Commit Graph

370 Commits

Author SHA1 Message Date
System98
b0bf50c506 Unify and improve some german translations
- unify and improve some german translations
- fix a few typos
2016-11-06 10:10:36 +01:00
System98
7efe752f3c Update german translation
- Add missing german translations
2016-11-05 13:42:55 +01:00
commy2
05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
KoffeinFlummi
72899643bd Merge branch 'master' into japanesestringtables 2016-09-27 20:54:17 +02:00
classicarma
f61c54ad91 translate overheating 2016-09-28 01:17:56 +09:00
commy2
e7bc2e9d62 remove deprecated code for 3.8.0 (#4457)
* remove deprecated scroll wheel event handler

* remove deprecated ace hash functions

* remove deprecated execNextFrame

* remove deprecated insertionSort

* remove deprecated getConfigType

* remove deprecated binocularMagazine

* remove deprecated wait(Until)AndExecute

* remove old ass and deprecated alternative syntax setHitPointDamage

* remove deprecated event handlers (#4459)

* remove deprecated event handlers#

* remove ACE_newEvents

* Remove old ACE PlayerEventHandler wrappers
2016-09-24 22:31:10 +02:00
Grzegorz
a63dcb49d0 PL Translation 3.7.1 (#4395)
* translate advanced fatigue

* translate advanced throwing

* translate cargo

* translate chemlights

* translate cookoff

* translate explosives

* translate fastroping

* translate gforce

* translate googles

* translate grenades

* translate gunbag

* translate maptools

* translate medical

* translate medical_ai

* translate minedetector

* translate nametags

* translate overheating

* translate repair

* translate tagging

* translate ui

* translate zeus
2016-09-18 22:00:13 +02:00
PabstMirror
7314f863f6 Add spare barrel to VA in 1.64 (#4328)
Close #4325
2016-09-04 21:26:15 +02:00
Glowbal
b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00
Grey-Soldierman
dae3d8d682 Definable classname for Spare Barrel (#4121)
* Added definable barrel classname through weapon config

* Improved condition for player carrying spare barrel
2016-08-27 10:21:15 +02:00
Lukas
84a370d0f2 Czech translation (#4241) 2016-08-13 15:44:48 +02:00
[OMCB]kaban
8fc2cbd0ef Russian Translations - Update (#4217) 2016-08-13 11:25:43 +02:00
Ozan Eğitmen
8f80cd59c8 Use GVAR where applicable 2016-07-20 07:15:18 +03:00
commy2
cc76ac482a add priority parameter to doGesture 2016-07-13 11:00:31 +02:00
commy2
8a4514f8e7 use a function to do gestures 2016-07-12 16:16:01 +02:00
jonpas
0220b57609 Remove redundant getMagazineIndex compatibility function 2016-07-07 20:16:03 +02:00
PabstMirror
5ad1f752ca Fix overheating spare barrels
- Remove ACE_SpareBarrel from CfgWeapons as it is now a magazine
- Don't call updateTemperature in displayTemp, as unit may not be local
- Fix targetEvent error
2016-07-03 12:58:40 -05:00
esteldunedain
18f09b9310 Rename events:
- ace_addedHeartRateAdjustment -> ace_heartRateAdjustmentAdded
- ace_cargoAddedByClass -> ace_cargoByClassAdded
- ace_enteredCardiacArrest -> ace_cardiacArrestEntered
- ace_itemAddedToTriageCard -> ace_triageCardItemAdded
- ace_reload_linkedAmmo ->  ace_reload_ammoLinked
- ace_reload_returnedAmmo -> ace_reload_ammoReturned
- ace_treatmentSuccess ->  ace_treatmentSucceded
- ace_common_engineOn -> ace_common_setEngine
- ace_explosives_clientRequestOrientations -> ace_explosives_requestOrientations
- ace_explosives_serverSendOrientations -> ace_explosives_sendOrientations
- ace_interaction_lampTurnOff -> ace_interaction_setLampOff
- ace_interaction_lampTurnOn -> ace_interaction_setLampOn
- ace_overheating_spareBarrelsLoadCoolest -> ace_overheating_loadCoolestSpareBarrel
- ace_overheating_spareBarrelsSendTemperatureHint -> ace_overheating_sendSpareBarrelTemperatureHint
Close #3533
2016-06-24 10:45:13 -03:00
commy2
3fdc0dd521 Merge pull request #3955 from acemod/add_name
add 'name' to components
2016-06-20 19:25:58 +02:00
BaerMitUmlaut
88b58216ee Added beautified component names 2016-06-20 11:44:36 +02:00
commy2
c481ddedaf add 'name' to components 2016-06-19 09:38:39 +02:00
Josuan Albin
d26f133733 Add missing french entries in stringtables and update older ones
Take changes from #3480 and completed empty entries
2016-06-19 01:18:12 +02:00
jonpas
03e923aa68 Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
jonpas
f1ae73967d Normalize leftovers 2016-06-09 14:28:31 +02:00
jonpas
b97ba4990d Normalize 2 more files 2016-06-09 14:25:57 +02:00
Glowbal
8c9b31b1c7 Merge pull request #3815 from acemod/cbaEventSystem
Deprecate ACE events framework
2016-06-09 14:20:26 +02:00
SilentSpike
90ebf9638b Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
Jonathan Pereira
b64b7e431e Translated remaining strings 2016-06-03 23:11:40 -03:00
SilentSpike
9e4fd77745 Update common event names to meet new standard 2016-06-03 22:39:43 +01:00
PabstMirror
77baeda976 Merge branch 'master' into huehuehue 2016-06-03 00:01:13 -05:00
PabstMirror
d7f9c52c2f Merge branch 'master' into cbaEventSystem 2016-06-02 19:29:30 -05:00
jonpas
95573ee711 Stringtable URL (#3855)
* Move url into stringtable to display it properly, Add some missing author and url entries

* Fix main

* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
1354826d56 Put semi-colon to the correct place 2016-06-01 14:11:32 +02:00
jonpas
1331265e65 Move url into a macro 2016-06-01 13:49:10 +02:00
jonpas
6730d016c2 Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility 2016-06-01 13:27:02 +02:00
jonpas
26fbc36cab Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
commy2
fd26e2e44e Merge pull request #3516 from acemod/cbamissiontime
replace timePFH with CBA_missionTime
2016-05-30 21:23:57 +02:00
commy2
7512c4e52e manual merge 2016-05-30 21:14:34 +02:00
jonpas
7a307393a4 Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
jonpas
5d36f84eb1 qGVAR overheating and reloadlaunchers 2016-05-25 20:13:36 +02:00
SilentSpike
207d6612da Remove duplicate ACE_newEvents entries 2016-05-24 15:06:17 +01:00
SilentSpike
c4b75160a4 Run event renaming script 2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
jonpas
e7dbcd7b58 Replace delayed execution functions with new CBA counterparts 2016-05-22 15:29:01 +02:00
commy2
d93132dac8 more replacing 2016-05-18 11:57:40 +02:00
commy2
da70854568 manual merge 2016-05-18 11:48:27 +02:00
Ozan Eğitmen
b8abec0c61 Fix Capitalization of ACE Settings classes. (#3627) 2016-05-07 22:14:56 +02:00
PabstMirror
cf92ba9c46 Overheating - Add Master Enabled Setting (barrelPR) 2016-05-04 14:59:04 -05:00
PabstMirror
bc584b4c95 Merge remote-tracking branch 'refs/remotes/origin/master' into spareBarrelSimulation 2016-05-04 13:00:34 -05:00
PabstMirror
7cc2da2bb1 Fix self swap action 2016-04-29 23:38:01 -05:00
ProfessorCZ
7d0fcde9fa CZ Translate - Update
04/30/2016
2016-04-30 00:57:24 +02:00
James McCartney
153cd28f94 Change event name to weaponJammed 2016-04-11 23:09:45 +01:00
James McCartney
121c45eb84 Raise a local event when a weapon is jammed 2016-04-11 22:29:33 +01:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
Alessandro Foresi
e97c7c0f65 Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
Alessandro Foresi
e5a7578f92 Translation: IT completed (no BOM) 2016-03-27 21:20:15 +02:00
esteldunedain
ae8cbb4834 Add "check temperature" and "swap barrel" actions for AARs 2016-03-05 23:33:30 -03:00
esteldunedain
6cf9787fd1 Fix travis warning 2016-03-05 13:18:41 -03:00
esteldunedain
ebfd76107e The function name was changed in CBA 2016-03-05 13:15:56 -03:00
esteldunedain
62f598b2a6 Use the correct CBA function name, defining it in ACE as long as it doesn't exist already. 2016-03-05 13:11:20 -03:00
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
esteldunedain
d886289716 Display the new weapon temperature right after swapping barrels 2016-03-01 19:27:39 -03:00
esteldunedain
850a499c0e Localize spare barrel's displayName 2016-03-01 19:26:20 -03:00
esteldunedain
e6a2ca7102 Fix typos 2016-03-01 19:25:45 -03:00
esteldunedain
f130d6c253 Increase spare barrel mass to 60 (2.7 Kg) 2016-03-01 18:17:58 -03:00
esteldunedain
b8c8c21a02 Remove spare barrels from starting equipments 2016-03-01 18:17:23 -03:00
esteldunedain
a041555381 Add an animation and progressbar to the "Check spare barrels temperatures" action 2016-03-01 18:16:14 -03:00
esteldunedain
46a96dd5da Move spare barrel event handlers out of postInit 2016-03-01 18:14:36 -03:00
esteldunedain
bc4a338d32 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into spareBarrelSimulation 2016-03-01 17:15:14 -03:00
esteldunedain
bafe714ab5 Remove spare barrels from starting equipment, as they make some grenades not fit in the uniforms. 2016-03-01 10:05:06 -03:00
Jonathan Pereira
309f48ee0b Added remaining PT-BR translarions 2016-03-01 08:56:43 -03:00
BlackWindowS
c61e7b5104 Tweaked & added translations
Translation of almost every STR to French
2016-02-28 14:48:04 +01:00
esteldunedain
b8f955468c First version of "Check spare barrel temperatures" action 2016-02-27 01:46:27 -03:00
esteldunedain
e950552345 Track temperatures of spare barrels 2016-02-27 00:29:30 -03:00
jonpas
10abe5cd57 Merge branch 'master' into German-translations 2016-02-27 01:36:07 +01:00
System98
e587744b3e Fix text errors
- Fix errors in "map_gestures, medical, overheating, slideshow and zeus"
addons
2016-02-26 11:29:55 +01:00
System98
48d312cb8e Add german translations
- add missing german translations
- small fixes to existing texts
- remove unused strings in "medical" addon
2016-02-25 18:10:26 +01:00
gienkov
d4209b2b42 mk6 tagging and overheating translation, finish 2016-02-25 17:16:36 +01:00
Nicolás Badano
69a3c79756 Merge pull request #3418 from acemod/spanishTranslation3.5.0
Remaining Spanish translations
2016-02-25 12:28:30 -03:00
PabstMirror
3b03f84116 Disable debug 2016-02-25 09:12:24 -06:00
esteldunedain
64a62d65fc More spanish translations 2016-02-25 11:46:56 -03:00
Nicolás Badano
91e671085e Merge pull request #3371 from acemod/moreSevereJamming
More severe jamming
2016-02-25 09:56:08 -03:00
bux578
aa8d3a3fd0 Merge pull request #3221 from BaerMitUmlaut/unified-ellipsis
Unified ellipsis
2016-02-23 08:27:28 +01:00
BaerMitUmlaut
74ea79e2cc Unified ellipsis 2016-02-22 23:51:47 +01:00
PabstMirror
37eb353edf Cleanup Merge 2016-02-22 15:03:40 -06:00
PabstMirror
6dc0d7d4f5 Merge branch 'master' into moreSevereJamming 2016-02-22 14:57:40 -06:00
commy2
9712f9c1a4 manual merge 2016-02-22 16:24:10 +01:00
commy2
0f7bfc0f66 Merge pull request #3389 from acemod/precompileongamestart
precompile on game start
2016-02-22 16:00:19 +01:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
bux578
55a6ef1937 Merge pull request #3367 from licht-im-Norden87/patch-43
Update German Stringtable
2016-02-22 08:26:23 +01:00
Nicolás Badano
d7403976aa Merge pull request #3337 from acemod/overheatingSilencers
Substantially increase overheating when using silencers or flash suppresors
2016-02-20 22:06:19 -03:00
esteldunedain
e4e2f0d661 Add a 10% chance for the unjam action to fail (like in ACE2) 2016-02-20 21:09:52 -03:00
esteldunedain
dc7c4ff4fd Increase the jam chance of all weapons at high temperatures 2016-02-20 20:26:30 -03:00
esteldunedain
11f3189306 Add an unjam action to the interact menu when the weapon is jammed 2016-02-20 20:19:56 -03:00
esteldunedain
2dbf979ec6 By default, prevent reloading from automatically clearing a weapon jam (like in ACE2) 2016-02-20 20:05:59 -03:00
licht-im-Norden87
073a476ed1 Update German Stringtable
Since my other PR was merged I have to open another one to add a few things a fix one or two mistakes. It should be done in <30 minutes. (Guess you guys want to realease 3.5.0 as soon as possible.)
2016-02-20 22:57:45 +01:00
commy2
73d5b3c77b relace ace_common_fnc_canUseWeapon with CBA_fnc_canUseWeapon 2016-02-20 22:41:24 +01:00
esteldunedain
d00587f367 Minor fixes 2016-02-20 17:40:19 -03:00
ChairborneIT
0021bc08df Added translation for most Italian stringtable entries 2016-02-20 21:39:05 +01:00
esteldunedain
2d2e95fddc Merge branch 'master' into overheatingSilencers 2016-02-20 17:25:26 -03:00
esteldunedain
e22b1c0d25 Derp 2016-02-18 16:07:39 -03:00
bux
49f565f541 fix merging errors 2016-02-18 20:05:30 +01:00
esteldunedain
2dd835b56b Substantially increase overheating when using silencers or flash suppresors. Optimize overheating calculations for the player through caching. 2016-02-18 15:58:44 -03:00
bux578
93e655588b Merge pull request #3294 from gienkov/pltranslations
pl translation
2016-02-18 19:38:43 +01:00
licht-im-Norden87
9419e7daf3 overheating 2016-02-10 17:35:36 +01:00
gienkov
d5dd718b8d fix endlines 2016-02-09 12:01:13 +01:00
gienkov
fafd25dee7 pl translation 2016-02-09 11:50:35 +01:00
esteldunedain
5aa763f0c6 Apply the ufeh to ACE_Overheating 2016-02-06 17:59:54 -03:00
SzwedzikPL
270b557084 fix overheating stringtable 2016-02-05 04:55:05 +01:00
PabstMirror
397a12056a Merge branch 'master' into deterministicOverheatingX 2016-02-02 17:11:00 -06:00
PabstMirror
46d6e92bca Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
esteldunedain
758611d230 Restrict temp update to current weapon, and only primary or handgun 2016-01-23 11:48:23 -03:00
esteldunedain
91b7c7de61 Change the varname of the weapon data cache to be consistent with other modules 2016-01-20 22:22:53 -03:00
esteldunedain
41f8628917 Change cache location type to ACE_HashLocation 2016-01-20 22:20:16 -03:00
esteldunedain
9d13cc6f60 Move the weapon caching code to a different function. Add compatibility for legacy overheating properties. Add some comments. 2016-01-20 15:19:46 -03:00
esteldunedain
851615a234 Inherit custom gesture classes. 2016-01-20 13:44:51 -03:00
esteldunedain
7860f375c2 Better func description 2016-01-20 13:07:51 -03:00
esteldunedain
89106f6953 Replace addPerFrameHandler for waitAndExecute 2016-01-20 13:05:47 -03:00
esteldunedain
80b9a8961a Improve reload animations 2016-01-20 12:48:39 -03:00
esteldunedain
bce572e1df Derp 2016-01-20 12:15:25 -03:00
esteldunedain
19ccf52425 MRBS to mrbs 2016-01-20 12:05:35 -03:00
esteldunedain
6b4b8b707c Prefix new configs for consistency 2016-01-20 11:42:05 -03:00
esteldunedain
2f7cac68a5 Small fixes 2016-01-20 10:59:58 -03:00
esteldunedain
c78f2f8479 Gotcha travis 2016-01-19 17:29:58 -03:00
esteldunedain
5b90fd8b81 Set default particle effect on for the local player, as per current and historic behaviour. 2016-01-19 17:25:14 -03:00
esteldunedain
9bcabd081b Reorder the fireEH function to allow particle effects for nearby remote players. Add a setting for that (default off). 2016-01-19 17:24:01 -03:00
esteldunedain
8b7ed38990 Add a PFH to cool down all player weapons at (infrequent) regular intervals 2016-01-19 17:04:51 -03:00
esteldunedain
0313e7b322 Divide the weapon state variable into two: a temp variable, and a time variable. Only broadcast the temp part and only approximately 2016-01-19 17:03:47 -03:00
PabstMirror
9d14ff8b03 Merge branch 'master' into deterministicOverheatingX 2016-01-06 23:25:24 -06:00
bux
0e8eb5fac4 Remove obsolete hotkey entries 2015-12-30 11:23:52 +01:00
PabstMirror
462e37e6d1 Update Heating / Cooling physics numbers
Attempting to update numbers based on real physics.
Effects will increase heat generated per shot and decrease cooling
- ~1.333x increased heating
- ~1.45x less cooling
2015-12-28 21:01:56 -06:00
PabstMirror
415402b5ad Cleanup and debug
Fix missing weapon configs

Fix Dispersion (Radians / Degrees)

Fix comment
2015-12-28 16:08:32 -06:00
PabstMirror
42b350a40c Cache Weapon Configs 2015-12-28 16:04:56 -06:00
PabstMirror
e587a6e6e3 Modernize code 2015-12-28 16:04:56 -06:00
esteldunedain
c1e8b3dba9 Fix temperature bar color 2015-12-28 16:04:55 -06:00
esteldunedain
f132955d9f Reenable refraction fx but make it optional for the moment. 2015-12-28 16:04:55 -06:00
esteldunedain
d001131314 Tweak and optimize the smoke effect to increase smoke and reduce performance impact 2015-12-28 16:04:54 -06:00
esteldunedain
3c74c4bada Fix temperature indicator to max out red at half the bar 2015-12-28 16:04:54 -06:00
ulteq
4122d68684 Adjusted temperature display (red above 600°C) 2015-12-28 16:04:54 -06:00
ulteq
a1ee99cc8a Remove debug code 2015-12-28 16:04:53 -06:00
ulteq
7858b65fde Fixed misspelled function name 2015-12-28 16:04:53 -06:00
ulteq
0a27c309cb Added missing variable definitions 2015-12-28 16:04:52 -06:00
commy2
f83206353d jamming 2015-12-28 16:04:52 -06:00
Nicolás Badano
4264789631 Refactored code so the weapon temperature is correctly updated when checking it 2015-12-28 16:04:52 -06:00
Nicolás Badano
ac67e45098 overheating: sync weapon temperature across the net, deterministic pseudo-random bullet dispersion 2015-12-28 16:04:51 -06:00
commy2
a9ebcf8543 fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
commy2
ca9b909e75 fix CBA_fnc capitalization 2015-11-30 16:45:20 +01:00
VKing
069169cc72 Changed ACE_time back to time in comments where appropriate 2015-10-21 22:52:21 +02:00
PabstMirror
079d88ded7 Merge pull request #2509 from acemod/miscFixNilFunctions
Fix some nil functions
2015-09-21 20:36:09 -05:00
PabstMirror
79d4eb62be Allow fixing jam when in FFV slot 2015-09-20 16:55:33 -05:00