Commit Graph

553 Commits

Author SHA1 Message Date
Glowbal
83a8c488d9 Merge pull request #3751 from acemod/wipeoutWhitespace
Cleaned up excessive whitespace
2016-05-04 11:46:56 +02:00
BaerMitUmlaut
7fcbe93b71 Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
ProfessorCZ
7d0fcde9fa CZ Translate - Update
04/30/2016
2016-04-30 00:57:24 +02:00
PabstMirror
9bd66bc40f Cleanup scopeCurator 2016-04-21 15:07:13 -05:00
PabstMirror
c432ce714e Make explosives helpers hidden in eden. 2016-04-21 13:56:32 -05:00
jonpas
ccaec31a90 Use new QFUNC and QEFUNC macros 2016-04-08 20:43:26 +02:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
bux578
076803951d Merge pull request #3628 from alef/translation/15bn/alef
Italian translation
2016-03-31 06:54:31 +02:00
commy2
666a4030b5 make FUNC(scriptedExplosive) work in scheduled env, ref #3621 2016-03-29 13:21:13 +02:00
Alessandro Foresi
e97c7c0f65 Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
Alessandro Foresi
e5a7578f92 Translation: IT completed (no BOM) 2016-03-27 21:20:15 +02:00
Thomas Kooi
daceaa9dd8 Merge branch 'master' into settingsNameDescp 2016-03-18 14:48:11 +01:00
Thomas Kooi
60af0d3162 Merge pull request #3456 from acemod/StandardizeConfigArrayGVAR
Standardize GVAR array brackets in configs.
2016-03-08 18:19:50 +01:00
PabstMirror
b5e95f3945 Add some names/descriptions to settings configs 2016-03-08 01:17:40 -06:00
commy2
a9578ab473 Merge pull request #3524 from acemod/fixCancelAction
Fix Cancel (RMB) Action
2016-03-06 19:16:40 +01:00
jonpas
858c68f8d7 Don't use modifier for rotation where not needed 2016-03-06 16:54:27 +01:00
jonpas
52007fab6a Add sanity checks, fix explosives checks 2016-03-06 12:06:17 +01:00
Nicolás Badano
9f205b4a54 Merge pull request #3509 from acemod/fix3379
Increase interaction distance with explosives from 1m to 1.5m.
2016-03-05 22:08:31 -03:00
jonpas
ef95e278f9 Fix Cancel Action by moving it to MouseButtonDown display EH 2016-03-03 17:35:43 +01:00
esteldunedain
e0493458c0 Reduce interaction distance for defusing back to 1m 2016-03-02 16:19:38 -03:00
esteldunedain
928a9b9485 Increase interaction distance with explosives from 1m to 1.5m. Fix #3379 2016-03-02 15:25:41 -03:00
jonpas
4918dbacb0 Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
commy2
fa3913752b replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
Jonathan Pereira
309f48ee0b Added remaining PT-BR translarions 2016-03-01 08:56:43 -03:00
VKing
8bb7b072d4 Standardize grammar of GVAR arrays in configs to place the square brackets outside the GVAR macro.
This prevents any possible confusion when the GVARs are used in code.
2016-02-28 15:18:15 +01:00
BlackWindowS
c61e7b5104 Tweaked & added translations
Translation of almost every STR to French
2016-02-28 14:48:04 +01:00
esteldunedain
188941a9b7 Filter the GVAR(explosivesOrientations) list before sending it 2016-02-27 10:07:51 -03:00
esteldunedain
fba1a322ac Yet more fixes 2016-02-27 09:50:44 -03:00
esteldunedain
823eb116ae more fixes 2016-02-27 09:37:57 -03:00
esteldunedain
8280335d07 Fix event name typo 2016-02-27 09:26:42 -03:00
esteldunedain
b9e1028f23 Merge branch 'fix3317' of github.com:KoffeinFlummi/ACE3 into fix3317 2016-02-27 09:14:16 -03:00
esteldunedain
834cbb4d24 Debug stuff 2016-02-27 09:14:07 -03:00
esteldunedain
db4974eae2 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into fix3317
Conflicts:
	addons/medical/CfgEden.hpp
	addons/repair/CfgEden.hpp
2016-02-27 08:48:57 -03:00
jonpas
10abe5cd57 Merge branch 'master' into German-translations 2016-02-27 01:36:07 +01:00
NorXAengell
0006f72663 Minor correction in explosive 2016-02-26 19:38:51 +01:00
NorXAengell
ea461446f9 Translation Fr 2016-02-26 19:24:53 +01:00
System98
48d312cb8e Add german translations
- add missing german translations
- small fixes to existing texts
- remove unused strings in "medical" addon
2016-02-25 18:10:26 +01:00
esteldunedain
71707bc81a Some spanish translations for 3.5.0 2016-02-25 10:54:19 -03:00
Nicolas Diego Badano
5af4e1ca25 Fix trace 2016-02-24 12:17:48 -03:00
Nicolas Diego Badano
c6f6e4e9f7 Let this finally fix it please 2016-02-24 12:14:47 -03:00
esteldunedain
b32732cad0 Delete the logic and group after used 2016-02-23 19:29:18 -03:00
esteldunedain
66fa18888e Use the logic directly to determine client 2016-02-23 18:53:33 -03:00
esteldunedain
f9ef100fad Broadcast client 2016-02-23 11:56:46 -03:00
esteldunedain
056244602d Get the client ID from a new logic object 2016-02-23 10:09:55 -03:00
esteldunedain
645ed3e63d Resync mine orientations in JIP. Fix #3317 2016-02-23 09:53:38 -03:00
commy2
0f7bfc0f66 Merge pull request #3389 from acemod/precompileongamestart
precompile on game start
2016-02-22 16:00:19 +01:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
licht-im-Norden87
d4cca14929 explosives 2016-02-20 23:19:51 +01:00
ChairborneIT
0021bc08df Added translation for most Italian stringtable entries 2016-02-20 21:39:05 +01:00
Thomas Kooi
14b526d417 Merge pull request #3272 from acemod/deadmanBombVest
Deadman switch - trigger explosives in inventory
2016-02-20 17:11:06 +01:00
PabstMirror
ed653456e5 Merge pull request #3338 from acemod/translations156merge
Fix Merge Conflicts on More Italian Translations
2016-02-19 15:09:40 -06:00
bux578
93e655588b Merge pull request #3294 from gienkov/pltranslations
pl translation
2016-02-18 19:38:43 +01:00
PabstMirror
dccc1d33fd Merge remote-tracking branch 'it/translation/15bn/alef' into translations156merge 2016-02-17 12:30:03 -06:00
gienkov
d5dd718b8d fix endlines 2016-02-09 12:01:13 +01:00
gienkov
fafd25dee7 pl translation 2016-02-09 11:50:35 +01:00
VKing
f92b798586 Switch to select (is even slightly faster) 2016-02-07 13:09:01 +01:00
PabstMirror
9b3ca2822f Change german stringtable 2016-02-05 14:46:30 -06:00
PabstMirror
deac4395c1 Deadman switch - trigger explosives in inventory
Also allow manual triggering of the deadman device
2016-02-05 11:40:11 -06:00
Thomas Kooi
8c9523e36b Merge pull request #3151 from acemod/explosives_cleanup_plus_minetriggers
Various explosives enhancements
2016-02-04 19:56:27 +01:00
Thomas Kooi
e0946c3fc5 Merge pull request #3106 from acemod/explEvents
Explosive events, fix #3104
2016-02-04 19:52:10 +01:00
ProfessorCZ
61611d0ec7 Czech Translation - Update
Update
2016-02-03 18:31:31 +01:00
PabstMirror
46d6e92bca Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
PabstMirror
78729e96ff Fix bad forceWalk params 2016-01-24 11:39:59 -06:00
VKing
9501c54530 Fix #3203 IEDs magically changing shape 2016-01-22 14:21:25 +01:00
VKing
68531bd4a9 Merge branch 'master' into explosives_cleanup_plus_minetriggers 2016-01-22 14:15:45 +01:00
PabstMirror
04bccf47d7 Replace all use of deprecated commands 2016-01-19 09:39:07 -06:00
Thomas Kooi
33479ffcae Merge pull request #3146 from acemod/Explosives_DetonateTrigger
Function to detonate explosives via script
2016-01-19 09:38:43 +01:00
Thomas Kooi
46f832379a Merge pull request #3120 from acemod/explosives_actionmenu_cleanup
Clean up explosive interaction menu
2016-01-19 09:32:26 +01:00
VKing
e3123b3f56 Local check before setPosition 2016-01-16 01:13:01 +01:00
VKing
17aaf477fe Standardize displayName for the M26/Mk26/M152/whatever this is 2016-01-15 11:47:40 +01:00
VKing
cfea80bec8 Animate preplaced bottom attack SLAMs 2016-01-15 10:49:22 +01:00
VKing
248eb2143b Fix inconsistent detonator pictures for some IEDs 2016-01-15 10:20:49 +01:00
VKing
0078ad862a Remove redundant entries.
Not removing them as it can be useful to have a reminder that those classes exist.
2016-01-15 09:33:01 +01:00
VKing
4e8ea4f8e6 Fix detonate action pictures 2016-01-15 00:25:02 +01:00
VKing
05c80c2368 Gah stop that you jerk! 2016-01-15 00:04:12 +01:00
VKing
ed8b437a8f Prep function 2016-01-14 23:58:31 +01:00
VKing
32b33d7792 How the feck did this happen 2016-01-14 23:58:07 +01:00
VKing
8bdb2cb7f7 GVAR it. 2016-01-14 23:05:56 +01:00
VKing
575f37c8fd Add fnc_connectExplosive to add editor explosives to unit triggers 2016-01-14 23:05:26 +01:00
VKing
099648b6b6 Russian translation as suggested 2016-01-14 18:51:14 +01:00
VKing
73e093ec07 Make stringtable a little more translatable 2016-01-13 22:39:37 +01:00
VKing
2c26d3836b Some fixes for the zeus modules 2016-01-13 22:39:14 +01:00
VKing
1ae21ad354 Change SLAM bottom attack ammo to be more bottom attacky 2016-01-13 15:41:20 +01:00
VKing
b87a6327ee Fix Zeus modules not showing up 2016-01-13 15:40:39 +01:00
VKing
058ea4e8f4 Actual editor mines 2016-01-13 01:03:50 +01:00
VKing
f90dd9fed8 Allow SLAMs to use long range transmitter 2016-01-13 00:14:17 +01:00
VKing
46643d44d0 Add editor/zeus modules for different trigger options 2016-01-13 00:13:56 +01:00
VKing
a07d456476 Change small IEDs to use smaller pressure plates 2016-01-12 23:17:10 +01:00
VKing
61f288c9cc Rename custom classes with ACE_ prefix 2016-01-12 23:16:49 +01:00
VKing
4fc7c3065e Rename to fnc_scriptedExplosive 2016-01-11 23:41:33 +01:00
VKing
01dd663337 Add fnc_detonateExplosiveTrigger 2016-01-11 23:36:34 +01:00
VKing
9985988987 Change ACE_Player to _unit 2016-01-06 18:05:06 +01:00
PabstMirror
4c229c92f5 Add Stringtable Entry 2016-01-05 17:29:01 -06:00
PabstMirror
b6dce03c90 Fix Header 2016-01-05 17:16:47 -06:00
VKing
1706ca0adc Move detonate actions from "Detonate" layer to "Explosives" layer.
Remove inconsistent ">>" from explosive actions.
2016-01-06 00:06:06 +01:00
VKing
cc8ac69feb Add function and action to detonate all explosives on a detonator 2016-01-05 23:47:01 +01:00
Alessandro Foresi
c16d97cad0 Merge branch 'master' into translation/15bn/alef 2016-01-03 12:23:27 +01:00
bux
977bda83e5 add 2 new events, add unit to place event
defuse and explodeOnDefuse
2016-01-01 21:47:39 +01:00
licht-im-Norden87
2d64d54d98 Update German Stringtable
Iam sure there was a translation some time ago. Someone must have deleted it.

spelling mistake

Update Stringtable

100% some of them already existed in german language

Update stringtable.xml

spelling mistake

Update stringtable.xml

Iam not sure if SSWT is a Scharfschützenzweibein. However, it was used before, i just adpated it.

Update stringtable.xml

Update stringtable.xml

Update stringtable.xml

Update stringtable.xml

Update stringtable.xml

Update stringtable.xml

Update stringtable.xml

Handelt es sich bei dem Modell den auch um das Produkt von Sharpshooters® http://shop.centermassinc.com/Sharpshooters-Sniper-Weapon-Tripod-Kit-764737932766.htm bzw ist ads erkennbar. Ich persönlich halte die Bezeichnung SSWT-Kit für ein wenig ungünstig.

Update stringtable.xml
2015-12-31 14:17:13 -06:00
bux
23bec6d9a8 Merge master into branch 2015-12-31 10:20:47 +01:00
bux
0e8eb5fac4 Remove obsolete hotkey entries 2015-12-30 11:23:52 +01:00
bux
d6c5643790 improve code style 2015-12-30 09:43:19 +01:00
bux
2a6042bf61 add interaction position and defuse object position
and reduce interaction distance
2015-12-30 09:11:57 +01:00
bux
112c002b0b remove ace_offset entry
Ported from AGM and simply renamed. It wasn't even used in AGM.
2015-12-29 20:57:55 +01:00
commy2
411a8d58f3 fix more setVariable and getVariable capitalization 2015-11-30 17:53:57 +01:00
commy2
a9ebcf8543 fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
commy2
d037f00a92 fix forEachIndex capitalization 2015-11-30 17:25:16 +01:00
commy2
b3950bd7f0 fix forEach capitalization 2015-11-30 17:23:48 +01:00
commy2
a8228f60c2 fix configFile capitalization 2015-11-30 17:23:02 +01:00
commy2
d9b90258bc fix typeOf capitalization 2015-11-30 17:19:57 +01:00
commy2
0b84bb514b fix Cfg capitalization 2015-11-30 17:09:26 +01:00
commy2
dcf0a68b80 Revert "fix Cfg capitalization"
This reverts commit 43bda9c462.
2015-11-30 17:00:32 +01:00
commy2
43bda9c462 fix Cfg capitalization 2015-11-30 16:52:20 +01:00
commy2
ca9b909e75 fix CBA_fnc capitalization 2015-11-30 16:45:20 +01:00
PabstMirror
c91789f3c4 Merge remote-tracking branch 'refs/remotes/origin/master' into settingsErrorChecking 2015-11-06 20:30:12 -06:00
VKing
069169cc72 Changed ACE_time back to time in comments where appropriate 2015-10-21 22:52:21 +02:00
PabstMirror
64de91ed06 Add warning for duplicate setting modules. 2015-10-18 23:34:11 -05:00
commy2
2fe142032e rework modifier key, cleanup sandbags, tripod, ladder, fix #2590 2015-09-26 03:16:55 +02:00
PabstMirror
ebcc540943 Merge pull request #2572 from acemod/fixClickExplosivePlace
Delay one frame when selecting explosives
2015-09-22 13:23:33 -05:00
PabstMirror
5add8d6789 #2537 - Delay one frame when selecting explosives 2015-09-22 11:31:58 -05:00
esteldunedain
a621a0c693 Fixes to spanish translations 2015-09-18 13:36:57 -03:00
Ivan Navarro Cabello
463e21dd91 330 2015-09-16 12:40:30 +02:00
Glowbal
7e5ab07e32 Merge pull request #2387 from acemod/FixHCPPE
Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
Glowbal
478b618e4b Merge pull request #2429 from MikeMatrix/feature/switchToLogMacros
Feature/switch to log macros
2015-09-15 14:51:23 +02:00
Alessandro Foresi
bc4f928088 Add: IT translation up to flashlights 2015-09-12 09:41:43 +02:00
jokoho48
b7e02da1cc remove if (!hasInterface) from PFH
move ! in ()
2015-09-11 16:58:26 +02:00
KoffeinFlummi
63c2712360 Merge branch 'release' into portuguese 2015-09-10 21:59:30 +02:00
KoffeinFlummi
c2ffe7cad0 Merge branch 'release' into russian 2015-09-10 21:05:32 +02:00
KoffeinFlummi
a5621604fd Merge branch 'release' into czech 2015-09-10 20:51:33 +02:00
KoffeinFlummi
83aa2cc68c Merge branch 'release' into french 2015-09-10 19:36:56 +02:00
FreeZbe
fa7943c8be Update French translations 2015-09-10 19:14:51 +02:00
Michael Braun
a5fb09a7e1 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/repair/functions/fnc_moduleRepairSettings.sqf
2015-09-09 02:55:12 +02:00
Jonathan Pereira
7147891710 Added latest ACE3 PT-BR translations 2015-09-05 15:12:31 -03:00
kaban
08b7110e58 Russian Translations - Update 2015-09-03 04:54:52 +03:00
kaban
91cae690c0 Russian Translations - Update 2015-09-03 03:36:15 +03:00
ProfessorCZ
44fa520bdd Czech Translations - Update 2015-09-03 01:20:24 +02:00
Michael Braun
035b3432c5 Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
Conflicts:
	addons/common/XEH_postInit.sqf
2015-09-01 08:45:59 +02:00
gienkov
17f647f341 PL translation 2015-08-30 01:42:42 +02:00
KoffeinFlummi
a7f2a7fefc Merge branch 'translate-hu' of https://github.com/Harakhti/ACE3 2015-08-30 00:35:11 +02:00
Michael Braun
5047d4de1c Switched to ACE_LOG<LEVEL>_# variation 2015-08-26 17:39:44 +02:00
Michael Braun
097506076f Fixed format usage in macros requiring ARR_# for it to work 2015-08-26 16:48:55 +02:00
Michael Braun
9e10aa86d7 Standardize logging format through ACE_LOG macros 2015-08-26 15:32:54 +02:00
PabstMirror
05925ad7c2 Merge pull request #1902 from acemod/virtualExplosivesPlace
Virtual explosives place
2015-08-23 16:57:24 -05:00
gienkov
cf585790db fixes done 2015-08-22 11:41:15 +02:00
PabstMirror
cc9eee5609 Typo 2015-08-21 09:42:23 -05:00
PabstMirror
4c14dc7684 #2208 - Use ACE Message Display instead of sideChat 2015-08-19 17:25:45 -05:00
PabstMirror
61bc40a650 Opps 2015-08-16 02:05:34 -05:00
PabstMirror
b9638f749b SetPosition Event - Fix digging down (#1991) 2015-08-16 01:51:44 -05:00
PabstMirror
fc6cd34d33 params, cleanup 2015-08-15 14:35:33 -05:00
PabstMirror
7203bb2a3d Cleanup Debug, Limit Satchel Mass 2015-08-05 12:22:43 -05:00
PabstMirror
a6292db1e8 #2018 - Dead Mans Switch / unconscious 2015-08-05 11:54:45 -05:00
PabstMirror
72273c5ad0 Merge branch 'master' into virtualExplosivesPlace 2015-08-05 11:36:58 -05:00
Harakhti
d0f91c5ebf Row 1
Not a miracle, but it's something.
2015-07-30 14:40:51 +02:00
PabstMirror
214fda074a Merge branch 'master' into virtualExplosivesPlace 2015-07-28 15:48:37 -05:00
PabstMirror
bfd3aa71c4 Manual Fix #1931 2015-07-28 15:25:52 -05:00
SilentSpike
16597515f0 Adding remaining missing English straings 2015-07-28 20:55:22 +01:00
PabstMirror
9b551e3fdf #1931 - Fix Explosives Module Strings 2015-07-28 14:42:23 -05:00
PabstMirror
9f078d405b Tweak Place when Prone 2015-07-25 02:10:33 -05:00
PabstMirror
bff629be9c Fix PositionAsl / Update mouse hints 2015-07-25 01:42:17 -05:00
PabstMirror
bc953b32bc More Stuff 2015-07-18 00:36:47 -05:00
Glowbal
0154dfc51e Merge pull request #1799 from jokoho48/3DModelUpdate
Add and Update Some 3D Object and Textures
2015-07-17 08:17:42 +02:00
PabstMirror
df90c4b88e More Attach Stuff 2015-07-16 23:59:31 -05:00
PabstMirror
1f4488253d Only attach some triggers 2015-07-15 23:52:47 -05:00
Joko
9aa0285064 Revert LoD Changes 2015-07-15 21:13:05 +02:00
Joko
fd4d4abb73 Move UAV Battery form models to data
change LoD Distance
Fix IVBag names(my issue)
2015-07-15 20:51:06 +02:00
Joko
a72312738e Add to all Objects a LoD with nothing in for "hiding" Objects in Distance
Remove Old Earplugs
Use 3 Object instead of 9 for IVBag with Using of Model Config
2015-07-15 20:34:35 +02:00
PabstMirror
7cc2628c53 Stuff 2015-07-15 03:18:19 -05:00
PabstMirror
104d1a1cc7 Attaching (Rotate to verticle) 2015-07-15 02:54:38 -05:00
PabstMirror
6130b5b373 Working Demo 2015-07-14 00:24:55 -05:00
Ivan Navarro Cabello
78529af60c Update spanish translation 2015-07-08 20:57:46 +02:00
Joko
240b26b9ac Add IRStrobe 3D Object to attach
Add M57 Clacker to explosives
Add New LowPoly Earplug to Hearing
Add WireCutter to logistics_wirecutter
Reduce UAVBattery Texture Size in logistics_uavbattery
Add MapTools to maptools
2015-07-04 19:56:54 +02:00
ProfessorCZ
89a9218e59 CZ Translation - Update 2015-07-04 15:56:00 +02:00
gienkov
70862c5de9 PL translation 2015-07-02 23:55:26 +02:00
ToasterBR
f4a51d57ef Translation to Brazilian Portuguese (PT-BR)
Made all remaining translations, including new ones like the sitting
module, for example.
2015-06-27 15:48:39 -03:00
ulteq
241e8acdd9 Merge pull request #1541 from jonpas/sitting
Sitting
2015-06-26 21:34:34 +02:00
ulteq
474e694309 Enable interaction with explosives while swimming 2015-06-19 11:49:38 +02:00
AKALegman
c027db2e0e final fixes 2015-06-15 20:55:49 +01:00
AKALegman
5915e24f5d some fixes 2015-06-14 16:09:01 +01:00
AKALegman
0690e6f745 fixed conflicts 2015-06-14 09:36:03 +01:00
jonpas
670d23e14c Fixed Black Cellphone Display after 1.46 2015-06-13 22:12:32 +02:00
jonpas
29ce8f635e Merge branch 'master' into sitting
Conflicts:
	addons/kestrel4500/CfgVehicles.hpp
	addons/microdagr/CfgVehicles.hpp
2015-06-13 21:43:42 +02:00
esteldunedain
1237b1cb4a Make claymores detonatable by MK16. Close #1603 2015-06-13 16:05:18 -03:00
ProfessorCZ
531372b2a3 CZ - Translation
Already in README
2015-06-12 14:50:50 +02:00
jonpas
332afb2174 Allow certain self-interactions while sitting 2015-06-09 16:17:05 +02:00
AKALegman
0e375075ea improved explosives v2.1 2015-06-06 19:04:58 +01:00
AKALegman
46ed9416ed improved explosives v2 2015-06-06 18:58:42 +01:00
AKALegman
f9a7ab5ae0 improved explosives 2015-06-06 10:11:00 +01:00
PabstMirror
32ce0aa6fd Macroize all stringtables 2015-06-05 21:02:24 -05:00
jonpas
541f1010a7 Merge branch 'master' into macroSTR
Conflicts:
	addons/attach/functions/fnc_attach.sqf
	addons/captives/functions/fnc_moduleSurrender.sqf
	addons/common/CfgVehicles.hpp
	addons/explosives/CfgModule.hpp
	addons/hearing/CfgVehicles.hpp
	addons/interaction/CfgVehicles.hpp
	addons/map/CfgVehicles.hpp
	addons/microdagr/CfgVehicles.hpp
	addons/mk6mortar/CfgVehicles.hpp
	addons/nametags/CfgVehicles.hpp
	addons/nightvision/functions/fnc_changeNVGBrightness.sqf
	addons/respawn/CfgVehicles.hpp
	addons/switchunits/CfgVehicles.hpp
	addons/vehiclelock/CfgVehicles.hpp
	addons/winddeflection/stringtable.xml
2015-06-02 22:14:32 +02:00
Glowbal
1c0c73be54 Merge pull request #1433 from acemod/fixSettingsFromModules
Delay initialization of modules until settings are properly setup
2015-06-01 19:18:11 +02:00
KoffeinFlummi
fa73aec15b Merge https://github.com/Macusercom/ACE3 into german-merge 2015-06-01 14:27:49 +02:00
Macusercom
038880cb01 Additional Translations for German + some corrections 2015-05-30 23:33:51 +02:00
PabstMirror
23d300df52 Merge pull request #1417 from acemod/localDefuseObjects
Explosives - Local defuse objects
2015-05-30 15:46:07 -05:00
jonpas
d934c25b78 Merge branch 'master' into macroSTR
Conflicts:
	addons/interact_menu/ACE_Settings.hpp
2015-05-30 19:54:32 +02:00
AKALegman
3b01da6962 IED Class Inheritance Fixes 2015-05-30 16:57:50 +01:00
PabstMirror
84d940e69d Fix circular dependency - ModuleDescription 2015-05-30 00:31:07 -05:00
esteldunedain
9d29aa2107 - Change all modules on ACE using settings to type ACE_Module, so we can guarantee that they wait for settings before initing.
- Make ace_common require ace_modules, so all ACE pbos are guaranteed to have it
2015-05-30 01:37:41 -03:00
jonpas
763cb07629 Macro STRING to LSTRING 2015-05-28 21:59:04 +02:00
Garth L-H de Wet
529e200a4c Made explosives Zeus and AI compatible specifically in regards to Deadman's switches. 2015-05-28 17:56:45 +02:00
Macusercom
489751f5aa More German string fixed
As recommended...
2015-05-28 16:21:53 +02:00
jonpas
0b0f7274d7 Applied ESTRING and ECSTRING macros 2015-05-27 22:04:41 +02:00
jonpas
87db721d4f Stringtable fixes up to medical 2015-05-27 21:19:14 +02:00
PabstMirror
5f2bee09e4 Create Defuse Helpers on demand 2015-05-27 14:09:06 -05:00
jonpas
6072e14077 Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
Ivan Navarro Cabello
047a2ee736 added spansih translate
added spansih translate for (advanced_ballistics, ballistics, captives,
common, explosives, frag, hearing, interaction, map, medical, microdagr,
missileguidance, missionmodules, mk6mortar, nametags, optionsmenu,
respawn, switchunits, vehiclelock, weather, winddeflection).

I used the Pull request of #1251 for complete my commit, because #1251
is outdated now.
2015-05-27 15:27:04 +02:00
PabstMirror
adf29d75e3 Explosives - Local Defuse Helpers 2015-05-26 23:15:50 -05:00
Macusercom
7eeddfbd65 German translations
Added a lot of German translations and fixed even more typos.
2015-05-26 17:04:53 +02:00
jaynus
582ea318d4 Merge remote-tracking branch 'origin/superTime'
Conflicts:
	addons/frag/functions/fnc_fired.sqf
	addons/frag/functions/fnc_trackFragRound.sqf
2015-05-22 07:24:55 -07:00
PabstMirror
72020a43f1 Privates / Remove Debug 2015-05-21 17:53:15 -05:00
PabstMirror
4e92a51cf8 Create Defuse Helpers for spawned Explosives 2015-05-21 17:47:54 -05:00
jaynus
c924baefd7 All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
Garth L-H de Wet
8edeb45d6d Changed the animation from medic to put when placing an explosive. Added a put animation when setting the trigger for an explosive. 2015-05-20 17:17:09 +02:00
PabstMirror
53d6d4578b Explosives - Fix UBC
Updating base class PipeBombBase->IEDUrbanBig_Remote_Ammo, by
z\addons\ace\explosives\config.cpp/CfgAmmo/IEDLandBig_Remote_Ammo/
Updating base class PipeBombBase->IEDUrbanSmall_Remote_Ammo, by
z\addons\ace\explosives\config.cpp/CfgAmmo/IEDLandSmall_Remote_Ammo/
2015-05-17 17:21:31 -05:00
jonpas
ce8d6b683c Prettified Explosive's CfgAmmo and CfgMagazines 2015-05-16 17:49:31 +02:00
jonpas
c95ecca6a8 Added IED Pressure Plates, closes #1191 2015-05-16 17:44:35 +02:00
PabstMirror
297cbaef08 #1212 - Add PREP for explosive's module function 2015-05-14 18:49:11 -05:00
SAM
31adb5a9fc Second batch of settings files 2015-05-14 20:59:25 +02:00
GieNkoV
bc72c71e8e Fix small errors inside stringtables 2015-05-12 19:11:56 +02:00
Grzegorz Sikora
44466e8be8 Remove tabs and repair errors @Glowbal found
Conflicts:
	addons/map/CfgVehicles.hpp
	addons/medical/CfgVehicles.hpp

Conflicts:
	addons/map/CfgVehicles.hpp
	addons/medical/CfgVehicles.hpp
	addons/optionsmenu/stringtable.xml
2015-05-12 18:27:27 +02:00
Grzegorz Sikora
156bba3321 Yes/No to BOOL
Conflicts:
	addons/common/CfgVehicles.hpp
	addons/common/stringtable.xml
	addons/explosives/stringtable.xml
	addons/hearing/CfgVehicles.hpp
	addons/hearing/stringtable.xml
	addons/interaction/stringtable.xml
	addons/map/CfgVehicles.hpp
	addons/map/stringtable.xml
	addons/medical/CfgVehicles.hpp
	addons/medical/stringtable.xml
	addons/nametags/stringtable.xml
	addons/respawn/stringtable.xml
	addons/switchunits/CfgVehicles.hpp
	addons/switchunits/stringtable.xml

Conflicts:
	addons/common/CfgVehicles.hpp
	addons/common/stringtable.xml
	addons/explosives/stringtable.xml
	addons/hearing/stringtable.xml
	addons/interaction/stringtable.xml
	addons/map/CfgVehicles.hpp
	addons/map/stringtable.xml
	addons/medical/CfgVehicles.hpp
	addons/medical/stringtable.xml
	addons/nametags/stringtable.xml
	addons/respawn/stringtable.xml
	addons/switchunits/CfgVehicles.hpp
	addons/switchunits/stringtable.xml
2015-05-12 18:26:24 +02:00
Grzegorz Sikora
6a821715a0 Stringtable modules
Conflicts:
	addons/missionmodules/CfgVehicles.hpp
	addons/respawn/CfgVehicles.hpp
2015-05-12 18:25:40 +02:00
Alessandro Foresi
2dd06babec Added: Italian translations completed.
Fixed: BOM markers where missing
2015-05-10 11:44:46 +02:00
Alessandro Foresi
643df71932 Added: Italian translation from Blackedsoul p#20 2015-05-10 11:05:16 +02:00
KoffeinFlummi
1e786d4a92 Merge https://github.com/FreeZbe/ACE3 into french-merge
Conflicts:
	addons/ballistics/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/medical/stringtable.xml
2015-05-01 17:45:00 +02:00
KoffeinFlummi
761e23001f Merge https://github.com/Dimaslg/ACE3 into spanish-merge
Conflicts:
	addons/medical/stringtable.xml
	addons/missileguidance/stringtable.xml
	addons/optionsmenu/stringtable.xml
2015-05-01 16:51:20 +02:00
FreeZbe
371aa381ec Update stringtable.xml 2015-05-01 14:12:45 +02:00
ulteq
a6f4c68ef4 Removed obsolete comment 2015-05-01 13:50:01 +02:00
ulteq
940f8e8349 Cleanup++:
*Removed spawn
*Added, moved and renamed some privates
2015-05-01 11:38:09 +02:00
ulteq
e8264110bb Replaced sleep with waitAndExecute 2015-05-01 10:12:41 +02:00
ulteq
4eec4da37c Merge pull request #912 from acemod/explosiveFixAttachDeleteVehicleFix
Explosive fix attach delete vehicle fix
2015-04-29 21:32:28 +02:00
ulteq
608af39a67 Added proper dummy object cleanup code 2015-04-29 21:22:07 +02:00
Dimaslg
f8d5c423ae Merge conflicts resolved 2015-04-29 21:15:22 +02:00
KoffeinFlummi
a1e709047e Merge branch 'patch-3' of https://github.com/VyMajoris/ACE3 into portuguese-merge
Conflicts:
	AUTHORS.txt
	addons/aircraft/stringtable.xml
	addons/attach/stringtable.xml
	addons/captives/stringtable.xml
	addons/common/stringtable.xml
	addons/disposable/stringtable.xml
	addons/dragging/stringtable.xml
	addons/explosives/stringtable.xml
	addons/fcs/stringtable.xml
	addons/frag/stringtable.xml
	addons/grenades/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/kestrel/stringtable.xml
	addons/laser_selfdesignate/stringtable.xml
	addons/laserpointer/stringtable.xml
	addons/logistics_uavbattery/stringtable.xml
	addons/logistics_wirecutter/stringtable.xml
	addons/magazinerepack/stringtable.xml
	addons/maptools/stringtable.xml
	addons/markers/stringtable.xml
	addons/medical/stringtable.xml
	addons/microdagr/stringtable.xml
	addons/movement/stringtable.xml
	addons/nametags/stringtable.xml
	addons/nightvision/stringtable.xml
	addons/optionsmenu/stringtable.xml
	addons/overheating/stringtable.xml
	addons/parachute/stringtable.xml
	addons/realisticnames/stringtable.xml
	addons/reload/stringtable.xml
	addons/reloadlaunchers/stringtable.xml
	addons/respawn/stringtable.xml
	addons/safemode/stringtable.xml
	addons/switchunits/stringtable.xml
	addons/vehiclelock/stringtable.xml
	addons/weaponselect/stringtable.xml
	addons/wep_javelin/stringtable.xml
	addons/winddeflection/stringtable.xml
2015-04-29 12:52:55 +02:00
ulteq
87d1f7c281 Fixes: https://github.com/acemod/ACE3/pull/909#issuecomment-97377112 2015-04-29 12:24:56 +02:00
Glowbal
7ca35bf823 prevent multiple detonators of same type to be displayed #835
As per @CorruptedHeart suggestion.

> Just needs a
> if (getNumber (_config >> "ACE_Detonator") == 1 && {!(_x in _result)}) then {
2015-04-29 10:44:10 +02:00
PabstMirror
e56838be36 Private Variables 2015-04-29 00:05:02 -05:00
PabstMirror
409851dd8c Attach the real explosive 2015-04-28 23:57:11 -05:00
ulteq
2a759aba70 Merge branch 'master' of https://github.com/NukeDev/ACE3 into NukeDev-master
Conflicts:
	addons/interact_menu/stringtable.xml
	addons/medical/stringtable.xml
2015-04-28 18:55:23 +02:00
NukeDev
db82df6214 Italian's Translation's Changes v2 2015-04-28 18:10:35 +02:00
Josuan Albin
b5524fb3ee French pass
* fixed ramp in /aircraft
* added aragmx entry
* added multiple medical entries
* translated missileguidance
* completed mk6mortar
* changed Sanitaire to Médical in realisticnames also fixed some typos
in there and had to rename some of the explosives (weren't fitting in
boxes in game)
* added myself to contributors
2015-04-28 18:00:09 +02:00
VyMajoris
523cb49ff1 Added - Portuguese translation to lots of things.
Also fixed a typo the english key for STR_ACE_microdagr_configure.
2015-04-26 03:09:16 -03:00
Dimaslg
274663e1b9 Spanish Translation
Minor fixes and spelling mistakes.
2015-04-25 18:53:45 +02:00
Nicolás Badano
1bfb13abac Revert "remove author from items inheriting ACE_ItemCore" 2015-04-21 19:07:42 -03:00
bux578
3897b73d56 remove author from items inheriting ACE_ItemCore 2015-04-21 19:16:54 +02:00
KoffeinFlummi
06a4f3d10e Remove tabler comments. 2015-04-20 15:48:50 +02:00
Grzegorz Sikora
8530684fa6 PL fix #2 2015-04-19 23:09:11 +02:00
Tachii
e62a476a90 Update stringtable.xml 2015-04-19 01:37:08 +03:00
FreeZbe
f55bd5a629 French: updates / fixes stringtable 2015-04-18 18:49:46 +02:00
PabstMirror
9c9136ae91 Stringtable cleanup 2015-04-16 02:54:50 -05:00
KoffeinFlummi
1b67b2df26 Merge branch 'master' of https://github.com/ramius86/ACE3 into italian-merge
Conflicts:
	addons/disposable/stringtable.xml
	addons/explosives/stringtable.xml
	addons/fcs/stringtable.xml
	addons/frag/stringtable.xml
	addons/hearing/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/javelin/stringtable.xml
	addons/kestrel4500/stringtable.xml
	addons/laser_selfdesignate/stringtable.xml
	addons/laserpointer/stringtable.xml
	addons/magazinerepack/stringtable.xml
	addons/maptools/stringtable.xml
	addons/markers/stringtable.xml
	addons/microdagr/stringtable.xml
	addons/movement/stringtable.xml
2015-04-15 22:20:47 +02:00