jshipsey
c5f7a60f3b
more run animation work, adjusting pivots
2020-07-05 09:38:14 -04:00
jshipsey
03c1a97ba9
animation tweaks, fix some idle
2020-07-05 09:38:14 -04:00
jshipsey
db64972e42
starting on trot, removing some warnings
2020-07-05 09:38:14 -04:00
Snowram
648e140be3
Add wolf, frostfang and mouflon npcs
2020-07-05 09:38:14 -04:00
Snowram
4acdc24df9
Add tarasque and grolgar improvements
2020-07-05 09:38:14 -04:00
Snowram
b1f4e4b9c1
Add new tusk ram model
2020-07-05 09:38:13 -04:00
Snowram
c22d543dd2
Add rock snapper mob
2020-07-05 09:38:13 -04:00
Snowram
1be42a8f85
Add tortoise mob
2020-07-05 09:38:13 -04:00
Snowram
016b05cf38
Add new grolgar model
2020-07-05 09:38:13 -04:00
Snowram
c7df12d2ea
Set new lion model offsets, fix some jaws
2020-07-05 09:38:13 -04:00
unknown
4b493b196c
Add asp mob
2020-07-05 09:38:13 -04:00
jshipsey
59777ee688
more quadmed run work
2020-07-05 09:38:13 -04:00
jshipsey
7d7ee11eef
manifest, vox files
2020-07-05 09:38:13 -04:00
Snowram
1ffefde739
Run anim progress
2020-07-05 09:38:12 -04:00
Snowram
1f5e0216c4
Tiger offsets, lion new model
2020-07-05 09:38:12 -04:00
Snowram
390f516e13
Homogenizes quadmed bones names
2020-07-05 09:38:12 -04:00
Snowram
9fec5f3d14
Add tiger mob
2020-07-05 09:38:12 -04:00
jshipsey
6d9356d269
starting run anim
2020-07-05 09:38:12 -04:00
jshipsey
ccf939b4fd
manifests, skeleton, basic placement
2020-07-05 09:38:12 -04:00
Snowram
c527484597
Add alligator, salamander and monitor npcs
2020-07-05 09:38:12 -04:00
Snowram
00b3301d6a
Remove quad_low mobs from quad_medium
2020-07-05 09:38:12 -04:00
Snowram
fe1656931c
Add legs to quadruped_medium
2020-07-05 09:38:12 -04:00
Snowram
72eb03ceb5
Add quadruped_low skeleton
2020-07-05 09:38:11 -04:00
Forest Anderson
3e830aa0ca
Merge branch 'angel/add-spawn-training-dummy' into 'master'
...
Added spawning test dummy
See merge request veloren/veloren!1142
2020-07-04 19:24:02 +00:00
Forest Anderson
c7ffe3dbeb
Merge branch 'nancok/fix-es-translations' into 'master'
...
Update es_la.ron
See merge request veloren/veloren!1151
2020-07-04 03:54:55 +00:00
Forest Anderson
954a4857c4
Added proper training dummy model
2020-07-03 16:53:04 -04:00
Samuel Keiffer
85d1d4b3ff
Leap now actually works. In addition, leaping while next to an entity no longer interrupts the leap.
2020-07-03 15:40:12 +00:00
Monty Marz
95a799cf85
fix artifacts, cleanup
2020-07-03 12:17:55 +02:00
Monty Marz
89400264dc
Loot ChatType, Update german translation, map zooming
2020-07-01 19:05:44 +00:00
scott-c
d53b51954b
Added ability to use 2 x 1h weapons or shields
2020-07-01 17:51:06 +08:00
Luciano
4a8443f743
Update es_la.ron
2020-06-29 14:19:12 +00:00
Forest Anderson
be6d139e26
Merge branch 'Swedneck/add-veloren-swedish-translation' into 'master'
...
Add swedish translation
See merge request veloren/veloren!824
2020-06-29 01:55:18 +00:00
Forest Anderson
c50a2c8ac2
Fixed Veloren spelling
2020-06-28 20:41:22 -04:00
Patro
4bfe195336
final tweaks in translation
2020-06-28 20:41:22 -04:00
Patro
b37ed5f3a4
Fixed some spelling errors and retranslated some sentences to make them sound better
2020-06-28 20:41:22 -04:00
Redo11
54babe6615
Change uncanny valley to wildness as merged in
...
6c4e3eb00a (be21cb369b4dfb9d7a565ddff0161533680a3583)
2020-06-28 20:41:22 -04:00
Redo11
ecca666521
Add translated comments and add back opensans as default font, as special characters still aren't supported.
2020-06-28 20:41:22 -04:00
Redo11
2c17ecbc99
Add waypoints
2020-06-28 20:41:22 -04:00
jshipsey
622fa88b41
polish
2020-06-28 20:41:22 -04:00
Tim Stahel
3b246dee42
add swedish translation
2020-06-28 20:37:27 -04:00
Forest Anderson
07298cdbeb
Merge branch 'nwilder/add-brazilian-portugese-translation' into 'master'
...
Nwilder/add brazilian portugese translation
See merge request veloren/veloren!1128
2020-06-28 21:29:08 +00:00
Forest Anderson
985b0e2bfd
Merge branch 'wusyong/tchinese' into 'master'
...
Add Traditional Chinese translation
See merge request veloren/veloren!885
2020-06-28 21:23:57 +00:00
Forest Anderson
f5cede6a90
Merge branch 'nancok/add-spanish-translation' into 'master'
...
Add Spanish translation
See merge request veloren/veloren!822
2020-06-28 21:22:16 +00:00
Forest Anderson
cda757f96c
Merge branch 'FixFromDarkness/fix-russian-translations' into 'master'
...
Update ru_RU.ron: Fix typos
See merge request veloren/veloren!1126
2020-06-28 19:56:40 +00:00
Treeco
4098d69a69
Fixed up a few things
...
Added fonts section to translation file required by changes to
translation system
Removed unneeded copy of translation file
2020-06-28 14:50:42 -04:00
Luciano
9e33fd5131
Upload Latin America Spanish translation
2020-06-28 14:50:42 -04:00
Forest Anderson
9166969c37
Changed license name
2020-06-28 14:47:26 -04:00
Forest Anderson
9246e34c1b
Merge branch 'CapsizeGlimmer/chat_modes' into 'master'
...
Capsize glimmer/chat modes
Closes #217
See merge request veloren/veloren!1043
2020-06-28 14:35:39 +00:00
Joshua Barretto
1d06df9d79
Merge branch 'xvar/loot-pickup-msgs' into 'master'
...
Implemented loot pickup chat messages (#616 ) and the option for playing different sounds for picked up items
See merge request veloren/veloren!1118
2020-06-28 12:34:58 +00:00
Ben Wallis
a9d3f984f0
Implemented loot pickup chat messages and the option for playing different sounds for picked up items
...
* Added chat message when an item is picked up
* Changed InventoryUpdateEvent::Collected to InventoryUpdateEvent::Collected(Item) to facilitate the client being aware of what was picked up
* Added SfxInventoryEvent enum to allow different sounds to be used based on the item type. The RON mapping/de-serialization doesn't support matching on structs so we have to give it fixed enum values which are determined in TryFrom<&InventoryUpdateEvent> for SfxEvent
* Refactored InventoryManip::Pickup arm of match in inventory_manip::handle_inventory for clarity/better warning messages
* Fixed a bug that prevented the CollectFailed event from being raised when a player's inventory is full
* Added a panic for the situation where an item is pushed into the players inventory and then the deletion of the entity fails as this would indicate an item dupe bug - this could potentially be reworked to pull the item back from the player's inventory but this seems like there's be a more correct transactional way to do this.
* Added two temporary sounds to prove the per-item sound functionality (pickup sounds for Swords and Staffs)
2020-06-28 13:05:28 +01:00
CapsizeGlimmer
3d29c3254a
Add setting for displaying character names in chat. Placate cargo clippy.
2020-06-27 17:43:46 -04:00
CapsizeGlimmer
92127292d4
Added option to disable speech bubble icons. Aligned settings>gameplay menu again.
2020-06-27 17:40:03 -04:00
Monty Marz
3ed646b512
icon frame
2020-06-27 17:40:03 -04:00
Monty Marz
0969c236d6
fix dark bubble tail not being displayed correctly
2020-06-27 17:40:03 -04:00
CapsizeGlimmer
5ad212b7ed
Add chat types for offline, online. Implement Pfau's fixes
2020-06-27 17:40:03 -04:00
Pfauenauge90
a497fb92d3
icons
2020-06-27 17:20:26 -04:00
Delyth Williams
6644375764
Fix sprites w/o models
2020-06-27 21:08:21 +00:00
CapsizeGlimmer
35ed03aa18
Implement chat mode icons in chat window
2020-06-27 17:03:30 -04:00
Delyth Williams
94164b7839
Welsh pixie/armour
2020-06-26 16:26:00 +00:00
Monty Marz
58bfa4f0ef
Merge branch 'WelshPixie/FluffyBunnySlippers' into 'master'
...
Added fluffy jackalope slippers
See merge request veloren/veloren!1114
2020-06-25 22:07:47 +00:00
Monty Marz
34aadd0eb9
Merge branch 'WelshPixie/NPCAttackedText' into 'master'
...
Added text when NPCs attacked
See merge request veloren/veloren!1105
2020-06-25 21:26:30 +00:00
Monty Marz
c025b93501
Merge branch 'WelshPixie/grassets' into 'master'
...
Welsh pixie/grassets
See merge request veloren/veloren!1106
2020-06-25 21:12:31 +00:00
Delyth Williams
9a79101f57
Welsh pixie/grassets
2020-06-25 21:12:31 +00:00
WelshPixie
2825b08bee
Added fluffy jackalope slippers
2020-06-25 22:47:17 +02:00
WelshPixie
281ca44d3a
Added text when NPCs attacked
2020-06-25 22:45:27 +02:00
WelshPixie
9887e5d45d
added seven new shoulder armour types
2020-06-25 18:36:24 +02:00
Songtronix
f44df23935
feat: add server whitelist
2020-06-24 17:36:19 +02:00
Delyth Williams
b73da5507e
added new flora
2020-06-15 16:39:21 +00:00
Justin Shipsey
688f917308
asset
...
missing fix
2020-06-14 09:22:21 +00:00
Monty Marz
716f936f6c
fix broken main menu
2020-06-14 02:11:31 +02:00
Yusuf Bera Ertan
479e64277e
Add missing strings, fix a few translations
2020-06-08 21:47:30 +00:00
S Handley
370ef80db4
Replace audio files
2020-06-08 16:26:48 +00:00
Shane Handley
6a1cec8860
Docs, make adding event mappers easier for sfx, remove placeholder
...
sounds.
2020-06-09 00:41:46 +10:00
Invisible Fox
cdcb14d26e
Update ru_RU.ron: Fix typos
2020-06-08 10:31:29 +00:00
Shane Handley
fc8bb427fb
Handle TripleStrike stages individually.
2020-06-08 10:19:42 +10:00
Shane Handley
987a025d36
Introduce a ToolCategory so we can ignore the specific type of weapon
...
when deciding on the SFX to play when wielding/attacking.
2020-06-08 10:19:42 +10:00
Shane Handley
802bce1698
Target the specific attack types, to handle TripeStrike etc...
...
Removed the Axe sfx until the animations show the swing
2020-06-08 10:19:41 +10:00
Shane Handley
0516af8c57
Add swoosh sounds for additional weapons.
2020-06-08 10:19:41 +10:00
Shane Handley
d5cc5c8537
Add initial attack sfx code with bow shot sounds.
2020-06-08 10:19:41 +10:00
Pfauenauge90
1c1d0d9ca6
Added spanish translation file
2020-06-06 21:46:53 +02:00
Pfauenauge90
de7ab9f5ed
update default keybindings file, en.ron, de_DE.ron
2020-06-06 21:29:35 +02:00
Joey Maher
458ac4af5e
Adds simple auto walk functionality. Toggleable or push to hold
2020-06-06 13:09:01 -05:00
Nícolas Wildner
9ed713b334
Replace pt_BR.ron
2020-06-04 12:52:00 +00:00
S Handley
e0633a238e
Update CHANGELOG and a TODO, fix safer deserialisation for inventory
...
data.
2020-06-04 11:44:33 +00:00
Monty Marz
6c0587393e
update german translation
2020-06-03 19:32:54 +00:00
Monty Marz
b34da9b07b
More item drops
2020-06-03 17:59:09 +00:00
Justin Shipsey
3877efec50
optimization and tails
2020-06-01 00:33:24 +00:00
Monty Marz
f7d6f76a04
Added 36 Swords
...
I added 36 sword models to the code.
2020-05-29 18:23:00 +00:00
CapsizeGlimmer
d5216cc8f3
Redraw dark mode bubbles. Add padding to light mode bubbles.
2020-05-27 13:49:19 +02:00
CapsizeGlimmer
78a06550d0
Only NPCs speak when hit. Farm animal alignment changed from NPC to Tame
2020-05-27 13:49:18 +02:00
CapsizeGlimmer
3cea76b82f
NPCs now call for help when you hit them. Redraw speech bubble dark mode.
2020-05-27 13:49:18 +02:00
CapsizeGlimmer
3c07d02218
Add a dark mode to speech bubbles; consistantly use 'speech bubble' instead of 'chat bubble'
2020-05-27 13:49:17 +02:00
CapsizeGlimmer
73a29b339c
Added chat bubbles. Refactored bubble+name+hp+energy into new overhead widget
2020-05-27 13:49:13 +02:00
Justin Shipsey
ea07d744a7
orientation animation
2020-05-27 06:41:55 +00:00
Pfauenauge90
c1af72d5b8
Update help.png
2020-05-25 15:45:05 +01:00
Monty Marz
9d7e0aad12
Aeronic/forest tune
2020-05-21 04:09:59 +00:00
Joshua Barretto
f1b166d15d
Innumerable camera improvements
2020-05-18 23:40:28 +01:00
Joshua Barretto
68e77f43f8
Made figure placement correct with warping
2020-05-18 15:15:58 +01:00
Justin Shipsey
9e5c0ce601
Merge branch 'silentium/arms-and-armor' into 'master'
...
Added 2 sets of armour.
See merge request veloren/veloren!951
2020-05-17 19:03:00 +00:00
Silentium
1673a25e8b
Added 2 sets of armour.
2020-05-17 19:02:59 +00:00
Monty Marz
ecb7963730
Pfau/0.6 bg
2020-05-16 12:48:29 +00:00
jshipsey
855fe5da34
brazilianportugese
2020-05-15 19:19:14 -04:00
Marcel Märtens
39de4bd4fd
swap main background for 0.6 background
2020-05-16 01:07:07 +02:00
CapsizeGlimmer
0a723614f9
Popup message when setting waypoint
2020-05-14 16:56:10 +00:00
Shane Handley
e852e0cfab
- Update the stats of characters individually, reverting the change with
...
big combined updates.
- Add a timer to the stats persistence system and change the frequency
that it runs to 10s
- Seperate the loading of character data for the character list during
selection, and the full data we will grab during state creation. Ideally
additional persisted bits can get returned at the same point and added
to the ecs within the same block.
2020-05-13 09:14:09 +10:00
jshipsey
ef70949d5d
cyclops
2020-05-11 21:44:21 -04:00
Justin Shipsey
78f3f2cc32
Merge branch 'snowram/dragon-animation' into 'master'
...
dragon
See merge request veloren/veloren!969
2020-05-10 18:39:29 +00:00
CapsizeGlimmer
8d3463e2f1
Update english welcome message
2020-05-09 22:54:15 -04:00
jshipsey
62bd79dba7
dragon and general animation cleanup
2020-05-09 18:10:24 -04:00
Snowram
5b77c74497
Add cockatrice
2020-05-09 18:09:27 -04:00
Snowram
0248c6a44e
Cleanup
2020-05-09 18:09:27 -04:00
jshipsey
a6de8159f6
dragon adjustments. tweaks to humanoid run, fix for first person glide and other small fixes
2020-05-09 18:09:06 -04:00
Snowram
9d2277ecd4
Better animations
2020-05-09 18:09:06 -04:00
jshipsey
e5a7086502
asset and manifest tweaks
2020-05-09 18:09:06 -04:00
Snowram
cd452cc715
New dragon model, added jaw, splitted head into upper/lower
2020-05-09 18:09:05 -04:00
Snowram
9027967fb7
Initial run animation work
2020-05-09 18:08:35 -04:00
Snowram
33f8a47cfa
Symmetry of dragon skeleton
2020-05-09 18:08:35 -04:00
Robin Gilh
edcde84505
Dragon work 2
2020-05-09 18:07:31 -04:00
Robin Gilh
40360ff149
Dragon work
2020-05-09 18:07:31 -04:00
S Handley
5a13b54cbf
- Load characters after login.
...
- Make the character screen load with an empty character list from the server, send event to the server for character creation with data, but not yet saving them to the DB.
- Working but messy character saving to DB
- Add the character_data to the client, rather than keep it in the GLobalState.
2020-05-09 15:41:25 +00:00
Monty Marz
89980284aa
Merge branch 'CapsizeGlimmer/functional_lanterns' into 'master'
...
Equipped lanterns now provide an illumination effect.
See merge request veloren/veloren!935
2020-05-04 15:15:31 +00:00
CapsizeGlimmer
4e7f8c686a
Equipped lanterns now provide an illumination effect.
2020-05-04 15:15:31 +00:00
Julian
cf9820e204
Added new SFX and adjusted sfx.ron
...
New SFX sounds.
add_item.wav (Better fitting pickup sound)
drop_item.wav (New sound for dropping items)
open_inventory.wav (The old pickup sound, can be used for opening the bag but needs to be implemented)
sword_in.wav (Better fitting sound)
sowrd_out.wav (Better fitting sound)
Fixed the drop sfx sound in sfx.ron
Its the drop_item sound instead of a grass moving step.
2020-05-03 21:52:11 +02:00
Monty Marz
f5c2341167
Shoulder offsets, meta.ron versioning
2020-05-01 21:27:12 +00:00
Monty Marz
c792cc05a9
Villagers and Cultists
2020-04-30 20:43:24 +00:00
Joshua Barretto
1e91f7a0ab
Added 1 extra bit per figure vertex position component, resolved char screen bug
2020-04-29 15:22:08 +01:00
Marcel Märtens
83af40a460
Allow for 0.5 offsets in figures
2020-04-29 14:10:46 +02:00
Justin Shipsey
171e865f57
new animals
2020-04-28 03:13:23 +00:00
Monty Marz
6d7cb8654d
Merge branch 'pfau/ui-fixes' into 'master'
...
UI Fixes
See merge request veloren/veloren!946
2020-04-26 01:44:56 +00:00
Monty Marz
4521791591
UI Fixes
2020-04-26 01:44:56 +00:00
Justin Shipsey
6fa13bcb7e
body/anim tweaks
2020-04-26 01:09:03 +00:00
Joshua Barretto
8e95444d85
Made GPU bone updates more conservative for moar fps
2020-04-25 21:44:23 +01:00
Joshua Barretto
7208b37dc5
Squashed figure vertices for better performance
2020-04-25 21:44:23 +01:00
Joshua Barretto
37301706d4
Reduced size of terrain sprite vertices
2020-04-25 21:44:23 +01:00
Joshua Barretto
c05f4fe009
Added configurable sprite view distance, minor bug fixes
2020-04-25 21:44:23 +01:00
Pfauenauge90
3421b3d8da
sprites VD slider visuals
2020-04-25 21:44:23 +01:00
jshipsey
feca113c86
fix for hollow chests
2020-04-25 21:44:23 +01:00
Joshua Barretto
3e62f7edc3
Better LoD distance scaling
2020-04-25 21:44:23 +01:00
Songtronix
e10f27f480
fix: misspelling in english translation
2020-04-24 18:30:58 +02:00
Treeco
dd08def18f
Add camera smoothing setting
2020-04-23 22:59:34 +00:00
Joshua Barretto
1c2f05ac51
Fully fixed sub-voxel noise issue
2020-04-23 22:05:14 +01:00
Joshua Barretto
c0bd0279fc
Added sites to the map
2020-04-23 21:59:09 +01:00
Joshua Barretto
982886b3f8
Made players spawn in the nearest town to the centre of the world, delete object.zip
2020-04-23 18:19:41 +01:00
Joshua Barretto
444f2ecb45
Made /waypoint admin-only, MR cleanup
2020-04-23 18:19:41 +01:00
Joshua Barretto
1983fd8ec1
Cleanup, fixed clouds, removed 45-degree terrain sprites
2020-04-23 18:19:41 +01:00
Joshua Barretto
8d4f1da3a6
Improved path rendering on the map, removed ugly path noise
2020-04-23 18:19:41 +01:00
Joshua Barretto
a65dbc570a
Returned to normal world size
2020-04-23 18:19:41 +01:00
Joshua Barretto
7edd0e701c
Fixed sub-voxel noise flickering on NVIDIA cards
2020-04-23 18:19:41 +01:00
Joshua Barretto
cd925e8cea
Faster sub-voxel noise function
2020-04-23 18:19:41 +01:00
Monty Marz
44c5002db3
Pfau/crops
2020-04-23 18:19:41 +01:00
Joshua Barretto
431e199731
Added correctly generating world paths, sub-voxel shader noise
2020-04-23 18:19:41 +01:00
Joshua Barretto
e242604a4c
Further improved AO
2020-04-23 18:19:41 +01:00
Pfauenauge90
db5311189d
scarecrow
2020-04-23 18:19:41 +01:00
jshipsey
729912d33b
corrected villager empty weapon issue
2020-04-23 18:19:41 +01:00
Pfauenauge90
98704a4753
turnip and window blocks
2020-04-23 18:19:41 +01:00
Joshua Barretto
6448c17110
Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat
2020-04-23 18:19:41 +01:00
Monty Marz
0fb3a115da
Add more crops
2020-04-23 18:19:41 +01:00
Joshua Barretto
e3ebdc56b3
Fixed figure AO (still need to do sprite AO), added more control over NPC spawning, loot in dungeons
2020-04-23 18:19:41 +01:00
Joshua Barretto
fd14223c33
Basic boss spawning in dungeons, better AO
2020-04-23 18:19:41 +01:00
Joshua Barretto
c4879e991d
Enabled AO in darkness, better light attenuation
2020-04-23 18:19:41 +01:00
Joshua Barretto
525cba5029
Added dungeon rooms, corridors, mazes
2020-04-23 18:19:41 +01:00
Joshua Barretto
568a8ab87c
Increased block rendering altitude range
2020-04-23 18:19:41 +01:00
Joshua Barretto
0125897117
Slightly better clouds
2020-04-23 18:19:41 +01:00
Pfauenauge90
4b72a07e22
sprites
2020-04-23 18:19:41 +01:00
Pfauenauge90
fd3ffdf28b
pizza sprite
2020-04-23 18:19:40 +01:00
Pfauenauge
67f27ef970
ember sprite
2020-04-23 18:19:40 +01:00
Joshua Barretto
4830757bc9
Began adding building skeleton structure
2020-04-23 18:19:40 +01:00
Joshua Barretto
dde0319293
Lighting improvements, fixed NaN issue for agents
2020-04-23 18:19:40 +01:00
Joshua Barretto
d7385fd99b
Fixed cheap shader
2020-04-23 18:19:40 +01:00
Joshua Barretto
16a175abe0
Nicer water shaders
2020-04-23 18:19:40 +01:00
Joshua Barretto
a0dae82a2b
Added correctly allocated labours, fishing
2020-04-23 18:19:40 +01:00
Joshua Barretto
46190aa634
Began work on basic economic simulation
2020-04-23 18:19:40 +01:00
Joshua Barretto
b9cc0f387b
Cleaner clouds, better movement
2020-04-23 18:19:40 +01:00
Joshua Barretto
df5aa93fd7
Better AO, fixed cloud pixelation
2020-04-23 18:19:40 +01:00
Joshua Barretto
d91d66027a
Fixed cloud bugs, made pets run into you less
2020-04-23 18:19:40 +01:00
Joshua Barretto
5f2d0021a3
Reversed water draw order
2020-04-23 18:19:40 +01:00
Joshua Barretto
0021bd6452
Added new settlement generation to world, basic rendering
2020-04-23 18:19:40 +01:00
Justin Shipsey
7519e842e9
6 new music tracks
2020-04-23 17:16:45 +00:00
Artem
4aa176daec
Update AppData manifest to conform guidelines
...
https://github.com/flathub/flathub/wiki/AppData-Guidelines
Fix desktop file
2020-04-16 05:25:04 +00:00
Pfauenauge
25a9d5bf2f
resolved comments
2020-04-12 21:45:19 +02:00
Pfauenauge90
cee1c2f85b
cleanup, slot background, scaling
2020-04-12 18:41:10 +02:00
Imbris
b9a66a93b7
Add backgound to hotbar slots
2020-04-12 18:41:09 +02:00
jshipsey
d7e605e658
lantern visuals, random cape flutter
2020-04-12 18:41:08 +02:00
Imbris
2c4c006396
Lantern tweaks, remove unused bones
2020-04-12 18:41:07 +02:00
Imbris
c1c09dce1b
Enable unequipping as well as equipping to specific slots
2020-04-12 18:41:06 +02:00
Pfauenauge90
66b283209b
Update de_DE.ron
2020-04-12 18:41:04 +02:00
Pfauenauge90
88a938653b
translation fix
2020-04-12 18:41:04 +02:00
Pfauenauge90
eb7ded989f
7 dwarf accessories
2020-04-12 18:41:03 +02:00
Pfauenauge90
f24ba71d94
hotbar keybindings
2020-04-12 18:41:03 +02:00
Pfauenauge90
2263b9be95
starter chest, removed unused key commands
2020-04-12 18:41:02 +02:00
Pfauenauge
479fcaa603
bag tooltips translation entries
2020-04-12 18:41:01 +02:00
Pfauenauge
9b2785aeae
german translation update
2020-04-12 18:41:01 +02:00
Pfauenauge90
85f9f80024
starter equip
2020-04-12 18:41:00 +02:00
Pfauenauge
6dcdd80ec8
smarter code
2020-04-12 18:40:59 +02:00
Pfauenauge
d5128b751d
png item images, fix map cursor
2020-04-12 18:40:59 +02:00
Pfauenauge90
039f7f9f14
item images
2020-04-12 18:40:58 +02:00
Pfauenauge90
ca667fd02b
tooltips
2020-04-12 18:40:58 +02:00
Pfauenauge90
156b554023
item types
2020-04-12 18:40:57 +02:00
jshipsey
ea2c646df3
initial cape implementation
2020-04-12 18:40:57 +02:00
Pfauenauge90
f5a768dccf
more armour types
2020-04-12 18:40:56 +02:00
Pfauenauge90
7f97fbac0b
cape item
2020-04-12 18:40:56 +02:00
Pfauenauge90
771baaaae5
cape item
2020-04-12 18:40:55 +02:00
Pfauenauge
cac2321464
armor slot visuals
2020-04-12 18:40:53 +02:00
Carbonhell
198c875559
Carbonhell/keybindings
2020-04-08 17:36:37 +00:00
Capucho
8f6686adc1
Fix the problems of players walking over water with dithering
2020-04-07 22:50:01 +00:00
Monty Marz
07242644ca
Small UI fixes
2020-04-04 21:51:06 +00:00
Capucho
a21ae27a77
Add player transparency and silhouette
2020-04-04 19:36:55 +00:00
Monty Marz
1af82604b5
German Translation
2020-04-04 14:39:54 +00:00
YuWeiWu
619ab8ba39
Reduce characters not supported by current font
2020-04-04 21:44:03 +08:00
YuWeiWu
62b765ebc5
Use license compatible font instead
2020-04-04 14:58:34 +08:00
YuWeiWu
3dbc268a76
Add font that is able to display Chinese/Japanese
2020-04-04 14:36:08 +08:00
YuWeiWu
169f50abb1
Roll back to current fonts
2020-04-04 14:36:08 +08:00
YuWeiWu
4c9680b073
Add Traditional Chinese translation
2020-04-04 14:36:08 +08:00
Yusuf Bera Ertan
d62770fd6e
Update Turkish translation to include new strings
2020-04-02 16:46:59 +00:00
Imbris
97148cb6bb
Merge branch 'master' into 'combat'
...
# Conflicts:
# CHANGELOG.md
2020-04-01 20:42:27 +00:00
Yusuf Bera Ertan
c5331cbabe
Add Turkish (Turkey) translation file
2020-03-31 19:52:45 +02:00
Capucho
abc1a041fa
Added a portuguese translation
2020-03-30 22:57:26 +02:00
Jack Rubino
bb293c4442
Add Italian translation
2020-03-29 13:40:57 +02:00
S Handley
1cb93b92ed
Add Italian translation
2020-03-29 01:47:18 +00:00
Pfauenauge90
e3a5051b52
small fix
2020-03-28 18:06:00 +01:00
Imbris
d3b5b1e637
Remove None variant fromm armor types
2020-03-28 03:51:24 -04:00
Pfauenauge90
7d1f779c28
Update headband-0.vox
2020-03-27 20:00:16 +01:00
Capucho
15ecdfb9b4
Added an option for hold and added everything to the settings
2020-03-27 18:35:52 +00:00
Pfauenauge90
0b3fb2dd3c
fire bolt visuals
2020-03-27 18:31:45 +01:00
Pfauenauge90
c3a4f897da
update help screen
2020-03-27 17:50:34 +01:00
Joshua Barretto
3a989f061f
Better water shaders
2020-03-27 15:13:36 +00:00
Pfauenauge90
7a3ad54628
asset cleanup
2020-03-27 15:27:42 +01:00
Pfauenauge90
50b7206577
asset cleanup, map visuals
2020-03-27 04:06:27 +01:00
Shane Handley
362771be4b
SFX and unit test fixes.
2020-03-27 12:06:25 +11:00
timokoesters
fe2aa7da7b
Merge remote-tracking branch 'origin/master' into combat
2020-03-26 23:43:33 +01:00
Capucho
03396eb77e
Implement #505
2020-03-26 21:22:21 +00:00
Pfauenauge90
5f10cdf0c6
adjusted foot step sounds, inventory space above bag
2020-03-25 21:06:01 +01:00
Pfauenauge90
8b05dda1d9
assset cleanup, transparency, new icons
2020-03-25 16:47:48 +01:00
Pfauenauge90
550dd144bc
new icon art
2020-03-25 01:41:43 +01:00
Pfauenauge90
060ebbc861
healing sceptre
2020-03-24 01:11:14 +01:00
timokoesters
fb16106960
Merge remote-tracking branch 'origin/master' into combat
2020-03-23 11:30:47 +01:00
Pfauenauge90
1f363da248
small fixes, weapon models
2020-03-22 18:51:23 +01:00
Pfauenauge90
61e2a986f2
item images
2020-03-22 14:38:21 +01:00
Imbris
41c424ac13
Optimized uses of emitters, cleanup
2020-03-22 00:49:46 -04:00
Pfauenauge
f6731dc770
cloth armor
2020-03-22 00:21:11 +01:00
Imbris
f399085974
Flip models for hands, shoulders, and feet of humanoids
2020-03-21 18:48:21 -04:00
Pfauenauge90
7857f2ba27
27 new armor asset files
2020-03-21 20:23:22 +01:00
Pfauenauge90
4153df66ea
stat icons, frame colours
2020-03-20 20:52:32 +01:00
Pfauenauge90
68192738ee
placement fix
2020-03-20 14:55:31 +01:00
Pfauenauge90
4f1104a417
new loading screen bg
2020-03-20 13:01:31 +01:00
Pfauenauge90
6094e4b017
added chest drops
2020-03-20 01:11:02 +01:00
Pfauenauge90
3145b26cd6
item images
2020-03-19 22:36:40 +01:00
Pfauenauge90
d863e12235
swift leather armour parts
2020-03-19 14:17:53 +01:00
Pfauenauge90
509615c15b
npc armour
2020-03-18 23:09:58 +01:00
timokoesters
038f655269
fix pfau's broken commit
2020-03-18 21:12:55 +01:00
Pfauenauge90
4d9327cef5
2 weapons
2020-03-18 21:05:20 +01:00
Pfauenauge90
1cb2022d35
UI visuals
2020-03-18 19:51:48 +01:00
Pfauenauge90
43bae55961
coin/currency visuals
2020-03-18 12:05:36 +01:00
Pfauenauge90
70511e0f4e
background images
2020-03-18 01:43:55 +01:00
timokoesters
4741e41230
Add support for different models per weapon type
2020-03-17 18:28:07 +01:00
Pfauenauge90
431974cf8e
test armor slot
2020-03-17 17:02:50 +01:00
Pfauenauge90
b9f6dfac77
fixes
2020-03-17 16:07:20 +01:00
Pfauenauge90
40910b28e4
unclothed parts
2020-03-17 15:39:29 +01:00
Joshua Barretto
3559252a5e
Nicer point lights
2020-03-17 13:29:42 +00:00
Pfauenauge90
7ded921ecc
more UI visuals
2020-03-16 22:58:19 +01:00
timokoesters
b040e18246
Fix body parts not changing
2020-03-16 22:06:23 +01:00
Pfauenauge90
11e4289f28
small fixes
2020-03-16 20:50:01 +01:00
Pfauenauge90
2e41b59282
removed character window and questlog
2020-03-16 19:56:15 +01:00
Pfauenauge90
b9f61d4e7a
UI colourable in the code, stats window
2020-03-16 18:55:43 +01:00
Pfauenauge90
ab8b83f8d6
more bag parts
2020-03-16 18:55:31 +01:00
timokoesters
1279f70184
Add shield item
2020-03-16 13:40:14 +01:00
Pfauenauge90
db6099a62f
reenabled inventory slots
2020-03-15 19:48:02 +01:00
Pfauenauge90
492db3ac5f
minimap position
2020-03-15 16:53:28 +01:00
Pfauenauge90
19bcbbbd9a
minimap assets
2020-03-15 16:53:28 +01:00
Pfauenauge90
7b77064539
mmap visuals
2020-03-15 16:52:38 +01:00
Pfauenauge90
db96930ad1
item images
2020-03-15 16:51:55 +01:00
Pfauenauge90
6e2015957a
plate armour
2020-03-15 16:51:55 +01:00
Pfauenauge90
bc34a7cce8
more assa armour parts
2020-03-15 16:51:55 +01:00
Pfauenauge
077ae66281
new assassin shoulder armor
2020-03-15 16:51:55 +01:00
Pfauenauge90
2f3c67a76f
more armour
2020-03-15 16:51:55 +01:00
Pfauenauge90
898150bd23
plate chest armour
2020-03-15 16:50:37 +01:00
Pfauenauge90
658b6465b2
assassin armour
2020-03-15 16:50:37 +01:00
Imbris
dc88e33a63
maybe fix hotreload panic
2020-03-15 16:50:37 +01:00
Pfauenauge90
caf4159463
UI changes
2020-03-15 16:50:37 +01:00
Pfauenauge90
3738fe45f7
better item desc
2020-03-15 16:42:09 +01:00
Pfauenauge90
bf1c46d596
item images
2020-03-15 16:42:09 +01:00
Pfauenauge90
913393963a
plate armour
2020-03-15 16:42:09 +01:00
Pfauenauge90
6cb68fabea
more assa armour parts
2020-03-15 16:42:09 +01:00
Pfauenauge
0c49cd8596
new assassin shoulder armor
2020-03-15 16:42:09 +01:00
Pfauenauge
e7780e5f5b
Update item_image_manifest.ron
2020-03-15 16:42:09 +01:00
Pfauenauge90
aa36082eed
more armour
2020-03-15 16:42:09 +01:00
Pfauenauge90
e80750bc53
plate chest armour
2020-03-15 15:53:51 +01:00
Pfauenauge90
5a962771d9
assassin armour
2020-03-15 15:53:51 +01:00
Imbris
6d0ec984c8
maybe fix hotreload panic
2020-03-15 15:53:51 +01:00
timokoesters
aa963b7686
Merge remote-tracking branch 'origin/master' into clientstates
2020-03-15 15:27:06 +01:00
S Handley
bc692c0101
Add audio and chat message feedback when the player attempts to collect something while thier inventory is full.
2020-03-11 10:30:59 +00:00
Songtronix
d2e12fd166
feat(auth): localisation of authentication errors
2020-03-08 22:58:43 +01:00
Acrimon
d4225cfb45
Auth error help message.
...
main menu message about auth
2020-03-08 22:57:09 +01:00
Snow
72b2334434
more eagle adjustements
2020-03-08 15:07:47 +00:00
Adam Whitehurst
096d3b691e
Merge master
2020-03-07 12:49:15 -08:00
jshipsey
d4332c3138
eagle adjustments
2020-03-07 13:26:46 -05:00
Justin Shipsey
86e15695fc
weapon control bone
2020-03-05 14:02:11 +00:00
S Handley
b0ca85069b
Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it.
2020-03-04 10:09:48 +00:00
Artem Polishchuk
ce7b9a84b8
Add desktop file and AppData manifest
...
Fix screenshot duplicate in appdata
Move .png icon to git lfs
2020-02-27 16:25:07 -05:00
Shane Handley
0d2b26a3b8
SFX Fixes - Reinstate run, uncomment tests and make them pass, adjust
...
config.
2020-02-25 22:03:29 +09:00
timokoesters
d0439fdd84
Merge remote-tracking branch 'origin/master' into clientstates
2020-02-24 21:34:17 +01:00
Julian
7bc719e33f
UpdatedSoundFX
...
New souunds for Sword_in and Sword_out.
2020-02-22 20:26:49 +01:00
S Handley
9ab2833056
Add weapon wield/unwield sfx support
2020-02-21 02:56:54 +00:00
Monty Marz
2180040f70
Orc hairstyles, several tiny UI fixes, fixed beard warnings
2020-02-20 10:32:03 +00:00
Monty Marz
18f46a6f83
Fix Fonts
2020-02-17 16:22:49 +00:00
Treeco
abe47d8621
Gamma setting now works
2020-02-17 00:46:31 +00:00
Treeco
aaf1de9f9b
Added gamma setting, not hooked up yet
2020-02-16 20:32:17 +00:00
Rémy PHELIPOT
98c37d0b28
[i18n] Configurable fonts
...
- Add font configuration in internationalization files
- Scale font size using a configurable ratio
- Add a script to identify translation item statuses using Git metadata
- Execute the i18n script in a new gitlab-ci step (delayed)
- Clone haxrcorp_4089_cyrillic_altgr font (haxrcorp_4089_cyrillic_altgr_extended)
to add some additional latin characters (mainly for French)
2020-02-16 16:02:38 +01:00
Monty Marz
90680d5490
Fix healthbar background alignment
2020-02-16 10:58:44 +00:00
Joshua Yanovski
e524e86090
Merge branch 'sharp/zoom-minimap' into 'master'
...
Minimap rotation, zoom, orientation indicator, Mainmap changes & indicator
See merge request veloren/veloren!784
2020-02-06 17:34:32 +00:00
Monty Marz
93d7c67cdc
Hack to allow minimap rotation.
...
Currently it just always rotates towards the camera, but it wouldn't be
hard to create a config option that swaps out the rotation of the
indicator and the map.
2020-02-06 17:34:32 +00:00
Joshua Barretto
e520712077
Minor performance improvements
2020-02-04 22:58:56 +00:00
timokoesters
0bc07a0835
Merge remote-tracking branch 'origin/master' into clientstates
2020-02-03 22:02:32 +01:00
S Handley
b7ce91fead
Move music under audio
...
Also add some blank time after each track so that we get some silence
between tracks.
2020-02-03 11:55:32 +00:00
Vechro
377433c2fc
Get abs value of maxd and mind
2020-01-31 12:12:57 +02:00
Joshua Barretto
faa86226c7
Collars
2020-01-29 12:01:28 +00:00
Justin Shipsey
908e099aa5
minor anim tweaks
2020-01-29 06:38:08 +00:00
Rémy PHELIPOT
ce54f27531
Add missing translations
2020-01-27 20:34:36 +01:00
Rémy PHELIPOT
69cc30343a
Fix disclaimer text
2020-01-27 19:59:17 +01:00
Rémy PHELIPOT
c7271d43f1
Improve French translation
2020-01-27 19:59:17 +01:00
Rémy PHELIPOT
8946ed8d82
Add missing translations in voxygen
...
Fix #436
2020-01-27 19:59:17 +01:00
Joshua Barretto
8aa1970fdf
Merge branch 'treeco/fix-zoom' into 'master'
...
Made depths behave nicer when zoomed really far out
See merge request veloren/veloren!766
2020-01-27 16:48:16 +00:00
Treeco
6ada176e54
Bumped up the numbers further, behaves nicer still
2020-01-27 14:28:20 +00:00
Justin Shipsey
53e57cb5dc
quad_medium animation
2020-01-27 14:16:23 +00:00
Treeco
7334f9782c
Made depths behave nicer when zoomed really far out
2020-01-27 12:12:38 +00:00
Joshua Barretto
4eb5b76d5f
Added point light ambiance
2020-01-27 10:58:33 +00:00
Monty Marz
80bf0d5698
Change desert sprite colours to fit the ground better
2020-01-27 10:41:07 +00:00
Joshua Barretto
e45d46ddf7
Merge branch 'zesterer/small-fixes' into 'master'
...
Star fixes
See merge request veloren/veloren!762
2020-01-27 02:29:05 +00:00
Joshua Barretto
d2e0445b34
Added point light ambiance
2020-01-27 01:47:23 +00:00
Joshua Barretto
115ecf15d3
Made stars spin with sun and moon
2020-01-27 01:22:07 +00:00
Joshua Barretto
966a61ad42
Stopped stars popping into existence
2020-01-27 01:03:55 +00:00
Monty Marz
981b55837a
fix typo in en.ron, fixed unfinished weapons dropping from chests
2020-01-26 22:57:06 +00:00
Pfauenauge90
9ee72eb810
changed death message
2020-01-26 12:52:32 +00:00
Joshua Barretto
11193a692a
Better neutral AI, initial waypoint objects
2020-01-26 12:52:28 +00:00
Joshua Barretto
7167320c92
Fixed shadows, better pathfinding cap
2020-01-26 12:52:28 +00:00
Monty Marz
49071400d2
Fix: Healthbars size
2020-01-26 01:19:36 +00:00
Justin Shipsey
64690279af
new mobs
...
alligators
2020-01-26 00:22:48 +00:00
Monty Marz
b583f60326
35 new ground sprites, UI fixes
2020-01-25 11:14:02 +00:00
Imbris
166aba61f0
Make nametages etc fixed size and only display within limited range
2020-01-24 22:09:45 -05:00
Joshua Yanovski
3383e991e7
Erosion cleanup, part 1.
...
Covers all files touched by MR that are not in world/src/sim.
2020-01-23 18:18:17 +01:00
Joshua Yanovski
2a6ed4351d
Revert to master for main background.
2020-01-23 18:18:13 +01:00
flyingfryingpan
a98d4adc27
forsharp
2020-01-23 18:18:07 +01:00
Monty Marz
bfee0a6f9e
Character stats displayed in char window, pulsating active slot in inventory
2020-01-23 17:14:02 +00:00
Monty Marz
1365abae99
Clean up unused UI assets
2020-01-22 21:56:03 +00:00
Monty Marz
e2707ff24a
start menu text
2020-01-21 22:04:39 +00:00
Joshua Barretto
34c88708af
Adjusted cloud fuzz factor
2020-01-21 13:14:25 +00:00
Joshua Barretto
8e7a8aa4f9
Shader optimisations
2020-01-21 12:58:20 +00:00
Treeco
49262c6a80
Fixes Hair Style & Color labels
2020-01-21 12:27:34 +00:00
Rémy PHELIPOT
a6f9f533a5
Localization system for Voxygen
...
- Added a localization system in voxygen
- Support English and French languages
- Added a configuration option in the interface settings to change
the language
2020-01-20 21:07:25 +01:00
S Handley
b44955ba30
Remove currently unused audio assets
...
This clears out about 56MB of unused audio files.
There were also some unused methods in the audio modules which
referenced a file, which has also been removed.
2020-01-20 15:07:30 +00:00
Pfauenauge90
885e698e5a
charge icon update
2020-01-19 22:39:19 +01:00
Pfauenauge90
6a32845e58
various fixes
2020-01-19 22:39:19 +01:00
Imbris
9d6bf66a32
Add options to turn off the clouds and to render ugly water
2020-01-19 14:05:31 -05:00
Joshua Barretto
54773b57b6
Fixed water normals
2020-01-19 18:39:20 +00:00
Joshua Barretto
020c57ec4a
Fixed terrain normal decoding
2020-01-19 18:27:03 +00:00
Joshua Barretto
21069a48dd
Made clouds bigger, more performant and prettier
2020-01-19 18:06:34 +00:00
Monty Marz
cb5976b9de
create character button position change
2020-01-18 15:42:21 +00:00
Adam Whitehurst
7353ab3432
Undo sfx changes
2020-01-18 05:13:25 -08:00
Monty Marz
a4274ef8aa
Charge Icon and flashing skillbar
2020-01-17 22:00:00 +00:00
Adam Whitehurst
5959d2a5c7
Fix SFX and Assets
2020-01-16 05:28:45 -08:00
Adam Whitehurst
d82e93b39f
Merge master and build
2020-01-16 05:27:30 -08:00
Monty Marz
f6dfb74b3e
fix
...
slightly lower trigger velocity
slighty more transp map image
2020-01-12 19:01:02 +00:00
Monty Marz
851d7858e6
Scrolling Combat Text (SCT)
2020-01-10 00:33:38 +00:00
Yusuf Bera Ertan
fd9cc76786
Reimplement #210
2020-01-07 18:40:45 +03:00
S Handley
2644e29484
Refactor and Rename for clarity
...
Implements a potential structure for splitting the SFX event mapping
into smaller individual files for maintainability.
- Remove inventory events for now: For a later commit.
- No longer panic when there is a failure parsing the sfx file: log the error and not play sfx.
2020-01-01 02:55:48 +00:00
Monty Marz
8aff5faa83
assets update
...
acacia trees
updated help.png
bigger map zone name
npc levels from 0-10
boss levels from 20-50
2019-12-30 12:16:35 +00:00
AdamWhitehurst
9c6ce9babd
Begin implementing combat actions
2019-12-29 15:47:42 -08:00
S Handley
8c5320d20f
Update title music and temporarily remove attack sfx
...
- Updated title music with a version provided by aeronic which fades out
more gracefully
- Removed attack SFX as it was included in the movement processing, but
will return later as part of a similar chunk of code which processes
combat sfx independent of movement.
2019-12-20 04:04:05 +00:00
S Handley
11dd6b8090
Update footsteps SFX
2019-12-08 10:03:40 +00:00
Monty Marz
d0b7891a34
Set overflow checks to 'false' for release builds in order to bandaid fix recent master error
2019-11-28 13:32:38 +00:00
Monty Marz
040e1a7535
Fix map being inverted and indicator positioning
2019-11-26 22:39:07 +00:00
S Handley
ea2e0d17de
SFX system
...
This is an event based approach to SFX sounds. There is a specific
character sound event mapper which determines sfx to play based on
character or NPC state, as well as emitting sfx events for
non-character-triggers such as levelling up.
2019-11-23 08:26:39 +00:00
Monty Marz
370e94b1ad
Loading Screen with pulsating text, 2 new hairstyles
2019-11-23 00:51:18 +00:00
Joshua Barretto
3a5c69a314
Prevented chunk load popping with smooth view distance growth
2019-11-20 10:38:11 +00:00
Joshua Barretto
8745d0a3af
Non-linear depth buffer
2019-11-20 09:59:27 +00:00
Joshua Barretto
c60799de3d
Stronger moonlight
2019-11-19 20:43:41 +00:00
Joshua Barretto
9993a4c81a
Smoother water at distance, fixed warnings
2019-11-19 19:22:56 +00:00
Joshua Barretto
7ad22c647d
Fixed cloud shader banding issue
2019-11-19 19:09:22 +00:00
Joshua Barretto
5cb6f691dc
Fixed dense cloud void issue
2019-11-19 19:09:22 +00:00
Joshua Barretto
28e625635f
Split terrain rendering to avoid redrawing skybox
2019-11-19 19:09:22 +00:00
Joshua Barretto
bca3817163
Massive performance boost for clouds, fixed reflection misprojection bug
2019-11-19 19:09:22 +00:00
Joshua Barretto
39d686961e
Removed cloud sampler early return
2019-11-19 19:09:22 +00:00
Joshua Barretto
651bc8a9a3
Fixed close cloud precision noise
2019-11-19 19:09:22 +00:00
Joshua Barretto
eeec7df7d3
Fixed passthrough reduction curve
2019-11-19 19:09:22 +00:00
Joshua Barretto
fa4e68c165
Cleanup and speedup
2019-11-19 19:09:22 +00:00
Joshua Barretto
559106ff2c
Better passthrough calculation
2019-11-19 19:09:22 +00:00
Joshua Barretto
4ccd8ac72a
Improved cloud precision from internal perspective
2019-11-19 19:09:22 +00:00
Joshua Barretto
b7e59dfcc2
Better precision cloud sampling and moon halo highlight
2019-11-19 19:09:22 +00:00
Joshua Barretto
2c2dd49aed
Made clouds render over terrain
2019-11-19 19:09:22 +00:00
Joshua Barretto
9d48cc8fb7
Better water transparency
2019-11-19 19:09:22 +00:00
Joshua Barretto
fd2c9e8cde
Prevent sun/moon terrain overlap
2019-11-19 19:09:22 +00:00
Joshua Barretto
f80f303a18
Prevented cloud overlap on terrain
2019-11-19 19:09:22 +00:00
Joshua Barretto
0f37bfa829
Fixed hill colour blending
2019-11-19 19:09:22 +00:00
Joshua Barretto
337383feaa
Faster cloud reflections
2019-11-19 19:09:22 +00:00
Joshua Barretto
7375c2c207
Faster clouds, better water
2019-11-19 19:09:22 +00:00
Joshua Barretto
5162256e45
Faster and more visually pleasing clouds
2019-11-19 19:09:22 +00:00
Joshua Barretto
aa111d34e5
Added clouds
2019-11-19 19:09:22 +00:00
Joshua Barretto
18ec6dbbec
Prevented the moon rising/setting too early/late
2019-11-19 19:09:22 +00:00
Joshua Barretto
68502b22c1
Better moonlight
2019-11-19 19:09:22 +00:00
Joshua Barretto
10ce8b45e7
Added moon
2019-11-19 19:09:22 +00:00
Joshua Barretto
eb7b55d3ad
Merge branch 'zesterer/better-water' into 'master'
...
Better water
See merge request veloren/veloren!643
2019-11-12 14:55:54 +00:00
Monty Marz
c38447a264
assets update
...
map image
human male hairstyles
elf male hairstyle
potion item
cheese item
removed admin items from inventory
2019-11-09 13:42:42 +00:00
Joshua Barretto
2134bf87a7
Smaller water details
2019-11-05 15:45:01 +00:00
Joshua Barretto
671313a523
Overhauled water shaders
2019-11-05 15:45:01 +00:00
Joshua Barretto
6d8d06ff7c
Smoother water
2019-11-05 15:45:01 +00:00
Joshua Barretto
7ecfde2925
Better water
2019-11-05 15:45:01 +00:00
Monty Marz
240b620c13
login info text
2019-11-01 20:53:52 +00:00
Monty Marz
a0a8011d7e
Updated: Help Window, Map, Item Descriptions
2019-10-27 22:22:40 +00:00
jshipsey
2b5fd372c5
streamlined body part naming scheme, swapped quadruped to quadruped_small, rewrote mesh names to reflect body type instead of npckind. finally.
2019-10-25 21:50:14 -04:00
jshipsey
644939810f
added dragon skeleton
2019-10-25 21:33:59 -04:00
jshipsey
54fc712076
fish_medium and bird_medium skelingtons
2019-10-25 21:33:02 -04:00
timokoesters
0a1e12c9ad
improvement: make debug items of type ItemKind::Tool
...
This way all items that can be held in a hand are tools
2019-10-24 23:55:24 +02:00
Monty Marz
3e0ac48bd8
Multiple Assets and UI fixes and additions
2019-10-23 19:40:45 +00:00
Vechro
c9787846d5
Fix MSAA x16
2019-10-21 21:55:49 +03:00
Imbris
39656e92be
Merge branch '276-hotloading-armor' into 'master'
...
Resolve "Enable hotloading of different offsets for armors/weapons"
Closes #276
See merge request veloren/veloren!545
2019-10-18 00:29:09 +00:00
Adam Fogle
c41627d75f
Removed the recolor property from the armor ron files.
2019-10-17 19:45:29 -04:00
Monty Marz
fdfab6a807
refactor: create_projectile doesn't take a light
...
It returns a builder so the caller can just do it
2019-10-17 20:59:36 +00:00
Joshua Barretto
dcf8655202
Fixed srgb normal bug
2019-10-17 17:35:17 +01:00
Joshua Barretto
04c64dc122
Better (and faster) water shaders
2019-10-17 17:11:55 +01:00
Joshua Barretto
3279a278b7
Move computations to terrain fragment shaders
2019-10-16 15:05:45 +01:00
Joshua Barretto
c01e19fc05
Don't render water that isn't there, improved chunk render order
2019-10-16 12:40:18 +01:00
Joshua Yanovski
8ae2692b6e
Allow canceling chunk generation.
...
Currently we only do this when no players are in range of the chunk. We
also send the first client who posted the chunk a message indicating
that it's canceled, the hope being that this will be a performance win
in single player mode since you don't have to wait three seconds to
realize that the server won't generate the chunk for you.
We now check an atomic flag for every column sample in a chunk. We
could probably do this less frequently, but since it's a relaxed load it
has essentially no performance impact on Intel architectures.
2019-10-16 11:39:41 +00:00
Adam Fogle
3a4c307d38
Code cleanup, formatting changes, and fixed the cloth belt's offset.
2019-10-16 00:42:57 -04:00
Joshua Barretto
4bbc340f52
Faster meshing, better dusk
2019-10-14 10:48:40 +01:00
Adam Fogle
8f7b4afafd
Manifest file is now used to load armor.
...
Redid how pants renders so they can use underlying skin model/coloring,
same as chest armor.
Redid how belts render so they can use the underly skin color,
same as shoulder or foot.
Converted a manifest variable name to snake case.
2019-10-12 08:31:42 -04:00
Adam Fogle
a5db28113f
Redid the mainfest files to remove race/gender.
...
Now based on armor slot enum.
Added color to the manifest files.
Manifest files aren't yet being used, but will load.
2019-10-12 08:31:42 -04:00
Adam Fogle
da54cf76bc
Armor names now end with left/right.
...
Armor names no longer include their armor part.
This should be inferred from their folder.
2019-10-12 08:31:42 -04:00
Adam Fogle
be53492e69
Added manifest files per armor type using the existing vox names.
2019-10-12 08:31:42 -04:00
Monty Marz
d82ec6715a
Item icons, chests and more
2019-10-09 19:28:05 +00:00
Joshua Barretto
889fd678c6
More opaque water surface
2019-10-08 12:21:05 +01:00
Joshua Barretto
087bfffc8a
Proper tree colour variation
2019-10-07 09:05:18 +01:00
Monty Marz
b3862278af
Help window, UI fixes, asset fixes
2019-10-06 19:19:08 +00:00
Timo Koesters
f3787879d3
fix(bow): adds bow icon art
2019-10-05 21:51:08 +00:00
timokoesters
5a1052a1a6
Fix fonts
2019-10-04 21:30:32 +02:00
Pfauenauge90
e404ea0d4f
assets, rotation, offset changes
2019-10-04 21:02:42 +02:00
Pfauenauge90
39e5530d45
made bow available in char selection
2019-10-04 21:02:40 +02:00
Pfauenauge
b5180320fb
bow position
2019-10-04 21:02:40 +02:00
timokoesters
d46f1e1859
Initial bow & arrow implementation
2019-10-04 21:02:39 +02:00
Monty Marz
4c1eba1f3e
Assets update, aesthetics, minor fixes
2019-10-04 18:27:12 +00:00
Songtronix
bced3cb638
feat(voxygen): add logo for windows executable
2019-10-02 16:57:08 +02:00
Justin Shipsey
27f3bebe40
Char overhaul and asset update
2019-10-02 10:05:17 +00:00
Monty Marz
11a022abb3
Better stepping sounds (and minor voxel model fixes)
2019-09-27 16:04:22 +00:00
Imbris
a3daa6065a
Add aa modes, with ui interface to switch
2019-09-26 23:14:27 -04:00
Imbris
432e828517
Add MSAAx4
2019-09-26 23:14:27 -04:00
Joshua Barretto
bef4f11536
Added sprite selection
2019-09-26 11:43:03 +01:00
Joshua Barretto
e22fe81a2f
Added velorite
2019-09-26 00:15:07 +01:00
Joshua Barretto
7e6eede740
Better sun halo colours
2019-09-26 00:15:07 +01:00
Joshua Barretto
6dbeda3267
Better light attenuation
2019-09-26 00:15:07 +01:00
Joshua Barretto
499344ccab
Added entity shadows
2019-09-26 00:15:07 +01:00
Joshua Barretto
899a7c56ab
Dark water
2019-09-26 00:15:07 +01:00
Joshua Barretto
207568a012
Better day/night cycle, less intense sun
2019-09-26 00:15:07 +01:00
Joshua Barretto
71247f3e5d
Fractional FXAA scaling
2019-09-26 00:15:07 +01:00
Joshua Barretto
dfcdd5656b
Added persistent ambiance back
2019-09-26 00:15:07 +01:00
Joshua Barretto
46fdc87014
Animated chunk loading
2019-09-26 00:15:07 +01:00
Joshua Barretto
3979dddbc1
Faster meshing, better AO, colour correction
2019-09-26 00:15:07 +01:00
Joshua Barretto
f1d590464f
Added colour smoothing
2019-09-26 00:15:07 +01:00
Imbris
34221a0f1d
Disable AO
2019-09-26 00:15:07 +01:00
Joshua Barretto
a432cef263
Better colour correction
2019-09-26 00:15:07 +01:00
Monty Marz
11244bc182
Delete char window visuals, small scrolling fix for char creation background
2019-09-20 12:59:23 +00:00
Monty Marz
3a0131306f
Character assets Part 1
2019-09-18 16:46:12 +00:00
Joshua Barretto
3f2e22f039
Exponential interpolation for linear damping
...
With an additional approximation to allow for the same size jumps given different framerates.
2019-09-09 19:11:40 +00:00
Joshua Barretto
f574b1748a
Merge branch 'desttinghim/sound-effects' into 'master'
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Sound Effects
Closes #163 and #97
See merge request veloren/veloren!473
2019-09-06 11:19:32 +00:00
Monty Marz
943495c0c5
Pixel art for axe and flying rod, shadow for zone names and death message
2019-09-05 17:28:33 +00:00
Louis Pearson
ad3bd0b2ce
Add footstep sounds, implement crude footstep sounding
...
Sounds are played every tick, which is not good.
2019-09-05 03:08:09 -06:00
Imbris
8a994ada8e
Remove derpy eyes :( , fix undead eye indices, fmt
2019-09-03 23:06:15 -04:00
jshipsey
ca4da22c7d
fixing eyes, cleanup on offsets
2019-09-03 23:06:13 -04:00
jshipsey
178657c871
tweaked hair colors, head offsets, skin colors
2019-09-03 23:06:11 -04:00
Imbris
cc331c10b6
Remove use of empty.vox
2019-09-03 23:06:09 -04:00
Imbris
074eee06e6
Add pants coloring, chest and pants sliders
2019-09-03 23:06:06 -04:00
Pfauenauge90
bdb95be5cc
hair and skin colours
2019-09-03 23:05:59 -04:00
Imbris
c4999f5e9d
adjust how figure head coloring is done
2019-09-03 23:05:58 -04:00
Pfauenauge90
9654262938
model changes
2019-09-03 23:05:57 -04:00
jshipsey
a826eb76ec
proper head offsets, more options
2019-09-03 23:05:56 -04:00
jshipsey
98175ffbce
added more races with head/hair/eye offsets
2019-09-03 23:05:55 -04:00
Imbris
fd251c4d3a
Fix sliders, remove uneeded method, fix aspect ratio in character creation
2019-09-03 23:05:54 -04:00
Imbris
7bebffb2af
Add ron file for head offsets, segment unionizer
2019-09-03 23:05:52 -04:00
Imbris
ab34377309
Add basic segment combination
2019-09-03 23:05:50 -04:00
Imbris
e9bedf529d
Pixel perfection, vox orientation, image rotation
2019-09-01 15:34:20 -04:00
Monty Marz
f53904b534
More sprites, ui fixes, lianas
2019-09-01 19:04:03 +00:00
Joshua Barretto
5a677b9c1e
Added modular building generation
2019-08-31 11:44:52 +01:00
Pfauenauge90
50c4764588
changed debug wand visuals, added icons for 2h sword main and alt attack
2019-08-29 19:44:29 +02:00
timokoesters
6e1c78e5d5
Add debug mode item giving speed boost in look_dir on click
2019-08-29 19:44:28 +02:00
Pfauenauge90
8654622bfa
colour tweaks
2019-08-21 20:43:38 +02:00
Monty Marz
fade04d44e
Pfauenauge/plants grass
2019-08-21 17:22:05 +00:00
Joshua Barretto
55350d8f5f
Better wind waving, improved sun ambiance
2019-08-21 17:03:03 +01:00
Joshua Barretto
0fcb3a174d
Random terrain sprite orientations
2019-08-21 16:22:49 +01:00
Joshua Barretto
75e1ee3cd7
Added per-instance transformation matrix, variable wind swaying
2019-08-21 13:47:29 +01:00
Joshua Barretto
6a0be5dc35
Better sunset colours, stars no longer reflect in water
2019-08-20 16:26:12 +01:00
Joshua Barretto
4ed21a2e59
Sprite render distance tweaks and optimisations
2019-08-20 11:05:01 +01:00
Joshua Barretto
245c9af2e8
Patchier plants, wind swaying
2019-08-20 11:05:01 +01:00
Demonic
74c3eef352
Update flowers.vox
...
made sunflowers smaller
2019-08-19 20:09:48 -04:00
Joshua Barretto
29ea5ba20b
Switched to singular flower
2019-08-20 00:53:22 +01:00
Demonic
886a289ab3
Seperated Flowers
2019-08-19 19:44:44 -04:00
Joshua Barretto
5f09ab3a4f
Added multiple sprite block kind support
2019-08-20 00:31:11 +01:00
Joshua Barretto
7960e6ea6d
Sprite distance fading, grass
2019-08-19 22:54:16 +01:00
Joshua Barretto
b31cca4bb3
Added wheat and sprite rendering
2019-08-19 21:09:35 +01:00
Monty Marz
29f6186139
hotbar changes
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completely switched to. vox files
easier to see design
gradient and numbers on the health/mana bar
2019-08-18 18:07:21 +00:00
Joshua Barretto
749ec15bf9
Cleanup, comments
2019-08-18 10:33:18 +01:00
Joshua Barretto
75dbebbd05
More interesting waves
2019-08-18 10:33:18 +01:00
Joshua Barretto
f0e52e6002
Better reflections and water fog
2019-08-18 10:33:18 +01:00
Joshua Barretto
825d8bb632
Fixed water in caves, made water reflection vary with lighting
2019-08-18 10:33:18 +01:00
Joshua Barretto
5d4079b165
Better reflection calculations
2019-08-18 10:33:18 +01:00
Joshua Barretto
d65bacbea1
Better waves
2019-08-18 10:33:18 +01:00
Joshua Barretto
fa6825f13b
Better fluid meshing, disabled fluid backface culling and depth buffer writing
2019-08-18 10:33:18 +01:00
Joshua Barretto
42237a84e4
Added translucent meshing pass, water reflections
2019-08-18 10:33:18 +01:00
Imbris
d89fff1499
Fix typo, move shaders back out of subfolders
2019-08-15 23:59:10 -04:00
Imbris
d99a4f8d39
Lighter
2019-08-15 23:59:09 -04:00
Imbris
6a477d6b69
Tweak lighting
2019-08-15 23:59:09 -04:00
Imbris
be0e0e52a8
Improve colors
2019-08-15 23:59:09 -04:00
Imbris
bdd7b2c22d
move conversion to fragment shader
2019-08-15 23:56:14 -04:00
Imbris
c09eb77149
Add srgb converion in shaders
2019-08-15 23:56:14 -04:00
Imbris
cb25c45dec
Move shaders, start asset reloading system
2019-08-15 23:56:12 -04:00
Monty Marz
aac53f9311
Part 1 of implementing the social window
2019-08-07 13:14:26 +00:00
Monty Marz
ad5608b3f5
Fixes voxel errors in the human female hair
2019-08-04 18:55:20 +00:00
Monty Marz
8c1d244bf8
New Female Danari and Elf models, Airblocks for tower ruins and witch house
2019-08-04 11:23:01 +00:00
Monty Marz
a5926eb40a
0.3. login bg
2019-08-01 17:53:34 +00:00
Joshua Barretto
39fc1d6b71
Added entity pickup, changed item model
2019-08-01 09:12:00 +01:00
Monty Marz
5cfc60da50
Small chat fixes
2019-07-29 14:40:46 +00:00
Imbris
ff518a4a23
Ui scaling interface tweaks
2019-07-28 16:54:32 -04:00
Monty Marz
33565b9480
added comment about object rotation, changed lantern spawning command, changed /tell output when you /tell yourself
2019-07-28 09:21:17 +00:00
Pfauenauge90
7a141ad111
More objects
2019-07-24 02:50:19 +02:00
Vechro
f3c5ece983
Add tent
2019-07-24 02:50:19 +02:00
Pfauenauge90
215a2640f4
Update lantern_ground.vox
2019-07-24 02:50:19 +02:00
Vechro
81f66457de
Add cauldron
2019-07-24 02:50:19 +02:00
Monty Marz
7a4ad099ff
Crosshair variations
2019-07-23 01:02:57 +00:00
Monty Marz
ae4c569fc9
Static entities: Per model offsets, more models
2019-07-21 23:54:31 +00:00
Pfauenauge90
56433f0b40
pumpkin model
2019-07-21 19:22:49 +01:00
Pfauenauge90
bc61a6e759
added bomb, chest and scarecrow models
2019-07-21 19:22:49 +01:00
Monty Marz
ff6a72bc40
New orc head models
2019-07-14 14:34:47 +00:00
jshipsey
5cd1bfb3d2
adds support for animation substates, animates run/idle/jump for hammer
2019-07-07 18:04:27 -04:00
Pfauenauge90
3be2951029
crosshair correction
2019-07-07 16:19:19 +02:00
Pfauenauge90
7455155198
more test items
2019-07-07 16:19:18 +02:00
Pfauenauge90
b99bd4a20a
Bag window expands with available space
2019-07-07 16:19:17 +02:00
Pfauenauge
e66419b396
smaller border for available slots, item image size changed
2019-07-07 16:19:17 +02:00
Pfauenauge90
f4499e26af
added visual test item
2019-07-07 16:19:15 +02:00
Piotr Korgól
7cf299503d
Add crosshair
2019-07-03 21:28:07 +02:00
jshipsey
2ce5c5881e
combat run/jump/idle animation states
2019-06-30 18:53:44 -04:00
Monty Marz
cef52a0440
Char fixes
2019-06-28 14:45:02 +00:00
Justin Shipsey
4ac7307f8f
minor main menu changes
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made the settings button's text grey and removed hover/press image as long as it's not functional
changed server list placement and spacing
2019-06-28 08:24:13 +00:00
Pfauenauge90
b5d529f824
changes restore
2019-06-26 19:14:12 +01:00
Joshua Barretto
3a1221068f
Merge branch 'voxel-shadows' into 'master'
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Shadows, deserts, snow, caves
See merge request veloren/veloren!198
2019-06-03 22:13:10 +00:00
Monty Marz
112f0515bd
Button added
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Former-commit-id: d8e88da53c3f8daa3216a7d0657f0934ec1a051f
2019-06-02 02:17:36 +00:00
Cody
b05eb2b861
Changes asset filenames for consistencies.
2019-05-31 16:36:24 -04:00
Pfauenauge90
17b8dafd65
changed chest and pants colours
2019-05-31 18:05:55 +02:00
Louis Pearson
a3dafde081
Add better version of Snowtop
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Former-commit-id: ea47207ec7651d8c7eedea14f77399e96c3546b6
2019-05-28 15:01:10 -06:00
jshipsey
5f22c4e26f
swing animation
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Former-commit-id: 19e2c32aa36e3890e35df87f01bb0aec4cc8cf9c
2019-05-27 18:54:09 -04:00
Monty Marz
8a3b308224
Wolf model assets update
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Former-commit-id: 3bf065f97bd000ef3f140e3c776a34057217cdfd
2019-05-26 19:12:32 +00:00
jshipsey
26da091b0b
add wolf
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Former-commit-id: b16aa2e7c382710c0705371cd36d57ddf62cf13c
2019-05-26 10:39:57 -04:00
jshipsey
98630b3692
attack state
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Former-commit-id: 6d8a6b68aff7ae2439eb42b2cee017cec99d96df
2019-05-24 18:42:22 -04:00
Monty Marz
70033245cc
New Background image (.png)
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Former-commit-id: 35912f0ecb432f54a74daa076ff2b192aa100778
2019-05-24 19:41:18 +00:00
Imbris
e9683ba639
Link player stats, remove self name tag
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Former-commit-id: bb20c8f1515859ae7720484faa4b718253e0ccb7
2019-05-24 02:31:03 -04:00
Monty Marz
cc9b028bf1
Disclaimer
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Former-commit-id: dd115bb1971f066b19c3424c0a1352eb37dcb159
2019-05-23 22:45:48 +00:00
Louis Pearson
7cfd3ad1cd
Add field_grazing.ogg
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Former-commit-id: 36a5bf4a9af2d89e9acd8dd7404c0b4eb1836f5b
2019-05-21 16:44:51 -06:00
Louis Pearson
315767f19f
Add code to ignore jack as an audio device
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Former-commit-id: 1dbaa796f82f2e9be26a3648e9aaca81f3348134
2019-05-18 13:53:57 -06:00
Forest Anderson
2e7984ebc3
Char selection
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Former-commit-id: 8da211b00dcd9a550a8f46e79164ece8f5c193e5
2019-05-18 19:03:13 +00:00
jshipsey
50fa3cf098
glide anim
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Former-commit-id: b614a672b0a94f2b8803c0c1c22468b889242cc6
2019-05-16 00:40:35 -04:00
jshipsey
efc019f7a4
idle, run, jump animations
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Former-commit-id: e476dc3aaf2197876c80eeba17837aee976f8df9
2019-05-15 00:24:36 -04:00
jshipsey
732c43ce11
first quadruped changes
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Former-commit-id: 71ad084a872c3bf96d5cbab53c376d214f3cdcd0
2019-05-13 19:43:10 -04:00
jshipsey
e8c91f753e
Merge branch 'master' of https://gitlab.com/veloren/veloren
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Former-commit-id: 9306d50f9ba615dd6ca091753ff26688767b6291
2019-05-12 21:52:44 -04:00
jshipsey
dec9632460
animation adjustments
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Former-commit-id: 8752caf0bdcac1c2938f048878a008e8f5cd18e0
2019-05-12 20:52:30 -04:00
Pfauenauge90
fc4103561e
CharWindow
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Former-commit-id: 1fe067505229dc78dee4a0175fcbdbb2040599bd
2019-05-11 21:36:27 -04:00
Pfauenauge
789e448aa3
positioning
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Former-commit-id: 7583dfac4be650ecabaf49608712c8d3cb952bf5
2019-05-11 21:36:26 -04:00
Pfauenauge90
d772e2f8e4
Asset Update
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Former-commit-id: d2278cb6cb877e6c33bad29d63b1b0d6b5d65eee
2019-05-11 21:35:53 -04:00
Pfauenauge
3f57ab4f2a
positioning
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Former-commit-id: 510fcaea11f0e9293e73ba98fb9ad79b5dbbadb5
2019-05-11 21:34:50 -04:00
Pfauenauge90
657bba06e9
asset update and import
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Former-commit-id: 43f616f166c3df87a19f0eca80a65f7a3c0e374c
2019-05-11 21:33:48 -04:00
Pfauenauge
5aa5e84a46
positioning
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Former-commit-id: 4524965ee5fa82fc35c965061079d7b52919a74a
2019-05-11 21:32:34 -04:00
Pfauenauge90
757fbdd653
Asset Update
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Former-commit-id: 2f3e58679059c3c97cec9312c6fa436d5510b901
2019-05-11 21:32:30 -04:00
Pfauenauge
15816bdf6d
positioning
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Former-commit-id: 44e8406af9c2b6db60f78f7ff161b7c700f024fd
2019-05-11 21:31:17 -04:00
Pfauenauge90
0f6ec8dce3
asset update and import
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Former-commit-id: 455500aac3d82e2920bc02c6846ceb815122bb7d
2019-05-11 21:31:15 -04:00
Pfauenauge90
750bf23c11
window frame black theme
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Former-commit-id: 61c48814834620fdea961380e8d878706ad0c52c
2019-05-11 21:31:14 -04:00
jshipsey
ac78d322d6
animation orientation fix, first jump
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Former-commit-id: e4653bbdc553e496edfe011bf5aa2f97a4cf3b90
2019-05-09 18:57:47 +01:00
Joshua Barretto
d645af7d6a
Re-added license
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Former-commit-id: 0d715123f3dc5f0ad4e46b28bba7b08253fc59c1
2019-05-09 18:57:47 +01:00
Joshua Barretto
2e3288cc29
Adjusted view distance and worldgen
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Former-commit-id: 01eeb0e48bcb018111c5f32b6252beb11bccd452
2019-05-09 18:57:47 +01:00
Forest
315ce93225
Add lfs files
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Former-commit-id: 6f7f0a40fa2fa1aee1f0276ec36466af80d15aa2
2019-05-03 22:33:56 -04:00
Forest
7e84f0171d
Rm assets folder
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Former-commit-id: 884896ec20991bd293c6ad4b2150c23a98a823a7
2019-05-03 22:32:22 -04:00
Pfauenauge
f346acfb04
asset update
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Former-commit-id: 58b9a630dbf5d1b584d0df01c0ff5ca407a2f762
2019-05-03 13:48:56 +02:00
Pfauenauge
c45494e70f
textbox visuals
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Former-commit-id: 4ae65bb009a1e461143b3dbf3f3e52344148fa7c
2019-05-03 13:48:56 +02:00
Pfauenauge
8240997f8c
New Buttons and Input Frame
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Former-commit-id: cf05992eca9e6a75cedda8c873ef268e4bbaade8
2019-05-03 13:48:55 +02:00
Pfauenauge90
116e13534c
control window
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Former-commit-id: 478826a92ed7c86dfa926cc82da0afde96d44b63
2019-05-03 13:48:54 +02:00
Pfauenauge90
9869e11d3a
asset update
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Former-commit-id: 79d7f652f2ae7a150b66cc0612fb6a19b1bfcc79
2019-05-03 13:48:53 +02:00
Imbris
93dcf434b1
point to latest asset commit
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Former-commit-id: 844f4c00d09b19ae3870565bb88fe184c6e8cccf
2019-05-01 08:59:23 -04:00
Pfauenauge
3773653072
Closable minimap
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Former-commit-id: bc92efc783adb780c11c507bd4084e09494a7e32
2019-04-28 15:56:40 +02:00
Pfauenauge90
33515bd04c
removed test_assets in voxygen
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Former-commit-id: 6f2a995cf6905066e41d4224016b3d63dfbcacca
2019-04-28 13:18:00 +02:00
timokoesters
0bb35fe232
Update assets
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Former-commit-id: c3692838320a5da02525d9675de3f55249a39100
2019-04-25 10:50:56 +02:00
jshipsey
a04ddf67f6
quadruped testing
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Former-commit-id: 07f4fb4484f26dae0e8503ddec32a17f2fa312b5
2019-04-20 19:13:38 -04:00
Joshua Barretto
f69ad40bd5
Fixed aspect on scene start, added more information to post errors
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Former-commit-id: 0daff37cbcad6f906962216ce923a005da6861c1
2019-04-14 16:05:51 +01:00
Imbris
fb83c836a1
make to_server() blocking, post fixes & cleanup, use server address
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Former-commit-id: 7debc790e158a996ed58271d3307214e42b850bd
2019-04-14 15:04:44 +02:00
RustyBamboo
3c3bf88d05
SUBMODULE: Update assets submodule
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Former-commit-id: 4a684ce74a65185b7734821a24323d4bc842d650
2019-04-10 18:11:17 -04:00
Joshua Barretto
9bd97b5176
Updated asset submodule
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Former-commit-id: 2e14e80ecfee8eb939680c101b45311e96a93cf9
2019-04-05 23:33:23 +01:00
Imbris
ca454d0c8b
make chat arrow only appear when scrolled up and enable it
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Former-commit-id: 72bf830acea7fa273d90b996ce7bcf88f215d1bf
2019-03-29 22:59:31 -04:00
Imbris
087f27b1e8
renamed some images
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Former-commit-id: 4d946fb640159a9a7db5600f54f43866794272d4
2019-03-29 20:48:48 -04:00
Imbris
b619a2945b
add chat arrow to asset repo
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Former-commit-id: 495fefe1766c59e6a0e48ca9b4deb121dc113c7f
2019-03-29 20:32:39 -04:00
Pfauenauge
702e8321b1
Added chat arrow
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Former-commit-id: 387bf73af19e23678a9048ab3870665c88ff47b9
2019-03-30 01:11:10 +01:00
Imbris
8c94b0fa2c
updated assets
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Former-commit-id: ed8815d4afaadd37f8009895cae713324adfcd71
2019-03-29 03:20:23 -04:00
Imbris
b579c0f34e
assets submodule
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Former-commit-id: cf7cd4997f68c0c4f6902b14a4ee57fdcf6f26b2
2019-03-29 02:59:08 -04:00
Joshua Barretto
18870ce03a
Added voxygen submodule
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Former-commit-id: f830900201159f1338d83b3a1d0fb9f2b8786f23
2019-03-04 20:31:38 +00:00