Legolasindar
c7d3618d79
Update stringtable.xml
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fix spanish term
2015-04-10 13:43:39 +02:00
Legolasindar
a224ec3371
Update stringtable.xml
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added spanish translation
2015-04-10 13:43:07 +02:00
Legolasindar
f2a73ab9c6
Update stringtable.xml
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added some spanish translation
2015-04-10 13:41:44 +02:00
Legolasindar
19da5b366e
Update stringtable.xml
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added spanish translation
2015-04-10 13:38:19 +02:00
Legolasindar
c741154ff2
Update stringtable.xml
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added spanish translation
2015-04-10 13:36:17 +02:00
Legolasindar
6f69361a73
Update stringtable.xml
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added spanish translation
2015-04-10 13:34:16 +02:00
Legolasindar
470a12ed46
Update stringtable.xml
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added spanish translation
2015-04-10 13:19:26 +02:00
Legolasindar
a73c37ce05
Update stringtable.xml
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added spanish translation
2015-04-10 13:14:33 +02:00
Legolasindar
e0fc44cfa8
Update stringtable.xml
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Added spanishtr translation
2015-04-10 13:04:08 +02:00
ulteq
f7944381af
Updated the .50 Cal airFriction values
2015-04-10 13:00:08 +02:00
Legolasindar
cf769e09fb
Update stringtable.xml
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Add spanish translation
2015-04-10 12:46:31 +02:00
ulteq
8f6bf930ee
Added gun profiles for the new vanilla calibers
2015-04-10 12:41:29 +02:00
Legolasindar
52d476abd3
Update stringtable.xml
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Added spanisth translation, and two lines of english translation
2015-04-10 12:29:44 +02:00
ulteq
bbfafdb5e1
Added missing private variable declaration
2015-04-10 11:43:47 +02:00
ulteq
77d39016fa
Fixed an issue with zero ranges close to 0 meters.
2015-04-10 11:14:13 +02:00
Jo David
c258c6c00d
fixing translation
2015-04-10 09:05:37 +02:00
Jo David
33a14076fc
Merge branch 'master' of https://github.com/acemod/ACE3 into translations
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Conflicts:
addons/captives/stringtable.xml
addons/medical/stringtable.xml
2015-04-10 09:01:24 +02:00
jaynus
6286d59bd9
Remove NVG from gunner optics on comanche.
2015-04-09 23:29:37 -07:00
jaynus
9e7d4c25bb
Removes old value of stabalizing which broke gunner. Fixes #412
2015-04-09 23:28:41 -07:00
commy2
d5f190dff8
fix: getGunner returns null object when throwing grenades, planting explosives
2015-04-10 06:47:31 +02:00
commy2
105184ce88
fix: getGunner returns null object if pilot uses manual fire if no gunner is present
2015-04-10 06:36:09 +02:00
Anthariel
04bf321099
Update stringtable.xml
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Added: French Translation (100%)
2015-04-10 06:31:42 +02:00
Anthariel
81122e0839
Update stringtable.xml
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Added: French Translation (100%)
2015-04-10 06:30:49 +02:00
Anthariel
b5841f8f09
Update stringtable.xml
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Added: French Translation (100%)
2015-04-10 06:28:59 +02:00
Anthariel
dd8f9cd8d6
Update stringtable.xml
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Added: French Translation (100%)
2015-04-10 06:27:04 +02:00
Anthariel
0191abc529
Update stringtable.xml
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Added: French Translation (100%)
2015-04-10 06:25:05 +02:00
Anthariel
523417ba3c
Update stringtable.xml
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Added: French Translation (100%)
2015-04-10 06:23:13 +02:00
Anthariel
0c851a6d9a
Update stringtable.xml
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Added: French Translations (100%)
2015-04-10 06:22:26 +02:00
Anthariel
95e53fd1bf
Update stringtable.xml
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Added: French Translations (~85%)
2015-04-10 06:20:04 +02:00
Anthariel
d6b2d13a72
Update stringtable.xml
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Added: French Translation (95%)
2015-04-10 06:00:22 +02:00
commy2
5fe33fb1db
rename cfgAce_Triggers to ACE_Triggers
2015-04-10 05:56:19 +02:00
Anthariel
0d8145073f
Update stringtable.xml
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Added: French Translation (100%)
2015-04-10 05:54:45 +02:00
Anthariel
627f8fb41b
Update stringtable.xml
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Added: French Translation (100%)
2015-04-10 05:53:29 +02:00
Anthariel
87f5873c2a
Update stringtable.xml
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Added: French Translation (90%)
Fixed: Uknow to Unknow (line 101)
2015-04-10 05:50:08 +02:00
PabstMirror
26d282c224
Explosives: Fix cursor interaction menu breaking
2015-04-09 22:46:19 -05:00
Anthariel
fb8c49135e
Update stringtable.xml
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Added: French Translation (100%)
2015-04-10 05:43:42 +02:00
Anthariel
d9986c6959
Update stringtable.xml
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Added: French Translation (75%)
2015-04-10 05:40:22 +02:00
Anthariel
7280148f91
Update stringtable.xml
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Added: French Translation (100%)
2015-04-10 05:37:10 +02:00
Anthariel
949cee6df4
Update stringtable.xml
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Added: French Translation (100%)
2015-04-10 05:35:56 +02:00
Anthariel
e6adddb7fa
Update stringtable.xml
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Added: French Translations (100%)
2015-04-10 05:34:09 +02:00
Anthariel
29f06a7bd8
Update stringtable.xml
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Added: French Translation (100%).
2015-04-10 05:29:00 +02:00
PabstMirror
170985295d
Flashbangs: Medical Pain
2015-04-09 22:00:03 -05:00
PabstMirror
eb60910aab
Flashbangs: eyePos LOS check, 3d eye direction
2015-04-09 21:58:45 -05:00
Kavinsky
a118cae13d
unified ACE_Attachable config entry now ACE_Attachable its a string and hold the effect for the item
2015-04-10 04:36:28 +02:00
Kavinsky
b49fec58e6
Updated stringtable
2015-04-10 04:35:21 +02:00
Grzegorz
311e018ba7
weaponselect PL translation
2015-04-10 04:33:13 +02:00
Grzegorz
bf6984400f
medical PL translation
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like a boss
2015-04-10 04:30:39 +02:00
Kavinsky
adaee74a57
removed config redundancy
2015-04-10 04:00:26 +02:00
Kavinsky
999ad49fd0
removed duplicated debugging error
2015-04-10 03:58:14 +02:00
Grzegorz
3ffd7ac8c7
attach PL translation
2015-04-10 03:57:55 +02:00
Grzegorz
37be4f9e53
captives PL translation
2015-04-10 03:56:24 +02:00
Grzegorz
95be641918
common PL translation
2015-04-10 03:52:30 +02:00
Kavinsky
049edd1483
Added ACE Attach posibility to add more types of attachable items
2015-04-10 03:49:50 +02:00
Grzegorz
dcc07c84bc
disposable PL translation
2015-04-10 03:43:34 +02:00
Grzegorz
6be80caf2e
dragging PL translation
2015-04-10 03:41:12 +02:00
Grzegorz
d0787ab2d8
explosives PL translation
2015-04-10 03:40:03 +02:00
Grzegorz
ae1b2f04b0
fcs PL translation
2015-04-10 03:39:05 +02:00
Grzegorz
022e17417f
frag PL translation
2015-04-10 03:37:30 +02:00
Grzegorz
2925100ec6
frag PL translation
2015-04-10 03:36:32 +02:00
Grzegorz
d874140268
hearing PL translation
2015-04-10 03:33:40 +02:00
Grzegorz
e907553abc
interact_menu PL translation
2015-04-10 03:28:14 +02:00
Grzegorz
2984aa2e8c
interaction PL translation
2015-04-10 03:26:03 +02:00
Grzegorz
aaa4dcba2c
inventory PL translation
2015-04-10 03:19:37 +02:00
Grzegorz
e13199af2a
laser_selfdesignate PL translation
2015-04-10 03:15:28 +02:00
Grzegorz
8b6ac39d1d
laserpointer PL translation
2015-04-10 03:13:59 +02:00
Grzegorz
e0a2a144c5
logistics_wirecutter
2015-04-10 03:10:05 +02:00
Grzegorz
685d21169d
magazinerepack PL translation
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Had to make some shifts in lines 70 and 93 to make it sound good in PL
2015-04-10 03:03:03 +02:00
Grzegorz
6cbb6206c1
microdagr PL translation
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fixed typo in line 119
2015-04-10 02:47:19 +02:00
Grzegorz
0f9614eb4f
nametags PL translation
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SoundWaves :)
2015-04-10 02:36:23 +02:00
Nicolás Badano
357fd1969b
Merge pull request #406 from Legolasindar/patch-4
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Spanish: Update stringtable.xml
2015-04-09 21:24:19 -03:00
Nicolás Badano
7e6e0d0ecd
Merge pull request #402 from Legolasindar/patch-2
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Update stringtable.xml
2015-04-09 21:24:00 -03:00
Grzegorz
5255c91408
optionsmenu PL translation
2015-04-10 02:20:22 +02:00
Grzegorz
03faa32cef
overheating PL translation
2015-04-10 02:07:19 +02:00
Grzegorz
d193fd513f
realisticnames PL translation
2015-04-10 02:02:59 +02:00
Grzegorz
a150ab43e1
Update stringtable.xml
2015-04-10 01:53:28 +02:00
Grzegorz
f61832f735
reload PL translation
2015-04-10 01:44:43 +02:00
jaynus
c1089dfffa
Working save, distance shots are off.
2015-04-09 16:43:05 -07:00
Legolasindar
2a5e416dfc
Update stringtable.xml
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fixed spanish terms
2015-04-10 01:40:22 +02:00
Legolasindar
e63b9c7aa9
Update stringtable.xml
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added spanish translation
2015-04-10 01:38:31 +02:00
Grzegorz
ce46961ef1
reloadlaunchers PL translation
2015-04-10 01:38:13 +02:00
Legolasindar
2456660867
Update stringtable.xml
2015-04-10 01:36:42 +02:00
Grzegorz
08590d98a3
respawn PL translation
2015-04-10 01:35:09 +02:00
Legolasindar
5a849fe8a4
Update stringtable.xml
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added spanish translation
2015-04-10 01:33:08 +02:00
jaynus
2e9f6a7058
Better projected up/down.
2015-04-09 16:31:14 -07:00
Legolasindar
2542f994d6
Update stringtable.xml
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added spanish translation
2015-04-10 01:29:52 +02:00
Grzegorz
aa8275460f
weaponselect PL translation
2015-04-10 01:29:26 +02:00
Legolasindar
5f5ce47bec
Update stringtable.xml
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fixed one term in spanish
2015-04-10 01:26:06 +02:00
Grzegorz
df3927324a
wep_javelin PL translation
2015-04-10 01:24:58 +02:00
Legolasindar
65b3566d41
Update stringtable.xml
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fixed spanish terms.
2015-04-10 01:24:37 +02:00
Legolasindar
b8b151e62e
Update stringtable.xml
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added spanish terms
2015-04-10 01:20:39 +02:00
Clon1998
d7bdb48547
Update stringtable.xml
2015-04-10 01:15:20 +02:00
Legolasindar
df31442599
Update stringtable.xml
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added spanish terms
2015-04-10 01:13:33 +02:00
Legolasindar
dc44b73a36
Update stringtable.xml
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updated spanish terms
2015-04-10 01:12:31 +02:00
licht-im-Norden87
852f939430
whoops
2015-04-10 01:00:35 +02:00
Legolasindar
ed87e53c80
Update stringtable.xml
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Updated spanish terms.
2015-04-10 00:48:51 +02:00
licht-im-Norden87
620d458cab
Update stringtable.xml
2015-04-10 00:45:37 +02:00
licht-im-Norden87
7221042d7c
Update stringtable.xml
2015-04-10 00:43:30 +02:00
licht-im-Norden87
7e78a7de18
Reload
2015-04-10 00:41:39 +02:00
licht-im-Norden87
fb5189be9a
Overheating
2015-04-10 00:38:51 +02:00
Legolasindar
cef9a6454a
Update stringtable.xml
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Updated spanish terms, on moved english to first raws.
2015-04-10 00:38:24 +02:00
licht-im-Norden87
88336753d0
optionsmenu
2015-04-10 00:36:41 +02:00
jaynus
1eadcade72
Linear work javelin.
2015-04-09 15:34:42 -07:00
licht-im-Norden87
c18f7cafa6
Update stringtable.xml
2015-04-10 00:34:04 +02:00
licht-im-Norden87
03aa01c354
Update stringtable.xml
2015-04-10 00:31:52 +02:00
licht-im-Norden87
fbe214db74
Not yet completed
2015-04-10 00:29:45 +02:00
licht-im-Norden87
9cca9dbd80
Update stringtable.xml
2015-04-10 00:23:49 +02:00
licht-im-Norden87
6323a85f17
Update stringtable.xml
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<English>Field Dressing</English>
<German>Notverband</German>
I dont know if a Notverband is the same as a Field Dressing.
2015-04-10 00:23:20 +02:00
PabstMirror
c511431e61
Fix encoding problem
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Not sure why, but it was decoding the \a's: Warning:
z\ace\addons\main\config.cpp Line 556: ['MAIN',_this] execVM
'\zceddons\mainbout.sqf';-NOGIT
2015-04-09 17:17:33 -05:00
Legolasindar
1dcbebc04c
Update stringtable.xml
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Updated spanish terms
2015-04-10 00:10:47 +02:00
Felix Wiegand
309eb7b3bf
Merge pull request #399 from licht-im-Norden87/patch-1
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Stringtable: German additions
2015-04-10 00:06:43 +02:00
Legolasindar
7b4d62c46c
Update stringtable.xml
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Fixed spanish terms
2015-04-10 00:05:47 +02:00
licht-im-Norden87
4522b45939
Update stringtable.xml
2015-04-10 00:03:46 +02:00
licht-im-Norden87
7f54ec34b6
Update stringtable.xml
2015-04-09 23:53:15 +02:00
licht-im-Norden87
1dc56cb1af
Update stringtable.xml
2015-04-09 23:48:58 +02:00
licht-im-Norden87
7994441968
Update stringtable.xml
2015-04-09 23:48:21 +02:00
licht-im-Norden87
7d71d360b0
Update stringtable.xml
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Not quite convinced by my translation ... Flummi you better have a look
2015-04-09 23:45:33 +02:00
licht-im-Norden87
2373e78245
Update stringtable.xml
2015-04-09 23:43:58 +02:00
licht-im-Norden87
828e19a268
Update stringtable.xml
2015-04-09 23:42:45 +02:00
licht-im-Norden87
2097a5f213
Update stringtable.xml
2015-04-09 23:42:15 +02:00
licht-im-Norden87
0986eb427d
Update stringtable.xml
2015-04-09 23:41:10 +02:00
licht-im-Norden87
2304b46e2f
Update stringtable.xml
2015-04-09 23:39:48 +02:00
licht-im-Norden87
a6f8e05cb8
Update stringtable.xml
2015-04-09 23:37:26 +02:00
licht-im-Norden87
ecf5eef638
Update stringtable.xml
2015-04-09 23:36:21 +02:00
licht-im-Norden87
3c4656522f
Stringtable: German additions
2015-04-09 23:33:36 +02:00
licht-im-Norden87
00c37e0b9d
Update stringtable.xml
2015-04-09 23:12:00 +02:00
jaynus
8fe11c36ee
Linear altitude comparison.
2015-04-09 14:11:15 -07:00
licht-im-Norden87
2c7df9da6a
Stringtable: German additions
2015-04-09 23:02:28 +02:00
Glowbal
84c8e02328
Merge pull request #396 from KoffeinFlummi/medicalCleanup
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Medical cleanup
2015-04-09 22:13:31 +02:00
jaynus
198d4f3540
Fixed private variable overrides and timing failure.
2015-04-09 13:03:28 -07:00
PabstMirror
253614d442
Explosives: cancel placement when opening interact
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"zoomtemp" doesn't work for me, so this gives an additional way to
cancel. It was also possible to start planting multiple explosives.
made a small change to make QGVAR(PlantingExplosive) always reset
2015-04-09 14:48:27 -05:00
jaynus
01535c7f5c
Merge remote-tracking branch 'origin/master' into allTheMissiles
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Conflicts:
addons/wep_javelin/config.cpp
2015-04-09 12:41:09 -07:00
Glowbal
d94943a9ff
getting hitpoint damage on non existing hitpoint returns type instead of bool
2015-04-09 21:38:35 +02:00
Glowbal
093d340ee7
Changed: Dragging/carrying now works for units with broken legs
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Added unload and load of unconscious units
2015-04-09 21:23:10 +02:00
ulteq
ab238cf404
Removed isDedicated checks
2015-04-09 20:39:38 +02:00
ulteq
5ff54f7d1c
Implemented a new logic that decides when to use AB.
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*Added a new global variable ace_advanced_ballistics_enabled
*Added an updateTrajectoryPFH to the winddeflection (WD) module
*WD is now automatically disabled when AB is enabled
*The new updateTrajectoryPFH is called whenever AB aborts
-> Wind deflection is now always present (either through AB or WD)
-> AB no longer runs for non local units (unless they use high power optics)
2015-04-09 20:27:10 +02:00
Glowbal
0926397ab4
Removed deadcode and obvious comments
2015-04-09 20:13:46 +02:00
Glowbal
39cbf21278
Removed deprecated carry functions
2015-04-09 20:12:30 +02:00
commy2
a6a19e956b
flashsupressors for new weapons, #264
2015-04-09 19:59:08 +02:00
ulteq
5fe483cf33
Fixed incorrect function call
2015-04-09 19:12:39 +02:00
ulteq
377390d282
Added missing braces
2015-04-09 19:12:10 +02:00
jaynus
fe147c4986
Config expansion.
2015-04-09 09:39:23 -07:00
commy2
2d265ec6c2
prevent ai fro being stuck, #290
2015-04-09 16:54:50 +02:00
commy2
b41c6280ba
prvent falling ai from being stcuk, fix #290
2015-04-09 16:52:59 +02:00
commy2
147fcdfa0c
Merge pull request #392 from KoffeinFlummi/requiredaddons
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sorting out required addons for modularity
2015-04-09 16:37:47 +02:00
esteldunedain
f0cc0941e5
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-04-09 10:05:38 -03:00
esteldunedain
8519bb04b7
Merge remote-tracking branch 'origin/removeRecoil'
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Conflicts:
addons/recoil/config.cpp
2015-04-09 10:05:14 -03:00
Nicolás Badano
c57044fd4a
Merge pull request #390 from KoffeinFlummi/betterMapColors
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Improve map colors by taking them from A2
2015-04-09 09:52:06 -03:00
esteldunedain
6447b39d1a
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
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Conflicts:
addons/scopes/XEH_postInit.sqf
2015-04-09 09:32:58 -03:00
esteldunedain
34639c153c
Allow holding scope adjustment keys
2015-04-09 09:31:18 -03:00
KoffeinFlummi
3a871eed58
Merge branch 'master' into tools-cleanup
2015-04-09 13:37:19 +02:00
commy2
5ea35a01bb
sorting out required addons for modularity
2015-04-09 13:23:29 +02:00
esteldunedain
99aa439561
Improve map colors taking them from A2
2015-04-09 01:28:36 -03:00
jaynus
bbfd28586b
Apply ace_missileguidance to Titan. (Direct only) This is testing the extensible framework for mod makers.
2015-04-08 19:51:21 -07:00
PabstMirror
2033676e81
another undef to Make PBO-Project Happy
2015-04-08 18:20:00 -05:00
jaynus
5a9a8d239c
Remove test parameters, timing correct. Attack profile selection working.
2015-04-08 15:52:58 -07:00
jaynus
0a1aae8553
Work save, timing correction.
2015-04-08 15:41:26 -07:00
jaynus
97230c2252
compensate for FPS lag.
2015-04-08 15:34:59 -07:00
jaynus
c89df1b04f
Dir arc created.
2015-04-08 14:51:19 -07:00
jaynus
97febd6207
Disable debug, wtf math
2015-04-08 14:31:44 -07:00
ulteq
6626379a25
Added new 1.42 config data
2015-04-08 23:07:26 +02:00
jaynus
04b0efb22b
Safer calling, build out attack profiles.
2015-04-08 13:57:08 -07:00
jaynus
cf876116a9
Working configuration based guidance framework.
2015-04-08 13:45:43 -07:00
commy2
3e3390750d
manual merge
2015-04-08 22:01:41 +02:00
commy2
c5b38c8942
manual merge
2015-04-08 21:51:42 +02:00
commy2
1ae69d56ff
Merge pull request #377 from KoffeinFlummi/142light
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142 directional light for map effects
2015-04-08 21:46:48 +02:00
commy2
7346c194f4
Merge pull request #306 from KoffeinFlummi/optics
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Taosenai's Animated Optics req 1.42
2015-04-08 21:41:12 +02:00
PabstMirror
c3564ee883
undef to Make PBO-Project Happy
2015-04-08 14:38:29 -05:00
jaynus
6f9203262a
tweak default deflection values for testing
2015-04-08 12:32:33 -07:00
Glowbal
3702679ee4
fixed wrong value for radio disabled on waking up
2015-04-08 21:31:59 +02:00
ulteq
b5b15ba591
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into AdvancedBallistics
2015-04-08 21:29:17 +02:00
ulteq
09cfddc338
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into ATragMX
2015-04-08 21:28:50 +02:00
ulteq
a6e3d1917d
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into kestrel4500
2015-04-08 21:28:17 +02:00
jaynus
d2e3ea347a
Merge remote-tracking branch 'origin/master' into allTheMissiles
2015-04-08 12:17:46 -07:00
PabstMirror
a4af1fcb30
Fix Marker Placement on UAV Map
2015-04-08 13:55:29 -05:00
jaynus
3946ee32d2
Fixes left/right issue.
2015-04-08 11:27:30 -07:00
commy2
3de3432664
Merge pull request #271 from KoffeinFlummi/142resting
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1.42 - Remove scripted weapon resting
2015-04-08 20:26:13 +02:00
PabstMirror
2bc0976979
Merge pull request #277 from KoffeinFlummi/revert-276-revert-272-142menudeploy
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Revert "Revert "1.42 - cursor mode when bipod deployed""
2015-04-08 13:26:05 -05:00
PabstMirror
023a2d2202
Merge pull request #267 from KoffeinFlummi/142Markers
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1.42 Marker Placement
2015-04-08 13:24:55 -05:00
PabstMirror
176a39e86c
Merge pull request #265 from KoffeinFlummi/142InventoryConfig
...
1.42 Inventory Config
2015-04-08 13:22:12 -05:00
PabstMirror
007e4fc234
Merge pull request #274 from KoffeinFlummi/142requiredaddons
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1.42 ensure ace is loaded after marksmen configs
2015-04-08 13:21:33 -05:00
jaynus
bc7943d729
added todo
2015-04-08 09:18:11 -07:00
jaynus
87dac2c2ad
Merge remote-tracking branch 'origin/master' into allTheMissiles
2015-04-08 08:55:14 -07:00
jaynus
177be598d7
Fixes: Laser designator now uses strongest ray result.
2015-04-08 08:48:08 -07:00
jaynus
64724737cd
Code passing cleanup.
2015-04-08 08:35:24 -07:00
PabstMirror
af3d6a5113
#386 - Ace Options Menu on main menu
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Same limitations as CBA controls, needs a intro or mission loaded
Doesn't work with -skipintro command line.
2015-04-08 10:33:12 -05:00
jaynus
61f5324d29
ACE_Settings entry for guidance.
2015-04-08 08:19:19 -07:00
jaynus
104dd2258e
Guidance framework working.
2015-04-08 08:01:39 -07:00
ulteq
c1c5711e8d
Fixed a typo
2015-04-08 13:58:22 +02:00
ulteq
823d834457
Replaced EGVAR(advanced_ballistics,Altitude) with EGVAR(weather,Altitude)
2015-04-08 12:56:34 +02:00
ulteq
e3626eca00
The winddeflection firedEH will now exit automatically, when the advanced_ballistics module is present.
2015-04-08 12:42:56 +02:00
ulteq
6d46567696
Overworked ATragMX canShow function
2015-04-08 11:44:09 +02:00
ulteq
f107b700a7
Fixed Kestrel4500 self interaction menu conditions
2015-04-08 11:26:12 +02:00
ulteq
f974e7a9a1
Removed duplicate Kestrel4500_ prefix
2015-04-08 11:25:15 +02:00
ulteq
9f2a862489
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into kestrel4500
2015-04-08 11:10:02 +02:00
ulteq
16ac43f733
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into ATragMX
2015-04-08 11:08:53 +02:00
ulteq
78bb9193be
Merge branch 'ATragMX' of https://github.com/KoffeinFlummi/ACE3 into ATragMX
...
Conflicts:
addons/atragmx/RscTitles.hpp
addons/atragmx/functions/fnc_calculate_solution.sqf
addons/atragmx/functions/fnc_calculate_target_range_assist.sqf
addons/atragmx/functions/fnc_target_speed_assist_timer.sqf
2015-04-08 11:08:28 +02:00
ulteq
15a594ccbc
Removed duplicate ATragMX_ prefix
2015-04-08 11:05:28 +02:00
ulteq
4a469de0f8
Deleted an unused function
2015-04-08 11:01:53 +02:00
commy2
01a9374a26
Merge pull request #382 from KoffeinFlummi/disablebs
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disable cursor showing map position
2015-04-08 10:48:31 +02:00
commy2
deece11689
remove debug
2015-04-08 10:47:56 +02:00
commy2
a47cdb9738
disable map cursor coordinates in mp
2015-04-08 10:45:57 +02:00
KoffeinFlummi
a209e49f1c
Remove partname from patientInfoDisplay for basic.
2015-04-08 07:39:16 +02:00
KoffeinFlummi
1dcff94ec7
Remove hitpart from bandage action name
...
Since the context of the interaction menu makes it clear what body part
you mean anyways, this is unnecessary.
2015-04-08 07:35:31 +02:00
KoffeinFlummi
5bd1ee7ecd
Do not use a treshold for unassigned damage.
2015-04-08 07:21:34 +02:00
esteldunedain
b18bcf8835
Add option to turn on/off cursor coordinates
2015-04-08 01:49:56 -03:00
commy2
691ab012b4
fix map loaded on preInit
2015-04-08 00:44:14 +02:00
commy2
4834facccf
moving it to map
2015-04-08 00:30:36 +02:00
KoffeinFlummi
ce45237989
Report full version number in RPT for debugging
2015-04-08 00:27:00 +02:00
commy2
50dbbda8eb
disable cursor showing map position
2015-04-08 00:20:43 +02:00
esteldunedain
ed3ac637d2
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-04-07 19:19:46 -03:00
PabstMirror
2f4335d3c2
#344 - Ignore missing ace_serverconfig on client
2015-04-07 17:14:27 -05:00
commy2
949c5d4333
manual merge
2015-04-07 23:26:16 +02:00
commy2
518c704db6
manual merge
2015-04-07 23:18:31 +02:00
esteldunedain
2d211e839f
Further remove standalone { on code
2015-04-07 18:09:32 -03:00
commy2
2e66e57535
manual merge
2015-04-07 23:08:17 +02:00
esteldunedain
24750781aa
Remove { on newlines
2015-04-07 18:03:30 -03:00
commy2
d1b8595c0e
light intensity from object: handle campfires
2015-04-07 23:02:54 +02:00
ulteq
5dba9f7b3f
Fixed inconsistent tabulation
2015-04-07 22:53:20 +02:00
PabstMirror
d060b13bbe
#86 - Stretch gps info box to support 8 digits
2015-04-07 15:47:12 -05:00
ulteq
31b19a4ef3
Replaced tabs with spaces
2015-04-07 22:44:26 +02:00
ulteq
45e7194117
Fixed Readme
2015-04-07 22:40:27 +02:00
ulteq
4ea91d832e
Fixed incorrect canShow function
2015-04-07 22:37:47 +02:00
commy2
b6c278e7d3
fix using efunc vs func
2015-04-07 22:33:35 +02:00
ulteq
07e6c89267
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into ATragMX
2015-04-07 22:27:13 +02:00
ulteq
c3fbd8a195
Removed the old Kestrel module
2015-04-07 22:22:41 +02:00
commy2
96268b6407
directional light for map effects
2015-04-07 22:19:03 +02:00
ulteq
b60a8f2547
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into AdvancedBallistics
2015-04-07 22:13:20 +02:00
ulteq
183034183e
Resolved a minor issue between protractor and wind info
2015-04-07 22:02:38 +02:00
PabstMirror
6b0fb84f65
Cleanup / Headers
2015-04-07 15:01:44 -05:00
jaynus
bf70a9ba77
Tracers and colors
2015-04-07 12:59:35 -07:00
ulteq
ef3205e078
Replaced all <floats> with <NUMBER>
2015-04-07 21:54:29 +02:00
ulteq
c9ad2b279d
Commented all advanced ballistics functions
2015-04-07 21:46:43 +02:00
jaynus
fa9cf0280c
script error
2015-04-07 12:44:15 -07:00
commy2
88a5519465
cache the frames
2015-04-07 21:42:08 +02:00
PabstMirror
2ad9193475
Use DrawIcon for map tools
2015-04-07 14:38:35 -05:00
jaynus
d3d5554c49
Laser designation information localized to vehicle.
2015-04-07 12:35:34 -07:00
ulteq
a8cbcb14d3
Replaced tabs with spaces
2015-04-07 21:27:04 +02:00
ulteq
650c9592c8
Updated the readme
2015-04-07 21:24:09 +02:00
ulteq
26c8f9588a
AdvancedBallistics is now always using the dll extension
2015-04-07 21:22:58 +02:00
commy2
14718eb5b4
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-07 21:22:21 +02:00
commy2
d825505aa0
cache light config properties
2015-04-07 21:22:00 +02:00
jaynus
0c3b51c28b
Merge remote-tracking branch 'origin/master' into allTheMissiles
2015-04-07 12:12:05 -07:00
jaynus
2ea7ecdbf7
Working save.
2015-04-07 12:11:28 -07:00
Glowbal
14906c68c0
Merge pull request #374 from KoffeinFlummi/medicalImprovements
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Medical improvements
2015-04-07 21:07:28 +02:00
Glowbal
ffbe9f0c71
Setting for getting rid of hitpoint damage after adv medical damage
2015-04-07 21:06:48 +02:00
ulteq
2a458f2e3d
Removed Altitude and Latitude negation
2015-04-07 21:03:17 +02:00
ulteq
9fb640195a
Removed weather hack
2015-04-07 21:02:57 +02:00
ulteq
b5b962bd4a
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into abIntegration
2015-04-07 20:59:37 +02:00
ulteq
5443d46f7b
Default Altitude and Latitude are now read from the config
2015-04-07 20:59:05 +02:00
commy2
ba618a69ec
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-07 20:54:45 +02:00
commy2
722c2af4dc
lightIntensity, handle soldier flashlights
2015-04-07 20:54:25 +02:00
Glowbal
c823826f17
Merge branch 'master' into medicalImprovements
2015-04-07 20:53:24 +02:00
ulteq
ab5518c35d
Fixed a typo
2015-04-07 20:53:14 +02:00
Glowbal
2b341c2a8b
left over CSE function calls removed
2015-04-07 20:50:44 +02:00
Glowbal
545014b073
missing return value
2015-04-07 20:47:36 +02:00
ulteq
2dfc9d7919
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into ATragMX
2015-04-07 20:33:44 +02:00
ulteq
71886b7266
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into kestrel4500
2015-04-07 20:31:34 +02:00
ulteq
0a7552d46f
Removed unnecessary canInteractWith check
2015-04-07 20:21:16 +02:00
ulteq
c94c1c1bcb
Replaced tabs with spaces
2015-04-07 20:19:35 +02:00
Glowbal
ac3bda3135
improvements to displayPatientInformation. Bandaged wounds should be more clear now
2015-04-07 20:19:32 +02:00
ulteq
f6a9a007cc
Fixed the readme
2015-04-07 20:11:50 +02:00
ulteq
a4e22986e0
Integrated the ATragMX into the ace interaction menu
2015-04-07 20:09:25 +02:00
esteldunedain
04d94bb7be
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-04-07 15:01:53 -03:00
esteldunedain
765ae4ee64
Merge branch 'master' into tabCleanup
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Conflicts:
addons/explosives/functions/fnc_addClacker.sqf
addons/explosives/functions/fnc_detonateExplosive.sqf
addons/explosives/functions/fnc_getPlacedExplosives.sqf
addons/explosives/functions/fnc_openDetonateUI.sqf
addons/explosives/functions/fnc_openPlaceUI.sqf
addons/explosives/functions/fnc_openTransmitterUI.sqf
addons/explosives/functions/fnc_openTriggerSelectionUI.sqf
addons/explosives/functions/fnc_placeExplosive.sqf
addons/explosives/functions/fnc_place_Approve.sqf
addons/explosives/functions/fnc_setPosition.sqf
2015-04-07 15:00:56 -03:00
ulteq
a4c70fe616
Integrated the Kestrel 4500 into the ace interaction menu
2015-04-07 19:57:42 +02:00
Glowbal
526e24f133
formatting
2015-04-07 19:56:54 +02:00
Glowbal
3d82cb8eac
Removed deprecated onTreatmentCompleted event
2015-04-07 19:54:24 +02:00
commy2
d34cfdb003
fix: day laser when being captured
2015-04-07 19:38:19 +02:00
ulteq
9fb26c2d18
Enabled the weather module
2015-04-07 19:21:07 +02:00
ulteq
f73bdfa148
Fixed several syntax errors in fnc_buttonPressed.sqf
2015-04-07 19:20:38 +02:00
Glowbal
7fb3ac6740
Added _x_ca suffixes to all item pictures
2015-04-07 19:16:56 +02:00
commy2
98f7125171
function to return light intensity recieved from another object
2015-04-07 18:54:53 +02:00
jaynus
6deff125ce
Self designation lockdown and cleanup
2015-04-07 09:05:19 -07:00
ulteq
b62827c050
Added comments to all functions
2015-04-07 17:58:54 +02:00
jaynus
f973505746
DAGR and Hellfire modified config values.
2015-04-07 08:53:47 -07:00
ulteq
7d42eeed28
Fixed incorrect icon path
2015-04-07 17:45:52 +02:00
ulteq
0315219cf2
Added new Kestrel4500 branch:
...
*TODO: Fix the dialog button actions (action="...") in RscTitles.hpp
2015-04-07 17:43:54 +02:00
commy2
deabbcd840
add function that returns config properties of a vehicles light
2015-04-07 15:43:23 +02:00
commy2
5df25cf44d
function to return all turned on lights of any objects
2015-04-07 15:06:27 +02:00
commy2
0d126dc562
function to return object's lights
2015-04-07 14:44:34 +02:00
commy2
bb8762f4b9
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-07 13:55:09 +02:00
commy2
ad5aad60c7
fix: ambient brightness can return values greater 1
2015-04-07 13:54:33 +02:00
Pierre Humberdroz (meat)
4c49765c8f
translation changes
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#370
2015-04-07 10:39:41 +02:00
bux578
92da20ce62
translations
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#367
2015-04-07 10:02:33 +02:00
bux578
9ce2e38814
removed <orignal> language entry
2015-04-07 09:27:26 +02:00
KoffeinFlummi
8d5bdd2c01
Revert "fix shitty initSpeed definitions breaking SD mags, fix #182 "
...
This reverts commit 55f49eaa1c
.
2015-04-07 09:04:17 +02:00
jaynus
9aa84322c7
Magazine, Ammo and Missile breakout.
2015-04-06 23:15:26 -07:00
jaynus
2d019abede
WIP Guidance rewrites.
2015-04-06 22:38:34 -07:00
jaynus
99008ac729
Merge pull request #332 from KoffeinFlummi/medicalBox
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Added: Generic placeholder medical box.
2015-04-06 19:09:16 -07:00
jaynus
eb6fdc2e34
cleaner LOAL DAGR
2015-04-06 19:03:11 -07:00
jaynus
a744896b20
Fixed: jaynus fucked up.
2015-04-06 18:51:08 -07:00
jaynus
34444ebb32
Fixed: github merge error fixed.
2015-04-06 18:37:05 -07:00
jaynus
27caff5564
Fixed: Add platform velocity to FCS calculations; resolves #361
2015-04-06 18:36:39 -07:00
Glowbal
12493f8595
Improved wounds configuration (missing maxDamage values added)
2015-04-07 00:57:05 +02:00
Glowbal
c7549a13a4
Improved pain reduction
2015-04-07 00:41:53 +02:00
jaynus
446a30e4fc
Merge pull request #352 from KoffeinFlummi/comancheFixes
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Goes along with FCS fixes, merging quickly due to overall fixes.
2015-04-06 15:07:09 -07:00
jaynus
4a8f24b59c
Merge pull request #356 from KoffeinFlummi/fcsMadness
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Fcs madness
2015-04-06 15:00:24 -07:00
jaynus
e0605f9e81
Remove default hint for FCS but play sound, Resolves #317
2015-04-06 14:57:07 -07:00
jaynus
7fa8365d51
Remove debug, new Release build of extension.
2015-04-06 14:50:22 -07:00
esteldunedain
09461d94ef
Rewritten changeProjectileDirection
2015-04-06 18:10:17 -03:00
ulteq
26186e1ea4
Removed model = "";
2015-04-06 23:02:36 +02:00
esteldunedain
aec9962121
Fix changeProjectileDirection
2015-04-06 18:02:08 -03:00
ulteq
19cb19ab27
Finished merging ATragMX
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*TODO: Replace EGVAR(advanced_ballistics,AdvancedBallistics)
*TODO: Replace EGVAR(advanced_ballistics,AdvancedAirDragEnabled)
2015-04-06 22:56:14 +02:00
esteldunedain
35129a7a41
Debug stuff for the velocity correction
2015-04-06 17:37:18 -03:00
Garth L-H de Wet
513ab25f54
Merge branch 'master' into explosiveInteraction
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Conflicts:
addons/explosives/functions/fnc_placeExplosive.sqf
2015-04-06 22:30:27 +02:00
Garth L-H de Wet
9d7d71b1b1
Changed the tabs to 4 spaces. Hopefully.
2015-04-06 22:20:11 +02:00
Garth "L-H" de Wet
e0b4efd9f1
Merge pull request #280 from KoffeinFlummi/explosiveInteraction
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Explosive interaction
2015-04-06 22:12:04 +02:00
ulteq
ec846b24f2
The ATragMX GUI (ctrlShow) relies on using execVM instead of call
2015-04-06 22:11:06 +02:00
Garth L-H de Wet
44c597f7c5
Explosives, 2 spaces to 4 space tab.
2015-04-06 22:10:00 +02:00
jaynus
acf683e621
Call every 10th of a second.
2015-04-06 12:58:53 -07:00
jaynus
906612f954
Fixed: Gunner FOV, explosive rounds and FPS drop.
2015-04-06 12:54:06 -07:00
ulteq
91be37c6f3
Replaced all execVM occurrences
2015-04-06 21:41:07 +02:00
esteldunedain
04e9f28734
Make function handle negative numbers
2015-04-06 16:12:38 -03:00
ulteq
cab8603db6
Fixed several typos
2015-04-06 21:11:02 +02:00
commy2
c1799616c7
add function to convert numbers to string
2015-04-06 20:47:11 +02:00
ulteq
6578ff4559
*Replaced call compile preprocessFile with FUNC macro
...
*Removed some unused files
*Fixed incorrect .paa filepath
*Fixed incorrect profileNamespace access
2015-04-06 20:46:33 +02:00
jaynus
d6cf07a3b6
Changed: FCS update was not being delayed for laser. Delay of 0.5s added.
2015-04-06 11:44:17 -07:00
Glowbal
bdb5c8e728
Merge pull request #349 from KoffeinFlummi/medicalBugFixes
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Exit displayPatientInformation PFH when a different selection is selected.
2015-04-06 19:49:12 +02:00
Glowbal
4c6dad69f9
Should fix #347 . Could not reproduce but this at least fixes some issues (which most likely caused the error)
2015-04-06 19:43:27 +02:00
jaynus
1bb6be5654
Cleaning up of all tabs in source code files.
2015-04-06 09:22:43 -07:00
jaynus
bdcec243a8
Changed: Comanche Gatling HEDP effects and dispersion.
2015-04-06 09:14:56 -07:00
PabstMirror
c1abb2669d
#340 - Fix stringtables
2015-04-06 11:03:04 -05:00
jaynus
c3dbcf1351
increase frequency of laser update.
2015-04-06 07:40:20 -07:00
commy2
796a430292
Merge pull request #326 from KoffeinFlummi/VectorFOSfix
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Fix for Vector Fall-of-Shot display
2015-04-06 16:20:13 +02:00
commy2
1e497c228c
switch sides of add/drop left/right
2015-04-06 16:18:59 +02:00
Glowbal
1c28e82725
Merge pull request #341 from KoffeinFlummi/medicalFixes
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Fixes for bodybag and support for radio mods in medical
2015-04-06 16:17:08 +02:00
commy2
ebd1e555a3
fix: derp when switching control numbers
2015-04-06 16:07:52 +02:00
ulteq
1320176c12
Initial merge of the ATragMX - Ballistics calculator WIP)
2015-04-06 15:51:59 +02:00
Glowbal
76ad6b8294
Added missing main actions
2015-04-06 15:46:50 +02:00
Glowbal
ce4cdd3722
staged bodybag fixes
2015-04-06 15:11:54 +02:00
Glowbal
661d93e82c
Working commit
2015-04-06 14:51:17 +02:00
Glowbal
8e176eff55
Fixed treatment locations
2015-04-06 14:32:37 +02:00
Glowbal
43b3190202
config fix
2015-04-06 14:14:00 +02:00
Glowbal
10a1108aae
Added support for customizable treatment location limitation
2015-04-06 14:11:10 +02:00
Glowbal
2657677bd8
Added support for TFR/ACRE on unconscious
2015-04-06 14:09:59 +02:00
esteldunedain
be81e16c71
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-04-06 09:07:20 -03:00
esteldunedain
4cf2410622
Fix duplicated laser designator actions
2015-04-06 09:06:56 -03:00
Glowbal
0bcb7f76dc
This should not be here
2015-04-06 13:12:40 +02:00
Glowbal
83c670576b
fixed typeOf instead of typeName
2015-04-06 11:58:52 +02:00
esteldunedain
52918557f2
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into abIntegration
2015-04-06 00:30:29 -03:00
esteldunedain
5a0faf720f
EFUNC(advanced_ballistics,calculateWindSpeed)
2015-04-06 00:27:33 -03:00
esteldunedain
7a1e905c79
Move Latitude and Altitude parameters to weather
2015-04-06 00:19:48 -03:00
esteldunedain
c73aff03bd
displayWindInfo tab to space
2015-04-06 00:13:43 -03:00
esteldunedain
2d770eb355
Make wind in displayWindInfo dependant on wether AB is used or not
2015-04-06 00:12:50 -03:00
esteldunedain
caf52e8a2f
Move wind display resources to weather
2015-04-06 00:12:22 -03:00
esteldunedain
6f89233e12
Move wind info display to weather
2015-04-06 00:02:34 -03:00
esteldunedain
33a87b0488
Reenable weather (disabled in 076c5abf88
)
2015-04-05 23:56:24 -03:00
Glowbal
befb52e855
Merge pull request #260 from KoffeinFlummi/serverConfig
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Server Config support
2015-04-06 01:42:33 +02:00
esteldunedain
038c871356
Make overheating use bullet mass in grains introduced by ab
2015-04-05 20:11:42 -03:00
esteldunedain
100686d34a
Move ballistic data outside the advance_ballistics pbo, so:
...
- it can be used by other pbos like overheating without it requiring ab.
- the tweaks to airfriction are available to basic wind_deflection too if ab is not present.
2015-04-05 20:05:04 -03:00
jaynus
c87f2f8bcc
Added: Generic placeholder medical box.
2015-04-05 15:16:32 -07:00
esteldunedain
b8c493a495
Merge branch 'master' into AdvancedBallistics
2015-04-05 19:05:12 -03:00
jaynus
8fa6ab38fd
Merge branch 'serverConfig' of github.com:KoffeinFlummi/ACE3 into serverConfig
2015-04-05 14:08:54 -07:00
jaynus
d6632a0e45
Module should default to true.
2015-04-05 14:08:42 -07:00
jaynus
e3ad83e109
Merge pull request #286 from KoffeinFlummi/lasers
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Self designating lasers, Javelin Guidance, DAGR laser guidance, Comanche updated HUDS
2015-04-05 13:26:54 -07:00
VKing
8255ff666d
Fix long-standing typo (get it?)
2015-04-05 22:18:28 +02:00
VKing
8ad202b039
Fix Fall-of-Shot units being inverted
2015-04-05 22:16:47 +02:00
Glowbal
9e3bb8ac95
fixed triage card
2015-04-05 22:07:38 +02:00
jaynus
7d5fca3c5a
DIR guidance on Javelin missiles/Titan. TODO: The guidance codes need re-works.
2015-04-05 12:55:17 -07:00
Glowbal
12d10b8bf7
Blood loss for basic (from AGM medical)
2015-04-05 21:38:15 +02:00
ulteq
93eaaeb8e2
Added new advanced_ballistics module
2015-04-05 21:08:55 +02:00
jaynus
788487baa5
Debug disable
2015-04-05 11:54:00 -07:00
jaynus
34b834e700
Rudimentary hold-tab lock on titan, sounds added, jink removed, state tracking.
2015-04-05 11:51:39 -07:00
Glowbal
147bb92541
Added setting to disable variable sync (recommended on)
2015-04-05 20:23:07 +02:00
Glowbal
7ffd690a71
Changed: IVs are now synced and medics can see a unit is receiving an IV
2015-04-05 20:11:54 +02:00
jaynus
278ffe7d65
save
2015-04-05 10:45:09 -07:00
Glowbal
89015c94d4
Removed rouge system chat and diag_log messages
2015-04-05 19:42:55 +02:00
Glowbal
ae2adc17b9
changed all medical items to inherit from ACE_ItemCore
2015-04-05 19:37:07 +02:00
Glowbal
2c0bec2b07
disabled injury visualization for bandaged wounds
2015-04-05 19:36:40 +02:00
Glowbal
171ebf827a
No litter created when in vehicle
2015-04-05 19:28:57 +02:00
Glowbal
a0bbbdb0b7
fixed place in bodybag
2015-04-05 19:27:53 +02:00
Glowbal
f52891436a
oops
2015-04-05 19:27:40 +02:00
Glowbal
ecf84ae039
Updated module classname to be inline with others
2015-04-05 19:27:28 +02:00
Glowbal
0f52059249
Fixed CPR script error
2015-04-05 19:27:09 +02:00
Glowbal
dca75c5557
Implemented bandaged wounds setting (adv)
2015-04-05 19:26:33 +02:00
Glowbal
e3e17d8fcb
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-04-05 15:51:42 +02:00
Glowbal
c210efcef0
fixed #312 Error occurred with undefined damageTypes. In this case; getting run over by a vehicle.
2015-04-05 15:51:28 +02:00
Glowbal
c514fde5d3
Not necessary here. Makes it only work once.
2015-04-05 15:13:34 +02:00
Glowbal
bae3826bdf
Polished server config export
2015-04-05 14:48:23 +02:00
Glowbal
b6b880fba0
Merge pull request #310 from KoffeinFlummi/medicalActionsWhileBoarded
...
Add medical actions while boarded.
2015-04-05 14:36:17 +02:00
Glowbal
92bdae9321
Removed diag_log spam
2015-04-05 13:25:53 +02:00
Glowbal
32625b446b
fixed animation being reset even when inside a vehicle
2015-04-05 13:03:09 +02:00
Glowbal
cf1f641424
Moved selfActions to a separate hpp file
2015-04-05 13:02:55 +02:00
Glowbal
f1a3d588ba
Changed initialization order of config settings.
...
ACE_Settings should never force any setting by default. Loading it first ensures that all settings from ACE_Settings exist. This way, ACE_ServerSettings will override ACE_Settings, even if no force is used. Mission settings will override the server config settings, if no force is used.
This ensures that all settings are of their correct type, in case an outdated or corrupt server config is used, as well as have their correct localized display name and description
2015-04-05 12:38:10 +02:00
Glowbal
279641787d
Added checks for enforce usage only in SP with settings enabled
2015-04-05 11:11:54 +02:00
Glowbal
202904f1f9
Using 1 and 0 instead of true and false for config export
2015-04-05 10:32:40 +02:00
jaynus
6288a809f7
actually final terminal decent. woops.
2015-04-04 22:36:09 -07:00
Glowbal
d487092d84
formatting
2015-04-05 02:33:45 +02:00
Glowbal
110635df7b
improved formatting
2015-04-05 02:33:11 +02:00
Glowbal
a0af055917
export config should force the settings
2015-04-05 02:22:24 +02:00
Glowbal
7928ca71a5
Server side config export
2015-04-05 02:17:43 +02:00
jaynus
583acf6558
ctrlShow is not operational on ControlGroups in RscOptics.
2015-04-04 17:15:59 -07:00
jaynus
ab0d289762
Merge remote-tracking branch 'origin/master' into lasers
2015-04-04 16:56:03 -07:00
jaynus
aee7eb9406
Working save.
2015-04-04 16:55:53 -07:00
PabstMirror
75351f2a5b
TapShoulder - fix hint message
2015-04-04 17:54:15 -05:00
esteldunedain
f417fa2285
Add medical actions while boarded.
2015-04-04 19:41:12 -03:00
PabstMirror
e03d3ed619
Merge pull request #284 from KoffeinFlummi/beltRepacking
...
MagRepack - Belt Repacking / Child Actions
2015-04-04 17:18:53 -05:00
esteldunedain
848b5133ef
Remove debug chats for interact_menu
2015-04-04 19:15:29 -03:00
Glowbal
044d2551ce
Merge branch 'master' into serverConfig
2015-04-04 23:00:47 +02:00
Glowbal
b18d704686
Merge pull request #300 from KoffeinFlummi/medicalImprovements
...
Medical Litter & other additions
2015-04-04 22:52:05 +02:00
Glowbal
7f9043897c
wake up by epinephrine in revive state
2015-04-04 22:50:38 +02:00
Glowbal
551c36d690
fixed treatment didnt work inside vehicles
2015-04-04 22:48:52 +02:00
Glowbal
77d39877d2
Merge branch 'master' into medicalImprovements
2015-04-04 22:01:15 +02:00
Glowbal
a56e8745c3
fixed module settings
2015-04-04 21:59:18 +02:00
Glowbal
d37094dc7a
Work around for self treatment when cursorMenu from interact is used.
...
Executing it one frame later works fine, but otherwise the loading bar will fail.
2015-04-04 21:52:00 +02:00
Glowbal
5c3ee0dd1a
Added settings to modules & fixed medicalVehicle module
2015-04-04 21:51:18 +02:00
PabstMirror
6ec0859f85
MicroDAGR - Allow use in vehicles
...
Can't show minimap display in turret view (cameraView = "gunner"), but
can bring up the interactive dialog
2015-04-04 14:35:24 -05:00
Glowbal
89ec817ce3
Added setting for litter cleanup delay
2015-04-04 21:26:41 +02:00
Glowbal
1d33ce52b3
added support for adjustable settings for consumeItem and medicalLevel
2015-04-04 21:20:24 +02:00
Glowbal
93d9088410
fixed cardiac arrest
2015-04-04 21:20:03 +02:00
Glowbal
e3aaac7005
Only select primary weapon if no current weapon is selected
2015-04-04 20:49:30 +02:00
Glowbal
a7edd00420
removed useless doAnimation call when animation is not "unconscious" in unconscious state
2015-04-04 20:41:49 +02:00
Glowbal
2b9afcbb6c
Now supports unconscious state fully
2015-04-04 20:37:25 +02:00
Nicolás Badano
5f4030469f
Merge pull request #309 from KoffeinFlummi/closeInteractMenu
...
Close interact menu when knocked out
2015-04-04 15:35:00 -03:00
Glowbal
e78fc55b45
changed; When standing before treatment, the caller will now move into crouch instead of standing up again.
2015-04-04 20:21:52 +02:00
Glowbal
ddb01e7865
Improved unconscious wakeup animations
2015-04-04 20:21:06 +02:00
Glowbal
2420db78a1
CreateLitter now supports conditions and is selection specific.
...
Format:
litter[] = {
{"SelectionName", "Condition", {"litterClassname"} },
...
};
The array with litter classnames also support 2d arrays. ie:
{"SelectionName", "Condition", {{"litterClassname"}} }
Of array entries it will select a random classname.
2015-04-04 20:20:29 +02:00
commy2
55d7c0f0e6
remove scripted recoil
2015-04-04 20:02:02 +02:00
commy2
8d0ee2d578
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into 142resting
2015-04-04 19:56:43 +02:00
PabstMirror
efe810ae4e
Private Variables for localEvent
2015-04-04 12:08:59 -05:00
jaynus
9d06d7c7ca
readme/author updates.
2015-04-04 09:09:42 -07:00
Glowbal
08e1949078
Improved patient unconscious animation
2015-04-04 18:08:41 +02:00
Glowbal
31b7ade057
Support unconscious animation for patient upon treatment
2015-04-04 17:33:20 +02:00
esteldunedain
d090b3328c
- Close interact_menu when the player falls unconscious
...
- Prevent all types of interactions while unconscious
2015-04-04 12:25:49 -03:00
Glowbal
48758ff0e3
fixed incorrect typeNames
2015-04-04 16:59:52 +02:00
Glowbal
b54179696a
fixed basic revive 2
2015-04-04 16:28:09 +02:00
Glowbal
18900cb82c
fixed revive for basic
2015-04-04 16:27:44 +02:00
Glowbal
3a117e9b4d
fixed incorrect unit used for fullheal (was healing caller)
2015-04-04 16:26:49 +02:00
commy2
e27c91710c
Revert "Fixed: numerous player-based events were repeat invalid firing for null player object. This is now limited to only appropriate null-friendly events."
...
This reverts commit 6864529d9c
.
2015-04-04 16:26:32 +02:00
commy2
1dea63067a
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into optics
2015-04-04 16:14:19 +02:00
Nicolás Badano
b78b93f2cd
Merge pull request #303 from KoffeinFlummi/strongerTextShadow
...
Stronger shadow for the interact_menu text
2015-04-04 10:25:27 -03:00
commy2
d496cabbbb
remove obsolete folder from TO_MERGE folder
2015-04-04 14:38:49 +02:00
commy2
a5b071912f
CfgPreloadtextures for optics
2015-04-04 13:15:27 +02:00
Glowbal
914c5ffd0f
fixed bandage optional parameter
2015-04-04 12:14:21 +02:00
Glowbal
7c296c413d
Litter has a more random spread
2015-04-04 12:13:55 +02:00
Glowbal
d81dcba543
Added more litter variants
2015-04-04 12:13:42 +02:00
commy2
b7fa2bd8b3
disable pip scopes in arsenal
2015-04-04 12:06:20 +02:00
commy2
5fdd93587c
localization
2015-04-04 09:16:41 +02:00
commy2
ea275b1e52
2d with and without PIP
2015-04-04 08:51:22 +02:00
PabstMirror
c055911231
Cleanup, remove debug spam
2015-04-04 00:52:21 -05:00
PabstMirror
9f60bf9906
Merge branch 'master' into disarmingTest
2015-04-04 00:09:36 -05:00
esteldunedain
a658cafb4e
Remove line breaks from actions
2015-04-04 01:45:03 -03:00
esteldunedain
7617908ad3
Make menu open linearly to the right of the action point
2015-04-04 01:44:49 -03:00
commy2
98d217d97e
handle 2d optics recoil
2015-04-04 06:19:19 +02:00
jaynus
2e6a9c4967
Placeholder sounds for jav/titan locking. accurate fire tweaks
2015-04-03 21:07:04 -07:00
esteldunedain
06f6039dca
Stronger shadow for the interact_menu text
2015-04-04 01:04:32 -03:00
PabstMirror
6cd7ab2f7d
Fix getChildren - condition/only show inv mags
2015-04-03 22:37:48 -05:00
jaynus
8710bee3b8
Titan Work.
2015-04-03 20:27:52 -07:00
esteldunedain
99a90bf539
Remove ace_recoil ( #271 )
2015-04-04 00:25:44 -03:00
jaynus
583347aaab
tab cleanup, javelin work.
2015-04-03 17:28:33 -07:00
Glowbal
2645b102f0
Replaced waitAndExec for single PFH with 30s delay
2015-04-04 02:28:14 +02:00
PabstMirror
07dfe52133
Remove Duplicate Mortar Code (inherit from statics)
...
Before an action added to staticWeapon wouldn't be applied to mk6 mortar
2015-04-03 19:07:13 -05:00
esteldunedain
a5ff34e1d8
Keep cursored menus always centered. Fix #299 .
2015-04-03 20:49:40 -03:00
Glowbal
83fbc1ff10
Added setting to toggle litter creation on/off
2015-04-04 01:47:56 +02:00
jaynus
65388e1146
Added: Image Assets
...
Added: ACE_AIR_SAFETY weapon for all aircraft
Changed: ACE'ified Kimi code
2015-04-03 16:46:37 -07:00
Glowbal
7f45d25ee5
Added litter for medical treatment
2015-04-04 01:42:13 +02:00
jaynus
1672a5f2f9
Added: Comanche HUD revamped+stabalized, awesomeness activated.
2015-04-03 16:17:26 -07:00
PabstMirror
824448833f
Basic Test Mission
...
Very simple test mission with creates, debug console enabled for all.
2015-04-03 18:14:45 -05:00
Glowbal
4ac77bceab
Model fixes and imports
2015-04-04 01:09:44 +02:00
Nou
fff8a240e3
Remove compensation for movement, instead use modelToWorldVisual
2015-04-03 15:31:44 -07:00
Glowbal
5e0f5b8b94
Added full heal/PAK for basic
2015-04-04 00:31:12 +02:00
Glowbal
7230687ea2
corrected revive setting classes
2015-04-04 00:30:59 +02:00
Nou
6541600d44
Switch everything to use modelToWorldVisual instead of modelToWorld.
2015-04-03 15:26:27 -07:00
Glowbal
d3c9d111e1
fullHeal now resets reviveState
2015-04-03 23:58:46 +02:00
Glowbal
4ddb496d8b
Added max Revive lives
2015-04-03 23:56:32 +02:00
Nou
6c4dda2dc8
Use visual versions.
2015-04-03 14:40:01 -07:00
jaynus
735384cdb4
stabalize a little more and do some debug drawing.
2015-04-03 14:28:12 -07:00
esteldunedain
bd813d0d7a
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-04-03 18:22:47 -03:00
esteldunedain
2b4d806925
Reduce or eliminate backblast cause by terrain depending on relative slope. Fix #294
2015-04-03 18:22:04 -03:00
Glowbal
36288fce43
Updated medical action config.
...
Added bodybag action
Added Tourniquet action to basic.
Added more displayNameProgress entries.
Removed deadcode
2015-04-03 22:59:28 +02:00
Glowbal
a6ce961ca1
Usage of isBeingCarried and isBeingDragged
2015-04-03 22:45:16 +02:00
Glowbal
244bac8562
Merge branch 'master' into medicalAdvanced
2015-04-03 22:42:09 +02:00
Glowbal
05389e7e25
Implemented useItems for treatment (basic and adv)
...
Will remove items on treatment start. Add again on treatmentFailure.
Based upon consumeItem config setting.
2015-04-03 22:40:36 +02:00
commy2
9968bc132c
get a pip scope to work
2015-04-03 22:30:29 +02:00
Glowbal
038ed5f23e
Removed deprecated returnDamage parameters
2015-04-03 21:59:47 +02:00
Glowbal
1ef262c119
Support for enableOverdosing setting in advanced
2015-04-03 21:53:58 +02:00
Glowbal
c3ddbb4be7
Prevent the usage of the blood loss coefficient to increase blood volume on bleeding
2015-04-03 21:51:44 +02:00
Glowbal
ecf16ad9f1
fixed prevent instant death setting
2015-04-03 21:49:46 +02:00
PabstMirror
604e851423
Medical - isBeingCarried
2015-04-03 14:37:04 -05:00
Glowbal
d4a6dd1038
Removed the options to enable fractures and airway through mission module
2015-04-03 21:32:49 +02:00
Glowbal
1b02cb2e82
examine actions now use activity log
2015-04-03 21:03:39 +02:00
Glowbal
43efc21f27
Only display the activity log in the activity list.
2015-04-03 21:03:22 +02:00
Glowbal
8881de4a07
Removed activity log background, made wider. Added shadow to text.
2015-04-03 21:02:56 +02:00
Glowbal
8d7ac1f930
Added selected bodypart text
...
Changed "No injuries on bodypart" to still display if the generic messages have entries
2015-04-03 20:26:24 +02:00
PabstMirror
254a25b139
Medical - isBeingDragged func
2015-04-03 13:16:48 -05:00
Glowbal
b92978fb80
Now resets the proper hasMovedOut value
2015-04-03 20:11:20 +02:00
Glowbal
e68e487769
fixed units not moving out of unconscious animation
2015-04-03 20:07:39 +02:00
Glowbal
d5f0cf5cbd
Incorrect value for airwayStatus
2015-04-03 20:06:53 +02:00
jaynus
ced44f8a9d
Fixed: Reduce bouncing.
...
TODO: wtf is going on with the lateral axis?
TODO: maybe dummy laser that doesnt show up as a target.
2015-04-03 10:34:36 -07:00
commy2
025c1ef63f
simplify optics
2015-04-03 19:25:28 +02:00
jaynus
368b51e0ee
Fixed: Get in/out of vehicle automatically turns off lasers
2015-04-03 10:10:57 -07:00
Glowbal
14e00940cd
fixed incorrect airwayStatus values for initialization (adv medical)
2015-04-03 18:59:22 +02:00
esteldunedain
d1d6252299
Nerf the backblast damage of the Titan and NLAW, adopting standard values for soft-launch launchers from the AGM_Compatibility project
2015-04-03 13:50:47 -03:00
jaynus
ca8537105f
Merge branch 'lasers' of github.com:KoffeinFlummi/ACE3 into lasers
2015-04-03 09:49:56 -07:00
jaynus
84d801a45a
Added: ace_fcs_forceUpdate event for forcing the FCS to update from self-designate
...
Merged: in-vehicle interact for laser designator
Changed: Perf. tweaks on laser update times.
2015-04-03 09:49:41 -07:00
esteldunedain
b0ac672c13
Only init each vehicle type once
2015-04-03 13:24:50 -03:00
jaynus
63c42e26c8
Merge branch 'lasers' of github.com:KoffeinFlummi/ACE3 into lasers
2015-04-03 09:16:03 -07:00
jaynus
f87ea5fe1c
Merge branch 'lasers' of github.com:KoffeinFlummi/ACE3 into lasers
2015-04-03 09:03:14 -07:00
commy2
b0575bad21
improve infoDisplayChanged EH
2015-04-03 17:50:52 +02:00
esteldunedain
b7e3a94462
Add designator to the comanche's gunner
2015-04-03 12:44:09 -03:00
esteldunedain
c82cef1b28
- self designate capabilities read from config
...
- add designator on/off actions to the interact_menu
2015-04-03 12:43:41 -03:00
Nicolás Badano
63ac3bb768
Merge branch 'master' into lasers
...
Conflicts:
addons/common/XEH_preInit.sqf
2015-04-03 10:40:11 -03:00
Glowbal
1d7f351cb5
Merge pull request #288 from KoffeinFlummi/Banana
...
Added banana to curator item list
2015-04-03 12:56:37 +02:00
Glowbal
4478602cfb
Consistent use of quotes for localized text
2015-04-03 12:56:12 +02:00
commy2
6d3ddfeb5e
2d scripted optics
2015-04-03 12:33:12 +02:00
Garth L-H de Wet
7c73f7479e
Used a more suitable icon for taking explosives.
2015-04-03 09:51:32 +02:00
Glowbal
8226edc6cb
Fixed module function call
...
Wind deflection module was using the incorrect function name,
2015-04-03 09:43:06 +02:00
Glowbal
368002cc79
fixed undefined _selectionName variable #289
2015-04-03 08:48:10 +02:00
Glowbal
ffcc01ef74
Removed rouge systemChat message on unconsciousness #292
2015-04-03 08:45:02 +02:00
PabstMirror
98428c42f5
#291 - RemoveDeadBodiesDisconnected
2015-04-03 01:05:14 -05:00
PabstMirror
33ee7dc07c
iMenu - Add some localization and fix veh icons
2015-04-03 00:42:25 -05:00
PabstMirror
e99e35d70b
mdagr - remove unneeded error msg
2015-04-02 22:37:00 -05:00
PabstMirror
7c121e6a80
Missing, unused stringtable
2015-04-02 22:32:16 -05:00
jaynus
19bc75dacd
Merge remote-tracking branch 'origin/ballistics_effects' into lasers
2015-04-02 16:44:00 -07:00
jaynus
8a18d18c08
doubleplusgood all munition TTL for range.
2015-04-02 16:35:19 -07:00
Glowbal
2d0e8dea7e
Added banana to curator item list
2015-04-03 01:27:22 +02:00
jaynus
6864529d9c
Fixed: numerous player-based events were repeat invalid firing for null player object. This is now limited to only appropriate null-friendly events.
2015-04-02 16:20:22 -07:00
jaynus
d81d1b3176
Added: ACE Event stack debugging output, use DEBUG_EVENTS in main\script_debug
...
Added: PFH Perfcounter tracking+output, use ENABLE_PERFORMANCE_COUNTERS in main\script_debug and then call ace_common_fnc_dumpPerformanceCounters
2015-04-02 16:05:21 -07:00
commy2
ba00a31523
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-03 00:41:43 +02:00
commy2
3b23006797
fix error when aborting mission
2015-04-03 00:41:11 +02:00
PabstMirror
1c66cb9818
StaticWeapon classname
2015-04-02 17:25:05 -05:00
Glowbal
045ea02da0
Changed: CPR is now only possible when a unit is in cardiac arrest (Adv)
2015-04-03 00:10:12 +02:00
Glowbal
b399768798
Changed postInit wound sync to playerChanged eventhandler.
2015-04-03 00:04:41 +02:00
commy2
88b9d0899f
shortdot scope onDraw
2015-04-03 00:03:08 +02:00
Glowbal
c174ccf396
fixed script error when performing treatment with secondary weapon selected
2015-04-02 22:58:00 +02:00
Glowbal
57b093f845
Added minimum lethal damage for injury types in adv medical
2015-04-02 22:57:35 +02:00
Glowbal
b267a52ec6
Fixed support for custom damage types
2015-04-02 22:57:02 +02:00
Glowbal
6f4b53ed9e
Correct use of medical handleDamage calls
2015-04-02 22:56:23 +02:00
Glowbal
6f630d4c03
Changed setUnconscious contract to support a minimum unconscious time
2015-04-02 22:55:23 +02:00
Glowbal
c6c04442c1
GForces now uses correct unconscious function
2015-04-02 22:54:39 +02:00
commy2
646a4b5bd1
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-02 22:40:47 +02:00
commy2
35ad71bbfd
add testing scope
2015-04-02 22:40:21 +02:00
Garth L-H de Wet
703bc24657
Made picking up explosives use the new AddToInventory function from common.
2015-04-02 21:44:33 +02:00
Garth L-H de Wet
1e8a8e79fe
Merge branch 'master' into explosiveInteraction
2015-04-02 21:30:08 +02:00
jaynus
b88d1b4cac
Begin time to live changes for extended range rounds.
2015-04-02 10:45:52 -07:00
jaynus
0ca1703048
Slight tweak to deflection.
2015-04-02 10:41:54 -07:00
jaynus
596854a264
Moved getTurretDirection to common.
...
Tweak creation of action (fucking actions?!) :( :( :(
2015-04-02 10:05:50 -07:00
jaynus
c83e602028
Merge remote-tracking branch 'origin/master' into lasers
2015-04-02 09:35:51 -07:00
jaynus
ec64a1b0ca
Changed: Laser functionality tweaking
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Changed: DAGR deflection refinement
Clean up of tabs
2015-04-02 09:35:36 -07:00
PabstMirror
ec59397e4f
Fix playerTurretChanged event
2015-04-02 11:15:31 -05:00
jaynus
b0926a542c
Merge pull request #282 from KoffeinFlummi/AddItemToInventory
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Added a function that will add the passed item to the unit or place it i...
2015-04-02 08:42:48 -07:00
commy2
f2d802eb90
make getGunner work in person turret turret units (commander FFV) and for foot soldiers
2015-04-02 13:52:22 +02:00
commy2
d8e0c54406
function to log ace config entries
2015-04-02 10:27:21 +02:00
commy2
2fd2e313f2
sort stuff
2015-04-02 08:44:58 +02:00
commy2
8fde553731
getItemType more relyable after potential arma updates
2015-04-02 08:16:13 +02:00
commy2
191126ecd6
update getItemType
2015-04-02 07:37:44 +02:00
PabstMirror
a92a541234
Headers
2015-04-01 23:05:41 -05:00
jaynus
cc27ff63d6
finalized. works for weapons/mags/items. Optional container also works.
2015-04-01 16:51:34 -07:00
jaynus
5d6495dafe
Merge remote-tracking branch 'origin/master' into AddItemToInventory
2015-04-01 16:42:24 -07:00
PabstMirror
c9352e1970
And This
2015-04-01 15:18:39 -05:00
commy2
411fb6bc62
getText vs. getNumber
2015-04-01 22:13:37 +02:00
PabstMirror
4e66aea25d
Make it work
2015-04-01 15:09:05 -05:00
commy2
a14cc0853e
function to return item type
2015-04-01 21:52:56 +02:00
Garth L-H de Wet
452947148a
Random clean ups and explosive can now detonate with their object.
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Defuse object doesn't get cleaned up on it's own. But if a player comes near it with interact menu on it will get cleaned up.
2015-04-01 20:43:18 +02:00
PabstMirror
1303f59cd8
opps
2015-04-01 13:09:22 -05:00
PabstMirror
0d27806571
Repack Mag Child Actions
2015-04-01 13:09:03 -05:00
Glowbal
7252966a78
Replaced advanced wounds event sync by regular setvariable public
2015-04-01 20:03:44 +02:00
Glowbal
635f3e31c9
Disable medical carry and drag
2015-04-01 19:56:00 +02:00
jaynus
bd1f69d8a2
assign container
2015-04-01 10:37:47 -07:00
commy2
b66bb4ffd6
add functions to get cfg type of items and objects
2015-04-01 19:36:11 +02:00
jaynus
46a761a1c8
canAdditem works on weapons.
2015-04-01 10:35:22 -07:00
jaynus
de920e8874
Final cleanup.
2015-04-01 10:34:38 -07:00
jaynus
ec6fb6fcb8
containerize.
2015-04-01 10:34:16 -07:00
jaynus
c3f915a0ac
tabs because
2015-04-01 10:22:27 -07:00
jaynus
37bbbc607f
derp.
2015-04-01 10:20:58 -07:00
jaynus
46284622b3
Optional container variable for adding item to a specific container (vest/backpack/uniform)
2015-04-01 10:20:24 -07:00
Garth L-H de Wet
7d5555a2e0
Renamed functions to be more inline with their purpose.
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Removed legacy code.
2015-04-01 19:09:19 +02:00
Garth L-H de Wet
e06e7a2a51
Added a function that will add the passed item to the unit or place it in a ground holder if the unit has no space.
2015-04-01 18:48:46 +02:00
PabstMirror
43a9e7bfc8
#176 - Belt Repacking
2015-04-01 11:21:30 -05:00
PabstMirror
0daa029622
Show Vehicle Name/Icon for interaction
2015-03-31 23:56:41 -05:00
PabstMirror
41489e271c
Merge pull request #261 from KoffeinFlummi/attachCleanup
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Attach cleanup
2015-03-31 19:46:25 -05:00
Nicolás Badano
0d8bd0bc80
Merge pull request #279 from KoffeinFlummi/fixesInteractionConditions
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Fixed various interaction conditions
2015-03-31 20:10:05 -03:00
Garth L-H de Wet
c020128f0e
Made explosives use children action points rather than the listbox at all points.
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Added the ability to defuse on explosives. "on explosives", there is a helper object that handles defusing.
Known issue, it appears that the attachTo explosives don't detonate. This means the currently approach should be changed to a object variable method, instead of an attached object method.
2015-03-31 23:20:32 +02:00
Nicolás Badano
e38f48d7ad
Remove debug stuff
2015-03-31 18:16:53 -03:00
Nicolás Badano
1def2bd2b4
Fix bugs with interaction with vehicles and passengers
2015-03-31 18:09:29 -03:00
Nicolás Badano
4381f164d1
Fix the self interaction menu of vehicles
2015-03-31 18:09:23 -03:00
Nicolás Badano
149fd13fce
Prevent the interact menu from closing dialogs opened by the actions
2015-03-31 18:09:20 -03:00
Nicolás Badano
9a182b98b6
Fix the FCS keybinds
2015-03-31 18:09:14 -03:00
Garth L-H de Wet
613257141b
Merge branch 'removedExpPlaceMenu' into explosiveInteraction
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Conflicts:
addons/explosives/CfgVehicles.hpp
addons/explosives/functions/fnc_openPlaceUI.sqf
2015-03-31 19:29:09 +02:00
Garth L-H de Wet
8158a3e841
Fixed small errors caused by working blind.
2015-03-31 19:26:38 +02:00
Garth L-H de Wet
9c13a87d83
Merge branch 'master' into explosiveInteraction
2015-03-31 17:21:55 +02:00
Garth L-H de Wet
37fe824426
Added pickup action to put down explosives.
2015-03-31 17:12:12 +02:00
PabstMirror
146812b5e6
Dragging - Detect static weapon disassembled
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Static weapons can still be disassembled at any time during dragging.
This just adds a simple distance check and drops if object moves away
from player.
2015-03-30 21:51:11 -05:00
Nicolás Badano
1e0ece9fa2
Revert "Revert "1.42 - cursor mode when bipod deployed""
2015-03-30 17:32:55 -03:00
Nicolás Badano
d9bfb84675
Revert "1.42 - cursor mode when bipod deployed"
2015-03-30 17:31:50 -03:00
Nicolás Badano
a7f1e58dcf
Merge pull request #272 from KoffeinFlummi/142menudeploy
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1.42 - cursor mode when bipod deployed
2015-03-30 17:26:18 -03:00
PabstMirror
ee961ed1e6
Fix Dropping Unique Magazines
2015-03-29 14:47:57 -05:00
PabstMirror
e65d74f43d
Merge branch 'master' into disarmingTest
2015-03-29 14:41:15 -05:00
commy2
d2e6d5887a
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-03-29 21:23:20 +02:00
commy2
54369b772f
fix: crate instantly drops when trying to pick up with lowered weapon
2015-03-29 20:46:29 +02:00
PabstMirror
1e2b47d6e7
Wirecutters - use new createAction system
2015-03-29 12:08:01 -05:00
PabstMirror
24b47584a2
InteractMenu - Fix Actions Added to Objects
2015-03-29 12:04:57 -05:00
PabstMirror
209bdc8dfd
Merge pull request #257 from KoffeinFlummi/captivesFixRespawn
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Captives fix respawn Fix #230
2015-03-29 11:23:33 -05:00
commy2
6ca84c3d31
delete obsolete ammo configs
2015-03-29 14:25:13 +02:00
commy2
33f0ff9b82
1.42 ensure ace is loaded after marksmen configs
2015-03-29 14:19:01 +02:00
commy2
4a9124c170
changed behavior of silencers from Marksmen
2015-03-29 14:09:51 +02:00
PabstMirror
95a9daf18b
Minor Header Correction
2015-03-28 19:08:25 -05:00
commy2
e574d19844
1.42 - cursor mode when bipod deployed
2015-03-28 16:24:17 +01:00
commy2
c3b9d42834
prepare realistic names for marksman
2015-03-28 12:39:51 +01:00
commy2
b10d3b26ce
replace variables with new scripting commands
2015-03-28 11:23:13 +01:00
commy2
6c8064097f
delete old resting, farewell
2015-03-28 11:19:39 +01:00
commy2
86e5896c73
intendation
2015-03-28 09:05:58 +01:00
commy2
d959aa1619
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-03-28 08:38:37 +01:00
commy2
53aaeaacd5
fix #263
2015-03-28 08:38:16 +01:00
commy2
23cd523108
fix more inheritance
2015-03-28 08:06:08 +01:00
commy2
853c4d8dca
142 - fix inheritance changes
2015-03-28 07:50:52 +01:00
PabstMirror
40ccf7b241
Captives - Should disable reloading
2015-03-28 01:46:13 -05:00
commy2
772551cbb3
fix broken hungarian string
2015-03-28 07:39:23 +01:00
commy2
d7aaead032
remove obsolete function for channel
2015-03-28 07:04:50 +01:00
commy2
7486ae3036
ace_common_fnc_currentChannel is no longer relyable
2015-03-28 06:55:46 +01:00
PabstMirror
4e4834974a
cleanup debug
2015-03-27 23:26:41 -05:00
PabstMirror
aa5a580645
Cleanup
2015-03-27 23:24:11 -05:00
PabstMirror
909f53753a
Fix JIP Marker SYnc
2015-03-27 23:19:03 -05:00
PabstMirror
e5cbca02e4
Show placement angle in preview
2015-03-27 22:55:19 -05:00
PabstMirror
24bba5dea6
Headers
2015-03-27 20:51:30 -05:00
commy2
e7ec618f97
function decription
2015-03-28 02:10:04 +01:00
commy2
d12ba196c5
function to return attachments, muzzles with magazines and ammo, moved stuff around
2015-03-28 01:43:30 +01:00
PabstMirror
63b7f0a755
Marker Fixes for 1.42 WIP
2015-03-27 19:22:49 -05:00
commy2
66c026d4a0
refueling the uav didn't work on UAVs local to server or HC
2015-03-28 00:30:51 +01:00
PabstMirror
1695837e0c
1.42 Inventory Config
2015-03-27 13:10:55 -05:00
commy2
5f1201d75a
fix unexpected stringtable format
2015-03-27 19:08:01 +01:00
PabstMirror
47c72ac4ae
Disable Debug Laser / Commenting
2015-03-27 12:08:05 -05:00
PabstMirror
4d62865ea2
Stop placement on interact_menu open
2015-03-27 11:53:04 -05:00
PabstMirror
91a1ed3264
Cancle attach action
2015-03-27 11:36:31 -05:00
PabstMirror
86c7776802
and this
2015-03-27 11:14:19 -05:00
PabstMirror
f43666eb93
Use CBA PFEH instead of BI stacked
2015-03-27 11:14:04 -05:00
Glowbal
7a091215e1
Draft #188
2015-03-27 16:26:18 +01:00
PabstMirror
51e8dbf53f
misc
2015-03-27 00:12:39 -05:00
PabstMirror
d03e474075
Replace selection dialog with interact children
2015-03-27 00:02:54 -05:00
PabstMirror
efe57461b5
misc
2015-03-26 20:05:30 -05:00
Glowbal
4336cf0fc1
Merge pull request #258 from KoffeinFlummi/BananaPort
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Banana
2015-03-27 00:04:53 +01:00
PabstMirror
9ae4f39d05
Binary Seach for attach pos
2015-03-26 17:49:11 -05:00
Glowbal
f652ae89d1
Banana
2015-03-26 23:14:22 +01:00
PabstMirror
559f0dbaea
Unconc - dropping object handled in dragging
2015-03-26 16:32:44 -05:00
PabstMirror
6a71a04ad9
opps
2015-03-26 15:52:30 -05:00
PabstMirror
de644ba9b0
Medical - Reset captive status for respawning unit
2015-03-26 15:49:08 -05:00
PabstMirror
048be00a0f
Medical - QGVAR(isUnconscious) -> "ACE_isUnconscious"
2015-03-26 15:47:08 -05:00
PabstMirror
2eefb1265d
Medical - morphine icon for left leg
2015-03-26 15:16:28 -05:00
PabstMirror
3f137d357d
Medical - carryObj func moved
2015-03-26 15:05:50 -05:00
PabstMirror
14cbceef97
Rerun set func when respawn into captive unit
2015-03-26 14:21:26 -05:00
commy2
9fcb193064
Merge pull request #243 from KoffeinFlummi/mediccarry
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refining carrying injured persons
2015-03-26 18:04:35 +01:00
commy2
e129d139d7
indentation
2015-03-26 18:03:13 +01:00
commy2
355dfc0988
Merge pull request #254 from KoffeinFlummi/noidle
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remove idle animations for players with lowered weapon
2015-03-26 18:01:20 +01:00
commy2
c68430cb38
Merge pull request #255 from KoffeinFlummi/norearm
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hide rearm action for players
2015-03-26 18:01:01 +01:00
commy2
d9e59aba3e
Merge pull request #256 from KoffeinFlummi/hitreactions
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fall down after getting shot while moving
2015-03-26 17:56:51 +01:00
commy2
0a0e7c8a0c
disable user input was broken
2015-03-26 17:32:00 +01:00
commy2
9a0f0cb47b
stuff from medical
2015-03-26 16:58:41 +01:00
commy2
cf2b7d3bfb
private
2015-03-26 15:19:13 +01:00
commy2
20dd8f34fc
fall down after getting shot while moving
2015-03-26 15:06:51 +01:00
commy2
164e8f95c9
hide rearm action for players
2015-03-26 14:14:56 +01:00