Commit Graph

1976 Commits

Author SHA1 Message Date
classic
98ccd879f3 Japanese translation d02dacf (#5309)
* add the Jpn translation for repair

add the Japanese translation for repair

* minor fix to Jpn translation for medical

minor fix to Jpn translation for medical
2017-06-23 11:39:06 -05:00
GodofMonkeys
60131ee589 Add Chinese Traditional & Simplified Localization (#5295)
Add Chinese Traditional & Simplified Localization
2017-06-22 16:46:00 +02:00
Arcanum
fe16b72837 Fix AI can get to CA from injured 2017-06-18 12:43:39 +02:00
Arcanum
f86420c0d7 Merge remote-tracking branch 'origin/medical-rewrite' into medical-rewrite-kill-ai 2017-06-18 12:30:03 +02:00
Zakant
bdea0fcdba [Medical Rewrite] Adding respawn compatibility (#5020)
* Added respawn transition

* Removed respawn transition from statemachine and added manual transition comment

* Changed transiton to manual. Added easy way to get current status as well

* Updated event reference

* Fixed manualTransition call

* Minor headers changes
2017-06-17 18:28:16 -05:00
Zakant
b5f6169341 Remove legacy code (#4960) 2017-06-17 14:01:59 -05:00
PabstMirror
bec55114fa Add load,unload and radial actions (#5270)
- Add radial actions
- Revert back to using 'ACE_isUnconscious'
2017-06-15 14:35:33 -05:00
PabstMirror
356a8f640a Merge branch 'master' into medical-rewrite
Conflicts:
	addons/medical/functions/fnc_actionCheckBloodPressure.sqf
	addons/medical/functions/fnc_actionCheckBloodPressureLocal.sqf
	addons/medical/functions/fnc_actionCheckPulse.sqf
	addons/medical/functions/fnc_actionCheckPulseLocal.sqf
	addons/medical/functions/fnc_actionDiagnose.sqf
	addons/medical/functions/fnc_actionRemoveTourniquet.sqf
	addons/medical/functions/fnc_addHeartRateAdjustment.sqf
	addons/medical/functions/fnc_addToInjuredCollection.sqf
	addons/medical/functions/fnc_addUnconsciousCondition.sqf
	addons/medical/functions/fnc_addVitalLoop.sqf
	addons/medical/functions/fnc_canTreat.sqf
	addons/medical/functions/fnc_copyDeadBody.sqf
	addons/medical/functions/fnc_createLitter.sqf
	addons/medical/functions/fnc_determineIfFatal.sqf
	addons/medical/functions/fnc_getBloodLoss.sqf
	addons/medical/functions/fnc_getBloodPressure.sqf
	addons/medical/functions/fnc_getBloodVolumeChange.sqf
	addons/medical/functions/fnc_getCardiacOutput.sqf
	addons/medical/functions/fnc_getHeartRateChange.sqf
	addons/medical/functions/fnc_getTriageStatus.sqf
	addons/medical/functions/fnc_getUnconsciousCondition.sqf
	addons/medical/functions/fnc_handleBandageOpening.sqf
	addons/medical/functions/fnc_handleCollisionDamage.sqf
	addons/medical/functions/fnc_handleDamage.sqf
	addons/medical/functions/fnc_handleDamage_advanced.sqf
	addons/medical/functions/fnc_handleDamage_advancedSetDamage.sqf
	addons/medical/functions/fnc_handleDamage_airway.sqf
	addons/medical/functions/fnc_handleDamage_caching.sqf
	addons/medical/functions/fnc_handleDamage_fractures.sqf
	addons/medical/functions/fnc_handleDamage_internalInjuries.sqf
	addons/medical/functions/fnc_handleDamage_wounds.sqf
	addons/medical/functions/fnc_handleDamage_woundsOld.sqf
	addons/medical/functions/fnc_hasMedicalEnabled.sqf
	addons/medical/functions/fnc_hasTourniquetAppliedTo.sqf
	addons/medical/functions/fnc_isInStableCondition.sqf
	addons/medical/functions/fnc_isMedicalVehicle.sqf
	addons/medical/functions/fnc_itemCheck.sqf
	addons/medical/functions/fnc_medicationEffectLoop.sqf
	addons/medical/functions/fnc_modifyMedicalAction.sqf
	addons/medical/functions/fnc_moduleAdvancedMedicalSettings.sqf
	addons/medical/functions/fnc_moduleAssignMedicalFacility.sqf
	addons/medical/functions/fnc_moduleBasicMedicalSettings.sqf
	addons/medical/functions/fnc_moduleReviveSettings.sqf
	addons/medical/functions/fnc_parseConfigForInjuries.sqf
	addons/medical/functions/fnc_playInjuredSound.sqf
	addons/medical/functions/fnc_reviveStateLoop.sqf
	addons/medical/functions/fnc_selectionNameToNumber.sqf
	addons/medical/functions/fnc_setDead.sqf
	addons/medical/functions/fnc_setHitPointDamage.sqf
	addons/medical/functions/fnc_setStructuralDamage.sqf
	addons/medical/functions/fnc_setUnconscious.sqf
	addons/medical/functions/fnc_showBloodEffect.sqf
	addons/medical/functions/fnc_treatment.sqf
	addons/medical/functions/fnc_treatmentAdvanced_CPR.sqf
	addons/medical/functions/fnc_treatmentAdvanced_CPRLocal.sqf
	addons/medical/functions/fnc_treatmentAdvanced_bandage.sqf
	addons/medical/functions/fnc_treatmentAdvanced_bandageLocal.sqf
	addons/medical/functions/fnc_treatmentAdvanced_fullHeal.sqf
	addons/medical/functions/fnc_treatmentAdvanced_fullHealLocal.sqf
	addons/medical/functions/fnc_treatmentAdvanced_medication.sqf
	addons/medical/functions/fnc_treatmentAdvanced_medicationLocal.sqf
	addons/medical/functions/fnc_treatmentBasic_bloodbag.sqf
	addons/medical/functions/fnc_treatmentBasic_bloodbagLocal.sqf
	addons/medical/functions/fnc_treatmentBasic_epipen.sqf
	addons/medical/functions/fnc_treatmentBasic_morphine.sqf
	addons/medical/functions/fnc_treatmentBasic_morphineLocal.sqf
	addons/medical/functions/fnc_treatmentIV.sqf
	addons/medical/functions/fnc_treatmentIVLocal.sqf
	addons/medical/functions/fnc_treatmentTourniquet.sqf
	addons/medical/functions/fnc_treatmentTourniquetLocal.sqf
	addons/medical/functions/fnc_treatment_failure.sqf
	addons/medical/functions/fnc_treatment_success.sqf
	addons/medical/functions/fnc_unconsciousPFH.sqf
	addons/medical/functions/fnc_useItem.sqf
	addons/medical/functions/fnc_vitalLoop.sqf
	addons/medical_blood/functions/fnc_hit.sqf
	addons/medical_treatment/functions/fnc_hasItem.sqf
	addons/medical_treatment/functions/fnc_useItems.sqf
2017-06-10 10:21:18 -05:00
SilentSpike
a53f68a347 Use getUnitTrait for medics, engineers and EOD (#5246) 2017-06-10 11:41:01 +01:00
Phyma
ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00
Ľuboš Lendáč
b91e892710 Merge branch 'medical-rewrite' into medical-rewrite-kill-ai 2017-06-05 22:54:03 +02:00
PabstMirror
f715edabc9 Fix debug 2017-06-05 12:30:54 -05:00
PabstMirror
f98b268419 Split setUnconscious func, add spontaneousWakeUpChance setting (#5114) 2017-06-05 11:42:46 -05:00
Cuel
5b9c70a738 Fix zeus RC units using player damage treshold (#5219)
* Fix zeus RC units using player damage treshold

Closes #5218

* add pabstmirrors suggestion

use gvar
2017-06-02 11:21:57 -05:00
PabstMirror
7bccf2f6be Fix IVs not showing in patient display (#5230)
Fix #5192 for 3.10
2017-06-01 10:28:47 -05:00
PabstMirror
a31037bd45 Merge branch 'medical-rewrite' into medical-rewrite-restructure 2017-05-23 13:46:15 -05:00
Arcanum
22e1cdfe35 Add myself as Author 2017-05-22 22:49:27 +02:00
Arcanum
2e856063cb Fix option in setting module 2017-05-22 22:43:03 +02:00
Arcanum
9895881ad9 Add options to disable AI going unconscious and for AI to die instantly 2017-05-22 22:16:18 +02:00
Arcanum
e3f9e65fb7 Revert "Add function to check if AI and condition from fatal"
This reverts commit 31e1e2964b.
2017-05-22 21:11:25 +02:00
Arcanum
31e1e2964b Add function to check if AI and condition from fatal 2017-05-22 20:53:00 +02:00
Arcanum
d055845201 Add vars for separate AI fatalInjuty condition 2017-05-22 19:57:02 +02:00
PabstMirror
9e1a9b9af9 Fix bad var names 2017-05-14 15:14:22 -05:00
PabstMirror
0cdb2ce238 Increase max weapon index for large modsets (#5054) 2017-05-12 13:12:39 -05:00
PabstMirror
31a81c4407 Merge branch 'master' into medical-rewrite 2017-05-06 12:01:58 -05:00
classic
777d0e6fb0 Improve Japanese translation (#5133)
* Add the Japanese translation for cargo

Add the Japanese translation for cargo, fix to html tag and few improvement

* fix the Japanese transltion

Fix the Japanese translation for attach. it was used wrong html tag.

* changed The Japanese translation

Changed the Japanese translation of azimuth angle

* fix The Japanese translation

Fix the Japanese translation for chemlights. it was used wrong html tag.

* fix The Japanese translation

Fix the Japanese translation for laserpointer. it was used wrong html tag.

* Fix the Japanese translation

Fix the Japanese translation for medical_blood. it was used wrong translation.

* Fix the Japanese translation

Fix the Japanese translation for rearm. it was used wrong translation.

* add The Japanese translation

add The Japanese translation to new words

* Improve The Japanese translation

Improve, fix and change The Japanese translation

* minor fix to Japanese translation

minor fix to Japanese translation. see b1b07c5
2017-05-06 12:01:31 -05:00
PabstMirror
dab9772d03 Don't let flumi see these 2017-04-29 14:18:31 -05:00
PabstMirror
fdb14cea20 Fix IvBags in displayPatientInformation 2017-04-29 13:05:39 -05:00
PabstMirror
e667931626 More debug monitor stuff 2017-04-29 12:58:35 -05:00
BaerMitUmlaut
67f557de6a Added status macro functions 2017-04-27 19:11:48 +02:00
BaerMitUmlaut
f12d69e231 Added proper addon basics to status, moved more functions into status 2017-04-26 22:05:40 +02:00
PabstMirror
c6fc4d0a13 Clenaup / Debug 2017-04-26 10:16:09 -05:00
PabstMirror
9139a52a38 Add more debug 2017-04-22 13:45:56 -05:00
PabstMirror
6464883852 misc cleanup, 1 sec min delay for vital loop 2017-04-22 10:57:32 -05:00
PabstMirror
d93269304d Merge branch 'master' into medical-rewrite 2017-04-15 10:09:50 -05:00
11RDP-LoupVert
a0e1205e54 (Medical) French text - minor changes (#5043)
Minor changes due to users feedback
2017-04-12 08:40:31 +02:00
BaerMitUmlaut
b89bc86e00 Added seperate vitals component 2017-04-02 00:27:50 +02:00
BaerMitUmlaut
54291b3b3b Renamed menu to gui, moved more gui stuff into it 2017-04-01 20:45:05 +02:00
BaerMitUmlaut
676c9a5451 Added seperate status component 2017-04-01 20:41:45 +02:00
BaerMitUmlaut
c4863c756c Moved statemachine into seperate component 2017-04-01 19:50:26 +02:00
PabstMirror
690e415ffe Minor cleanup 2017-03-25 11:36:37 -05:00
PabstMirror
80d7ef5b67 blood effects moved to UI 2017-03-25 11:27:18 -05:00
PabstMirror
169df1ed3b Merge branch 'master' into medical-rewrite
Conflicts:
	addons/medical/stringtable.xml
2017-03-25 11:03:50 -05:00
11RDP-LoupVert
fc860e7b43 French loc improvement (#5017)
* French loc improvement

(French) text as it is clutters the interface interface, making it
uneasy for medic to use the it smoothly.
https://i.gyazo.com/8d7a5bb2f15dd1332cec36f2eef510c8.png

Hopefully suggested changes fixes that.

There were a few typos and, in my opinion, unaccurate or missing
translation.
Based on French Army Field Manual, actual paramedical personnel and past
work on XMedSys.

* Pull 5017 with spaces instead of tabs

https://github.com/acemod/ACE3/pull/5017

* Fixes a minor typo

Selectioner -> Sélectionner

* Duplicate entry (French)

Removes a duplicate entry, didn't saw first time
2017-03-25 10:52:37 -05:00
Zakant
f1fbf6a8eb Removed legacy code 2017-03-23 15:29:52 +01:00
Zakant
5c89232306 Removed cardiac arrest check 2017-03-23 12:59:40 +01:00
PabstMirror
46be89eda6 Cleanup 2017-03-18 11:55:40 -05:00
PabstMirror
e3af1b55a5 Merge branch 'medical-rewrite' into medical-rewrite-effects 2017-03-18 09:56:42 -05:00
PabstMirror
c49e5bcfa0 Reload medical configs into extension on save load (#4941) 2017-03-08 19:33:28 +01:00
PabstMirror
d403f20d71 Adjust addDamageToUnit for rewrite 2017-03-06 15:06:01 -06:00
PabstMirror
2e47bad280 Merge branch 'medical-rewrite' into medical-rewrite-effects 2017-03-02 18:01:40 -06:00
PabstMirror
8ad3571d19 Merge branch 'master' into medical-rewrite 2017-03-02 18:00:34 -06:00
sbng-PAPA
e2c04a80c4 More accurate Korean translate for medical (#4897) 2017-03-02 17:48:48 -06:00
Dedmen Miller
512592b79d Prevent starting additional vital loops on full heal (#4885) 2017-03-02 17:22:16 -06:00
PabstMirror
97ec22bd9a Switch heartbeat to waitAndExec, allow switching pain settings 2017-02-18 22:11:40 -06:00
PabstMirror
34f87f89bb Merge branch 'medical-rewrite' into medical-rewrite-effects 2017-02-18 18:24:03 -06:00
PabstMirror
c7b60d1777 Merge branch 'master' into medical-rewrite 2017-02-18 18:17:37 -06:00
Mark Ruffner
0900bf964b Medical/Repair 3den Toolbox State Fix (Bug fix for #4902) (#4905)
* Update medical/repair 3den away from missionNamespace

* Simplify save
2017-02-18 12:27:36 -06:00
NorXAengell
1be278fbda French translation to "Advanced throwing" and "Advanced fatigue" (#4415)
* French translation of "Advanced fatigue" and "Advanced throwing"

Full translation of "Advanced fatigue" and "Advanced throwing".

* New batch of translation/correction
2017-02-11 15:16:56 -06:00
jonpas
b2986cea8a Merge branch 'master' into armake 2017-02-07 03:51:29 +01:00
commy2
9d68fbf987 fix script error caused by new arguments passed to handleDamage (#4866)
* fix script error caused by new arguments passed to handleDamage

* Copy array to not break other handleDamage ehs

* Resize to 7
2017-02-02 13:03:13 -06:00
BaerMitUmlaut
0c6eec8485 Merge branch 'medical-rewrite' into medical-rewrite-effects 2017-01-30 21:34:51 +01:00
BaerMitUmlaut
60c57a7f20 Fix unconscious state in cardiac arrest 2017-01-30 21:22:10 +01:00
BaerMitUmlaut
20cf30a7c6 Moved heart beat sounds to medical ui 2017-01-29 21:59:24 +01:00
BaerMitUmlaut
9eba2bd448 Added visual effects 2017-01-29 21:59:24 +01:00
ViperMaul
ba810a22e6 Tab clean up. 2017-01-19 18:38:51 -06:00
ViperMaul
567c9129b2 cleanup 2017-01-19 17:23:54 -06:00
ViperMaul
59c58b1269 Add settings function handler 2017-01-19 17:19:54 -06:00
ViperMaul
8db5d8f2ae Change Setting from Basic to Normal and Stringtable moves 2017-01-19 15:46:44 -06:00
ViperMaul
6972af9d0b Settings and string changes 2017-01-19 15:30:27 -06:00
ViperMaul
1078913d2a Stringtable changes. 2017-01-19 15:29:33 -06:00
ViperMaul
69dc3ba12e Add Settings to Medical Settings Module 2017-01-19 11:48:34 -06:00
jonpas
3ac00f2e21 Fix medical typo 'to' -> 'too' (#4824) 2017-01-17 15:26:07 -06:00
PabstMirror
a32478adfb Merge branch 'master' into medical-rewrite 2017-01-17 13:10:18 -06:00
jtj5283449
d4855a7ff3 Korean Translation v1.0 (#4794)
* Add files via upload

* Add files via upload

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

* Added Korean translation

japanese translation caused error while translating process, had to remove some duplicated keys in stringtable.xml.

* Fix encoding
2017-01-02 17:52:01 -06:00
ulteq
1e79f35e43 Always visualize bandaged wounds
* Even when GVAR(advancedBandages) or GVAR(woundReopening) are disabled
2016-12-15 15:01:02 +01:00
ulteq
0ddfd5eb16 Disable wound reopening when advanced bandages are disabled 2016-12-15 14:51:24 +01:00
ulteq
70a2dc30e7 Refactored 'showPainInMenu' setting
* showPainInMenu -> on/off switch
* medicSetting_PainVisualization -> 3 way switch on who can see it
2016-12-15 14:45:58 +01:00
ulteq
91cbc0e4d4 Added new setting 'advancedDiagnose'
* Which allows to choose between the old basic- and advanced diagnose actions
2016-12-15 14:00:09 +01:00
ulteq
0de405fe2a Fix morphine when advanced medication is disabled 2016-12-15 12:58:06 +01:00
ulteq
65f0f56474 Implemented 'showPainInMenu' 2016-12-14 21:30:28 +01:00
ulteq
8146cb427e Revert "Implemented 'showPainInMenu' logic"
This reverts commit 964711a38b.
2016-12-14 21:23:26 +01:00
ulteq
964711a38b Implemented 'showPainInMenu' logic 2016-12-14 20:55:03 +01:00
ulteq
196a3999a4 Merge branch 'medical-rewrite' of https://github.com/acemod/ACE3 into medical-rewrite 2016-12-14 20:44:22 +01:00
ulteq
151d4a4bfe Settings overhaul
New settings:
* allowSelfIV
* showPainInMenu

Converted CBA -> ACE Settings:
* advancedBandages
* advancedMedication
* fatalInjuryCondition
* cardiacArrestTime

Fixed settings:
* useLocation_Epi
* medicSetting_Epi
* painCoefficient
2016-12-14 20:44:06 +01:00
PabstMirror
af4b3e31e1 Minor iv optimization 2016-12-14 11:50:31 -06:00
ulteq
a2b964a993 Fixed bandage config lookup 2016-12-14 18:04:56 +01:00
ulteq
5d3f97ace7 Fix IV Bags work on limbs with a tourniquet applied 2016-12-14 12:36:51 +01:00
ulteq
852f78b801 Classify the perceived pain intensity on all patient information outputs
Fixes: #2117
2016-12-10 15:24:20 +01:00
PabstMirror
a451ad356e Close patient display when interaction menu closes 2016-12-09 21:35:26 -06:00
PabstMirror
3907d2dc9f Cleanup moved functions 2016-12-09 21:27:42 -06:00
PabstMirror
b87bdfe14a Fix body-bag action / cleanup 2016-12-09 21:03:52 -06:00
PabstMirror
ee864b2c46 Fix medkit string, fix overpressure 2016-12-09 13:48:54 -06:00
ulteq
05b9208d3c Change debug 2016-12-09 18:43:32 +01:00
ulteq
03f9ba1bad Improved simulation of tourniquet pain:
* Made use of the new pain level helper function
2016-12-09 17:48:27 +01:00
ulteq
ada43148e9 Removed deprecated revive settings 2016-12-09 17:07:05 +01:00
ulteq
bfda932384 Different max. bleeding rates for different body parts 2016-12-09 15:54:33 +01:00
ulteq
a809047ac4 Merge branch 'medical-rewrite' of https://github.com/acemod/ACE3 into medical-rewrite 2016-12-09 12:57:42 +01:00
ulteq
82e88061fc Added 'DEFAULT_HEART_RATE' constant 2016-12-09 12:57:27 +01:00
PabstMirror
cc6150303f Add setting for blood bag flow rate (#4751) 2016-12-09 11:33:01 +01:00
ulteq
c486f17539 Implemented Medkit (works like in ACE2) 2016-12-08 18:11:24 +01:00
BaerMitUmlaut
a48d271368 Merge pull request #4668 from acemod/medical-rewrite-cardiacArrestLimits
Introduce small variation to length of cardiac arrest
2016-12-08 14:22:11 +01:00
ulteq
3b82510751 Merge new wounds into existing wounds whenever possible
* Todo: separate 'amountOf' into two variables (wound count and bandage percentage)
2016-12-08 12:59:30 +01:00
ulteq
78bfc0c26d Simplified damage storage 2016-12-08 11:38:43 +01:00
ulteq
627ea0ebdc Dynamically translate different wound types
* Brings back minor, medium, large wounds
2016-12-07 21:56:13 +01:00
ulteq
89c68364ef Fix pain suppression not affecting 'setCustomAimCoef' 2016-12-07 19:51:28 +01:00
ulteq
66803a4b4d Fix damage coloring 2016-12-07 18:53:04 +01:00
ulteq
74fefb6f69 New body part colors:
* Red bleeding
* Blue tourniquet
* Yellow/Orange damage
2016-12-07 18:28:35 +01:00
ulteq
7f1678b7e6 Increased wake up chance 2016-12-07 18:19:35 +01:00
ulteq
03f7451c99 Fixed incorrect debug output 2016-12-07 11:41:58 +01:00
ulteq
5db75ac746 Fixed check blood pressure did not always account for tourniquets 2016-12-07 11:32:01 +01:00
ulteq
ab7af04530 Overhauled the medication system:
* Refactored the old code
* Introduced 'timeTillMaxEffect' config entry for medication
2016-12-06 20:42:10 +01:00
ulteq
02ac4c4084 Fixed minor bug in the heart rate calculation 2016-12-06 17:40:05 +01:00
ulteq
faa2b619ab Removed overly verbose debug logs 2016-12-06 17:35:52 +01:00
ulteq
fa77fb7194 Various fixes:
* Fixed medication (morphine, epinephrine, ...)
* Fixed CPR
* Improved heart rate simulation
* Removed deprecated ace settings
2016-12-06 17:26:11 +01:00
ulteq
978a81fb0a Removed dead code 2016-12-06 14:37:48 +01:00
ulteq
92da5c80a0 Partly fixed Medication
* Brings the heart rate adjustment (due to medication) back to life
* Restores the medication effect loop (needs testing)
2016-12-06 12:58:12 +01:00
ulteq
db547a53b7 Increased unconsciousness wake up interval 2016-12-06 10:58:43 +01:00
PabstMirror
c47772eddc Fix stringtables 2016-12-05 19:40:26 -06:00
ulteq
a88be4f458 Fixed 'displayPatientInformation' 2016-12-05 23:00:02 +01:00
ulteq
a5ce5b4a34 Medical Rewrite - Continued (#4744) 2016-12-05 21:34:20 +01:00
commy2
9cba0baade manual merge 2016-12-05 20:18:15 +01:00
commy2
a83267b2ff manual merge 2016-12-05 20:15:16 +01:00
BaerMitUmlaut
ac28bce578 Fixed state machine not running for units 2016-11-29 12:35:26 +01:00
PabstMirror
a3c50a6c76 Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
SilentSpike
39582914f7 Add 10% variation to cardiac arrest time
Gaussian distribution favours the average time setting. This introduces some unpredictability to cardiac arrest, but not enough to make users confused. Keeps the settings simple to again reduce confusion and improve overall UX.
2016-11-15 17:00:22 +00:00
SilentSpike
24ada4dab3 Clarify the maximumCardiacArrestTime setting 2016-11-13 21:45:38 +00:00
SilentSpike
27728172ed Clarify the allowDeathMode setting 2016-11-13 21:27:40 +00:00
BaerMitUmlaut
b4569f0a96 Fix bracket 2016-11-13 18:11:18 +01:00
BaerMitUmlaut
27916e8455 Merge branch 'medical-rewrite' of https://github.com/acemod/ACE3 into medical-rewrite 2016-11-13 18:03:12 +01:00
PabstMirror
5463e9dff8 Merge branch 'master' into medical-rewrite 2016-11-09 13:12:42 -06:00
Karan Singh
09b89a0bbc Fix typo in Eden Options (#4615)
* Fix typo in Eden Options

This fixes a typo in line 25, ace_isMeidc_temp to ace_isMedic_temp

* Fix L13
2016-11-09 13:07:29 -06:00
BaerMitUmlaut
dac4a4dc42 Merged instant death and execution into one setting 2016-11-09 19:01:55 +01:00
BaerMitUmlaut
08a378bb2d Added execution system, improved instant death 2016-11-08 19:37:56 +01:00
BaerMitUmlaut
928ded0e66 Fixed instant death and PREP 2016-11-07 23:46:10 +01:00
BaerMitUmlaut
ba9fc9240c Removed traces of old state machine 2016-11-07 23:44:33 +01:00
BaerMitUmlaut
0427814961 Started transition to CBA state machine, removed revive in favour of extended cardiac arrest 2016-11-07 22:21:07 +01:00
BaerMitUmlaut
a65f1d19fa Added state machine debug functionality 2016-11-07 22:19:55 +01:00
commy2
fc39ac14b7 don't knock out if pain is removed 2016-10-20 13:49:52 +02:00
commy2
be56b4d806 knock out due to pain 2016-10-20 13:46:28 +02:00
commy2
370faf9b48 cleanup 2016-10-20 13:38:26 +02:00
commy2
7e498ab762 setting for basic/advanced syringes 2016-10-20 02:14:11 +02:00
commy2
f2dfc6dc0e fixes, tweaks 2016-10-13 20:17:21 +02:00
commy2
bc4c1787f9 show tourniquets in 3d menu 2016-10-13 19:05:29 +02:00
commy2
fe2c6e8d85 basic <-> advanced 2016-10-13 17:14:43 +02:00
commy2
68d75beae6 manual merge 2016-10-13 16:56:57 +02:00
commy2
e1cbeeea16 fix tourniquets 2016-10-13 10:12:28 +02:00
commy2
18907adcd5 increase medical item mass to at least 100 grams 2016-10-13 09:48:58 +02:00
commy2
b1f0af7e1c merge basic and adv. bandage actions 2016-10-13 09:10:08 +02:00
commy2
e38845bf45 add ace_kill event handler 2016-10-12 23:20:22 +02:00
commy2
92fc4ec14b add a setting for 'basic' blood bags 2016-10-12 22:38:58 +02:00
commy2
a5d070f829 blood and unconsciousness fixes 2016-10-12 21:59:32 +02:00
commy2
be71e6fa7b Merge branch 'medical-rewrite-blood' into medical-rewrite 2016-10-12 04:05:50 +02:00
commy2
b0b9037f24 simplify lost some/much blood macros 2016-10-11 19:44:20 +02:00
commy2
d1df47919d support neg numbers to remove pain in addPain 2016-10-11 19:36:04 +02:00
commy2
1ea2a72f20 don't play scream by addPain function 2016-10-11 19:29:44 +02:00
commy2
d0df141cf7 add comment explaining why 6.0 were chosen 2016-10-10 18:22:46 +02:00
commy2
e2d174837a move IV transufsion rate macro to blood config 2016-10-10 18:20:58 +02:00
commy2
c2f7366d32 blood volume unit vitals 2016-10-10 17:46:17 +02:00
commy2
3438ea0946 use liters for blood volume variable 2016-10-10 17:30:42 +02:00
commy2
fc079abd46 function header 2016-10-10 16:53:25 +02:00
commy2
2ad7c4c4ea add addPain function, cap pain 2016-10-10 16:44:03 +02:00
commy2
4bc1c1db56 handle blood visuals 2016-10-07 04:21:01 +02:00
commy2
d4dd1626a5 delete some unused/moved functions from medical main component 2016-10-07 00:19:51 +02:00
commy2
50eeebd30d add weapon sway by pain 2016-10-07 00:09:58 +02:00
commy2
e9586ebccc use common header file for medical components 2016-10-06 22:40:36 +02:00
commy2
5613ec5d5a treatment functions and unconsciousness rework 2016-10-06 00:54:57 +02:00
commy2
56882a9bcb manual merge 2016-10-02 13:04:20 +02:00
commy2
f4d4c521d7 manual merge 2016-10-02 13:02:17 +02:00
commy2
05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
commy2
f185742e68 manual merge 2016-10-02 12:51:29 +02:00
PabstMirror
1bc5669c95 Merge branch 'master' into cba-log-macros 2016-09-30 11:18:58 -05:00
commy2
c93e9e3f3b fix playSoundInjured wrong args 2016-09-30 13:03:43 +02:00
PabstMirror
60a7490b7e Fix some moved funcs/strings 2016-09-29 15:08:36 -05:00
commy2
2c7864c02b implement custom treatment sounds 2016-09-29 18:45:18 +02:00
commy2
0decd72063 manual merge 2016-09-28 08:37:39 +02:00
commy2
20d00d7cd9 make units scream when they're hit 2016-09-27 21:21:44 +02:00
KoffeinFlummi
72899643bd Merge branch 'master' into japanesestringtables 2016-09-27 20:54:17 +02:00
commy2
a913054b57 fix error with out of bounds blood loss 2016-09-27 20:00:58 +02:00
classicarma
eaf00c8340 translate medical 2016-09-28 01:15:38 +09:00
commy2
5e35204811 woundHandler(SQF), fixes, improvements, more consistent variable naming 2016-09-27 17:29:49 +02:00
commy2
7470d1f0f5 cleanup/improve parseConfigForinjuries 2016-09-27 11:05:38 +02:00
commy2
9f6baca424 port injury parse fnc to medical damage 2016-09-26 20:25:14 +02:00
PabstMirror
3c53a314d4 Merge remote-tracking branch 'refs/remotes/origin/master' into cba-log-macros 2016-09-22 15:10:30 -05:00
commy2
236d1f9669 Merge remote-tracking branch 'origin/medical-rewrite' into medical-rewrite 2016-09-19 18:23:37 +02:00
commy2
729ba9178b Merge remote-tracking branch 'origin/master' into medical-rewrite 2016-09-19 18:23:26 +02:00
commy2
c2f8007d36 port litter settings to treatment 2016-09-19 18:05:49 +02:00
commy2
81d962f0d5 port litter to treatment 2016-09-19 09:55:30 +02:00
Glowbal
27314c34b1 fix treatment functionality 2016-09-18 22:58:56 +02:00
Grzegorz
a63dcb49d0 PL Translation 3.7.1 (#4395)
* translate advanced fatigue

* translate advanced throwing

* translate cargo

* translate chemlights

* translate cookoff

* translate explosives

* translate fastroping

* translate gforce

* translate googles

* translate grenades

* translate gunbag

* translate maptools

* translate medical

* translate medical_ai

* translate minedetector

* translate nametags

* translate overheating

* translate repair

* translate tagging

* translate ui

* translate zeus
2016-09-18 22:00:13 +02:00
Glowbal
b74245c323 Merged branch medical-rewrite into medical-rewrite 2016-09-18 19:48:58 +02:00
Glowbal
1c1e47c039 Enable treatmnet actions 2016-09-18 19:48:49 +02:00
commy2
031bb1ec91 Merge branch 'medical-rewrite' of https://github.com/acemod/ACE3 into medical-rewrite 2016-09-18 15:17:01 +02:00
commy2
a5dcdf102f use TRACE macros for parseConfig function 2016-09-18 14:17:18 +02:00
Glowbal
9263cb0f7d Fix handleDamage not working 2016-09-18 14:05:05 +02:00
Glowbal
7691af47f3 Further clean up 2016-09-18 13:33:22 +02:00
Glowbal
811e1cd598 First set up clean up for medical rewrite 2016-09-18 12:05:36 +02:00
Glowbal
0c43c83b3d Merge branch 'master'
Conflicts:
	addons/medical/ACE_Settings.hpp
	addons/medical/XEH_postInit.sqf
	addons/medical/XEH_preInit.sqf
	addons/medical/functions/fnc_actionDiagnose.sqf
	addons/medical/functions/fnc_actionLoadUnit.sqf
	addons/medical/functions/fnc_addDamageToUnit.sqf
	addons/medical/functions/fnc_createLitter.sqf
	addons/medical/functions/fnc_displayPatientInformation.sqf
	addons/medical/functions/fnc_handleCreateLitter.sqf
	addons/medical/functions/fnc_handleDamage.sqf
	addons/medical/functions/fnc_handleDamage_advanced.sqf
	addons/medical/functions/fnc_handleDamage_airway.sqf
	addons/medical/functions/fnc_handleDamage_caching.sqf
	addons/medical/functions/fnc_handleDamage_internalInjuries.sqf
	addons/medical/functions/fnc_handleDamage_wounds.sqf
	addons/medical/functions/fnc_isBeingCarried.sqf
	addons/medical/functions/fnc_isBeingDragged.sqf
	addons/medical/functions/fnc_litterCleanupLoop.sqf
	addons/medical/functions/fnc_moduleAssignMedicRoles.sqf
	addons/medical/functions/fnc_moduleAssignMedicalVehicle.sqf
	addons/medical/functions/fnc_setCardiacArrest.sqf
	addons/medical/functions/fnc_showBloodEffect.sqf
	addons/medical/functions/fnc_treatmentAdvanced_fullHealLocal.sqf
	addons/medical/functions/fnc_treatmentAdvanced_surgicalKit_onProgress.sqf
	addons/medical/functions/fnc_treatmentBasic_epipen.sqf
	addons/medical/functions/fnc_treatmentIV.sqf
	addons/medical/functions/fnc_treatmentIVLocal.sqf
2016-09-18 11:51:21 +02:00
PabstMirror
1caea46d60 Medical - Fix adv wound not stacking (#4353) 2016-09-07 20:54:54 +02:00
Glowbal
89a5f28772 Merge pull request #4192 from acemod/medical-rewrite-engine-component
merge medical engine component into medical rewrite branch
2016-09-05 22:31:37 +02:00
PabstMirror
4fd5d6be6c Fix handleDamage params for addDamageToUnit (#4344) 2016-09-05 22:27:00 +02:00
Glowbal
b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00
PabstMirror
1c5761f845 Bundle fire damage into larger chunks (#4223) 2016-09-03 22:00:45 +02:00
PabstMirror
c4d2383005 Increase blood bag flow rate for basic medical (#4306)
* Change blood bags

- Increase flow rate for basic medical
- Don't queue bags

* change to ivBags, reset var on init / fullHeal
2016-09-01 12:46:08 +02:00
commy2
2ac52fb430 remove static fix from vmedical component 2016-08-27 08:50:55 +02:00
Joko
927d8ead8f add Hiddenselection camo to bodybag for Retexturing (#4276)
* add Hiddenselection camo to bodybag

* Add default texture

* Use macro
2016-08-24 12:42:32 -05:00
commy2
f76457f48f convert log macros to cba versions 2016-08-22 21:06:52 +02:00
Glowbal
83e78f1021 Merge pull request #4258 from acemod/reviveTimer
Clear reviveState when calling setUnconscious
2016-08-20 11:57:51 +02:00
Glowbal
167dc7735d Merge pull request #4197 from acemod/litterSimpleObject
Use createSimpleObject for medical litter
2016-08-20 11:53:43 +02:00
PabstMirror
b02e91e02e Clear reviveState when calling setUnconscious
#4250
2016-08-18 01:59:40 -05:00
[OMCB]kaban
8fc2cbd0ef Russian Translations - Update (#4217) 2016-08-13 11:25:43 +02:00
PabstMirror
f12feae7fe Fix some efuncs 2016-08-09 12:47:59 -05:00
PabstMirror
6c63d3c23a Merge branch 'master' into medical-rewrite 2016-08-09 12:11:30 -05:00
PabstMirror
c46b2d09cf Heal hitpoint after bandage sets bodyPartStatus 2016-08-07 13:58:09 -05:00
PabstMirror
82cf18575c Minor tweaks to medical
- decrease needed blood loss on selection to turn icon red. (Largest
wound bleedingRate is only 0.1)
- Don't print warning for basic medical bandage not having sub configs
2016-08-03 13:14:12 -05:00
PabstMirror
02c308e141 Use createSimpleObject for medical litter 2016-08-01 16:20:13 -05:00
commy2
8a8bc6a336 remove hitpoint config from medical-main component 2016-07-30 17:23:08 +02:00
Ozan Eğitmen
8f80cd59c8 Use GVAR where applicable 2016-07-20 07:15:18 +03:00
Glowbal
ddb4ef42f3 Add stringtables and items 2016-07-15 12:21:56 +02:00
Glowbal
e4c36d9fa0 Change injuries include to ACE_Medical_Injuries 2016-07-15 12:10:18 +02:00
Glowbal
565da090bc Add missing bracket 2016-07-15 11:53:57 +02:00
Glowbal
ab2075c328 Merge branch 'master' into medical-rewrite
Conflicts:
	addons/medical/CfgEden.hpp
	addons/medical/functions/fnc_reviveStateLoop.sqf
	addons/medical/functions/fnc_serverRemoveBody.sqf
	addons/medical/functions/fnc_unconsciousPFH.sqf
2016-07-15 11:50:58 +02:00
Glowbal
c8a54fd090 Merge branch 'release' 2016-07-15 02:03:42 +02:00
PabstMirror
1213c08e4b Fix cached call events 2016-07-14 13:06:45 -05:00
PabstMirror
0281bc8f3d Fix 3den attribute layout for 1.62 2016-07-12 17:54:16 +02:00
Glowbal
ee8e03a1ae Merge pull request #3916 from acemod/merge-basic-and-advanced
Merge basic and advanced injury systems
2016-07-12 13:36:02 +02:00
Glowbal
0e740f00c3 Merge branch 'release' 2016-07-11 23:42:03 +02:00
Glowbal
d0c30577af Remove usage of setUnconscious 2016-07-11 19:18:40 +02:00
jonpas
fd39ee9e6b Merge branch 'master' into armake 2016-07-11 16:27:37 +02:00
Glowbal
f86d8d113c Merge branch 'release' 2016-07-09 11:36:49 +02:00
Glowbal
da661afe9b Improve syntax 2016-07-07 17:22:08 +02:00
Glowbal
7157fcf420 Clean up unconscious and revive states 2016-07-07 12:57:21 +02:00
Glowbal
2daee60d0c Add handle revive and Unconscious states 2016-07-07 12:04:26 +02:00
Glowbal
d0236a007a Work done on medical states 2016-07-07 11:46:55 +02:00
PabstMirror
450b8dfedb Fix order of revive loop
Fix #4035
Revive loop was killing heartrate before it exited
2016-07-06 00:54:51 -05:00
Glowbal
e8eb729e04 Merge medical core and medical state. Add working version of the state machine, re-add sounds 2016-07-02 16:34:28 +02:00
Glowbal
3aa88c80bf Add first step in medical rewrite
Split up medical core and medical damage. Move out all other functionality
2016-06-30 17:33:29 +02:00
Glowbal
8c331937d0 Merge branch 'merge-basic-and-advanced' into medical-split-treatment
Conflicts:
	addons/medical/ACE_Medical_Treatments.hpp
	addons/medical/config.cpp
	addons/medical_treatment/functions/fnc_addToTriageCard.sqf
2016-06-30 11:41:03 +02:00
Glowbal
e3f96b6594 Merge branch 'master' into merge-basic-and-advanced
Conflicts:
	addons/medical/XEH_postInit.sqf
	addons/medical/functions/fnc_displayPatientInformation.sqf
2016-06-30 11:27:51 +02:00
Glowbal
cd08e00c71 Merge pull request #3962 from acemod/dogtags
Dogtags
2016-06-29 22:19:02 +02:00
jonpas
b99b11d066 Merge branch 'master' into armake 2016-06-28 18:29:51 +02:00
Glowbal
1d66d46501 Fix damaged array not being overwritten.
This fixes an issue were injured body parts were displayed as blue instead of red. Happens when using advanced medical with AI running in basic mode.
2016-06-27 19:55:00 +02:00
Glowbal
a9f3c2f784 Merge pull request #4012 from acemod/fix-medical-config-typo
Fix incorrect values for bandage configuration
2016-06-27 19:07:34 +02:00
Glowbal
c287223a08 Fix incorrect values for bandage configuration 2016-06-27 19:01:33 +02:00
PabstMirror
10a19b59e7 Swich EFUNC(common,waitAndExecute) to CBA 2016-06-26 22:18:53 -05:00
Glowbal
b84b532cfb Merge pull request #4001 from acemod/renameEvents
Rename events
2016-06-26 10:47:39 +02:00
esteldunedain
18f09b9310 Rename events:
- ace_addedHeartRateAdjustment -> ace_heartRateAdjustmentAdded
- ace_cargoAddedByClass -> ace_cargoByClassAdded
- ace_enteredCardiacArrest -> ace_cardiacArrestEntered
- ace_itemAddedToTriageCard -> ace_triageCardItemAdded
- ace_reload_linkedAmmo ->  ace_reload_ammoLinked
- ace_reload_returnedAmmo -> ace_reload_ammoReturned
- ace_treatmentSuccess ->  ace_treatmentSucceded
- ace_common_engineOn -> ace_common_setEngine
- ace_explosives_clientRequestOrientations -> ace_explosives_requestOrientations
- ace_explosives_serverSendOrientations -> ace_explosives_sendOrientations
- ace_interaction_lampTurnOff -> ace_interaction_setLampOff
- ace_interaction_lampTurnOn -> ace_interaction_setLampOn
- ace_overheating_spareBarrelsLoadCoolest -> ace_overheating_loadCoolestSpareBarrel
- ace_overheating_spareBarrelsSendTemperatureHint -> ace_overheating_sendSpareBarrelTemperatureHint
Close #3533
2016-06-24 10:45:13 -03:00
commy2
89ecc81111 convert common events to CBA playerEvents 2016-06-22 01:39:20 +02:00
PabstMirror
3972504d4a Add dogtag actions to body bags 2016-06-21 12:13:32 -05:00
commy2
3fdc0dd521 Merge pull request #3955 from acemod/add_name
add 'name' to components
2016-06-20 19:25:58 +02:00
BaerMitUmlaut
88b58216ee Added beautified component names 2016-06-20 11:44:36 +02:00
Josuan Albin
a04dec0c63 Update french translation 2016-06-19 15:16:43 +02:00
commy2
c481ddedaf add 'name' to components 2016-06-19 09:38:39 +02:00
Josuan Albin
d26f133733 Add missing french entries in stringtables and update older ones
Take changes from #3480 and completed empty entries
2016-06-19 01:18:12 +02:00
Glowbal
74da8cc36c Fix strange animation played when using PAK
Fixes #1695
2016-06-18 13:12:49 +02:00
Glowbal
f6b744e741 Merge pull request #3945 from acemod/fix-gray-screen-medical
Fix no gray screen for advanced medical
2016-06-18 11:59:14 +02:00
Glowbal
7dc76dee78 Fix no gray screen for advanced medical
Advanced medical was never displaying the gray screen on low blood volume. This is because for advanced medical, the blood volume minimum level is around 40 before death. For basic medical, this is 0.
2016-06-18 11:55:03 +02:00
jonpas
03e923aa68 Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
KoffeinFlummi
e5ef31c556 Disable redefinition warnings 2016-06-16 23:40:46 +02:00
Glowbal
a8831a0d16 Change split medical in two components
- medical component is responsible for the injuries and common functionality
- medical_treatment component is responsible for offering treatment functionality
2016-06-13 17:00:56 +02:00
Glowbal
295ad3b037 Merge branch 'medical-impr' into merge-basic-and-advanced 2016-06-13 14:32:15 +02:00
Glowbal
38cdd523f0 Clean up medical function private declares 2016-06-13 14:27:43 +02:00
Glowbal
58f43f8a51 Remove unneeded and deprecated functions from medical 2016-06-13 12:24:28 +02:00
Glowbal
6657bde921 Change basic medical to use advanced medical injury system 2016-06-13 12:18:56 +02:00
Glowbal
792dbcd009 Change clean up privates in handleDamage code 2016-06-13 11:05:21 +02:00
Glowbal
8e59993d7a Change clean up medical code 2016-06-13 10:55:19 +02:00
Glowbal
73bd684b65 Change formatting and private keywords in medical 2016-06-13 02:34:56 +02:00
Glowbal
3ba2396db7 Change minor clean up of handleUnitVitals 2016-06-13 02:11:21 +02:00
Glowbal
43a2b0ea29 Merge pull request #3909 from acemod/fix-bandaging-configuration
Adjust bandage configuration
2016-06-12 23:25:16 +02:00
PabstMirror
1997cb5199 Add maxDam for medium velocity wounds
Ensures that velocity wounds from a major hit will use the "Large" type
of wound
2016-06-12 14:47:59 -05:00
Glowbal
fa1282406f Change bandage configurations
- Field dressing is average treatment
- Packing bandage is average treatment, higher reopen change, longer reopening delay
- Elastic bandage is higher treatment, higher reopen change, shorter reopen delay
- QuikClot is lower treatment, lower reopen change, longer reopening delay
2016-06-12 20:40:45 +02:00
Butt4cak3
151d13244b Improved misleading translation of german bandages (#3810)
* Improved misleading translation of german bandages

* Further improved german bandage names
2016-06-11 21:35:22 +02:00
Glowbal
7f9257716e Merge pull request #2331 from acemod/323bloodyoverlay
remove BI blood overlay
2016-06-11 20:49:54 +02:00
PabstMirror
dc6d5f1367 Temp fix for change to handleDamage in dev branch
Fix #3892
2016-06-09 21:26:50 -05:00
jonpas
bd5f6107a0 Merge branch 'master' into eol-lf 2016-06-09 14:24:45 +02:00
Glowbal
8c9b31b1c7 Merge pull request #3815 from acemod/cbaEventSystem
Deprecate ACE events framework
2016-06-09 14:20:26 +02:00
commy2
a61e4b3a4e remove BI blood overlay 2016-06-06 14:14:45 +02:00
SilentSpike
90ebf9638b Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
SilentSpike
9e4fd77745 Update common event names to meet new standard 2016-06-03 22:39:43 +01:00
Glowbal
694503c01b Fix medical events 2016-06-03 20:57:21 +02:00
Glowbal
fa2cf55156 Fix medical related events 2016-06-03 20:22:34 +02:00
PabstMirror
77baeda976 Merge branch 'master' into huehuehue 2016-06-03 00:01:13 -05:00
PabstMirror
db78dd53a8 Cleanup Merge and remoteFnc events 2016-06-02 19:59:18 -05:00
PabstMirror
d7f9c52c2f Merge branch 'master' into cbaEventSystem 2016-06-02 19:29:30 -05:00
jonpas
b0352fdeb9 Merge branch 'master' into eol-lf 2016-06-02 17:02:09 +02:00
PabstMirror
637b5e02e9 Update 3den attributes to use 1.60 scaling (#3857) 2016-06-02 09:26:57 -05:00
jonpas
95573ee711 Stringtable URL (#3855)
* Move url into stringtable to display it properly, Add some missing author and url entries

* Fix main

* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
1354826d56 Put semi-colon to the correct place 2016-06-01 14:11:32 +02:00
jonpas
1331265e65 Move url into a macro 2016-06-01 13:49:10 +02:00
jonpas
6730d016c2 Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility 2016-06-01 13:27:02 +02:00
jonpas
26fbc36cab Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
commy2
fd26e2e44e Merge pull request #3516 from acemod/cbamissiontime
replace timePFH with CBA_missionTime
2016-05-30 21:23:57 +02:00
commy2
7512c4e52e manual merge 2016-05-30 21:14:34 +02:00
jonpas
7a307393a4 Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
commy2
e7fa02d0d9 Merge pull request #3812 from acemod/cbaDelayedExecFnc
Use new CBA delayed execution functions and deprecate ACE functions
2016-05-30 21:02:29 +02:00
commy2
272775445f Merge pull request #3670 from acemod/useQuotedFuncMacros
Use new quoted function macros
2016-05-30 21:00:23 +02:00
jonpas
816da2aef1 Normalize to LF line endings 2016-05-30 18:37:03 +02:00
SilentSpike
207d6612da Remove duplicate ACE_newEvents entries 2016-05-24 15:06:17 +01:00
SilentSpike
c4b75160a4 Run event renaming script 2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00