Imbris
73244893cc
Merge branch 'update-it_IT' into 'master'
...
Updated the italian translation
See merge request veloren/veloren!3359
2022-05-19 03:51:44 +00:00
Sam
aeca67443b
Simplified item key (assets)
2022-05-18 16:28:10 -04:00
Sam
ba0846d6c7
Addressed more feedback
2022-05-16 15:11:46 -04:00
UncomfySilence
ac124b67a0
minor loot table tweaks and removal of yellow weapon components from caves
2022-05-16 15:11:45 -04:00
Sam
cbf5336343
Moved items from 'items.crafting_ing.modular' to 'items.modular.weapon' (assets).
2022-05-16 15:11:45 -04:00
Sam
ad48b634ab
Address feedback (assets)
2022-05-16 15:11:44 -04:00
Sam
254b7964e1
Balance tweaks (assets)
2022-05-16 15:11:43 -04:00
Sam
d6ac9c43d7
More feedback addressed (assets).
2022-05-16 15:11:41 -04:00
Sam
13ea6dee93
Addressed second round of balance feedback (assets).
2022-05-16 15:11:40 -04:00
brunt
d46cdf60b5
renamed hilt voxels, adjusted secondary components in item image manifests [ci_skip]
2022-05-16 15:11:39 -04:00
Sam
9b078c3383
Addressed playtest feedback (assets).
2022-05-16 15:11:38 -04:00
brunt
fc28449703
rotate voxels and sceptre positioning [ci_skip]
2022-05-16 15:11:37 -04:00
UncomfySilence
1c626da66b
loot tables and adding models
2022-05-16 15:11:36 -04:00
Sam
528b62c59a
Rebase commit
2022-05-16 15:11:36 -04:00
Sam
3f2f0a7715
Fixed item drop manifest for secondary components.
2022-05-16 15:11:36 -04:00
Sam
efc0189548
Changed component recipe book to generate some stuff automatically to avoid potential for stuff inside to become unsynced (assets).
2022-05-16 15:11:34 -04:00
Sam
49ff094286
Addressed most review comments (assets).
2022-05-16 15:11:33 -04:00
brunt
5ab9c0f1ad
sceptre positioning [ci_skip]
2022-05-16 15:11:32 -04:00
Sam
6ccc0b82f0
Models for sceptres and secondary components
2022-05-16 15:11:32 -04:00
Monty Marz
c3f92622c1
bg icons
2022-05-16 15:11:29 -04:00
Bryant Deters
af1a44264a
add melee weapons to item_drop_manifest [ci skip]
2022-05-16 15:11:29 -04:00
Bryant Deters
4edd041056
add staffs to item_drop_manifest [ci skip]
2022-05-16 15:11:29 -04:00
Bryant Deters
1ce474adbb
modular bow offset tweaks [ci skip]
2022-05-16 15:11:28 -04:00
Bryant Deters
f767e81133
modular staff offsets [ci skip]
2022-05-16 15:11:28 -04:00
Sam
e8c97f7a00
Staff models
2022-05-16 15:11:27 -04:00
Bryant Deters
f1940128bf
modular bow offset adjustments [ci skip]
2022-05-16 15:11:27 -04:00
Bryant Deters
075fee5190
modular component tooltips
2022-05-16 15:11:25 -04:00
Snowram
f6343ff4f9
Modular bows offsets
2022-05-16 15:11:24 -04:00
Sam
558e2aefb7
Bow models
2022-05-16 15:11:23 -04:00
Sam
eec0ba18a9
Fixed eldwood recipes returning frostwood components.
2022-05-16 15:11:22 -04:00
Sam
d436362a8d
Consolidated crafting UI for the primnary component of modular weapons.
2022-05-16 15:11:21 -04:00
Snowram
74a3f4a7dc
Modular 1h weapons offsets
2022-05-16 15:11:21 -04:00
Sam
3702952f99
Added recipes for each material kind.
2022-05-16 15:11:20 -04:00
Sam
ef5b2e4a1e
Added method of differing names for 1h and 2h variants of a modular wepaon.
...
Added all 1h melee weapon models.
2022-05-16 15:11:19 -04:00
Monty Marz
3d5e29b44d
Ui
2022-05-16 15:11:18 -04:00
Sam
1c0154487a
Rebase fixes.
2022-05-16 15:11:18 -04:00
Sam
94c19735ca
Fixed broken stuff during rebase.
2022-05-16 15:11:16 -04:00
Sam
5c28e3cb25
Items with components can now have their name modified by the components. Also addressed more review. ONLY ASSETS
2022-05-16 15:11:16 -04:00
Sam
524845b661
Addressed more comments on MR.
2022-05-16 15:11:15 -04:00
Sam
d7f5b907ff
Gave modular items a pseudo item definition id that can be used when serializing ItemBase or when persisting items to the database. ONLY ASSETS
2022-05-16 15:11:14 -04:00
Sam
eecc1b42c3
Fixed regex mistake in changing name of item assets.
2022-05-16 15:11:13 -04:00
Sam
62632318fe
Changed ModularComponent to allow it to be more extensible. Overhauled random modular weapon function so that there is less runtime cost to generate one. ONLY ASSETS
2022-05-16 15:11:12 -04:00
Sam
b048179c0a
Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS.
2022-05-16 15:11:11 -04:00
Sam
03ab68eb60
Added models for sword blade, axe head, and hammer head components.
2022-05-16 15:11:09 -04:00
Sam
2aad3f3961
Switched to item list as an input for modular components so that allowed items could be centralized.
2022-05-16 15:11:08 -04:00
Snowram
b01e816c0d
Modular axes and hammers offsets
2022-05-16 15:11:08 -04:00
Snowram
e693b3132d
Modular swords offsets
2022-05-16 15:11:07 -04:00
Sam
ac306bbec0
Added weapon models for 2h axe, hammer, and sword.
2022-05-16 15:11:07 -04:00
Sam
5acb8cf74e
Rebase conflcits handled.
2022-05-16 15:11:05 -04:00
Sam
33feee787b
Removed stuff no longer needed after new method of crafting modular weapons.
2022-05-16 15:11:05 -04:00
Sam
b7aa0a7a9f
Rebase commit.
2022-05-16 15:11:04 -04:00
Sam
4f466d0523
Modular weapons now work in kits.
2022-05-16 15:11:03 -04:00
Sam
c6b5798cfd
Inserted entries in item image and biped weapon manifests to aid in addition of models later.
2022-05-16 15:11:03 -04:00
Sam
ca644f8f0b
Added more interesting ingredients to recipes.
...
Changed bow main component from held (grip) to damage (limbs).
2022-05-16 15:11:02 -04:00
Sam
9302a83e8c
Added wood into dungeon loot tables.
2022-05-16 15:11:02 -04:00
Sam
a908eb5791
Made a few more changes to migration, removed additional weapon.
2022-05-16 15:11:01 -04:00
Sam
9776760f47
Updated stats on components and edited migration for 1 handed weapons to point to new target modular weapon.
2022-05-16 15:11:00 -04:00
Sam
21084e48f0
Removed old weapons that were migrated to modular weapons.
2022-05-16 15:11:00 -04:00
Sam
c0ac8891ab
Added initial recipes for bow, staff, and sceptre components.
2022-05-16 15:10:58 -04:00
Sam
c10fa35fa4
Added correct names to every bow, staff, and sceptre component.
2022-05-16 15:10:58 -04:00
Sam
38cb465722
Fixed loading of modular weapons from the loadout to work with nested components.
...
Modular weapons can now be correctly dispalyed when wielded.
2022-05-16 15:10:57 -04:00
Sam
0a38567e8d
Modular weapons can now be properly displayed in the inventory.
2022-05-16 15:10:57 -04:00
Sam
105bb24631
Added placeholder components for bows, staffs, and sceptres.
2022-05-16 15:10:56 -04:00
Sam
762b3be3c3
Modular weapons can now be dropped as loot or assigned to enemies.
2022-05-16 15:10:56 -04:00
Sam
c01fe655f1
Added wood
2022-05-16 15:10:55 -04:00
Sam
d380a2dbaf
Quality is now propogated through modular items from the quality of the components.
2022-05-16 15:10:55 -04:00
Sam
c6f4b51215
Removed descriptions from modular weapons and components.
2022-05-16 15:10:54 -04:00
Sam
885bb9aaa7
Added programmatic names for modular components.
2022-05-16 15:10:53 -04:00
Sam
405b9b2448
Modular weapons now have programmatically generated names.
2022-05-16 15:10:53 -04:00
Sam
4e89bc7485
Added test functions to assist in fixing unit tests that broke from changed functionality.
2022-05-16 15:10:52 -04:00
Sam
f9256ecd62
Added recipes
2022-05-16 15:10:51 -04:00
Sam
5898ce9d98
Added axe and hammer components.
2022-05-16 15:10:51 -04:00
Sam
6620c1dd1f
Added HandsKind to automatically resolve handedness of modular weapons.
2022-05-16 15:10:51 -04:00
Sam
85b7382487
Added handedness requirements to recipes and components.
2022-05-16 15:10:50 -04:00
Sam
68c8160ecb
Added modular components for swords.
2022-05-16 15:10:50 -04:00
Sam
77934c9214
Made changes to crafting to allow modular weapons to work as intended.
2022-05-16 15:10:48 -04:00
Joshua Barretto
eec2d67bb7
Merge branch 'zesterer/worldgen' into 'master'
...
Worldgen Improvements
See merge request veloren/veloren!3378
2022-05-15 19:44:12 +00:00
Joshua Barretto
6ace5adda6
Reduced point light ambiance hack
2022-05-15 16:33:03 +01:00
Joshua Barretto
cc295b483a
Better snow cover
2022-05-15 15:34:36 +01:00
Isse
2050bce77d
Water caves
2022-05-15 10:16:53 +00:00
holychowders
be0e322219
Remove "(Items)" from stealth stat descriptions.
2022-05-14 09:34:57 -05:00
holychowders
63f829be66
Add icon to stealth stat in Bag UI.
...
- Thanks to Toaster for making the icon.
2022-05-12 20:28:23 -05:00
holychowders
ff905fab95
Add stealth stat to Bag UI. NOTE: Needs icon.
2022-05-12 20:26:43 -05:00
Joshua Barretto
e02f8aee65
Merge branch 'zesterer/lod-objects' into 'master'
...
LoD Objects (inc. Trees)
See merge request veloren/veloren!3367
2022-05-11 14:56:12 +00:00
Joshua Barretto
b42ee3fce2
Avoid expense when LoD voxels are disabled
2022-05-11 15:20:19 +01:00
Joshua Barretto
01e1cb34b0
Fixed minor LoD issues
2022-05-11 15:00:44 +01:00
Joshua Barretto
f21a64e898
Better oak model
2022-05-11 14:47:11 +01:00
Joshua Barretto
9ac84c0a3a
Improved LoD models
2022-05-11 12:20:42 +01:00
Joshua Barretto
515abc2b89
Fixed bad entity spawns
2022-05-10 23:25:22 +00:00
Joshua Barretto
5e1f16fb7a
Better tree colours
2022-05-11 00:15:05 +01:00
Joshua Barretto
907ba3dcbc
Added giant trees to LoD
2022-05-10 20:30:48 +01:00
markobekko
387544a0b6
fixed some italian translation errors
2022-05-10 21:10:20 +02:00
Joshua Barretto
d4fd9d2d0e
Added LoD houses
2022-05-10 19:19:46 +01:00
Joshua Barretto
7382aab13a
Upped default LoD distance
2022-05-10 17:12:12 +01:00
Joshua Barretto
f35c98d1a1
Added LoD distance setting
2022-05-10 12:40:06 +01:00
Joshua Barretto
add9e5f9fe
Better snow cover
2022-05-10 12:40:06 +01:00
Joshua Barretto
c199d17deb
Better snow cover
2022-05-10 12:40:06 +01:00
Joshua Barretto
63c8ea58b9
Unbork normals
2022-05-10 12:40:06 +01:00
Joshua Barretto
2d7aa1aaa3
Added no terrain pop experimental shader
2022-05-10 12:40:06 +01:00
Joshua Barretto
596ae73117
Added NoLodVoxels option
2022-05-10 12:40:06 +01:00
Joshua Barretto
39e8b5d468
Hacky normals
2022-05-10 12:40:06 +01:00
Joshua Barretto
c3f30b2188
Offset for side/top texture
2022-05-10 12:40:06 +01:00
Joshua Barretto
3693a439ac
Better reflections
2022-05-10 12:40:06 +01:00
Joshua Barretto
e4e50cb50e
Better pulldown
2022-05-10 12:40:06 +01:00
Joshua Barretto
a9b2018383
Better snow cover
2022-05-10 12:40:06 +01:00
Joshua Barretto
79ce90a2e4
convert LoD assets to Git LFS
2022-05-10 12:39:50 +01:00
Joshua Barretto
2df01385d2
Voxelise trees
2022-05-10 12:38:37 +01:00
Joshua Barretto
1db7cc7fde
LoD trees in snow are white
2022-05-10 12:38:36 +01:00
Joshua Barretto
cf346d05c1
Different kinds of tree
2022-05-10 12:38:36 +01:00
Joshua Barretto
7cce892cff
Varying normals
2022-05-10 12:38:36 +01:00
Joshua Barretto
ac0e7a7724
Use dedicated fragment shader
2022-05-10 12:38:36 +01:00
Joshua Barretto
b3126ca687
Initial implementation of LoD trees
2022-05-10 12:38:36 +01:00
IsseW
9abbb0e928
naming behind feature and fix addition overflow
2022-05-10 08:03:40 +02:00
markobekko
8011866012
updated the italian translation
2022-05-08 21:34:10 +02:00
Joshua Barretto
30e73735de
Added SpawnMode to allow for ice and water column spawning of wildlife
2022-05-08 12:37:29 +01:00
Marcel
5f149af1ee
Merge branch 'aerialfiddle/be_BY' into 'master'
...
Belarusian translation: minor fixes
See merge request veloren/veloren!3350
2022-05-05 07:12:15 +00:00
Anton Katsuba
cca14ff4a3
Minor orthography fixes
2022-05-04 16:54:21 +03:00
Enrique AM
132fda804e
Catalan language improvements
2022-05-01 23:14:25 +00:00
Marcel
a45791dda5
Merge branch 'giant-tree-entities' into 'master'
...
Site2 giant tree entity spawning
See merge request veloren/veloren!3344
2022-04-27 10:53:08 +00:00
Isse
3027597352
Site2 giant tree entity spawning
2022-04-27 10:53:08 +00:00
Clary Chevry
f78245615e
FR Translation up to date
2022-04-26 17:29:09 +00:00
Youssef Fahmy
aec866e5ec
Balance tweaks
2022-04-23 14:54:01 +00:00
Marcel
ce87cdfd7e
Merge branch 'aerialfiddle/be_BY' into 'master'
...
Added Belarusian translation, 100% complete
See merge request veloren/veloren!3330
2022-04-19 10:16:08 +00:00
Anton Katsuba
c3d4f9972d
be_BY minor orthography correction
2022-04-18 22:51:33 +03:00
Anton Katsuba
9a8f405ca8
Added Belarusian translation, 100% complete
2022-04-18 00:04:54 +03:00
aflying pumpkin
c7f7e63495
Added Lionesses
2022-04-16 16:57:59 +00:00
Vlad
f91cdfbf9f
ru_RU update
2022-04-14 06:26:32 +00:00
Влад Куцепалов
51e50abb4c
Update ru_RU
2022-04-10 21:05:23 +00:00
juliancoffee
1b18629616
Execute asset migration
2022-04-08 19:17:01 +03:00
juliancoffee
11bf16e3d7
Make ItemSpec and Hands untagged
2022-04-07 18:44:16 +03:00
juliancoffee
dd02e8ae6a
Add loadout spec examples
2022-04-07 18:44:15 +03:00
juliancoffee
09d395f528
Remove temporary test files from git repo
2022-04-07 18:44:15 +03:00
juliancoffee
3f7bfff8d7
Implement all needed features
...
+ Multiple/Random inheritance for loadout configs
+ Using ItemSpecNew in Hands
+ Rename Hands::Specific to Hands::InHands to represent non-random
combination
2022-04-07 18:44:14 +03:00
JakobDev
fbabbbb959
Add German translation to .desktop and metainfo
2022-04-05 08:11:09 +00:00
Tormod G. Hellen
cb88648cca
Give NPCs random Big Five personalities.
2022-04-04 20:17:50 +02:00
flo
3d24b1d635
CliffTowns
2022-03-29 12:52:08 +00:00
jh0l
991cfcaa47
feat: 🌐 add i18n for trade amount input placeholder
2022-03-27 20:24:20 +02:00
DaforLynx
e936a27d40
Small sound fixes
2022-03-15 16:23:10 +00:00
Imbris
bcd4a81174
Merge branch 'galaipa/add-basque' into 'master'
...
Add initial Basque language translation
See merge request veloren/veloren!3220
2022-03-13 18:37:50 +00:00
DaforLynx
7b6f424bb0
Loud rivers
2022-03-13 07:47:23 +00:00
DaforLynx
123fee2707
Fix swim sfx, fix glider sfx, add glide sfx
2022-03-13 05:44:07 +00:00
Isidor Nielsen
a5ab36e6b5
Map marker fixes
2022-03-07 12:16:04 +00:00
DaforLynx
32434ec840
Sorry Rarnage
2022-03-04 10:36:03 -08:00
Sam
89bf529a5e
Addressed review comments
2022-03-03 01:12:40 -05:00
Sam
f5e0cb0045
Addressed review comments
2022-03-03 01:11:18 -05:00
Sam
5a60562eee
Addressed review comments
2022-03-03 01:11:16 -05:00
Monty Marz
855733bdcb
tiny tweak
2022-03-03 01:11:09 -05:00
Sam
0542e46e7d
Lighting works now hackily
2022-03-03 01:11:01 -05:00
Monty Marz
82def16969
visuals
2022-03-03 01:11:00 -05:00
Sam
c6dc96b795
Settings button to turn off weapon trails.
2022-03-03 01:10:59 -05:00
Sam
f4abe4f275
More tweaks
2022-03-03 01:10:58 -05:00
Sam
b558331b32
Finishing touches
2022-03-03 01:10:55 -05:00
Sam
5018a9f476
Game now runs, still doesn't work
2022-03-03 01:10:53 -05:00
Sam
0794f980fe
Mostly snaked through another rendering pipeline
2022-03-03 01:10:47 -05:00
Christof Petig
f347b9de11
Diversify price calculation for items by using multiple categories per item.
2022-03-03 02:32:34 +00:00
Isidor Nielsen
bd8a7a0506
Better rocks
2022-03-02 16:28:04 +00:00
Imbris
4aa89fd6cc
Merge branch 'unvariant/center_item_drops' into 'master'
...
Center item drops
See merge request veloren/veloren!3232
2022-02-27 02:07:30 +00:00
ninefox
329051c6df
removed extra fields from item_drop_manifest.ron
...
added TODO about applying non-random rotations in load.rs
2022-02-26 10:13:04 -08:00
Imbris
08f67a335f
Add experimental shader option that lowers glow strength for lights near the camera
2022-02-26 00:26:42 -05:00
Marcel
2a9f75340a
Merge branch 'spanish_translation' into 'master'
...
apply changes from MR!2904
See merge request veloren/veloren!3224
2022-02-20 16:26:24 +00:00
Marcel
6506a97dcd
Merge branch 'zesterer/enable-site2-towns' into 'master'
...
Enabled site2 towns by default
See merge request veloren/veloren!3206
2022-02-20 14:02:53 +00:00
Marcel
df7cd2da1a
Merge branch 'isse/shared-waypoints' into 'master'
...
Shared and persistent waypoints
See merge request veloren/veloren!3162
2022-02-20 10:10:18 +00:00
Isidor Nielsen
a685a353cb
Shared and persistent waypoints
2022-02-20 10:10:18 +00:00
Marcel Märtens
e2648f6733
apply changes from MR!2904
2022-02-20 10:18:24 +01:00
Marcel
d463b67ef4
Merge branch 'zesterer/release-map' into 'master'
...
Added location system, switched to release map
See merge request veloren/veloren!3213
2022-02-17 16:31:01 +00:00
Monty Marz
9ca1693ef8
New login-screen bg image
2022-02-17 16:08:37 +00:00
Joshua Barretto
b786570470
Added location system, switched to release map
2022-02-17 14:51:59 +00:00
Treeco
90fbadbd03
Fix ember z fighting, remove ember sway
2022-02-15 23:05:20 +00:00
Joshua Barretto
00b003a23c
Enabled site2 towns by default
2022-02-15 19:01:43 +00:00
Samuel Keiffer
6c7c0eefae
Merge branch 'gnarlings' into 'master'
...
Gnarlings
See merge request veloren/veloren!3194
2022-02-15 00:22:37 +00:00
Sam
f30e879cf5
Clippy fixes
2022-02-14 17:23:15 -05:00
Monty Marz
900fff7ba9
small UI fixes, new haste buff icon
2022-02-14 19:24:59 +01:00
Imbris
46c35f3376
Merge branch 'unvariant/render_item_drops' into 'master'
...
Render item drops instead of placeholder textures
See merge request veloren/veloren!3175
2022-02-14 02:09:45 +00:00
unvariant
9d98cd9e58
Render item drops instead of placeholder textures
2022-02-14 02:09:45 +00:00
Ibrahim Beladi
17d8baa3d9
kick start Arabic language (i18n)
2022-02-13 23:44:52 +00:00
Bingen Galartza Iparragirre
d2da5c18be
Add initial Basque language translation
2022-02-13 22:00:53 +01:00
Jonathan Berglin
dfb8d37a38
Update swedish translations
2022-02-13 20:39:54 +00:00
UncomfySilence
a0d43cb21d
further balance changes
2022-02-13 10:35:19 +01:00
Sam
2e6610314c
Balance tweaks
2022-02-13 00:39:46 -05:00
Monty Marz
c7ce2b773c
new icons
2022-02-12 22:46:34 +01:00
Crow (Austin Bowers)
78ec15981d
Added Dungeon Song
2022-02-12 12:38:10 +00:00
jshipsey
2eee43865f
chieftain anims
2022-02-11 02:18:48 -05:00
Sam
4991f7ecea
Gnarlign site tweaks and chieftain buff
2022-02-11 01:23:09 -05:00
Sam
bf7e84c6ae
Initial particle work
2022-02-10 14:58:37 -05:00
Sam
0031aa6f5f
Chieftain AI and attacks
2022-02-10 14:58:35 -05:00
jshipsey
0c788997a4
anims
2022-02-10 14:58:34 -05:00
Sam
fcb0f8d8f0
Wood golem attacks and ai
2022-02-10 14:58:32 -05:00
Sam
e044bf5091
Mandragora attacks and ai
2022-02-10 14:58:32 -05:00
Sam
f1801560fa
Deadwood ai
2022-02-10 14:58:31 -05:00
Sam
82c976919e
Darts are now darts.
2022-02-10 14:58:29 -05:00
Sam
40bb74c42f
Gnarling stalker AI
2022-02-10 14:58:28 -05:00
Sam
e1f164d099
Initial AI for gnarling logger/mugger.
2022-02-10 14:58:27 -05:00
James Melkonian
3a8a0d9c53
Cavern systems under gnarling fortifications
2022-02-10 14:58:24 -05:00
Sam
6c6caa7535
Enemy spawns in gnarling fortification.
2022-02-10 14:58:22 -05:00
Sam
643713d8b1
Huts now have doors. Added totems.
2022-02-10 14:58:18 -05:00
Sam
b28f6276dd
Gnarling dungeons now only generate near forests.
2022-02-10 14:58:09 -05:00
Joshua Barretto
6263942041
Merge branch 'slipped/site2' into 'master'
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new entities, frostpines
See merge request veloren/veloren!3193
2022-02-10 01:59:20 +00:00
jshipsey
786ae39fb4
new entities
2022-02-09 20:10:59 -05:00
jshipsey
6f8cadc847
wall contact, run anim tweaks
2022-02-09 19:34:22 -05:00
Joshua Barretto
b2d6b06e2e
Merge branch 'zesterer/bare-minimum' into 'master'
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Added BareMinimum shader effect
See merge request veloren/veloren!3188
2022-02-09 23:29:17 +00:00
Joshua Barretto
e98f9aab63
Slight ambience at night
2022-02-09 22:47:58 +00:00
Joshua Barretto
17d5a9e222
Bare minimum water shaders
2022-02-09 14:41:44 +00:00
Joshua Barretto
0facac68b4
Bad fake lighting in caves
2022-02-09 13:28:07 +00:00
Joshua Barretto
8888190eb4
Added BareMinimum shader effect
2022-02-09 12:56:21 +00:00
phoenix13032005
7a1f0d9fa1
Balance update
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+ Make icons for Mino and Mindy dungeons with their faces
+ Adjust loot tables
+ Adjust names with respect to the lore of @Gemu
2022-02-09 12:13:42 +02:00
Samuel Keiffer
c946e945cf
Merge branch 'juliancoffee/new_travelers' into 'master'
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New travelers
See merge request veloren/veloren!3180
2022-02-08 20:52:45 +00:00
Youssef Fahmy
4213585058
Fiesta Del Pueblo relocation
2022-02-08 07:51:31 +00:00
juliancoffee
c1a9e1a1b6
Add rare lanterns
2022-02-08 01:39:32 +02:00
juliancoffee
995b10c247
Add all Travelers
2022-02-08 01:39:26 +02:00
juliancoffee
bb99f7e3b6
Add Traveler0
2022-02-08 01:35:54 +02:00
Crow
969f744223
added night town song
2022-02-06 18:48:12 -06:00
Zughy
d26906724c
New icons in diary general combat section
2022-02-04 20:37:41 +00:00
Dominik Broński
19c764dde6
Merge branch 'christof/econfix' into 'master'
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Small economy cleanup
See merge request veloren/veloren!3164
2022-02-03 21:48:01 +00:00
juliancoffee
0682bfbe14
Add weapons to Husk loadout
2022-02-03 18:02:51 +02:00
Imbris
18f6077321
Merge branch 'imbris/srgb-dither' into 'master'
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Dither in nonlinear srgb space and dithering related experimental shader options
See merge request veloren/veloren!3160
2022-02-01 21:24:50 +00:00
Christof Petig
a98b9ad049
normalize loot tables before combining them, take current values for a start
2022-01-31 19:45:38 +01:00
Justin Shipsey
612f084831
Merge branch 'slipped/bipeds' into 'master'
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Slipped/bipeds
See merge request veloren/veloren!3163
2022-01-31 17:08:01 +00:00
Sam
097d6cf07c
Extend green
2022-01-30 18:50:18 -05:00
Sam
0c44a7d1ab
More tweaking
2022-01-30 18:37:11 -05:00
Sam
bfa9c1ce3a
Fixed lifesteal particles
2022-01-30 18:11:41 -05:00
jshipsey
7cac4b4001
myrmidon fix
2022-01-30 02:02:23 -05:00
jshipsey
7827797106
weapon tweaks
2022-01-30 01:10:13 -05:00
Imbris
89edd18787
Dither in nonlinear srgb space and add a few dithering related things to the experimental shader options
2022-01-28 22:55:59 -05:00
Joshua Barretto
d8c4284a32
Merge branch 'zesterer/worldgen' into 'master'
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Improvements to site2
See merge request veloren/veloren!3159
2022-01-28 17:14:07 +00:00
jshipsey
4fbd3027a1
new mobs
2022-01-28 02:50:15 -05:00
juliancoffee
e004fba9da
Adress review
2022-01-28 00:02:34 +02:00
juliancoffee
9a2fde557c
Fix rebase
2022-01-28 00:02:34 +02:00
juliancoffee
5a370cb6f7
Loadout Update: Use
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Delete guard and villager lazy_loadout and use LoadoutKind::Extended
with potions instead
2022-01-28 00:02:34 +02:00
juliancoffee
7585c8dcc1
Migrate EntityConfig for Loadout update
2022-01-28 00:02:34 +02:00
Joshua Barretto
56eff72670
Fixed blue snow
2022-01-27 11:04:05 +00:00
floppy
2fe8cb965d
change SeaCrocodile spawn
2022-01-27 11:34:59 +01:00
Joshua Barretto
39863e8727
Remove colour banding
2022-01-27 00:29:03 +00:00
Marcel
0ebff57a59
Merge branch 'Martin/remove-server-from-list' into 'master'
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Feature: Delete button in the servers menu
See merge request veloren/veloren!3144
2022-01-26 10:20:15 +00:00
Dominik Broński
ca7b048184
Merge branch 'SeaCrocodile' into 'master'
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Sea crocodile
See merge request veloren/veloren!3146
2022-01-26 01:26:38 +00:00
Martin
700f709664
added delete button in the settings window which deletes a server from the list
2022-01-25 19:48:58 +02:00
floppy
ea6f09ec88
change SeaCrocodile spawn
2022-01-25 10:27:25 +01:00
DaforLynx
361fd72bd1
Added biomes to ron
2022-01-24 12:14:38 -08:00
InfRandomness
df6a0002e9
Move alpha values calculation to CPU
2022-01-24 19:24:51 +00:00
floppy
fb316e8f66
SeaCrocodile spawning in tropical Oceans
2022-01-24 19:36:13 +01:00
Imbris
fc3da4bfce
Merge branch 'imbris/sobel' into 'master'
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Add experimental sobel filter
See merge request veloren/veloren!3113
2022-01-24 02:42:54 +00:00
Joshua Barretto
d18174e0d1
Revert "Merge branch 'infrandomness/remove_alpha' into 'master'"
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This reverts merge request !3128
2022-01-24 00:52:03 +00:00
Imbris
6cfadc4f65
Add sobel filter as experimental shader option
2022-01-23 16:32:26 -05:00
Joshua Barretto
abda8058fe
Fixed caustics
2022-01-23 16:32:26 -05:00
Joshua Barretto
a3fcd7f568
Unified and fixed attenuation
2022-01-23 16:32:26 -05:00
Joshua Barretto
b94d560a20
Fixed light extinction
2022-01-23 16:32:26 -05:00
Joshua Barretto
212392a062
Added proper refraction to water surface
2022-01-23 16:32:26 -05:00
Joshua Barretto
470353e08c
Fix for translucency blocking clouds
2022-01-23 16:32:26 -05:00
Joshua Barretto
0bcc3fb135
Sprite and figure attenuation
2022-01-23 16:32:26 -05:00
Joshua Barretto
90f3f0fea0
Stopped caustics appearing in bad places
2022-01-23 16:32:26 -05:00
Joshua Barretto
38832fadd3
Improved underwater lighting on low shader settings
2022-01-23 16:32:26 -05:00