Commit Graph

1637 Commits

Author SHA1 Message Date
Pfauenauge90
dec418d1a4 char selection time and VD changed 2019-09-26 00:15:07 +01:00
Joshua Barretto
b62830b8b4 Better hills 2019-09-26 00:15:07 +01:00
Joshua Barretto
46fdc87014 Animated chunk loading 2019-09-26 00:15:07 +01:00
Joshua Barretto
8bcb3c44f7 Reminder about remesh for lighting updates 2019-09-26 00:15:07 +01:00
Joshua Barretto
2416b77a33 Meshing performance improvements 2019-09-26 00:15:07 +01:00
Joshua Barretto
3979dddbc1 Faster meshing, better AO, colour correction 2019-09-26 00:15:07 +01:00
Joshua Barretto
2bd8967921 Prevented extreme blending 2019-09-26 00:15:07 +01:00
Joshua Barretto
f1d590464f Added colour smoothing 2019-09-26 00:15:07 +01:00
Joshua Barretto
6d745fc472 Fixed floodfill algorithm 2019-09-26 00:15:07 +01:00
Imbris
34221a0f1d Disable AO 2019-09-26 00:15:07 +01:00
Joshua Barretto
d745acc948 Floodfill shadows, smooth shadow lighting 2019-09-26 00:15:07 +01:00
Shane Handley
ef3ad3519b Update previous references to 'volume' to prevent ambiguity. Update label for audio device selection in settings dialog. I don't think it is displayed, but maybe useful for documentation. 2019-09-25 01:25:24 +09:00
Shane Handley
8cf6546dec Add an additional SFX Volume control to the in-game settings dialog and supporting events. 2019-09-25 01:18:09 +09:00
Imbris
cceb21240b Fix feature names 2019-09-21 13:41:02 -04:00
Monty Marz
11244bc182 Delete char window visuals, small scrolling fix for char creation background 2019-09-20 12:59:23 +00:00
Monty Marz
3a0131306f Character assets Part 1 2019-09-18 16:46:12 +00:00
Imbris
2ad816449c Make some voxygen dependencies optional 2019-09-15 17:03:33 -04:00
Imbris
28250c9f14 Fix always returning the default settings 2019-09-12 23:37:28 -04:00
Arash Outadi
b986603215 Run cargo fmt 2019-09-12 22:47:51 -04:00
Arash Outadi
57eb3b2de4 Add code path for invalid settings file 2019-09-12 22:47:50 -04:00
Joshua Barretto
3f2e22f039 Exponential interpolation for linear damping
With an additional approximation to allow for the same size jumps given different framerates.
2019-09-09 19:11:40 +00:00
Joshua Barretto
933e48ac3b Merge branch 'fix-jump-height' into 'master'
Fix jump height

See merge request veloren/veloren!485
2019-09-08 15:50:08 +00:00
Geno
247f0818c1 Footstep volume fix 2019-09-08 15:47:52 +00:00
Forest
c31b01b051 Bumped version 2019-09-08 11:15:46 -04:00
scott-c
2b3749d2f4 Fix performance regression; simplify FigureKey 2019-09-08 19:52:57 +08:00
Andrew Pritchard
2e63152d90 Merge branch 'fix-jump-height' into 'fix-jump-height'
Fix jump height

See merge request veloren/veloren!477
2019-09-07 12:48:49 +00:00
Timo Koesters
92c0edcb98 Merge branch 'timo-attack' into 'master'
Fix wolfs not attacking and adjust movement while attacking

See merge request veloren/veloren!484
2019-09-07 10:25:57 +00:00
timokoesters
9f83130466
Fix audio 2019-09-07 11:46:21 +02:00
haslersn
d99bef6803 voxygen: Make the Terrain struct generic 2019-09-06 15:43:31 +02:00
haslersn
1796c09ca1 common: Rework volume API
See the doc comments in `common/src/vol.rs` for more information on
the API itself.

The changes include:

* Consistent `Err`/`Error` naming.
  * Types are named `...Error`.
  * `enum` variants are named `...Err`.
* Rename `VolMap{2d, 3d}` -> `VolGrid{2d, 3d}`. This is in preparation
  to an upcoming change where a “map” in the game related sense will
  be added.
* Add volume iterators. There are two types of them:
  * _Position_ iterators obtained from the trait `IntoPosIterator`
    using the method
    `fn pos_iter(self, lower_bound: Vec3<i32>, upper_bound: Vec3<i32>) -> ...`
    which returns an iterator over `Vec3<i32>`.
  * _Volume_ iterators obtained from the trait `IntoVolIterator`
    using the method
    `fn vol_iter(self, lower_bound: Vec3<i32>, upper_bound: Vec3<i32>) -> ...`
    which returns an iterator over `(Vec3<i32>, &Self::Vox)`.
  Those traits will usually be implemented by references to volume
  types (i.e. `impl IntoVolIterator<'a> for &'a T` where `T` is some
  type which usually implements several volume traits, such as `Chunk`).
  * _Position_ iterators iterate over the positions valid for that
    volume.
  * _Volume_ iterators do the same but return not only the position
    but also the voxel at that position, in each iteration.
* Introduce trait `RectSizedVol` for the use case which we have with
  `Chonk`: A `Chonk` is sized only in x and y direction.
* Introduce traits `RasterableVol`, `RectRasterableVol`
  * `RasterableVol` represents a volume that is compile-time sized and has
    its lower bound at `(0, 0, 0)`. The name `RasterableVol` was chosen
    because such a volume can be used with `VolGrid3d`.
  * `RectRasterableVol` represents a volume that is compile-time sized at
    least in x and y direction and has its lower bound at `(0, 0, z)`.
    There's no requirement on he lower bound or size in z direction.
    The name `RectRasterableVol` was chosen because such a volume can be
    used with `VolGrid2d`.
2019-09-06 15:43:31 +02:00
Joshua Barretto
66c58840ef Merge branch 'scott-c/first-person-model' into 'master'
Add first person models

See merge request veloren/veloren!443
2019-09-06 13:02:03 +00:00
scott-c
37d9acedb0 cleanup comment 2019-09-06 20:22:17 +08:00
scott-c
fcdb0843fc Cleanup unused import 2019-09-06 19:35:47 +08:00
scott-c
930e075ad1 half camera height when rolling 2019-09-06 19:29:52 +08:00
Joshua Barretto
f574b1748a Merge branch 'desttinghim/sound-effects' into 'master'
Sound Effects

Closes #163 and #97

See merge request veloren/veloren!473
2019-09-06 11:19:32 +00:00
scott-c
645debe230 Hide player hands when rolling in first person 2019-09-06 19:12:46 +08:00
Louis Pearson
7f27385f95 Removed unescessary if statements 2019-09-06 05:02:29 -06:00
scott-c
836525c33a Simplify model cache key, fixes performance issue 2019-09-06 18:59:05 +08:00
Louis Pearson
02af86d2d6 Change ear pos to Vec3 2019-09-06 04:44:15 -06:00
Louis Pearson
059d968499 Cargo fmt 2019-09-06 04:38:02 -06:00
Louis Pearson
675d72a3ce Code cleanup 2019-09-06 04:36:42 -06:00
Louis Pearson
57fe89e5c8 Fix warnings 2019-09-06 04:25:17 -06:00
scott-c
bc1ccfc99b Fix first person weapon visible while not wielding 2019-09-06 18:22:26 +08:00
Louis Pearson
3fe12ee85f Fix settings move 2019-09-06 04:06:26 -06:00
Andrew Pritchard
b4c74279b7 Vec3 is apprently *not* Copy, Set near plane to 0.1 to prevent tirangle flickering 2019-09-06 13:24:42 +08:00
Monty Marz
943495c0c5 Pixel art for axe and flying rod, shadow for zone names and death message 2019-09-05 17:28:33 +00:00
Louis Pearson
8e5f993a5b Format files 2019-09-05 03:11:18 -06:00
Louis Pearson
2bca20cf69 Get sound effects working 2019-09-05 03:08:09 -06:00
Louis Pearson
529cb40dc4 Add soundcache
Still getting the stuttering. Time to rethink channels
2019-09-05 03:08:09 -06:00
Louis Pearson
65008f7d54 Adds proper 3d sound?
Looks like loading the footstep files every time a sound is played
becomes a problem rather quickly.
2019-09-05 03:08:09 -06:00
Louis Pearson
b5a979c82e Change footstep rate 2019-09-05 03:08:09 -06:00
Louis Pearson
00830108e9 Add positional audio
Orientation needs to be set now
2019-09-05 03:08:09 -06:00
Louis Pearson
fcb141a160 Add delay to walking sounds 2019-09-05 03:08:09 -06:00
Louis Pearson
ad3bd0b2ce Add footstep sounds, implement crude footstep sounding
Sounds are played every tick, which is not good.
2019-09-05 03:08:09 -06:00
Louis Pearson
41cd20aaf8 Add play_music call to audiofrontend 2019-09-05 03:08:09 -06:00
Louis Pearson
132d108086 Remove audio/base.rs 2019-09-05 03:08:09 -06:00
Louis Pearson
447cfec19f Add support for fading sounds 2019-09-05 03:08:09 -06:00
Louis Pearson
9dc1f8f549 Revamp AudioFrontend
audio::base had a lot of unnescessary abstractions and constructs.
The current code simplifies the API in a way that makes sense and
that will allow sound effects and fading to be added in an incremental
way.
2019-09-05 03:08:09 -06:00
Louis Pearson
0fe5b66dce Use latest version of Rodio instead of custom branch 2019-09-05 03:04:53 -06:00
scott-c
d045dbb2f6 Reduce first person camera interpolation time 2019-09-04 22:05:59 +08:00
scott-c
5fd4f00012 Add first person models 2019-09-04 22:05:59 +08:00
Imbris
fc9c87878e Fix some warnings, cleanup comment 2019-09-03 23:09:29 -04:00
Imbris
8a994ada8e Remove derpy eyes :( , fix undead eye indices, fmt 2019-09-03 23:06:15 -04:00
Imbris
cc331c10b6 Remove use of empty.vox 2019-09-03 23:06:09 -04:00
Imbris
074eee06e6 Add pants coloring, chest and pants sliders 2019-09-03 23:06:06 -04:00
Imbris
0ffc534df2 Add separate eye color lists for each race 2019-09-03 23:06:02 -04:00
Imbris
c4999f5e9d adjust how figure head coloring is done 2019-09-03 23:05:58 -04:00
Imbris
9d086949d1 Add basic index based coloring for figures 2019-09-03 23:05:56 -04:00
Imbris
fd251c4d3a Fix sliders, remove uneeded method, fix aspect ratio in character creation 2019-09-03 23:05:54 -04:00
Imbris
7bebffb2af Add ron file for head offsets, segment unionizer 2019-09-03 23:05:52 -04:00
Imbris
6289ce8c7f Split up figure.rs 2019-09-03 23:05:50 -04:00
Imbris
ab34377309 Add basic segment combination 2019-09-03 23:05:50 -04:00
Imbris
0668823493 Save settings, start log, & set panic hook first 2019-09-03 23:05:47 -04:00
Marcel
9a9ac6bebf Merge branch 'imbris/tooltip-enhancements' into 'master'
Add ImageFrame widget, make tooltips use this, align ui to the pixels properly

See merge request veloren/veloren!474
2019-09-03 06:44:38 +00:00
Imbris
625f83e535 Don't add adjacent duplicates to the history 2019-09-02 01:07:16 -04:00
Imbris
47d0904588 Directly adjust chat input when traversing history 2019-09-02 00:54:44 -04:00
tommy
12029d7e7f Added SetText event, rewritten based on comments 2019-09-01 23:43:06 -04:00
tommy
a63e67b8d9 Basic chat window history functionality 2019-09-01 23:43:04 -04:00
Imbris
e8e053095b Remove copy-pasted comment 2019-09-01 16:41:40 -04:00
Imbris
ba186e59cc Adjust tooltip layout by moving title to the right of images 2019-09-01 16:30:26 -04:00
Imbris
3d7326b65f Tooltips: make title optional, improve spacing, make it simple to add similar tooltips to multiple widgets 2019-09-01 15:34:21 -04:00
Imbris
3ccbb0f38d Convert tooltips to use ImageFrame, add autosizing 2019-09-01 15:34:20 -04:00
Imbris
e9bedf529d Pixel perfection, vox orientation, image rotation 2019-09-01 15:34:20 -04:00
Imbris
66ebdb2355 Add ImageFrame widget 2019-09-01 15:34:19 -04:00
Monty Marz
f53904b534 More sprites, ui fixes, lianas 2019-09-01 19:04:03 +00:00
Joshua Barretto
6919886475 Merge branch 'zesterer/worldgen' into 'master'
Worldgen improvements

See merge request veloren/veloren!457
2019-08-31 21:37:54 +00:00
Joshua Barretto
cc214982bf Fixed warnings 2019-08-31 11:44:52 +01:00
Joshua Barretto
17a61e0b7c Fixed terrain sprite transparency issue 2019-08-31 11:44:52 +01:00
Joshua Barretto
27c208d1a5 Fixed terrain sprite transparency layering 2019-08-31 11:44:52 +01:00
Joshua Barretto
1fcb4a0313 Added Generator trait, fixed ocean lighting 2019-08-31 11:44:52 +01:00
jshipsey
bb71bdd4a2 removing to make gitlab compiler happy 2019-08-30 23:18:56 -04:00
jshipsey
3c473d6d6c rebase 2019-08-30 23:01:29 -04:00
jshipsey
b81cd6a8f9 combine character.action movement blocks 2019-08-30 22:51:46 -04:00
timokoesters
9a832dd56b Move std::mem::discriminant into new method 2019-08-30 22:51:46 -04:00
timokoesters
d822356161 Remove warning 2019-08-30 22:51:46 -04:00
jshipsey
78bf7a0997 slowed movement for block/attack, cleaned up code, made foot speed velocity dependent, tweaked blocking animation 2019-08-30 22:50:53 -04:00
timokoesters
b99bac87db Make npcs roll correctly 2019-08-30 22:50:53 -04:00
timokoesters
77a48c61a1 Fix rolling for the player 2019-08-30 22:50:53 -04:00
jshipsey
d84c07c1cb fixed tiny feet in char creation 2019-08-30 22:50:53 -04:00
jshipsey
f8d0b1040a readded cidle 2019-08-30 22:50:53 -04:00
jshipsey
bec942753e some stuff fixed, other stuff still broken 2019-08-30 22:50:53 -04:00
timokoesters
cd3e340647 Use movement anim as base and action anim as overwrite 2019-08-30 22:50:53 -04:00
jshipsey
e6197d4c10 separate static anims for feet (run/static) 2019-08-30 22:50:53 -04:00
timokoesters
637b4642d8 Split animations 2019-08-30 22:50:53 -04:00
timokoesters
15978d216b
Rename controller main, alt to primary, secondary 2019-08-31 00:13:45 +02:00
timokoesters
bd8e71c5aa
Rename activate_inventory_slot to use_inventory_slot 2019-08-30 22:46:45 +02:00
timokoesters
b063694d05
Implement icons based on weapon 2019-08-29 21:48:05 +02:00
timokoesters
952ec35857
Remove warnings 2019-08-29 19:54:53 +02:00
Pfauenauge90
12365ee381
Axe offset 2019-08-29 19:44:29 +02:00
Pfauenauge90
9a391332a6
fmt 2019-08-29 19:44:29 +02:00
Pfauenauge90
50c4764588
changed debug wand visuals, added icons for 2h sword main and alt attack 2019-08-29 19:44:29 +02:00
timokoesters
6e1c78e5d5
Add debug mode item giving speed boost in look_dir on click 2019-08-29 19:44:28 +02:00
timokoesters
155605841b
Use comp::Stats to store Equipment, make char weapon selection work 2019-08-29 19:44:28 +02:00
yashaslokesh
be71aea20b Changed exp type from f64 to u32 and altered exp calculations and function signatures to adhere to the new types
Signed-off-by: Yashas Lokesh <yashas.lokesh@gmail.com>
2019-08-27 22:33:14 +00:00
timokoesters
cd061aba85
Make respawn hint text base on key bindings 2019-08-27 14:42:53 +02:00
timokoesters
6b4dfcc533
Allow mapping the same key to multile actions (LMB = attack + respawn) 2019-08-27 14:03:40 +02:00
timokoesters
186db16707
Rename attack, block to main, alt 2019-08-27 14:03:39 +02:00
timokoesters
84d0f61596
Make pipeline succeed 2019-08-26 14:05:17 +02:00
timokoesters
c4879307af
Update to github vek repo 2019-08-26 13:12:45 +02:00
timokoesters
eb34e5bb27
fmt 2019-08-26 13:12:43 +02:00
timokoesters
a715a84ea7
Implement unstoppable rolling 2019-08-26 13:12:42 +02:00
timokoesters
e90f95bc75
Look in the direction of the camera 2019-08-26 13:12:38 +02:00
jshipsey
39bd888a7c
idle block animation 2019-08-26 13:12:38 +02:00
timokoesters
e7c61c30cc
Block when pressing right click while looking at the attacker 2019-08-26 13:12:37 +02:00
Vechro
0f0a28d87a Small changes to velocity 2019-08-22 22:26:35 +03:00
Vechro
2077548d5c Simplify debug info 2019-08-22 21:53:46 +03:00
Monty Marz
fade04d44e Pfauenauge/plants grass 2019-08-21 17:22:05 +00:00
Joshua Barretto
0fcb3a174d Random terrain sprite orientations 2019-08-21 16:22:49 +01:00
Joshua Barretto
75e1ee3cd7 Added per-instance transformation matrix, variable wind swaying 2019-08-21 13:47:29 +01:00
Joshua Barretto
590ce1a987 Fixed sprite mesh offsets 2019-08-20 16:54:12 +01:00
Joshua Barretto
4ed21a2e59 Sprite render distance tweaks and optimisations 2019-08-20 11:05:01 +01:00
Joshua Barretto
5f09ab3a4f Added multiple sprite block kind support 2019-08-20 00:31:11 +01:00
Joshua Barretto
7960e6ea6d Sprite distance fading, grass 2019-08-19 22:54:16 +01:00
Joshua Barretto
b31cca4bb3 Added wheat and sprite rendering 2019-08-19 21:09:35 +01:00
Joshua Barretto
6f35786b84 Added Instances construct 2019-08-19 18:23:47 +01:00
Joshua Barretto
e2082088c8 Added sprite pipeline 2019-08-19 18:01:23 +01:00
Acrimon
a41cf1a83d Disabled unsafe using lint level. 2019-08-19 14:39:23 +02:00
Monty Marz
7168850f05 Fix low fps 2019-08-19 08:03:19 +00:00
Monty Marz
29f6186139 hotbar changes
completely switched to. vox files

easier to see design

gradient and numbers on the health/mana bar
2019-08-18 18:07:21 +00:00
Joshua Barretto
75dbebbd05 More interesting waves 2019-08-18 10:33:18 +01:00
Joshua Barretto
f0e52e6002 Better reflections and water fog 2019-08-18 10:33:18 +01:00
Joshua Barretto
825d8bb632 Fixed water in caves, made water reflection vary with lighting 2019-08-18 10:33:18 +01:00
Joshua Barretto
fa6825f13b Better fluid meshing, disabled fluid backface culling and depth buffer writing 2019-08-18 10:33:18 +01:00
Joshua Barretto
42237a84e4 Added translucent meshing pass, water reflections 2019-08-18 10:33:18 +01:00
Luc Fauvel
4a29900914 Copying terrain pipeline and shaders for fluids 2019-08-18 10:33:18 +01:00
jshipsey
2ca81323d5 added shoulder movement and fixed placement 2019-08-18 02:35:27 -04:00
Imbris
f12821db35 Merge branch 'imbris/srgb' into 'master'
Handle srgb values more accurately, Load shaders at runtime + hotloading

Closes #79

See merge request veloren/veloren!412
2019-08-16 22:44:14 +00:00
Joshua Barretto
e9fc2789d1 Merge branch 'scott-c/cull-entities-outside-viewport' into 'master'
Scott c/cull entities outside viewport

Closes #207

See merge request veloren/veloren!442
2019-08-16 16:47:02 +00:00
scott-c
fce74c6218 cargo fmt 2019-08-17 00:11:06 +08:00
scott-c
2fabdfe0eb unwrap_or instead of map_or 2019-08-17 00:08:09 +08:00
scott-c
dc73e4ffb7 use entity scale as hitbox for frustrum culling 2019-08-16 23:39:07 +08:00
scott-c
f312299e62 Replace view distance culling with frustum culling 2019-08-16 21:45:10 +08:00
Imbris
d89fff1499 Fix typo, move shaders back out of subfolders 2019-08-15 23:59:10 -04:00
Imbris
be0e0e52a8 Improve colors 2019-08-15 23:59:09 -04:00
Imbris
c09eb77149 Add srgb converion in shaders 2019-08-15 23:56:14 -04:00
Imbris
cb25c45dec Move shaders, start asset reloading system 2019-08-15 23:56:12 -04:00
Acrimon
fda47fc322 [Voxygen] Switch mutexes to parking_lot and channels to crossbeam. 2019-08-16 00:07:09 +02:00
Piotr Korgól
0221de484e Give singleplayer its own server settings 2019-08-14 17:51:59 +02:00
Geno
a9f20148a4 added first person switch 2019-08-13 17:54:13 +00:00
Acrimon
b4a46f3e6e Finished switch to hashbrown. 2019-08-11 22:38:28 +02:00
Acrimon
0bbef0d851 Use hashbrown in voxygen instead of a billion different shitty maps. 2019-08-11 21:52:23 +02:00
Joshua Barretto
2191921721 Merge branch 'telastrus/auth' into 'master'
Server-side authentication

See merge request veloren/veloren!419
2019-08-09 01:37:44 +00:00
telastrus
07d3384b01 fixed the silent kick, made it actually proper 2019-08-08 17:58:36 -04:00
telastrus
66e254db7f actually removed printlns 2019-08-08 12:09:14 -04:00
telastrus
35a3f67e19 ran cargo fmt 2019-08-08 12:05:38 -04:00
telastrus
de2082469d auth done, no popup yet 2019-08-08 12:01:15 -04:00
telastrus
f2ed2870c6 90% there 2019-08-08 11:23:58 -04:00
telastrus
09b15e5278 velocity fix 2019-08-08 10:42:23 -04:00
telastrus
6d94d43021 still compiles 2019-08-07 23:56:02 -04:00
telastrus
157c4816b3 laying the groundwork 2019-08-07 15:42:44 -04:00
Monty Marz
aac53f9311 Part 1 of implementing the social window 2019-08-07 13:14:26 +00:00
telastrus
e4f2c73b85 undo unnecessary pub mod
fixed comments

fixed other comment
2019-08-06 22:46:25 -04:00
telastrus
0eafd42c0f fall damage + velocity debug 2019-08-06 17:51:13 -04:00
Joshua Barretto
73a44d0fb1 Collision fixes, better camera in build mode 2019-08-06 16:00:14 +01:00
Marcel
86be3fccfc Merge branch 'timo-cleanup' into 'master'
Implement specifier syntax and cleanup

See merge request veloren/veloren!413
2019-08-06 06:52:24 +00:00
timokoesters
1227596406 Implement specifier syntax and cleanup 2019-08-06 08:31:48 +02:00
telastrus
4dcb53bdb8 reverted some unnecessary changes
corrected typo

ran cargo fmt
2019-08-05 19:41:31 -04:00
telastrus
c098a5efd7 Added adjustable FOV slider 2019-08-05 12:37:52 -04:00
Joshua Barretto
a324f01a1d Improved orientation slerping 2019-08-04 15:51:17 +01:00
Joshua Barretto
e5bcc8912e Stopped stars appearing in the day 2019-08-04 15:30:45 +01:00
Piotr Korgól
d3f2ca69a4 Change the version number to 0.3 2019-08-04 13:53:59 +02:00
Joshua Barretto
783e8dbfc0 Reverted parenthesis removal 2019-08-04 12:35:03 +01:00
Joshua Barretto
8abfd2e10f Reverted sun diffuse change 2019-08-04 12:25:15 +01:00
Tesseract
c36c78252c Reverted to old star shader 2019-08-04 12:25:15 +01:00
Tesseract
ec34fcf9c8 Optimised fragment and vertex shaders. Framebuffer depth target changed from DEPTH24_STENCIL8 to DEPTH24 for faster depth writing and reading (no bitwise operations needed). 2019-08-04 12:25:15 +01:00
Monty Marz
8c1d244bf8 New Female Danari and Elf models, Airblocks for tower ruins and witch house 2019-08-04 11:23:01 +00:00
Joshua Barretto
c9f1a793db Merge branch 'timo-kill-xp' into 'master'
Give xp depending on max hp and lvl of entity killed

See merge request veloren/veloren!400
2019-08-03 20:57:06 +00:00
timokoesters
7365dbe9e6 Give xp depending on max hp and lvl of entity killed 2019-08-03 21:30:01 +02:00
Joshua Barretto
fe0097c085 Made nametag position change with scale 2019-08-03 19:40:20 +01:00
Joshua Barretto
51fa4f3cfc Merge branch 'animation-tweaks' into 'master'
animation and movement tweaks

See merge request veloren/veloren!389
2019-08-03 12:09:38 +00:00
timokoesters
6f598681fb Fix combat animations for non humanoids 2019-08-03 12:53:39 +01:00
Joshua Barretto
677c5781ba Added bosses, improved secret object spawn rates 2019-08-02 20:10:52 +01:00
jshipsey
13310ab9ca improved animations and movement 2019-08-01 23:57:26 -04:00
Dominik Broński
f644b6ab89 Revert "Merge branch 'imbris/upgrade_specs' into 'master'"
This reverts merge request !375
2019-08-01 23:32:33 +00:00
Imbris
5f56657f6c Upgrade specs to 0.15 2019-08-01 18:09:13 -04:00
Monty Marz
a5926eb40a 0.3. login bg 2019-08-01 17:53:34 +00:00
Piotr Korgól
ec550620ad Add a health bonus for level ups, fix pets 2019-08-01 18:56:08 +02:00
Joshua Barretto
cb8e3b9805 Fixed absolute darkness 2019-08-01 09:12:00 +01:00
Joshua Barretto
39fc1d6b71 Added entity pickup, changed item model 2019-08-01 09:12:00 +01:00
Joshua Barretto
331b6c8b3a Altered Item structure 2019-08-01 09:12:00 +01:00
Joshua Barretto
b3cae2f3dd Added better item manipulation 2019-08-01 09:09:26 +01:00
Joshua Barretto
fc49293874 Clickthrough on items 2019-08-01 09:09:26 +01:00
Pfauenauge90
37ee5b2802 fixed UI layering leading to unresponsive slots 2019-08-01 09:09:26 +01:00
Joshua Barretto
31f8794c39 Started work on inventory manipulation 2019-08-01 09:09:26 +01:00
Joshua Barretto
123a78552a Fixed block-hopping on edges, added correct inventory slots 2019-08-01 09:09:26 +01:00
Monty Marz
5cfc60da50 Small chat fixes 2019-07-29 14:40:46 +00:00
Monty Marz
96b677a2b0 Tooltips 2019-07-29 14:06:13 +00:00
Acrimon
ee49ebe807 Update rand, log and scan_fmt 2019-07-29 13:42:26 +00:00
Joshua Barretto
4a198ca626 Numerous minor lighting fixes 2019-07-29 13:01:39 +01:00
Imbris
ff518a4a23 Ui scaling interface tweaks 2019-07-28 16:54:32 -04:00
Pfauenauge90
8e15117be7 set min and max values 2019-07-28 16:54:32 -04:00
Pfauenauge90
d33bbf26ad aligned value position to crosshair transp. value 2019-07-28 16:54:32 -04:00
Pfauenauge90
e15c4eb40b changed displayed value for scale 2019-07-28 16:54:31 -04:00
Pfauenauge90
1567c63421 checkboxes functionality 2019-07-28 16:54:31 -04:00
Pfauenauge90
7ce71dda02 visuals change 2019-07-28 16:54:31 -04:00
Imbris
4ad42c57e4 Add ui scale setting and slider 2019-07-28 16:54:30 -04:00
timokoesters
5aa864ee58
Update most dependencies 2019-07-28 22:47:23 +02:00
Monty Marz
33565b9480 added comment about object rotation, changed lantern spawning command, changed /tell output when you /tell yourself 2019-07-28 09:21:17 +00:00
Piotr Korgól
198d532e38 Show level and xp on character menu 2019-07-27 15:04:34 +02:00
Piotr Korgól
5c84508015 Get EXP for killing NPCs and Players, properly show EXP bar 2019-07-26 20:51:40 +02:00
Piotr Korgól
b1aace0110 Add Level and Exp component 2019-07-26 16:44:59 +02:00
tommy
95b5f4acfb Added private, broadcast, and game_state messages 2019-07-26 07:29:37 -04:00
tommy
cc6aa6f33d Adds colour to tells in chat box #194 2019-07-26 07:29:37 -04:00
Nero
53086cb3b2 Nero/light offsets 2019-07-25 20:51:20 +00:00
Piotr Korgól
46f19c8f64 Fix build mode inaccuracy 2019-07-25 15:00:17 +02:00
Piotr Korgól
4f73cc921b Properly hide the player character 2019-07-24 16:45:27 +02:00
Piotr Korgól
fd841cdd33 An attempt at hiding the player in first person mode 2019-07-24 16:09:16 +02:00
Piotr Korgól
e33deac740 Change FP Mode distance to 0.1 to fix building 2019-07-24 15:04:12 +02:00
Piotr Korgól
00f490c3bf Zoom out the camera when entering third person mode 2019-07-24 15:04:12 +02:00
Piotr Korgól
36948890a3 Add camera modes 2019-07-24 15:04:12 +02:00
Pfauenauge90
7aef8b10cd offsets 2019-07-24 03:01:35 +02:00
Pfauenauge90
7a141ad111 More objects 2019-07-24 02:50:19 +02:00
Pfauenauge90
9fd2849c6c chat warning for unknown objects 2019-07-24 02:50:19 +02:00
Pfauenauge90
85281e7e54 spawn objects by name 2019-07-24 02:50:19 +02:00
Vechro
f3c5ece983 Add tent 2019-07-24 02:50:19 +02:00
Vechro
81f66457de Add cauldron 2019-07-24 02:50:19 +02:00
Acrimon
551433f03a Hook the tracking allocator into binaries. Doesn't do any monitoring/logging. Just provides the data when you want it. 2019-07-24 02:18:50 +02:00
Sheldon Knuth
c2fa8bd615 [FIX] Callback hell of AudioDevice construction while opening audio settings window. 2019-07-23 09:54:41 +00:00
Monty Marz
7a4ad099ff Crosshair variations 2019-07-23 01:02:57 +00:00
Monty Marz
ae4c569fc9 Static entities: Per model offsets, more models 2019-07-21 23:54:31 +00:00
Joshua Barretto
1cf8383eba Moved lighting uniforms into light.glsl 2019-07-21 19:22:49 +01:00
Joshua Barretto
5cdfb26e0d Added LightEmitter component 2019-07-21 19:22:49 +01:00
Joshua Barretto
16c8ecec66 Fixed light cap 2019-07-21 19:22:49 +01:00
Joshua Barretto
b34d22565e Added point lights 2019-07-21 19:22:49 +01:00
Joshua Barretto
1dc654dde7 Added object entities 2019-07-21 19:22:49 +01:00
Tom Watson
cd456b6e2d Revert "Add server name to char selection screen"
This reverts commit a4a9b97273.
2019-07-21 18:13:17 +00:00
Songtronix
de2dbcef45 add global git hash constant 2019-07-21 17:45:31 +00:00
Joshua Barretto
215a09005e Only change entity orientation when on the ground 2019-07-21 00:18:03 +01:00
Joshua Barretto
ce327445a7 Send block diffs instead of entire chunks on block change 2019-07-20 16:41:03 +01:00
Marcel Märtens
98b0a40a22 Change default port of veloren from 59003 to 14004
TCP and UDP Ports for applications should lie in a range between 1024-49151
the ports below are used for privileged services
the ports above should be dynamicly assigned.
Port 14004 seems to be used by no other service and i like it personally, so we choose it.

Also deactivate the workaround for the secondary veloren server again
2019-07-20 13:59:35 +02:00
Joshua Barretto
44b3f67347 Merge branch 'zesterer/better_voxygen_errors' into 'master'
Switched to Debug trait object for backend errors

See merge request veloren/veloren!344
2019-07-20 11:14:29 +00:00
Tom Watson
3a1ae1b361 Send commands on client launch, closes #190 2019-07-18 22:50:46 +00:00
Joshua Barretto
752eca07b8 Switched to Debug trait object for backend errors 2019-07-18 16:42:31 +01:00
Forest Anderson
4ffe60f8e3 Merge branch '187_persist_default_server' into 'master'
Save the server index when it changes, closes #187

Closes #187

See merge request veloren/veloren!332
2019-07-17 17:35:21 +00:00
Songtronix
b6c8bdc223 add configurable max player count 2019-07-17 18:32:01 +02:00
Songtronix
bbb024224d add configureable server info 2019-07-17 18:32:01 +02:00
Songtronix
1213d9844b add customizable port and worldseed 2019-07-17 18:32:00 +02:00
Marcel Märtens
242cdbe6e5 Change the default port for the veloren server because the original server is unanvailable for a few days and the secondary server cannot use the default veloren port 2019-07-15 19:42:13 +02:00
Monty Marz
ff6a72bc40 New orc head models 2019-07-14 14:34:47 +00:00
tommy
19ff836676 Remove TODO 2019-07-13 08:41:50 -04:00
tommy
f15194b6f8 Save the server index when it changes #187 2019-07-12 20:26:17 -04:00
Acrimon
20ac81a986 Fixed some misses. 2019-07-12 20:51:22 +02:00
Joshua Barretto
92d4b4dfbe Smoothed world borders 2019-07-09 21:42:27 +01:00
Joshua Barretto
bb50bb8c81 Improved sunset shaders 2019-07-08 22:38:31 +01:00
Joshua Barretto
d79f7d9714 Colour improvements 2019-07-08 22:10:48 +01:00
Joshua Barretto
c2a11ed6b2 Improved worldgen performance with more precise z bound checks 2019-07-08 15:51:38 +01:00
Joshua Barretto
44b5473a82 Added rare structures, totally refactored structure spawning 2019-07-08 00:50:36 +01:00
jshipsey
529281e2c3 removed weapon_id attribs, replaced with matches 2019-07-07 19:24:20 -04:00
jshipsey
12667b9172 fmt 2019-07-07 18:06:29 -04:00
jshipsey
5cd1bfb3d2 adds support for animation substates, animates run/idle/jump for hammer 2019-07-07 18:04:27 -04:00
Forest Anderson
d45acdc645 Merge branch 'inventory-items' into 'master'
crosshair changes (WIP!), inventory visuals, camera changes, savannah trees

See merge request veloren/veloren!317
2019-07-07 15:42:50 +00:00
Pfauenauge90
0cc3c76542 fmt 2019-07-07 17:31:34 +02:00
Pfauenauge90
7f45d274a8 clean up 2019-07-07 16:19:20 +02:00
Pfauenauge90
f3bda57e67 fmt 2019-07-07 16:19:20 +02:00
Pfauenauge90
70f8fe9002 ui scaling relative to window size 2019-07-07 16:19:20 +02:00
Pfauenauge90
c27d55db6c less numbers for the indicator text 2019-07-07 16:19:20 +02:00
Pfauenauge90
ff6d7206a3 fix 2019-07-07 16:19:19 +02:00
Pfauenauge90
94acd0f437 Crosshair transp slider 2019-07-07 16:19:19 +02:00
Pfauenauge90
3be2951029 crosshair correction 2019-07-07 16:19:19 +02:00
Pfauenauge90
de1cf1371c colour and camera corrections 2019-07-07 16:19:19 +02:00
Pfauenauge90
d4a6f0c202 camera changes and nametag colour 2019-07-07 16:19:18 +02:00
Pfauenauge
bd94baa125 Added crosshair TODO 2019-07-07 16:19:18 +02:00
Pfauenauge
d186c4031e Sharp crosshair (no multisampling) 2019-07-07 16:19:18 +02:00
Pfauenauge90
7455155198 more test items 2019-07-07 16:19:18 +02:00
Pfauenauge90
89cadf27be fix fonts 2019-07-07 16:19:18 +02:00
Pfauenauge90
50e15333cd set the inventory space test button to false by default and increased the starting inventory size to 10 2019-07-07 16:19:17 +02:00
Pfauenauge90
b99bd4a20a Bag window expands with available space 2019-07-07 16:19:17 +02:00
Pfauenauge90
381b9cabd1 fmt 2019-07-07 16:19:17 +02:00
Pfauenauge
e66419b396 smaller border for available slots, item image size changed 2019-07-07 16:19:17 +02:00
Pfauenauge
991e4b15e5 fmt 2019-07-07 16:19:16 +02:00
Pfauenauge
03894cb2ab Comments on example item, removed printing of available inventory space No. 2019-07-07 16:19:16 +02:00
Pfauenauge90
3ab01bd86b added visual test item 2019-07-07 16:19:16 +02:00
Pfauenauge90
ff7fb032a4 fixed scaling of the slots 2019-07-07 16:19:16 +02:00
Pfauenauge90
be64662b14 added active inventory slots 2019-07-07 16:19:16 +02:00
Pfauenauge90
f4499e26af added visual test item 2019-07-07 16:19:15 +02:00
Pfauenauge90
626978213f fixed scaling of the slots 2019-07-07 16:19:15 +02:00
Pfauenauge90
12e7d749ec added active inventory slots 2019-07-07 16:19:15 +02:00
Songtronix
07754b0a79 fmt 2019-07-07 16:16:07 +02:00
Songtronix
b4fe69be22 Fix warnings 2019-07-07 16:16:07 +02:00
Songtronix
8220564fa6 Fix rebasing issues 2019-07-07 16:16:07 +02:00
Songtronix
6fa086b964 remove expects, warnings, code duplication 2019-07-07 16:16:06 +02:00
Songtronix
2338084af0 Add Linux support 2019-07-07 16:16:06 +02:00
Songtronix
5ea624674d add comment and logging error 2019-07-07 16:16:06 +02:00
Songtronix
1be8f5e422 Update status according the play state 2019-07-07 16:16:05 +02:00
Songtronix
1e40bd09ba working discord presence 2019-07-07 16:16:05 +02:00
Songtronix
60500d9235 add discord feature with dependencies 2019-07-07 16:16:05 +02:00
Songtronix
9007f4aa5a Adjust volume on startup 2019-07-07 14:12:28 +00:00
Forest Anderson
0ed35d3ef4 Fix rustc warning 2019-07-07 04:37:22 +00:00
Forest Anderson
5442bbfe62 Force CI to block on rustc warnings 2019-07-07 03:24:22 +00:00
Joshua Barretto
6a484ce162 fmt 2019-07-06 20:00:17 +01:00
Joshua Barretto
33b7e729c9 Added block picking 2019-07-06 20:00:17 +01:00
Joshua Barretto
d2ccbafe59 Made mesh scheduling fairer 2019-07-06 20:00:17 +01:00
Joshua Barretto
0c9843999b fmt 2019-07-06 20:00:17 +01:00
Joshua Barretto
51ad1f1995 Improved remeshing performance 2019-07-06 20:00:17 +01:00
Joshua Barretto
6709b18cb6 Made shadows darker 2019-07-06 20:00:17 +01:00
Joshua Barretto
ef973faadf Throttled mesh scheduling to improve remesh performance 2019-07-06 20:00:17 +01:00
Joshua Barretto
6fc2096dae Reenabled towns, lighter days 2019-07-06 20:00:17 +01:00
Joshua Barretto
1641c4f788 Added mesh worker queue limit to prevent throttling of meshing queue 2019-07-06 20:00:17 +01:00
timokoesters
215693137b
Implement chat command key 2019-07-05 18:21:11 +02:00
timokoesters
203b3d4e76
Fix attacking bug 2019-07-04 20:14:14 +02:00
Piotr Korgól
e267ac7ed4 Resolve discussion 2019-07-04 19:33:59 +02:00
Piotr Korgól
356f5cb47a Fix not being able to respawn in build mode 2019-07-04 19:25:09 +02:00
jshipsey
02ac56d84d clearing animation warnings 2019-07-04 10:58:59 -04:00
Songtronix
61d0474e6c comment out unused structs/functions in voxygen/audio 2019-07-04 14:27:28 +00:00
timokoesters
d7c159a4e1
Fix warnings all around voxygen 2019-07-04 14:08:01 +02:00
timokoesters
c2f7f69a69
Clean up ui 2019-07-04 13:24:44 +02:00
Piotr Korgól
04d3c077d0 Remove printlns 2019-07-03 22:38:28 +02:00
Piotr Korgól
e79f763226 Small cleanup to block placing and breaking 2019-07-03 22:28:13 +02:00
Piotr Korgól
42a4cc8095 Add block breaking 2019-07-03 21:56:54 +02:00
timokoesters
a702f7258a Fix building 2019-07-03 21:28:07 +02:00
Piotr Korgól
fbdc1d954a Handle block placing. 2019-07-03 21:28:07 +02:00
Piotr Korgól
e212d4d6f9 Fix comment 2019-07-03 21:28:07 +02:00
Piotr Korgól
7cf299503d Add crosshair 2019-07-03 21:28:07 +02:00
Louis Pearson
67bfc6c4cf Add field to turn off audio in settings 2019-07-03 13:13:38 -06:00
Sheldon Knuth
6d624e96a6 fix the missing set_playing(true) in AudioPlayer::load() to prevent infinity thread loop & adopt std::sync::{Mutex, Condvar} for accurate thread blocking. 2019-07-03 17:23:24 +00:00
Imbris
d2f8c47361 Pass BufReader to Asset::load() 2019-07-03 05:02:01 -04:00
Imbris
ce33a6e1f8 Remove warnings 2019-07-02 23:09:37 -04:00
Imbris
cff79eadc9 Add glyph cache resizing, move when resize occurs 2019-07-02 22:31:20 -04:00
Imbris
b5ed35fd27 Smaller graphics cache that removes unused items 2019-07-02 21:21:36 -04:00
Songtronix
0c0e93a61f clean voxygen rs files 2019-07-02 21:29:38 +00:00
Songtronix
0c3d693561 clean warnings from voxygen/hud 2019-07-02 21:25:07 +00:00
Sheldon Knuth
c3671590e9 Loading no-audio mode from the game start without rodio crate initialisation completely 2019-07-02 18:35:40 +00:00
timokoesters
f5da167ce5
Fix warnings and clippy recommendations in common 2019-07-02 15:48:25 +02:00
Joshua Barretto
6dae0c8cd2 Revamped asset loading system 2019-07-02 14:15:53 +01:00
Sheldon Knuth
0ec240ea8e Revamping the audio system for Voxygen from #163 2019-07-02 13:52:51 +01:00
Sheldon Knuth
de9d05999d Removed send_msg in Action::Load(path) => ... due to non-existed receiver. 2019-07-02 20:04:24 +08:00
Sheldon Knuth
cdda20a1e8 hotfix on assets_folder issue by increasing the depth to 3. 2019-07-02 19:43:38 +08:00
Sheldon Knuth
ee32f752a6 add no-audio feature while constructing AudioFrontend with no_audio(). 2019-07-02 11:45:28 +08:00
Sheldon Knuth
7f7d35fe7f fix audio thread by removing PopError but use customised block function instead. 2019-07-02 11:29:00 +08:00
Sheldon Knuth
d75d632279 Add mpmc support to audio-base. 2019-07-02 11:29:00 +08:00
Joshua Barretto
631df59083 Merge branch 'zesterer/small-fixes' into 'master'
Fixed chonk memory usage bug, added block manipulation

See merge request veloren/veloren!278
2019-07-01 15:22:04 +00:00
Joshua Barretto
489f5f6b2a fmt 2019-07-01 14:38:45 +01:00
Joshua Barretto
586b62ea28 Fixed remesh data race 2019-07-01 14:38:38 +01:00
Joshua Barretto
90566243ca Removed debug printing 2019-07-01 14:37:32 +01:00
Joshua Barretto
c8a2e4722c Fixed chonk memory usage bug, added block manipulation 2019-07-01 14:36:45 +01:00
jshipsey
cc548eb669 glider animation fix 2019-06-30 18:53:45 -04:00
jshipsey
e9bbe0e800 rebase 2019-06-30 18:53:45 -04:00
jshipsey
aea0d0002b head position fixes 2019-06-30 18:53:45 -04:00
jshipsey
2ce5c5881e combat run/jump/idle animation states 2019-06-30 18:53:44 -04:00
timokoesters
370e7db1ee
Fix death 2019-06-30 22:29:00 +02:00
Joshua Barretto
45e30d0c84 Merge branch 'issue_109' into 'master'
Configured GameInput::Glide to be managed like the rest of events that stop on key release

See merge request veloren/veloren!274
2019-06-30 18:52:19 +00:00
J. R. Vidal F
e2b4b5106a Configured GameInput::Glide to be managed like the rest of events that stop on key release 2019-06-30 20:44:52 +02:00
Timo Koesters
96a2dfc15d Merge branch 'timo-actor-body' into 'master'
Remove Actor and use Body instead

See merge request veloren/veloren!270
2019-06-30 17:55:23 +00:00
timokoesters
14400f6380
Remove Actor and use Body instead 2019-06-30 18:57:24 +02:00
J. R. Vidal F
fca9590cee Fixed Issue #109 and some related problems that took place while holding shortcut keys 2019-06-30 06:20:50 +02:00
Joshua Barretto
f2df3a9d18 Block-hopping fix, better dusk shaders 2019-06-29 22:47:24 +01:00
Joshua Barretto
f1ba97ae7a Merge branch 'timo-rolling-fix' into 'master'
Rolling bugs + NPC bugs + "Impossible" bug

See merge request veloren/veloren!265
2019-06-29 21:47:05 +00:00
timokoesters
d235374d8e
Fix npc and death bug 2019-06-29 22:43:44 +02:00
Joshua Barretto
324de39bfe fmt 2019-06-29 16:48:43 +01:00
Joshua Barretto
0f386bbedb Made days less blue and nights less light 2019-06-29 16:48:43 +01:00
Joshua Barretto
61e7da4f85 Added light tinting based on time of day 2019-06-29 16:48:43 +01:00
Joshua Barretto
0c918c835f Prevented invalid username usage 2019-06-29 16:48:43 +01:00
Joshua Barretto
dd82fc24a8 Prevented UI resets when toggling HUD 2019-06-29 16:48:43 +01:00
Joshua Barretto
b5648f736d Fixed day horizon bug 2019-06-29 16:48:43 +01:00
timokoesters
af52cfea6a
Show cursor when unfocussing the window 2019-06-29 03:43:35 +02:00
timokoesters
fe6f627d42
Clean up ecs actor body components 2019-06-29 01:49:33 +02:00
Mckol
b5db5b8d3d Added error logging 2019-06-28 20:22:43 +02:00
Mckol
f1b1c41d92 Added catching audio panics
You can still make it panic by poisoning some variable if you try to change the audio device in settings after launch`
2019-06-28 20:22:43 +02:00
Monty Marz
cef52a0440 Char fixes 2019-06-28 14:45:02 +00:00
Songtronix
eb28ba94f6 add git commit hash to debug window 2019-06-28 12:08:12 +00:00
Justin Shipsey
4ac7307f8f minor main menu changes
made the settings button's text grey and removed hover/press image as long as it's not functional

changed server list placement and spacing
2019-06-28 08:24:13 +00:00
Joshua Barretto
d4beeacc88 Interp fix 2019-06-26 21:57:39 +01:00
Joshua Barretto
cfe7b0d8b6 Attempted voxygen interpolation dt fix 2019-06-26 21:57:39 +01:00
Joshua Barretto
f781aca8e9 fmt 2019-06-26 19:14:12 +01:00
Joshua Barretto
397c909bd4 Denser stars 2019-06-26 19:14:12 +01:00
Joshua Barretto
ad2bc635f8 Rewrote sky shaders, added stars 2019-06-26 19:14:12 +01:00
Joshua Barretto
325fa41d7e Grass improvements 2019-06-26 19:14:12 +01:00
Joshua Barretto
0734529ef6 Made postprocessing brighter 2019-06-26 19:14:12 +01:00
Joshua Barretto
b94c0ace8c Removed RefCell from column cache 2019-06-26 19:14:12 +01:00
Pfauenauge90
b5d529f824 changes restore 2019-06-26 19:14:12 +01:00
Pfauenauge
1dfc85a75b char selection time freeze to prevent it from being dark 2019-06-26 19:14:12 +01:00
Joshua Barretto
b987bda9ce Stronger shadows, fewer cliffs in oceans 2019-06-26 19:14:12 +01:00
Joshua Barretto
d0b38e9875 Worldgen performance improvements, better sun 2019-06-26 19:14:12 +01:00
Joshua Barretto
9279611d6d Added longer day/night cycle, /time command 2019-06-26 19:14:12 +01:00
Joshua Barretto
fffef7c739 Better rivers, rewrote cliffs 2019-06-26 19:14:12 +01:00
Piotr Korgól
5f09e75541 Stop printing out chunk location 2019-06-26 19:14:12 +01:00
Piotr Korgól
4644199f1b Make minimap title show location names 2019-06-26 19:14:12 +01:00
Pfauenauge90
ab2c0ad085 mid name parts 2019-06-26 19:14:12 +01:00
Joshua Barretto
04893338cd Lowered horizon 2019-06-26 19:14:12 +01:00
Joshua Barretto
5e96e29ff1 AO improvements, day/night cycle 2019-06-26 19:14:12 +01:00
Joshua Barretto
d10ef37528 Fixed AO lighting issue 2019-06-26 19:14:12 +01:00
Joshua Barretto
451bbe9921 Basic region generation 2019-06-26 19:14:12 +01:00
Joshua Barretto
bc7cee1846 Lighting fixes 2019-06-26 19:14:12 +01:00
Joshua Barretto
bf5b1cb4ad Calculate delta time properly, fix low fps collision issues by decreasing max dt 2019-06-26 19:14:12 +01:00
Joshua Barretto
25b48b9cf6 Removed dt debugging in animation code 2019-06-26 17:22:28 +01:00
Joshua Barretto
6c83edfc27 Don't fetch dt in figure.rs 2019-06-26 11:55:31 +01:00
Joshua Barretto
7b7d843d0f Comments and fmt 2019-06-26 11:53:43 +01:00
Joshua Barretto
4a340f69b5 Camera clipping and block-hop fix 2019-06-26 11:53:43 +01:00
Joshua Barretto
692fa3f28d Above-ground spawn point, better figure dt scaling 2019-06-26 11:53:43 +01:00
Joshua Barretto
d2b8f592df Fixed dt figure interpolation scaling 2019-06-26 11:53:43 +01:00
Joshua Barretto
c2c5b9f5e7 Better camera interpolation 2019-06-26 11:53:43 +01:00
Joshua Barretto
af432ec510 Calculate delta time properly, fix low fps collision issues by decreasing max dt 2019-06-26 11:53:43 +01:00
Joshua Barretto
2c24ba7776 Fixed block-hopping, block-snapping, added interpolation to figures 2019-06-26 11:52:36 +01:00
Joshua Barretto
285cf2f973 Added proper 3D collisions 2019-06-26 11:52:36 +01:00
timokoesters
7fc53db328
Fix fps dependent animation interpolation by using dt 2019-06-25 21:43:45 +02:00
Imbris
16e5b6bafd circular view distance 2019-06-23 15:49:15 -04:00
jshipsey
8dd1e46883
run tweaks 2019-06-16 19:59:15 +02:00
jshipsey
ed2773fbca
changed hand motion on run animation 2019-06-16 19:59:15 +02:00
jshipsey
8e019cdbec
lowered roll duration 2019-06-16 19:59:14 +02:00
jshipsey
0c534efddd
adjusted v-tilt, roll speed, run animation tempo 2019-06-16 19:59:13 +02:00
jshipsey
e066d98762
slight roll tweak, altered speeds in physics 2019-06-16 19:59:13 +02:00
jshipsey
ecf0d9647c
added roll physics, improved anims for roll, glide, run, attached hands to torso 2019-06-16 19:59:12 +02:00
timokoesters
7deb3da1af
Add pub use phys:: and remove most pub mods 2019-06-16 19:59:12 +02:00
timokoesters
955c20fa61
Remove crun and cidle components and inputs 2019-06-16 19:57:04 +02:00
timokoesters
e2c81dd036
Fixes for .maybe() and animation 2019-06-16 19:57:04 +02:00
jshipsey
4de5489367
groundwork for role, crun, cidle 2019-06-16 19:57:04 +02:00
timokoesters
69cb2ed84f
Revamp control system 2019-06-16 19:57:03 +02:00
Joshua Barretto
76344d142e Added clouds 2019-06-15 18:23:01 +01:00
Joshua Barretto
73e999af87 Stopped printing chunk location every frame 2019-06-15 13:44:50 +01:00
Joshua Barretto
a9d30bbfb6 Adjusted tree colour variation 2019-06-15 11:36:26 +01:00
Joshua Barretto
9fed2c1534 Merged stumps, adjusted scale code 2019-06-13 11:59:05 +01:00
Joshua Barretto
fa8f3a4b49 Tweaked lighting and AO 2019-06-13 11:59:05 +01:00
Joshua Barretto
e671d8473c Bluer snow, altered rock colour 2019-06-13 11:59:05 +01:00
Joshua Barretto
8071670a37 More trees, adjusted camera tilt 2019-06-13 11:59:05 +01:00
Joshua Barretto
38c836d6c5 Simpler cliffs, camera tilt 2019-06-13 11:59:05 +01:00
Joshua Barretto
581c4d0e3b Fixed frustum culling efficiency bug 2019-06-13 11:59:05 +01:00
jshipsey
99b4406d79 cleared out unused animation variables 2019-06-13 00:14:06 -04:00
Marcel
9783ff56e8 Merge branch 'midge/mouse-sensitivity' into 'master'
Better Settings

Closes #142 and #132

See merge request veloren/veloren!216
2019-06-12 13:12:46 +00:00
Timo Koesters
99a1f153fb Merge branch 'timo-cleanup' into 'master'
Cleanup

See merge request veloren/veloren!226
2019-06-11 07:00:46 +00:00
timokoesters
2ca0c62654
Cleanup 2019-06-10 22:44:03 +02:00
Songtronix
2f1021f955 Replace texture2D with texture to fix MacOS crash 2019-06-09 20:20:29 +02:00
Cody
b180f89104
Enhances deserialization so settings which are missing are added with default values. 2019-06-08 19:35:23 -04:00
Cody
026ac32972
Amends the suggested 1 FPS option to 15 to prevent accidental session crashes. 2019-06-08 12:23:58 -04:00
Cody
e18947eed1
Changes the fallback slider value to a safe one. 2019-06-08 12:23:58 -04:00
Cody
24f7323d04
Allows selection of an unstable 1 FPS option. 2019-06-08 12:23:58 -04:00
Cody
527f33a778
Adds an FPS setting and slider. 2019-06-08 12:23:58 -04:00
Monty Marz
8a19a6f2a3
Configurable max fps 2019-06-08 12:23:57 -04:00
Cody
41f3cd5803
Changes setting type to u32, enforces live in-game updates to setting. 2019-06-08 12:23:57 -04:00
Cody
a90d073c22
Adds mouse sensitivity sliders that update settings file. 2019-06-08 12:23:45 -04:00
timokoesters
037fcfe5da
Ungrab mouse when closing settings with X 2019-06-07 22:23:06 +02:00
Cody
14ac5babd4 Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes. 2019-06-06 14:48:41 +00:00
Joshua Barretto
afd983f6f8 Lighting fix 2019-06-06 12:25:06 +01:00
Joshua Barretto
427339cc9a Smoothed fog VD opening 2019-06-06 11:09:25 +01:00
Joshua Barretto
8da46b48ac Added frustum culling for chunks 2019-06-06 10:04:37 +01:00
Joshua Barretto
66cd8de0e1 Only draw chunks outside of fog boundary, reduce fog strength 2019-06-06 08:13:58 +01:00
Joshua Barretto
eb2d1f3278 Comment cleanup 2019-06-06 06:46:02 +01:00
Joshua Barretto
4ada144164 Changed debug flag in client 2019-06-05 20:52:51 +01:00
Joshua Barretto
d663da27b5 Made character the centre of the fog 2019-06-05 20:52:51 +01:00
Joshua Barretto
76dca0b0cf Added dynamic fog growth 2019-06-05 20:52:51 +01:00
Joshua Barretto
9da2d82197 Added proper VD fog 2019-06-05 20:52:51 +01:00
Joshua Barretto
cd630b0816 Reduced threadpool threads to keep render thread smooth 2019-06-05 20:52:51 +01:00
Joshua Barretto
9a8552d5fb Added rocks 2019-06-05 20:52:51 +01:00
Joshua Barretto
478cc24c91 Deferred normal unpacking to the terrain fragment shader 2019-06-05 20:52:51 +01:00
Joshua Barretto
92f2d36b0c Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base 2019-06-05 20:52:51 +01:00
Louis Pearson
3723649d39 Update cpal 2019-06-05 13:17:19 -04:00
Joshua Barretto
3a1221068f Merge branch 'voxel-shadows' into 'master'
Shadows, deserts, snow, caves

See merge request veloren/veloren!198
2019-06-03 22:13:10 +00:00
Joshua Barretto
c3cd3b9a69 Compressed vertex data even more 2019-06-04 00:09:49 +02:00
Joshua Barretto
8d04b9297e disabled temporarily point light 2019-06-04 00:08:58 +02:00
Joshua Barretto
e2182b1a68 Added basic light 2019-06-03 22:50:47 +01:00
Pfauenauge90
ce6a9ac32d Roots added
fmt

asset fix
2019-06-03 22:50:27 +01:00
Timo Koesters
930bc91174 Merge branch 'fix-server-info' into 'master'
Add server info and player list to client

See merge request veloren/veloren!197
2019-06-02 14:45:41 +00:00
Monty Marz
112f0515bd Button added
Former-commit-id: d8e88da53c3f8daa3216a7d0657f0934ec1a051f
2019-06-02 02:17:36 +00:00
Cody
04d4dc1da5
Reverts one erroneous change, further corrects another comment. 2019-06-01 00:52:20 -04:00
Cody
609742f8fa
Makes some quick in-game menu fixes. 2019-05-31 16:36:25 -04:00
Cody
75ca605f5d
Changes the physics misnomer Direction to Orientation and adjusts some ECS read_storage names. 2019-05-31 16:36:24 -04:00
Cody
b05eb2b861
Changes asset filenames for consistencies. 2019-05-31 16:36:24 -04:00
Cody
6c76667356
Addresses more naming schemes and typos. 2019-05-31 16:36:24 -04:00
Cody
b9377b5c33
cargo fmt 2019-05-31 16:36:23 -04:00
Cody
a258be7aac
Fixes some typos, comment inconsistencies, and incorrect naming conventions. 2019-05-31 16:36:16 -04:00
Louis Pearson
70b503868e Add fix for headphone and invalid device params 2019-05-31 14:24:33 -06:00
Louis Pearson
64d38e687b Move to latest version of cpal 2019-05-31 13:19:32 -06:00
Joshua Barretto
024afb9b4a Added desert and snowy areas
Former-commit-id: 220e404de8f64e35d9f54f2b0eeff3fe90c33802
2019-05-29 22:24:47 +01:00
Joshua Barretto
f49796dcef Basic cave test
Former-commit-id: 5b56bb882aca37d7fee1ee9c5e100ad2bf97834e
2019-05-29 14:49:27 +01:00
Joshua Barretto
1e2f130ad6 Added voxel shadows
Former-commit-id: 86f8d6f53073736a7036ad3371eb6f283cfdac3c
2019-05-29 12:01:02 +01:00
Imbris
061ab9f45e limit ingame element size
Former-commit-id: b60e297096ad354cae77482fe84aca88bb9a8f3e
2019-05-28 20:47:03 -04:00
Imbris
c41fc026a8 fmt
Former-commit-id: 288b2b5d5872aebd255e464c921521c0b8b864fa
2019-05-28 20:47:03 -04:00
Imbris
e3e8afd99b Stop drawing entities outside the vd
Former-commit-id: 34878fb66ec22ac77a7400724b80ad7f8321f4cf
2019-05-28 20:47:01 -04:00
timokoesters
59967c603c Save settings when the game closes
Former-commit-id: 0190f45ddbd87ec6ae2e4d4d959672d22e560907
2019-05-28 19:16:07 -04:00
Imbris
38416ef37c Show disclaimer once
Former-commit-id: f4937dba2caca207b02deb18ad209a8435e65b61
2019-05-28 19:16:07 -04:00
Imbris
045f41dae7 Use vd setting when creating client
Former-commit-id: b9a32c6b2f1a61a407991507c63ba7d708723410
2019-05-28 19:16:06 -04:00
Joshua Barretto
ec3176a471 Merge branch 'audio-error-1' into 'master'
Fix game crashing when trying to start audio

Closes #112

See merge request veloren/veloren!187

Former-commit-id: e2c62779efae0a91edf1ad546fe1f077ddc5227e
2019-05-28 22:16:03 +00:00
Louis Pearson
a3dafde081 Add better version of Snowtop
Former-commit-id: ea47207ec7651d8c7eedea14f77399e96c3546b6
2019-05-28 15:01:10 -06:00
Louis Pearson
4502def070 Fix game crashing when trying to start audio
Former-commit-id: fa24d352f3d8721406fbeda9785689d681d42d27
2019-05-28 15:01:10 -06:00
Joshua Barretto
5b5cd7d341 Merge branch 'healthbar-rendering-when-less-than-full' into 'master'
Only render other player's healthbars when less than 100% full

Closes #123

See merge request veloren/veloren!195

Former-commit-id: 70607acd77d14b911574d328332f341e5f395b24
2019-05-28 20:37:37 +00:00
timokoesters
3d21cd7402 Get player count and calculate ping time
Former-commit-id: 99da086195e301f1e6cba3ebe7fa5b745b86502a
2019-05-28 21:55:05 +02:00
JMS
e3902ea134 Fix debug coordinates window crashing when player has no Pos component yet
Closes #136


Former-commit-id: eb7b2a4c525a4b2771a9ca168e566b24bd23c7b8
2019-05-28 15:40:50 -04:00
JMS
b5976b567e Only render other player's healthbars when less than 100% full
Implements part of #123


Former-commit-id: d927d153a39b016d029587351eeb5fa87ccb5197
2019-05-28 15:26:11 -04:00
JMS
4fcb6cd025 Add player coordinates to debug window
Former-commit-id: 00285712652ed97c7f18a5f4834f1eaef269afc7
2019-05-28 14:23:24 -04:00
Marcel
b5b61462ee Merge branch 'event-chat-messages' into 'master'
Event chat messages

See merge request veloren/veloren!188

Former-commit-id: 5701dd41f52f76ee5733a3580da9fab59dc539e7
2019-05-28 10:45:24 +00:00
Marcel
7cbc4dbfdb Merge branch 'easy-run' into 'master'
Add default-run to allow compiling with just `cargo run`

See merge request veloren/veloren!189

Former-commit-id: e520b72762accce00e275a48d70bbec31f2dbd83
2019-05-28 10:27:45 +00:00
jshipsey
6cb1a75b93 speed tweak
Former-commit-id: a3938ec59032794c7135facddecbf7131fb5262e
2019-05-27 19:48:44 -04:00
jshipsey
f9e2828de5 swing animation changes
Former-commit-id: 1bc70090e938c12d6e133683932b470be102aecd
2019-05-27 19:03:52 -04:00
jshipsey
5f22c4e26f swing animation
Former-commit-id: 19e2c32aa36e3890e35df87f01bb0aec4cc8cf9c
2019-05-27 18:54:09 -04:00
timokoesters
7ced54ba54 Add default run to allow compiling with just cargo run
Former-commit-id: 88c41361bda4b77c13d52217024e286cb7c0a565
2019-05-27 22:51:42 +02:00
timokoesters
2008400169 Implement killer name in chat
Former-commit-id: 5aa87529179a684d5675c33e4001806aa2040802
2019-05-27 21:47:19 +02:00
timokoesters
a6439984be Add connect, disconnect and kill messages
Former-commit-id: c25f6fb0b594e5d61a965447359536ca17173aa7
2019-05-27 19:45:43 +02:00
Monty Marz
8a3b308224 Wolf model assets update
Former-commit-id: 3bf065f97bd000ef3f140e3c776a34057217cdfd
2019-05-26 19:12:32 +00:00
Imbris
ec4bf7279a Add check for typing
Former-commit-id: 582d0b5894f44f8491b671823b09f064d139df02
2019-05-26 12:23:24 -04:00
Imbris
8754ea1661 Fix hud handle_event() match arm order
Former-commit-id: 484b74fc9d82a18b5ac4d7da2dedcd426d100041
2019-05-26 12:12:10 -04:00
Timo Koesters
48a905ba86 Merge branch 'attack' into 'master'
Attack fixes

See merge request veloren/veloren!179

Former-commit-id: 97f1e109dcbcbf7f1d860cf3aebae871f93884cf
2019-05-26 16:07:08 +00:00
timokoesters
a7faa82aad Fix invisibility
Former-commit-id: daeed655d2af1d990eee5d03df22b8a9bcbdf011
2019-05-26 18:01:55 +02:00
timokoesters
4ebf2e13a5 Fix wolf red and dead velocity
Former-commit-id: 2d59c545d3a101e630f56cc0c96d8579508dd99d
2019-05-26 17:34:00 +02:00
Imbris
3c7f463330 Don't create Consts if they are not needed
Former-commit-id: 3af8652100c009afda53637b292ded67587d89d4
2019-05-26 11:24:26 -04:00
Imbris
4a8e85ef64 restore lost changes
Former-commit-id: a94c52677287131e02c88748694dfbcaf90b531a
2019-05-26 11:24:25 -04:00
jshipsey
d179ccbd92 rebase fix
Former-commit-id: b1a1136942ec37647401dfa28682f2ee33b760a2
2019-05-26 11:11:14 -04:00
jshipsey
b4e9359e3f Merge branch 'pets' of https://gitlab.com/veloren/veloren into pets
Former-commit-id: f6ab802ebcb24a6c9c5d1c4343ce6b4d68cf942d
2019-05-26 11:04:11 -04:00
jshipsey
7aab509701 rebase with combat merge
Former-commit-id: 04885878ecaffba6b9bd78b2e59512d1914be3b1
2019-05-26 11:02:01 -04:00
jshipsey
c342a7136b tweaking quadrupedmedium
Former-commit-id: 61dac48095caa4c7f0fe92ff7badf360b1a1402d
2019-05-26 10:39:57 -04:00
jshipsey
cd4e36e32a pipeline adjustment
Former-commit-id: 9b263baee41e1701532aa09ed3cde51da42bd9de
2019-05-26 10:39:57 -04:00
jshipsey
51b54a0252 cleanup
Former-commit-id: 62237741afd6d2f6a22030a378a612c3b62dc0ae
2019-05-26 10:39:57 -04:00
jshipsey
26da091b0b add wolf
Former-commit-id: b16aa2e7c382710c0705371cd36d57ddf62cf13c
2019-05-26 10:39:57 -04:00
jshipsey
fa07323083 tweaking quadrupedmedium
Former-commit-id: 3e06337cd99ced44a786c55666764a8c54bc8b90
2019-05-26 10:25:56 -04:00
jshipsey
9a4e663ef9 pipeline adjustment
Former-commit-id: 8f42b9971cb6a0f3fa9b7852fb52f4710acdcf12
2019-05-26 10:18:50 -04:00
timokoesters
f0397f1a32 log::error instead of panic
Former-commit-id: 802f81425869698a95654d423fef93136617cb5f
2019-05-26 16:11:30 +02:00
timokoesters
64b00f41f4 Fix invisible chars
Former-commit-id: cbb93e0511100b9b66f9ea22451c99a69b50b19c
2019-05-26 16:04:44 +02:00
timokoesters
cda253c3cf Make Failed to tick go back to the main screen and move to ron
Former-commit-id: 14d4ab3cb9d964805a2f275b932e93cef9b72d38
2019-05-26 12:58:43 +02:00
jshipsey
eddffb9d91 cleanup
Former-commit-id: c4cad9ddce3d58bfb08a13959fe9bb97d44fd986
2019-05-26 00:43:16 -04:00
jshipsey
b7cbe1e67c add wolf
Former-commit-id: 49fee3e5056377966068bd690333f83192d1fd41
2019-05-25 23:31:49 -04:00
timokoesters
a18a8e0d15 Fix nametags showing on dead players (maybe)
Former-commit-id: 94548e131ee7c94fc5546fa7410fc9694d1db68e
2019-05-26 00:34:24 +02:00
timokoesters
79a0edad85 Fix glider
Former-commit-id: dbcdfef19b3cd428736e77176a958f128b7fe7ad
2019-05-26 00:04:40 +02:00
timokoesters
746e286b5b Fixes
Former-commit-id: 0bbbcf187248dd192e7e9a226bcf5b496437d578
2019-05-26 00:00:38 +02:00
timokoesters
4696cd2c8b Add better inputs, input validation and more
Former-commit-id: 3227221b12a674f66b011ce0ba734e226f223f34
2019-05-25 23:46:56 +02:00
timokoesters
3c0121538b Make key binds work with mouse events
Former-commit-id: 77421b44e92d7c60c39ebcb3f94a406ef7f027ff
2019-05-25 23:46:52 +02:00
timokoesters
075c0d9e11 Use type MouseButton instead of glutin::MouseButton
Former-commit-id: 7fc8b2f3f42ed45455feaa4a36e225a981b768ac
2019-05-25 23:21:40 +02:00
timokoesters
f4434013db Fix clear_terrain not changing Changes
Former-commit-id: da7b02939d6d0bc7dbef7d923fb880081f6e08aa
2019-05-25 23:21:40 +02:00
timokoesters
525af4c201 Add Constant for damage fade
Former-commit-id: 4b0e2ff6249ebcf814b036ba11c57ad094811e30
2019-05-25 23:21:40 +02:00
timokoesters
15d1a789d6 Better formatting
Former-commit-id: 22b83b6dd5ad145a39b236436a019c6b172787d7
2019-05-25 23:21:39 +02:00
timokoesters
3697c47e33 Change client_state_pending to ClientState::Pending
Former-commit-id: 4b6a304a138ccfbffc3b6e28d36feaa2693d01a7
2019-05-25 23:21:39 +02:00
timokoesters
1826a2b4f9 Implement fast respawn
Former-commit-id: 17f9aceba5c40a5d3ddc2e0fd6795479487753fd
2019-05-25 23:21:39 +02:00
timokoesters
0344f3eba8 Implement hit time delay
Former-commit-id: 6c1990645fd07e23de5eb97b6fc22f34ce09a6b7
2019-05-25 23:21:39 +02:00
timokoesters
e34a47d0d7 Fix chunk loading delay
Former-commit-id: b287ab5be22ae6e4d0b10b5010e592a7a514cacb
2019-05-25 23:21:39 +02:00
timokoesters
f5751d65b1 Fix terrain not loading
Former-commit-id: f9279878ab051c6083c4a1f5125531fe79151fb8
2019-05-25 23:21:39 +02:00
timokoesters
a0918d11b6 Fix red effect
Former-commit-id: 1fd90a40aaaccb98aeb34715ee7cad5c0b3b3de7
2019-05-25 23:21:38 +02:00
timokoesters
ad5dcb4158 Make use of states in char-selection
Former-commit-id: f74d4811bebb0e60093a96d70feeedaae8bc6c04
2019-05-25 23:21:38 +02:00
timokoesters
449b717777 Go back to char selection on death
Former-commit-id: a8b5ee42f432ff2da8385225b17be654420f17d1
2019-05-25 23:21:37 +02:00
timokoesters
b3e4ca0a5d Implement killing
Change animation history to animation
Add attack input event
Implement killing with ecs systems for damage and death
Sync attack properly
Sync deaths


Former-commit-id: 72b5be7d65d9d3fcbef50d4836a6f06ec218d69e
2019-05-25 23:21:37 +02:00
Joshua Barretto
242a23658c Switched to pop_front
Former-commit-id: 2653d3bb0fc5e9dd9c50eeb7b012d3cd4e94b439
2019-05-25 21:03:56 +01:00
Joshua Barretto
3534804697 Limited total messages
Former-commit-id: 7c8e4a3f9e1d36731579300f7662a324566de6fb
2019-05-25 20:16:38 +01:00
Imbris
9edcabc679 Fix difficult grabbing after closing via button
Former-commit-id: 2649d9e210d375f19d2970f15614be23d5173c67
2019-05-25 08:59:58 -04:00
Imbris
3daec2cb17 Don't take mouse events from an unfocused window
Former-commit-id: 99b60171c86109606318c6f39b45370105e3a7d9
2019-05-25 08:59:58 -04:00
Imbris
a09c3691db add pan and zoom sensitivity settings
Former-commit-id: 26d2becc17cc3b9fce77e27f91834b0caf3ea77a
2019-05-25 08:59:58 -04:00
Imbris
25dbc54961 set player alias as nametag if default char name
Former-commit-id: 0c6053842028b2b2743746267bb65a34a6581d71
2019-05-25 08:59:57 -04:00
Joshua Barretto
86bb277116 Added snow to mountains, fixed hash sub-chunk allocation failure
Former-commit-id: 45bb3063172b980f7cd7aa5bd2b50a1a53480120
2019-05-25 05:51:45 +01:00
jshipsey
e84d19b5c8 fmt
Former-commit-id: d4c800b8c2e7667bb635de23c0f334bddd4b7a0d
2019-05-24 19:01:10 -04:00
jshipsey
8e896cc3c4 rotation simplification
Former-commit-id: d6ddc514d76dee88477964a7cf053122e39a67a8
2019-05-24 18:43:49 -04:00
jshipsey
98630b3692 attack state
Former-commit-id: 6d8a6b68aff7ae2439eb42b2cee017cec99d96df
2019-05-24 18:42:22 -04:00
jshipsey
ac41a2241c laying groundwork for combat anims, untangling skeleton
Former-commit-id: 442e7059ce0e62429c263fd0b95ee98b7d8bc0d2
2019-05-24 18:33:56 -04:00
jshipsey
a65d6e733f rotation simplification
Former-commit-id: 991b5710d14c27af8f34745caeef95df47be0bb0
2019-05-24 18:33:55 -04:00
jshipsey
5049b9a2ae attack state
Former-commit-id: 316d1dbb607688d88c067adc6498497aa67cb017
2019-05-24 18:33:55 -04:00
Joshua Barretto
9101889aa5 Remove msgbox dependency
The messagebox denedency was causing conflicts when trying to build on
my workstation.  Removing this dependency resolved the problem
immediately.  Will work to replace this functionality before sending
upstream.


Former-commit-id: aeb4255e9c046c5c721316ec408497a7eeca0a5a
2019-05-24 21:26:25 +00:00
Joshua Barretto
4f2b27c338 fmt
Former-commit-id: 2d9b4f53438a3849381d8723d0ab48b4015cd35c
2019-05-24 13:43:03 +01:00
Imbris
265e8f243c small fixes
Former-commit-id: 0ac2c4e058340d99709843b52fed4a06498ab500
2019-05-24 02:32:39 -04:00
Imbris
dd607ba9a4 add key to toggle ingame ui elements
Former-commit-id: e57fc5410a93f6e467db4bb198d7510351fb2db6
2019-05-24 02:31:05 -04:00
Imbris
1d5bf26491 Round resolution scaling to powers of 2
Former-commit-id: c4ae59271076e1402eb1012257b6e40f082faf06
2019-05-24 02:31:04 -04:00
Imbris
24a14b083f Scaling of ingame text rasterization to match final size
Former-commit-id: 9f9e900afef2400af35d579e66ba95097e169b87
2019-05-24 02:31:04 -04:00
Imbris
a128abc925 Simplify ingame.rs, fix adding new entities
Former-commit-id: b5fbf1a0155e8cb2cb7837004b3c0e43ca2ae92e
2019-05-24 02:31:04 -04:00
Imbris
db910855df Simplify ingame.rs, fix adding new entities
Former-commit-id: 3e92c4c8c1c580e2b2d95eecd213ac42cf0dd0bc
2019-05-24 02:31:03 -04:00
Imbris
e9683ba639 Link player stats, remove self name tag
Former-commit-id: bb20c8f1515859ae7720484faa4b718253e0ccb7
2019-05-24 02:31:03 -04:00
Imbris
45bea22727 Add healthbars, rebase fixes, warning fixes
Former-commit-id: e293133eb18452a53446d2d765ecbe00e50720ba
2019-05-24 02:31:03 -04:00
Imbris
93ec66a8b1 Add ability to position tuples of widgets ingame
Former-commit-id: e2958a37e7062132d6a7b6d5ad61bd4002768532
2019-05-24 02:31:02 -04:00
Imbris
b828bffba9 Make name labels work
Former-commit-id: 633905535d2842b320d347e368a28ac967a8469a
2019-05-24 02:31:02 -04:00
Joshua Barretto
8c4c14f749 Fixed UI shader
Former-commit-id: 12851d800a5435d25573e1deadb10b8103d40ac7
2019-05-24 02:31:02 -04:00
Imbris
7fd3854093 ingame_ui
Former-commit-id: 5e836043d58f9217d711462d9f700e3eb096a076
2019-05-24 02:31:01 -04:00
Monty Marz
cc9b028bf1 Disclaimer
Former-commit-id: dd115bb1971f066b19c3424c0a1352eb37dcb159
2019-05-23 22:45:48 +00:00
sxv20_
3e49c37a08 fix crash on view distance change related to borrows
Former-commit-id: 0cfa022e0078b077f3bd128fc6f51d03898722ef
2019-05-23 10:30:46 +01:00
sxv20_
894b4339ca move debug info DebugInfo struct
Former-commit-id: 88bded303575ad742416d0299dc19d70dcc81c31
2019-05-23 10:30:00 +01:00
Algorhythm
6456198b38 Add ping indicator to debug HUD
Former-commit-id: 7bd4a30e9b2dc97134e91f71c08cbb05ca109db5
2019-05-23 08:18:25 +00:00
Joshua Barretto
3963d4a3ef fmt
Former-commit-id: b76defa253e555cd381ab6ccf66c8e7f3e816433
2019-05-22 19:49:06 +01:00
Joshua Barretto
1684013138 Improved GPU memory usage by ~5x by compressing vertex data
Former-commit-id: b657ae88e44c6ecbede8073ffe17991ba3a99886
2019-05-22 19:32:33 +01:00
Louis Pearson
e78ae4fefc Remove hacks, clean up crufty code
Former-commit-id: 7c10103235e8d9e2967baa1f8e33d68995bdf4d5
2019-05-22 05:29:38 -06:00
Louis Pearson
affa5c081e Temporarily remove Ruination
Former-commit-id: a63df9eaf187f7786b9a2a0e50194c3a7866edbe
2019-05-22 03:00:16 -06:00
Louis Pearson
eeceef12ef Prevent framerate drop when accessing settings menu
Former-commit-id: f51d1b700cd328b8156c7df97d6524277cc0718b
2019-05-21 16:44:51 -06:00
Louis Pearson
4dfebb779e Use global_state for accessing settings in hud
This has led to a performance regression. For some reason when the menu opens
FPS drops to about 20.


Former-commit-id: 84cdbec5ef40cf6189e544eba6b87981bb9514fe
2019-05-21 16:44:51 -06:00
Louis Pearson
9f1c70792f Move to using only global_state for settings menu
Former-commit-id: bb86c851f51c02af1a25d57f2be95d1947b330ad
2019-05-21 16:44:51 -06:00
Louis Pearson
f52954971d Save view distance, volume, and audio device to settings when changed
Former-commit-id: ac7db47520c6524b3f2d7a788907daabb73ad237
2019-05-21 16:44:51 -06:00
Louis Pearson
c8928587dd Allow user to change audio device in the settings menu
Former-commit-id: 645b91182509da70075bb57f8ea6f9cd638c0d8e
2019-05-21 16:44:51 -06:00
Louis Pearson
0437f88601 Prevent audio crashes by blocking jack by default
Former-commit-id: 61243a38667f64d1c8f106b1191ae876fc652c63
2019-05-21 16:44:51 -06:00
Louis Pearson
ee6ec2d299 Continue implementing audio device selection
Former-commit-id: 6b92cbdb2e93653f43c0ed4d04e1b8fc35cfe8cf
2019-05-21 16:44:51 -06:00
Louis Pearson
8dc35b8609 Add audio to settings
Former-commit-id: 6e18b95bb3460a3b6d971b89c767045dcdbe7344
2019-05-21 16:44:51 -06:00
Louis Pearson
50fc7549b9 Add baby steps for audio device choice support
Former-commit-id: 8c1d623b2a28997e7705ba2775b382b38e9a34ed
2019-05-21 16:44:51 -06:00
Louis Pearson
7cfd3ad1cd Add field_grazing.ogg
Former-commit-id: 36a5bf4a9af2d89e9acd8dd7404c0b4eb1836f5b
2019-05-21 16:44:51 -06:00
Joshua Barretto
fc25dc8c7f fmt
Former-commit-id: 1f7bec8da117091b3f2e8f58ce45b9caf1b6c89d
2019-05-21 23:31:38 +01:00
Joshua Barretto
a696847f67 Fixed singleplayer failure caused by worldgen
Former-commit-id: a2fdb56682922694b32e4d25890afa7a90c5b923
2019-05-21 23:31:17 +01:00
Joshua Barretto
dcd2b4392d Added rocks, improved hills
Former-commit-id: c8f3d8fb550186bd87d0de953098971050fd1e03
2019-05-21 22:51:41 +01:00
Joshua Barretto
feece604be Restarted worldgen
Former-commit-id: e1526ec5f865904f11ab6a1507ecdc1a52acb28d
2019-05-21 22:51:41 +01:00
Pfauenauge90
c13206d82d Basic worldgen
Former-commit-id: 3ca0afa95dd1d868a84a41129e889a203e8a7cd9
2019-05-21 22:51:41 +01:00
Joshua Barretto
5b2da36fd0 Added mega worldgen
Former-commit-id: f7c88a1d387c282b78ab834dd63e64432b371552
2019-05-21 22:51:41 +01:00
Louis Pearson
7dc087fe93 Create config dir if needed
Former-commit-id: 280e49f428207d5dc9a88607252df4b9f155d018
2019-05-20 15:32:16 -06:00
Louis Pearson
8de6d5ad3d Stop saving singleplayer settings to network settings
Former-commit-id: 06d43eda771e03b6b30d4bdc8ab01d2b3cd6efc2
2019-05-20 15:05:09 -06:00
Imbris
39caf7e51b Don't allow negative volumes
Former-commit-id: 35a52235fa4194d40ffc0d8d3243d0653dcca0a5
2019-05-19 17:50:20 -04:00
Imbris
888bd65036 Add volume adjustment, lower default volume
Former-commit-id: 1b581ef16ceb4a7a26772352d24df9c84d846c88
2019-05-19 15:31:32 -04:00
Pfauenauge
13e916d485 visuals in settings - audio
Former-commit-id: 51bfcdcbed1d8254c966e7a92a472b585ff61c01
2019-05-19 19:35:40 +02:00
Joshua Barretto
0a9d7d68d5 Merge branch 'VD-Slider' into 'master'
View distance slider

See merge request veloren/veloren!152

Former-commit-id: c285b72576f47e1e13ee5959669f51c8aa652ea0
2019-05-19 01:10:42 +00:00
Joshua Barretto
3508e4afcb Added view distance configuration
Former-commit-id: b3c7a21631ce0c6b058f25aede0e3e2895a16f81
2019-05-19 01:45:02 +01:00
Imbris
0349461533 Pass up Vd slider changes to session.rs & fmt
Former-commit-id: 187a3d286e288d2159fcde292f78e2bc08ec796b
2019-05-18 19:55:06 -04:00
Pfauenauge
78173b4bce added slider
Former-commit-id: c01a2601365c9d4d4b03e58ca33d91469cfbba0f
2019-05-19 01:22:30 +02:00
Imbris
4f970b63ef fix screen shot flipping
Former-commit-id: 47ed01cd5f91445d1367121d939c01876008f643
2019-05-18 19:09:23 -04:00
Imbris
7855dfe52f Add screenshot, fullscreen, & debug keys
Former-commit-id: 9358575794b71535905c5133eb6764284c35fb34
2019-05-18 17:16:35 -04:00
Imbris
9e9e8be196 Tweak settings change event handling in hud
Former-commit-id: 7b9a3163f2e85d202ef295cf6bd63de3ce753640
2019-05-18 17:09:03 -04:00
Louis Pearson
b0f26633d3 Remove lewton, fix filename issue
Former-commit-id: 067f3bfe8ea4f20741107689bf55b01d7580b983
2019-05-18 14:26:16 -06:00
Louis Pearson
6b0fc57ce3 Move global maintains above rendering
Also moves the call to the AudioFrontend constructor to take place in the
GlobalState constructor


Former-commit-id: 0be9df5a7355b6a7d1ce758894568d67df7db11a
2019-05-18 14:10:02 -06:00
Louis Pearson
22286c24e6 Play random music whenever a track ends
To support this, a global_state.maintain() method was added that calls
audio.maintain().


Former-commit-id: e5d20719291ee17096070dfcacec760e45937f7a
2019-05-18 13:53:57 -06:00
Louis Pearson
315767f19f Add code to ignore jack as an audio device
Former-commit-id: 1dbaa796f82f2e9be26a3648e9aaca81f3348134
2019-05-18 13:53:57 -06:00
Louis Pearson
5a04e98725 Change asset paths to be relative
Former-commit-id: 6c5f18484fe1b7cbf417d45c38af5ffaa8d48ac6
2019-05-18 13:37:44 -06:00
Forest Anderson
2e7984ebc3 Char selection
Former-commit-id: 8da211b00dcd9a550a8f46e79164ece8f5c193e5
2019-05-18 19:03:13 +00:00
Joshua Barretto
7f857daa91 Colour adjustment and server crash fix
Former-commit-id: 7a1f6dcccc9869472f6044407d063ea86bb12dd3
2019-05-18 17:47:55 +01:00
Cody
6b09fd7c53 Pedantic comment and language fixes.
Former-commit-id: eb49765c911aaa97a9c8ed351216a7a6f8411213
2019-05-17 18:32:07 -04:00
Joshua Barretto
7174830279 fmt
Former-commit-id: 71912bdd2b8f40020153c5696cd5cc1af3f154cc
2019-05-17 18:54:56 +01:00
Joshua Barretto
91184356e7 Added chonks
Former-commit-id: a62fb321dbfb7541feaa9de4e641db9887b061fd
2019-05-17 18:44:30 +01:00
Imbris
8e0c1b1abd cleanup some warnings, pretty crash string literal
Former-commit-id: 43492866f624c12c87762a94188c6c193e5bb90c
2019-05-17 03:55:51 -04:00
Imbris
c780b85f24 Stop crash when minimizing
Former-commit-id: ca52ae2520bf5616d24f27d98244a470966f3573
2019-05-17 01:13:14 -04:00
Joshua Barretto
db4be8e492 Updated sphynx
Former-commit-id: f81484571bda8c5e15ea2b6c0e8b9b6892b094a3
2019-05-17 00:05:46 +01:00
Joshua Barretto
6f984ca181 Added figure colour to shader and health component
Former-commit-id: e2c23e5132991cc436a678af43782e31ffc55516
2019-05-16 23:34:57 +01:00
Joshua Barretto
7b09070fc8 fmt
Former-commit-id: 8f0bc964e00bfd9461f752622862de5335678e5b
2019-05-16 20:23:45 +01:00
jshipsey
6db00e371d popup origin fix
Former-commit-id: 9a7ba69115e7b574bc2f3bf26afad71e3c682c38
2019-05-16 01:29:48 -04:00
jshipsey
50fa3cf098 glide anim
Former-commit-id: b614a672b0a94f2b8803c0c1c22468b889242cc6
2019-05-16 00:40:35 -04:00
Joshua Barretto
5092df0e7f Improved quadruped origin
Former-commit-id: 35a360bf285f2495dda7859cb8d376d5aa16a1af
2019-05-15 17:06:58 +01:00
Joshua Barretto
8ef8c178d7 Added test gliding
Former-commit-id: 7aa1513511490feec531f10e58ad955c485ac594
2019-05-15 13:26:14 +01:00
Joshua Barretto
8af606e348 Fixed singleplayer logout crash due to orphaned mesh worker
Former-commit-id: 2b8c5aa0c906223ac043db8137ad95a0e29407c5
2019-05-15 13:26:14 +01:00
Joshua Barretto
1209f0393d Added figure colour to shader and health component
Former-commit-id: 222c39bd401ad0a9707eb348d5640717004dbf96
2019-05-15 13:26:14 +01:00
Imbris
8b97ee14bc add backtrace to panic hook
Former-commit-id: c831dfa85ebfa1ace05e5ffdec5cc68954394ae1
2019-05-15 13:24:32 +01:00
Louis Pearson
85e97e16d3 Change vec<u8> to BufReader
Former-commit-id: 0e91de7976357c96ac58e4f4293c680b9ab98155
2019-05-15 13:24:32 +01:00
jshipsey
efc019f7a4 idle, run, jump animations
Former-commit-id: e476dc3aaf2197876c80eeba17837aee976f8df9
2019-05-15 00:24:36 -04:00
Joshua Barretto
49cc422dfa Fixed quadruped animation selection
Former-commit-id: 03315efa2c88a4ac3517835b25f7a14cd1599cf0
2019-05-14 12:37:05 +01:00
jshipsey
2a2b873f56 added skeleton, needs animation fix
Former-commit-id: f2c741426c073f3bfab3cdcd5b7f401a4fc6400e
2019-05-13 22:24:34 -04:00
Joshua Barretto
cf487589e2 Made model cache handle non-humanoids
Former-commit-id: 4b3efb70ba24a8e4c8e1d933752e8ea28d3e8dd1
2019-05-14 01:02:37 +01:00
jshipsey
732c43ce11 first quadruped changes
Former-commit-id: 71ad084a872c3bf96d5cbab53c376d214f3cdcd0
2019-05-13 19:43:10 -04:00
Imbris
ca60b86f53 add ImageSlider widget
Former-commit-id: 218eb14090365f9ea3c6fb956fcdb989d51aaea2
2019-05-13 13:09:38 -04:00
Joshua Barretto
5c36aaf01f Merge branch '79-glsl-include' into 'master'
Move u_globals to shared included file

See merge request veloren/veloren!124

Former-commit-id: 297d46cfe956881ae7a22528fc4c12b8c5ed5c56
2019-05-13 13:40:02 +00:00
Joshua Barretto
67241fec31 Massively increased efficiency of terrain meshing, chunks generate from centre
Former-commit-id: 66217b9974a791044e4b1f3d4580761bd066113a
2019-05-13 13:08:17 +01:00
Joshua Barretto
ee380782fb fmt
Former-commit-id: 140f1e4f1809b70881a51a3bd943e1697a9dc0a2
2019-05-13 11:29:35 +01:00
Joshua Barretto
4f53be633e sync
Former-commit-id: 708f80eabb9dc4052d35ed03875ef7ae485d6170
2019-05-13 11:15:03 +01:00
Joshua Barretto
216819ca92 fmt
Former-commit-id: 4fd53e02969d9d044367d81640a2975043c6953a
2019-05-13 11:06:58 +01:00
Joshua Barretto
761c6e9cf8 Switched to actor system
Former-commit-id: d2a482f6209aff7aaa4e747e35ce4a7c8a79cdfc
2019-05-13 11:06:58 +01:00
robojumper
ba10ca38ba Fix chunk meshing
Former-commit-id: d3a53602e4b480ab9db0a2a98e25cbba5081b624
2019-05-13 11:03:47 +01:00
sxv20_
f600eca072 start fixing chunk rendering, noticed stack overflow crash
Former-commit-id: 334904276580cd78f5d5e3bf010a86fcd822cfdf
2019-05-13 11:03:47 +01:00
sxv20_
592477752e move sample() to returning VolMap, incomplete VolMap meshing code
Former-commit-id: 77d3db6c3bf28364089647802f83d2d00f3a152d
2019-05-13 11:03:47 +01:00
sxv20_
a5db1fd0a6 fix TODO (unnecessary mpsc clone)
Former-commit-id: 6f6319fa6bf86ee4eec4778c6795f71beab21e89
2019-05-13 11:03:47 +01:00
sxv20_
c2a806910b fix chunks not getting rendered once unloaded and reloaded, remove weightings
Former-commit-id: d98d1e9bb767d80173c531e8914163c1cc23d7fc
2019-05-13 11:03:47 +01:00
sxv20_
38da6af3c6 change remeshing queue from LinkedList to HashMap, add remesh weightings
Former-commit-id: 28f0826501539848ca97721aff5057ccb4599736
2019-05-13 11:03:47 +01:00