PabstMirror
83cbec73ce
medical - re-enable movedToSQF for enableVehicleCrashes ( #8391 )
2021-08-23 18:26:32 -05:00
Serg Vergun
0d5a4d89d8
Remove duplicates from mags array ( #8367 )
2021-08-23 12:44:06 -05:00
Salluci
2944064c06
Add spare barrel to misc items ( #8374 )
2021-08-23 12:43:05 -05:00
Kyle Mckay
56123591a0
Update contribution documents ( #8382 )
...
* Update code guidelines for script_component
* Update contributing documents for pull requests
- Reflect true attribution practices
- Reflect true merge process (this changed a long time ago)
* Remove listed maintainer from component readmes
We have almost never used these and serve as a source of confusion for
new contributors.
2021-08-16 20:17:56 +01:00
Kyle Mckay
62679832df
Zeus - Move to native CBA Settings ( #8381 )
...
* Zeus - Move to CBA settings
* Zeus - Update BI module functions to 2.04 versions
2021-08-16 12:01:50 +01:00
Sergey Veryaskin
106ef17071
Translation - Russian ( #8376 )
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* Translation - Russian
* Update addons/medical_treatment/stringtable.xml
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-08-11 15:44:04 -05:00
PabstMirror
e6a0772adb
Cargo - Fix UBC on iDAB ( #8358 )
2021-08-06 15:15:20 -05:00
Vdauphin
34069ed031
Update CfgVehicles.hpp ( #8344 )
2021-08-04 12:34:44 -05:00
Serg Vergun
3827178606
Remove 4th never used parameter ( #8342 )
2021-08-03 13:06:12 -05:00
Brandon Danyluk
82c14a0ae2
SACLOS tweaks
2021-08-02 17:32:35 -06:00
Brandon Danyluk
98e66d20ab
remove malyutka
2021-08-02 16:53:14 -06:00
Brandon Danyluk
76c5c6e6d3
make over-fly trajectory over-fly
2021-08-02 16:51:46 -06:00
Brandon Danyluk
7b7d79fbd3
fix uninitialised values
2021-08-02 16:28:29 -06:00
Brandon Danyluk
aff19ec6ea
fix NLAW navigation profile
2021-08-02 16:22:38 -06:00
Serg Vergun
fa6da1ae7c
Vehicles - Add configurable engine startup delay ( #8327 )
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* Add configurable engine startup delay
* add suggested change
Add space char
Co-authored-by: Dystopian <sddex@ya.ru>
* Squashed commit of the following:
commit 14f5483d8fa49d36effa8b18a3df392ed39b19da
Author: Serg Vergun <1197314+severgun@users.noreply.github.com>
Date: Fri Jul 23 20:23:52 2021 +0300
Add 0 cap and update docs
commit e3ce7f273882b3f4e2cba916c39b506f857b20db
Author: severgun <sewergun@gmail.com>
Date: Fri Jul 23 12:42:42 2021 +0300
add parentheses
commit b36eedc61b5e6bb868c37901bd4191767fbdaff8
Author: severgun <sewergun@gmail.com>
Date: Fri Jul 23 12:34:30 2021 +0300
Add ability to set engine startup delay per vehicle by script
* Change function name
* add suggested exitWith condition
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update docs/wiki/framework/vehicles-framework.md
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-07-27 12:47:07 -05:00
PabstMirror
fafd7b3928
Inventory - Fix default return for currentItemListBox ( #8340 )
2021-07-27 12:39:45 -05:00
Dystopian
27bd25c4b8
Interact Menu - Simplify fnc_renderActionPoints ( #8186 )
...
* Simplify fnc_renderActionPoints
* Replace nil-count with forEach
2021-07-24 12:10:49 -05:00
Elgin675
46df1bd811
Translations - Update / Fix French Translations (Markers, Medical Damage and Medical Treatment) ( #8334 )
...
* French translation - fix typo
* French translation - add french translation of `STR_ACE_Markers_MarkerDirectionScaleSlider_Tooltip` key
* French translation - Add french translation of `Medical_Treatment_CPRSuccessChance` keys
Fix french translation of `Medical_Treatment_TreatmentTimeCPR_DisplayName` key
2021-07-24 02:40:36 -05:00
Yannis Li
0e043e5fb7
fix: change conditional so a magazine is added to turret when array is not modified ( #8287 )
...
Co-authored-by: Yannis Li <yannis@trybe.ly>
2021-07-24 00:20:17 -05:00
Joko
08eadc7c19
Fix issues with action Eject on non local vehicles ( #8291 )
2021-07-23 17:25:00 -05:00
10Dozen
0b7aa7f3e5
Overheating - Drop jammed states on unit respawn ( #8333 )
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* Overheating - Added respawn handler to drop jammed state
Fixes https://github.com/acemod/ACE3/issues/7651
* Description update
* Update addons/overheating/functions/fnc_handleRespawn.sqf
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 15:48:16 -05:00
Serg Vergun
489fab4cb8
Cargo - Prevent damage to items (created from classnames) on unloading ( #8324 )
2021-07-23 22:45:36 +02:00
Dystopian
35290a1a10
Interact Menu - Add settings for self interaction menu reordering ( #8036 )
2021-07-23 22:44:27 +02:00
JoramD
ec0d950a3d
Common - Fix addToInventory
replacing existing weapon ( #8329 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-07-23 22:35:52 +02:00
BaerMitUmlaut
c7ff918554
Medical Engine - Disable third party medical systems ( #8289 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 21:32:36 +02:00
Lupus the Canine
4ae4dba3bb
DAGR - Align underlining in waypoint editing page ( #8313 )
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* Allign uderlining in DAGR waypoint editing
* Removed duplicated DAGR_MENU_PSELECTION8
2021-07-23 13:51:35 -05:00
Dystopian
ad41bf2c60
Dragging - Add more objects configs ( #8104 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 16:11:57 +02:00
pterolatypus
c81f371f5d
Medical Treatment - Allow variable CPR chance based on blood volume (invalidates old setting) ( #7983 )
2021-07-23 15:59:32 +02:00
BaerMitUmlaut
88bbb0dd69
Medical - Add functions to serialize / deserialize the medical state of a unit ( #7944 )
2021-07-23 15:49:04 +02:00
10Dozen
d3ee39d8e4
Markers - Add direction/scale reset on Right Mouse Button ( #8319 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 15:06:31 +02:00
Serg Vergun
5e56885b1e
Fix category duplication in Russian ( #8326 )
2021-07-22 11:59:17 -05:00
Kyle Mckay
e870e2f1f9
Common - Improve vehicle icon caching implementation ( #8318 )
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* Use native hashmap for common vehicle icon caching
Should be more optimised
2021-07-18 18:26:23 +01:00
PabstMirror
75934f883c
Rangecard - All use inside vehicles via interaction menu ( #8310 )
2021-07-07 12:10:35 -05:00
StuntKeeper
1b43cd6951
Added missing Russian translations ( #8307 )
...
Added missing Russian translations and fixed a few incorrect ones in acemedical.
2021-07-06 14:25:52 -05:00
Elgin675
238d285344
French translation : fix Mine M6 and IED french translations ( #8309 )
2021-07-06 14:25:10 -05:00
Brandon Danyluk
25b1b47f5f
Merge branch 'missileDynamics' of https://github.com/TheCandianVendingMachine/ACE3 into missileDynamics
2021-07-02 17:47:29 -06:00
Brandon Danyluk
d50491f44f
Destroy projectile on all clients
...
The projectile needs to be destroyed on all clients to stop it from being simulated. If not destroyed where projectile is local, it will still explode when hitting the ground. If not destroyed on remote clients, the projectile will still be visible but deal no damage
2021-07-02 17:47:15 -06:00
Brett
8bd755e40a
capitalize huntir monitor ( #8303 )
2021-07-02 16:42:23 -05:00
PabstMirror
5acc2775ee
Update 9m14_joystick.p3d
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removed p:\ part from proxy path:
was: `\p:\a3\data_f\proxies\gunner_static_low01\gunner.p3d`
2021-07-02 11:46:58 -05:00
PabstMirror
59e3b07c36
Common - Fix gesture anim lockout for some launchers ( #8282 )
2021-06-28 00:01:32 -05:00
BaerMitUmlaut
9291d9b714
Medical - Hide cursor when unconscious ( #8269 )
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* Hide cursor when blocking inputs
* Update addons/common/DisableMouseDialog.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/common/functions/fnc_disableUserInput.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/common/DisableMouseDialog.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-06-27 15:39:17 -05:00
BaerMitUmlaut
2ea0106550
Vehicle Lock - Increase vehicle key mass to 0.1 ( #8270 )
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* Increase vehicle key mass to 0.1
* Update addons/vehiclelock/CfgMagazines.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-06-27 15:38:34 -05:00
mharis001
97ac12039f
Interaction - Disable open box action when inventory is locked ( #8285 )
2021-06-27 15:24:41 -05:00
mharis001
da3251c641
Explosives - Fix missing action name for setup helper object ( #8288 )
2021-06-27 15:17:25 -05:00
Brett
a417ea87d3
Arsenal - Add on loadout delete event ( #8294 )
2021-06-27 21:08:39 +02:00
Brett
2507e8f36b
fix minor cut re-opening ( #8296 )
2021-06-27 13:25:55 -05:00
PabstMirror
f8d2837b36
Parachute - Put both setting in same subcategory ( #8299 )
2021-06-27 13:01:56 -05:00
Brett
d5bc7f10f5
fix my name, add it to contributers ( #8295 )
2021-06-27 07:01:12 +02:00
mharis001
cc0d2424d4
Attach - Improve IR Strobe blinking pattern and increase lifetime ( #8283 )
...
* Improve IR Strobe blinking pattern and increase lifetime
* Improve readability of maxLifetime entry
Co-authored-by: commy2 <commy-2@gmx.de>
* Apply suggestions from code review
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
2021-06-20 23:37:57 -05:00
Brandon Danyluk
d8eb425ece
Better flare decoy calculation
2021-06-11 22:02:59 -06:00
Brandon Danyluk
038c82a489
better JDAM simulation
...
Attack heading and impact angle now are followed better
2021-06-11 20:37:36 -06:00
Brandon Danyluk
8142bb069b
remove TERCOM guidance
2021-06-11 18:44:02 -06:00
Brandon Danyluk
4308d33c50
remove testing constants
2021-06-06 20:28:39 -06:00
Brandon Danyluk
79c6bf9167
Change GBU navigation
2021-06-02 00:34:48 -06:00
Brandon Danyluk
7cf29ba715
work on parsing heightmap
2021-06-01 14:13:45 -06:00
Sergey Veryaskin
c8812e093a
up russian language ( #8263 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-05-25 21:06:00 -05:00
Brandon Danyluk
e6fcd110d2
add TERCOM state defines
2021-05-24 21:53:19 -06:00
Brandon Danyluk
597e188b9a
Merge branch 'missileDynamics' of https://github.com/TheCandianVendingMachine/ACE3 into missileDynamics
2021-05-23 17:38:05 -06:00
Brandon Danyluk
f89bf62242
progress update: tercom now flies to acquisition basket
2021-05-23 17:38:00 -06:00
Elgin675
e4a96b7229
Update French Translation and Fix Typo ( #8262 )
2021-05-23 16:57:36 -05:00
PabstMirror
e3e3605007
fix tabs in aim9
2021-05-23 16:46:46 -05:00
PabstMirror
9122535daa
Fix tabs and manpad UBC
2021-05-23 16:38:45 -05:00
LorenLuke
52116c7fae
Changes poisson disc to centered random. ( #8257 )
...
It looks nicer and distributes more realistically. I don't know what I was thinking when I first put in poisson disc.
2021-05-23 16:38:45 -05:00
PabstMirror
d3de5a9e69
Patachute - Add sound effect when cutting ( #8239 )
2021-05-23 16:38:44 -05:00
Drofseh
e082d7523f
Fix wrong shot size in birdshot strings ( #8253 )
2021-05-23 16:38:44 -05:00
JoramD
ede5c1da58
Night Vision - Add color variants to all generations ( #8209 )
2021-05-23 16:38:44 -05:00
jonpas
a715a5f52e
Markers - Fix JIP scale ( #8248 )
2021-05-23 16:38:44 -05:00
JoramD
00eead47c1
Parachute - Add failure chance ( #8226 )
...
* Initial push
* disable forgotten define
* Improve exitWith check
* Requested/suggested changes
* Requested changes
* Requested changes
2021-05-23 16:38:44 -05:00
Lupus the Canine
4726108c8e
Cargo - paradrop fixes ( #8203 )
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* Small fixes in ace_cargo
Makes paradropItem and unloadItem invoke event "ace_cargoUnloaded" with parameters _itemObject, _vehicle and "paradrop" or "unload" respectivelty.
paradropItem invoked said event but if item was classname it would send classname to event which is not particularly useful.
* Update XEH_postInit.sqf
Moved event invocation to unloadItem, this provides ability to always pass object to eventhandlers.
* code refactor
refactored according to https://github.com/acemod/ACE3/pull/8203#discussion_r610394484
* Update fnc_paradropItem.sqf
apply new fix
* Revert "Update fnc_paradropItem.sqf"
This reverts commit 3db5cc1910
.
* Update fnc_paradropItem.sqf
fixed hint that was broken by previous fixes
* style check
Co-authored-by: commy2 <commy-2@gmx.de>
* style check
Co-authored-by: commy2 <commy-2@gmx.de>
* naming convention
replaced object references called _item with _object.
* Update fnc_paradropItem.sqf
Co-authored-by: commy2 <commy-2@gmx.de>
2021-05-23 16:38:44 -05:00
PabstMirror
c425b35c5f
Markers - Fix marker scale ( #8233 )
2021-05-23 16:38:44 -05:00
Dedmen Miller
825596bffe
Attach - Added attached/detaching events ( #8193 )
...
* Added ace_attach attached/detach events
* Apply suggestions from code review
Co-authored-by: Jo David <github@jonathandavid.de>
* Apply suggestions from code review
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:44 -05:00
Abogado
cc0d8a5ada
Translations - Spanish ( #8229 )
...
Complete to date spanish translation.
2021-05-23 16:38:44 -05:00
JoramD
e2e747e169
MicroDAGR - Add mode switching keybinds ( #8216 )
...
* Initial push
* Mode cycling
* Use defines
2021-05-23 16:38:44 -05:00
JoramD
d8bdde07b3
Initial push ( #8225 )
2021-05-23 16:38:43 -05:00
frankplow
f1338e65f4
Markers - Add scale slider ( #8059 )
...
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:43 -05:00
jonpas
a80a0b870b
Interact Menu - Make List default ( #8217 )
2021-05-23 16:38:43 -05:00
Dystopian
89fb57fdcf
User Interface - Add setting for Development Build watermark ( #8140 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:43 -05:00
TyroneMF
d41c5bd053
Dragging - Fix build issue ( #8219 )
2021-05-23 16:38:43 -05:00
Dániel Boros
026b94903e
Dragging - Add new dragging animations ( #7950 )
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* New custom animation added
* Adjusted CfgMoves and the script components
* New drop animation and key handler
* CBA settings and new ManActions added
* Adjustments to the drop animation
* Added translations and fixed some stuff
* Update CfgMovesBasic.hpp
* Fix translations
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
* Use the same key to drop object
* Update addons/dragging/stringtable.xml
Co-authored-by: Jo David <github@jonathandavid.de>
* Fix French translation
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Lower the weapon accuracy of the drag animations
* Removed auto-switch to handgun
* Update fnc_startDrag.sqf
- Holding a launcher breaks the firing animation.
- Now the unit has to hold either a primary weapon or handgun.
* Handle the unit's current weapon
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
* Update addons/dragging/functions/fnc_handlePlayerWeaponChanged.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/dragging/initSettings.sqf
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:43 -05:00
Salluci
c7d4981329
Medical - Add Vehicle Crashes setting ( #8149 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:43 -05:00
PabstMirror
e3a3e29444
Tools - Add script to check sqf/config with sqfvm ( #8137 )
2021-05-23 16:38:43 -05:00
Kyle J. McKeown
7c879976ce
Name Tags - Add ability to set custom rank icon ( #8174 )
2021-05-23 16:38:43 -05:00
Steve Zhao
fa870a3ccd
Medical - Allow unconscious unit in Taru pods ( #8168 )
...
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2021-05-23 16:38:43 -05:00
R3voA3
517b576193
Map - Fix stuck map compass size (add 0.1 zoom duration) ( #8176 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:43 -05:00
commy2
9d6843fdb3
Fix Injured Sounds Not Playing At Altitudes Above 70 ( #8212 )
2021-05-23 16:38:43 -05:00
Brett
b181f1badf
Medical - Add Alternative Survival Chance ( #8192 )
...
Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: Kyle Mckay <5459452+kymckay@users.noreply.github.com>
2021-05-23 16:38:43 -05:00
jonpas
4e3d3ceeae
Mk6 Mortar - Fix README.md typo ( #8205 )
2021-05-23 16:38:43 -05:00
Pascal Dunaj
44ecfc8ac3
Typo in usage example ( #8201 )
2021-05-23 16:38:43 -05:00
PabstMirror
c5972e692c
Various - Add missing units/weapons to cfgPatches ( #8175 )
...
* Various - Add missing units/weapons to cfgPatches
* Update config.cpp
2021-05-23 16:38:42 -05:00
Brandon Danyluk
2694453b56
init commit of cruise missile
2021-05-23 00:24:13 -06:00
Brandon Danyluk
22e5596399
Add missile hiding for malyutka
2021-05-21 15:36:32 -06:00
LorenLuke
750030c6f1
Changes poisson disc to centered random. ( #8257 )
...
It looks nicer and distributes more realistically. I don't know what I was thinking when I first put in poisson disc.
2021-05-20 13:08:37 -05:00
PabstMirror
99bfef1592
Patachute - Add sound effect when cutting ( #8239 )
2021-05-19 23:39:34 -05:00
Brandon Danyluk
790faf1c21
Add settings for various things
2021-05-18 21:32:04 -06:00
Brandon Danyluk
395b2b2d12
Avoid overshooting target
2021-05-18 04:12:44 -06:00
Brandon Danyluk
f7bd523221
Update doppler seeker to allow the tracking and killing of projectiles
2021-05-18 03:44:05 -06:00
Brandon Danyluk
36d75765c6
avoid making un-needed calls to the server
2021-05-18 03:18:42 -06:00
Brandon Danyluk
e67aefcf51
change events to allow for any number of arguments
2021-05-18 02:46:30 -06:00
Brandon Danyluk
72ca725242
add local event for mission makers
2021-05-18 02:42:42 -06:00
Brandon Danyluk
f825d6ff92
Only launch if we are above a threshold angle
2021-05-18 02:37:34 -06:00
Brandon Danyluk
a25cf7031b
Optimise iron dome
2021-05-18 02:23:52 -06:00
Brandon Danyluk
980c3d0546
Add Iron Dome interceptor API
2021-05-18 00:32:55 -06:00
Drofseh
be1045c43f
Fix wrong shot size in birdshot strings ( #8253 )
2021-05-09 17:13:07 -05:00
JoramD
2e1e6daef5
Night Vision - Add color variants to all generations ( #8209 )
2021-05-09 18:49:56 +02:00
jonpas
97701fc075
Markers - Fix JIP scale ( #8248 )
2021-05-08 23:30:09 -05:00
Brandon Danyluk
b82484b73c
add trail to vikhr
2021-05-08 03:11:20 -06:00
Brandon Danyluk
6165be0c2f
tweak Vikhr guidance
2021-05-08 03:10:19 -06:00
Brandon Danyluk
c71be6543e
tweak metis guidance params
2021-05-08 03:04:29 -06:00
Brandon Danyluk
ef529d286f
tweak HOT guidance params
2021-05-08 03:00:51 -06:00
Brandon Danyluk
175652456b
add the ability to see a light trail
2021-05-08 02:49:16 -06:00
Brandon Danyluk
5315b11177
add MCLOS guidance
2021-05-08 02:49:07 -06:00
Brandon Danyluk
fc7b310529
Add realistic 9m14 behaviour
...
the 9m14 control joystick can attach 4 9m14 launchers at a time. Replicate that here
2021-05-08 02:48:40 -06:00
Brandon Danyluk
8b3e90925e
Add joystick model
2021-05-07 04:19:26 -06:00
Brandon Danyluk
f4f3224947
fix game crashing on load
2021-05-06 20:20:20 -06:00
Brandon Danyluk
e76fde4c0d
perplexed
2021-05-06 20:03:59 -06:00
Brandon Danyluk
a0e193a241
crash on load
2021-05-06 19:18:44 -06:00
Brandon Danyluk
d8fb60808a
update stringtables so they are in titlecase
2021-05-06 19:06:10 -06:00
Brandon Danyluk
20a3277ac8
init commit 9m14
2021-05-06 15:01:50 -06:00
Brandon Danyluk
80b2595abb
tabs -> spaces again
2021-05-02 01:40:23 -06:00
Brandon Danyluk
7988469fe3
localise vikhr
2021-05-02 01:37:03 -06:00
Brandon Danyluk
72297be13e
localise sdb
2021-05-02 01:31:52 -06:00
Brandon Danyluk
0a28e3e5a3
localise sam
2021-05-02 01:28:28 -06:00
Brandon Danyluk
f45ee879ac
localise missile guidance
2021-05-02 00:34:45 -06:00
Brandon Danyluk
0d38505ea3
localise maverick
2021-05-02 00:17:13 -06:00
Brandon Danyluk
5edabba174
actually localise manpad
2021-05-02 00:04:11 -06:00
Brandon Danyluk
c67bc4d98e
localise manpad
2021-05-02 00:00:56 -06:00
Brandon Danyluk
c0e623af9b
fix IR tracker losing lock immediately due to being blocked by launcher
2021-05-01 23:58:15 -06:00
Brandon Danyluk
988768ae3d
localise gbu
2021-05-01 23:36:45 -06:00
Brandon Danyluk
f12e93414a
localise aim9
2021-05-01 23:32:37 -06:00
Brandon Danyluk
79bd76a9a1
localise aim120
2021-05-01 23:20:50 -06:00
Brandon Danyluk
89e64dfcdc
tabs -> spaces
2021-05-01 23:04:08 -06:00
Brandon Danyluk
f3bea7bb30
change how IR seeker performs
...
The angle check is better now. Relative velocites guarenteed
2021-05-01 22:58:11 -06:00
Brandon Danyluk
356ff4ce4d
Tweak hellfire attack profile
2021-05-01 22:04:11 -06:00
Brandon Danyluk
b4e5a29119
Add hellfire mid course guidance
2021-05-01 21:42:49 -06:00
Brandon Danyluk
edc8250be2
fix missing semicolons
2021-05-01 21:36:20 -06:00
Brandon Danyluk
de05c68f99
Process all navigation onFired. Send the correct array to function
2021-05-01 20:55:26 -06:00
Brandon Danyluk
197c1a7cae
Add new navigation profile. Tweak javelin mid-course guidance
2021-05-01 20:34:41 -06:00
Brandon Danyluk
f5b316176c
Add paremter to allow weathervaning
...
Weapons usually tend toward the velocity vector due to aerodynamics - calculate side slip and use calculation to do this
2021-05-01 20:19:22 -06:00
JoramD
60cab0af6b
Parachute - Add failure chance ( #8226 )
...
* Initial push
* disable forgotten define
* Improve exitWith check
* Requested/suggested changes
* Requested changes
* Requested changes
2021-04-30 22:48:02 -05:00
Lupus the Canine
2973ea5814
Cargo - paradrop fixes ( #8203 )
...
* Small fixes in ace_cargo
Makes paradropItem and unloadItem invoke event "ace_cargoUnloaded" with parameters _itemObject, _vehicle and "paradrop" or "unload" respectivelty.
paradropItem invoked said event but if item was classname it would send classname to event which is not particularly useful.
* Update XEH_postInit.sqf
Moved event invocation to unloadItem, this provides ability to always pass object to eventhandlers.
* code refactor
refactored according to https://github.com/acemod/ACE3/pull/8203#discussion_r610394484
* Update fnc_paradropItem.sqf
apply new fix
* Revert "Update fnc_paradropItem.sqf"
This reverts commit 3db5cc1910
.
* Update fnc_paradropItem.sqf
fixed hint that was broken by previous fixes
* style check
Co-authored-by: commy2 <commy-2@gmx.de>
* style check
Co-authored-by: commy2 <commy-2@gmx.de>
* naming convention
replaced object references called _item with _object.
* Update fnc_paradropItem.sqf
Co-authored-by: commy2 <commy-2@gmx.de>
2021-04-30 22:38:57 -05:00
PabstMirror
537e5d7cb0
Markers - Fix marker scale ( #8233 )
2021-04-26 17:31:59 -05:00
Dedmen Miller
d50515694c
Attach - Added attached/detaching events ( #8193 )
...
* Added ace_attach attached/detach events
* Apply suggestions from code review
Co-authored-by: Jo David <github@jonathandavid.de>
* Apply suggestions from code review
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-26 11:56:11 -05:00
Abogado
f96b410fa0
Translations - Spanish ( #8229 )
...
Complete to date spanish translation.
2021-04-26 11:48:02 -05:00
JoramD
3a74ed3125
MicroDAGR - Add mode switching keybinds ( #8216 )
...
* Initial push
* Mode cycling
* Use defines
2021-04-21 22:37:25 -05:00
JoramD
5a57b9fdc5
Initial push ( #8225 )
2021-04-21 22:32:05 -05:00
Brandon Danyluk
73b059859c
fix all script components
2021-04-21 15:58:39 -06:00
Brandon Danyluk
6cfc0754d8
Add action to get into jdam settings
2021-04-21 15:53:52 -06:00
Brandon Danyluk
73980337b7
Fix Wiesel ATGM animation. Tweak SACLOS values
2021-04-21 15:16:38 -06:00
Brandon Danyluk
a057768e7f
remove debugh print
2021-04-21 15:03:49 -06:00
frankplow
6843a221ad
Markers - Add scale slider ( #8059 )
...
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-21 22:36:08 +02:00
jonpas
ae33943973
Interact Menu - Make List default ( #8217 )
2021-04-21 22:35:35 +02:00
Brandon Danyluk
675b07d2ed
Add all ground based missiles. Tweak AIM-9 flare angle
2021-04-21 13:41:23 -06:00
Brandon Danyluk
cba9dcd8e7
fix SAM animations
2021-04-21 12:48:44 -06:00
Brandon Danyluk
a91b3aa1c9
Add long range SAMs
2021-04-21 01:41:56 -06:00
Brandon Danyluk
6b3be24be7
Add Vikhr ATGM
2021-04-21 00:52:55 -06:00
Brandon Danyluk
ba2eb48a43
update todo
2021-04-21 00:24:39 -06:00
Brandon Danyluk
afbb1f66c0
update todo
2021-04-21 00:24:15 -06:00
Brandon Danyluk
19dcf00aff
Fix NLAW and PLOS
...
The missile pitches up due to initial angle stuff. I don't know if this is behaviour we want to fix or not?
2021-04-21 00:23:21 -06:00
Brandon Danyluk
9d26335271
Fix SACLOS missiles
2021-04-20 18:11:44 -06:00
Brandon Danyluk
aea24c6de4
Better attack angle calculation. Does not get exactly right, but works for all cases.
...
Need to implement a PID controller navigation type to get a correct attack angle
2021-04-20 15:31:38 -06:00
Dystopian
5aa715689b
User Interface - Add setting for Development Build watermark ( #8140 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 23:26:48 +02:00
Brandon Danyluk
438cb8b90f
tweak JDAM guidance
2021-04-20 11:10:29 -06:00
TyroneMF
a82cd2f6d1
Dragging - Fix build issue ( #8219 )
2021-04-20 17:37:22 +02:00
Dániel Boros
af54808f67
Dragging - Add new dragging animations ( #7950 )
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* New custom animation added
* Adjusted CfgMoves and the script components
* New drop animation and key handler
* CBA settings and new ManActions added
* Adjustments to the drop animation
* Added translations and fixed some stuff
* Update CfgMovesBasic.hpp
* Fix translations
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
* Use the same key to drop object
* Update addons/dragging/stringtable.xml
Co-authored-by: Jo David <github@jonathandavid.de>
* Fix French translation
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Lower the weapon accuracy of the drag animations
* Removed auto-switch to handgun
* Update fnc_startDrag.sqf
- Holding a launcher breaks the firing animation.
- Now the unit has to hold either a primary weapon or handgun.
* Handle the unit's current weapon
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
* Update addons/dragging/functions/fnc_handlePlayerWeaponChanged.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/dragging/initSettings.sqf
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 13:33:58 +02:00
Salluci
f6cefa76a2
Medical - Add Vehicle Crashes setting ( #8149 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 13:10:50 +02:00
PabstMirror
88b1c5b917
Tools - Add script to check sqf/config with sqfvm ( #8137 )
2021-04-20 12:39:05 +02:00
Kyle J. McKeown
5aa6e564e0
Name Tags - Add ability to set custom rank icon ( #8174 )
2021-04-20 12:00:36 +02:00
Steve Zhao
dd454bdfbe
Medical - Allow unconscious unit in Taru pods ( #8168 )
...
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2021-04-20 11:59:11 +02:00
R3voA3
5f1724d9b9
Map - Fix stuck map compass size (add 0.1 zoom duration) ( #8176 )
...
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-20 11:57:33 +02:00
Brandon Danyluk
12bcb95e93
fix gimbal lock via rotating with quaternions
2021-04-19 21:31:15 -06:00
Brandon Danyluk
1cb84087c3
update todo
2021-04-19 01:41:48 -06:00
Brandon Danyluk
44b7b874fd
Add SDB and JDAM
2021-04-19 01:27:49 -06:00
Brandon Danyluk
3878c67c87
add TOO TGP
2021-04-18 23:05:56 -06:00
Brandon Danyluk
e1cdbb777f
Add GPS selector dialog for GPS munitions
2021-04-18 03:30:10 -06:00
commy2
72b88cc6dc
Fix Injured Sounds Not Playing At Altitudes Above 70 ( #8212 )
2021-04-17 22:28:52 +02:00
Brandon Danyluk
b18508b8f3
update todo for ground based weapons
2021-04-17 01:27:19 -06:00
Brandon Danyluk
23cd1ef268
update todo
2021-04-17 01:18:52 -06:00
Brandon Danyluk
e7919dabd2
Add all GBU-12s that exist for all planes
2021-04-17 01:11:33 -06:00
Brandon Danyluk
f942231358
add R-73/4
2021-04-17 00:40:38 -06:00
Brandon Danyluk
d622e4d530
add ASRAAM
2021-04-16 23:00:02 -06:00
Brandon Danyluk
8b88142b03
Add AIM-120A
2021-04-16 20:05:49 -06:00
Brandon Danyluk
265670cafa
Tweak flight parameters. Add R-77
2021-04-16 19:50:00 -06:00
Brandon Danyluk
fe1e6d45cb
update dragon to not use new guidance
2021-04-16 19:02:03 -06:00
Brandon Danyluk
8f03b5be9e
Change AIM-9 agility
2021-04-16 16:18:28 -06:00
Brandon Danyluk
1b000d658a
Allow for debug info to be displayed via variable
2021-04-16 15:43:31 -06:00
Brandon Danyluk
abc5babb50
Implement optical mavericks
2021-04-16 00:33:38 -06:00
Brandon Danyluk
0848d74aeb
add config entries
2021-04-15 22:51:03 -06:00
Brandon Danyluk
26dee9f2e1
enable chaff decoy
2021-04-15 22:43:41 -06:00
Brandon Danyluk
8318b60982
Improve radar simulation
2021-04-15 22:29:02 -06:00
Brett
eeba8a8dbf
Medical - Add Alternative Survival Chance ( #8192 )
...
Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: Kyle Mckay <5459452+kymckay@users.noreply.github.com>
2021-04-15 11:54:00 +02:00
Brandon Danyluk
d0775283e3
implement course state machine
2021-04-14 02:29:27 -06:00
Brandon Danyluk
a485399c5e
update todo
2021-04-14 00:25:15 -06:00
Brandon Danyluk
8d52a2eb16
todo: fix nlaw
2021-04-14 00:24:39 -06:00
Brandon Danyluk
fe2fedd1e8
more tweaks
2021-04-13 23:14:34 -06:00
Brandon Danyluk
c714fb526b
small tweaks
2021-04-13 23:12:47 -06:00
Brandon Danyluk
e2c8ddfd3b
IR seeker and AIM-9M
2021-04-13 22:45:18 -06:00
Brandon Danyluk
555f0c8921
SALH: only update seeker pos if it within small error
2021-04-13 20:51:21 -06:00
Brandon Danyluk
af2b9a280a
multiple changes
2021-04-13 20:31:10 -06:00
Brandon Danyluk
a2d2dd0df9
chane navigation profiles to go for attack direction instead of target
2021-04-13 20:05:28 -06:00
Brandon Danyluk
d34201ed4e
remove uneeded sets
2021-04-13 17:18:42 -06:00
Brandon Danyluk
e1436d6ece
Change out missile types to reflect navigation scheme they use IRL
2021-04-13 16:27:33 -06:00
Brandon Danyluk
e9d474c995
remove placeholder
2021-04-13 16:21:25 -06:00
Brandon Danyluk
f96abc0b89
Fix bug with ZEM
2021-04-13 16:21:15 -06:00
Brandon Danyluk
1873467deb
Add zero-effort miss. Seeker now feeds data to navigation
2021-04-13 16:10:39 -06:00
Brandon Danyluk
a93eb6433d
implement augmented proportional navigation
2021-04-13 14:09:36 -06:00
Brandon Danyluk
187c6d35c3
Implement some generic modes of flight
2021-04-12 23:14:22 -06:00
Brandon Danyluk
789ae1cbe4
Add AIM-120 with ARH. Change AHR to not always seek all targets
2021-04-12 22:37:41 -06:00
Brandon Danyluk
34af87bb07
update todo with list of weapons
2021-04-12 18:04:48 -06:00
Brandon Danyluk
0d0019b272
add KAB-250 lgb
2021-04-12 18:04:40 -06:00
Brandon Danyluk
8948e8ac77
add camera tool to observe projectile in flight
2021-04-12 17:03:21 -06:00
Brandon Danyluk
e54e6ec254
Fix hellfire firing without lock. Change LOS navigation type
2021-04-12 16:44:59 -06:00
Brandon Danyluk
d6c5bcd025
adjust drag
2021-04-12 15:39:02 -06:00
Brandon Danyluk
fca022a401
scale deltatime in accordance to acctime. Change velocity so that it isnt always pointing out the nose. Dont scale Acmd as much
2021-04-12 15:18:01 -06:00
Brandon Danyluk
46abb93cb8
add GBU-12 to missile guidance
2021-04-12 02:51:02 -06:00
Brandon Danyluk
35c48c8915
fix dagr
2021-04-12 01:43:35 -06:00
Brandon Danyluk
5f45ad838d
fix maverick
2021-04-12 01:12:24 -06:00
Brandon Danyluk
023fed45cb
fix hellfire
2021-04-12 01:11:21 -06:00
Brandon Danyluk
3e50605b37
update todo
2021-04-12 01:10:36 -06:00
Brandon Danyluk
22d3ee838f
Fix SALH
...
With Pro-nav the irratic behaviour of the laser caused the missile to over correct, so we average the position and use that running average for the target
2021-04-12 01:09:12 -06:00
Brandon Danyluk
4124a317f2
Update todo
2021-04-12 00:16:44 -06:00
Brandon Danyluk
4f8ea33e36
Fix NLAW
2021-04-12 00:16:10 -06:00
Brandon Danyluk
cf40622b52
Fix metis and HOT to use new scheme
2021-04-12 00:12:16 -06:00
Brandon Danyluk
bac6a0b6dd
implement LOS guidance, rename previous LOS guidance
2021-04-11 23:50:03 -06:00
Brandon Danyluk
224a243713
implement LOS guidance and Bang-Bang control
2021-04-11 17:58:44 -06:00
Brandon Danyluk
450d1a2a09
allow for bang bang guidance
2021-04-10 19:02:31 -06:00
Brandon Danyluk
0af82a56f4
allow for different types of navigation
2021-04-10 18:49:47 -06:00
Brandon Danyluk
7caabc1642
small tweaks
2021-04-10 18:41:09 -06:00
Brandon Danyluk
4d5d395f61
adjust hellfire attack profile to work with pro-nav
2021-04-10 18:32:55 -06:00
Brandon Danyluk
5cd61d1301
set default navigation type
2021-04-10 13:16:08 -06:00
Brandon Danyluk
fd8a55addf
make navigation a modifyable system
2021-04-10 13:11:20 -06:00
Brandon Danyluk
fa064f9287
small adjustents
2021-04-10 11:27:41 -06:00
Brandon Danyluk
ea0bb8fa37
pro-nav works flawlessly
2021-04-10 11:15:27 -06:00
jonpas
f37f8bbe80
Mk6 Mortar - Fix README.md typo ( #8205 )
2021-04-09 13:15:40 -05:00
Pascal Dunaj
94d5e93485
Typo in usage example ( #8201 )
2021-04-08 13:35:10 -05:00
Brandon Danyluk
dee326606c
pn crap
2021-04-06 21:01:07 -06:00
Brandon Danyluk
53ff3bb1f5
proportional navigation now "works"
2021-04-03 21:04:16 -06:00
Brandon Danyluk
7179a91c77
small changes
2021-04-01 20:12:49 -06:00
Brandon Danyluk
17175db48e
v2 of proporitonal nav
2021-03-31 17:16:00 -06:00
Brandon Danyluk
365860dd09
attempt at missile dynamics
2021-03-26 23:15:29 -06:00
Brandon Danyluk
2fd4f70c5b
Add debug info
2021-03-18 23:43:07 -06:00
Brandon Danyluk
51542f9053
Basic proportional navigation and PID controller
2021-03-18 23:28:55 -06:00
PabstMirror
a90911a7fc
Various - Add missing units/weapons to cfgPatches ( #8175 )
...
* Various - Add missing units/weapons to cfgPatches
* Update config.cpp
2021-03-17 15:48:47 -05:00
Spindler Torsten
b167dff81a
Change displayShortName to MAVL for Maverick L ( #8161 )
...
Co-authored-by: TeTeT Nimitz <tetet.nimitz@gmail.com>
2021-03-12 12:57:56 -06:00
PabstMirror
8ac8da3188
Spectator - Fix displayUnloaded event ( #8158 )
2021-03-10 10:12:50 -06:00
PabstMirror
8bd4922fcc
Prep 3.13.6 Build 60
2021-03-09 17:06:50 -06:00
PabstMirror
8615df6211
Merge branch 'master' into release-3.13.6
2021-03-09 17:06:37 -06:00
Steve Zhao
c0db53770a
Add descriptions for hellfire variants ( #8157 )
2021-03-09 17:04:17 -06:00
PabstMirror
9bc5d6af27
Prep 3.13.6 Build 59
2021-03-08 22:12:36 -06:00
PabstMirror
d2ceeed154
Merge branch 'master' into release-3.13.6
2021-03-08 22:07:18 -06:00
BaerMitUmlaut
dcfb5aa224
Enable forgotten unconscious fade in/out effects ( #8156 )
2021-03-08 17:14:19 -06:00
PabstMirror
05ab4ba677
Javelin - reduce soft-launch motor delay ( #8152 )
2021-03-07 13:25:14 -06:00
classic
7112bebaa7
Update Japanese translation ( #8150 )
2021-03-06 14:27:35 -06:00
Dystopian
69c3d2bb65
Add Weapon Attachments interaction ( #7706 )
...
* Add Weapon Attachments interaction
* Apply recommended changes
* Format addPEH
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
* Remove toLower
* Update required CBA version
* Rename category to Accessories
* Change setting var name
* Add setting description
* Fix notification size
* Optimize with new commands
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-03-04 11:43:11 -06:00
classic
c60e4111d8
Update Japanese translation ( #8146 )
2021-03-04 11:27:06 -06:00
Neil Evers
d64050554d
Arsenal - Fix Zeus UI lockup after closing arsenal ( #8102 )
...
* Fix Zeus UI lockup after closing arsenal
* Removed redundant line
* use ACE_player
* Always reset cameraview
2021-03-03 22:11:24 -06:00
PabstMirror
2458e87333
Prep 3.13.6 Build 58
2021-03-03 16:04:10 -06:00
PabstMirror
fab4664b73
Update XEH_preInit.sqf ( #8143 )
2021-03-03 15:50:08 -06:00
PabstMirror
22faa51233
Common - Fix Gesture mutex for scroll-wheel reloads ( #8142 )
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* Common - Fix Gesture mutex for scroll-wheel reloads
* simplify gvars and add comments
2021-03-03 15:31:07 -06:00
Salluci
496a6d800a
Medical - Show "Inventory" action on unconscious units ( #8083 )
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* Update XEH_preInit.sqf
* Style pass, remove double localize
* only run if (hasInterface) {
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-03-03 15:30:49 -06:00
Dystopian
98e74ab3d1
Cook off - Fix ammo box cook off when setting is Players only ( #8066 )
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* Fix ammo box cook off when setting is Players only
* Update addons/cookoff/functions/fnc_handleDamage.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:50:09 -06:00
Filip Maciejewski
4d71607e81
Arsenal - Less magic numbers ( #8089 )
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* Add macro for virtualItems index 0 (weapons)
* Add macro for virtualItems index 1 (attachments)
* Add macro for virtualItems index 2 (all items)
* Add macro for virtualItems index 3 (headgear)
* Add macro for virtualItems index 4 (uniform)
* Add macro for virtualItems index 5 (vest)
* Add macro for virtualItems index 6 (backpack)
* Add macro for virtualItems index 7 (goggles)
2021-02-27 11:21:26 -06:00
pterolatypus
b2da1792e1
Medical Treatment - Settings to limit IVs to certain locations ( #8116 )
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* Settings to limit IVs to certain locations
* Changed to one setting
* Reworded settings for consistency
2021-02-27 11:06:37 -06:00
Neviothr
75f7ed7532
Utilize isNotEqualTo ( #7929 )
...
* Utilize isNotEqualTo
* undo changes to some files
* redo some changes, fix based on @Vdauphin 's comment
* fix validator issues
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
jonpas
5a36d1a771
Advanced Throwing - Add object variable to disable pick up of attached throwables ( #8031 )
...
* Advanced Throwing - Add object variable to disable pick up
Use: `OBJECT setVariable ["ace_advanced_throwing_disablePickUp", true]`
* Documentation - Add Advanced Throwing Framework
* Update addons/advanced_throwing/functions/fnc_renderPickUpInteraction.sqf
* Update advanced-throwing-framework.md
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:04:43 -06:00
Steve Zhao
13bce729ee
add icon for quickmount change seat ( #8126 )
...
alpha-inverted version of "\a3\ui_f\data\GUI\Cfg\Hints\Seats_ca.paa"
2021-02-27 10:36:10 -06:00
Dystopian
b151148542
Replace canAdd with CBA_fnc_canAddItem ( #8012 )
2021-02-27 10:26:12 -06:00
commy2
50578a2463
Fix Multiple Issues With Timestamps ( #8034 )
...
* Fix Multiple Issues With Timestamps
* simplify
* improve parsing of timestamps
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 00:17:00 +01:00
PabstMirror
bac47bb292
Chery pick 6868fa5600
( #8139 )
...
Co-Authored-By: Toni Vicente <arv187@users.noreply.github.com>
Co-authored-by: Toni Vicente <arv187@users.noreply.github.com>
2021-02-26 13:28:42 -06:00
PabstMirror
ad98ae479c
Flashsuppresssors - Update configs for 2.02 ( #8105 )
2021-02-24 11:41:32 -06:00
Vdauphin
d00e7a17a1
cookOff - Fix: Disable ammunition cookoff and turret effect when skipping destruction effects ( #8122 )
...
* Disable ammunition cookoff and turret effect when skiping destruction effects
* Improve readability
2021-02-23 11:42:15 -06:00
BaerMitUmlaut
61e8ae3c8b
Wirecutter - Replace fences with destroyed models when cut ( #8106 )
...
* Add more fence types for wirecutter
* Replace fences with destroyed models when cut
* Move fence destruction to server side
2021-02-23 11:03:55 -06:00
mharis001
5bc43fe247
Common - Improve getPylonTurret by using getAllPylonsInfo ( #8087 )
...
* Improve getPylonTurret by using getAllPylonsInfo
* Fix indentation
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-23 10:57:57 -06:00
PabstMirror
0570c0b861
Update fnc_cbaSettings_loadFromConfig.sqf ( #8118 )
2021-02-19 11:18:21 -06:00
TyroneMF
f85632cbbd
initial push ( #8099 )
2021-02-18 12:58:26 -06:00
PabstMirror
e8693c8db9
Various - Use configOf command for faster lookup ( #8100 )
...
* configOf
* replace some use of CBA_fnc_getObjectConfig
2021-02-18 12:58:08 -06:00
jonpas
111202971b
Goggles - Allow wiping in more states ( #8111 )
2021-02-14 04:28:58 +01:00
PabstMirror
cb870693fd
CSW - use preferred XEH format ( #8112 )
2021-02-13 15:37:26 -06:00
Filip Maciejewski
b8820eb3da
Arsenal - Fix custom categories not working for some Misc item types ( #8088 )
2021-02-08 04:26:40 +01:00
PabstMirror
b50a49c287
Convert all true/false in configs to 0/1 ( #8095 )
2021-02-08 04:14:45 +01:00
TyroneMF
7a65acdc15
Medical Damage - Add setting for unconscious chance from pain ( #8092 )
...
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2021-02-08 04:13:59 +01:00
Dystopian
08472f6343
Interact Menu - Combine parent menu with single child ( #8060 )
...
* Combine parent menu with single child
* Adapt fastroping Cut ropes action for the setting
* Change setting name and description
* Fix action object when child action has different object
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Adapt quickmount Change Seat actions
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-04 11:01:35 -06:00
PabstMirror
091d0d2449
Tripod - Fix blocking mouse wheel input handler ( #8090 )
2021-02-04 10:48:58 -06:00
PabstMirror
5ffcac9c88
Misc - Fix minor macro usage ( #8091 )
2021-02-03 17:56:18 -06:00
Dystopian
4acfc35e77
Cleanup unused variable ( #8074 )
2021-01-28 11:14:28 -06:00
jonpas
6522dba87e
Dragging - Fix mass synchronization ( #8071 )
...
* Dragging - Fix mass synchronization
* Cleanup redundant argument
2021-01-20 14:49:38 -06:00
Björn Dahlgren
fe544a274d
Ballistics - Add 30rnd 556 magazines to SCAR EGLM magwell ( #8054 )
2021-01-05 10:54:52 +01:00
Cyruz143
8eccabbc0a
Grenades - Use fnc_addToInventory ( #8016 )
...
* Try and put converted item back in the same container
* Update addons/grenades/functions/fnc_addChangeFuseItemContextMenuOptions.sqf
Co-authored-by: Dystopian <sddex@ya.ru>
* Update addons/grenades/functions/fnc_addChangeFuseItemContextMenuOptions.sqf
Co-authored-by: Dystopian <sddex@ya.ru>
* Less hacky handling of container names
* Return value convention
Co-authored-by: Dystopian <sddex@ya.ru>
2020-12-21 00:15:46 +01:00
Dystopian
50f740f9be
Optimize interaction menu conditions ( #8037 )
2020-12-17 21:28:54 +01:00
Brandon Danyluk
4058a7e42b
MissileGuidance - Active Radar Homing: Use AGL for nearestObjects
check ( #8045 )
...
* Use AGL for `nearestObjects` check
* remove empty line
2020-12-15 21:01:53 -06:00
Smith
5a6b21dd0b
Map Gestures - Fix briefing mode group ( #8025 )
...
* fix getting players from a group
* add brackets
Co-authored-by: jonpas <jonpas33@gmail.com>
* small refactoring
* remove useless parentheses
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: commy2 <commy-2@gmx.de>
2020-12-02 08:49:35 -06:00
Dedmen Miller
a64ba9f7a5
Arsenal - Remove useless isClass check in configClasses ( #8018 )
2020-11-29 19:21:53 +01:00
Dedmen Miller
0e88479220
Tagging - Remove useless isClass check in configClasses ( #8017 )
2020-11-29 19:21:41 +01:00
Cyruz143
2ec28c5946
Medical Engine - Hide actions that have ACE interactions ( #8003 )
2020-11-29 19:21:02 +01:00
Dystopian
9dc82ee187
Fix fnc_common_addToInventory using ( #8013 )
2020-11-25 13:22:25 -06:00
mharis001
137af792d2
Arsenal - Fix sort by load ( #8011 )
2020-11-24 15:29:43 +01:00
PabstMirror
109e12cc2b
Prep 3.13.5 Build 57
2020-11-16 17:46:16 -06:00
PabstMirror
d887b4a635
Merge branch 'master' into release-3.13.5
2020-11-16 17:45:54 -06:00
BaerMitUmlaut
ad75c7c9b8
Common / Medical - Fix loading patients into turret only seats ( #7980 )
...
* Fix loading patients into turret only seats
* Fix cargo logic, adjust function for captives (#8000 )
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-15 12:57:27 -06:00
BaerMitUmlaut
629942885e
Fix players occasionally being invincible after respawning ( #7999 )
2020-11-10 10:07:42 -06:00
PabstMirror
a621d2eb72
Medical Statemachine - Ensure bleedout condition string is code ( #7998 )
2020-11-10 10:06:45 -06:00
Elgin675
92cd367765
Translations - Add French "Medical_Statemachine_CardiacArrestBleedout" keys ( #7997 )
2020-11-08 17:46:13 -06:00
Dedmen Miller
1efa25fe2b
Explosives - Add clackerAdded
event ( #7994 )
...
* Add clackerPlaced event
* Update docs/wiki/framework/events-framework.md
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-08 17:26:02 -06:00
BaerMitUmlaut
0c84cdd375
Fix unconscious medics not being healed by other AI medics ( #7995 )
2020-11-08 16:32:02 -06:00
BaerMitUmlaut
d27122fa16
Medical Status - Fix unconscious AI aiming at enemies ( #7977 )
...
* Fix unconscious AI aiming at enemies
* Improve handling when locality changes
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-08 16:27:10 -06:00
Laid3acK
718d282263
Ballistics - Update the B 556x45 dual ( #7982 )
...
* B_556x45_dual
* B_556x45_dual
2020-11-08 16:26:30 -06:00
BaerMitUmlaut
0e642758d6
Medical Statemachine - Add setting to disallow bleedout in cardiac arrest ( #7547 )
...
* Add setting to disable bleedout in cardiac arrest
* Improve setting name and description
2020-11-08 16:24:44 -06:00
BaerMitUmlaut
119450f4e9
DAGR / Interaction Menu / Repair - Fix overwriting globals ( #7990 )
...
* Remove global DAGR_NEXT variable
* Remove global ERR variable
* Fix overwriting global this variable
* Fix overwriting global total and hitpoint variables
* fix condition
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-08 15:54:14 +01:00
Elgin675
5d1aa28419
Translations - Add French "Medical_Treatment_bodybagWhileStillAlive" key ( #7993 )
2020-11-07 17:08:01 -06:00
Elgin675
95d4dc811b
Translations - Update French Translations (Arsenal, Markers and Medical GUI) ( #7987 )
...
* Translation - Add french "Arsenal_sortByProtection" keys
* Translation - Add french "Markers_Timestamp" keys
* Translation - Add french "Medical_GUI_InteractionMenuShowTriage" keys
2020-11-07 09:36:12 -06:00
Elgin675
712a27788f
Translations - Update / Fix French Translations (Medical Treatment) ( #7988 )
...
* Translations - Fix French "TreatmentTime" keys.
* Translations - Add French "TreatmentTime" keys.
* Translations - Fix some french keys (medical_treatment).
* Translation - Add french "Treatment_WoundStitchTime" and "AllowBodyBagUnconscious "keys
* Translations - Fix french "Medical_Treatment_AllowSelfStitch_DisplayName" key
* Fix french "Medical_Treatment_MedicIV_Description" key
* Fix french "Medical_Treatment_AllowSelfIV_DisplayName" key
2020-11-07 09:35:40 -06:00
PabstMirror
bc7194942f
Update fnc_sortStatement_protection.sqf ( #7989 )
2020-11-05 18:42:41 +01:00
PabstMirror
12ad406fa3
Prep 3.13.5 Build 56
2020-11-02 23:01:40 -06:00
BaerMitUmlaut
af2973a9f0
Fix spare wheels receiving fall damage ( #7978 )
2020-11-02 21:43:49 -06:00
PabstMirror
ff2136c98f
Update fnc_fillSort.sqf ( #7981 )
2020-11-02 21:42:48 -06:00
Brett
9226035d59
Arsenal - Conditional on sorts ( #7889 )
...
* Arsenal - conditional on sorts
* fix: zero divisor
* update fnc_addSort
* Update fnc_fillSort.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-02 12:23:44 -06:00
BaerMitUmlaut
260706cb9f
Fix door opening for buildings with 10+ doors ( #7975 )
2020-11-02 12:22:53 -06:00
mharis001
171fbf1e9e
Medical Treatment - Settings cleanup ( #7973 )
2020-10-30 23:40:10 -05:00
PabstMirror
2ca13fc022
Medical - Cleanup preload debugging, bump to 2.00 ( #7976 )
2020-10-30 13:29:13 -05:00
mharis001
aab8d8eb32
Medical Treatment - Title case autoinjector item names ( #7974 )
2020-10-30 14:45:28 +01:00
PabstMirror
b991fe1343
Arsenal - Sort by protection (helm, uniform, vest) ( #7952 )
...
* Arsenal - Sort by protection (helm, uniform, vest)
* Update fnc_sortStatement_protection.sqf
* split to 2 different sorts
2020-10-29 11:38:31 -05:00
BaerMitUmlaut
b389740a29
Medical AI - Fix AI healing itself too fast when hit ( #7955 )
...
* Fix AI healing itself too fast when hit
* make time constants gvars
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-10-29 11:38:24 -05:00
diwako
2b0db19807
Medical - Adjustable times for many treatment actions ( #7951 )
...
* adjustable times for most constant treatment times
* add new line, formatting
* cleanup merge
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-10-29 11:37:44 -05:00
Brett
9e3409fc6e
Medical - Allow placing unconscious in a body bag ( #7941 )
...
* medical: allow placing unconscious in a bodybag
* Always show body bag action on non-awake units
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-10-29 11:37:36 -05:00
Drofseh
ef56a2dc32
Remove MAR-10 magazines from AWM magwell ( #7777 )
2020-10-29 11:37:15 -05:00
Freddo
afb3dad22b
Markers - Add timestamps ( #7947 )
...
* Add timestamps to markers
* Tiny tweaks
* Update addons/markers/functions/fnc_canTimestamp.sqf
Co-authored-by: Brett <brett@bmandesigns.com>
* Update addons/markers/functions/fnc_initInsertMarker.sqf
Co-authored-by: Brett <brett@bmandesigns.com>
* Add timestamp format setting
* Script cleanup, move checkbox under desc
* Fix stringtable validation
* Tweaks
* Remove styling from stringtable
* Edit timestamps instead of append
Credits to @PabstMirror
Co-authored-by: Brett <brett@bmandesigns.com>
2020-10-29 11:36:59 -05:00
Daniel Gibson
174223bddf
Medical - Add Treatment Time Addon Settings ( #7900 )
...
* Added Addon Settings for several Medical Treatment Times
Tourniquets, IV Bags, Syringes, Splints, and Body Bags.
* Fixed stringtable indentation
* And again
2020-10-29 11:07:30 -05:00
mjc4wilton
2220822d30
Gunbag - Add BI Arsenal Compatibility ( #7887 )
...
* Initial Commit
* Remove development components
* Adapt to ACE_player & resolve returned assignment
* Update addons/gunbag/functions/fnc_BIArsenalClose.sqf
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: commy2 <commy-2@gmx.de>
2020-10-29 10:12:51 -05:00
Brett
78c307196d
Medical - Show triage level in interaction ( #7940 )
...
* medical: show triage in interaction
* rename
* clean up comments
* Update addons/medical_gui/functions/fnc_modifyActionTriageLevel.sqf
Co-authored-by: jonpas <jonpas33@gmail.com>
* Update addons/medical_gui/functions/fnc_modifyActionTriageLevel.sqf
Co-authored-by: jonpas <jonpas33@gmail.com>
* Add setting (disabled, enabled, medicsOnly)
* Apply suggestions from code review
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-10-28 19:08:00 -05:00
Brett
a67d6eecb0
Arsenal - Provide reference to the current box ( #7948 )
...
* arsenal: provide ref to current box
* use objNull instead of nil
* Update fnc_openBox.sqf
2020-10-26 12:01:18 -05:00
PabstMirror
0f6a9ecb87
Zeus - Don't allow creating a new zeus module if we already are one ( #7970 )
2020-10-25 14:01:59 -05:00
Walthzer
84b18d3f06
Slideshow - Add "SlideChanged" event ( #7954 )
...
* Implement Events in slideshow framework.
* Update function header
* Pass correct agruments to next call of autoTransiton.
* Add return of slideshow ID
Return slideshow ID so it can be stored for later use with the events.
* Replace repeat code with variable. _image.
* Redundant comment removal
* Update addons/slideshow/functions/fnc_createSlideshow.sqf
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2020-10-25 12:14:57 -05:00
Laid3acK
8e999ae0cf
Scopes - Weapons IronSightBaseAngle updated ( #7958 )
...
* spar_IronSightBaseAngle
* spar_IronSightBaseAngle
* spar_IronSightBaseAngle
2020-10-25 10:49:44 -05:00
Joko
153644b77a
Reload/Interaction - Fix 2 hemtt ingame errors ( #7924 )
...
* fix 2 hemtt ingame errors
* Extract broken calls to function
* Update addons/interaction/functions/fnc_doRemoteControl.sqf
Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: Dystopian <sddex@ya.ru>
2020-10-21 11:17:42 -05:00
Brett
25cc139dba
Vehicle Lock: add events ( #7938 )
...
* vehiclelock: events
* Update addons/vehiclelock/functions/fnc_lockpick.sqf
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
* Update addons/vehiclelock/functions/fnc_lockpick.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/vehiclelock/functions/fnc_lockpick.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-10-21 10:38:07 -05:00
BaerMitUmlaut
e07d2ae5d5
Make refuel nozzle unbreakable ( #7957 )
2020-10-21 10:37:14 -05:00
Filip Maciejewski
73e151ea5d
Include only highest res mipmaps in maptools overlay textures ( #7953 )
...
2048x2048 boys
2020-10-10 23:44:11 +02:00
BaerMitUmlaut
4cfe26b842
Disable damage for all cargo objects ( #7946 )
2020-10-10 18:58:38 +02:00
BaerMitUmlaut
56baf2bfd0
Fix engine fire position of Kamaz trucks ( #7945 )
2020-10-09 12:55:16 -05:00
Cyruz143
d19bdceda1
Grenades - Remove ref to missing audio ( #7928 )
...
* Remove ref to missing audio
* Removing unused dummy files
2020-10-09 12:54:41 -05:00
Elgin675
aa74178702
Translation - add/fix french keys in 'explosives' module ( #7942 )
2020-10-05 11:40:26 -05:00
Björn Dahlgren
8651d4c97d
Fastroping - Fix inconsistent usage of ARR macro ( #7936 )
2020-10-05 11:40:03 -05:00
Taha
e53bc23ebf
Turkish Language Update ( #7909 )
...
Added missing translation to Turkish
2020-10-04 10:57:46 -05:00
PabstMirror
5fa490aef3
Update CfgVehicles.hpp ( #7935 )
2020-10-03 20:21:48 -05:00
Neviothr
6278b67370
Frag - Add frag values to R_MRAAWS_HE_F ( #7927 )
...
* Add frag values to R_MRAAWS_HE_F
* damn tabs
* Use GVAR() macro
2020-10-03 18:32:21 -05:00
Freddo
e27110aac3
Explosives - Add CBA settings for max/min/default timer values ( #7916 )
...
* Transfer to CBA settings, add timer options
* Remove wiki note
* Tweak arrays, stringtables
* moveToSQF
2020-10-03 12:00:06 -05:00
Björn Dahlgren
8e7f9b6db5
Medical Treatment - Fix invalid usage of ARR macro ( #7933 )
2020-10-03 10:21:29 -05:00
Björn Dahlgren
c4e7092ebf
Hearing - Fix invalid usage of ARR macro ( #7932 )
2020-10-03 10:21:20 -05:00
Björn Dahlgren
2f3732003f
Fastroping - Fix invalid usage of ARR macro ( #7931 )
2020-10-03 10:21:10 -05:00
Björn Dahlgren
aa3d28e5be
Arsenal - Fix invalid usage of ARR macro ( #7930 )
2020-10-03 10:20:59 -05:00
Elgin675
f25e023fd6
Translations - Fix french translations (Fastroping) ( #7910 )
...
* Fix french fastroping translations
* Add nickname to 'authors.txt"
2020-10-03 10:20:46 -05:00
Brett
e2e31efd54
Arsenal - Remove launcher sorts ( #7890 )
2020-09-29 19:04:37 +02:00
Cyruz143
38baa8dc6c
Check if vehicle has simEnabled before mounting ( #7886 )
2020-09-03 10:56:49 -05:00
PabstMirror
434b0b9a11
Prep 3.13.4 Build 55
2020-08-30 21:57:20 -05:00
PabstMirror
530b24e893
Merge branch 'master' into release-3.13.4
2020-08-30 21:57:02 -05:00
Cyruz143
ee75268205
Adding splits + torniquets to simple crate ( #7885 )
2020-08-30 21:55:26 -05:00
PabstMirror
d63c8f37fe
Arsenal - Fix sortPanel script error ( #7883 )
2020-08-30 09:43:44 -05:00
PabstMirror
6963c4c80f
Prep 3.13.4 Build 54
2020-08-28 10:35:10 -05:00
PabstMirror
5a16aa1e8b
Merge branch 'master' into release-3.13.4
2020-08-28 10:34:20 -05:00
classic
49c84e2ce1
Update Japanese translation ( #7880 )
2020-08-28 10:30:32 -05:00
Joko
dd41f3e799
Map Gestures - reduce the size of the procedural texture and don't generate mipmaps ( #7876 )
...
* change procedural texture to static texture existing in a3 Assets
* use a smaller and no mimaps in the procedural texture
2020-08-27 10:51:49 -05:00
Elgin675
5ee3424d4b
Translations - Update / Fix French Translations (Grenades and Advanced Throwing) ( #7871 )
...
* Translation - add/fix french grenades keys
* Translation - fix french convertExplosives and Convert_Fuse keys
* Translations - fix some french keys in Advanced Throwing module
2020-08-27 10:45:39 -05:00
Brett
b51cf3575c
Arsenal - Fix sorting when using search ( #7877 )
...
* fix sorting when using search
* remove unused line
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-08-27 10:44:18 -05:00
Brett
241f1aefbd
fix face, voice, insignia in arsenal ( #7879 )
2020-08-27 10:37:20 -05:00
Brett
572e61d1cf
Arsenal - Fix fire rate sort caused by flashlight ( #7878 )
...
* fix firerate sort caused by flashlight
* Update fnc_sortStatement_rateOfFire.sqf
* Update addons/arsenal/functions/fnc_sortStatement_rateOfFire.sqf
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2020-08-27 10:35:55 -05:00
PabstMirror
b4f7963434
Prep 3.13.4 Build 53
2020-08-24 19:35:36 -05:00
PabstMirror
b4d89e919e
Misc - Fix UBCs ( #7870 )
2020-08-24 13:31:35 -05:00
Cyruz143
b21535665b
Grenades - Add throwable explosive charges ( #7860 )
...
* First pass on adding throwable explosives
* Moved fnc call to postinit
* Disabled gits auto CRLF bs
* Changing fnc name and call
* Move names to string table
* Using vanilla icon and removing explosive depend
* More stringtable conversions
* Missing semi-colons causing RPT error
* Update addons/grenades/stringtable.xml
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Remove empty strings
* Update addons/grenades/stringtable.xml
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Add compatibility with "realistic names" modules, and add french translation
* Fix little mistake
* Update addons/grenades/stringtable.xml
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Add setting
* Change setting name, use ace_settingsInitialized
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Elgin675 <elgin675@hotmail.com>
2020-08-24 12:45:56 -05:00
Elgin675
a919dd70b7
Translations - fix some french keys (ACE Uncategorized menu) ( #7866 )
2020-08-23 09:05:05 -05:00
Elgin675
61eea98976
Remove "ACE" prefix for Gunbag in Uncategorized menu ( #7867 )
2020-08-23 14:35:33 +02:00
mharis001
0f08a18f89
Medical - Add force walk option to fracture setting ( #7852 )
...
* Medical - Add force walk option to fracture setting
* Add French translation
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Reduce calls to statusEffect_set (#7865 )
* Reduce calls to statusEffect_set
* statusEffect_addType fracture to forcewalk
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-08-22 19:37:15 -05:00
Elgin675
dd2babb833
Translations - Update / Fix French Translations (Arsenal and Map Gestures) ( #7863 )
...
* Translation - Add french "Arsenal_sortBy" keys
* Translation - Add / Fix french Map_Gestures keys
2020-08-22 11:54:44 -05:00
Elgin675
9c0eebaa07
Map Gestures: Fix Briefing Mode setting strings ( #7862 )
2020-08-21 13:09:14 +02:00
Neviothr
5326d0acf5
ACE Arsenal - fix #6591 , PCML has no ammo ( #7850 )
...
As per @Superxpdude comment - https://github.com/acemod/ACE3/issues/6591#issuecomment-667706600
2020-08-18 12:49:53 -05:00
Laid3acK
2f9c4b6b41
Ballistics - Add a 5.8mm magazine with the CMR-76 (QBU-88) ( #7820 )
...
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
2020-08-18 12:44:58 -05:00
Joko
bddf74cbb4
Map Gestures - Add Briefingscreen support, Different Camera Range, Improve Responsiveness, and Toggles for Curators and Spectators Maps ( #7782 )
...
* Add Variable Range for Camera Users (Zeus, Spectator) + Settings
Add Setting to Disable Zeus and/or Spectator Map Draws
Add Ability to use Map Gestures on Briefing screen
Add Setting for Briefing Screen mode (All, Only Group, Only Side, Proximity, Disabled)
* disable DISABLE_COMPILE_CACHE
* minor cleanup and add some translations
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-08-18 12:44:16 -05:00
Brett
d72555ab0c
Arsenal - Add Sorting Algorithms ( #7719 )
...
* support per tab sorting, and external algorithms
* improved sub sorting
* improve alphabetical search
* update mod sorting
* sort by accuracy
* sort right panel
* more sorts
* sort right tab
* fix empty
* stringtables
* Apply suggestions from code review
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
* more suggestions
* suggestions
* remember last sort
* Fix missing throw and put names
* bad copy paste in stringtable
* Update addons/arsenal/functions/fnc_sortPanel.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-08-18 12:43:35 -05:00
mharis001
4d769e4b8f
Cargo - Fix loaded cargo not being deleted when vehicle is destroyed ( #7851 )
2020-08-18 12:42:09 -05:00
mharis001
c8bb046d31
MicroDAGR - Fix contour interval info showing on compass ( #7849 )
2020-08-12 01:48:40 -04:00
Mysteryjuju
5c68f1dac3
Trenches - Add settings to configure dig/remove trenches durations ( #7831 )
...
* Trenches - Add settings to configure dig/remove trenches durations
Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>
* Trenches - Remove dirty tabs
Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>
* Trenches - Update French translation
Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>
* Update addons/trenches/stringtable.xml
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Update addons/trenches/stringtable.xml
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Update addons/trenches/stringtable.xml
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Update addons/trenches/stringtable.xml
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Update addons/trenches/stringtable.xml
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Update addons/trenches/stringtable.xml
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Update addons/trenches/stringtable.xml
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Update addons/trenches/stringtable.xml
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Trenches - Change SLIDER to TIME settings & update english translations
Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>
* Trenches - Change CBA settings function
Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>
Co-authored-by: Elgin675 <elgin675@hotmail.com>
2020-08-09 10:12:54 -05:00
TyroneMF
1626d05201
Small Arms - Add stringtable ( #7823 )
...
* Convert Small Arms to Stringtable
- Convert Small Arms component to stringtable
- Added Vector 45 additional magazines still listed as 30 rounds.
* Newlines end of file
* Fix stringtable
* Remove unnecessary string entries
* Apply suggestions from code review
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-08-09 10:12:30 -05:00
Daniel Lee
c2715a2e41
Add hearing protection to LDF and Spetsnaz helmets ( #7843 )
2020-08-09 10:11:50 -05:00
Jo David
9ef4371c18
MicroDAGR - Improve item model ( #7838 )
...
* add nicer microdagr model
* rename files
(2 renames because of change in case (MicroDAGR -> microdagr)
* reduce gloss, reduce dirt on screen
* rotate model by 180° and use dummyweapon item model for better ground alignment when placing or dropping the microdagr
2020-08-06 11:51:29 -05:00
Daniel Lee
48c7738c57
Add G-force reduction to Heli Pilot Coveralls [LDF] ( #7825 )
2020-08-04 10:43:53 -05:00
Gold John King
b42d6f013d
Update: Minor changes on Simplified Chinese translation. ( #7829 )
...
* Add: Simplified Chinese Translation for medical items and GUI
Add: Simplified Chinese Translation for medical items and GUI
Fix: Corrected some wrong Simplified Chinese Translation
* Add: Simplified Chinese Translation for medical items and GUI
Add: Simplified Chinese Translation for medical items and GUI
Fix: Corrected some wrong Simplified Chinese Translation
* Update SC Translation for triage card
Update SC Translation for triage card
* Update Chinesesimp Translations
Update: usage for doing something in SC.
Update: Bandaging action in SC.
* Update: Unlock action for SC Translation
Update: Unlock action for SC Translation
2020-08-04 10:15:03 -05:00
Björn Dahlgren
7446ca1655
View Distance - Update view distance on video options changes ( #7824 )
2020-08-04 10:02:01 -05:00
Daniel Lee
7bc28768da
Add Contact CBRN facewear overlays ( #7826 )
2020-08-04 09:27:51 -05:00
Jo David
e8210fb56b
reduce gps model vertex count from 3623 to 200 ( #7827 )
2020-08-04 09:26:29 -05:00
Mysteryjuju
02a242b6e7
Enable trenches on snow on Thirsk Winter map ( #7830 )
...
Signed-off-by: Mysteryjuju <mysteryjuju42@gmail.com>
2020-08-04 09:21:29 -05:00
Vdauphin
d3727d7c27
Tagging - Add: Support of localized string for tagging interaction ( #7819 )
...
* Add support of localized string
* Add: Support of localized string for tagging interaction
https://github.com/acemod/ACE3/pull/7819#issuecomment-663993956
* Update addons/tagging/functions/fnc_applyCustomTag.sqf
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-07-27 09:08:37 -05:00
Brandon Danyluk
6b674f5395
Add config option for the use of pilot camera for weapons on that turret ( #7812 )
2020-07-22 10:37:56 -05:00
Whigital
a5fba9fe8e
RHS Compat - Add RHS:SAF compat ( #7793 )
...
* initial skeleton
* mrud mines
* more mines
* explosives
* compat checking
* ballistics
* handgun
* ak api
2020-07-22 10:36:57 -05:00
PabstMirror
46f3c55758
Medical Engine - Prevent issues with respawning and ragdoll animations ( #7796 )
2020-07-22 10:25:47 -05:00
PabstMirror
d751aca8ba
Tagging - Fix tag orientation on walls ( #7795 )
...
Fix #7769
2020-07-22 10:25:34 -05:00
JoramD
68fe594cab
Goggles - Add effects only option ( #7808 )
...
* Added effects only option to goggles
* Set default back to 2
2020-07-22 10:24:43 -05:00
Filip Maciejewski
731c1c27a6
Fix nametag names jump when no ranks shown and talking ( #7807 )
2020-07-11 22:16:01 -05:00
mjc4wilton
245d831d58
Logistics Wirecutter - Add additional Contact and Malden fences ( #7800 )
...
* Add additional fences
* Update AUTHORS.txt
Forgot to include myself in my first PR
2020-07-09 13:07:20 -05:00
shukari
ffbd72616a
Arsenal - double custom right panel misc items buttons fixed ( #7801 )
...
* added medical, food and roleplay categories to arsenal
* decreased wound stitch time
* added custom rightPanelButtons
* stuff that doesnt belong here
* fix
* commys wishes
* commys wishes part2
* Update addons/arsenal/defines.hpp
Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>
* Update addons/arsenal/functions/fnc_fillRightPanel.sqf
Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>
* Update addons/arsenal/functions/fnc_fillRightPanel.sqf
Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>
* infinitely better SPEED
* changes
* delete unused stuff
* my own 3 white dots
* fixed fillRightPanel IDC_MISC
* commy fixes
* background first
* fix double buttons
Co-authored-by: Schwaggot <tom.ryan@posteo.de>
Co-authored-by: Dedmen Miller <dedmen@users.noreply.github.com>
2020-07-09 13:06:38 -05:00
Björn Dahlgren
fde8eb6642
Medical - Add missing model.cfg to unconscious animation rtms ( #7788 )
2020-07-01 19:03:32 +02:00
diwako
b16ca5c204
Medical - Add unconscious animations ( #7363 )
...
* Add custom anim entries
* Switch to SQF based animation detection
* Add time out to CBA_fnc_waitUntilAndExecute
* Remove unneeded comments or defines
* Restore line break
* Styling and removal of not needed code
* Move waitForAnime and make it local nil
* Extended comment
* Add Kola to authors file
* Small bug fix in terms of animation names
* Add custom anim entries
Switch to SQF based animation detection
Add time out to CBA_fnc_waitUntilAndExecute
Remove unneeded comments or defines
Restore line break
Styling and removal of not needed code
Move waitForAnime and make it local nil
Extended comment
Add Kola to authors file
Small bug fix in terms of animation names
* Move animations into data folder
* add uppercase on sqf command
* Rename animation config names and files
* fix physx uncon fix
* Change initial after ragdoll animation name
2020-07-01 15:08:54 +02:00
Smith
444ee88f08
Fix mistakes ( #7786 )
2020-06-30 17:34:15 -05:00
PabstMirror
231d52a73e
Prep 3.13.3 Build 52
2020-06-29 12:34:45 -05:00
PabstMirror
68662e21c0
Merge branch 'master' into release-3.13.3
2020-06-29 12:34:07 -05:00
Elgin675
da552bb1fd
Translations - Update / Fix French Translations (gunbag and map_gestures modules) ( #7775 )
...
* Translation - Add / Fix french gunbag keys
* Translation - Add French Map_Gestures_onlyShowFriendlys keys
2020-06-29 10:44:02 -05:00
shukari
b77324ec58
Arsenal - add custom right panel misc items buttons ( #7596 )
...
* added medical, food and roleplay categories to arsenal
* decreased wound stitch time
* added custom rightPanelButtons
* stuff that doesnt belong here
* fix
* commys wishes
* commys wishes part2
* Update addons/arsenal/defines.hpp
Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>
* Update addons/arsenal/functions/fnc_fillRightPanel.sqf
Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>
* Update addons/arsenal/functions/fnc_fillRightPanel.sqf
Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>
* infinitely better SPEED
* changes
* delete unused stuff
* my own 3 white dots
* fixed fillRightPanel IDC_MISC
* commy fixes
* background first
Co-authored-by: Schwaggot <tom.ryan@posteo.de>
Co-authored-by: Dedmen Miller <dedmen@users.noreply.github.com>
2020-06-29 10:43:33 -05:00
mharis001
d38dd1d67f
Add support for ED-1D and ED-1E drones ( #7778 )
2020-06-29 10:43:05 -05:00
Gold John King
4fedf5ecf5
Add: Simplified Chinese Translation for medical items and GUI ( #7772 )
...
* Add: Simplified Chinese Translation for medical items and GUI
Add: Simplified Chinese Translation for medical items and GUI
Fix: Corrected some wrong Simplified Chinese Translation
* Add: Simplified Chinese Translation for medical items and GUI
Add: Simplified Chinese Translation for medical items and GUI
Fix: Corrected some wrong Simplified Chinese Translation
* Update SC Translation for triage card
Update SC Translation for triage card
2020-06-23 09:12:06 -05:00
Hubert Stefanski
fe8d2e900b
Translations - fix Polish punctuation ( #7776 )
...
* fix punctuation
* minor change to lower-case
2020-06-23 09:11:22 -05:00
PabstMirror
c18ba87c60
Prep 3.13.3 Build 51
2020-06-22 14:04:03 -05:00
PabstMirror
cb2809f1b0
Merge branch 'master' into release-3.13.3
2020-06-22 14:03:47 -05:00
Smith
03fb4222d5
Added Russian translations to stringtables ( #7770 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-22 13:51:52 -05:00
Hubert Stefanski
1fbcd2fb71
Add missing Polish translations ( #7773 )
2020-06-22 13:46:17 -05:00
PabstMirror
8ec20c5133
Prep 3.13.3 Build 50
2020-06-20 16:45:08 -05:00
teemo0803
05f56a6607
Update stringtable.xml ( #7767 )
2020-06-20 16:35:08 -05:00
mharis001
66f39eb5c2
Pylons - Fix disconnect handling ( #7766 )
2020-06-20 10:19:20 -05:00
Vdauphin
e9c1f5e18f
Medical - Improve injured sound by exiting the function earlier if no player is around ( #7521 )
...
* Exit earlier the playInjuredSound if no player is around
* Check if _targets array has at least one player
* Remove useless parenthesis
Co-Authored-By: commy2 <commy-2@gmx.de>
* Handle player inside a vehicle
If any player is inside the area then the _targets will not be empty. This also handle the case where player is inside a vehicle or _unit is a player.
* Handle z axis
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-19 19:42:23 -05:00
Dedmen Miller
c1b906c29d
Tagging - Add support for mission Tags ( #7710 )
...
* [Tagging] Added ability to specify custom model
* Update Tagging Framework doc
* [Tagging] Added parsing tags from missionConfig
* Update Tagging Framework doc
* Apply suggestions from code review
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Forgot passing a variable to WAE
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-19 10:36:47 -05:00
mharis001
553bba8ece
Common - Fix disableUserInput blocking already open Zeus display ( #7757 )
2020-06-19 10:36:24 -05:00
Joko
00fa94e636
Map Gestures - Rewrite and Add Zeus, and Spectator support ( #7653 )
...
* Initial Rewrite
* improve getProximityPlayers
* add Zeus Implementation
* fix missing simicolon
* add Spectator Support
* improve local responsiveness
* add Vanilla Spectator Support
* Fix Both Spectators are now working correctly
* exit mouse moving event early when disabled
* Move Diary Event registration to XEH DisplayLoaded
Port Settings to SQF
Add Setting for only showing Friendly Units pointing
* Fix Merge Issue in Stringtable
Redo Settings
* fix a copy past script error
* Update addons/map_gestures/functions/fnc_getProximityPlayers.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Lazy evals and defines
* Small changes
* Simplify initDisplayDiary and fix loading saves
* Cache getProximityPlayers
Improve Vanilla Spectator Support and how Followed unit Nearby data
* Minor header update
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-19 10:35:57 -05:00
mjc4wilton
7d4a2b07bb
Gunbag - Add weapon swapping ( #7713 )
...
* Gunbag Update
adds capability to swap a currently held primary weapon and the weapon current stored in the gunbag. Has a 1.5x time to complete compared to just adding or removing a weapon from the gunbag.
* Update stringtable.xml
* Update addons/gunbag/functions/fnc_swapWeapon.sqf
Update authors field to add credit to the original author of much of the changed code
Co-authored-by: Joko <hoffman.jonas95@gmail.com>
* Update addons/gunbag/functions/fnc_swapWeaponCallback.sqf
Update the virtual load in a more efficient way.
Co-authored-by: Joko <hoffman.jonas95@gmail.com>
* Update addons/gunbag/functions/fnc_swapWeaponCallback.sqf
Properly attribute author of majority of original code
Co-authored-by: Joko <hoffman.jonas95@gmail.com>
* Update stringtable.xml
* Update French translation
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Remove non-English translations
Leave translations open to translators
* Add CBA setting to enable weapon switching (Default false)
* Fixed variables and updated names for consistancy
* Convert from ACE Settings to CBA Settings
* Fix stringtable.xml indentation
* Update addons/gunbag/initSettings.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/gunbag/initSettings.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/gunbag/functions/fnc_swapGunbagCallback.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/gunbag/functions/fnc_swapGunbag.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/gunbag/functions/fnc_swapGunbagCallback.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/gunbag/initSettings.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update addons/gunbag/initSettings.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update initSettings.sqf
Change default value to true
* Update CfgVehicles.hpp
Co-authored-by: Joko <hoffman.jonas95@gmail.com>
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-19 10:35:19 -05:00
Smith
6525ae17b7
Translations - Update / Fix Russian ( #7764 )
...
* Translations - Update / Fix Russian
* Delete trailing char from Spanish translation
2020-06-18 10:41:23 -05:00
Elgin675
515d5aa97f
Translations - Update / Fix French Translations ( #7763 )
...
* Translation - Add French Dragging_CarryKeybind key
* Translation - Add / Fix French GForces keys
* Translation - Add French Medical_GUI_IGUI_PatientInfo key
2020-06-15 14:37:37 -05:00
Joko
eef7610f3e
downscale bodybagitem ( #7755 )
2020-06-15 13:56:47 -05:00
Rutger "RedBery" Meijering
7de6196c52
Fixes typo in medication adjustment check ( #7759 )
2020-06-15 09:53:25 -05:00
Rutger "RedBery" Meijering
7da977a4e3
Fixes some magazines not being found leading to duplication ( #7760 )
2020-06-15 09:52:14 -05:00
mharis001
3d6a558268
Fastroping - Fix FRIES removal ( #7756 )
2020-06-14 14:30:28 -05:00
Dystopian
09cc8173a1
Fix change seat while vehicle is moving ( #7692 )
2020-06-13 16:32:07 -05:00
PabstMirror
92941c11de
Aircraft - Restore missing laser designator on Commanche ( #7752 )
...
* Aircraft - Restore missing laser designator on Commanche
This now matches vanilla
Close #7712
* Update addons/aircraft/Heli_Attack_01_base_F.hpp
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
* Update addons/aircraft/Heli_Attack_01_base_F.hpp
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-06-13 16:03:28 -05:00
Laid3acK
d8a3eab499
Ballistics - Fix DMR_03 (SIG556) initSpeed ( #7567 )
...
* ballistics_fix
* ballistics_fix
* ballistics_fix
* ballistics_fix
* ballistics_fix
* ballistics_fix
2020-06-13 15:58:42 -05:00
Serg Vergun
56b397ffa7
Fix medical_feedback override hearing settings ( #7744 )
2020-06-13 15:55:59 -05:00
Dystopian
2eedf7a4e7
Reload - Fix display ammo count in vehicle ( #7730 )
...
* Fix display ammo count in vehicle
* Revert CSW changes
2020-06-13 15:54:06 -05:00
Filip Maciejewski
79ca6f5141
Medical - Add Patient Info to Layout Editor ( #7745 )
...
* Move GVAR(RscPatientInfo) contents into ControlsGroup
* Add CfgUIGrids for Medical PatientInfo
* Move Medical PatientInfo to Layout Editor position
* Uniform macro names
* Apply suggestions from code review
* Add IGUI category translation
* Update addons/medical_gui/stringtable.xml
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
* Update addons/medical_gui/CfgUIGrids.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Remove redundant translations
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-13 15:53:50 -05:00
Daniel Gibson
185c15de0e
Medical - Add Global Wound Reopen Chance Modifer ( #7747 )
...
* Added Bandage Reopening Chance Modifier
* Added Wound Reopen Chance Addon Setting
* Fixed dumb error in localization setup
* Credit!
* Resolved issue with Addon Settings definition & removed testing values.
* PR Feedback #1
- Removed unnecessary whitespace on LN 46
- Call global var directly at LN 87
- Updated Wound Reopen Chance localized name & description
* PR Feedback #2
- Increased reopen coefficient upper limit from 2 to 5.
* Changed author credit to reflect GitHub email.
2020-06-13 15:52:30 -05:00
LachlanSneddon
c39992199a
Dragging - Add Keybind for Carry ( #7746 )
...
* add carry keybind
* Corrected canCarry Check
* Removed 'False' in key up parameter
* removed newline
2020-06-13 15:51:47 -05:00
Joko
3a13dd416a
Improve Performance from updateTrajectoryPFH in Winddeflection ( #7700 )
2020-06-13 15:45:27 -05:00
Joko
6a59bf2a6c
Advanced Ballistics - Improve Performance in handleFirePFH ( #7699 )
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* Improve Performance from handleFirePFH in Advanced Ballistics
* PabstMirror Suggestion
* Dont remove and readd the PFH but have one persitently running
* Update addons/advanced_ballistics/XEH_postInit.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-13 15:45:09 -05:00
Filip Maciejewski
7c93ee9ed3
GForces - Add forces strength coefficient setting ( #7750 )
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* Move GForce settings to CBA Settings
* Add GForce coefficient setting
* Fix typo
* Restore ACE Settings class and mark as moved to SQF
* Apply translation suggestions from code review
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2020-06-12 19:06:03 -05:00
Whigital
e7256dad3d
Explosives - Fix place explosives cache not being cleared on respawn ( #7637 ) ( #7739 )
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* respawn handler
* Revert "respawn handler"
This reverts commit abdf9599bf
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* unit switched eh
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-10 16:24:15 -05:00
PabstMirror
5de7b6b6a3
MicroDagr - Don't show markers on compass "map" control ( #7751 )
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Close #7738
2020-06-08 23:05:57 +02:00
mharis001
99df791c43
Arsenal - Add grenade fuse time stat ( #7694 )
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* Arsenal - Add grenade fuse time stat
* Add German translation
Co-authored-by: Jo David <github@jonathandavid.de>
* Add French translations
Co-authored-by: Elgin675 <elgin675@hotmail.com>
* Improve IR grenades handling
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Get ammo config once
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-06-07 19:58:55 -05:00
McDiod
e25b02263a
switchUnits - Fix switching units not working ( #6188 ) ( #7676 )
2020-06-07 18:25:11 -05:00
mharis001
7746dbcc75
Spectator - Add display loaded and unloaded events ( #7720 )
2020-06-05 20:13:10 -05:00
PabstMirror
1b94b25ff6
Trenches - Fix mission placed trench interactions ( #7672 )
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Assume progress is 1 if undefined
define placeData if undefined
2020-06-05 18:35:32 +02:00
Smith
7a8a17b924
Add Russian translation ( #7742 )
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* Russian translation
* Update AUTHORS.txt
* CSW Fix Russian translation
* Fix RU translation mistakes
* Small fixes RU translation
2020-05-31 16:04:21 -05:00
Filip Maciejewski
6fb8991bd6
Medical - Prevent packing into bodybag for bodies in vehicle ( #7731 )
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* Prevent packing into bodybag for bodies in vehicle
* Fix comment
2020-05-28 23:07:26 -05:00
Abogado
19523f028a
Crew served weapons - Add spanish translations ( #7728 )
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* Update stringtable.xml
-Added spanish translations
-Minor corrections
-"Armas de manejo colectivo" could be more appropriate.
https://www.linguee.co/ingles-espanol/traduccion/crew-served+weapons.html
https://www.defensa.com/en-abierto/armamento-ligero-colectivo-pesado-infanteria-marina-espanola-20
* Update addons/csw/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
2020-05-24 06:36:58 +02:00
Abogado
a06e230f7f
Translations - Spanish Cookoff ( #7725 )
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* Update stringtable.xml
Added translations to cook-off
* Update addons/cookoff/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
2020-05-24 06:36:19 +02:00
Abogado
6a814ac468
Translations - Improve Artillery Tables ( #7723 )
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* Update stringtable.xml
Little correction to the traslation, so now it has more sense.
* Update addons/artillerytables/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
2020-05-24 06:35:02 +02:00
Abogado
7c6de719be
Translations - Spanish ( #7722 )
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* Update stringtable.xml
Added spanish translation to most strings.
* Update addons/arsenal/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
* Update addons/arsenal/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
* Update addons/arsenal/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
* Update addons/arsenal/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
* Update addons/arsenal/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
* Update addons/arsenal/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
* Update addons/arsenal/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
* Update addons/arsenal/stringtable.xml
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
Co-authored-by: Ferran Obon <ferran@idi-systems.com>
2020-05-24 06:33:10 +02:00
Abogado
eae28f35d3
Update stringtable.xml ( #7729 )
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-Minor corrections
2020-05-23 10:59:40 +02:00
Abogado
b754956b61
Update stringtable.xml ( #7724 )
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Added some shotgun shells translations.
2020-05-22 18:30:16 +02:00