Commit Graph

1720 Commits

Author SHA1 Message Date
He-Man
096f03e7b9 AutoRun
- Default Key is "W"
- You can change the key in EPOCH ESC Menu
- If choosen key is same as "moveforward" (default), you have to 2x tap
it, else you only have to 1x tap it
- If your legs are broken, you get a hint "can not autorun - legs are
broken"
- If the terrain is too steep, you only walk in AutoRun
- Inside Water, you can not Autorun
2018-01-18 21:40:18 +01:00
He-Man
d3e9b880a0 Not Serverside... 2018-01-15 18:55:44 +01:00
He-Man
f34ff90390 Use addMagazineOverflow + BE-Filter 2018-01-15 18:48:36 +01:00
He-Man
9ebeb82805 SimulationHandlerOld + Comment
Server fsm no longer handles simulation for Vehicles, so this config is
useless and can be removed
2018-01-14 20:35:13 +01:00
He-Man
291c222d9d setVectorDirAndUp first to prevent collide 2018-01-14 14:01:28 +01:00
He-Man
2ccb006697 Handle not full mags in Trader 2018-01-13 15:12:54 +01:00
He-Man
795cafe1ba Reworked SnapPoints (especially half / quarter)
Works very well on our Server for some weeks now...
2018-01-12 21:43:52 +01:00
He-Man
292d1d8243 Examples for Vehicleupgrade 2018-01-12 21:25:28 +01:00
He-Man
b2a2e25a2c Make Lighter Refillable 2018-01-10 21:16:29 +01:00
He-Man
a2172aaef5 Smaller fixes and tweaks
- Fixed usedItemRepack removes all same items with same rounds
- removed action "gear" by opening Cargo Container
- removed StorageInit (EH Killed), if Storage is indestructible
- Spawn Vehicles near 0 and port them after all is loaded to final
position (prevent collide)
- increased Altis World size to 25000 (better Vehicle / Trader Spawn)
2018-01-10 20:10:00 +01:00
He-Man
3eac0b0035 Skip ForceUpdate, if ForcedUpdateNow + fishingtime 2018-01-09 23:27:38 +01:00
He-Man
134627d08b Changed SnapPoints color for better visibility
White is mostly very hard to see.
2018-01-09 20:03:20 +01:00
He-Man
ad36d16335 Missing SERVER_VARS on revive
https://github.com/EpochModTeam/Epoch/issues/963
2018-01-09 17:28:12 +01:00
He-Man
097102c1aa Vehicle Locktime now use string 2018-01-08 19:26:11 +01:00
He-Man
773d863c58 Trader Config + Reserved Vehicle Slots 2018-01-07 02:41:38 +01:00
He-Man
ec3953435a Fix nitelight not working inside Vehicles 2018-01-06 15:11:57 +01:00
He-Man
c615d93ba6 Tweaked SwapBuilding
- Removed disable Simulation here, because desimulated objects need a
long time to broadcast the correct position. So we only desimulate them
on next restart
- Removed reveal, because it has no effect in my tests.
- Moved the position set code more to the top of this script, as it has
a positive effect on position set performance
2018-01-02 14:39:31 +01:00
DESKTOP-UH65DCE\MusTanG
f61dfa7117 remove duplicate entries, indent fix, comment clarity 2017-12-22 09:40:15 -06:00
Grahame
e976db66a8
Fix check on whether DynamicDebris.sqf has run
The initial isNil() check in DynamicDebris.sqf actually prevents this script from running. This inverts to !isNil() to allow it to run at least once
2017-12-19 12:42:27 -05:00
He-Man
f59defbb5a CloseDisplay 999 on Playerdeath 2017-12-19 17:22:29 +01:00
He-Man
a12562bc64 Removed Construct Trader mission in default default 2017-12-12 18:13:16 +01:00
Helion4
d224598e4c removed place holder for classname
male & female rad suit class names added in place holder spcae
2017-12-11 15:45:14 +00:00
He-Man
994e6f91e1 Fixes for ForceUpdate 2017-12-10 18:25:16 +01:00
vbawol
10a18b6054 testing forcing open inventory instead of message 2017-12-10 08:25:31 -06:00
vbawol
0814faedb6 add default props for 'center' marker 2017-12-07 10:47:49 -06:00
SirDice
33a9a8f682
Missing brace
There's a opening brace missing, causing this error:
```
21:15:44 Error in expression <"true");
_ep setDamage (_dmg min 0.75);
} forEach(getArray(_configWorld >> "prop>
21:15:44   Error position: <} forEach(getArray(_configWorld >> "prop>
21:15:44   Error Missing {
21:15:44 File epoch_server\compile\epoch_server\EPOCH_server_createTeleport.sqf, line 110
21:15:44 Error in expression <"true");
_ep setDamage (_dmg min 0.75);
} forEach(getArray(_configWorld >> "prop>
21:15:44   Error position: <} forEach(getArray(_configWorld >> "prop>
21:15:44   Error Missing {
21:15:44 File epoch_server\compile\epoch_server\EPOCH_server_createTeleport.sqf, line 110
```
2017-12-06 21:19:36 +01:00
DESKTOP-UH65DCE\MusTanG
f34c1c8e24 default select weapon on keys 1,2,3
Keys 1,2 and 3 now will process for a holstered weapon if the FAV BAR
item in slots assigned to those keys are not present in
inventory/weapons.
Interaction Items not in inventory will throw "Item Not Found" message
2017-12-06 10:22:34 -06:00
vbawol
d38953cc93 add initial support for #957 2017-12-06 10:20:52 -06:00
DESKTOP-UH65DCE\MusTanG
bdfee35a18 CfgActions overriding - fire on/off req - a3 hooking ++
[FIXED] BurnBarrel and FirePlace02 UserActions requiring lighter_epoch
did not need lighter when performed.
[NEW] CfgActions event handler for "Action" ("PrevAction" and
"NextAction" - not implemented yet)
-Allows ability to override any of the CfgActions/UserActions in Arma 3
and other mods.
[ADDED] usedItemRepack function to remove 1 use from the lighter.
[ADDED] Require fire extinguisher to "Put Out Fire" on the Burn Barrel
[CHANGED] ItemFireExtinguisher now has count = 5 for 5 uses to put out a
small fire
[ADDED] ItemFireExtinguisher to CfgItemSort and CfgPricing
[ADDED] Arma Sling Loading requires ItemRope to sling and returns rope
upon release..
[ADDED] Checks for R3F can_lift and Advanced Slingload InitVar.
[ADDED] If above mod/script is present disable Arma SlingLoad
Hook/Unhook action and key press.
[CHANGED] While working with keyDown EH, debug logs show the DIKCodes
are being pushed as whole numbers and not the 0x01 as the escape keyDown
handler was setup to use and why my tests were failing using the 0x30
for the letter B(Hook/Unhook).
[UPGRADED] Changed over the 0x01 and 0x30 to the actionKeys name in
order to properly handle those with client using custom keys.
[TEASED] Have a commented line in the Light Fire case showing future
plans for a fire system(BURN BABY BURN!).

[NEW] EPOCH_usedItemRepack

Description:
Allows adjusting of "ammo" counts in a magazine.
Can be used locally and on the server for a remote unit.
```
[_player,_magazine,_change] call EPOCH_usedItemRepack;
2017-12-05 18:20:08 -06:00
He-Man
755bef4284 Hints for Multigun Useage 2017-12-02 21:22:43 +01:00
He-Man
cbb0184a0e Changed propDynSimDistance 500->50 2017-11-30 23:02:50 +01:00
He-Man
8ab05047e9 Simulation tweaks
- Added an option to completely disable Simulation for specific Base
Parts.
- Added Base Parts without animations to this array.
- Removed Base Objects Init (mpAddEventhandler "mpKilled") from
indestructible Base Objects, as it is not needed.
- Moved Dynamicsimulation server side (not needed client side)
- Resorted epochonfig.hpp
All changes are running on our Server without any problems and with a
good performance boost, as the dynamicsimulationhandler has not to
handle a few thousand objects anymore
2017-11-30 22:59:29 +01:00
DESKTOP-UH65DCE\MusTanG
f582311331 add optional entries in props array
add dyn sim, allow dmg and set dmg
2017-11-27 18:05:31 -06:00
He-Man
165ea3ccd5 Adv. Veh. Repair effected Veh. Upgrade 2017-11-27 21:55:56 +01:00
He-Man
8a452e6394 Prevent Basebuilding Storages from Auto-Cleanup 2017-11-24 19:30:44 +01:00
SirDice
1085060421
Missed variable rename
_showBoatMarkers was replaced with _showMarkers with commit bd3e331 but one was forgotten.
2017-11-20 21:31:53 +01:00
He-Man
8c955fe434 Usage of Epoch_message_stack 2017-11-20 00:00:17 +01:00
He-Man
a6f43e934b Make Nuisance by shooting configureable
Also reduced it, because it is very high on default
2017-11-15 21:53:14 +01:00
DESKTOP-UH65DCE\MusTanG
5b0931cfcc add missing and sort private arrays 2017-11-13 14:54:50 -06:00
He-Man
bd3e331f5b Tarp Loot Positions 2017-11-13 15:40:10 +01:00
DESKTOP-UH65DCE\MusTanG
8fb45fc35c events overhaul
Streamline all events to Events Monitor within Server Monitor fsm.
Cycles and removes events as they decay or are looted.
2017-11-12 17:39:03 -06:00
Raymix
de1e15374b Reduces rads over time at a cost of immunity. 2017-11-12 15:10:40 +00:00
He-Man
8ff511d3ee Reworked GetOutMan EH
- Allows to park closer to walls
- Better prevent against Wall Glitching
- Now works for all Buildings (not only Epoch Walls)
2017-11-08 19:27:01 +01:00
He-Man
362ec1217b Reworked Lock Storage + Lock / Unlock hints 2017-11-08 19:24:36 +01:00
vbawol
3eaf9927e6 bump to 3
DB - Today at 8:00 AM
For some reason, that effects moving vehicles (mostly helis) with crew,
so if you have vehicle set to 1600, with the default multiplier of 2, if
it isn't within 3200m of another player it can sometimes freeze
2017-11-08 09:19:54 -06:00
vbawol
82041a33b2 add missing isMovingCoefValue CfgDynamicSimulation var 2017-11-06 19:46:03 -06:00
vbawol
6f42a5f47f bump experimental version to 1.1 2017-11-05 12:50:33 -06:00
He-Man
056f3a0cb0 Make temp Vehicles Lockable + Lock hints 2017-11-05 02:47:15 +01:00
DESKTOP-UH65DCE\MusTanG
cdf9779b04 adjust order of marker sets 2017-11-04 20:38:27 -05:00
He-Man
224032abb7 Fix for CameraView Check 2017-11-05 01:26:19 +01:00
He-Man
0e2af36da9 rpt error for communitystats
Thx to a Friend ;)
2017-11-02 22:25:18 +01:00
vbawol
87ce045881 add missing itemPipe to loot tables
ItemPipe
2017-11-02 10:39:17 -05:00
He-Man
f26fa71454 Added FuelTank to Loot / Crafting / Pricing
Thanks @DB for reporting!
2017-11-01 17:08:45 +01:00
DESKTOP-UH65DCE\MusTanG
3984cb89b3 complete todo with aiTables config entry 2017-10-31 21:52:47 -05:00
He-Man
1171d66590 Added missing Prices / Itemsorts + Objectinteracts 2017-10-29 15:32:48 +01:00
vbawol
197df4863e
Merge pull request #952 from 82ndab-Bravo17/favbar
Fav bar and accessories
2017-10-28 17:25:49 -05:00
82ndab-Bravo17
d2ebcbe0ae Fav bar and accessories 2017-10-28 17:57:55 -04:00
Grahame
9f45414d2d
Update Epoch_setRadiation.sqf
Small fix for radiation post process effects when under 10% irradiated
2017-10-28 15:07:24 -04:00
Grahame
2fb026df0f
Update Event2.sqf
Added the variable _radiationEffectsThreshold as the condition for calling post-process screen effects for radiation
2017-10-28 15:06:20 -04:00
Grahame
6d9c145bca
Update init.sqf
Added the reading of radiationEffectsThreshold variable from CfgEpochClient.hpp
2017-10-28 15:04:58 -04:00
Grahame
e955e073f1
Update CfgEpochClient.hpp
Added new variable radiationEffectsThreshold, default 10%
2017-10-28 15:02:55 -04:00
DESKTOP-UH65DCE\MusTanG
946c39efa9 use safe pos for loot container
move _tooClose inside for statement, remove min, add BIS_fnc_findSafePos
call for loot spots
2017-10-28 11:44:44 -05:00
DESKTOP-UH65DCE\MusTanG
e8ff66dc26 shipwrecks distance to others check and config 2017-10-28 09:01:38 -05:00
He-Man
dfbbe9c273 Added missing Price / Itemsort 2017-10-28 14:58:22 +02:00
He-Man
6d748531d4 Hint for Building to move / remove / upgrade 2017-10-27 17:29:32 +02:00
vbawol
8b4d6d457e seperate timer for forced restart 2017-10-27 10:06:13 -05:00
vbawol
0456e416f4 add note about possible crash point
This will be the last line from Epoch before the server crashes due to
Redis not running or connection issues.
2017-10-27 09:17:34 -05:00
vbawol
d3b621b827 give attributes random data to use 2 decimal places 2017-10-27 09:17:34 -05:00
vbawol
2f59263638 fix inherits for metal and cinder floor 2017-10-27 09:17:34 -05:00
He-Man
592290f69e Added missing prices / Itemsorts 2017-10-27 15:55:43 +02:00
vbawol
2acaff9650 add pistol flash light attachment 2017-10-26 14:57:21 -05:00
vbawol
47b733d1e3 loot table additions 2017-10-26 14:00:35 -05:00
vbawol
eae477ef22 loot pos fixes and additions 2017-10-26 12:26:30 -05:00
DESKTOP-UH65DCE\MusTanG
f41c4c19cf change lost snap point names
these are for clarity. They were lost during yesterdays hiccups with my
repo
2017-10-26 10:55:35 -05:00
DirtySanchez
8c33d3e7ea 8 percent not 80... 2017-10-26 08:34:42 -05:00
vbawol
f579588c00 trigger trap to destroy base object
should fix issue reported in #945
2017-10-25 20:53:11 -05:00
vbawol
5c3d7a1a74 remove low value loot from Shipwreck loot 2017-10-25 20:25:52 -05:00
vbawol
5c3d589443 exit loop if _shipwrecks array is empty
ref https://github.com/EpochModTeam/Epoch/issues/947
2017-10-25 19:43:13 -05:00
DESKTOP-UH65DCE\MusTanG
e3373e9a97 remove extra ,0 in array EQ1 2017-10-25 17:06:01 -05:00
DESKTOP-UH65DCE\MusTanG
9a69b5d618 Update EQ1,EQ2 snapping points 2017-10-25 16:58:39 -05:00
Raymix
2b0119f574 Consume uses message_stack, trader chat colored in orange now 2017-10-25 22:27:17 +01:00
DESKTOP-UH65DCE\MusTanG
529078dbc2 fix missing data from merge 2017-10-25 16:14:58 -05:00
Raymix
e77fcec023 add message_stack to consume items script 2017-10-25 21:57:29 +01:00
vbawol
ca60602095 remove comment 2017-10-25 15:42:25 -05:00
vbawol
14026115e6 Merge remote-tracking branch 'origin/experimental' into experimental
# Conflicts:
#	Sources/epoch_config/Configs/CfgBaseBuilding.hpp
2017-10-25 15:41:19 -05:00
vbawol
8f9227e5be config merge cleanup 2017-10-25 15:33:39 -05:00
DESKTOP-UH65DCE\MusTanG
93bdf4500a remove github lines 2017-10-25 15:28:25 -05:00
Raymix
78352726bd New message system - multi line support, fix for feedback #945. 2017-10-25 21:04:18 +01:00
DESKTOP-UH65DCE\MusTanG
520819ddea remove backup 2017-10-25 14:53:38 -05:00
DESKTOP-UH65DCE\MusTanG
d45603eecc add quarter floor snapping points
clean up config with inherits for snapping points
2017-10-25 14:53:08 -05:00
He-Man
765bf01eb9 Snap Fix 2017-10-25 21:38:49 +02:00
He-Man
2e14b752d7 Metal + Cinder Upgrades / Crafting 2017-10-25 21:12:55 +02:00
Raymix
ba7285ee78 Remove quotes from messages 2017-10-25 17:55:27 +01:00
DESKTOP-UH65DCE\MusTanG
1c3ef76e1d metal - cinder full floors snapPointsPara update 2017-10-24 16:15:44 -05:00
DESKTOP-UH65DCE\MusTanG
d3b0a6f871 update metal and cinder snapping points 2017-10-24 15:48:30 -05:00
DESKTOP-UH65DCE\MusTanG
169a655551 metal / cinder full - half - quarter mission configs 3 2017-10-24 15:05:53 -05:00
DESKTOP-UH65DCE\MusTanG
cc1c4f8896 metal / cinder full - half - quarter mission configs 2 2017-10-24 15:05:31 -05:00
DESKTOP-UH65DCE\MusTanG
021fc1dfdc metal / cinder full - half - quarter mission configs
Add pricing and change full cinder price
Add itemsort and add missing Wood half and quarter
2017-10-24 15:04:21 -05:00
DESKTOP-UH65DCE\MusTanG
0f31efd467 hmmm 2017-10-24 14:57:50 -05:00
DESKTOP-UH65DCE\MusTanG
fb5345f8c5 shipwreck update and max config 2017-10-24 14:47:56 -05:00
vbawol
6821e1895d isNil check needed for nearestTerrainObjects? 2017-10-24 14:15:50 -05:00
vbawol
68e33cf4f0 use only SHIPWRECK type 2017-10-24 13:36:12 -05:00
Raymix
8986729467 Fixes low energy issue #945 + new low battery sounds (below 5) 2017-10-24 19:29:56 +01:00
vbawol
c198fd69e0 remove second rng 2017-10-24 12:02:07 -05:00
vbawol
e6852a4f5e limit Shipwreck spawns to 12 2017-10-24 12:00:20 -05:00
vbawol
06464c3266 separate restart and events
make events timer 1 second
2017-10-24 11:49:00 -05:00
vbawol
b21e394b7d EPOCH_dynamicEvents 2017-10-24 11:25:38 -05:00
Raymix
17fae05e4e some weird git bug, won't let me discard these. No changes 2017-10-24 17:23:13 +01:00
vbawol
67b8d6711f add call and spawn support
also added append usage to inject events into the scheduler
2017-10-24 11:18:54 -05:00
DESKTOP-UH65DCE\MusTanG
7eb50281cf another duplicate 2017-10-24 10:15:45 -05:00
vbawol
b668130984 removed containerPos array from CfgEpoch
added shipwreckLootEnabled = 1 by default, set to 0 to disable for maps
with no water.
2017-10-24 10:14:10 -05:00
DESKTOP-UH65DCE\MusTanG
acd7a749ea remove duplicate entries 2017-10-24 10:11:08 -05:00
vbawol
f076f5bff5 use nearestTerrainObjects for Shipwreck loot 2017-10-24 09:58:39 -05:00
DESKTOP-UH65DCE\MusTanG
24d059f0c9 malden underwater shipwrecks 2017-10-24 09:22:39 -05:00
DESKTOP-UH65DCE\MusTanG
04e922d544 correct inherit and malden wreck 2017-10-24 09:11:13 -05:00
DESKTOP-UH65DCE\MusTanG
70df6a8038 add malden blue barrel 2017-10-24 09:03:46 -05:00
vbawol
029fa396be also add models for baked in map items 2017-10-24 08:58:52 -05:00
DESKTOP-UH65DCE\MusTanG
28042eb84a add large and small pipes to salvage 2017-10-24 08:53:09 -05:00
DESKTOP-UH65DCE\MusTanG
f8a7a569ce mapOnZoomSetMarkerSize upgrade
Add exitWith to remove wasted resizing during scrolling
Add config entry for custom adjustments
Change how adjustment calculation is made.
Added new min calculation.
Adjust cfg marker sets sizing to fit new setup

🤘
2017-10-23 22:31:38 -05:00
vbawol
b71b86c4a7 move mod checks server side 2017-10-23 15:12:00 -05:00
vbawol
d3d1e98310 missed something 2017-10-23 14:38:02 -05:00
vbawol
0adc494b75 revert animation state test 2017-10-23 14:32:06 -05:00
vbawol
0861ab0b97 move params 2017-10-23 13:57:55 -05:00
vbawol
258d6c82d9 animation state
added missing var init server side
moved playMoveNow to master loop init and after display checks.
added config switch setAnimStateEnabled to test this, set
setAnimStateEnabled = true in CfgEpochClient to enable. Disabled by
default.
2017-10-23 13:43:27 -05:00
Raymix
31401b5b39 geiger: remove unused fnc, reduce tick volume by half. 2017-10-23 19:09:21 +01:00
Raymix
6826cd6ad9 dynamenu: anim jitter fix, zoom from center fix, increased icon size by 50% 2017-10-23 18:51:24 +01:00
vbawol
e90096c30c Revert "let server handle playMoveNow"
This reverts commit 06d6a642d1.
2017-10-23 11:29:01 -05:00
vbawol
06d6a642d1 let server handle playMoveNow 2017-10-23 11:07:01 -05:00
vbawol
0f6abe3b15 add playMoveNow 2017-10-23 11:01:44 -05:00
vbawol
178c844f66 add animation state tracking
todo make use of animation state via login fsm
2017-10-23 10:53:34 -05:00
DESKTOP-UH65DCE\MusTanG
f7c71e1d5a custom radioactive locations with radiated objects 2017-10-23 01:45:14 -05:00
DESKTOP-UH65DCE\MusTanG
103cf4610a add max range config 2017-10-23 01:31:39 -05:00
DESKTOP-UH65DCE\MusTanG
d0d7c9d765 remove unused code 2017-10-22 20:54:22 -05:00
DESKTOP-UH65DCE\MusTanG
02d042b186 remove "location" type fixing serialization error 2017-10-22 20:52:08 -05:00
DESKTOP-UH65DCE\MusTanG
a210dfa60a blacklist rework 2017-10-22 19:59:09 -05:00
DirtySanchez
858f0827ab formatting correction 2017-10-22 19:56:11 -05:00
DESKTOP-UH65DCE\MusTanG
434c3159b9 geiger counter energy consumption 2017-10-22 19:18:19 -05:00
DESKTOP-UH65DCE\MusTanG
431e10ee58 rad zone blacklist obj and distance 2017-10-22 18:55:12 -05:00
DESKTOP-UH65DCE\MusTanG
b113bd5209 config number -1 for true number of locations 2017-10-22 17:07:44 -05:00
DESKTOP-UH65DCE\MusTanG
ba339d518b fix trader brain array error 2017-10-22 17:06:10 -05:00
Raymix
cf34a30b57 geiger low energy warning 2017-10-22 19:45:38 +01:00
Raymix
da55cfafb9 spoke too soon, another logic issue fixed 2017-10-22 18:59:37 +01:00
Raymix
1b19df0cba another math issue, hopefully last 2017-10-22 18:49:47 +01:00
Raymix
25528b59c3 revert location changes + fix math in rads calc 2017-10-22 18:39:29 +01:00
Raymix
faa26dfe5a remove diag_log, oops 2017-10-22 17:39:18 +01:00
Raymix
a6aade38b9 disable geiger by default 2017-10-22 17:28:51 +01:00
Raymix
a3ff403d2c change back 2017-10-22 17:18:52 +01:00
Raymix
a7f5f1ea8f Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2017-10-22 17:16:30 +01:00
Raymix
e996d78695 Radioactive sickness calc 2017-10-22 17:15:58 +01:00
DESKTOP-UH65DCE\MusTanG
3e7a62560a cfglocations setVariable correction 2017-10-22 09:41:00 -05:00
Grahame
81855104e9 Fix path for geiger buttons 2017-10-22 10:15:30 -04:00
He-Man
bf4cd25dcd Readded lost changes 2017-10-22 16:05:57 +02:00
Raymix
02e4b822e4 conflicts 2017-10-22 00:10:45 +01:00
Raymix
8b5f896424 Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2017-10-21 23:52:37 +01:00
Raymix
a893e7aa74 Geiger counter GUI release 2017-10-21 23:35:53 +01:00
He-Man
d3acc2683b Merge pull request #940 from morgoth0/patch-9
Add code to handle enable/disable vehicle TIE
2017-10-21 23:13:22 +02:00
Grahame
0ff57e294e Variable handling of accelerated HTA loss 2017-10-21 16:41:31 -04:00
Grahame
035ff7aa09 Added variable handling of accelerated HTA loss 2017-10-21 16:40:44 -04:00
Grahame
4fb7b9df98 Add variable to control accelerated HTA loss 2017-10-21 16:38:58 -04:00
Grahame
6851716f1b Add code to handle enable/disable vehicle TIE 2017-10-21 15:37:01 -04:00
Grahame
d896c57af9 Add code to handle enable/disable vehicle TIE 2017-10-21 15:35:28 -04:00
Grahame
e951b12fe7 Add code to handle enable/disable vehicle TIE 2017-10-21 15:34:41 -04:00
Grahame
867da0aa91 Add code to handle enable/disable vehicle TIE 2017-10-21 15:33:50 -04:00
Grahame
e4ec7b1d87 Add code to handle enable/disable vehicle TIE 2017-10-21 15:32:35 -04:00
vbawol
414013497c increase loot bias for bunkers 2017-10-21 06:08:39 -05:00
DirtySanchez
555e350b5d dynamic trader brain marker corrections
old marker handlers removed and replaced with global marker sets
2017-10-20 23:45:14 -05:00
vbawol
2ce47c3a3f comment 2017-10-20 17:05:01 -05:00
vbawol
ae581880a4 fix possible random var collisions 2017-10-20 17:04:32 -05:00
vbawol
e14a730eda make sure this only runs once 2017-10-20 16:44:30 -05:00
He-Man
2d1835d455 SnapPoints for Floors 2017-10-20 23:15:17 +02:00
vbawol
2a1c909068 bunker updates
reduce bunker size a tad
2017-10-20 14:39:06 -05:00
vbawol
4003e6d49c bunker update
revert to normal object for first spawn
inrease size by 10
2017-10-20 14:38:00 -05:00
vbawol
c51b21bd24 revert back to simple object 2017-10-20 14:19:50 -05:00
DirtySanchez
5427db38fe mapOnZoomSetMarkerSize upgrades to maintain preset size scaling
all markers now scaled based on sizing desired in the cfgMarkerSets.
Adjustment of 2.25 to the mapScale was added to achieve smaller markers sooner and maintain non cluttered map markers
2017-10-20 13:49:16 -05:00
vbawol
3307fdc54c move bunker spawn to server init 2017-10-20 12:03:43 -05:00
vbawol
eee45dc682 use atl for spawning 2017-10-20 11:29:09 -05:00
DirtySanchez
6857111a02 remove comments, edit high value 2017-10-20 11:17:42 -05:00
DirtySanchez
9297fa539e onZoomMarkerScaling upgrade
use better mapScale value management and calculation
2017-10-20 11:15:09 -05:00
vbawol
27ef146313 make use of config based snap points 2017-10-20 10:08:52 -05:00
vbawol
ec756c3134 test using normal object for first spawn 2017-10-20 10:03:32 -05:00
vbawol
7c3ea0e936 convert memory points to config 2017-10-20 10:03:06 -05:00
vbawol
760547789f item interaction fixes
Allow eating of all seeds
Fixed no effect from nanite injector, nanite cream, nanite pills, iodide
pills
Provide feedback when attempting to use morphine when you dont need it.

NOTE:
when using Default as parent class InteractAction defaults to ammo
repack = 0
interactActions 1,2 ,6,7,8,9 are all do the same thing via
_unifiedInteract function
2017-10-20 08:06:41 -05:00
DirtySanchez
2148634c58 add barbed wire sim and ghost 2017-10-20 08:04:58 -05:00
vbawol
f9e4e51d55 add looting of Satellite with sledge hammer 2017-10-20 07:30:12 -05:00
vbawol
0bb4c7f985 fix ah error 2017-10-20 06:51:09 -05:00
DirtySanchez
2f6e0bf4c6 snapping corrections and direction lock for similar constructions
Add direction lock.
If direction lock it only allows 0 and 180 degrees adjustment.
Will force 90 to 180 an 270 to 0
This keeps all snaps in proper order during tests
2017-10-20 00:50:22 -05:00
DirtySanchez
834d8bcb40 admin panel update
single out LandVehicle, Air, Ship and Tanks only for vehicle markers.
much better performance toggling vehicle markers on
2017-10-19 22:39:52 -05:00
DirtySanchez
ca2a7acfa3 2nd correction 2017-10-19 21:58:07 -05:00
DirtySanchez
9fa65ed1bd Rename cfgCrafting.hpp to CfgCrafting.hpp 2017-10-19 21:51:38 -05:00
DirtySanchez
0050071f50 add vehdocrara (top secret) price 2017-10-19 21:50:07 -05:00
DirtySanchez
9a3869bf30 update for helion4 new barbed wire ghost model 2017-10-19 21:47:19 -05:00
DirtySanchez
efd1745b52 loot marker correction 2017-10-19 21:36:23 -05:00
DirtySanchez
df3a7a3731 add raw meats
saw Axles stream and he couldnt grab a raw meat for the dog. CfgPricing needs to have the entry for the admin menu to show the item
2017-10-19 21:21:12 -05:00
DirtySanchez
a2724cf3d7 admin panel update
raise check distances for ai, traders and loot
2017-10-19 21:13:49 -05:00
DirtySanchez
fb0a15aa99 Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2017-10-19 20:39:16 -05:00
DirtySanchez
c21d6f0e03 fix base marker performance
move to array and a 15 sec delay
2017-10-19 20:38:19 -05:00
DirtySanchez
38f27a1d6e admin panel update 2
add Trader Markers
change AI Markers to handle Mission Soldiers
2017-10-19 20:25:08 -05:00
vbawol
6ca00b8484 make sure dead bit is set 2017-10-19 19:49:07 -05:00
vbawol
17f396b51b player stats changes
logic to select low or high criticalAttributes
forced blood drop if player is hypothermic.
force blood pressure rise if toxicity or radiation is over 55
removed Radiation reduction in master loop so you can only reduce
radiation with treatments
players blood pressure must stay within 11-179 range or be killed.
2017-10-19 19:44:05 -05:00
DirtySanchez
29e9520c85 admin panel update 1
fix base markers toggle
add animal markers toggle
2017-10-19 19:39:49 -05:00
vbawol
f39a79a7d2 for #931 2017-10-19 17:15:56 -05:00
vbawol
829682429d bunker update 2 2017-10-19 16:36:53 -05:00
DirtySanchez
cb2779777d Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2017-10-19 13:48:55 -05:00
DirtySanchez
09fd703bff remove rpt error for a3_characters_f 2017-10-19 13:48:43 -05:00
He-Man
7c43bc6e0d Trader Kill + BuildMode Keydown fixed 2017-10-19 20:45:41 +02:00
DirtySanchez
6fef4d8adb update text or code var details 2017-10-19 13:27:34 -05:00
DirtySanchez
f11ea12220 detailed info for marker sets 2017-10-19 13:17:18 -05:00
vbawol
d2bdbcb5d6 updates for toilet and kitchen sink
kitchenSink positions can be added to kitchenSinkPos at any time and
should spawn without BE kicks.
2017-10-19 13:16:34 -05:00
DirtySanchez
184b2da59e remove unused code
added a compile for code sent from config entry, this need not apply anymore
2017-10-19 12:58:46 -05:00
He-Man
b12d17d78c Better readable color for Service Point 2017-10-19 19:47:56 +02:00
He-Man
b28ed47141 Fix for Marker 2017-10-19 19:22:44 +02:00
He-Man
96f72fc98a Option to overwrite Marker Text
Added Option to overwrite marker text and use it for Service Points
2017-10-19 19:10:52 +02:00
DirtySanchez
6216fecf6a modify a few sizes 2017-10-19 11:32:18 -05:00
DirtySanchez
4aa72d5a5d add config mapOnZoomSetMarkerSize 2017-10-19 11:30:42 -05:00
DirtySanchez
83363f693b added same change below for the counter to raise 2017-10-19 10:43:35 -05:00
Grahame
4d26f9c858 Update EPOCH_server_createGlobalMarkerSet.sqf
Prepended EPOCH_ to global marker names and removed the second underscore in the default setting for marker name
2017-10-19 11:28:45 -04:00
Grahame
8f4420f88d Update Event1.sqf
Only do the marker resizing of core Epoch mod markers since it causes issues with mission markers.

Also shrank the sizes a bit after discussion with @xDrokz
2017-10-19 11:27:30 -04:00
Grahame
83016ee0a7 Update CfgMarkerSets.hpp
Added EPOCH_ to the beginning of the PlayerMarker and DeathMarker markers
2017-10-19 11:24:53 -04:00
Grahame
d92e0f65be Update EPOCH_fnc_createLocalMarkerSet.sqf
Added EPOCH_ to the name of all local Epoch markers
2017-10-19 11:23:14 -04:00
Grahame
fe45bdf30f Update CfgPricing.hpp
Rationalized some pricing items:
(1) Raw and cooked fish
(2) Plywood packs
(3) Building Kits
2017-10-19 09:46:47 -04:00
vbawol
9addf0f6fa rework admin menu spawn logic 2017-10-18 22:36:40 -05:00
DirtySanchez
0ad31c38ec remove nearby for several items 2017-10-18 20:38:30 -05:00
vbawol
3263cc4698 bunker updates 2017-10-18 17:07:37 -05:00
vbawol
6eb11ee7de fixed typo 2017-10-18 16:39:59 -05:00
vbawol
fdbe31ee69 bunker updates
add selectRandomWeighted
disabled one pending hotfix for xmas
disabled invisible walls bunker by default (I think most will see this
as a bug, but maybe not?).
2017-10-18 15:53:32 -05:00
vbawol
b1ea567035 Merge pull request #925 from morgoth0/patch-5
Update CfgItemInteractions.hpp
2017-10-18 15:27:07 -05:00
DirtySanchez
5f6380cebf correct inherit 2017-10-18 13:27:25 -05:00
DirtySanchez
8a4954455c add metal floor 2017-10-18 11:51:00 -05:00
He-Man
fd4c06c41c Crafting Preview Positions 2017-10-18 18:34:36 +02:00
DirtySanchez
b2cf56a7b6 global marker sets and map upgrade
New global marker sets and functions.
Replace all markers for events and locations(fully configurable in CfgMarkerSets)
New MapScale marker zoom feature.
2017-10-18 11:27:23 -05:00
Grahame
8579db0b1f Update CfgItemInteractions.hpp
Added the eating of pumpkin and sunflower seeds with a small boost to hunger and some health benefits
2017-10-18 12:26:05 -04:00
Helion4
90f7b5c0a3 Added missing A3 Buildings loot table additions #528 2017-10-18 13:04:14 +01:00
vbawol
d16a1d026d add new bunkers 2017-10-17 22:11:53 -05:00
Helion4
adbf8e9c79 added 15 bunkers to loot tables 2017-10-18 01:26:48 +01:00
Raymix
7f74469bc1 geiger counter hud (had to hold this due to prerequisite requirements in epochcore back then).
Just need 2 ez functions to show/hide it and change display. Dunno about sounds though
2017-10-17 20:23:07 +01:00
He-Man
61c86c22ce Added VehDocs to Loottables 2017-10-17 20:21:49 +02:00
DirtySanchez
7390f1a71f cfgCrafting updates
add Half wood floor to usedIn for planks.
remove duplicate ItemSeedBag and change the original one to Part type
2017-10-17 11:51:49 -05:00
He-Man
6590d3d655 Check Slot for Veh Upgrade 2017-10-17 18:31:14 +02:00
DirtySanchez
a1b8227831 return items corrections 2017-10-17 11:24:17 -05:00
vbawol
5d30eadcb2 add smelting tools part 2017-10-17 08:43:58 -05:00
vbawol
5e4d042868 crafting configs
crafting of 2x seed from one plants.
crafting of Kilo of Hemp from 2x Hemp plant.
crafting of seed bag from 1x canvas
crafting of canvas from 1x kilo hemp
add seed bags, canvas, and burlap to loot table
2017-10-17 08:29:49 -05:00
vbawol
2d4a7a0258 crafting changes
reverted changes to check Nearby
added crafted item count, default is 1. Allows for crafting multiples of
the same item (for example 1 plant in and 2 Seeds out)
added item return after crafting, this allows the smelting tools to be a
recipe requirement that gets refunded to player.
2017-10-17 07:51:53 -05:00
DirtySanchez
3eb4d63eba vector building enhancements
rework tempTarget for vectored objects and snapping
2017-10-17 04:50:31 -05:00
vbawol
8fbe8559d9 Merge pull request #917 from morgoth0/patch-4
mission.sqm fixes
2017-10-17 04:38:41 -05:00
Grahame
4cc5f3a1dc Update mission.sqm 2017-10-16 18:29:00 -04:00
Grahame
514d631f97 Update mission.sqm 2017-10-16 18:28:30 -04:00
Grahame
f8993a6c82 Update mission.sqm 2017-10-16 18:27:58 -04:00
Grahame
dc40e0a370 Update mission.sqm 2017-10-16 18:27:26 -04:00
Grahame
eba38f8489 Update mission.sqm 2017-10-16 18:26:55 -04:00
Grahame
4fb34064ab Update mission.sqm 2017-10-16 18:26:28 -04:00
Grahame
3df0a63395 Update mission.sqm 2017-10-16 18:25:56 -04:00
Grahame
6c2b288e46 Update mission.sqm 2017-10-16 18:25:28 -04:00
Grahame
d66bf8ef2d Update mission.sqm 2017-10-16 18:24:57 -04:00
He-Man
0935cb3f08 Animations for Consumeitems 2017-10-17 00:24:38 +02:00
Grahame
b283d2bb87 Update mission.sqm 2017-10-16 18:24:29 -04:00
Grahame
0c3b16a99a Update mission.sqm 2017-10-16 18:24:03 -04:00
Grahame
c436c96533 Update mission.sqm 2017-10-16 18:23:32 -04:00
Grahame
e6be79395a Update mission.sqm 2017-10-16 18:22:50 -04:00
Grahame
f9e7af0d5b Update mission.sqm 2017-10-16 18:22:02 -04:00
Grahame
5b5a749852 Update mission.sqm 2017-10-16 18:21:30 -04:00
Grahame
a0fb2050c6 Update mission.sqm 2017-10-16 18:20:55 -04:00
Grahame
cc0d4c809a Update mission.sqm 2017-10-16 18:20:02 -04:00
Grahame
29dffdebb9 Update mission.sqm 2017-10-16 18:19:31 -04:00
Grahame
98da25bbe2 Update mission.sqm 2017-10-16 18:18:58 -04:00
Grahame
903007c881 Update mission.sqm 2017-10-16 18:18:21 -04:00
Grahame
e84eb92344 Update mission.sqm 2017-10-16 18:17:28 -04:00
Grahame
7f044de99b Update mission.sqm 2017-10-16 18:16:52 -04:00
Grahame
f2a2f2001c Update mission.sqm 2017-10-16 18:16:03 -04:00
Grahame
2cef012614 Update mission.sqm 2017-10-16 18:14:26 -04:00
Grahame
c5a933226c Update mission.sqm
Removed additional player slot
2017-10-16 18:11:29 -04:00
He-Man
ae1f874dc8 Morphine Usage 2017-10-16 20:56:04 +02:00
He-Man
0b08199404 item -> magazine 2017-10-16 19:09:42 +02:00
vbawol
853586def5 reworked mineral node harvesting
Can only use sledge hammer only to harvest nodes
seperated loot tables per mineral nodes
chance to loot on first strike 1 in 3
2017-10-16 11:02:09 -05:00
Helion4
144db2b065 Ply window upgrade options added to WoodWall1 2017-10-16 11:35:13 +01:00
Helion4
7482a4a9c4 cinder wall > window upgrade > ply to follow 2017-10-16 01:52:42 +01:00
He-Man
2ec7809852 Fix Mini Map 2017-10-15 22:42:33 +02:00
He-Man
bcb311a703 BarbedWire Price & Itemsort 2017-10-15 22:10:49 +02:00
He-Man
f3742f8223 BarbedWire Configs 2017-10-15 22:00:36 +02:00
He-Man
35c9902232 Remove Ammo Tweaks 2017-10-15 18:19:41 +02:00
He-Man
3957d3e028 Crafting Update 2017-10-15 18:07:22 +02:00
He-Man
6d609921b5 Missing Interaction for Garden 2017-10-15 18:04:46 +02:00
He-Man
7326d9cc3f More Config Fixes / Changes 2017-10-14 21:31:42 +02:00
He-Man
cb7ae983b7 Toilet Loot positions Altis 2017-10-14 20:28:45 +02:00
He-Man
3ebb48fe3f Some Config Fixes / Adds 2017-10-14 18:56:11 +02:00
He-Man
7c332e5c3e Recipes update 2017-10-14 12:13:51 +02:00
vbawol
aaf7b215c9 make use of underwater command 2017-10-13 16:15:03 -05:00
He-Man
ffa4ad32fd Make Sharks Lootable under Water 2017-10-12 22:48:32 +02:00
vbawol
63fc23b8cb fix snap checks 2017-10-12 07:04:34 -05:00
Grahame
63898bff77 Fixed spawn chamber positioning
@xDrokz asked me to add this commit for him since he's off to bed ;) His fix!
2017-10-11 17:01:32 -04:00
He-Man
cc04eac4fb Login Fix 3.0
Bypass BI's SetUnitLoadout used on Items in Clothings, because it is not
correct working atm
2017-10-11 19:16:32 +02:00
vbawol
9242b01f3b extra debug 2017-10-11 11:30:34 -05:00
vbawol
a572570e83 fix usage 2017-10-11 08:31:23 -05:00
vbawol
28340c2311 Base Building: spawn only ghost
used to spawn static version then swap, now it just spawns ghost version
first.
should also fix Garden_Epoch and other new item kicks.
2017-10-11 00:42:11 -05:00
vbawol
cd4f557f66 revert side changes for male
unlocked additional uniforms for side = 0,
Side =1 is still reserved for females
2017-10-10 21:29:04 -05:00
He-Man
a971f5f7cc Removed multiple Uniform 2017-10-10 23:00:48 +02:00
vbawol
cd32c98def cleanup 2 2017-10-10 14:57:11 -05:00
vbawol
3cb74266dd minor cleanup 2017-10-10 14:55:43 -05:00
vbawol
1eb4e5417b comment fixes 2017-10-10 10:50:07 -05:00
vbawol
ebf28e6dae optimize EPOCH_fnc_weightedArray and usage
added isClass check to make sure item exists before adding to loottable.
updated for use with single array syntax of selectRandomWeighted
2017-10-10 10:50:07 -05:00
DirtySanchez
3aa0d8dbb4 Change to call function
Switch over from deletmarkerlocal to function call
2017-10-10 04:50:13 -05:00