Commit Graph

3029 Commits

Author SHA1 Message Date
Imbris
73244893cc Merge branch 'update-it_IT' into 'master'
Updated the italian translation

See merge request veloren/veloren!3359
2022-05-19 03:51:44 +00:00
Sam
aeca67443b Simplified item key (assets) 2022-05-18 16:28:10 -04:00
Sam
ba0846d6c7 Addressed more feedback 2022-05-16 15:11:46 -04:00
UncomfySilence
ac124b67a0 minor loot table tweaks and removal of yellow weapon components from caves 2022-05-16 15:11:45 -04:00
Sam
cbf5336343 Moved items from 'items.crafting_ing.modular' to 'items.modular.weapon' (assets). 2022-05-16 15:11:45 -04:00
Sam
ad48b634ab Address feedback (assets) 2022-05-16 15:11:44 -04:00
Sam
254b7964e1 Balance tweaks (assets) 2022-05-16 15:11:43 -04:00
Sam
d6ac9c43d7 More feedback addressed (assets). 2022-05-16 15:11:41 -04:00
Sam
13ea6dee93 Addressed second round of balance feedback (assets). 2022-05-16 15:11:40 -04:00
brunt
d46cdf60b5 renamed hilt voxels, adjusted secondary components in item image manifests [ci_skip] 2022-05-16 15:11:39 -04:00
Sam
9b078c3383 Addressed playtest feedback (assets). 2022-05-16 15:11:38 -04:00
brunt
fc28449703 rotate voxels and sceptre positioning [ci_skip] 2022-05-16 15:11:37 -04:00
UncomfySilence
1c626da66b loot tables and adding models 2022-05-16 15:11:36 -04:00
Sam
528b62c59a Rebase commit 2022-05-16 15:11:36 -04:00
Sam
3f2f0a7715 Fixed item drop manifest for secondary components. 2022-05-16 15:11:36 -04:00
Sam
efc0189548 Changed component recipe book to generate some stuff automatically to avoid potential for stuff inside to become unsynced (assets). 2022-05-16 15:11:34 -04:00
Sam
49ff094286 Addressed most review comments (assets). 2022-05-16 15:11:33 -04:00
brunt
5ab9c0f1ad sceptre positioning [ci_skip] 2022-05-16 15:11:32 -04:00
Sam
6ccc0b82f0 Models for sceptres and secondary components 2022-05-16 15:11:32 -04:00
Monty Marz
c3f92622c1 bg icons 2022-05-16 15:11:29 -04:00
Bryant Deters
af1a44264a add melee weapons to item_drop_manifest [ci skip] 2022-05-16 15:11:29 -04:00
Bryant Deters
4edd041056 add staffs to item_drop_manifest [ci skip] 2022-05-16 15:11:29 -04:00
Bryant Deters
1ce474adbb modular bow offset tweaks [ci skip] 2022-05-16 15:11:28 -04:00
Bryant Deters
f767e81133 modular staff offsets [ci skip] 2022-05-16 15:11:28 -04:00
Sam
e8c97f7a00 Staff models 2022-05-16 15:11:27 -04:00
Bryant Deters
f1940128bf modular bow offset adjustments [ci skip] 2022-05-16 15:11:27 -04:00
Bryant Deters
075fee5190 modular component tooltips 2022-05-16 15:11:25 -04:00
Snowram
f6343ff4f9 Modular bows offsets 2022-05-16 15:11:24 -04:00
Sam
558e2aefb7 Bow models 2022-05-16 15:11:23 -04:00
Sam
eec0ba18a9 Fixed eldwood recipes returning frostwood components. 2022-05-16 15:11:22 -04:00
Sam
d436362a8d Consolidated crafting UI for the primnary component of modular weapons. 2022-05-16 15:11:21 -04:00
Snowram
74a3f4a7dc Modular 1h weapons offsets 2022-05-16 15:11:21 -04:00
Sam
3702952f99 Added recipes for each material kind. 2022-05-16 15:11:20 -04:00
Sam
ef5b2e4a1e Added method of differing names for 1h and 2h variants of a modular wepaon.
Added all 1h melee weapon models.
2022-05-16 15:11:19 -04:00
Monty Marz
3d5e29b44d Ui 2022-05-16 15:11:18 -04:00
Sam
1c0154487a Rebase fixes. 2022-05-16 15:11:18 -04:00
Sam
94c19735ca Fixed broken stuff during rebase. 2022-05-16 15:11:16 -04:00
Sam
5c28e3cb25 Items with components can now have their name modified by the components. Also addressed more review. ONLY ASSETS 2022-05-16 15:11:16 -04:00
Sam
524845b661 Addressed more comments on MR. 2022-05-16 15:11:15 -04:00
Sam
d7f5b907ff Gave modular items a pseudo item definition id that can be used when serializing ItemBase or when persisting items to the database. ONLY ASSETS 2022-05-16 15:11:14 -04:00
Sam
eecc1b42c3 Fixed regex mistake in changing name of item assets. 2022-05-16 15:11:13 -04:00
Sam
62632318fe Changed ModularComponent to allow it to be more extensible. Overhauled random modular weapon function so that there is less runtime cost to generate one. ONLY ASSETS 2022-05-16 15:11:12 -04:00
Sam
b048179c0a Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS. 2022-05-16 15:11:11 -04:00
Sam
03ab68eb60 Added models for sword blade, axe head, and hammer head components. 2022-05-16 15:11:09 -04:00
Sam
2aad3f3961 Switched to item list as an input for modular components so that allowed items could be centralized. 2022-05-16 15:11:08 -04:00
Snowram
b01e816c0d Modular axes and hammers offsets 2022-05-16 15:11:08 -04:00
Snowram
e693b3132d Modular swords offsets 2022-05-16 15:11:07 -04:00
Sam
ac306bbec0 Added weapon models for 2h axe, hammer, and sword. 2022-05-16 15:11:07 -04:00
Sam
5acb8cf74e Rebase conflcits handled. 2022-05-16 15:11:05 -04:00
Sam
33feee787b Removed stuff no longer needed after new method of crafting modular weapons. 2022-05-16 15:11:05 -04:00
Sam
b7aa0a7a9f Rebase commit. 2022-05-16 15:11:04 -04:00
Sam
4f466d0523 Modular weapons now work in kits. 2022-05-16 15:11:03 -04:00
Sam
c6b5798cfd Inserted entries in item image and biped weapon manifests to aid in addition of models later. 2022-05-16 15:11:03 -04:00
Sam
ca644f8f0b Added more interesting ingredients to recipes.
Changed bow main component from held (grip) to damage (limbs).
2022-05-16 15:11:02 -04:00
Sam
9302a83e8c Added wood into dungeon loot tables. 2022-05-16 15:11:02 -04:00
Sam
a908eb5791 Made a few more changes to migration, removed additional weapon. 2022-05-16 15:11:01 -04:00
Sam
9776760f47 Updated stats on components and edited migration for 1 handed weapons to point to new target modular weapon. 2022-05-16 15:11:00 -04:00
Sam
21084e48f0 Removed old weapons that were migrated to modular weapons. 2022-05-16 15:11:00 -04:00
Sam
c0ac8891ab Added initial recipes for bow, staff, and sceptre components. 2022-05-16 15:10:58 -04:00
Sam
c10fa35fa4 Added correct names to every bow, staff, and sceptre component. 2022-05-16 15:10:58 -04:00
Sam
38cb465722 Fixed loading of modular weapons from the loadout to work with nested components.
Modular weapons can now be correctly dispalyed when wielded.
2022-05-16 15:10:57 -04:00
Sam
0a38567e8d Modular weapons can now be properly displayed in the inventory. 2022-05-16 15:10:57 -04:00
Sam
105bb24631 Added placeholder components for bows, staffs, and sceptres. 2022-05-16 15:10:56 -04:00
Sam
762b3be3c3 Modular weapons can now be dropped as loot or assigned to enemies. 2022-05-16 15:10:56 -04:00
Sam
c01fe655f1 Added wood 2022-05-16 15:10:55 -04:00
Sam
d380a2dbaf Quality is now propogated through modular items from the quality of the components. 2022-05-16 15:10:55 -04:00
Sam
c6f4b51215 Removed descriptions from modular weapons and components. 2022-05-16 15:10:54 -04:00
Sam
885bb9aaa7 Added programmatic names for modular components. 2022-05-16 15:10:53 -04:00
Sam
405b9b2448 Modular weapons now have programmatically generated names. 2022-05-16 15:10:53 -04:00
Sam
4e89bc7485 Added test functions to assist in fixing unit tests that broke from changed functionality. 2022-05-16 15:10:52 -04:00
Sam
f9256ecd62 Added recipes 2022-05-16 15:10:51 -04:00
Sam
5898ce9d98 Added axe and hammer components. 2022-05-16 15:10:51 -04:00
Sam
6620c1dd1f Added HandsKind to automatically resolve handedness of modular weapons. 2022-05-16 15:10:51 -04:00
Sam
85b7382487 Added handedness requirements to recipes and components. 2022-05-16 15:10:50 -04:00
Sam
68c8160ecb Added modular components for swords. 2022-05-16 15:10:50 -04:00
Sam
77934c9214 Made changes to crafting to allow modular weapons to work as intended. 2022-05-16 15:10:48 -04:00
Joshua Barretto
eec2d67bb7 Merge branch 'zesterer/worldgen' into 'master'
Worldgen Improvements

See merge request veloren/veloren!3378
2022-05-15 19:44:12 +00:00
Joshua Barretto
6ace5adda6 Reduced point light ambiance hack 2022-05-15 16:33:03 +01:00
Joshua Barretto
cc295b483a Better snow cover 2022-05-15 15:34:36 +01:00
Isse
2050bce77d Water caves 2022-05-15 10:16:53 +00:00
holychowders
be0e322219 Remove "(Items)" from stealth stat descriptions. 2022-05-14 09:34:57 -05:00
holychowders
63f829be66 Add icon to stealth stat in Bag UI.
- Thanks to Toaster for making the icon.
2022-05-12 20:28:23 -05:00
holychowders
ff905fab95 Add stealth stat to Bag UI. NOTE: Needs icon. 2022-05-12 20:26:43 -05:00
Joshua Barretto
e02f8aee65 Merge branch 'zesterer/lod-objects' into 'master'
LoD Objects (inc. Trees)

See merge request veloren/veloren!3367
2022-05-11 14:56:12 +00:00
Joshua Barretto
b42ee3fce2 Avoid expense when LoD voxels are disabled 2022-05-11 15:20:19 +01:00
Joshua Barretto
01e1cb34b0 Fixed minor LoD issues 2022-05-11 15:00:44 +01:00
Joshua Barretto
f21a64e898 Better oak model 2022-05-11 14:47:11 +01:00
Joshua Barretto
9ac84c0a3a Improved LoD models 2022-05-11 12:20:42 +01:00
Joshua Barretto
515abc2b89 Fixed bad entity spawns 2022-05-10 23:25:22 +00:00
Joshua Barretto
5e1f16fb7a Better tree colours 2022-05-11 00:15:05 +01:00
Joshua Barretto
907ba3dcbc Added giant trees to LoD 2022-05-10 20:30:48 +01:00
markobekko
387544a0b6 fixed some italian translation errors 2022-05-10 21:10:20 +02:00
Joshua Barretto
d4fd9d2d0e Added LoD houses 2022-05-10 19:19:46 +01:00
Joshua Barretto
7382aab13a Upped default LoD distance 2022-05-10 17:12:12 +01:00
Joshua Barretto
f35c98d1a1 Added LoD distance setting 2022-05-10 12:40:06 +01:00
Joshua Barretto
add9e5f9fe Better snow cover 2022-05-10 12:40:06 +01:00
Joshua Barretto
c199d17deb Better snow cover 2022-05-10 12:40:06 +01:00
Joshua Barretto
63c8ea58b9 Unbork normals 2022-05-10 12:40:06 +01:00
Joshua Barretto
2d7aa1aaa3 Added no terrain pop experimental shader 2022-05-10 12:40:06 +01:00
Joshua Barretto
596ae73117 Added NoLodVoxels option 2022-05-10 12:40:06 +01:00
Joshua Barretto
39e8b5d468 Hacky normals 2022-05-10 12:40:06 +01:00
Joshua Barretto
c3f30b2188 Offset for side/top texture 2022-05-10 12:40:06 +01:00
Joshua Barretto
3693a439ac Better reflections 2022-05-10 12:40:06 +01:00
Joshua Barretto
e4e50cb50e Better pulldown 2022-05-10 12:40:06 +01:00
Joshua Barretto
a9b2018383 Better snow cover 2022-05-10 12:40:06 +01:00
Joshua Barretto
79ce90a2e4 convert LoD assets to Git LFS 2022-05-10 12:39:50 +01:00
Joshua Barretto
2df01385d2 Voxelise trees 2022-05-10 12:38:37 +01:00
Joshua Barretto
1db7cc7fde LoD trees in snow are white 2022-05-10 12:38:36 +01:00
Joshua Barretto
cf346d05c1 Different kinds of tree 2022-05-10 12:38:36 +01:00
Joshua Barretto
7cce892cff Varying normals 2022-05-10 12:38:36 +01:00
Joshua Barretto
ac0e7a7724 Use dedicated fragment shader 2022-05-10 12:38:36 +01:00
Joshua Barretto
b3126ca687 Initial implementation of LoD trees 2022-05-10 12:38:36 +01:00
IsseW
9abbb0e928 naming behind feature and fix addition overflow 2022-05-10 08:03:40 +02:00
markobekko
8011866012 updated the italian translation 2022-05-08 21:34:10 +02:00
Joshua Barretto
30e73735de Added SpawnMode to allow for ice and water column spawning of wildlife 2022-05-08 12:37:29 +01:00
Marcel
5f149af1ee Merge branch 'aerialfiddle/be_BY' into 'master'
Belarusian translation: minor fixes

See merge request veloren/veloren!3350
2022-05-05 07:12:15 +00:00
Anton Katsuba
cca14ff4a3 Minor orthography fixes 2022-05-04 16:54:21 +03:00
Enrique AM
132fda804e Catalan language improvements 2022-05-01 23:14:25 +00:00
Marcel
a45791dda5 Merge branch 'giant-tree-entities' into 'master'
Site2 giant tree entity spawning

See merge request veloren/veloren!3344
2022-04-27 10:53:08 +00:00
Isse
3027597352 Site2 giant tree entity spawning 2022-04-27 10:53:08 +00:00
Clary Chevry
f78245615e FR Translation up to date 2022-04-26 17:29:09 +00:00
Youssef Fahmy
aec866e5ec Balance tweaks 2022-04-23 14:54:01 +00:00
Marcel
ce87cdfd7e Merge branch 'aerialfiddle/be_BY' into 'master'
Added Belarusian translation, 100% complete

See merge request veloren/veloren!3330
2022-04-19 10:16:08 +00:00
Anton Katsuba
c3d4f9972d be_BY minor orthography correction 2022-04-18 22:51:33 +03:00
Anton Katsuba
9a8f405ca8 Added Belarusian translation, 100% complete 2022-04-18 00:04:54 +03:00
aflying pumpkin
c7f7e63495 Added Lionesses 2022-04-16 16:57:59 +00:00
Vlad
f91cdfbf9f ru_RU update 2022-04-14 06:26:32 +00:00
Влад Куцепалов
51e50abb4c Update ru_RU 2022-04-10 21:05:23 +00:00
juliancoffee
1b18629616 Execute asset migration 2022-04-08 19:17:01 +03:00
juliancoffee
11bf16e3d7 Make ItemSpec and Hands untagged 2022-04-07 18:44:16 +03:00
juliancoffee
dd02e8ae6a Add loadout spec examples 2022-04-07 18:44:15 +03:00
juliancoffee
09d395f528 Remove temporary test files from git repo 2022-04-07 18:44:15 +03:00
juliancoffee
3f7bfff8d7 Implement all needed features
+ Multiple/Random inheritance for loadout configs
+ Using ItemSpecNew in Hands
+ Rename Hands::Specific to Hands::InHands to represent non-random
  combination
2022-04-07 18:44:14 +03:00
JakobDev
fbabbbb959 Add German translation to .desktop and metainfo 2022-04-05 08:11:09 +00:00
Tormod G. Hellen
cb88648cca Give NPCs random Big Five personalities. 2022-04-04 20:17:50 +02:00
flo
3d24b1d635 CliffTowns 2022-03-29 12:52:08 +00:00
jh0l
991cfcaa47 feat: 🌐 add i18n for trade amount input placeholder 2022-03-27 20:24:20 +02:00
DaforLynx
e936a27d40 Small sound fixes 2022-03-15 16:23:10 +00:00
Imbris
bcd4a81174 Merge branch 'galaipa/add-basque' into 'master'
Add initial Basque language translation

See merge request veloren/veloren!3220
2022-03-13 18:37:50 +00:00
DaforLynx
7b6f424bb0 Loud rivers 2022-03-13 07:47:23 +00:00
DaforLynx
123fee2707 Fix swim sfx, fix glider sfx, add glide sfx 2022-03-13 05:44:07 +00:00
Isidor Nielsen
a5ab36e6b5 Map marker fixes 2022-03-07 12:16:04 +00:00
DaforLynx
32434ec840 Sorry Rarnage 2022-03-04 10:36:03 -08:00
Sam
89bf529a5e Addressed review comments 2022-03-03 01:12:40 -05:00
Sam
f5e0cb0045 Addressed review comments 2022-03-03 01:11:18 -05:00
Sam
5a60562eee Addressed review comments 2022-03-03 01:11:16 -05:00
Monty Marz
855733bdcb tiny tweak 2022-03-03 01:11:09 -05:00
Sam
0542e46e7d Lighting works now hackily 2022-03-03 01:11:01 -05:00
Monty Marz
82def16969 visuals 2022-03-03 01:11:00 -05:00
Sam
c6dc96b795 Settings button to turn off weapon trails. 2022-03-03 01:10:59 -05:00
Sam
f4abe4f275 More tweaks 2022-03-03 01:10:58 -05:00
Sam
b558331b32 Finishing touches 2022-03-03 01:10:55 -05:00
Sam
5018a9f476 Game now runs, still doesn't work 2022-03-03 01:10:53 -05:00
Sam
0794f980fe Mostly snaked through another rendering pipeline 2022-03-03 01:10:47 -05:00
Christof Petig
f347b9de11 Diversify price calculation for items by using multiple categories per item. 2022-03-03 02:32:34 +00:00
Isidor Nielsen
bd8a7a0506 Better rocks 2022-03-02 16:28:04 +00:00
Imbris
4aa89fd6cc Merge branch 'unvariant/center_item_drops' into 'master'
Center item drops

See merge request veloren/veloren!3232
2022-02-27 02:07:30 +00:00
ninefox
329051c6df removed extra fields from item_drop_manifest.ron
added TODO about applying non-random rotations in load.rs
2022-02-26 10:13:04 -08:00
Imbris
08f67a335f Add experimental shader option that lowers glow strength for lights near the camera 2022-02-26 00:26:42 -05:00
Marcel
2a9f75340a Merge branch 'spanish_translation' into 'master'
apply changes from MR!2904

See merge request veloren/veloren!3224
2022-02-20 16:26:24 +00:00
Marcel
6506a97dcd Merge branch 'zesterer/enable-site2-towns' into 'master'
Enabled site2 towns by default

See merge request veloren/veloren!3206
2022-02-20 14:02:53 +00:00
Marcel
df7cd2da1a Merge branch 'isse/shared-waypoints' into 'master'
Shared and persistent waypoints

See merge request veloren/veloren!3162
2022-02-20 10:10:18 +00:00
Isidor Nielsen
a685a353cb Shared and persistent waypoints 2022-02-20 10:10:18 +00:00
Marcel Märtens
e2648f6733 apply changes from MR!2904 2022-02-20 10:18:24 +01:00
Marcel
d463b67ef4 Merge branch 'zesterer/release-map' into 'master'
Added location system, switched to release map

See merge request veloren/veloren!3213
2022-02-17 16:31:01 +00:00
Monty Marz
9ca1693ef8 New login-screen bg image 2022-02-17 16:08:37 +00:00
Joshua Barretto
b786570470 Added location system, switched to release map 2022-02-17 14:51:59 +00:00
Treeco
90fbadbd03 Fix ember z fighting, remove ember sway 2022-02-15 23:05:20 +00:00
Joshua Barretto
00b003a23c Enabled site2 towns by default 2022-02-15 19:01:43 +00:00
Samuel Keiffer
6c7c0eefae Merge branch 'gnarlings' into 'master'
Gnarlings

See merge request veloren/veloren!3194
2022-02-15 00:22:37 +00:00
Sam
f30e879cf5 Clippy fixes 2022-02-14 17:23:15 -05:00
Monty Marz
900fff7ba9 small UI fixes, new haste buff icon 2022-02-14 19:24:59 +01:00
Imbris
46c35f3376 Merge branch 'unvariant/render_item_drops' into 'master'
Render item drops instead of placeholder textures

See merge request veloren/veloren!3175
2022-02-14 02:09:45 +00:00
unvariant
9d98cd9e58 Render item drops instead of placeholder textures 2022-02-14 02:09:45 +00:00
Ibrahim Beladi
17d8baa3d9 kick start Arabic language (i18n) 2022-02-13 23:44:52 +00:00
Bingen Galartza Iparragirre
d2da5c18be Add initial Basque language translation 2022-02-13 22:00:53 +01:00
Jonathan Berglin
dfb8d37a38 Update swedish translations 2022-02-13 20:39:54 +00:00
UncomfySilence
a0d43cb21d further balance changes 2022-02-13 10:35:19 +01:00
Sam
2e6610314c Balance tweaks 2022-02-13 00:39:46 -05:00
Monty Marz
c7ce2b773c new icons 2022-02-12 22:46:34 +01:00
Crow (Austin Bowers)
78ec15981d Added Dungeon Song 2022-02-12 12:38:10 +00:00
jshipsey
2eee43865f chieftain anims 2022-02-11 02:18:48 -05:00
Sam
4991f7ecea Gnarlign site tweaks and chieftain buff 2022-02-11 01:23:09 -05:00
Sam
bf7e84c6ae Initial particle work 2022-02-10 14:58:37 -05:00
Sam
0031aa6f5f Chieftain AI and attacks 2022-02-10 14:58:35 -05:00
jshipsey
0c788997a4 anims 2022-02-10 14:58:34 -05:00
Sam
fcb0f8d8f0 Wood golem attacks and ai 2022-02-10 14:58:32 -05:00
Sam
e044bf5091 Mandragora attacks and ai 2022-02-10 14:58:32 -05:00
Sam
f1801560fa Deadwood ai 2022-02-10 14:58:31 -05:00
Sam
82c976919e Darts are now darts. 2022-02-10 14:58:29 -05:00
Sam
40bb74c42f Gnarling stalker AI 2022-02-10 14:58:28 -05:00
Sam
e1f164d099 Initial AI for gnarling logger/mugger. 2022-02-10 14:58:27 -05:00
James Melkonian
3a8a0d9c53 Cavern systems under gnarling fortifications 2022-02-10 14:58:24 -05:00
Sam
6c6caa7535 Enemy spawns in gnarling fortification. 2022-02-10 14:58:22 -05:00
Sam
643713d8b1 Huts now have doors. Added totems. 2022-02-10 14:58:18 -05:00
Sam
b28f6276dd Gnarling dungeons now only generate near forests. 2022-02-10 14:58:09 -05:00
Joshua Barretto
6263942041 Merge branch 'slipped/site2' into 'master'
new entities, frostpines

See merge request veloren/veloren!3193
2022-02-10 01:59:20 +00:00
jshipsey
786ae39fb4 new entities 2022-02-09 20:10:59 -05:00
jshipsey
6f8cadc847 wall contact, run anim tweaks 2022-02-09 19:34:22 -05:00
Joshua Barretto
b2d6b06e2e Merge branch 'zesterer/bare-minimum' into 'master'
Added BareMinimum shader effect

See merge request veloren/veloren!3188
2022-02-09 23:29:17 +00:00
Joshua Barretto
e98f9aab63 Slight ambience at night 2022-02-09 22:47:58 +00:00
Joshua Barretto
17d5a9e222 Bare minimum water shaders 2022-02-09 14:41:44 +00:00
Joshua Barretto
0facac68b4 Bad fake lighting in caves 2022-02-09 13:28:07 +00:00
Joshua Barretto
8888190eb4 Added BareMinimum shader effect 2022-02-09 12:56:21 +00:00
phoenix13032005
7a1f0d9fa1 Balance update
+ Make icons for Mino and Mindy dungeons with their faces
+ Adjust loot tables
+ Adjust names with respect to the lore of @Gemu
2022-02-09 12:13:42 +02:00
Samuel Keiffer
c946e945cf Merge branch 'juliancoffee/new_travelers' into 'master'
New travelers

See merge request veloren/veloren!3180
2022-02-08 20:52:45 +00:00
Youssef Fahmy
4213585058 Fiesta Del Pueblo relocation 2022-02-08 07:51:31 +00:00
juliancoffee
c1a9e1a1b6 Add rare lanterns 2022-02-08 01:39:32 +02:00
juliancoffee
995b10c247 Add all Travelers 2022-02-08 01:39:26 +02:00
juliancoffee
bb99f7e3b6 Add Traveler0 2022-02-08 01:35:54 +02:00
Crow
969f744223 added night town song 2022-02-06 18:48:12 -06:00
Zughy
d26906724c New icons in diary general combat section 2022-02-04 20:37:41 +00:00
Dominik Broński
19c764dde6 Merge branch 'christof/econfix' into 'master'
Small economy cleanup

See merge request veloren/veloren!3164
2022-02-03 21:48:01 +00:00
juliancoffee
0682bfbe14 Add weapons to Husk loadout 2022-02-03 18:02:51 +02:00
Imbris
18f6077321 Merge branch 'imbris/srgb-dither' into 'master'
Dither in nonlinear srgb space and dithering related experimental shader options

See merge request veloren/veloren!3160
2022-02-01 21:24:50 +00:00
Christof Petig
a98b9ad049 normalize loot tables before combining them, take current values for a start 2022-01-31 19:45:38 +01:00
Justin Shipsey
612f084831 Merge branch 'slipped/bipeds' into 'master'
Slipped/bipeds

See merge request veloren/veloren!3163
2022-01-31 17:08:01 +00:00
Sam
097d6cf07c Extend green 2022-01-30 18:50:18 -05:00
Sam
0c44a7d1ab More tweaking 2022-01-30 18:37:11 -05:00
Sam
bfa9c1ce3a Fixed lifesteal particles 2022-01-30 18:11:41 -05:00
jshipsey
7cac4b4001 myrmidon fix 2022-01-30 02:02:23 -05:00
jshipsey
7827797106 weapon tweaks 2022-01-30 01:10:13 -05:00
Imbris
89edd18787 Dither in nonlinear srgb space and add a few dithering related things to the experimental shader options 2022-01-28 22:55:59 -05:00
Joshua Barretto
d8c4284a32 Merge branch 'zesterer/worldgen' into 'master'
Improvements to site2

See merge request veloren/veloren!3159
2022-01-28 17:14:07 +00:00
jshipsey
4fbd3027a1 new mobs 2022-01-28 02:50:15 -05:00
juliancoffee
e004fba9da Adress review 2022-01-28 00:02:34 +02:00
juliancoffee
9a2fde557c Fix rebase 2022-01-28 00:02:34 +02:00
juliancoffee
5a370cb6f7 Loadout Update: Use
Delete guard and villager lazy_loadout and use LoadoutKind::Extended
with potions instead
2022-01-28 00:02:34 +02:00
juliancoffee
7585c8dcc1 Migrate EntityConfig for Loadout update 2022-01-28 00:02:34 +02:00
Joshua Barretto
56eff72670 Fixed blue snow 2022-01-27 11:04:05 +00:00
floppy
2fe8cb965d change SeaCrocodile spawn 2022-01-27 11:34:59 +01:00
Joshua Barretto
39863e8727 Remove colour banding 2022-01-27 00:29:03 +00:00
Marcel
0ebff57a59 Merge branch 'Martin/remove-server-from-list' into 'master'
Feature: Delete button in the servers menu

See merge request veloren/veloren!3144
2022-01-26 10:20:15 +00:00
Dominik Broński
ca7b048184 Merge branch 'SeaCrocodile' into 'master'
Sea crocodile

See merge request veloren/veloren!3146
2022-01-26 01:26:38 +00:00
Martin
700f709664 added delete button in the settings window which deletes a server from the list 2022-01-25 19:48:58 +02:00
floppy
ea6f09ec88 change SeaCrocodile spawn 2022-01-25 10:27:25 +01:00
DaforLynx
361fd72bd1 Added biomes to ron 2022-01-24 12:14:38 -08:00
InfRandomness
df6a0002e9 Move alpha values calculation to CPU 2022-01-24 19:24:51 +00:00
floppy
fb316e8f66 SeaCrocodile spawning in tropical Oceans 2022-01-24 19:36:13 +01:00
Imbris
fc3da4bfce Merge branch 'imbris/sobel' into 'master'
Add experimental sobel filter

See merge request veloren/veloren!3113
2022-01-24 02:42:54 +00:00
Joshua Barretto
d18174e0d1 Revert "Merge branch 'infrandomness/remove_alpha' into 'master'"
This reverts merge request !3128
2022-01-24 00:52:03 +00:00
Imbris
6cfadc4f65 Add sobel filter as experimental shader option 2022-01-23 16:32:26 -05:00
Joshua Barretto
abda8058fe Fixed caustics 2022-01-23 16:32:26 -05:00
Joshua Barretto
a3fcd7f568 Unified and fixed attenuation 2022-01-23 16:32:26 -05:00
Joshua Barretto
b94d560a20 Fixed light extinction 2022-01-23 16:32:26 -05:00
Joshua Barretto
212392a062 Added proper refraction to water surface 2022-01-23 16:32:26 -05:00
Joshua Barretto
470353e08c Fix for translucency blocking clouds 2022-01-23 16:32:26 -05:00
Joshua Barretto
0bcc3fb135 Sprite and figure attenuation 2022-01-23 16:32:26 -05:00
Joshua Barretto
90f3f0fea0 Stopped caustics appearing in bad places 2022-01-23 16:32:26 -05:00
Joshua Barretto
38832fadd3 Improved underwater lighting on low shader settings 2022-01-23 16:32:26 -05:00