Commit Graph

2825 Commits

Author SHA1 Message Date
UncomfySilence
c2bf1a5345 + Created common.loot_tables.event directory for special item drop changes or for potential bosses.
+ Made yeti boss have a 5% chance to spawn in snow biomes.
+ New yeti entity has ~28.5% chance to drop 1 to 10 exclusive blue cheese, ~57.1% to drop 1 to 3 coal, and ~14.2% chance to drop 1 diamond.
+ Blue cheese heals 60hp over 20 seconds.
+Blue cheese has item_image_manifest and other necessities completed. (Model is current placeholder until Gemu or Hannibal have approved)
2021-12-20 18:03:52 +00:00
Ben Wallis
9a4e6b81d3 Merge branch 'Character-editting' into 'master'
Character editing

See merge request veloren/veloren!3059
2021-12-20 15:24:43 +00:00
Dr. Dystopia
3329a8df61 Add 'pen' icons for edit buttons 2021-12-18 15:27:14 +01:00
Dr. Dystopia
48fd9e877d Use 'confirm' button when finishing editing 2021-12-18 11:45:49 +01:00
Marcel
cba946c07b Merge branch 'add-zh_TW-gameinput.greet' into 'master'
Add zh_TW gameinput.greet translate.

See merge request veloren/veloren!3061
2021-12-16 16:21:58 +00:00
EvanMeek
435d2ec8ae Add zh_TW gameinput.greet translate. 2021-12-16 17:47:12 +08:00
EvanMeek
3a66c5a91a Add gameinput.greet translate. 2021-12-16 17:43:33 +08:00
Justin Shipsey
e847763eb5 Merge branch 'slipped/cleanup2' into 'master'
skillset simplification

See merge request veloren/veloren!3058
2021-12-16 06:52:10 +00:00
jshipsey
88b4035729 last tweaks 2021-12-16 01:16:51 -05:00
Samuel Keiffer
9684fe09b7 Merge branch 'holychowders/allow_most_npcs_to_flee_again' into 'master'
Re-allow and Improve Agents' Fleeing

See merge request veloren/veloren!2950
2021-12-16 01:12:03 +00:00
jshipsey
2f2c171a4a cherrypick 2021-12-15 02:55:28 -05:00
James Melkonian
5f6d1c3438 Convert Armor Stats to Options 2021-12-12 00:25:35 +00:00
holychowders
b40d94dd53 Re-allow and improve fleeing. 2021-12-07 20:18:03 -06:00
Jonathan Berglin
58881d4cfc Translate to swedish 2021-11-26 14:16:10 +00:00
UncomfySilence
5dca7f9515 + T1 & T4 chest loot table fix 2021-11-20 07:44:23 +01:00
UncomfySilence
f88a3df040 + Rebase and fixes (kill me) 2021-11-18 19:50:32 +01:00
UncomfySilence
2fa0abf23d + Small fix to boss loot table. Boss drops gear from same tier and slight chance from one above. 2021-11-18 19:30:57 +01:00
UncomfySilence
0599726280 + Fixed pathing for coal in T0 boss loot table, was mineral.coal is mineral.ore.coal now 2021-11-18 19:30:57 +01:00
UncomfySilence
77b74091a9 + Reducing attack speed of minions 2021-11-18 19:30:53 +01:00
UncomfySilence
10e6de3e89 + Adjusted damage, crit chance, and attack speed of weapons
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-18 19:18:37 +01:00
UncomfySilence
b92d104ca0 + Made sure that abilities in staff simple match abilities in the staff skillset.
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-18 19:16:08 +01:00
UncomfySilence
0461178cd8 + Gnarling armor count - 7 previous being 7
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-18 19:09:18 +01:00
UncomfySilence
1b1fee4f0b + Updating item_image_manifest to Master (was behind) 2021-11-18 18:56:50 +01:00
UncomfySilence
e69a6b82dc + Updating item_image_manifest to Master (was behind) 2021-11-18 18:52:22 +01:00
UncomfySilence
518099b92c + Fixing spelling msitake in T0 Boss craftin_ing.sticky_thread to crafting_ing.sticky_thread 2021-11-18 18:50:43 +01:00
UncomfySilence
c1d318f7ee + Reducing attack speed of minions 2021-11-18 18:50:43 +01:00
UncomfySilence
34d3cc836e + Adjusted damage, crit chance, and attack speed of weapons
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-18 18:50:39 +01:00
UncomfySilence
90f29ce277 + Made sure that abilities in staff simple match abilities in the staff skillset.
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-18 18:49:33 +01:00
UncomfySilence
9e28d889af + Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
+ Organized T2 boss ron
2021-11-18 18:46:46 +01:00
UncomfySilence
3debaf2ded + All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-18 18:43:15 +01:00
UncomfySilence
2163dc73b4 + Gnarling armor count - 7 previous being 7
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-18 18:31:23 +01:00
UncomfySilence
8d86f62f2e + Updating item_image_manifest to Master (was behind) 2021-11-18 18:31:22 +01:00
UncomfySilence
4e19f2444b + Updating item_image_manifest to Master (was behind) 2021-11-18 18:31:22 +01:00
Monty Marz
ec07dbb05e Merchant Outfit 2021-11-18 16:31:12 +00:00
Marcel
e426c1997b Merge branch 'Limofeus/russian_translation_updates' into 'master'
Upd #4 - some other translations

See merge request veloren/veloren!3011
2021-11-17 20:04:20 +00:00
Limofeus
7d50af8b7d Upd #4 - some other translations 2021-11-17 20:04:20 +00:00
Youssef Fahmy
871859b09b Smol balance changes 2021-11-16 22:45:59 +00:00
Marcel Märtens
086f9737e4 move server.voxel for airship to common 2021-11-15 16:39:39 +01:00
Marcel
3801ead342 Merge branch 'tim74' into 'master'
fix(AppData): Update screenshots due 404

See merge request veloren/veloren!2834
2021-11-15 12:44:01 +00:00
Marcel Märtens
cd516d0912 name it just manifests rather then tmp_manifests 2021-11-15 09:47:38 +01:00
Marcel Märtens
d24b904563 move ship_manifest to common assets until its properly included in servers ECS and pushed to clients 2021-11-15 09:00:12 +01:00
Oolnokk
5643cea4ba The long orc beard was painted with index 17 thus rendering parts invisible after the hat update, creating an infamous 'goatee' look. Copied the colors to much higher indexes, and now it looks as intended ingame. 2021-11-13 19:08:06 -05:00
Joshua Barretto
c0bf9503bd Addressed review issues, added cloning docs to BodySpec::Manifests 2021-11-13 17:20:23 +00:00
Joshua Barretto
0f56ebe82b Toned down golf club knockback 2021-11-13 17:13:09 +00:00
Joshua Barretto
edf9c59e7d Added bomb sprites 2021-11-13 17:12:16 +00:00
Joshua Barretto
dbfbdcdacd Added golf club 2021-11-13 17:11:02 +00:00
Benjam Soule H. Walker
9011ed3a77 Update assets/voxygen/voxel/armor/misc/head/wanderers_hat.vox 2021-11-13 16:30:03 +00:00
Oolnokk
de0072bbc1 Fixed drop chances in village crates to better resemble prior odds 2021-11-12 19:52:09 -05:00
Oolnokk
a71f2204d9 Changed drop location from boars to T2 Chests 2021-11-12 19:34:57 -05:00
Oolnokk
c6383ca5a4 Models have been cleaned up and approved by Gemu 2021-11-12 18:46:01 -05:00
Samuel Keiffer
6e57380735 Merge branch 'sam/ability-pool-and-hotbar' into 'master'
Ability pool

See merge request veloren/veloren!2996
2021-11-12 05:11:12 +00:00
Sam
da677e8ea6 Abilities can now be referred to by the asset id. 2021-11-10 17:30:19 -05:00
UncomfySilence
debbc1e4c6 + Fixed pathing for coal in T0 boss loot table, was mineral.coal is mineral.ore.coal now 2021-11-09 22:40:25 +01:00
UncomfySilence
027664f1c0 + Fixing spelling msitake in T0 Boss craftin_ing.sticky_thread to crafting_ing.sticky_thread 2021-11-09 22:06:36 +01:00
UncomfySilence
7a49f26568 + Reducing attack speed of minions 2021-11-09 22:06:36 +01:00
UncomfySilence
f764ae99c0 + Adjusted damage, crit chance, and attack speed of weapons
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-09 22:06:36 +01:00
UncomfySilence
7b5d92f5fb + Made sure that abilities in staff simple match abilities in the staff skillset.
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
UncomfySilence
6b637534f8 + Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
UncomfySilence
84d46314ad + All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-09 22:06:35 +01:00
UncomfySilence
c8e88375c6 + Gnarling armor count - 7 previous being 7
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-09 22:06:35 +01:00
UncomfySilence
f009b3fb65 + Updating item_image_manifest to Master (was behind) 2021-11-09 22:06:27 +01:00
UncomfySilence
5221be5d42 + Updating item_image_manifest to Master (was behind) 2021-11-09 21:58:55 +01:00
DemonicOnPc
b7ac542ebb fixes to branch after my whoops 2021-11-08 17:09:19 -05:00
DemonicOnPc
7fc57c027b Fixes to jungle sprites and lillypads 2021-11-08 17:09:15 -05:00
DemonicOnPc
c6dd425203 Update sprite_manifest.ron 2021-11-08 17:09:12 -05:00
DemonicOnPc
9514cd71c6 Jungle and River update
-Added Lillypads to rivers
-Added new types of reeds
-Added reeds to water
-Added more Ferns/Flowers/Plants to jungles
2021-11-08 17:09:11 -05:00
Youssef Fahmy
6c52d4ca5e Minor edits 2021-11-03 21:27:47 +00:00
Joshua Barretto
715ff845a4 Merge branch 'zesterer/site2' into 'master'
Added rtsim villagers to site2 towns

See merge request veloren/veloren!2857
2021-11-02 16:50:52 +00:00
Joshua Barretto
de087ae992 Added site2 worldgen feature 2021-11-01 22:53:38 +00:00
Joshua Barretto
80c4e3de19 Merge branch 'tijnvdheuvel/newSFX' into 'master'
Merge "Tijnvdheuvel/new sfx" New Truffler & Fungome SFX

See merge request veloren/veloren!2977
2021-11-01 21:15:35 +00:00
Oolnokk
b6f137bb7a Changes to formatting 2021-10-31 23:49:46 -04:00
Oolnokk
3618a0e5f5 Changes to formatting 2021-10-31 23:44:29 -04:00
Oolnokk
b67558c1ba 2 new beards, four new hairstyles and 1 new eye option for dwarf males 2021-10-31 22:58:25 -04:00
jshipsey
913a2725e8 changelog 2021-10-31 01:19:21 -04:00
jshipsey
b1e9d9664b adjust models, last fixes 2021-10-30 23:42:18 -04:00
jshipsey
f69e3c9fbc more hats 2021-10-30 23:42:17 -04:00
jshipsey
a05c1ea4c5 switch to new matcell variant 2021-10-30 23:42:15 -04:00
jshipsey
97a3c1e713 simple hats 2021-10-30 23:42:15 -04:00
jshipsey
5cc54b34bd headbands 2021-10-30 23:42:13 -04:00
Evelyn
91477f7a5c Add new gliders 2021-10-30 20:48:04 +00:00
Sam
f339793911 Buffed staff firebomb a little. 2021-10-29 17:37:07 -04:00
Sam
2b447852fd Added min fall off to explosions. 2021-10-29 17:37:02 -04:00
tijnvdheuvel
05f943f09b You guessed it, yet another missed comma -,- Update sfx.ron 2021-10-29 14:57:36 +00:00
tijnvdheuvel
80438fa582 Fixed another missing comma sfx.ron 2021-10-29 14:28:59 +00:00
tijnvdheuvel
377afc410d Update sfx.ron 2021-10-28 13:34:46 +00:00
Monty Marz
727295aec1 text and alignment WIP 2021-10-27 17:02:35 -04:00
Monty Marz
a97cc95496 crafting station model, explanatory text part 1 2021-10-27 17:02:34 -04:00
Monty Marz
7aae35f286 bench 2021-10-27 17:02:31 -04:00
Sam
111abbc3bc Added salvage tags to items, removed old salvage recipes from recipe book. 2021-10-27 17:02:29 -04:00
Sam
ed5cf8ebf9 Backend stuff for salvaging. 2021-10-27 17:02:29 -04:00
Joshua Barretto
30604788b9 Merge branch 'isse/loading-tip-fixes' into 'master'
Loading screen tip fixes

See merge request veloren/veloren!2961
2021-10-27 20:08:46 +00:00
Sam
cac3f00250 Lengendary crit changes. 2021-10-26 20:55:32 -04:00
tijnvdheuvel
6721375d75 Changed name of fungome SFX 2021-10-26 22:01:27 +00:00
tijnvdheuvel
016fce2c3c Update sfx.ron 2021-10-26 21:58:20 +00:00
tijnvdheuvel
f1850141b9 Added truffler calm SFX (a growl) 2021-10-26 17:42:23 +00:00
tijnvdheuvel
aadeb87005 Added truffler calm SFX 2021-10-26 17:41:37 +00:00
tijnvdheuvel
70d3f9fdc4 Added a fungomel calm utterance. 2021-10-26 17:32:41 +00:00
Joshua Barretto
37056e75f9 Merge branch 'demonic/shrubs' into 'master'
Added new Spots, Shrubs and Ships.

See merge request veloren/veloren!2953
2021-10-26 10:06:14 +00:00
DemonicOnPc
a74af55c46 Gemu's Revamped vox models added. 2021-10-26 05:28:05 -04:00
IsseW
411acc73ff Edited all languages to fit new change 2021-10-26 01:27:03 +02:00
IsseW
6a85e231b4 Added part of tip 2021-10-26 00:15:09 +02:00
IsseW
047cda179f Added keybinding shortcut in loading tips 2021-10-25 23:53:27 +02:00
DemonicOnPc
8f26c451ae Added shrub density within specific regions 2021-10-25 16:20:49 -04:00
Kemper
b85f535f3c Add moonweave to the orichalcum cape recipe
So that the ingredients include some cloth since it’s a cape.
2021-10-24 23:43:24 +00:00
DemonicOnPc
b1476071b1 Added new Spots, Shrubs and Ships.
Spots
- Gnarling Tree
- Troll Cave
- Underwater Shipwreck second variation.

Shrubs added to biomes
- Savannah Shrubs
- Taiga Shrubs
- Temperate Shrubs

Galleon ship added
2021-10-24 08:10:44 -04:00
Samuel Keiffer
5c99ca2a52 Merge branch 'ubruntu/use-stealth-stat' into 'master'
Use stealth stat on armors

See merge request veloren/veloren!2947
2021-10-24 05:31:49 +00:00
ubruntu
e6bfce99bb Use stealth stat on armors 2021-10-24 05:31:49 +00:00
Youssef Fahmy
ec62ff3489 Giving T5 cultists maxed skillset 2021-10-23 20:48:07 +00:00
Doctor Kompot
51f8aa06df DoctorKompot - New Necklaces 2021-10-22 05:24:20 +00:00
Nicolas Wildner
515f16d84e update pt_br 20211019 2021-10-18 14:19:52 -03:00
Youssef Fahmy
dd1d067fde Tiny useless changes 2021-10-18 14:33:31 +00:00
Samuel Keiffer
1e61a279cc Merge branch 'kaedr/pretty_printing_error_messages' into 'master'
Fixed obfuscation of error messages caused by previous MR (pretty printing error messages)

See merge request veloren/veloren!2935
2021-10-18 03:35:03 +00:00
UncomfySilence
ad0a6c7d1f + Adjusted Mino charge to have a higher bleed chance and slightly lower recovery rate. 2021-10-17 15:07:45 +02:00
Joshua Barretto
87293fb9df Fixed lantern lighting bug 2021-10-17 09:07:27 +01:00
kaedr
cc98ccc371 Added localization for server error message display on client 2021-10-16 20:17:38 -04:00
kaedr
eb02a4733d Fixed obfuscation of error messages caused by previous commits 2021-10-16 20:17:37 -04:00
Sam
6e82d67db5 "Balance" 2021-10-16 17:36:06 -04:00
Joshua Barretto
94b0288180 Merge branch 'zesterer/tiny-fixes' into 'master'
Tiny fixes

See merge request veloren/veloren!2926
2021-10-16 16:25:59 +00:00
Joshua Barretto
2b74071cdb Merge branch 'kalikatz/add_tools_to_sfx' into 'master'
add pointers to sceptre and pickaxe pickup sounds

See merge request veloren/veloren!2934
2021-10-16 16:04:20 +00:00
Joshua Barretto
ef33b2e3ab Better ambiance slider 2021-10-16 15:12:07 +01:00
Joshua Barretto
3322eeb365 Aurora light tint 2021-10-16 14:32:18 +01:00
Joshua Barretto
c4efb5fc68 Better moonlight, added aurora light 2021-10-16 14:31:46 +01:00
Joshua Barretto
53185639a0 Better aurora 2021-10-16 14:31:46 +01:00
Joshua Barretto
3357008601 Merge branch 'zesterer/small-fixes' into 'master'
Caverns

See merge request veloren/veloren!2763
2021-10-16 09:33:57 +00:00
Kali
8446fb9383 add pointers to sceptre and pickaxe pickup sounds 2021-10-15 15:40:18 -07:00
Joshua Barretto
f9b661fc61 Corrected historical typo 2021-10-15 22:47:43 +01:00
Henry Corse
e01ce2dcf4 Kaedr/pretty printing error messages 2021-10-14 18:37:51 +00:00
Sam
42bb4bee15 Minotaur and cultist dungeons now offer roughly equiovalent loot.
Minotaur now drops tier 5 weapons and armor instead of tier 4
Mindflayer now drops cultist weapons and armor instead of tier 5
Melee legendaries moved to minotaur
Mindflayer now lonly drops ranged legendaries
2021-10-13 12:24:10 -04:00
Marcel
430ee87620 Merge branch 'Limofeus/russian_translation_updates' into 'master'
Limofeus/russian translation updates

See merge request veloren/veloren!2920
2021-10-12 17:15:49 +00:00
Limofeus
df1aab877b Upd #2 - removed mixed up tabs and spaces 2021-10-12 19:18:11 +03:00
GLawrence29
e1ea1193c2 i18n: Revised catalan (Catalonia) translation 2021-10-12 15:16:25 +02:00
Limofeus
a2d0911355 Upd #1 - Skills, Settings labels, Tools and Credits translations added 2021-10-12 16:09:55 +03:00
Marcel
94439a4240 Merge branch 'jtriantafylos/background_fps' into 'master'
Fixes #1350 - Allow players to cap the game FPS when unfocused

Closes #1350

See merge request veloren/veloren!2890
2021-10-10 15:33:38 +00:00
James Triantafylos
99776a6ebd Fixes #1350 - Allow players to cap the game FPS when unfocused 2021-10-10 15:33:31 +00:00
Joshua Barretto
1473029204 Added ability to toggle world features 2021-10-10 13:41:57 +01:00
Joshua Barretto
086097cd56 Better vines and lighting 2021-10-10 13:41:57 +01:00
Monty Marz
14ed73ec12 cavern sprites 2021-10-10 13:41:56 +01:00
Joshua Barretto
f9c635c928 Silly GI for water in caves 2021-10-10 13:41:56 +01:00
Joshua Barretto
0f2afbec8f Fixed clouds and fluids underground 2021-10-10 13:41:56 +01:00
GLawrence29
e7f1260f1d Add catalan (Catalonia) language translation 2021-10-08 19:37:46 +02:00
Treeco
c502bc177a Procgen birches 2021-10-06 02:26:43 +01:00
Joshua Barretto
f13a8a643b Fixed water light extinction 2021-10-05 00:02:34 +01:00
Joshua Barretto
e8021fab2c Cleaned up shrub implementation 2021-10-05 00:02:03 +01:00
Joshua Barretto
bfbca3e517 Added sail boat 2021-10-05 00:02:03 +01:00
Joshua Barretto
4aa8a6bb42 Better shrubs 2021-10-05 00:02:02 +01:00
Joshua Barretto
3f7e0a5e52 Added shrub layer with example shrub 2021-10-05 00:02:02 +01:00
Imbris
86bb6f8ef5 Tweaks to the credits.ron file 2021-10-03 16:06:09 -04:00
Imbris
f867991198 Merge branch 'imbris/credits' into 'master'
Add credits screen

Closes #1296

See merge request veloren/veloren!2872
2021-10-03 04:26:58 +00:00
Imbris
d2bd62733f Add core devs to the contributors list in credits.ron and remove placeholder entries in empty art sections (in favor of displaying nothing) 2021-10-03 00:06:47 -04:00
Imbris
691b61e22d Add documentation to credits.ron and fill in fonts entries with actual data, add additional entries to Art credits for documenting information relevant to satifying attribution requirements for some licenses, add/rename license files for fonts, center credits text on the credits screen, added asset_path field to associate art credits with the actual asset files and wrote a unit test to ensure that these paths are valid. 2021-09-30 02:35:59 -04:00
Imbris
40240a4005 Add basic credits screen to the main menu with some example data loaded from a ron file 2021-09-29 21:06:52 -04:00
juliancoffee
8af4cf1a37 Make Rtsim entity config work 2021-09-27 15:09:22 +03:00
Sam
70c2e9bebe Cave now uses entity configs. 2021-09-27 15:09:22 +03:00
Sam
56b17e7141 Format fixes. 2021-09-27 15:09:22 +03:00
juliancoffee
2475b97918 Move loot tables to entity configs 2021-09-27 15:09:22 +03:00
juliancoffee
b056cccb0c Hardened loot table handling
- Rename LootSpec::None to LootSpec::Nothing to not confuse with Option
- Warn on invalid item paths in loot tables
2021-09-27 15:09:22 +03:00
Sam
09dd9b4813 Changed ItemDrop to use LootSpec 2021-09-27 15:09:22 +03:00
Jakub Janeček
8713e56c02 Update assets/voxygen/i18n/cz_CZ/hud/bag.ron, assets/voxygen/i18n/cz_CZ/hud/crafting.ron, assets/voxygen/i18n/cz_CZ/hud/char_window.ron, assets/voxygen/i18n/cz_CZ/hud/chat.ron, assets/voxygen/i18n/cz_CZ/hud/map.ron, assets/voxygen/i18n/cz_CZ/hud/misc.ron, assets/voxygen/i18n/cz_CZ/hud/sct.ron, assets/voxygen/i18n/cz_CZ/hud/settings.ron, assets/voxygen/i18n/cz_CZ/hud/skills.ron, assets/voxygen/i18n/cz_CZ/buff.ron, assets/voxygen/i18n/cz_CZ/char_selection.ron, assets/voxygen/i18n/cz_CZ/common.ron, assets/voxygen/i18n/cz_CZ/gameinput.ron, assets/voxygen/i18n/cz_CZ/main.ron files 2021-09-26 17:15:31 +00:00
Seth
d42d9166a1 Reduce duplication in glider asset identifiers 2021-09-26 13:49:49 +00:00
Samuel Keiffer
0af6969d19 Merge branch 'sam/energy-float' into 'master'
Changed energy to a float

See merge request veloren/veloren!2838
2021-09-25 06:51:21 +00:00
Snowram
0b26f456f9 Merge branch 'bafon/toggle-hotkey-hints-setting' into 'master'
Add setting to disable hotkey hints

See merge request veloren/veloren!2849
2021-09-24 16:03:06 +00:00
Bafon
d53d2300a6 Add setting to disable hotkey hints 2021-09-24 16:03:05 +00:00
Samuel Keiffer
e7ca19b614 Merge branch 'juliancoffee/loot_table_fix' into 'master'
Don't drop quad_low loot from quad_small fur

See merge request veloren/veloren!2874
2021-09-24 15:59:26 +00:00
juliancoffee
f82a26e9c5 Don't drop quad_low loot from quad_small fur 2021-09-24 18:03:26 +03:00
Sam
0e5e2b46f2 Changed energy to internally use an integer with a high resolution, and externally to use a float. 2021-09-23 14:11:09 -04:00
Imbris
5217b5090c Avoided black hexagons when bloom is enabled by suppressing NaN/Inf pixels during the first bloom blur pass 2021-09-22 21:58:36 -04:00
Marcel
d5b4c5549b Merge branch 'bafon/crafting-station-icons' into 'master'
Add crafting station icon to crafting menu sidebar

See merge request veloren/veloren!2848
2021-09-22 13:54:33 +00:00
Bafon
0375b973db Add crafting station icon to crafting menu sidebar 2021-09-22 13:54:32 +00:00
Justin Shipsey
2c3640b527 Merge branch 'snowram/wyvern' into 'master'
Snowram/wyvern

See merge request veloren/veloren!2847
2021-09-21 14:20:33 +00:00
Marcel
a3452af599 Merge branch 'kimtinh/add-vietnamese' into 'master'
Add Vietnamese translation

See merge request veloren/veloren!2856
2021-09-21 14:10:40 +00:00
Snowram
9acae9fca0 More wyvern anim work 2021-09-21 15:30:42 +02:00
Snowram
834749353a Adds flame wyvern npc 2021-09-21 15:30:42 +02:00
Mehmet Mallı
9745e7db6c Update buff.ron 2021-09-19 16:05:04 +00:00
Mehmet Mallı
bfb859fff1 added main Turkish translations 2021-09-19 17:36:31 +03:00
Mehmet Mallı
c001d5c0e2 added common Turkish translations 2021-09-19 17:36:05 +03:00
Mehmet Mallı
619bd5b56f changed Turkish translations for uncanny valley in char_selection 2021-09-19 17:35:41 +03:00
Mehmet Mallı
0444a6808f added Turkish translations for buffs 2021-09-19 17:35:08 +03:00
Trung Do
2059d39c7e Add Vietnamese translation
Not translate skills.ron yet.
2021-09-18 17:59:28 +07:00
juliancoffee
91dd03b745 Clean entity assets for a small bit
- Move loot_tables/creature/witch to loot_tables/spots/witch
- Move skillset/spots/general_max and skillset/spots/sceptre_max to
  skillset/preset/max/{general,sceptre}
- Remove tabs from dwarf_grave_robber entity config file
2021-09-17 20:12:42 +03:00
juliancoffee
3b308a3f6f Add CapsulePrism collider variant
+ Add placeholder physics collision implementation as copy of cylinder
  Box collider.
+ Display it with debug hitboxes.
2021-09-17 13:28:34 +03:00
Monty Marz
0dfddb21b1 Merge branch 'bafon/always-show-bars-setting' into 'master'
Add setting to always show energy bars

See merge request veloren/veloren!2836
2021-09-15 12:04:44 +00:00
Bafon
b910c1dd9c Add setting to always show energy bars 2021-09-15 12:04:44 +00:00
Sam
c4c4318ac0 Fixed fall damage and sceptre regen. 2021-09-14 06:53:01 -04:00
Marcel
640d968eff Merge branch 'GiocArt/update-it_IT' into 'master'
Update to the Italian translations

See merge request veloren/veloren!2830
2021-09-14 09:07:38 +00:00
GiocArt
16ec718a67 Update to the Italian translations 2021-09-14 09:07:38 +00:00
Artem Polishchuk
e61eb5b4ea fix(AppData): Update screenshots due 404 2021-09-13 19:15:48 +03:00
Samuel Keiffer
73d3d3e4bb Merge branch 'sam/health-float' into 'master'
Turned Health into a Float

See merge request veloren/veloren!2824
2021-09-13 15:23:18 +00:00
Sam
9e9fba7704 Balanced frequency of dungeons. 2021-09-11 18:59:04 -04:00
Imbris
a77f981b15 Disable visuals that block seeing camera clipping since they cause flickering, raise max zoom cap with camera, fix overflow issue 2021-09-10 12:16:55 -04:00
Monty Marz
1d94adc2e1 0.11 Background images and more 2021-09-10 08:34:01 +00:00
Sam
42012fddcb Overhauled health component, making it a float to outer interfaces. 2021-09-09 00:10:17 -04:00
Joshua Barretto
c3a0a1b8b5 Made the camera go dark if in a filled block and not moderator 2021-09-08 12:37:15 +01:00
Monty Marz
a23433b402 Bloom settings 2021-09-08 09:50:37 +00:00
jshipsey
3c623c6801 address comments, boost village pop, lower raid chance 2021-09-06 00:01:26 -04:00
jshipsey
da9585205c buff guards 2021-09-05 23:17:14 -04:00
Joshua Barretto
b4697555d2 Merge branch 'slipped/icons' into 'master'
isometric icons

See merge request veloren/veloren!2811
2021-09-05 00:42:54 +00:00
jshipsey
1a5fd6cfea isometric icons 2021-09-04 19:51:02 -04:00
Marcel
9966e5175c Merge branch 'master' into 'master'
Added translation for Serbian language

See merge request veloren/veloren!2795
2021-09-04 23:44:22 +00:00
komamch eros
a1f2c46f30 Added translation for Serbian language 2021-09-04 23:44:22 +00:00
Joshua Yanovski
5500435d2f Revert "Replace shaderc with naga"
This reverts commit 446d93dda0.
2021-09-04 11:59:18 -07:00
Joshua Barretto
7538f29b9e Merge branch 'slipped/tweaks' into 'master'
more spots

See merge request veloren/veloren!2806
2021-09-04 18:16:10 +00:00
Samuel Keiffer
3fa89c7a22 Merge branch 'sam/cultist-raiders' into 'master'
Cultist raiders

See merge request veloren/veloren!2807
2021-09-04 17:21:38 +00:00
jshipsey
6187cb8d23 address comments 2021-09-04 13:17:56 -04:00
Snowram
ee37c8d62d Adds new dungeon entrances 2021-09-04 14:55:55 +02:00
jshipsey
523a15e5cc more spots 2021-09-04 00:18:58 -04:00
Sam
57ba9a0300 Cultist enemies are now spawned by rtsim. 2021-09-04 00:05:48 -04:00
juliancoffee
f88373f7d8 Nerf coin drop from enemies 2021-09-03 01:15:27 +03:00
Sam
daf287a469 Small loot rebalance. 2021-09-01 23:50:17 -04:00
Samuel Keiffer
a733ad00e6 Merge branch 'ubruntu/sometimes-drop-nothing' into 'master'
NPCs can drop nothing

See merge request veloren/veloren!2794
2021-09-01 23:17:36 +00:00
ubruntu
bbc366e1b3 NPCs can drop nothing 2021-09-01 23:17:36 +00:00
Marcel
ad5cb064e2 Merge branch 'juliancoffee/i18n_formatting' into 'master'
(en) i18n cleaning

See merge request veloren/veloren!2798
2021-09-01 22:47:36 +00:00
juliancoffee
f157f8efca (en) i18n cleaning 2021-09-01 19:38:59 +03:00
Imbris
16e2550e46 Merge branch 'capucho/naga' into 'master'
Replace shaderc with naga

See merge request veloren/veloren!2749
2021-08-31 22:38:17 +00:00
João Capucho
446d93dda0
Replace shaderc with naga 2021-08-31 22:53:10 +01:00
Joshua Barretto
b646aae2a4 Removed unused tree assets 2021-08-31 10:15:52 +01:00
Monty Marz
13c15b3840 fix witch hut smoke 2021-08-30 12:03:13 +02:00
Joshua Barretto
9ac5e555e6 Improved giant trees 2021-08-30 00:03:16 +01:00
Joshua Barretto
92c463b315 Smaller acacia 2021-08-29 20:38:40 +01:00
Joshua Barretto
0011e75526 More tree variety 2021-08-29 18:38:34 +01:00
Joshua Barretto
4a9641cf44 More spot detailing 2021-08-29 14:54:01 +01:00
Joshua Barretto
98f4e95111 Improved giant trees 2021-08-29 14:37:11 +01:00
Joshua Barretto
643807e5ff Multiple color gradient options 2021-08-29 13:57:36 +01:00
Joshua Barretto
3592b5e7bb Better spot density 2021-08-29 13:08:13 +01:00
Joshua Barretto
87f4efd65b Added spot loot 2021-08-29 12:50:35 +01:00
Joshua Barretto
e05ca1f308 More spots 2021-08-28 16:48:34 +01:00
Monty Marz
7ced7e184e witch lantern 2021-08-28 14:53:31 +01:00
Monty Marz
dff5bbe1ec witch kit 2021-08-28 14:53:31 +01:00
Monty Marz
a8aaeaebec emergency single voxel window fix 2021-08-28 14:53:30 +01:00
Monty Marz
ae6d1b7924 fixes 2021-08-28 14:53:30 +01:00
Monty Marz
b085b02ff9 fixes 2021-08-28 14:53:30 +01:00
Monty Marz
771a380e6c witch stuff 2021-08-28 14:53:30 +01:00
Monty Marz
a22c0ab48f lion rock
fixes
2021-08-28 14:53:30 +01:00
Monty Marz
c22eb19f55 More spots 2021-08-28 14:53:30 +01:00
Gemu Peachems
b0a067fc8d Gnarling Totem 2021-08-28 14:53:30 +01:00
Monty Marz
1278020c88 dwarf grave 2021-08-28 14:53:30 +01:00
Joshua Barretto
76ba3496a1 sync 2021-08-28 14:53:30 +01:00
Joshua Barretto
8b8adcc1b8 More block particles, changes ore vein colour 2021-08-28 14:53:30 +01:00
Joshua Barretto
bbcd842208 Test spot entity spawning 2021-08-28 14:53:30 +01:00
Sam
790c3669a0 Fix mindflayer summoning minions inside pillars. 2021-08-22 12:21:24 -04:00
Marcel
738136e70f Merge branch 'alxly/update-ru_RU' into 'master'
alxly/update-ru_RU: add ru_RU missed translations

See merge request veloren/veloren!2757
2021-08-17 12:18:33 +00:00
AlxlY
4b62797f03 alxly/update-ru_RU: update translation for GPU profiler and mouse sensevity 2021-08-16 22:04:17 +02:00
juliancoffee
130ae1f429 Add ori_modifier for DashMelee and nerf it
* 0.6 -> 0.3 ori modifier during charge in DashMelee
2021-08-16 17:27:59 +03:00
juliancoffee
e3798e5d2a Abilitiy tweaks
Buff axe double_strike damage (90 -> 110 for first stage)
Decrease initial poise damage for hammer charged (20 -> 5)
2021-08-15 23:20:21 +03:00
Marcel
7158ae1936 Merge branch 'update_pt_BR_20210810' into 'master'
update pt_br translation 2021_08_10

See merge request veloren/veloren!2753
2021-08-13 07:17:01 +00:00
Nícolas Wildner
dc4574aa49 update pt_br translation 2021_08_10 2021-08-13 07:17:01 +00:00
AlxlY
bd26d2ad2a alxly/update-ru_RU: updated transation after review. 2021-08-12 00:16:45 +02:00
AlxlY
b8f37f474b alxly/update-ru_RU: fix translation based on @CodeReview comments. 2021-08-11 13:37:05 +02:00
Marcel
0bedfde53e Merge branch 'trade-window-improvements' into 'master'
UI: Fixes and enhancements to the trading window

See merge request veloren/veloren!2738
2021-08-11 09:25:17 +00:00
AlxlY
d47620959b alxly/update-ru_RU: added proper translations after review. changed indentation to spaces 2021-08-11 00:48:48 +02:00
AlxlY
18a6ff3f31 alxl/update-ru_RU: add ru_RU missed translations 2021-08-10 23:36:02 +02:00
juliancoffee
3ac74a8259 Implement /kit all and a bit of refactoring
+ notifying about sucessful kit application
+ notifying about case with insufficient space
+ handle case where you don't have enough free slots
+ handle quantity of non-stackable items
+ add test for items in kit manifest
2021-08-10 13:28:38 +03:00
Samuel Keiffer
d5feca45c5 Merge branch 'pacmanmati/veloren-pacmanmati/1224-consolidate-redundant-stage-sections' into 'master'
Consolidate redundant stage sections

See merge request veloren/veloren!2748
2021-08-10 01:23:26 +00:00
Sam
2103abbb76 Fixed sfx file after consolidation. 2021-08-09 20:24:04 -04:00
Snowram
dddb47a385 Makes dungeons start at level 1 visually 2021-08-09 16:36:37 +02:00
juliancoffee
172f19376a Tweak boss knockback abilities
Tweak Mindflayer vortex knockback (make it rarer)
Tweak Tidal Warrior pincer and wave knockback
Tweak claygolem rocket and shockwave knockback
Tweak Yeti shockwave and strike knockback
2021-08-09 13:05:01 +03:00
juliancoffee
58cfd690c3 Complete skill preset "max" with sceptre HDuration 2021-08-09 10:09:12 +01:00
Xeriab Nabil
8e7939a921 UI: Fixes and enhancements to trading window 2021-08-08 20:11:54 +03:00
Samuel Keiffer
2b10f818f5 Merge branch 'juliancoffee/pillar_fix' into 'master'
Nerf pillars + Fix Beam ori

See merge request veloren/veloren!2732
2021-08-07 16:35:24 +00:00
juliancoffee
16c72b8667 Add hotkey to toggle Egui Debug 2021-08-06 22:58:36 +03:00
Xeriab Nabil
ea5de81f9b UI: Fixes and enhancements to trading window 2021-08-06 17:11:54 +03:00
juliancoffee
8a83ecf57f Fix Beam orientation, remove orientation_behavior
* make old OrientationBehavior::FromOri default behaviour
* use rotation formed from look_dir instead of constructing
ori on the fly (which is altered after normalization).
2021-08-05 21:07:46 +03:00
João Capucho
c4214fedbe
Don't use derivatives in vertex shader 2021-08-04 23:14:08 +01:00
Knightress Paladin
998c56c524 Removed extra Warlock skills and made sceptre cultists rarer 2021-08-02 16:22:40 -07:00
Knightress Paladin
38432cc880 Restructured logic for staff AI 2021-08-02 16:22:40 -07:00
Monty Marz
a1e22df944 Merge branch 'transp---opacity-in-UI' into 'master'
transparency -> opacity

See merge request veloren/veloren!2714
2021-08-02 21:30:37 +00:00
Monty Marz
bceed44614 transp -> opacity 2021-08-02 22:49:10 +02:00
Imbris
a1026c36f5 Make bloom intensity configurable, make whether less blurred layers are added in toggleable, hold onto copy of pipeline modes instead of returning it from pipeline creation 2021-08-01 18:50:39 -04:00
Imbris
6cabd74871 Make bloom optional with a config option that is not exposed in the UI (to give artists time to refine bloom before exposing the option) 2021-08-01 18:50:38 -04:00
Imbris
bfdee903dd Add some of the changes from zesterer's patch including decreasing figure glow power, increasing glow of some particles, and fixing water normal normalization 2021-08-01 18:50:38 -04:00
Imbris
7da064fb23 Add ability to edit shader to enable filtering dim values for experimentation 2021-08-01 18:50:38 -04:00
Imbris
29bfee26c0 Add bloom passes in character select screen, use proper source image for bloom after clouds are applied, add blurred and less blurred stages of bloom together (experimental could remove), add filtering downsample pass that is not yet used 2021-08-01 18:50:37 -04:00
Imbris
74e01f10e3 Fixes and extra bloom 2021-08-01 18:50:37 -04:00
Imbris
2d83ef1c0e Initial bloom impl 2021-08-01 18:50:37 -04:00
Marcel Märtens
5012e2ba8b rename hud_settings to settings 2021-08-01 13:47:03 +02:00
Marcel Märtens
bb026ca21b move vector map out of manifest and switch to new manifest format 2021-08-01 13:12:01 +02:00
Marcel Märtens
49072702bc fix #1258 2021-08-01 11:20:51 +02:00
Marcel Märtens
2fd26bf41c make folders POSIX style and move skills to hud 2021-08-01 10:56:10 +02:00
Joshua Barretto
f51c4ed860 Merge branch 'zesterer/menacing' into 'master'
Added menacing, made agent code less hacky

See merge request veloren/veloren!2707
2021-08-01 00:27:02 +00:00
Imbris
97e5ad02ff Merge branch 'imbris/stamina-energy' into 'master'
Replace stamina with energy

Closes #1214

See merge request veloren/veloren!2704
2021-08-01 00:26:59 +00:00
João Capucho
82489782b4
Fix uniformity bug in ui shader 2021-07-31 21:34:29 +01:00
Joshua Barretto
422e1c30f4 Added menacing, made agent code less hacky 2021-07-31 20:33:28 +01:00
Monty Marz
f3d0d3f46a fix i18n 2021-07-31 18:17:34 +02:00
Imbris
c5c8ae4d30 Replace stamina -> energy in english localization strings 2021-07-31 01:35:28 -04:00
Imbris
89eee332c9 Replace stamina -> energy in code, i18n keys, and asset names 2021-07-31 01:34:40 -04:00
Monty Marz
14eb0f9aa2 Remove sceptre, add swords 2021-07-29 22:38:35 +00:00
João Capucho
c56ecee988
Fix non uniform control flow in shader 2021-07-29 18:05:27 +01:00
Marcel
680492cea6 Merge branch 'juliancoffee/entity_refactor' into 'master'
Improve terms of EntityConfig and LoadoutBuilder

See merge request veloren/veloren!2688
2021-07-28 23:19:04 +00:00
juliancoffee
14ac9a8b4e Improve terms of EntityConfig and LoadoutBuilder
* rename LoadoutBuilder::new to LoadoutBuilder::empty
* remove LoadoutBuilder::default as Default makes no sense here
* move comments from template.ron to EntityConfig struct
* add FIXME comments to split EntityConfig into EntityBase and
EntityExtension
2021-07-28 19:19:10 +03:00
Marcel
7ef11a41ef Merge branch 'fungoid/add_fr_translation_for_gameinput.greet' into 'master'
Added fr translation for gameinput.greet

See merge request veloren/veloren!2685
2021-07-28 15:52:16 +00:00
Marcel
7a3755b7b0 Merge branch 'tygyh/Update-missing-swedish-translations' into 'master'
Tygyh/update missing swedish translations

See merge request veloren/veloren!2667
2021-07-27 11:14:52 +00:00
Jonathan Berglin
a564602495 Tygyh/update missing swedish translations 2021-07-27 11:14:52 +00:00
Nico Janzen
84b010f16f Fix spelling errors in German translations 2021-07-27 11:06:22 +00:00
Alexis Maheu
9ed6abd3d7 Added fr translation for gameinput.greet 2021-07-26 20:29:30 -04:00
DanTheOne
18b5c1c35a Add shortcut to toggle chat 2021-07-26 02:42:35 +02:00
Joshua Barretto
43ae09d2f0 Merge branch 'juliancoffee/update-uk_UA' into 'master'
update (uk_UA) translation

See merge request veloren/veloren!2669
2021-07-24 19:56:21 +00:00
juliancoffee
7386da743e (uk_UA) address feedback 2021-07-24 18:34:57 +03:00
Joshua Barretto
4bfc92c65d Changed singleplayer map for a better default experience 2021-07-24 11:56:08 +01:00
juliancoffee
2e72f5e1c2 (uk_UA) misc hud translation 2021-07-24 01:50:14 +03:00
juliancoffee
d1f9e34fc3 (uk_UA) force update 2021-07-24 01:13:50 +03:00
juliancoffee
0e3e3bef4e (uk_UA) MEAT translation 2021-07-24 01:13:02 +03:00
juliancoffee
eb3dd0a812 (uk_UA) graphics settings translation 2021-07-24 00:26:38 +03:00
juliancoffee
70a390e1d2 (uk_UA) frozen outcome translation 2021-07-24 00:12:41 +03:00
juliancoffee
c55bcd3475 (uk_UA) gameinput.greet translation
Здоровенькі були
2021-07-24 00:07:26 +03:00
juliancoffee
d0b15fa042 (uk_UA) update debuff translation 2021-07-24 00:03:34 +03:00
juliancoffee
a1bc725654 (uk_UA) update mining skills translation 2021-07-23 23:07:15 +03:00
juliancoffee
226dcb9f1a (uk_UA) update healing aura skill translation 2021-07-23 22:44:14 +03:00
juliancoffee
5516e91cfe (uk_UA) update bow skills translation 2021-07-23 22:18:49 +03:00
Samuel Keiffer
85b9f70469 Merge branch 'knightresspaladin/fix-circle-charge' into 'master'
Fixed CircleCharge and buffed Rugged Hide droppers

See merge request veloren/veloren!2613
2021-07-23 14:56:36 +00:00
schnippl0r
342de16d2e Added en and de_DE translations for gameinput.greet. 2021-07-20 21:59:18 +02:00
Knightress Paladin
7766aeb9eb Made Ngoubou rarer to spawn 2021-07-18 23:21:41 -07:00
Knightress Paladin
081c6e5362 Fixed CircleCharge and buffed Rugged Hide droppers 2021-07-18 23:12:55 -07:00
Snowram
09cbb90f61 Make the mounter animations dependant of the mountee animation 2021-07-18 15:03:57 -04:00
Samuel Keiffer
37147e2a83 Merge branch 'juliancoffee/overworld_assetization' into 'master'
Wildlife assetization

See merge request veloren/veloren!2591
2021-07-18 13:43:32 +00:00
Joshua Barretto
2e6fcd1f37 Merge branch 'zesterer/better-sunsets' into 'master'
More sunset variation for higher graphics modes

See merge request veloren/veloren!2630
2021-07-18 00:59:22 +00:00
Joshua Barretto
7686023430 Merge branch 'aweinstock/hats' into 'master'
Basic implementation of hat visuals.

See merge request veloren/veloren!2485
2021-07-17 19:42:26 +00:00
Joshua Barretto
5bdea9249c More sunset variation for higher graphics modes 2021-07-17 19:00:12 +01:00
juliancoffee
23a020f602 Add Automatic NameKind to EntityConfig
+ add animal entities for wildlife spawns
2021-07-17 15:37:31 +03:00
juliancoffee
d04364b1f1 Replace EntityConfig main/second_tool with hands
+ Check equip_slot can hold item in LoadoutBuilder
2021-07-17 15:37:31 +03:00
juliancoffee
1d2ea717ab Move builder assets in EntityConfig to meta field 2021-07-17 15:37:31 +03:00
juliancoffee
6403ee0634 Merge None-loot in EntityConfig to LootKind 2021-07-17 15:37:31 +03:00
juliancoffee
7401d74aa6 Add wildlife assetization support
+ add asset tests
+ migrate tundra animals
+ migrate taiga animals
+ declare temperate zone (animals yet to be created)
+ declare jungle zone (animals yet to be created)
+ declare tropical zone (animals yet to be created)
+ declare desert zone (animals yet to be created)
+ declare water (river inhabitants) zones (animals yet to be created)
2021-07-17 15:37:30 +03:00
juliancoffee
d920f911a2 Add Exact body field for EntityConfig
Add Alignment field to EntityConfig

+ Migrate to specifying alignment and body in entity assets
+ Make Body required field (with Uninit if you want to specify it later)
2021-07-17 15:37:30 +03:00
Forest Anderson
54eb2a3ff7 Merge branch 'aylana/asp-sfx' into 'master'
Princess-Lana - Add asp sound effects for the game

See merge request veloren/veloren!2611
2021-07-17 01:49:20 +00:00
Avi Weinstock
13fc4de561 Add per-species head offsets. 2021-07-16 19:22:28 -04:00
Avi Weinstock
0a33c98268 Basic implementation of hat visuals. 2021-07-16 18:49:40 -04:00
Samuel Keiffer
f38cde9d40 Merge branch 'knightresspaladin/healing-aura' into 'master'
Knightresspaladin/healing aura

See merge request veloren/veloren!2587
2021-07-16 21:32:03 +00:00
Monty Marz
01c9d6d6d0 icon 2021-07-16 18:39:14 +02:00
Samuel Keiffer
5063264e04 Merge branch 'juliancoffee/patch_animal_dash_double_hit' into 'master'
Set charge_through to false for non-humanoid dash

See merge request veloren/veloren!2616
2021-07-16 15:33:59 +00:00
juliancoffee
0d1667c7c5 Set charge_through to false for non-humanoid dash 2021-07-16 15:49:02 +03:00
Marcel
1aa816a780 Merge branch 'zesterer/sfx' into 'master'
Clipped arrow sound effects for more immediate feedback

See merge request veloren/veloren!2476
2021-07-16 10:32:29 +00:00
Aylana
a3da5b31d6 Add asp sound effects 2021-07-15 20:15:36 +02:00
Marcel
c03ad39440 Merge branch 'AlexBethel/item-typos' into 'master'
Correct spelling errors in item descriptions

See merge request veloren/veloren!2548
2021-07-15 08:15:43 +00:00
Sam
997da21001 Particles for healing aura 2021-07-13 20:54:43 -05:00
Samuel Keiffer
a5594b9da3 Merge branch 'knightresspaladin/buff-bow-scaling' into 'master'
Buffed scaling for bow charged shot

See merge request veloren/veloren!2596
2021-07-14 00:45:55 +00:00
Knightress Paladin
5597c3906c Buffed scaling for bow charged shot 2021-07-13 15:25:35 -07:00
Monty Marz
e379aacf8c char selection frames, adjustments 2021-07-13 13:31:01 +02:00
Sam
be8b12845a Added buff strength stat to weapons. 2021-07-11 12:50:38 -05:00
Knightress Paladin
146f86be2c Removed references to Healing Beam, which Healing Aura is replacing 2021-07-10 21:39:11 -07:00
Sam
fbcc774911 Renamed poise_strength to effect_power to allow it to be used more generally with other weapons in the future. 2021-07-10 23:22:00 -05:00
Knightress Paladin
42c3872528 Added healing aura duration skill to voxygen UI 2021-07-10 20:02:36 -07:00
Knightress Paladin
b96bb6fc5d Added combo scaling to healing aura and allowed cultists to use it 2021-07-10 20:02:36 -07:00
Knightress Paladin
b4ec433509 Add healing aura for sceptre M2 2021-07-10 20:02:35 -07:00
Szabó Lambert
0140e75ed4 Updating the Hungarian translation (minor changes in 6 files, major changes in 14 files) 2021-07-10 17:25:56 +00:00
Samuel Keiffer
351a68944b Merge branch 'juliancoffee/skill_truth' into 'master'
Move skill boost modifiers to skills module

See merge request veloren/veloren!2540
2021-07-09 23:05:48 +00:00
Knightress Paladin
65d67ef781 Clean up sceptre ai code before merge 2021-07-07 20:00:35 -07:00
Knightress Paladin
35242c71e1 Added sceptre tactic and sceptre cultists 2021-07-07 20:00:01 -07:00
Dominik Broński
e6af005ed1 Merge branch 'pfau/stuff' into 'master'
Minimap modes, Danari customizations update & bald hairstyles

See merge request veloren/veloren!2576
2021-07-08 00:01:09 +00:00
Monty Marz
7c8d73a0c6 Minimap modes, Danari customizations update & bald hairstyles 2021-07-08 00:01:08 +00:00
Samuel Keiffer
d4be464e9f Merge branch 'sam/energy-stat' into 'master'
Added energy efficiency stat to weapons.

See merge request veloren/veloren!2571
2021-07-07 22:57:58 +00:00
juliancoffee
20c0c7f44f Use code-spliced values for i18n skill description 2021-07-07 17:51:30 +03:00
Swagazaki
cb3e932832 Just updated common.ron to correct a few French translations! 2021-07-07 10:55:15 +00:00
Sam
509461763b Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive. 2021-07-06 22:54:23 -05:00
Snowram
5dfef5a563 Spawn dungeon entrances depending on the Site origin biome 2021-07-07 00:35:50 +02:00
Samuel Keiffer
e5a5d28246 Merge branch 'sam/range-stat' into 'master'
Added range stat to weapons.

See merge request veloren/veloren!2563
2021-07-06 21:18:47 +00:00
Sam
1c3bd13afa Addressed review comments. Removed individual stat assignments. 2021-07-06 15:27:49 -05:00
Marcel
0a57bf4367 Merge branch 'master' into 'master'
Add Hungarian translation

See merge request veloren/veloren!2559
2021-07-06 11:44:58 +00:00
Caleb
559111283f Lowered ori_rate to 0.3 for BasicBeam abilities 2021-07-05 22:08:52 -05:00
Sam
e8e953ffab Added range stat to weapons. 2021-07-05 20:32:12 -05:00
juliancoffee
1e358e6f0c Make ItemEquality work
+ Create own directory for trade_pricing `assets/common/trading`
+ Move fictive loot tables there
+ Mark sellable/non-sellable items in trade_pricing tests
2021-07-05 19:55:08 +03:00
Ács Zoltán
9fbd8ae5ce Add Hungarian translation 2021-07-05 15:14:35 +02:00
Ács Zoltán
5f3251ce60 Add support for ő and ű to the haxrcorp font 2021-07-05 15:12:27 +02:00
juliancoffee
f213ba138a Fill trade_pricing with craftable items 2021-07-05 15:43:03 +03:00
juliancoffee
b70e191483 Bump some food duration to 10 seconds 2021-07-05 10:56:29 +03:00
juliancoffee
21d10b641b Add new food to consumables /kit 2021-07-05 10:56:29 +03:00
juliancoffee
e6ed0137e8 Add descriptions to the potions 2021-07-05 10:56:29 +03:00
juliancoffee
d4c61ae2f3 (voxygen) Better support for multibuff items
+ change `effect` field in ItemKind::Consumable to `effects`, as it's
set of effects and not single effect.
2021-07-05 10:56:29 +03:00
juliancoffee
eb61b23d04 Rebalance food for new consumables changes 2021-07-05 10:56:29 +03:00
juliancoffee
8b9316a2c6 Change Mortar and Pestle crafting recipe
- Make it require bowl instead of coconut
2021-07-05 10:56:29 +03:00
Samuel Keiffer
d97db508ff Merge branch 'juliancoffee/yeti_nerf' into 'master'
Adjust Yeti difficulty

See merge request veloren/veloren!2550
2021-07-05 03:46:42 +00:00
steanne
0752ee728c Update assets/common/items/crafting_ing/mindflayer_bag_damaged.ron 2021-07-04 01:44:33 +00:00
juliancoffee
303f03dd3a Adjust Yeti difficulty
Frost breath:
    - ori_rate reduced from 0.6 to 0.1
    - time of breath increased from 1 second to 2 seconds
    - buildup increased from 0.4 to 0.8
    - make it more gentle, with less damage per tick, but faster tick rate
    (50 * 1 to 10 * 5)
    - make Frozen debuff strength smoler, 1.5 to 0.5 and make it chance to
    apply debuff.
    - make him use it when closer range (10 and not 15)
Ice spikes:
    - increase recovery_duration from 0.3 to 1.0
    - make him slower while doing ice spikes, make ice spikes move
    slower
    - make him use it when closer range (15 and not 20)
Snowball:
    - increase recover_duration from 0.4 to 0.9
Strike:
    - increase buildup_duration fron 0.6 to 0.8
    - increase recover_duration from 0.5 to 1.0
    - increase knockback from 40.0 to 70.0
2021-07-04 03:44:17 +03:00
Alex Bethel
0e4ca28ee4 Correct spelling errors in item descriptions 2021-07-03 15:53:19 -05:00
Samuel Keiffer
099ddea165 Merge branch 'juliancoffee/dungeon_rebalance' into 'master'
Make cultist great again

See merge request veloren/veloren!2513
2021-07-01 02:37:39 +00:00
Joshua Barretto
269c6171e4 Merge branch 'DaforLynx/aeh' into 'master'
Sfx fixes and new test

See merge request veloren/veloren!2529
2021-06-30 11:43:01 +00:00
DaforLynx
a757bf3dbd Sfx fixes and new test 2021-06-30 11:43:00 +00:00
juliancoffee
6418bcefac Introduce maxed skillsets for melee and staff 2021-06-30 13:21:12 +03:00
juliancoffee
adf340cf32 Nerf hammer poise 2021-06-30 03:52:51 +03:00
juliancoffee
86af138dc7 Buff Mindflayer flamethrower
- Buff DPS twice: increase tick_rate from 0.9 to 5.0 (x5.5), while reducing
damage from 400 to 150 (x2.6)
- Make ori_rate slower: 0.2 from 0.6 and make it use FromOri orientation
behaviour
2021-06-30 03:52:50 +03:00
juliancoffee
21fc5aafcd Nerf bow repeater knockback 2021-06-30 03:52:50 +03:00
juliancoffee
5b2ef98a7d Slower ori_rate of StaffSimple flamethrower
+ use FromOri for StaffSimple flamethrower
2021-06-30 03:52:50 +03:00
juliancoffee
c5da56e900 Nerf Husk Brute
- Remove HuskBrute health level buff
- Make their attack slower
2021-06-30 03:52:50 +03:00
juliancoffee
f9b71750ca Make cultist great again
- Change cultist set stats to mixed dragonscale (hands and feet),
sunsilk (belt, pants and shoulders) and orichalcum (chest and cape)
Distribute cultist set stats as hybrid set.

- Make cultist cape count towards npc aggro
- Remove unused staff skilltree from cultist
- Remove spin number skill from sword cultist skillset
2021-06-30 03:52:50 +03:00
juliancoffee
21a29ecf74 Add CorruptionSpores
- New lootable food which you can find as husk or darkhound drop
2021-06-30 03:33:06 +03:00
juliancoffee
ef6a12edc2 bumb Biped Cultist armour 2021-06-30 02:10:39 +03:00
Sam
1978b590aa Destringified consumables 2021-06-29 05:59:02 -05:00
Snowram
aaf5f89076 Merge branch 'snowram/death-outcome' into 'master'
Adds an outcome to death with SFX and VFX

See merge request veloren/veloren!2519
2021-06-28 23:18:45 +00:00
Snowram
3ec5306ed0 Adds an outcome to death with SFX and VFX 2021-06-29 00:14:05 +02:00
Ben Wallis
94fa7da4fa Merge branch 'aweinstock/scaleprice' into 'master'
Add prices for dragonscale, hard carapace, and plate, so that more craftable armors have prices.

See merge request veloren/veloren!2521
2021-06-28 21:03:44 +00:00
Imbris
20a9a420c6 Merge branch 'imbris/bind-order' into 'master'
Ensure bind groups are ordered with the most frequently changed ones in later slots

See merge request veloren/veloren!2496
2021-06-28 15:39:31 +00:00
Avi Weinstock
0ab451ec36 Add prices for dragonscale, hard carapace, and plate, so that more craftable armors have prices. 2021-06-28 09:24:22 -04:00
Marcel
f063dcd939 Merge branch 'alphyr/assets_manager0_5' into 'master'
Update `assets_manager` to 0.5

See merge request veloren/veloren!2501
2021-06-27 15:50:16 +00:00
Nícolas Wildner
81010e8465 Update pt br 20210627 2021-06-27 03:26:44 +00:00
juliancoffee
12243bd0c0 Add is_recycling field to recipe book 2021-06-26 21:37:13 +03:00
juliancoffee
c93748224b Clean Material tags
- Make ferocious set (currently not lootable) made from Moonweave
- Remove material tag from twig sets
2021-06-26 21:37:13 +03:00
juliancoffee
3d4eb7d6a4 Dismantle Leather items to Thick Leather
- Previously both Leather and Rawhide items were dismantled to simple
leather
2021-06-26 21:37:13 +03:00
Benoît du Garreau
1cba7db9b6 Update assets_manager to 0.5 2021-06-26 12:05:40 +02:00
Justin Shipsey
f983295318 Merge branch 'swilliams/jewellery' into 'master'
Gem Rings and small change to trading.

See merge request veloren/veloren!2500
2021-06-26 02:44:04 +00:00
Scott Williams
8d0a1ad7b4 Gem Rings and small change to trading. 2021-06-26 02:44:02 +00:00
Snowram
6e8daefa97 Merge branch 'snowram/new-npcs-batch' into 'master'
Snowram/new npcs batch

See merge request veloren/veloren!2495
2021-06-25 20:29:41 +00:00
Snowram
379e755006 Increases base damage of husk attack, rename some cultist weapons 2021-06-25 21:18:28 +02:00
Joshua Barretto
b66957bf74 Merge branch 'AldanTanneo/smooth-layers-shader-fix' into 'master'
Fixes a block noise issue at specific layers (z=434 among others)

See merge request veloren/veloren!2494
2021-06-25 12:43:27 +00:00
Snowram
ef6d6563ea Ajust new npcs from feedback 2021-06-25 03:26:32 +02:00
Snowram
d7f25627ab Ajustments to new npcs 2021-06-24 19:31:21 +02:00
Snowram
8760b69345 Husk brute animations 2021-06-24 19:31:19 +02:00
Snowram
58b95d12d4 Adds alpaca and llama npcs 2021-06-24 19:30:15 +02:00
Snowram
fef0f407d3 Removes warlord and warlock armours 2021-06-24 19:30:11 +02:00
Snowram
87ca00fac0 Adds new species 2021-06-24 19:29:44 +02:00
juliancoffee
1eb9c165be (uk_UA) small fitting fix 2021-06-24 19:52:38 +03:00
Imbris
58f237eaf5 Ensure bind groups are ordered with the most frequently changed ones in later slots 2021-06-24 00:47:59 -04:00
Sam
645cc60dc0 Balance tweaks. 2021-06-23 22:38:37 -05:00
Sam
f0c5ed1397 Added sparseness field to sprite summon. 2021-06-23 22:38:16 -05:00
Sam
68c6a0a495 Balance tweaks for harvester. 2021-06-23 22:38:16 -05:00
Sam
aac24ad601 Added ensnared debuff icon. 2021-06-23 22:38:16 -05:00
Snowram
47cc040301 Adds SpriteSummon animation 2021-06-23 22:38:16 -05:00
Sam
0a32b676c8 Vines now ensnare you by applying a buff. 2021-06-23 22:38:16 -05:00
Sam
763461ebef Ensnaring vines now ensnare you. 2021-06-23 22:38:16 -05:00
Sam
ed503236d6 Slightly functional sprite summon. 2021-06-23 22:38:16 -05:00
Sam
879aafad5c 3 attacks done 2021-06-23 22:38:16 -05:00
AldanTanneo
f1b83962bd Fixed smooth layer at z=434 (and a few other) 2021-06-23 21:13:15 +02:00
juliancoffee
ccf7c7a0e4 Balance food to have sane health per second regen
* Gatherable food gives you slightly variable regen with variable time
based on tier and that fact that we have x2 health on endgame character.
For example while mushroom gives you 5 health over 10 seconds (0.5 health-per-second),
mushroom curry will give you 120 health over 80 seconds (1.5 health-per-second).

* Meat gives you twice powerful regen strength, but with twice shorter
duration
2021-06-22 20:51:31 +03:00
Dominik Broński
8356e2ffca Merge branch 'aweinstock/lava' into 'master'
Lava

See merge request veloren/veloren!2482
2021-06-21 20:49:44 +00:00
Joshua Barretto
b84708ca75 Added chat toggle 2021-06-21 20:16:03 +01:00
Joshua Barretto
8ab222bf80 Selectively disable glow flicker for small wins on low-end systems 2021-06-21 17:06:43 +01:00
Justin Shipsey
c744cd4365 Merge branch 'donovanlank/Cool_Blue_Lantern' into 'master'
made it so Cool Blue Lantern is actually blue

See merge request veloren/veloren!2474
2021-06-21 05:37:49 +00:00
Justin Shipsey
667e667ac8 Update difficulty_distribution.ron 2021-06-20 19:42:21 +00:00
Avi Weinstock
0f9181cbcb Address MR 2482 comments.
- Change lava density to 3x water density.
- Use `ServerEvent::Buff` instead of modifying the buff component directly.
- Revert commented-out changes to fluid shaders.
2021-06-20 11:32:05 -04:00
juliancoffee
0ec6a4e5ff Create distribution map for dungeons
* tl;dr T0 - 27%, T1/T2 - 22%, T3/T4 - 11%, T5 - 5%.
Before every dungeon had 16% chance to be created.
2021-06-20 00:14:54 +03:00
Avi Weinstock
f1a1160b80 Make lava solid w.r.t. rendering while still being liquid w.r.t. physics. 2021-06-19 16:52:21 -04:00
juliancoffee
ecd61df49b Tip how to make map with dungeons of same level 2021-06-19 23:32:54 +03:00
Avi Weinstock
2226a4c6a9 Add lava to caves, which sets you on fire if you swim in it. Currently requires uncommenting #define LAVA in the shaders, and only looks good with cheap fluid mode. 2021-06-19 16:31:21 -04:00
juliancoffee
e5c63b2ca7 Add config file for dungeon distribution
- Now you can specify probability of "spawn" of dungeon with specific
difficulty
2021-06-19 23:26:13 +03:00
Samuel Keiffer
e7f54d6306 Merge branch 'juliancoffee/clay_golem_tweak' into 'master'
clay golem tweak

See merge request veloren/veloren!2478
2021-06-19 14:49:11 +00:00
juliancoffee
573607c32a Nerf golem laser dmg and ori_rate, make it fire
+ Make laser state duration lower
2021-06-19 10:47:45 +03:00
Samuel Keiffer
ec5a4c61d9 Merge branch 'juliancoffee/quick_trading_balancing' into 'master'
trading.ron rebalance

See merge request veloren/veloren!2471
2021-06-19 01:10:18 +00:00
juliancoffee
384409a1ed Load ori_rate for BasicBeam from assets
+ make fire turret ori_rate slower
2021-06-18 22:33:00 +03:00
juliancoffee
36fa8bf4f7 Use Golem Shockwave only after loosing 30% health
+ Make shockwave buildup longer
2021-06-18 22:32:43 +03:00
Joshua Barretto
e41a62aadc Clipped arrow sound effects for more immediate feedback 2021-06-18 16:01:00 +01:00
Joshua Barretto
05c375a8b0 Merge branch 'zesterer/meta' into 'master'
Optimising for size

See merge request veloren/veloren!2468
2021-06-18 12:35:16 +00:00
Joshua Barretto
f6d64a424f Added JPEG backgrounds 2021-06-18 12:28:55 +01:00
Joshua Barretto
0265da1074 Added support for JPEG backgrounds 2021-06-18 12:27:39 +01:00
DaforLynx
c85238014a More npc sfx 2021-06-18 06:24:57 +00:00
donovanlank
fb157082a8 made it so Cool Blue Lantern is actually blue 2021-06-17 18:40:29 -07:00
juliancoffee
6b335a105e balance scale to catch steel 2021-06-18 00:13:42 +03:00
juliancoffee
d4bf4bf51b Remove high tier ignots and big potions from trade 2021-06-18 00:03:51 +03:00
juliancoffee
54b339862a tweak item_price_calculation coefficients 2021-06-17 23:49:43 +03:00
juliancoffee
f8008afa85 trading.ron rebalance
- Name all section in trading.ron
- Balance post-meat materials
- Make gems more rarer and expensive
2021-06-17 23:46:52 +03:00
DaforLynx
9a5b95bc16 Added npc hurt sfx 2021-06-17 05:49:09 +00:00
jshipsey
a42e6e20b8 basilisk tweaks 2021-06-16 23:28:25 -04:00
jshipsey
0941f03608 buffs to stretch progression 2021-06-16 20:50:46 -04:00
Joshua Barretto
b8749dc219 Added more cow noises, prepare for merge 2021-06-16 17:23:54 +01:00