12 -04:00
Samuel Keiffer
7aa43e9e8a
Merge branch 'taoist/better-dullahan' into 'master'
...
taoist&floppy/cyclops&dullahan
See merge request veloren/veloren!3859
2023-04-12 22:53:38 +00:00
Tao In Way
e32460f9ee
taoist&floppy/cyclops&dullahan
2023-04-12 22:53:38 +00:00
Joshua Barretto
cf701fb604
Localised rtsim NPC speech
2023-04-11 17:00:08 +01:00
Joshua Barretto
efbab102a5
Make LoD towns glow
2023-04-09 19:25:58 +01:00
Joshua Barretto
2eaf3c7e92
Spawn dogs and cats in towns
2023-04-09 19:25:57 +01:00
Joshua Barretto
5aaee96cb1
Removed special-casing of merchants
2023-04-09 19:25:56 +01:00
Isse
adb2e1ba85
very simple repopulation
2023-04-09 19:25:55 +01:00
Isse
1a117f1331
rtsim vehicles
2023-04-09 19:25:54 +01:00
Joshua Barretto
077da13a5f
Improved herbalist, hunter, farmer, added cultist factions
2023-04-09 19:25:54 +01:00
IsseW
ca02b5e97c
cleaner entity creation
2023-04-09 19:25:52 +01:00
flo
1cca6cfa74
fix_salamander tail_front offset
2023-04-09 10:46:57 +00:00
Imbris
54c39c03f7
Merge branch 'imbris/pixel-perfection-v2' into 'master'
...
Move image scaling into the UI shaders rather than precomputing it on the CPU
Closes #257
See merge request veloren/veloren!3573
2023-04-08 07:06:19 +00:00
Imbris
5881e44e61
Address review on 3573
2023-04-08 02:19:14 -04:00
Imbris
2a9a63a60e
Clippy fixes
2023-04-08 00:51:50 -04:00
Imbris
63096b2042
Complete GPU based alpha premultiplication impl and make the CPU version
...
even faster.
* GPU based version started in previous commit, but this fixes errors
and bugs and gets it actually compiling and running.
* Add a way to batch together images to use the same render pass for GPU
premultiplication if they all target the same texture.
* Pending premultiplication uploads are automatically done when calling
`Drawer::third_pass`.
* `fast-srgb8` dep removed, we no longer convert to `f32`s to do the
premultiplication. Two `[u16; 256]` tables are combined to compute the
alpa premultiplied color within the same error bounds used by the
`fast-srgb8` crate. We also no longer use explicit simd.
* Remove explicit lifetimes from `PlayState::render` since `&self` and
`Drawer<'_>` don't need to have the same lifetime.
* Fix existing bug where invalidated cache entries were never set to
valid when reusing them.
* `prepare_graphic` now runs some heuristics to determine whether
premultiplication should be executed CPU side or GPU side and then
returns a bool indicating if GPU premultiplication is needed.
2023-04-08 00:28:31 -04:00
Imbris
efd932c71e
Progress on GPU premultiplication.
...
* General progress in setting up code paths to support GPU
premultiplication.
* Created `PremultiplyUpload` type to represent an initiated image
upload where the premultiply pass needs to be ran to complete it.
* Converted from compute pass to render pass since current limitations
make it difficult to write directly to a srgb image from a compute
shader.
* Replace `CachedDetails::Immutable` with keeping track of the
parameters used to create the texture (i.e. the border color).
* Create `TextureRequirements`, `TextureParamters`, and `CacheKey` types
to encode parameters that go into texture creation and image caching
and to determine when the space in texture memory should be reused
when replacing a graphic.
* Add custom texture creation logic for the UI textures since those need
certain usage combinations.
2023-04-08 00:28:31 -04:00
Imbris
1d51aae3b2
Start attempt to premultiply alpha on the GPU.
2023-04-08 00:28:31 -04:00
Imbris
eb6d16b02c
Rename draw_graphic -> prepare_graphic since it is no longer always
...
specifically rendering an image at the provided dimensions. Start
working on alpha premultipication which is necessary for being able to
properly sample colors on the GPU with bilinear filtering. Various
tweaks to comments and misc changes.
2023-04-08 00:28:31 -04:00
Imbris
69a1a661b6
fixes and tweaks (various minor changes related to UI image scaling on
...
GPU)
2023-04-08 00:28:31 -04:00
Imbris
d62bf8a790
init (scaling UI images during sampling on the GPU instead of on the CPU)
2023-04-08 00:28:28 -04:00
Sam
4ec2798262
Fix velorite sprite offset
2023-04-06 10:57:19 -04:00
Sam
038929d66d
New models for ores and repair bench
2023-04-06 10:57:17 -04:00
Monty Marz
29a7520a48
adjusted death message, fixed repair bench text
2023-04-06 10:57:17 -04:00
Sam
a68ef7af30
Tweaks
2023-04-06 10:57:16 -04:00
Sam
f7765a8471
Added some repair recipes for some missed items.
2023-04-06 10:57:15 -04:00
Sam
92165a8fd8
Repair recipes no longer show ingredients as required when they are not damaged enough to need any
2023-04-06 10:57:14 -04:00
Sam
6a8fc3a423
Tweaked repair recipes
2023-04-06 10:57:14 -04:00
UncomfySilence
3dae7b6d4a
small tweaks to repair recipe and addition of cultist, and uncraftable weapon repairs
2023-04-06 10:57:12 -04:00
Sam
e4ebd17363
Addressed feedback
2023-04-06 10:57:12 -04:00
Sam
ca879173be
Added a repair equipped and a repair all button. Cleaned up some hacks that used to exist.
2023-04-06 10:56:55 -04:00
Sam
658de93c59
Repairing UI
2023-04-06 10:56:53 -04:00
Sam
536d88a2c7
Repair costs scale based on how damaged the item is.
2023-04-06 10:54:50 -04:00
UncomfySilence
85ceae3354
repair recipes for armor pieces
2023-04-06 10:54:50 -04:00
Sam
011b6c3feb
Changed how durability was persisted so that a more general system can be used for future item properties.
2023-04-06 10:54:49 -04:00
Sam
0966753699
Added repair recipes
2023-04-06 10:54:48 -04:00
Sam
c3f5bc13f1
Equipment can now be repaired at sprites in town.
2023-04-06 10:54:48 -04:00
Sam
a555e08d0b
Added durability to item tooltips
2023-04-06 10:54:47 -04:00
Christof Petig
49e734fa0b
Merge branch 'christof/multi_model_vox' into 'master'
...
Support multiple models in one vox file, e.g. for figures
See merge request veloren/veloren!3830
2023-04-06 07:09:20 +00:00
Youssef Fahmy
7c85460f18
Teeny changes to crippling stance abilities
2023-04-05 23:17:57 +00:00
Christof Petig
8d2b9b9a9c
single file orichalcum armor
2023-04-04 23:46:20 +02:00
Christof Petig
4da41b0dd0
move alchemist set to single file (with reduced hat size)
2023-04-04 23:46:20 +02:00
Christof Petig
e26cbffa0c
correct offsets from animation settings
2023-04-04 23:46:20 +02:00
Christof Petig
fb06bb651b
a single llama file (smaller)
2023-04-04 23:46:20 +02:00
Christof Petig
b1dc85dc0f
llama in one vox file
2023-04-04 23:46:20 +02:00
Joshua Barretto
b3cd1c1e56
Merge branch 'inventory-list' into 'master'
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Add a list mode to inventories to make it easier to see item names at merchants.
See merge request veloren/veloren!3755
2023-04-04 16:54:15 +00:00
Marcel
914f93e18a
Merge branch 'tygyh/Update-swedish-translations' into 'master'
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Update swedish translations
See merge request veloren/veloren!3847
2023-04-03 21:40:32 +00:00
Avi Weinstock
8facf7b58d
Add a list mode to inventories to make it easier to see item names at merchants.
2023-04-03 14:43:14 -04:00
Joshua Barretto
ab5561df61
Removed redundant things
2023-04-02 01:09:12 +01:00
Monty Marz
ca18da8061
UI tweaks
2023-04-01 21:54:48 +02:00
Joshua Barretto
9645172135
Slightly smoother FxUpscale
2023-04-01 18:06:20 +01:00
Joshua Barretto
19db823092
Proper next/prev site buttons
2023-04-01 12:34:58 +01:00
tygyh
dedf93c6ad
Fix issue #1758 for Swedish
2023-03-31 21:02:41 +02:00
tygyh
4067990847
Update swedish translations
2023-03-31 17:36:17 +02:00
Joshua Barretto
c28e61383d
Added target to starting site map
2023-03-31 16:25:24 +01:00
Joshua Barretto
acec45b756
Initial implementation of starting site choice
2023-03-31 14:24:14 +01:00
Monty Marz
d1a7884ac8
Merge branch 'more_spot_things' into 'master'
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grave models, spot fixes, sword overlay
See merge request veloren/veloren!3842
2023-03-31 02:57:39 +00:00
Isse
c34e5ad4ed
Small fixes
2023-03-29 23:11:59 +00:00
Monty Marz
e4c5e50fb2
grave models, spot fixes, sword overlay
2023-03-29 13:10:49 +02:00
Samuel Keiffer
a737a1862c
Merge branch 'sam/sword-balance-0' into 'master'
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Sword Tweaks
See merge request veloren/veloren!3838
2023-03-29 01:26:33 +00:00
Sam
c9af470cc7
Final tweaks
2023-03-28 20:55:21 -04:00
Marcel
864666a73b
Merge branch 'tygyh/Update-swedish-translations' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3835
2023-03-28 23:34:22 +00:00
kinoshi
f0fa766410
Update russian translations
2023-03-28 23:26:11 +00:00
Sam
4309767898
Tweak
2023-03-27 21:51:45 -04:00
Sam
cdaf9e5c0e
Ability changes
2023-03-26 21:41:22 -04:00
Sam
ef7b400cca
Number tweaking
2023-03-26 19:50:42 -04:00
Sam
124c8cfb65
Weapon stat tweaks
2023-03-25 13:05:26 -04:00
Sam
f2dfaf0276
Fixed dullahan AI. Some number tweaks.
2023-03-23 21:56:16 -04:00
Sam
ac115055ac
Final icons
2023-03-21 20:18:34 -04:00
Sam
1301fff800
Agility stance ability icons.
2023-03-21 20:18:33 -04:00
Sam
8b0a59c0dd
Heavy stance ability icons.
2023-03-21 20:18:33 -04:00
Monty Marz
3e37586ba5
icons
2023-03-21 20:18:32 -04:00
Sam
4d0b192fbd
Icons for crippling stance abilities.
2023-03-21 20:18:32 -04:00
Sam
e962690fb8
Tweaks to various stats and earth splitter animation.
2023-03-21 20:18:31 -04:00
Monty Marz
3a3dc0d0f9
3 more icons
2023-03-21 20:18:31 -04:00
Sam
25c42e927a
Rebase
2023-03-21 20:18:28 -04:00
Sam
cc84fb3df3
Fix manifest
2023-03-21 20:16:58 -04:00
Sam
8574066176
Made descriptions more informative
2023-03-21 20:16:58 -04:00
Sam
610d47f787
Effect power now affects more than just poise
2023-03-21 20:16:55 -04:00
Sam
1a58b7a8d4
Balance tweaks
2023-03-21 20:13:48 -04:00
Sam
e37e4016d6
Balance tweaks
2023-03-21 20:10:44 -04:00
Monty Marz
cbbbab6bff
moar icons
...
quickdraw icon
2023-03-21 20:10:43 -04:00
Sam
868a42ba39
Addressed UX feedback
2023-03-21 20:10:40 -04:00
Sam
f866bc053c
Added note in ability descriptions about which ones are modified by stances.
2023-03-21 20:08:20 -04:00
Sam
c9db227e43
Various things can cause one to naturally leave a stance. Also mildly buffed cultists.
2023-03-21 20:07:34 -04:00
Sam
34168d9c76
Advanced AI for every stance.
2023-03-21 20:03:21 -04:00
Monty Marz
9ea70d71e5
more icons
2023-03-21 20:03:21 -04:00
Sam
e31668b188
Fixed dynlib features to not have UB when allocating.
2023-03-21 20:03:20 -04:00
Monty Marz
ca9fdfa291
more icons
2023-03-21 20:03:18 -04:00
Sam
7365fcb530
Rolls cancel recover at the cost of additional energy, sitting ends active stances.
2023-03-21 20:03:15 -04:00
Monty Marz
6b5ae2b6fe
Update sword_bg.png
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positioning, wording, more icons
positioning, first icons
2023-03-21 19:59:06 -04:00
Sam
b3edc5f7c6
Fix crash
2023-03-21 19:59:06 -04:00
Sam
39b30b3458
Decontextualized some sword abilities, added UI for sword skill tree.
2023-03-21 19:59:05 -04:00
Sam
f43d25d3fe
Ability icons
2023-03-21 19:59:04 -04:00
Sam
e552cf579e
Added english localization for sword abilities.
2023-03-21 19:59:04 -04:00
Sam
27463758e5
Finisher abilities
2023-03-21 19:59:03 -04:00
Sam
86dfa34ec9
Cleaving stance required abilities
2023-03-21 19:59:00 -04:00
Sam
fed96b2e15
Crippling stance required abilities
2023-03-21 19:58:13 -04:00
Sam
c3026d388a
Defensive stance required abilities
2023-03-21 19:58:11 -04:00
Sam
69665b5418
Agility stance required abilities
2023-03-21 19:56:35 -04:00
Sam
a3d655970e
Heavy stance required abilities
2023-03-21 19:56:32 -04:00
Sam
e73236819a
Cross cut
2023-03-21 19:39:42 -04:00
Sam
d64c155115
Cascade
2023-03-21 19:39:41 -04:00
Sam
f8c246e5fc
Skewer
2023-03-21 19:39:41 -04:00
Sam
cdaff6bec1
Fell strike
2023-03-21 19:39:40 -04:00
Sam
e0a7449a99
Crescent slash
2023-03-21 19:39:40 -04:00
Sam
fce9211d49
Secondaries for all stances
2023-03-21 19:39:39 -04:00
Sam
596fe715b8
Cleaving stance skill abilities.
2023-03-21 19:39:39 -04:00
Sam
070c6d94a5
Crippling stance skill abilities.
2023-03-21 19:39:38 -04:00
Sam
d544010c05
Defensive stance skill abilities.
2023-03-21 19:39:38 -04:00
Sam
c23139d501
Agile stance skill abilities.
2023-03-21 19:39:37 -04:00
Sam
ed0de15a5a
Heavy stance skill abilities.
2023-03-21 19:39:35 -04:00
Sam
57806d7be9
Sword M1 abilities
2023-03-21 19:39:22 -04:00
Sam
61f0b424b9
Old sword mostly torn out, new sword framework in place
2023-03-21 19:39:22 -04:00
Sam
7ec9a7677f
Stances change secondary abilities now. Contextual abilities try to fallback to no context if skill not owned for contextual ability.
2023-03-21 19:38:18 -04:00
Sam
b376228d45
Primary and secondary abilities can now be contextual. BasicStance character state added.
2023-03-21 19:38:15 -04:00
Sam
9875008efa
Added stance component that persists even after sheathing weapon (does not yet work with M1 replacement).
2023-03-21 19:29:34 -04:00
tygyh
cb3c6f72c5
Update swedish translations
2023-03-20 22:34:08 +01:00
flo666
897d1e5fe5
fix_ngoubou_jaw
2023-03-20 22:07:23 +01:00
Imbris
61cb0ad39b
Merge branch 'imbris/small-tweaks' into 'master'
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Various small tweaks / fixes
Closes #1475
See merge request veloren/veloren!3817
2023-03-18 00:52:20 +00:00
Imbris
94dd8c2b70
Address review on 3817
2023-03-17 20:17:46 -04:00
Christof Petig
b555d619fb
prefer imbris syntax proposal, documentation and changelog
2023-03-17 22:35:47 +01:00
Christof Petig
28da420c82
enable spot addition via ron file
2023-03-17 22:35:47 +01:00
Pexxxzz
04398dba49
Add "You" selector for hud-loot-pickup-msg
2023-03-14 21:22:07 -04:00
Isse
29d9c9dcae
move key and lockpick models to voxel folder
2023-03-13 00:54:29 +01:00
Ben Wallis
45c8934b79
Merge branch 'xvar/queue-char-deletes' into 'master'
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Changed character deletion to go via batch update
See merge request veloren/veloren!3562
2023-03-12 23:21:54 +00:00
Ben Wallis
6eedc02286
Changed character deletion to go via batch update
2023-03-12 23:21:53 +00:00
Samuel Keiffer
8febcf6b3d
Merge branch 'sam/buffs' into 'master'
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Auras and buffs no longer need to tick every tick
See merge request veloren/veloren!3814
2023-03-12 22:06:48 +00:00
Isse
fd34e48d15
Merge branch 'floppy_bird_medium_scale' into 'master'
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bird_medium_scale
See merge request veloren/veloren!3820
2023-03-12 18:08:21 +00:00
flo
704af5ef7b
bird_medium_scale
2023-03-12 18:08:21 +00:00
Marcel
607220b3d7
Merge branch 'DuckLuck/translations_updates_pt-BR' into 'master'
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Update translation for pt_BR
See merge request veloren/veloren!3821
2023-03-12 07:52:22 +00:00
Imbris
6b8e22d6cc
Improvements and fixes for interacting/collecting
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* Inert entities like arrows no longer block interactions like picking
up items! Logic looking for the closest entity will skip them.
* When pickaxe is not equipped and wielded we now show "Needs Pickaxe"
as the hint text for mineable blocks.
* Mineable blocks that aren't pointed at now show the mining text hint
instead of the text hint used for regular collectible blocks.
* Fixed recent bug where all interactables were showing the open text hint.
* Split `BlockInteraction` out of the `Interaction` enum in voxygen
since we were using this enum for two different things.
2023-03-11 21:17:27 -05:00
Pexxxzz
1d9eb08a95
Update translation
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Add new translations;
Remove 1 unused translation;
Create quest.ftl and they translations.
2023-03-11 20:08:32 -04:00
Marcel
2ad53aaa36
Merge branch 'vasco/zoom' into 'master'
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Italian translations
See merge request veloren/veloren!3813
2023-03-11 23:57:45 +00:00
Marcel
bac621e6ca
Merge branch 'Rovetown/update-de_DE' into 'master'
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Updated the German translation for the ability.ftl
See merge request veloren/veloren!3819
2023-03-11 23:41:54 +00:00
Marcel
7c8fc7191b
Merge branch 'tygyh/Update-swedish-translations' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3811
2023-03-11 22:41:39 +00:00
Jonathan Berglin
cdcc605464
Update swedish translations
2023-03-11 22:41:38 +00:00
Sam
9efac9957d
Changed buff effects so they did not need to mutably change buffs every tick. Buff system now no longer mutably accesses buffs component.
2023-03-11 16:45:11 -05:00
Sam
89aa934c3c
Initial work
2023-03-11 16:45:10 -05:00
Rovetown
26b88537da
Updated the German translation for the ability.ftl
2023-03-11 22:41:44 +01:00
Monty Marz
277a402781
Initial quest window work, spot fixes
2023-03-10 22:16:26 +00:00