PabstMirror
3f6ffa6ac2
Mag Repack - Keep Progress prototype
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Ideas from AGM and CSE
Keeps Progress While Repacking if interrupted
Added sounds from CSE
2015-02-08 13:48:53 -06:00
Glowbal
a609d00730
Implemented a setDead function. Allows for interception of all kills and using a revive script instead.
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Added playInjuredSound for damaged units.
Fixed some mistakes with variable names.
2015-02-08 13:18:08 +01:00
Glowbal
a3c4c60b7f
Added possibility to add unconscious conditions.
2015-02-08 13:06:44 +01:00
Glowbal
633037c1b4
Replaced injuredCollection array for separate PFH for each unit.
2015-02-08 11:34:20 +01:00
Glowbal
3be442c31a
Added initial draft of new player effects handling.
2015-02-08 11:24:36 +01:00
Glowbal
0a161319d2
Added initial draft of setUnconscious
2015-02-08 10:25:03 +01:00
Glowbal
bf762bbdf1
Updated headers to correct format
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Reorganized function names.
Added unit vitals loop
2015-02-08 10:01:32 +01:00
Glowbal
35de875382
Added cardiac arrest
2015-02-08 00:08:36 +01:00
Glowbal
b8be7775bd
Updated open wounds injuries to newest CMS version.
2015-02-08 00:07:49 +01:00
Glowbal
aadb289962
Added initial rewrite of CMS vitals script for medium and advanced medical.
2015-02-07 23:55:48 +01:00
Glowbal
26527489d6
Added initial medium wounds.
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Fixed merge conflict.
2015-02-07 23:48:24 +01:00
PabstMirror
6d534e8846
#130 - Surrender Module Prototype
2015-02-07 15:20:51 -06:00
Nicolás Badano
1717d75a20
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into aceSettings
2015-02-07 10:49:26 -03:00
PabstMirror
fcf39a3916
#118 Sound Effect from CSE
2015-02-06 23:23:33 -06:00
PabstMirror
ed3f28ec6d
Minor Cleanup
2015-02-06 22:24:27 -06:00
PabstMirror
c117e9bf16
Header Examples
2015-02-06 17:03:56 -06:00
PabstMirror
98564fae68
Surrendering
2015-02-06 15:54:26 -06:00
KoffeinFlummi
35386f19d6
Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
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Conflicts:
addons/medical/XEH_preInit.sqf
addons/medical/functions/fnc_handleDamage.sqf
2015-02-06 13:48:28 +01:00
KoffeinFlummi
a2ee41f01d
First draft of basic damage handling.
2015-02-06 13:47:17 +01:00
PabstMirror
7a3029b9fd
replace spawns
2015-02-06 03:38:27 -06:00
PabstMirror
82a8fc8ca3
exceptions
2015-02-05 23:11:28 -06:00
PabstMirror
122a38a6aa
More Refactoring
2015-02-05 16:39:45 -06:00
commy2
350741918b
Merge pull request #121 from KoffeinFlummi/moduleSounds
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Module sounds
2015-02-05 01:49:38 +01:00
PabstMirror
435b3b8b86
Move Code out of CfgVehicles
2015-02-04 13:16:19 -06:00
PabstMirror
11cd426b87
Redo XEH
2015-02-04 00:35:51 -06:00
PabstMirror
24ab11a1e2
More work
2015-02-03 23:56:51 -06:00
PabstMirror
4c727fbff5
remoteFncs -> events
2015-02-03 23:13:44 -06:00
commy2
49f0b79962
fcs for turrets
2015-02-04 03:20:55 +01:00
Garth L-H de Wet
4d38e19f8c
Should avoid potential conflicts of IED codes.
2015-02-04 02:19:56 +02:00
Garth L-H de Wet
749d068d2d
Added IED handling (for the player and support for AI). Can dial an IED and it will ring before exploding.
2015-02-04 02:16:47 +02:00
Garth L-H de Wet
f2ef53168b
Added the cellphone as a item.
2015-02-04 02:15:31 +02:00
Garth L-H de Wet
357927902d
Fixed incorrect variable getting in openPlaceUI function.
2015-02-04 02:14:55 +02:00
commy2
47d5befd12
fcs per turrets
2015-02-03 23:03:43 +01:00
Glowbal
596d018f45
Added function PREPs.
2015-02-03 21:48:53 +01:00
Nicolás Badano
18fa6f9850
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into aceSettings
2015-02-03 17:48:24 -03:00
Glowbal
0a403ff422
Added initial advanced medical handleDamage functionality.
2015-02-03 21:48:08 +01:00
bux578
509bfefff1
fixed SwitchUnits
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needed to wait in initPlayer
2015-02-03 21:47:48 +01:00
Glowbal
a50276ddaf
Added a getTypeOfDamage function.
2015-02-03 21:47:45 +01:00
Nicolás Badano
d65a740b7a
WindDeflection using ace_settings
2015-02-03 17:47:25 -03:00
Nicolás Badano
e57a135750
Missing prep
2015-02-03 16:49:40 -03:00
bux578
903c41308c
works in singleplayer
2015-02-03 20:33:15 +01:00
KoffeinFlummi
79aa8d1c7a
Use macros, remove var assignments
2015-02-03 20:14:34 +01:00
KoffeinFlummi
930fb51a20
Medical: First Draft
2015-02-03 20:09:25 +01:00
Nicolás Badano
146e87f02e
nametags: slightly changed module options to use the new ACE_Settings
2015-02-03 15:47:17 -03:00
Nicolás Badano
b119d5246b
fix in setsettings
2015-02-03 15:46:33 -03:00
commy2
4185299efd
rename agm burst mode to ace burst mode (ai)
2015-02-03 19:38:49 +01:00
Nicolás Badano
9773f7b838
Merge pull request #124 from KoffeinFlummi/GogglesHeaderFix
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Updated headers of the goggles to be as required.
2015-02-03 15:12:30 -03:00
Nicolás Badano
91d2a8c343
Merge pull request #125 from KoffeinFlummi/agmParachutePort
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Agm parachute port
2015-02-03 15:12:12 -03:00
Nicolás Badano
eee5ff604a
Merge pull request #122 from KoffeinFlummi/ExplosivesHeaderFix
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Fixed the headers of the explosives system to be the correct style.
2015-02-03 15:12:00 -03:00
Garth L-H de Wet
9c20706c83
Added a event handler for player vehicle changing. As well as covered the canInteract in key handler.
2015-02-03 11:51:16 +02:00
Garth L-H de Wet
b4d1d6b230
Removed the PFH when the player vehicle is no longer a parachute.
2015-02-03 11:50:33 +02:00
Garth L-H de Wet
c08494cc43
Made use of time instead of diag_ticktime, to take care of time acceleration and so forth.
2015-02-03 11:50:11 +02:00
PabstMirror
4156143ecf
Captives Progress
2015-02-03 00:42:34 -06:00
Nicolás Badano
74d0ae95ff
Change ACE_Settings from modules
2015-02-03 02:53:02 -03:00
Nicolás Badano
92d21af8c6
ACE_Settings: function for updating settings from modules
2015-02-03 02:52:07 -03:00
Nicolás Badano
66045b8d51
ACE_Settings: setSettings tab to space, casting
2015-02-03 02:51:41 -03:00
Nicolás Badano
051ad00806
ACE_Settings: added function to add settings at runtime
2015-02-03 02:37:38 -03:00
Nicolás Badano
658f30b9a2
ACE_Settings: various fixes
2015-02-03 02:37:13 -03:00
Nicolás Badano
2c0d2013d4
ACE_Settings: Added a function to change settings on runtime (e.g. for modules)
2015-02-03 01:45:04 -03:00
Nicolás Badano
857b45453a
ACE_Settings: fix option to reset user setable settings to default
2015-02-03 01:03:26 -03:00
Nicolás Badano
99cf0a75ee
Merge branch 'master' of git@github.com:KoffeinFlummi/ACE3.git into aceSettings
2015-02-03 00:45:29 -03:00
Nicolás Badano
91cfb40e6f
ACE_Settings: updated optionsmenu to use the the new system
2015-02-03 00:44:34 -03:00
Nicolás Badano
173169bc3d
Fix in goggles
2015-02-03 00:44:06 -03:00
Nicolás Badano
354b261677
ACE_Settings: added sample setting entry for documentation
2015-02-03 00:43:53 -03:00
Nicolás Badano
67f7842722
ACE_Settings: store settings data on a list
2015-02-03 00:43:23 -03:00
PabstMirror
b38bd016f5
Semicolon and bad p3d data paths
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P3d's had bad \data\ folder, Models not actually used anywhere, but
pboProject complains
2015-02-02 20:15:45 -06:00
PabstMirror
982f3b230a
Captives First Pass
2015-02-02 20:04:50 -06:00
PabstMirror
3865598095
AGM_Captives
2015-02-02 19:48:33 -06:00
Nicolás Badano
37199f2ba2
Load client setable settings from profile
2015-02-02 21:14:16 -03:00
Nicolás Badano
0600a72147
Fixes
2015-02-02 21:13:31 -03:00
bux578
d339b9567d
add header & PFH
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WIP
2015-02-02 23:28:27 +01:00
Garth L-H de Wet
9e1cd9a194
Fixed headers to be more consistent with ACE.
2015-02-03 00:05:03 +02:00
Garth L-H de Wet
aca1c0c6cf
Converted to use CBA PFH's and MACROs.
2015-02-02 23:58:24 +02:00
Garth L-H de Wet
966cb6ffdf
Performed initial conversion from AGM to ACE. Added necessary boilerplate files.
2015-02-02 22:52:08 +02:00
Garth L-H de Wet
03cef93ac7
Initiated AGM_Parachute merge.
2015-02-02 22:31:48 +02:00
Garth L-H de Wet
c96882dd02
Fixed incorrect header comment for explosives.
2015-02-02 11:42:14 +02:00
Garth L-H de Wet
7acd7854b7
Updated headers of the goggles to be as required.
2015-02-02 11:04:53 +02:00
Garth L-H de Wet
2440e4fa69
Fixed incorrect indenting with headers in explosives.
2015-02-02 10:35:17 +02:00
PabstMirror
fa002b4db6
Formating and Headers
2015-02-01 14:56:19 -06:00
PabstMirror
01ee35d6c5
Geforces: Fix "Error Zero divisor"
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Adds some simple checks before dividing.
Before dropping uniform or playing as a dog would throw script error.
2015-02-01 13:09:17 -06:00
Garth L-H de Wet
eafc9e659c
Fixed the headers of the explosives system to be the correct style.
2015-02-01 20:38:15 +02:00
PabstMirror
1921c73ee8
Merge pull request #99 from KoffeinFlummi/agmUAVRechargePort
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Port AGM: Logistics-UAV refuel/recharage
2015-02-01 11:59:40 -06:00
PabstMirror
42bc8eff1a
wirecutter typenames to lowercase
2015-02-01 11:56:54 -06:00
PabstMirror
58a71e6a66
Merge pull request #97 from KoffeinFlummi/agmWirecutterPort
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Port: AGM Wirecutters
2015-02-01 11:03:20 -06:00
Glowbal
0419b7cbe5
Formatting
2015-02-01 11:17:15 +01:00
Glowbal
96e0d0e758
Removed rouge debug code & dead code
2015-02-01 11:14:21 +01:00
Glowbal
3f0b6650e0
Added weapon resting & weapon jam sounds
2015-02-01 11:11:51 +01:00
PabstMirror
8ceb2aabc1
Attach Stuff
2015-01-31 11:43:58 -06:00
PabstMirror
3f9d96abd3
Placement rewrite
2015-01-31 03:05:07 -06:00
Nicolás Badano
96b7c0d30c
ACE_Settings: replace all ACE_Options
2015-01-30 19:19:45 -03:00
PabstMirror
7519fefee9
Fix Interaction
2015-01-30 16:11:16 -06:00
Nicolás Badano
981978d043
ACE_Settings: replace all ACE_Parameters
2015-01-30 19:06:25 -03:00
Nicolás Badano
e277b05aff
ace_settings: first draft
2015-01-30 18:56:45 -03:00
PabstMirror
08763b6b9f
Initial port of old pull
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Still some problem with interaction...
2015-01-30 14:32:21 -06:00
Thomas Kooi
b2b6591fdd
Merge branch 'master' into cseBasicBallisticsPort
2015-01-30 12:33:00 +01:00
Thomas Kooi
27798fbe8f
Minor optimizations
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Renamed from basic ballistics to wind deflection
2015-01-29 13:58:22 +01:00
PabstMirror
9631154926
Set ADDON variable in XEH_preInit
2015-01-29 01:38:46 -06:00
PabstMirror
aabae5a3bc
ace_interaction to required
2015-01-29 01:01:58 -06:00
PabstMirror
3581ab480c
ace_interaction to required
2015-01-29 01:01:00 -06:00
KoffeinFlummi
bb48d1234c
Merge remote-tracking branch 'origin/interact_menu'
2015-01-28 22:17:27 +01:00
PabstMirror
3bb8775bd2
readme
2015-01-28 14:39:36 -06:00
PabstMirror
9a616a85fc
VehicleSetFuel event
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setFuel says it needs to be local, so switching to event.
Put event in common
2015-01-28 14:38:04 -06:00
PabstMirror
4b1e40570e
Port AGM: Logistics-UAV refuel/recharage
2015-01-28 14:29:43 -06:00
Nou
5dfa4304d3
Tweaks
2015-01-28 12:03:30 -08:00
PabstMirror
54ab834e5c
Fix stringtable
2015-01-28 12:54:14 -06:00
Nou
26f353b94d
Merge branch 'master' into interact_menu
2015-01-28 10:19:58 -08:00
Nou
984fee03ac
Merge branch 'interact_menu' of https://github.com/KoffeinFlummi/ACE3 into interact_menu
2015-01-28 10:19:30 -08:00
Nou
8e9883a111
Make sure object actions are set.
2015-01-28 10:18:19 -08:00
PabstMirror
719e308f9b
readme
2015-01-28 12:04:30 -06:00
PabstMirror
bb473f95f0
Func Headers
2015-01-28 12:01:40 -06:00
PabstMirror
d62595e76d
Added some AIA fences
2015-01-28 11:51:42 -06:00
Thomas Kooi
794379c774
Fixed incorrect classname CfgAddons
2015-01-28 18:51:27 +01:00
Thomas Kooi
2e05e5ac39
Replaced isPlayer by EFUNC(common,isPlayer)
2015-01-28 18:02:49 +01:00
Thomas Kooi
44997e1d4a
Removed bullet database concept
2015-01-28 17:58:28 +01:00
Thomas Kooi
8014da1407
Added ACE_weather dependency
2015-01-28 17:48:49 +01:00
Thomas Kooi
b092ecf280
Replaced wind by ACE_wind
2015-01-28 17:48:36 +01:00
Thomas Kooi
a5cef8da3d
Added readme file
2015-01-28 17:38:33 +01:00
Thomas Kooi
2def603a58
Finalized port of basic ballistics
2015-01-28 17:36:47 +01:00
PabstMirror
0647a80aad
Wirecutter - Self->Equipment Action
2015-01-28 03:22:39 -06:00
PabstMirror
39a4977efe
Port: Wirecutting from AGM
...
by gpgpgpgp, edited by commy2
Doesn't really work as well as I'd like (some fences are uncuttable)
2015-01-27 22:42:45 -06:00
PabstMirror
3b3944b56c
ProgressBar - Check canInteract (w/ exceptions)
2015-01-27 20:51:12 -06:00
PabstMirror
c14514a3f9
VehLock - canInteract check
2015-01-27 20:11:06 -06:00
PabstMirror
5bfaf7da7d
VehLock - new progessBar
2015-01-27 19:49:21 -06:00
PabstMirror
c0e76dd3c7
Merge pull request #91 from KoffeinFlummi/agmVehicleLock
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Port: Vehicle Lock
2015-01-27 19:30:46 -06:00
PabstMirror
bf791e32c4
Merge pull request #93 from KoffeinFlummi/progresBarNew
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#87 - New Progress Bar
2015-01-27 19:28:51 -06:00
Nicolás Badano
d42be7b5f8
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-01-27 19:26:32 -03:00
Nicolás Badano
7a08bd3722
common: fixed fnc_addLineToDebugDraw
2015-01-27 19:26:09 -03:00
Nicolás Badano
8bc92482f3
common: function for drawing debug lines
2015-01-27 19:26:06 -03:00
Nicolás Badano
60fa6dfbe6
gforces: fixed prefix for config entries
2015-01-27 19:25:37 -03:00
Thomas Kooi
f52417cc3b
Added readme file
2015-01-27 17:10:16 +01:00
Glowbal
c57cf88965
Merge pull request #85 from KoffeinFlummi/cse_medical_port
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PORT: CSE Medical
2015-01-27 17:06:22 +01:00
bux578
f0c06beb23
fix #95 & add ADDON = bool
2015-01-27 09:01:57 +01:00
KoffeinFlummi
c407553d49
Add remaining READMEs, add helper script
2015-01-26 14:34:48 +01:00
Felix Wiegand
0f027e7e09
Create README.md
2015-01-26 13:56:37 +01:00
Felix Wiegand
7c1703ae11
Create README.md
2015-01-26 13:46:21 +01:00
Felix Wiegand
59563a934c
Create README.md
2015-01-26 13:45:24 +01:00
Felix Wiegand
91bdd36268
Create README.md
2015-01-26 13:44:05 +01:00
Felix Wiegand
bf452b2c24
Create README.md
2015-01-26 13:42:07 +01:00
Felix Wiegand
6037f8e05b
Create README.md
2015-01-26 13:40:31 +01:00
Felix Wiegand
3ed88ca17a
Create README.md
2015-01-26 13:37:41 +01:00
Felix Wiegand
8d24c9fdbd
Create README.md
2015-01-26 13:35:31 +01:00
KoffeinFlummi
3e00ebd12b
Add README for ballistics
2015-01-26 07:36:45 +01:00
PabstMirror
5e932f8c71
Replace calls to progressBar
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Mag repack
Defuse
Swap Barrel
2015-01-26 00:24:33 -06:00
PabstMirror
7c9dd335e7
Formating
2015-01-25 18:53:08 -06:00
PabstMirror
ce8e0fd938
New Progress Bar
2015-01-25 18:48:32 -06:00
Thomas Kooi
b28fa367cb
Fixed unconscious. Now functions properly again after move from common to medical.
2015-01-25 16:40:47 +01:00
Thomas Kooi
3c60af5a14
Fixed: Changed medicClass to isMedic.
2015-01-25 16:05:09 +01:00
Thomas Kooi
69c45cf54d
Fixed assignMedicalEquipment module
2015-01-25 16:02:49 +01:00
Thomas Kooi
5f8a00a45f
Removed last remaining spawns and sleeps in medical.
2015-01-25 15:41:29 +01:00
Thomas Kooi
8045ebb6ab
Fixed damage parsing for AI & non medical enabled units
2015-01-25 15:02:14 +01:00
Thomas Kooi
73d3869a04
Minor improvements made to handleDamage functions
2015-01-25 14:00:51 +01:00
PabstMirror
c07120c439
Fix Googles Macros
2015-01-25 00:55:35 -06:00
Nicolás Badano
30cd9a7499
me too
2015-01-25 01:16:44 -03:00
Nicolás Badano
05d209191c
common: fixed fnc_addLineToDebugDraw
2015-01-25 01:05:19 -03:00
Nicolás Badano
8d1ee8c2c2
backblast: overhaul
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- Replace firedNear by firedBIS XEH
- Calculate the origin of the backblast and overpressure zones using the projectile position and direction
- Handle all effects for each unit on their local machine
- Posibility of drawing effect cone for debug
- Simplified angle calculations
2015-01-25 00:59:20 -03:00
Nicolás Badano
8f0c6f7a1f
common: function for drawing debug lines
2015-01-25 00:56:23 -03:00
Thomas Kooi
95cfe5ce3a
Minor code refactor
2015-01-24 21:16:51 +01:00
commy2
7e4407b9f5
Merge pull request #89 from KoffeinFlummi/byebyeAgmKeys
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Remove AGM key handling routines and remaining stuff from AGM options menu
2015-01-24 20:17:57 +01:00
PabstMirror
a419587042
remove testing debug
2015-01-24 13:14:43 -06:00
PabstMirror
69893a7e99
Attach-use waitAndExecute
2015-01-24 13:14:01 -06:00
PabstMirror
0ca2cb34ea
setVariable names
2015-01-24 12:58:01 -06:00
PabstMirror
09eb5d6c65
Update readme.md
2015-01-24 12:48:28 -06:00
PabstMirror
04d4d5b9ec
Readme
2015-01-24 12:45:11 -06:00
Nicolás Badano
f3dac73fa2
interaction: removed debug info
2015-01-24 15:40:41 -03:00
Nicolás Badano
fc7f778d3e
Reverted deletion of HintConfig.hpp
2015-01-24 15:35:58 -03:00
Nicolás Badano
b8abc85051
Merge branch 'byebyeAgmKeys' of github.com:KoffeinFlummi/ACE3 into byebyeAgmKeys
2015-01-24 15:34:48 -03:00
Nicolás Badano
30b97d7b6b
common: removed commented stuff
2015-01-24 15:34:27 -03:00
Nicolás Badano
33485f6d3f
common: remove AGM key handling routines and remaining stuff from AGM options menu
2015-01-24 15:32:06 -03:00
Nicolás Badano
be550836ea
common: remove AGM key handling routines and remaining stuff from AGM options menu
2015-01-24 15:25:03 -03:00
Felix Wiegand
1c074e8096
Create README.md
2015-01-24 19:13:02 +01:00
Felix Wiegand
232420d21e
Create README.md
2015-01-24 18:53:41 +01:00
Felix Wiegand
b356e3f5ba
Create README.md
2015-01-24 18:51:43 +01:00
Felix Wiegand
bdd9532c24
Add README.md for ai
2015-01-24 18:50:42 +01:00
Nicolás Badano
8affcc0a2e
fixes
2015-01-24 14:30:30 -03:00
Nicolás Badano
dc55ea517e
interaction: cba keybinds
2015-01-24 14:02:47 -03:00
Thomas Kooi
8d34f98909
Moved relevant functions from common to medical.
...
Removed unnecessary event function.
2015-01-24 17:18:38 +01:00
Thomas Kooi
e06c5010bb
Moved GUI functionality to medical
2015-01-24 16:34:39 +01:00
PabstMirror
4e31a4b57f
First Pass
2015-01-23 16:40:39 -06:00
PabstMirror
5c8614f11c
Port Vehicle Lock Inital
2015-01-23 16:14:22 -06:00
PabstMirror
47e8282d98
Movement/Climb Keybind
2015-01-23 16:05:14 -06:00
PabstMirror
75c87dfd9b
Option Menu Tweaks
2015-01-23 02:43:43 -06:00
PabstMirror
8a27a49d31
#84 - goggles option error
2015-01-22 16:58:11 -06:00
Thomas Kooi
5234bb984f
Fixed default debug values
2015-01-22 23:49:04 +01:00
Thomas Kooi
80f90751cd
Removed some spawns
2015-01-22 23:47:06 +01:00
Thomas Kooi
dce0b61d57
Added damage threshold module
...
Removed debug prints
2015-01-22 23:29:18 +01:00
Thomas Kooi
dc1098233e
Added broadcast flag to addOpenWounds, so we can stack call it followed by a broadcast.
...
Improvements made to assignOpenWounds, now better results for single hits.
2015-01-22 22:28:04 +01:00
Thomas Kooi
b173b21c51
Fixed advancedLocal treatment function. Now also selects primary weapon of caller when performing treatment.
2015-01-22 22:25:59 +01:00
Thomas Kooi
e7ebcbe3fb
Added new unconscious condition for bleeding
2015-01-22 22:25:24 +01:00
Thomas Kooi
8137080bbc
Minor code clean up
2015-01-22 22:00:37 +01:00
Thomas Kooi
68ab7b5143
Added AGM handleDamage caching
2015-01-22 22:00:04 +01:00
Thomas Kooi
23f8b8a9ad
Added AGM config changes
2015-01-22 21:59:34 +01:00
Thomas Kooi
183b36d55e
Menu now opens for ACE_player instead of player
2015-01-22 13:33:12 +01:00
Thomas Kooi
0c221c2912
Changed effects only display while in curator view
2015-01-22 13:28:45 +01:00
Thomas Kooi
ae5996bcd2
Fixed animations for carry/drag
2015-01-22 13:12:46 +01:00
PabstMirror
47c3ad1e5e
Remove debug config
2015-01-22 00:17:31 -06:00
Nicolás Badano
14d2a6ee69
Merge pull request #83 from KoffeinFlummi/cseOptionsMenu
...
Port: CSE options menu
2015-01-22 02:57:34 -03:00
Nicolás Badano
0d24ddf994
optionsMenu: tweak columns
2015-01-22 02:56:11 -03:00
Nicolás Badano
0c3c0b0e33
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
...
Conflicts:
addons/weather/XEH_postInit.sqf
2015-01-22 02:48:48 -03:00
Nicolás Badano
58db703db7
weather: small fix
2015-01-22 02:47:02 -03:00
Nicolás Badano
86e841bc64
optionsMenu: matched the size and font style of the main menu buttons
2015-01-22 02:45:27 -03:00
Nicolás Badano
96289b6395
optionsMenu: added localization to menu name
2015-01-22 02:44:45 -03:00
jaynus
0df7f86d66
Merge pull request #74 from KoffeinFlummi/lasers
...
laser_selfdesginate commit for commanche
2015-01-21 21:39:17 -08:00
Nicolás Badano
f73a456fb0
optionmenu: increase size
2015-01-22 02:33:51 -03:00
jaynus
81ae9e6e8f
Javelin fixed and firing TDA terminal kill. Direct selection needs to be completed.
2015-01-21 21:31:58 -08:00
Nicolás Badano
b6f35cc015
define all sizes and offsets through macros
2015-01-22 01:48:39 -03:00
Nicolás Badano
91f066b84d
remove quotes
2015-01-22 01:40:17 -03:00
jaynus
eaa157b4c5
Fixed script error on launch missing ;
2015-01-21 20:35:27 -08:00
Nicolás Badano
ccc96eb71c
Merge branch 'cseOptionsMenu' of github.com:KoffeinFlummi/ACE3
2015-01-22 00:58:53 -03:00
PabstMirror
cb561a2d93
Convert Old Ace_Options
2015-01-21 18:19:10 -06:00
PabstMirror
d5916ced9e
Colors from config
2015-01-21 17:43:57 -06:00
PabstMirror
2b62c170fd
Read from config
2015-01-21 17:29:42 -06:00
commy2
b0e7cefb06
Merge pull request #82 from KoffeinFlummi/weather
...
weather module
2015-01-22 00:23:40 +01:00
commy2
ce81f6d9f5
kestrel 360, weather
2015-01-22 00:22:09 +01:00
commy2
770a151bf5
CBA keybinding for vector
2015-01-21 23:49:16 +01:00
PabstMirror
fe4a0b9be8
Formating
2015-01-21 16:27:53 -06:00
commy2
1737e3e7fa
vector config, DONE
2015-01-21 23:05:19 +01:00
PabstMirror
a595b48d32
More Locaization
2015-01-21 16:00:54 -06:00
commy2
efb761a14c
vector settings
2015-01-21 22:52:39 +01:00
Thomas Kooi
7020a8ef30
Replaced some PFH by waitandExecute
2015-01-21 21:37:03 +01:00
PabstMirror
c29acb4c68
Localization start
2015-01-21 14:23:33 -06:00
commy2
2c4c1d7db2
add config, settings to vector
2015-01-21 21:15:51 +01:00
PabstMirror
92bbfd92d1
Color Sliders
2015-01-21 13:53:05 -06:00
Thomas Kooi
77bd8f753d
Added AGM blood volume greyness effect
2015-01-21 16:04:34 +01:00
Thomas Kooi
dcd42f55e8
Minor improvements to handleTreatment
2015-01-21 15:53:18 +01:00
Thomas Kooi
7e5806b834
Improved drag and carry actions.
2015-01-21 15:52:59 +01:00
Thomas Kooi
bbf9ce61f0
Changed QGVAR(isDead) to ACE_isDead
...
Minor improvements to debug function
2015-01-21 15:52:11 +01:00
PabstMirror
0ae940fdfb
Rough Conversion
...
Gut keybind stuff, redo data arrays, reset button, progress on color
changer.
2015-01-21 05:43:58 -06:00
Nicolás Badano
2c34c16621
weather: weird syntax!
2015-01-21 02:28:23 -03:00
PabstMirror
09bb14d11b
Options Menu from CSE
2015-01-20 23:27:08 -06:00
Nicolás Badano
306b3250e5
Merge branch 'master' into weather
2015-01-21 02:21:07 -03:00
Nicolás Badano
3a57b477de
weather: replace agm's seasonal by cse's monthly temperatures
2015-01-21 02:12:57 -03:00
Nicolás Badano
59144e7b53
weather: only force set misc parameters on clients
2015-01-21 01:07:33 -03:00
Nicolás Badano
851db25e56
weather: add config data for A3 islands
2015-01-21 01:05:27 -03:00
Nicolás Badano
bba99d64f7
weather: added temperature simulation and air density
2015-01-21 00:14:51 -03:00
Nicolás Badano
0f790267f1
weather: more tabs to spaces
2015-01-21 00:00:32 -03:00
Nicolás Badano
b3d14987bc
weather: sync misc. parameters: lightnings, rainbow, fog
2015-01-21 00:00:06 -03:00
Nicolás Badano
a92ebf4e41
weather: fix for waves sync
2015-01-20 23:59:32 -03:00
Nicolás Badano
64649fa781
weather: tabs to spaces
2015-01-20 23:58:19 -03:00
Nicolás Badano
a35f9a2be4
weather: sync waves
2015-01-20 23:30:49 -03:00
Nicolás Badano
2f12fca967
Wind: remove debug prints
2015-01-20 23:19:57 -03:00
Nicolás Badano
a29e08ed3c
Ensure the transition time for rain is never 0
2015-01-20 23:18:17 -03:00
Nicolás Badano
6d34c310ad
Reduce intensity of initial wind
2015-01-20 23:17:32 -03:00
Nicolás Badano
4a29f6a3c3
Set wind and rain syncing. Change ACE_wind from macro to global variable
2015-01-20 23:17:09 -03:00
Nicolás Badano
71bd34234b
weather: initial port of ACE2 features. variables names changed to use macros.
2015-01-20 20:18:40 -03:00
commy2
b9551f6ad8
split mags from ballistic
2015-01-20 22:40:15 +01:00
Nicolás Badano
2255a56885
Merge remote-tracking branch 'origin/wind_deflection' into weather
2015-01-20 18:10:24 -03:00
commy2
a1432e35d7
fix missing base class
2015-01-20 20:02:43 +01:00
commy2
7071f34131
split flashhiders and uniform/vest nerfs from ballistics
2015-01-20 19:55:17 +01:00
Thomas Kooi
a92430b701
Added events to carry object.
2015-01-20 18:57:53 +01:00
Thomas Kooi
9a0b73bf3a
Changed drag/carry to event driven architecture
2015-01-20 18:57:33 +01:00
commy2
9d687b9b3e
vector: fix potential error in FOS, prep settings, config
2015-01-20 18:26:31 +01:00
commy2
65e12745d6
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-01-20 13:17:59 +01:00
Glowbal
8554cf7e6c
Can now also remove a medic class through setMedic
2015-01-20 11:57:16 +01:00
Glowbal
72ae6eb08f
Updated playInjured
...
Removed sleep.
Made use of waitUnitl execute.
Changed MP sound broadcasting. No longer using the broadcastSound_F function.
2015-01-20 11:56:00 +01:00
Glowbal
1337c2c562
Made unit loop flag public
2015-01-20 11:36:52 +01:00
PabstMirror
aec687f007
#78 - targetEvent working in SP
2015-01-20 03:54:34 -06:00
Nicolás Badano
544dbb1e29
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-01-20 02:58:45 -03:00
Nicolás Badano
06743bef52
interaction: fix canInteract and exceptions in agm menu
2015-01-20 02:58:06 -03:00
Nicolás Badano
b6dbd8d3c4
interact_menu: add canInteract (including exceptions) and canInteractWith to condition.
2015-01-20 02:41:04 -03:00
Nicolás Badano
9e11aeb0b9
interaction: fix canInteract and exceptions in agm menu
2015-01-20 02:39:22 -03:00
PabstMirror
cb52ac18c9
Send marker configNames instead of index
...
Upstream fix from AGM
If CfgMarkers don't match, will throw warning:
22:46:53
[3896,74.535,0,"z\ace\addons\markers\functions\fnc_setMarkerNetwork.sqf:11","WARNING:
CfgMarker not found changed to milDot"]
2015-01-19 22:49:39 -06:00
jaynus
7e621616d0
function name error.
2015-01-19 20:19:33 -08:00
jaynus
c5d03ce2c0
GBU and DAGR guidance initializations.
2015-01-19 20:16:33 -08:00
jaynus
16a296e92b
laser_selfdesginate commit for commanche
2015-01-19 20:13:12 -08:00
Nicolás Badano
a5ac89dcb1
make some key events non blocking to allow some actions to share keybinds
2015-01-20 01:12:30 -03:00
Nicolás Badano
3bdd706e5d
Merge remote-tracking branch 'origin/master' into moreCbaKeyBinds
2015-01-20 00:38:18 -03:00
Nicolás Badano
f3746d8391
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into nouInteractionMenu
2015-01-19 23:56:36 -03:00
Nicolás Badano
1cb8da4c21
Merge branch 'interact_menu' of github.com:KoffeinFlummi/ACE3 into nouInteractionMenu
2015-01-19 23:56:16 -03:00
commy2
42f2270a3a
stuff
2015-01-20 02:19:31 +01:00
commy2
599dc134d8
simplify stuff
2015-01-20 01:34:26 +01:00
commy2
70b642afc0
get kestrl to work
2015-01-20 01:05:57 +01:00
Nou
ef94011cdc
Menu rendering should be done with the mission event handler for Draw3D because it executes before rendering the current frame, rather than after the current frame.
2015-01-19 15:13:41 -08:00
Nicolás Badano
b0e99ada12
Merge branch 'master' into HEAD
2015-01-19 19:03:02 -03:00
commy2
8c8e14b0ca
port kestrel
2015-01-19 21:13:56 +01:00
commy2
97ee63a349
getting PFH to work on briefing screen, review
2015-01-19 17:47:52 +01:00
commy2
87adbe9b9e
DFUNC
2015-01-19 17:30:04 +01:00
commy2
e55a85cc26
get markers to work
2015-01-19 16:59:00 +01:00
commy2
1c37c76cc6
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into agmPortMarkers
2015-01-19 14:42:25 +01:00
Garth "L-H" de Wet
3f83085aed
Merge pull request #68 from KoffeinFlummi/agmGogglesPort
...
Agm goggles port
2015-01-19 13:57:08 +02:00
KoffeinFlummi
4356c0d02b
Add addon variable to FCS
2015-01-19 12:38:07 +01:00
Garth L-H de Wet
2fe155f990
Converted a couple PFHs to use the waitAndExecute function as that is what they were doing.
...
Fixed a couple bugs.
2015-01-19 10:34:49 +02:00
Nou
1a2231c14a
Privatize
2015-01-18 20:13:45 -08:00
Nou
84f404ae84
Remove debug, added scripted add/remove actions.
2015-01-18 20:08:34 -08:00
Thomas Kooi
29c4676b20
Added missing variables to private array.
2015-01-19 00:59:19 +01:00
Thomas Kooi
e4b1265a84
Fixed incorrect parameter passing in treatment actions
2015-01-19 00:58:36 +01:00
Thomas Kooi
76e877067c
Fixed examine actions
2015-01-19 00:58:17 +01:00
Garth L-H de Wet
ef19ffad0c
Glasses conditions are local to each unit. No longer global scope on each client.
2015-01-19 01:38:54 +02:00
Garth L-H de Wet
b499cc9a1d
Rain effect is working as expected.
2015-01-19 01:12:45 +02:00
Garth L-H de Wet
10cdbeb4dd
Made the glasses effects slowly fade (not completely away) over 30 seconds.
2015-01-19 01:04:32 +02:00
Thomas Kooi
a890400c55
Fixed tourniquet treatment actions.
2015-01-18 23:58:10 +01:00
Garth L-H de Wet
49e19610c2
Removed a bunch of spawns and used PFH's in their place.
2015-01-19 00:57:39 +02:00
Thomas Kooi
5745408647
Added hold and release functionality for CMS menu.
2015-01-18 23:44:32 +01:00
Nicolás Badano
fc8c391596
nametags: cba keybinds
2015-01-18 19:39:15 -03:00
Nicolás Badano
058aa8d920
interaction: cba keybinds
2015-01-18 19:38:58 -03:00
commy2
9e2eaa96e1
pull master into branch
2015-01-18 23:26:41 +01:00
Garth L-H de Wet
fc18cb443f
Converted Goggles to use ACE/CBA macros.
2015-01-18 23:50:45 +02:00
Thomas Kooi
920453e150
Fixed incorrect personal aid kit model.
2015-01-18 22:37:26 +01:00
Nicolás Badano
112c9f319f
scopes: partial fix
2015-01-18 18:34:45 -03:00
Thomas Kooi
e468832324
Added initial port of CSE medical (CMS)
2015-01-18 22:16:35 +01:00
Nicolás Badano
63af6892eb
fix for safemode
2015-01-18 17:56:12 -03:00
Nicolás Badano
e38eb5c09d
fix for fcs
2015-01-18 17:56:05 -03:00
Nicolás Badano
7895173407
overheating: cba keybinds
2015-01-18 17:08:56 -03:00
Nicolás Badano
5a77e2c220
reload: cba keybinds
2015-01-18 17:05:32 -03:00
Nicolás Badano
9ed9dc916b
resting: cba keybinds
2015-01-18 17:05:17 -03:00
Nicolás Badano
dc8c5758f1
scopes: cba keybinds
2015-01-18 17:01:18 -03:00
Nicolás Badano
60649d780c
scopes: cba keybinds
2015-01-18 17:01:07 -03:00
Nicolás Badano
d8d665cc03
vehicles: cba keybinds
2015-01-18 17:00:43 -03:00
Garth L-H de Wet
0f04d0dfb1
Moved goggles to addons folder and renamed all occurances of AGM to ACE.
2015-01-18 21:43:51 +02:00
Glowbal
b80cec4c18
Merge pull request #45 from KoffeinFlummi/csePort_fixed
...
Port from CSE Common.
2015-01-18 20:12:18 +01:00
Thomas Kooi
8dfdd11f3c
Changed tabs to 4 spaces
2015-01-18 20:09:19 +01:00
KoffeinFlummi
a78730d387
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-01-18 20:03:59 +01:00
KoffeinFlummi
8872424abe
Merge branch 'fcs-extension'
2015-01-18 20:03:40 +01:00
KoffeinFlummi
4978bb5294
Move FCS calculation to extension
2015-01-18 20:02:37 +01:00
Thomas Kooi
86663e8a8e
Changed disableUserInput_f to setDisableUserInputStatus.
2015-01-18 19:54:43 +01:00
Nou
6a04408a74
Initial nou menu commit.
2015-01-18 10:38:27 -08:00
Nicolás Badano
d532caf1a0
fix execNextFrame ( #56 )
2015-01-18 15:26:26 -03:00
Nicolás Badano
d299331f80
Merge branch 'weaponSelecCbaKeyBinds'
2015-01-18 15:24:15 -03:00
Nicolás Badano
1b1e5fd70d
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into fcsCbaKeyBinds
2015-01-18 15:23:32 -03:00
commy2
67fcb0c7b6
Merge pull request #60 from KoffeinFlummi/vectorZoomFix
...
Zoom level adjustment. fix #58
2015-01-18 17:19:59 +01:00
commy2
a545efe02c
work on port markers
2015-01-18 17:17:06 +01:00
Nicolás Badano
7bc356008c
fcs: cba keybinds
2015-01-18 12:42:33 -03:00
Nicolás Badano
84fd6de793
fcs: fix to make adjust range up/down work again
2015-01-18 12:40:41 -03:00
Thomas Kooi
63c024bc79
Fixed undefined variable script error
2015-01-18 16:31:40 +01:00
VKing
99a31f8ae8
Zoom level adjustment. Ref #58
2015-01-18 16:03:34 +01:00
Nicolás Badano
415df07af4
weaponselect: replace keybinds for cba 2
2015-01-18 11:57:23 -03:00
Nicolás Badano
b867dc04ed
weaponselect: replace keybinds for cba
2015-01-18 11:30:57 -03:00
Thomas Kooi
b76eabe1c4
Fixed incorrect parameters being given to callback function
2015-01-18 15:17:25 +01:00
Nicolás Badano
4d721418fa
Merge pull request #54 from KoffeinFlummi/laserPointerImprovements
...
Laser pointer improvements
2015-01-18 10:03:16 -03:00
PabstMirror
6e8c394903
Standardize Config Version Stuff
2015-01-18 01:32:07 -06:00
commy2
cb8945a879
port markers
2015-01-18 08:20:55 +01:00
bux578
632a3f5e0a
Merge branch 'master' into agmScopesPort
2015-01-18 08:18:24 +01:00
bux578
a1c167844d
fix errors, but still no overlay
...
and lots of spawns
2015-01-18 08:13:37 +01:00
commy2
14745af70b
port difficulties
2015-01-18 08:06:25 +01:00
commy2
06f39aa158
port lock backpacks
2015-01-18 07:56:09 +01:00
commy2
e67602d76e
port movement
2015-01-18 06:45:28 +01:00
Nicolás Badano
74bfc31598
laserpointer: various improvements:
...
- calculate system of reference vectors to offset the laser start.
- as much stuff as possible calculated in ASL, removing all conversions inside loops.
- halved the distance in which men are searched.
- increased the tolerance when calculating distance.
2015-01-17 23:51:31 -03:00
Nicolás Badano
e7ec905892
Cache the units near to the camera instead of the player.
...
Works even when no player exists or is somehow viewing the action remotely.
2015-01-17 23:48:44 -03:00
commy2
8683667d24
add day laser pointer
2015-01-17 23:38:13 +01:00
commy2
fa2acfbb50
vector FOS mode
2015-01-17 22:49:06 +01:00
Nicolás Badano
a1cb57f4db
smallarms: port
2015-01-17 18:14:56 -03:00
Nicolás Badano
daec785600
AGM_Smallarms pre CBA
2015-01-17 18:02:03 -03:00
Nicolás Badano
9247bb3411
safemode: port
2015-01-17 17:32:34 -03:00
Nicolás Badano
7c41eb04e9
AGM_SafeMode pre CBA
2015-01-17 17:01:47 -03:00
Nicolás Badano
16be448168
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-01-17 16:05:14 -03:00
Nicolás Badano
fd4a2192e9
map: small fixes
2015-01-17 16:04:48 -03:00
commy2
6658eafe3d
vector object height, length mode
2015-01-17 19:25:12 +01:00
Nicolás Badano
9a790a229a
Merge branch 'agmMapPort' of github.com:KoffeinFlummi/ACE3
2015-01-17 15:24:46 -03:00
Nicolás Badano
6abc6073e1
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-01-17 15:19:53 -03:00
Nicolás Badano
3fa6f1b0c9
gforces: fix for when there's no player
2015-01-17 15:18:11 -03:00
bux578
68b56d9161
Merge branch 'master' into agmScopesPort
2015-01-17 19:14:33 +01:00
PabstMirror
1d475111e7
Flashbang Icon Name
2015-01-17 12:12:02 -06:00
Nicolás Badano
6bee456aff
Merge pull request #24 from KoffeinFlummi/agmGrenadesPort
...
Port: AGM Grenades
2015-01-17 15:05:15 -03:00
commy2
7a6d0eefe3
port weapon select
2015-01-17 18:26:51 +01:00
Thomas Kooi
d3c05209ea
Changed loading bar to make use of PFH
2015-01-17 18:21:52 +01:00
Nicolás Badano
c851a14da9
common: added execNextFrame function
2015-01-17 13:56:24 -03:00
Nicolás Badano
4926b6970b
fixes typos
2015-01-17 13:45:56 -03:00
Nicolás Badano
f165030e3b
common: remove the support for code as string
2015-01-17 12:23:03 -03:00
Thomas Kooi
748f4f30be
Removed throw for consistency. Not used anywhere else.
2015-01-17 14:26:50 +01:00
Thomas Kooi
42c90074cb
Removed duplicate limitSpeed. Already present in vehicles pbo
2015-01-17 14:20:49 +01:00
Thomas Kooi
cdc2373872
Removed foreachDo
2015-01-17 14:14:12 +01:00
Thomas Kooi
781ebaca95
Changed StateUnconscious to "ACE_isUnconscious"
2015-01-17 14:13:37 +01:00
Thomas Kooi
7345cf91cf
Minor code clean up
2015-01-17 13:54:44 +01:00
Thomas Kooi
eaa44fce6f
Changed some spawns to call
2015-01-17 13:38:26 +01:00
Thomas Kooi
a8e257f7ab
Changed setDead to no longer use spawn.
2015-01-17 13:35:15 +01:00
Thomas Kooi
d42b83947d
Fixed script errors in limit speed functions (missing [)
2015-01-17 13:35:03 +01:00
Thomas Kooi
38947ba669
Moved sendDisplay & sendMessage functions to GUI instead of common.
2015-01-17 13:03:51 +01:00
Thomas Kooi
e5579f1c32
Removed spawn usage from limit movement speed functions
2015-01-17 12:53:23 +01:00
Glowbal
041a4fccc5
Removed CSE text
...
Changed set count to pushback.
2015-01-17 12:42:10 +01:00
Glowbal
31f0b80659
Fixed CBA macro mistake
2015-01-17 12:40:06 +01:00
Glowbal
6e4a12ff4d
Fixed CBA macro mistake
...
Fixed an CBA macro mistake.
2015-01-17 12:39:33 +01:00
Thomas Kooi
83128ad3d2
Fixed minor issues with unconscious & blackout effect.
...
Fixed error in XEH_postInit
2015-01-17 12:35:59 +01:00
Thomas Kooi
8a61f5fbb5
Changed setUnconsciousState to no longer use spawn.
2015-01-17 12:08:11 +01:00
Thomas Kooi
a77082e4f7
Made functions compatible with removed/renamed functions.
2015-01-17 12:07:41 +01:00
Thomas Kooi
45284c7855
Changed customEventHandler_f to raiseScriptedEvent_f
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Should be replaced by the ACE eventhandler at a later stage.
2015-01-17 12:07:03 +01:00
Thomas Kooi
6509491c19
Removed duplicate functions
2015-01-17 12:06:03 +01:00
Thomas Kooi
f25766d4e4
Moved effect functions to GUI folder
2015-01-17 12:05:07 +01:00
bux578
79695f00e9
Merge remote-tracking branch 'origin' into agmScopesPort
2015-01-17 09:22:34 +01:00
PabstMirror
1783bf4db6
#49 - targetEvent for flashbang
2015-01-17 00:39:46 -06:00
Nicolás Badano
27bd5c5790
hearing: fixes
2015-01-17 03:20:41 -03:00
PabstMirror
853dfba86a
Merge branch 'master' into agmGrenadesPort
2015-01-17 00:15:07 -06:00
Nicolás Badano
a7e016fa8f
overheating: change addPerFrameHandler to waitAndExecute
2015-01-17 03:13:05 -03:00
Nicolás Badano
fefb599a55
explosives: change addPerFrameHandler to waitAndExecute
2015-01-17 03:09:51 -03:00
Nicolás Badano
8a397f80ef
hearing: change addPerFrameHandler to waitAndExecute
2015-01-17 03:02:52 -03:00
Nicolás Badano
2f4f6f3161
common: add waitAndExecute function
2015-01-17 02:58:24 -03:00
Nicolás Badano
c85db9baf9
hearing: fix PFH in case the game is paused
2015-01-17 02:24:28 -03:00
Nicolás Badano
800e16edc5
explosives: fix timer in case the game pauses
2015-01-17 02:14:09 -03:00
Nicolás Badano
1adbe8c6a9
nightvision: make EH calls traceable
2015-01-17 02:12:37 -03:00
Nicolás Badano
7fd578326f
Merge pull request #47 from KoffeinFlummi/agmGForcesPort
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Port: AGM_GForces
2015-01-17 01:15:52 -03:00
Nicolás Badano
402156aecf
gforces: renamed function
2015-01-17 01:09:12 -03:00
PabstMirror
4cc57be48c
Cleanup debug
2015-01-16 22:07:53 -06:00
Nicolás Badano
e61b828314
gforces: moved stuff out of config.cpp
2015-01-17 01:01:56 -03:00
Nicolás Badano
43b87cda0b
gforces: tweaked based on pilot feedback ( https://github.com/KoffeinFlummi/AGM/issues/1774#issuecomment-70341573 )
2015-01-17 00:59:45 -03:00
Nicolás Badano
f594198eae
gforces: port from AGM
2015-01-16 23:01:41 -03:00
PabstMirror
e260ea5314
Merge branch 'master' into agmMapPort
2015-01-16 19:21:03 -06:00
Nou
82d7f4bd5c
Typo! Closes #46
2015-01-16 17:12:37 -08:00
Thomas Kooi
ef4248650e
Added CSE gui port, minus the radial and configuration menus.
2015-01-17 00:22:37 +01:00
Thomas Kooi
afc103a946
Added CSE common port.
2015-01-17 00:21:47 +01:00
PabstMirror
2483e8f8d8
Merge branch 'master' into agmMapPort
2015-01-16 17:17:48 -06:00
PabstMirror
89654a42d2
Needs Testing
2015-01-16 17:13:26 -06:00
commy2
7678193ca1
remove obsolete stuff
2015-01-16 23:49:29 +01:00
commy2
cd533abd6f
inventoryDisplayLoaded eh
2015-01-16 23:48:30 +01:00
commy2
d66b78bdd5
infoDisplayChanged via addEventHandler
2015-01-16 23:13:51 +01:00
Nicolás Badano
46b25e88c0
respawn: fixed actions and self_actions
2015-01-16 18:23:07 -03:00
Nicolás Badano
4445ec6195
nightvision: fix
2015-01-16 17:57:55 -03:00
Nicolás Badano
4a8e9a65b1
nightvision: Fix #42
2015-01-16 17:56:23 -03:00
Nicolás Badano
7c4af1dc17
nightvision: use ACE events to replace a PFH
2015-01-16 17:25:30 -03:00
Nicolás Badano
5f1a6c40e3
common: raise more local ACE events
2015-01-16 17:16:42 -03:00
Nicolás Badano
9654d3b36d
ACE events fixes
2015-01-16 16:30:48 -03:00
Nicolás Badano
26325bb943
Throw the zeusDisplayChanged ACE event
2015-01-16 15:39:38 -03:00
Nicolás Badano
223600e689
Throw the playerVisionModeChanged ACE event
2015-01-16 15:39:19 -03:00
Nicolás Badano
8b3c70a16d
Add PFH to throw the playerInventoryChanged ACE event
2015-01-16 15:28:37 -03:00
Nicolás Badano
8467013c1a
Moved getAllGear function to common module
2015-01-16 15:24:25 -03:00
Nicolás Badano
7883389a53
Merge branch 'master' of git@github.com:KoffeinFlummi/ACE3.git into agmNightVisionPort
2015-01-16 14:35:52 -03:00
Nicolás Badano
5bea43910d
Merge pull request #38 from KoffeinFlummi/aceEvents
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Replace some AGM custom events by ACE events
2015-01-16 14:20:39 -03:00
Nicolás Badano
78cca3c539
interaction: raise "interactionMenuOpened" ACE event locally 2
2015-01-16 12:45:15 -03:00
Nicolás Badano
00e68c4540
interaction: raise "interactionMenuOpened" ACE event locally
2015-01-16 12:42:48 -03:00
Nicolás Badano
bce84d9a2d
respawn: raise "killedByFriendly" ACE event globally
2015-01-16 12:38:43 -03:00
Nicolás Badano
e1b1edc961
noradio: ace local event for playerChanged
2015-01-16 12:14:40 -03:00
Nicolás Badano
34135ffdd4
common: ACE local event for playerChanged
2015-01-16 12:14:18 -03:00
commy2
7cd2bc24c8
port magazinerepack
2015-01-16 15:37:32 +01:00
Nicolás Badano
60270d5415
Change the loop that updates ACE_player from BIS to PFH
2015-01-16 11:30:49 -03:00
Nicolás Badano
cf08d8cfa6
Merge branch 'master' of git@github.com:KoffeinFlummi/ACE3.git
2015-01-16 11:02:30 -03:00
Nicolás Badano
96d78d07b9
Merge branch 'agmNoRadio' of git@github.com:KoffeinFlummi/ACE3.git into agmPortNoRadio
2015-01-16 10:48:16 -03:00
commy2
fac9b2f4f4
menu fixes
2015-01-16 14:35:19 +01:00
commy2
9219909ec7
port vehicles
2015-01-16 14:20:41 +01:00
bux578
b13502c5f9
spaces
2015-01-16 13:20:01 +01:00
bux578
b556097896
cbafyied scopes
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still lots of spawns and waitUntils in there
2015-01-16 13:15:14 +01:00
PabstMirror
687c7e98aa
almost done
2015-01-16 02:13:29 -06:00
PabstMirror
644e61f67e
Don't always enable effects when exiting zeus
2015-01-15 22:49:46 -06:00
PabstMirror
4c7877f5a4
Fix QGVAR
2015-01-15 22:43:54 -06:00
PabstMirror
4c5912e2f1
More progress
2015-01-15 22:30:04 -06:00
Nicolás Badano
1f99a4dc4a
Merge branch 'agmHearingPort' of git@github.com:KoffeinFlummi/ACE3.git
2015-01-16 01:18:06 -03:00
Nicolás Badano
b60dc8999d
Merge branch 'master' of git@github.com:KoffeinFlummi/ACE3.git
2015-01-15 23:38:02 -03:00
Nicolás Badano
886ffacb35
overheating: replace last spawn by a PFH
2015-01-15 23:36:58 -03:00
Nicolás Badano
c8811552c8
overheating: add function headers
2015-01-15 23:36:31 -03:00
commy2
95f550c360
spaces
2015-01-16 02:26:59 +01:00
commy2
18c9c589c8
port reload
2015-01-16 02:25:41 +01:00
Nicolás Badano
9bd5758e40
overheating: replace a spawn by a PFH
2015-01-15 22:00:01 -03:00
commy2
addc7feb40
vector, relative slope distance and relative azimuth + distance modes, spaghetti
2015-01-16 01:48:43 +01:00
Nicolás Badano
577e6c9672
Merge branch 'master' of git@github.com:KoffeinFlummi/ACE3.git
2015-01-15 20:44:53 -03:00
Nicolás Badano
cded65d9a9
resting: changed spawn for PFH, reorganized code
2015-01-15 20:42:46 -03:00
Nicolás Badano
4340becc43
Merge pull request #35 from KoffeinFlummi/agmRestingPort
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AGM resting port
2015-01-15 19:36:22 -03:00
Nicolás Badano
f9de90c6f9
resting: port
2015-01-15 19:34:35 -03:00
Nicolás Badano
e377cd0229
AGM_Resting pre CBA
2015-01-15 19:07:19 -03:00
PabstMirror
b12844f175
Converted to CBA style
2015-01-15 15:50:48 -06:00
commy2
7785a9df75
changing macros, irl vector guide
2015-01-15 22:32:45 +01:00
Nicolás Badano
9cf9733850
interaction: fixed the modifier key
2015-01-15 17:15:39 -03:00
Nicolás Badano
a4a4ca39f6
explosives: fixed timer #26
2015-01-15 17:06:38 -03:00
Nicolás Badano
f06da9a8c1
explosives: missing include
2015-01-15 16:57:27 -03:00
Nicolás Badano
2091aedcbc
Merge branch 'master' of git@github.com:KoffeinFlummi/ACE3.git
2015-01-15 16:13:53 -03:00