Commit Graph

5895 Commits

Author SHA1 Message Date
Glowbal
2951c9a965 Merge pull request #2046 from MikeMatrix/codeCleanupTripod
Code cleanup in Tripod module
2015-08-08 10:58:01 +02:00
Glowbal
02bffce4c4 Merge pull request #2047 from MikeMatrix/codeCleanupTacticalladder
Code cleanup in Tacticalladder module
2015-08-08 10:57:13 +02:00
Glowbal
df0e13b21c Merge pull request #2050 from MikeMatrix/codeCleanupSpottingscope
Cleanup code of Spottingscope module
2015-08-08 10:52:50 +02:00
Glowbal
6b256a604c Merge pull request #2051 from MikeMatrix/codeCleanupSlideshow
Code cleanup of Slideshow module
2015-08-08 10:52:08 +02:00
Michael Braun
940cd8e921 Small documentation correction in sandbag module 2015-08-08 02:28:27 +02:00
jonpas
52ac13273c Fixed #1937 - Made use of CfgMoves to make free-look head movement visible, Fixed grenade throwing while sitting 2015-08-08 02:13:14 +02:00
Michael Braun
d1a2bec7fd Code cleanup of sandbag module 2015-08-08 02:00:00 +02:00
Michael Braun
8355558db1 Small readability improvement in slideshow 2015-08-08 01:18:48 +02:00
PabstMirror
a3a481f96d Some fixes 2015-08-07 15:08:52 -05:00
jonpas
9e64e8c2aa Increased sitting interaction distance - fixes #1950 2015-08-07 21:41:07 +02:00
Glowbal
d125b9ad9c Add category to options menu. Initial work. 2015-08-07 21:14:45 +02:00
PabstMirror
a9ed1052dd vehLock - debug trace / type checking 2015-08-07 13:24:47 -05:00
Glowbal
cd5b5f1d24 clean up of the config 2015-08-07 20:15:09 +02:00
PabstMirror
50adc7c096 Merge pull request #2004 from jokoho48/codeCleanupVehiclelock
Code cleanup Vehiclelock module
2015-08-07 13:01:56 -05:00
SilentSpike
57bda372f0 Adjust spectator free camera speed with zoom 2015-08-07 19:00:31 +01:00
SilentSpike
c5d9ec5d50 Add speed boost button to spectator free camera
Sometimes you just want a burst of speed rather than to adjust it and then adjust it back. Also swapped the speed/zoom scrolling modifier around.
2015-08-07 18:59:48 +01:00
jonpas
256536467b Fixed no interaction menu support condition 2015-08-07 19:36:10 +02:00
Glowbal
f21023b4ee Added logs for quick view and activity view separate from the activity log for medical menu 2015-08-07 19:11:57 +02:00
Glowbal
d7db2e159c Split up into activity and quick view logs 2015-08-07 19:11:27 +02:00
Glowbal
471e8d27df Fixed clean up 2015-08-07 19:11:10 +02:00
Michael Braun
fb32bbf8de Code cleanup of scopes module 2015-08-07 16:43:06 +02:00
SilentSpike
1c79c8fa45 Update spectator UI styling
Adds a title to the unit tree to match the help list and enters the title text.
2015-08-07 15:15:04 +01:00
Glowbal
f21da3ead6 Merge pull request #2026 from acemod/cleanBandages
Clean bandages if no damage on hitpoint
2015-08-07 15:46:44 +02:00
Michael Braun
1cec4400b3 Missing count replacement in slideshow module 2015-08-07 15:44:41 +02:00
Michael Braun
d192f7eea4 Added parentheses back 2015-08-07 15:35:52 +02:00
Michael Braun
b2e7cf04c0 Fixed function argument documentation in slideshow 2015-08-07 15:19:59 +02:00
Michael Braun
60e4c2e601 Code cleanup of sitting module 2015-08-07 15:12:24 +02:00
Glowbal
27ec3adeac Added stringtable entries requireSurrender setting 2015-08-07 14:51:56 +02:00
Glowbal
997ac53c11 Added isSurrendering check 2015-08-07 14:49:01 +02:00
Glowbal
4c935bb504 Added setting for require surrender 2015-08-07 14:46:28 +02:00
SilentSpike
702e50b731 Improve spectator UI respawn counter blending
When the BI respawn counter is blended with the spectator UI its colours are also updated to match
2015-08-07 12:30:50 +01:00
SilentSpike
f143db7fc0 Draw player names on spectator map 2015-08-07 12:20:39 +01:00
Michael Braun
7839224aa2 Added Polish Keybind Category translations thanks to @gienkov 2015-08-07 13:01:36 +02:00
Michael Braun
da97472600 Added ace specific logging methods 2015-08-07 12:56:10 +02:00
Michael Braun
fa56196fe3 Code cleanup of slideshow module 2015-08-07 12:11:34 +02:00
Michael Braun
2f5f282431 Cleanup code of Spottingscope module 2015-08-07 11:47:23 +02:00
Michael Braun
a330e7b0c5 Code cleanup of Switchunits module 2015-08-07 09:18:42 +02:00
Michael Braun
0fafe27da9 Code cleanup in Tacticalladder module 2015-08-07 08:19:15 +02:00
Michael Braun
ef01660ab3 Code cleanup in Tripod module 2015-08-07 08:07:10 +02:00
Michael Braun
c6cb18749d Fixed translation typo 2015-08-07 05:51:26 +02:00
Michael Braun
d9eb7a3d2c Added localizations for keybinding categories 2015-08-07 05:48:51 +02:00
Michael Braun
5f313c75d5 Cleanup of medical_menu 2015-08-07 05:37:41 +02:00
SilentSpike
485f9438bb Change spectator UI toggle to include help window
With new layout of help window the toggle UX also changes. User expects help window to toggle as part of overall UI.
2015-08-07 01:51:46 +01:00
SilentSpike
043c5c47c5 Improve spectator help window layout
Having the help window in the centre of the screen blocked too much of the users view and also clashed with the MPTable element (the table that appears on death, aka "respawnDialog"). It was moved to the right of the screen and now mirrors the unit list. To save screen space, the action keys are given as tooltips for the listbox entries so users must mouse over for more info.
2015-08-07 01:44:32 +01:00
SilentSpike
f59536b5a3 Remove legacy spectator settings module argument 2015-08-07 00:28:54 +01:00
SilentSpike
4c9b6e94cf Overhaul and improve spectator unit tree UX
The old method of refreshing the tree on each update would reset all expanded/collapsed nodes. Now the code will cull any units/groups/sides no longer spectatable from the list and cache the ones that are still valid. The cached data is then used to populate the list with new units.

Add coloured unit icons beside units in the list for quick user reference of side and type.

Store group netIDs in respective nodes for possible use in code.
2015-08-07 00:06:22 +01:00
jonpas
8b802006a4 Moved no interaction menu support inside the function, made code run selectively on server/clients, fixes #2037, closes #1945 2015-08-07 00:32:12 +02:00
Glowbal
abaf43be11 Selection restrictions 2015-08-07 00:09:40 +02:00
Glowbal
9b380315e5 First working version of the medical menu 2015-08-06 23:51:17 +02:00
Glowbal
5ac2972573 Added local event upon successful treatment. 2015-08-06 23:50:44 +02:00
Glowbal
4b5632a8f6 Added categories and missing displayName entries 2015-08-06 23:50:23 +02:00
jonpas
2e386038b7 Added support without ace_intract_menu 2015-08-06 23:43:18 +02:00
PabstMirror
016f45f0e8 fix speling 2015-08-06 15:41:24 -05:00
PabstMirror
598c1766d8 Merge pull request #2017 from jokoho48/codeCleanupCaptives
Code cleanup of the Captives module.
2015-08-06 14:02:50 -05:00
PabstMirror
7ef13cd546 Merge pull request #2009 from jokoho48/codeCleanupVehicle
Code cleanup Vehicle module
2015-08-06 13:24:35 -05:00
PabstMirror
f1d44972c9 Attach fix and param trace 2015-08-06 13:17:59 -05:00
PabstMirror
b5a6e1e883 Merge pull request #2013 from jokoho48/codeCleanupAttach
Code cleanup of the Attach module.
2015-08-06 12:50:43 -05:00
PabstMirror
6086553fce Move DoNotForce to common 2015-08-06 12:24:56 -05:00
PabstMirror
d8c36663da #2033 - MapTools work on children of itemMap 2015-08-06 12:14:45 -05:00
SilentSpike
bcb21b782e Overhaul spectator icon handling and rendering
- Optimize and improve 3D icon drawing
- Combine 2D and 3D PFHs into 1
- Render group icons outside of 200m, unit icons within
- Store list of groups on units update to cut down on what needs to be done each frame
- Change map control type to 100 to remove all default unit icons
- Improve colour caching, group colours don't change, unit colours do
- Remove icon setting, toggling should be at users discretion
2015-08-06 16:03:32 +01:00
jokoho48
87b9b5019c AB Performance Optimization (Part 8) 2015-08-06 13:35:55 +02:00
SilentSpike
92ef0bfe99 Whitelist spectator free camera boom keys
Now that booming the free camera is influenced by the camera speed, the keys should be whitelisted from the held-key prevention system to allow the speed to be adjusted on the move. Also includes a failed attempt to fix the free camera map teleporting functionality.
2015-08-06 11:39:32 +01:00
jokoho48
15a1a0d535 AB Performance Optimization (Part 7) 2015-08-06 10:58:07 +02:00
PabstMirror
e45bd43e5e CreateLitter / syncEvents performance fixes 2015-08-06 00:28:43 -05:00
SilentSpike
d6cc14a39d Add zeus support to spectator UI
Can only use zeus while alive, so it won't work using the respawn template. However it's useful for communities usign custom frameworks
2015-08-06 00:53:49 +01:00
SilentSpike
d1975a593d Improve spectator pause menu emulation
Makes the fake pause menu closer to the real thing for UX purposes
2015-08-06 00:53:48 +01:00
PabstMirror
0bd1e1afce #2024 - EnableTeamManagement setting for joinGroup 2015-08-05 18:02:57 -05:00
Michael Braun
d16a33bee4 Fixed issue with params being incorrectly being parsed in Weaponselect 2015-08-06 00:36:28 +02:00
PabstMirror
6ab72e905c #1807 - Clean bandages if no damage on hitpoint 2015-08-05 17:32:00 -05:00
SilentSpike
c808021c7c Tweak spectator interface layout
- Swap the FOV and vision mode tools into a more logical order.
- Shorten the unit list to prevent overlay with main UI
- Fix name tool on dead units
2015-08-05 21:11:39 +01:00
SilentSpike
42b5abae11 Add support for respawn counter to spectator UI
Rather than hiding the BI respawn counter, it should be "integrated" into the UI via code if present.
2015-08-05 20:35:48 +01:00
ViperMaul
d3d3ea756d isTouchingGround is unreliable for ground vehicles
#2020
2015-08-05 11:48:04 -07:00
PabstMirror
7203bb2a3d Cleanup Debug, Limit Satchel Mass 2015-08-05 12:22:43 -05:00
PabstMirror
a6292db1e8 #2018 - Dead Mans Switch / unconscious 2015-08-05 11:54:45 -05:00
jokoho48
0ab865171d AB Performance Optimization (Part 6)
Add some todo comments
2015-08-05 18:50:37 +02:00
PabstMirror
72273c5ad0 Merge branch 'master' into virtualExplosivesPlace 2015-08-05 11:36:58 -05:00
jokoho48
c4e4f184ff AB Performance Optimization (Part 5) 2015-08-05 18:33:28 +02:00
SilentSpike
5200fd6a02 Add new option to spectator unit filter setting
Adds an option to use playableUnits for scenarios where AI playable units are enabled.
2015-08-05 14:55:02 +01:00
SilentSpike
07e09b60fa Stop spectator camera unit changing on corpses
Previously the camera would be automatically moved away from corpses (when the unit currently being watched dies). This changes it to stay on them until the view is manually switched as users might want to stick around and watch whatever was going on at the time of death.
2015-08-05 14:55:02 +01:00
Grzegorz
fb072811fc Proper PL concertina wire translation 2015-08-05 14:49:20 +02:00
SilentSpike
d2f7913c9f Merge pull request #2005 from jokoho48/codeCleanupZeus
Code cleanup Zeus module
2015-08-05 12:38:02 +01:00
Michael Braun
9eb560ff3d AB Performance Optimization (Part 4) 2015-08-05 10:28:02 +02:00
Michael Braun
8fbcdfec5a Fixed missing bracket and parameter list issue in AB 2015-08-05 10:04:24 +02:00
Michael Braun
1b488a17b5 Fixed typo that slipped into the code 2015-08-05 08:36:01 +02:00
ViperMaul
78d4da85cd Updated version to 3.2.2 2015-08-04 21:36:03 -07:00
Michael Braun
441baf3f86 Fixed documentation typo in Vehicles module 2015-08-05 06:02:21 +02:00
Michael Braun
eca7f83cca AB Performance Optimization (Part 3) 2015-08-05 06:01:38 +02:00
Michael Braun
b8f1fa82ae AB Performance Optimization (Part 2) 2015-08-05 05:19:08 +02:00
Michael Braun
f6bc361734 Minimal performance improvement and fixed missing semicolon 2015-08-05 05:04:34 +02:00
Michael Braun
6b58b0b3bd AB Performance Optimization and documentation cleanup 2015-08-05 05:01:30 +02:00
jokoho48
c7e104437f Update Docu Comments in AB 2015-08-05 04:38:04 +02:00
jokoho48
12aa0b5584 revert Merge Issue 2015-08-05 04:27:11 +02:00
jokoho48
d95bc3c299 AB Performance Optimization (Part 1) 2015-08-05 04:13:36 +02:00
jokoho48
3a2963c252 Fixed mission semicolon 2015-08-05 02:09:51 +02:00
jokoho48
24dd320c3c Updated parameterization in Captives module. 2015-08-05 01:15:20 +02:00
jokoho48
469445a030 Updated parameterization in Ballistics module. 2015-08-05 01:14:03 +02:00
jokoho48
57d484d382 Updated parameterization in Backpack module. 2015-08-05 01:12:55 +02:00
jokoho48
3ea545782f Updated parameterization in Attach module. 2015-08-05 00:47:31 +02:00
Michael Braun
77e62946ae Updated parameterization in Interact_menu module. 2015-08-05 00:47:18 +02:00
jokoho48
7a0a1ead6e Updated parameterization in Advanced Ballistics module. 2015-08-05 00:32:48 +02:00
SilentSpike
1b12d37284 Replace spectator respawn changes with a template
Hacking the BI respawn framework to support a spectator setting was intrusive and limiting. Instead of using a setting, I've opted to introduce a new respawn template that can be used within BI's respawn framework. The benefits of this approach are:
- Compatibility isn't a concern, that responsibility is shifted onto mission designers.
- Mission designers can use the functionality of the BI framework alongside the spectator system (combining templates, using different templates for different sides, etc.).
- If a custom respawn framework is used, then this doesn't change anything. Custom frameworks are still fully supported via the public functions provided.
- Remains simple to set up, just requires a description.ext edit
2015-08-04 23:21:10 +01:00
Michael Braun
1b7f7534da Small correction 2015-08-05 00:16:23 +02:00
Michael Braun
820d1c50a5 Small correction 2015-08-05 00:13:50 +02:00
Michael Braun
13b7e7ae72 Updated parameterization in Zeus module. 2015-08-05 00:10:54 +02:00
Michael Braun
f5a497332a Updated parameterization in Winddeflection module. 2015-08-04 23:52:16 +02:00
Michael Braun
d51d87ba2c Updated parameterization in Weaponselect module. 2015-08-04 23:35:47 +02:00
Michael Braun
ade6c99dac Updated parameterization in Viewdistance module. 2015-08-04 23:33:03 +02:00
Michael Braun
84be21c64e Updated parameterization in Vehicle module. 2015-08-04 23:30:51 +02:00
Michael Braun
2423798753 Updated parameterization in Vehiclelock module. 2015-08-04 23:18:29 +02:00
SilentSpike
7e9500f2ca Enable ace_spectator respawn framework integration
Seamlessly integrates the spectator system with the vanilla respawn framework when the onDeath setting is enabled. This commit makes a lot of changes:
- Edit BI functions used by the vanilla respawn framework to enable support for ace_spectator.
- Set spectator state is now tracked using a GVAR for the local player since using a unit won't be reliable all of the time. However unit is still marked for any filtering purposes.
- Instead of NV being used based on the sun to moon transition state by default, that functionality only takes place in the integrated system so that custom frameworks can do what they want.
- Seagull units are hidden when using framework integration since they're spawned by the engine with respawn type 1 and they just hang around undesirably
2015-08-04 22:03:46 +01:00
Glowbal
275b0c4300 Merge branch 'release'
Conflicts:
	README.md
	addons/finger/stringtable.xml
2015-08-04 22:29:05 +02:00
Glowbal
43f8c87387 Merge pull request #1972 from jokoho48/MedicalModelUpdate
Medical Litter model update
2015-08-04 20:06:51 +02:00
ViperMaul
8ac98ed950 Better immersion through using hideUnit 2015-08-04 07:43:42 -07:00
PabstMirror
b3741f4036 Capitalization for macro CBA_fnc_addPerFrameHandler 2015-08-04 02:34:38 -05:00
PabstMirror
710135ae3f Opps 2015-08-03 21:49:16 -05:00
PabstMirror
fa49842c53 #1866 - Restore weapon mode after treatment 2015-08-03 19:57:49 -05:00
PabstMirror
52130d5a45 Switch to some already translated CSTRINGs 2015-08-03 15:52:35 -05:00
PabstMirror
98649e2bdf Additional output to dumpPerformanceCounters
For `[] call ace_common_fnc_dumpPerformanceCounters`   Requires `#define
ENABLE_PERFORMANCE_COUNTERS`
2015-08-03 13:53:44 -05:00
SilentSpike
5bfa4e5971 Improve spectator camera vision mode on start
The spectator camera should start in night vision mode if the sun to moon transition state is appropriate
2015-08-03 15:18:09 +01:00
SilentSpike
17e6aca0c8 Fix ace_map changes to compass display object
1. RscDisplayDiary doesn't even have a compass object that needs to be changed
2. The briefing displays (RscDisplayGetReady, RscDisplayClientGetReady, RscDisplayServerGetReady) were all inheriting from base class RscDisplayMainMap and re-defined the compass object subclasses was overriding that subclass inheritance chain (producing missing idc errors in the .rpt).
2015-08-03 13:30:08 +01:00
SilentSpike
f5e7185aec Fix spectator camera exiting mechanism
When using ACE_Player the camera would return to the dead body. It makes sense to simply pass the reset unit by reference to the camera exit code.
2015-08-03 13:04:36 +01:00
SilentSpike
98b088f26f Fix pre-spectator position saving
When staging a spectator (physically applying the spectator state) the unit position is saved for potential later restoration. This shouldn't be done multiple times since the function can be called again to reset staged units.
2015-08-03 00:24:36 +01:00
SilentSpike
b87b4ea16a Improve spectator GUI reopening prevention
Using boolean instead of simply checking for the display. Checking for diplay was unreliable since it can be technically closed while theoretically open during the escape menu and such.
2015-08-03 00:22:50 +01:00
PabstMirror
93d2035fed #1984 - Always make sure ACE_MainActions exists
Also add debuging output when adding action with no parent
2015-08-02 15:33:16 -05:00
ViperMaul
59a3e62d69 Attempt to improve the immersion of the magic 2015-08-02 10:44:49 -07:00
PabstMirror
f99e8ba5bc Don't allow forcing the tinnitus effect 2015-08-02 12:30:35 -05:00
PabstMirror
c0fb2e1b65 Add Ear Ringing setting to module (Ref #1981) 2015-08-02 12:15:26 -05:00
SilentSpike
9b764bbba4 Preserve Polish translations from master branch
Since spectator was pushed back to a feature branch from the release branch these translations from a PR were also lost (as the commits were prior to the removal commit) when it was merged after the fact.
2015-08-02 17:27:32 +01:00
SilentSpike
52460182c9 Enable spectator on death system
New spectator on death system should enter spectator mode upon dying and exit upon respawning. Only virtual spectator state is suitable for this system since the body should remain as is.
2015-08-02 16:42:24 +01:00
KoffeinFlummi
261cd42202 Merge branch 'pl-translation-4' of https://github.com/gienkov/ACE3 into polish-merge 2015-08-02 17:14:41 +02:00
KoffeinFlummi
8f848947ac Merge https://github.com/Clon1998/ACE3 into german-merge 2015-08-02 17:11:06 +02:00
Glowbal
4dfef8025b Medical menu port from CSE 2015-08-02 16:56:27 +02:00
SilentSpike
63c034e348 Differentiate between staged and set spectators
Existing variable "ace_spectator_isSpectator" split into counterparts "ace_spectator_isSet" and "ace_spectator_isStaged" in order to better manage spectator events
2015-08-02 12:51:42 +01:00
SilentSpike
38e08d513a Clear spectator display variable at preInit
uiNamespace persists between missions and should be reset on mission start
2015-08-02 12:34:35 +01:00
PabstMirror
eb5ac22b8d Cleanup 2015-08-02 01:05:28 -05:00
Michael Braun
f3e8a8ae42 Updated wind indicator to use head direction instead of player direction. Fixes #1892. 2015-08-02 03:29:53 +02:00
ViperMaul
876a039e36 Disable headbugfix for Handcuffed/Surrender,unconscious,water surface and log the situation locally and on server. 2015-08-01 18:01:35 -07:00
PabstMirror
5bcc867bac #1785 - Handle option for all "deploy" actions 2015-08-01 18:26:38 -05:00
PabstMirror
c5a371e9b6 #1965 - Mouse cooldown for click to interact option 2015-08-01 15:07:09 -05:00
jokoho48
d0d585d0f5 Fix that Parachute can get in Arsenal or in Crate 2015-08-01 20:47:40 +02:00
SilentSpike
612aa2d679 Separate spectator physical and virtual states
With the changes planned to allow spectator in the true death state, physical changes aren't applicable in all of the possible usage cases. This separates the physical process into new function ace_spectator_fnc_stageSpectator
2015-08-01 18:10:11 +01:00
Glowbal
19a4f3fbb1 Merge pull request #1954 from acemod/improve-adv-med-pain
Improvement for handling minor levels of pain in advanced medical
2015-08-01 19:05:47 +02:00
jokoho48
ee11622cd5 Fix Position 2015-08-01 16:10:08 +02:00
jokoho48
9d8daf84a4 add New Medical Models 2015-08-01 15:46:25 +02:00
Harakhti
861119f22f Sync rephrasing with upstream
The humor wilts quickly.
2015-08-01 14:54:29 +02:00
SilentSpike
f6d8625fcb Transfer zeus module fixes from master into hotfix 2015-08-01 12:55:33 +01:00
Glowbal
02cfbeda8c Updated version to 3.2.1 2015-08-01 12:10:42 +02:00
Glowbal
b33d377b9d Merge pull request #1940 from acemod/fixRemoveAction
#1939 - Fix Remove Action From Class
2015-08-01 11:54:41 +02:00
PabstMirror
6ea1b95179 #1939 - Fix Remove Action From Class 2015-08-01 11:53:49 +02:00
bux578
1ad1a4b561 rename fingering to pointing 2015-08-01 11:49:28 +02:00
PabstMirror
fb34efdd04 Cleanup stringtable phrasing 2015-08-01 11:48:41 +02:00
Glowbal
a2eeff53a8 Merge pull request #1960 from acemod/laserHandleWeirdData
Laser - Handle Bad Data Returns
2015-08-01 11:41:04 +02:00
Glowbal
1878d448ae Merge pull request #1968 from acemod/fixBftModule321
Fix BFT Module / Settings (for 3.2.1)
2015-08-01 11:39:01 +02:00
PabstMirror
efb1f356db Cleanup stringtable phrasing 2015-08-01 01:30:54 -05:00
PabstMirror
2d051188a7 #1957 - Fix BFT Module / Settings (for 3.2.1) 2015-08-01 00:01:33 -05:00
PabstMirror
1d82a3c193 #1962 - Fix Changes in Wind Deflection s in AB 2015-07-31 23:39:05 -05:00
SilentSpike
777d8f6d43 Merge branch 'master' into spectator
Restores spectator that was removed from release branch
2015-07-31 23:35:45 +01:00
SilentSpike
33314f8a9e Adjust spectator camera boom speed
Vertical camera movement (boom) was previously at a constant speed. However this felt too slow at times, half the horizontal (dolly) speed should improve this.
2015-07-31 23:32:25 +01:00
SilentSpike
e147138274 Update setUnconscious module with to be indefinite
The zeus toggle unconscious module was using the default value for minimum unconscious time when it should have been indefinite (to act as a toggle)
2015-07-31 17:32:13 +01:00
PabstMirror
822115214f Laser - Handle Bad Data Returns 2015-07-31 03:06:27 -05:00
SzwedzikPL
eb6abd69b8 default laser code down keybind fix 2015-07-30 22:37:08 +02:00
Glowbal
ca2a16af02 fix #1946 2015-07-30 18:21:24 +02:00
Glowbal
a4d5d9cb27 Possible improvement for handling minor levels of pain in advanced medical 2015-07-30 17:43:52 +02:00
Harakhti
b2aa5eee45 Row 3
BINGO FUEL
2015-07-30 16:28:50 +02:00
Harakhti
2b23958fd1 Row 2
It gets tedious after a while, especially if your language lacks
technical terms. That or my B2 language exam isn't good enough.
2015-07-30 16:06:32 +02:00
Harakhti
d0f91c5ebf Row 1
Not a miracle, but it's something.
2015-07-30 14:40:51 +02:00
SilentSpike
67e5e31394 Change zeus modules to run globally
Zeus modules were only running on the *server* rather than the local machine. This resulted in the variable used to cache the object zeus has its cursor over not existing and therefore the modules didn't work at all.
2015-07-29 12:25:04 +01:00
PabstMirror
6f90185f18 #1939 - Fix Remove Action From Class 2015-07-28 17:26:23 -05:00
ViperMaul
63dd19825b moveInAny seems to work better than moveInDriver. WIP 2015-07-28 13:56:22 -07:00
PabstMirror
214fda074a Merge branch 'master' into virtualExplosivesPlace 2015-07-28 15:48:37 -05:00
PabstMirror
bfd3aa71c4 Manual Fix #1931 2015-07-28 15:25:52 -05:00
ViperMaul
626a9cf5f9 Disable headBugFix if unconscious 2015-07-28 13:06:58 -07:00
SilentSpike
16597515f0 Adding remaining missing English straings 2015-07-28 20:55:22 +01:00
PabstMirror
9b551e3fdf #1931 - Fix Explosives Module Strings 2015-07-28 14:42:23 -05:00
Glowbal
6289601b4e Merge pull request #1935 from jokoho48/ParachuteFix
change form addBackpack to addBackpackGlobal
2015-07-28 20:11:42 +02:00
Glowbal
7a65af4926 Merge pull request #1928 from acemod/headbugfix
Headbugfix
2015-07-28 20:10:51 +02:00
Joko
46531b916a change form addBackpack to addBackpackGlobal 2015-07-28 20:08:38 +02:00
Joko
baa1aab257 Fix Spelling 2015-07-28 19:24:34 +02:00
Joko
b2eeaacfc1 Fix Double Config Entry 2015-07-28 18:51:17 +02:00
Joko
55cac4b6d9 posible fix for #1932 2015-07-28 18:36:13 +02:00
ViperMaul
92940ea1a9 Removed improper translations
#1738
2015-07-28 15:17:22 +01:00
ViperMaul
675996d67b Adding HeadBugFix button to the ACE Options dialog (missing file)
#1738
2015-07-28 15:17:20 +01:00
ViperMaul
c9d9f78e5b Add headBugFix button to ACE Options Dialog #1738 2015-07-28 15:17:19 +01:00
SilentSpike
c73eef28ed Pushing back ace_spectator to feature branch 2015-07-27 21:25:39 +01:00
Glowbal
5ec59045c1 Default disable sitting 2015-07-27 22:00:30 +02:00
Glowbal
7d30bc53ed Removed non chairs 2015-07-27 21:59:38 +02:00
SilentSpike
47d96835c6 Fix arrayIntersect oversight 2015-07-27 18:32:21 +01:00
Grzegorz
d23cab06aa + and - 2015-07-27 13:20:07 +02:00
PabstMirror
ceb12662e0 Version To 3.2.0 2015-07-27 02:05:58 -05:00
ViperMaul
4f53bdefb9 Suppress debug in fnc_unloadPersonLocal.sqf 2015-07-26 23:54:42 -07:00
ViperMaul
9a98530392 Add support for loading unconscious into boats, refs #1729 2015-07-26 18:33:25 -07:00
ViperMaul
6142d99626 Add support for loading unconscious into co-pilot seat
fixes #1727
2015-07-26 18:20:36 -07:00
gienkov
5136215e79 finger, parachute and spectator translation 2015-07-27 01:46:58 +02:00
gienkov
5bb1dded4b Merge remote-tracking branch 'origin' into pl-translation-4 2015-07-27 00:47:54 +02:00
PabstMirror
bf4e95e750 Merge pull request #1548 from acemod/fingering
Fingering
2015-07-26 16:47:41 -05:00
PabstMirror
4f9dba61ee Mk6 - Misc cleanup 2015-07-26 16:45:34 -05:00
Glowbal
41196c15aa Merge pull request #1686 from acemod/fixFrag
Fix frag
2015-07-26 23:42:16 +02:00
ViperMaul
951afef495 Merge pull request #1911 from acemod/fixLoadUnloadUnconscious
Fix load unload unconscious
2015-07-26 14:33:46 -07:00
Glowbal
0af6c5d852 Merge pull request #1913 from acemod/improveSwitchUnits
Improve SwitchUnits
2015-07-26 21:13:21 +02:00
Glowbal
d1809e597c Removed requirement for the medical dll
Medical extension is now an optional requirement that improves performance for advanced medical when used.
2015-07-26 20:54:49 +02:00
SilentSpike
159937dc45 Merge branch 'master' into ace_spectator
Conflicts:
	addons/explosives/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/map/stringtable.xml
	addons/medical/stringtable.xml
	addons/sitting/stringtable.xml
	addons/spectator/stringtable.xml
	extras/assets/icons/Icons_Modules.psd
2015-07-26 14:15:24 +01:00
SilentSpike
e6f016f195 GVAR typo 2015-07-26 13:13:46 +01:00
SilentSpike
e431365586 Spectate on death setting 2015-07-26 13:12:58 +01:00
SilentSpike
ec6a0da01c Adjust camera speed while moving 2015-07-26 12:23:01 +01:00
SilentSpike
b0adf2e2ee Fix 3D icons not rendering 2015-07-26 12:13:05 +01:00
SilentSpike
efbd5189ce Close all dialogs when exiting 2015-07-26 12:05:41 +01:00
SilentSpike
f0f6edb549 Transition camera post-escape menu 2015-07-26 11:28:14 +01:00
bux578
cff54efbe0 add missing private 2015-07-26 09:20:38 +02:00
bux578
993f6bde16 remove respawnCounter in certain respawn template conditions 2015-07-26 09:19:29 +02:00
bux578
4ab1123efd fix unlimited growing array 2015-07-26 09:19:09 +02:00
Glowbal
dfec850aa8 Merge pull request #1910 from SzwedzikPL/backpack_macro_in_cfgs
addX macro in configs
2015-07-26 08:37:47 +02:00
PabstMirror
0b9d1fb05d Disabled by default - Safe FOV Check 2015-07-26 00:48:53 -05:00
SilentSpike
5cfe180d3b Fix camPan normalization 2015-07-26 02:17:09 +01:00
SilentSpike
697997ca8f Escape menu 2015-07-26 02:17:08 +01:00
SilentSpike
878bcf819e Fix map double click event 2015-07-26 00:25:31 +01:00
PabstMirror
c6f21f48a4 Merge branch 'master' into fingering 2015-07-25 17:28:22 -05:00
SzwedzikPL
6258e73290 addX macro in confgis 2015-07-25 21:59:52 +02:00
Glowbal
c9d4395a42 Merge pull request #1870 from SzwedzikPL/ah6_gun_fix
M134 minigun rate of fire & dispersion fix + hearing protection for heli pilots
2015-07-25 21:39:21 +02:00
PabstMirror
fba457999e #1899 - Remove AV_ESS_blk config 2015-07-25 14:32:24 -05:00
Glowbal
ea8dc0a5ec Merge pull request #1809 from SzwedzikPL/medical_fix_treat_at_attendant
Fix for 'Treat at...' option
2015-07-25 21:22:44 +02:00
Glowbal
3a53991ed0 fixed rvmat and texture paths 2015-07-25 21:21:31 +02:00
PabstMirror
ffc5615abd Merge pull request #1886 from acemod/windDeflectionSinglePFEH
Wind deflection single pfeh
2015-07-25 14:01:45 -05:00
PabstMirror
7da258111d Merge pull request #1739 from acemod/virtualAttachObject
Virtual attach object
2015-07-25 13:55:48 -05:00
Glowbal
3514f07d31 Merge pull request #1806 from jonpas/sittingFixes
Akward Sitting Fixes Part 2
2015-07-25 20:42:38 +02:00
Glowbal
f0a2c7c454 Merge pull request #1854 from jonpas/lookUp
Increased ability to look up
2015-07-25 20:41:46 +02:00
Glowbal
2f186ffbf1 Merge pull request #1897 from acemod/vectorCtrlTextGroupFix
#1871 - Don't do ctrlText(set) on RscControlsGroup
2015-07-25 19:57:55 +02:00
PabstMirror
40ed985d34 Config Fixes 2015-07-25 12:56:57 -05:00
Glowbal
c729672e53 Merge pull request #1885 from acemod/kestullHeightFix
Fix Kestrel Y position on large interface
2015-07-25 19:53:48 +02:00
Glowbal
6422c20e46 Merge pull request #1867 from acemod/cWire-localVehDamage
concWire - Apply damage where vehicle is local
2015-07-25 19:52:42 +02:00
PabstMirror
e616f2240e Merge pull request #1863 from acemod/huntIR-itemRemoved
Close huntIR monitor if item removed
2015-07-25 12:50:05 -05:00
PabstMirror
1008567cba Merge pull request #1847 from acemod/optionsOnIntroOutro
Show Options on Intro/Outro in Missions
2015-07-25 12:49:20 -05:00
Glowbal
0e872a5ed5 Merge pull request #1845 from acemod/huntir-deadProjectile
HuntIR - Handle Dead Projectile
2015-07-25 19:48:32 +02:00
ViperMaul
38bd2896ab Merge pull request #1851 from SzwedzikPL/hearing_in_zeus
Disable hearing in zeus camera
2015-07-25 10:44:34 -07:00
ViperMaul
55614b9ac3 Merge pull request #1839 from acemod/hearingUnification
Hearing PFEH unification / Flashbangs
2015-07-25 10:44:11 -07:00
PabstMirror
2a19521f68 Merge pull request #1820 from acemod/mk6-fixBISleveling
Mk6 fix leveling
2015-07-25 12:36:28 -05:00
KoffeinFlummi
88a5609016 Merge branch 'master' of https://github.com/acemod/ACE3 2015-07-25 19:35:26 +02:00
KoffeinFlummi
9805a8270a Merge branch 'master' into german-merge 2015-07-25 19:35:03 +02:00
PabstMirror
9e831d257d Merge pull request #1768 from acemod/10digitGrids2
10 digit grids 2
2015-07-25 12:32:02 -05:00
Glowbal
9d7374c893 Merge pull request #1307 from jokoho48/master
Cut Parachute/Reserve parachute
2015-07-25 19:17:37 +02:00
Jonathan Pereira
5609ec7b6b Added PT-BR translations
New PT-BR translations, including the slideshow and spectator module.
2015-07-25 12:56:50 -03:00
SilentSpike
21ce877115 Handle unit icons and provide setting 2015-07-25 14:13:37 +01:00
SilentSpike
2f1639822c Fix incorrect variable 2015-07-25 13:24:50 +01:00
SilentSpike
7107514b05 New function to precisely control spectatable sides 2015-07-25 13:24:49 +01:00
SzwedzikPL
6569fe1d62 macro_addbackpack 2015-07-25 13:13:31 +02:00
SilentSpike
69d1db2872 String updates 2015-07-25 11:41:31 +01:00
PabstMirror
bca5fa1f4a Spall - execNextFrame instead of addPerFrameHandler 2015-07-25 03:20:03 -05:00
PabstMirror
e29fb477f9 Merge branch 'master' into fixFrag 2015-07-25 02:38:10 -05:00
Glowbal
0ce50d7b17 Merge pull request #1896 from acemod/medicalTreatmentEndAnim
Medical - Don't play *_medic anims at end
2015-07-25 09:27:18 +02:00
PabstMirror
9f078d405b Tweak Place when Prone 2015-07-25 02:10:33 -05:00
PabstMirror
bff629be9c Fix PositionAsl / Update mouse hints 2015-07-25 01:42:17 -05:00
SilentSpike
5ac77fa996 Corrected default param value 2015-07-24 22:31:51 +01:00
SilentSpike
c9750919a4 PFHs only as needed 2015-07-24 20:29:43 +01:00
SilentSpike
e2e6091c1f Close dialogs before open 2015-07-24 17:55:33 +01:00
SilentSpike
e4aee1da2c Add categories to help splash 2015-07-24 17:50:33 +01:00
SilentSpike
bafb261c01 Adding icon toggle 2015-07-24 17:37:07 +01:00
SilentSpike
e413cb3d91 Cache unit information 2015-07-24 17:17:00 +01:00
SilentSpike
8ef6364b59 Use localized side strings 2015-07-24 16:40:29 +01:00
SilentSpike
eaeda2667c Map icons 2015-07-24 16:40:28 +01:00
SilentSpike
fa306a0fb8 Further populate help splash 2015-07-24 11:39:41 +01:00
SilentSpike
9b3b5e9750 Prevent repeating key down events 2015-07-24 11:39:40 +01:00
PabstMirror
aa3b9e7b1c #1871 - Don't do ctrlText(set) on RscControlsGroup
Throws `control[ACE_ScriptedDisplayControlsGroup]: Unexpected control
type [15]`
2015-07-23 16:46:30 -05:00
PabstMirror
1b590bf0f9 More nametag fixes / setSetting casting 2015-07-23 14:05:20 -05:00
jonpas
817dfe94e2 Added possible values 2015-07-23 20:29:51 +02:00
jonpas
964f32a721 Fixed NameTags Settings defaults 2015-07-23 20:26:31 +02:00
gienkov
2f24b240b4 Fix end line marker 2015-07-23 13:59:50 +02:00
gienkov
61fa466a53 Medical and slideshow pl translation 2015-07-23 13:56:54 +02:00
PabstMirror
cbd74d768b Medical - Don't play *_medic anims at end 2015-07-23 02:43:19 -05:00
SilentSpike
53a0a9343b Populating help splash 2015-07-22 15:21:36 +01:00
SilentSpike
3d290977e5 Preserve unit name in toolbar 2015-07-22 15:21:33 +01:00
SilentSpike
766b1e1dcd Retain current settings when invalid settings given 2015-07-22 15:21:32 +01:00
SilentSpike
248cdf1f3f Public function error messages 2015-07-22 15:21:30 +01:00
PabstMirror
4d7a2888eb Remove Debug 2015-07-22 03:27:40 -05:00
PabstMirror
8f18fd7eaa Single PFEH for wind deflection 2015-07-22 03:04:54 -05:00
PabstMirror
24cda6e37c #1655 - Fix Kestrel Y position on large interface 2015-07-22 01:06:36 -05:00
SilentSpike
78ae59b223 Default value update 2015-07-21 22:56:47 +01:00
SilentSpike
aa67e296c0 User feedback when no units left 2015-07-21 22:54:46 +01:00
SilentSpike
9f0415b9fa Safeguard against removal of all modes 2015-07-21 22:45:54 +01:00
SilentSpike
53dc519336 Improved side handling in unit tree 2015-07-21 21:23:11 +01:00
SilentSpike
ec58c0061a Public functions to tweak available vision/camera modes 2015-07-21 20:19:54 +01:00
SilentSpike
43ecd308eb Fix empty array error 2015-07-21 20:00:09 +01:00
SilentSpike
c8a7bbba3b Improved mouse handling 2015-07-21 19:48:33 +01:00
SilentSpike
0d798264b0 Enforcing the speed limit 2015-07-21 19:43:03 +01:00
SilentSpike
341f3a253e Stop dolly on mouse button release 2015-07-21 18:44:24 +01:00
SilentSpike
f65b18f558 Keyup events 2015-07-21 18:26:49 +01:00
SilentSpike
7234c928bc setCameraAttributes should use ATL 2015-07-21 18:17:29 +01:00
SilentSpike
e81f9f5e59 Mouse dollying 2015-07-21 18:06:38 +01:00
SilentSpike
b6ff45e8bd Add vision mode to toolbar 2015-07-21 17:48:32 +01:00
SilentSpike
1890bc1d59 Unit cycling 2015-07-21 16:06:51 +01:00
SilentSpike
dc19bff189 Improve handling of invalid modes 2015-07-21 15:53:20 +01:00
SilentSpike
dcea8f4929 Adding vision to setCameraAttributes 2015-07-21 15:44:11 +01:00
SilentSpike
c0fd26f706 Add new setting to module 2015-07-21 15:15:31 +01:00
SilentSpike
37ffdab2ca Add camera cycling function 2015-07-21 15:15:21 +01:00
SilentSpike
2c1e346cca Header cleanup 2015-07-21 13:31:00 +01:00
SilentSpike
40f32b604a Camera vision modes 2015-07-21 12:46:34 +01:00
Glowbal
5508eae314 Merge pull request #1875 from jokoho48/3dModelUpdate2
3D Model Update 2.0
2015-07-21 12:22:28 +02:00
SilentSpike
21942eb5a1 Preserve z axis on map transport 2015-07-20 23:30:18 +01:00
SilentSpike
005b2ad406 camTilt should persist 2015-07-20 23:25:05 +01:00
SilentSpike
7a45c6543e Truncate speed values to 2 DP 2015-07-20 23:17:22 +01:00
SilentSpike
c3329ca8fc Set camera attributes 2015-07-20 23:17:03 +01:00
SilentSpike
34d2ec1d5a Altered naming conventions 2015-07-20 23:15:52 +01:00
SilentSpike
186d4d0583 Fix for #1665 2015-07-20 21:14:30 +01:00
SilentSpike
0d94bfe8bd Primative map interaction 2015-07-20 20:30:13 +01:00
ViperMaul
22d41797ac Merge pull request #1804 from acemod/misGuideStuff
Missle Guidance / Javelin Fixes
2015-07-20 11:28:18 -07:00
SilentSpike
52244c1647 Rejiggling toolbar 2015-07-20 18:38:18 +01:00
SilentSpike
5af5284bee Adding sides to unit tree 2015-07-20 18:37:17 +01:00
SilentSpike
8509646f88 Correct side usage 2015-07-20 18:37:07 +01:00
SilentSpike
841f939012 Improve toggling code and UX 2015-07-20 17:13:38 +01:00
SilentSpike
2ffa3c9a85 Prevent AI group chat 2015-07-20 00:09:52 +01:00
SilentSpike
77941c4f27 Remove help button 2015-07-20 00:09:51 +01:00
SilentSpike
08d5a8364f Improve overhead reduction 2015-07-19 23:03:40 +01:00
SilentSpike
e09342b7ea Improved toggle controls 2015-07-19 22:50:13 +01:00
SilentSpike
cc9283ed96 Minor UX tweaks 2015-07-19 22:47:21 +01:00
SilentSpike
e95186f550 Handle focus 2015-07-19 22:15:19 +01:00
SilentSpike
e406a794f2 Add hostile sides filter 2015-07-19 22:14:08 +01:00
SilentSpike
ac56702e33 Handle toolbar values 2015-07-19 20:02:52 +01:00
SilentSpike
0de56740c0 Improved camera mode transition 2015-07-19 16:50:59 +01:00
SilentSpike
d8cd1eeb1a Minimising PFH overhead 2015-07-19 16:50:58 +01:00
SilentSpike
3b1afe930e Handle the clock 2015-07-19 16:50:57 +01:00
Joko
9bdb192c8a Add New LitterGloves
Add New Litter/packingbandage
Change all Litter Model and Texture to a nomenclature (littergeneric_name)
2015-07-19 15:31:15 +02:00
Glowbal
da5afde324 Merge pull request #1874 from jokoho48/TacticalLadderShootFix
Fix shoot through Tacticalladder
2015-07-19 15:08:12 +02:00
SilentSpike
619c2d780b Removing debug message 2015-07-19 13:03:49 +01:00
SilentSpike
935430ea59 Interface tweaks 2015-07-19 13:03:40 +01:00
SilentSpike
123825a6fe Updating zeus waypoint actions icon 2015-07-19 12:23:57 +01:00
SilentSpike
8d6f167d97 Safer unit updates 2015-07-19 12:09:57 +01:00
Joko
2615d99178 Fix shoot through Tacticalladder 2015-07-19 03:32:07 +02:00
SilentSpike
d680789d04 Enable compass, auto-refresh units, pass display to PFHs 2015-07-19 02:25:52 +01:00
SilentSpike
1ba0bcee95 Correct DIK code 2015-07-18 19:05:18 +01:00
SilentSpike
7091ac21e9 Function cleanup 2015-07-18 18:53:30 +01:00
SilentSpike
f7cf983e92 Corrected current unit updating 2015-07-18 18:53:28 +01:00
SilentSpike
e4ba5aaf1b Camera mode cycling 2015-07-18 18:53:27 +01:00
SilentSpike
7b28214c80 More reliable freecam PFH termination 2015-07-18 17:06:13 +01:00
SilentSpike
fb2b2bc9e5 Improve freecam handling 2015-07-18 16:59:05 +01:00
SilentSpike
60b3c6c0f8 Improved camUnit handling 2015-07-18 16:50:11 +01:00
SilentSpike
bfd9be9ce1 Naming consistency 2015-07-18 16:20:31 +01:00
SilentSpike
382c9fbc35 Variable handling and consistency 2015-07-18 15:52:44 +01:00
SilentSpike
5d279e11ec Interface toggles 2015-07-18 15:42:07 +01:00
SzwedzikPL
99e1b36712 AH6 gun fix, hearing protection change 2015-07-18 15:51:16 +02:00
SilentSpike
c6e71fbc36 Interface prettification 2015-07-18 13:12:34 +01:00
SilentSpike
359b81f2ef Spectator position fix 2015-07-18 13:04:23 +01:00
PabstMirror
bc953b32bc More Stuff 2015-07-18 00:36:47 -05:00
SilentSpike
2f8432699b Fix side filtering 2015-07-18 00:40:20 +01:00
PabstMirror
bf802f4f5d Merge branch 'master' into virtualAttachObject 2015-07-17 17:56:22 -05:00
SilentSpike
13201866bd Module icon 2015-07-17 23:31:31 +01:00
PabstMirror
ddc83e0889 #1639 - Apply damage where vehicle is local 2015-07-17 15:43:00 -05:00
SilentSpike
10c1c26c69 Improved unit switching 2015-07-17 20:51:06 +01:00
SilentSpike
832fa1e832 Side filter 2015-07-17 20:51:04 +01:00
SilentSpike
c48719a644 Attribution for F3 project devs 2015-07-17 16:45:16 +01:00
SilentSpike
cfcb9fedb6 Updating ace settings 2015-07-17 16:13:24 +01:00
SilentSpike
6de18416bc Interface tweaks 2015-07-17 13:14:09 +01:00
SilentSpike
3b9a364a26 Expanding the unit tree 2015-07-17 12:57:34 +01:00
Glowbal
015fd1afb0 Merge pull request #1864 from jokoho48/TextureUpdate
Update IV Blood and Plasma Texture
2015-07-17 11:06:49 +02:00
Joko
1b9d02a8a5 Update IV Blood and Plasma Texture 2015-07-17 09:40:43 +02:00
Glowbal
0154dfc51e Merge pull request #1799 from jokoho48/3DModelUpdate
Add and Update Some 3D Object and Textures
2015-07-17 08:17:42 +02:00
PabstMirror
df90c4b88e More Attach Stuff 2015-07-16 23:59:31 -05:00
SilentSpike
6540971298 Tweaking a controls group 2015-07-17 02:58:31 +01:00
SilentSpike
27d85180f1 Improve handling of unit tree 2015-07-17 02:38:42 +01:00
SilentSpike
6cb1813527 Fix button y value 2015-07-17 02:16:35 +01:00
SilentSpike
81f87ee13c params for public functions 2015-07-17 02:05:24 +01:00
SilentSpike
78a8149cc2 Viewpoint order UX 2015-07-17 01:52:08 +01:00
SilentSpike
e012fbc7f9 Unit tools control group 2015-07-17 01:47:21 +01:00
SilentSpike
840d766d83 Fixing typos, updating interface 2015-07-17 01:22:38 +01:00
PabstMirror
b6e124d340 #1856 - Close huntIR monitor if item removed 2015-07-16 19:12:11 -05:00
PabstMirror
f845d54290 #1634 - Integrate with DAGR 2015-07-16 18:35:38 -05:00
PabstMirror
f438c6d0c5 Revert "Use new worldSize command instead of whileLoop"
This reverts commit 7d26519b2e.
2015-07-16 18:10:10 -05:00
PabstMirror
7d26519b2e Use new worldSize command instead of whileLoop 2015-07-16 17:47:39 -05:00
PabstMirror
b47a17230b Merge branch 'master' into 10digitGrids2 2015-07-16 17:26:19 -05:00
Nicolás Badano
04e137090b Merge pull request #1753 from jonpas/slideshow
Slideshow
2015-07-16 18:25:05 -03:00
Nicolás Badano
67d83d0d49 Merge pull request #1862 from acemod/disappearingActionsFix
Cache the objects actions for nearby objects and set the GVAR(objectA…
2015-07-16 18:24:55 -03:00
jonpas
77631eb61c Only add ACE_MainActions if one doesn't exist yet, Cleaned comments 2015-07-16 23:16:09 +02:00
SilentSpike
e823ec681d Toggle help key 2015-07-16 21:45:52 +01:00
jonpas
23e7e19100 Fixed macro, Added privates 2015-07-16 22:39:02 +02:00
SilentSpike
78e17c4bdc Fix function calls with switch to params 2015-07-16 21:37:20 +01:00
SilentSpike
a7a87c40f0 Using control groups 2015-07-16 21:33:50 +01:00
esteldunedain
8da43d25c6 Cache the objects actions for nearby objects and set the GVAR(objectActionList) correctly. 2015-07-16 17:28:27 -03:00
jonpas
a136545b85 Merge branch 'master' into slideshow 2015-07-16 22:20:56 +02:00
SilentSpike
723a0f96f6 Improve view switching UX 2015-07-16 19:43:16 +01:00
SilentSpike
20f05d9906 Improve unit switching UX 2015-07-16 18:31:49 +01:00
SilentSpike
458fe363ff Fixing typo 2015-07-16 17:56:50 +01:00
SilentSpike
3895a51f02 Correcting view transition 2015-07-16 17:48:32 +01:00
SilentSpike
e3c9e52fdd Tree events to update camUnit 2015-07-16 17:29:10 +01:00
SilentSpike
549d53d919 Use RscPicture for compass 2015-07-16 15:51:32 +01:00
SilentSpike
d043a471b3 Improving unit list handling 2015-07-16 15:49:02 +01:00
Joko
d92e6af1c2 Add IRStrobe to CfgMagazines 2015-07-16 15:17:09 +02:00
Joko
0ba8a39dc5 Add LoD to Wirecutter 2015-07-16 14:46:08 +02:00
Joko
c9a47ec053 Add LoDs for IVBag 250/500/1000
Add LoDs for Kestrell
2015-07-16 14:41:42 +02:00
PabstMirror
1f4488253d Only attach some triggers 2015-07-15 23:52:47 -05:00
Joko
b2b7015b8e Remove Unessesary Comments in RVMAT 2015-07-15 21:35:30 +02:00
Joko
9aa0285064 Revert LoD Changes 2015-07-15 21:13:05 +02:00
Joko
fd4d4abb73 Move UAV Battery form models to data
change LoD Distance
Fix IVBag names(my issue)
2015-07-15 20:51:06 +02:00
Joko
a72312738e Add to all Objects a LoD with nothing in for "hiding" Objects in Distance
Remove Old Earplugs
Use 3 Object instead of 9 for IVBag with Using of Model Config
2015-07-15 20:34:35 +02:00
SilentSpike
7f04164653 Handling the spectatable unit list 2015-07-15 14:58:38 +01:00
SilentSpike
147571c76f Better method of updating camera view 2015-07-15 14:58:08 +01:00
SilentSpike
784865d634 Clear workspace 2015-07-15 13:50:10 +01:00
SilentSpike
5dc4dbeb88 Handle camera attributes 2015-07-15 12:34:44 +01:00
SilentSpike
d2345a398a Handle free cam movement 2015-07-15 12:23:25 +01:00
SilentSpike
90b6fd3d8b Initalize interface 2015-07-15 12:09:28 +01:00
SilentSpike
d7cc309591 setSpectator correct group handling, disable user input 2015-07-15 11:48:49 +01:00
SilentSpike
a02470c341 Unify interface as display 2015-07-15 11:43:09 +01:00
PabstMirror
7cc2628c53 Stuff 2015-07-15 03:18:19 -05:00
PabstMirror
104d1a1cc7 Attaching (Rotate to verticle) 2015-07-15 02:54:38 -05:00
jonpas
e1fb4db63a Fixed chairs inheritance in sitting 2015-07-15 00:42:41 +02:00
jonpas
174ef91b82 Fixed comment typo 2015-07-15 00:36:05 +02:00
jonpas
338aa19aaa Increased ability to look up #1846, Cleaned up new and empty lines in movement 2015-07-15 00:35:12 +02:00
PabstMirror
6130b5b373 Working Demo 2015-07-14 00:24:55 -05:00
PabstMirror
14eae93f4b #1814 - Save and restore last mortar charge setting 2015-07-13 19:09:55 -05:00
PabstMirror
78d0767051 #1838 - Remove base airFriction test (broke smokes) 2015-07-13 18:42:59 -05:00
SilentSpike
7b88280988 Merge pull request #1852 from jonpas/fixELSTRINGmacroWord
Fixed ELSTRING macro typo
2015-07-14 00:02:34 +01:00
jonpas
01ba50bbb2 Fixed ELSTRING macro typo 2015-07-13 22:12:54 +02:00
jonpas
b266effe5b Made object actions dynamic 2015-07-13 22:07:21 +02:00
SzwedzikPL
60641d57d2 Disable hearing in zeus camera 2015-07-13 21:01:41 +02:00
Nicolás Badano
01d8d7957c Merge pull request #1824 from Legolasindar/master
Update spanish translation
2015-07-13 15:36:36 -03:00
jonpas
4fa1c7dc0a Moved verification to public function, removed unnecessary str 2015-07-13 19:56:25 +02:00
PabstMirror
061ddbd8de Remove debug testing code 2015-07-12 14:09:27 -05:00
PabstMirror
46cee06f07 #1812 - Show Options on Intro/Outro 2015-07-12 10:26:08 -05:00
PabstMirror
d4f70134e6 medical/setUnconscious header 2015-07-12 10:25:00 -05:00
jonpas
89c5218bbd Fixed module init exit condition 2015-07-12 16:45:09 +02:00
jonpas
b83b161e3d Fixed default duration value in module init, Added error if required fields left empty, Combined 2 lines 2015-07-12 16:32:48 +02:00
PabstMirror
05d98370e4 Handle enableCombatDeafness and/or ringing enabled 2015-07-11 21:00:40 -05:00
PabstMirror
7a204cbdb1 #1843 - HuntIR - Handle Dead Projectile 2015-07-11 19:48:52 -05:00
PabstMirror
6de3df6474 Update README.md 2015-07-11 12:42:19 -05:00
PabstMirror
040f4a92a0 #1696 - Flashbangs make big boom 2015-07-10 21:39:35 -05:00
PabstMirror
c27afca485 DisableEarRinging / Cleanup 2015-07-10 21:30:47 -05:00
PabstMirror
d11fa939e1 Hearing - Merge PFEH (ringing/volume) 2015-07-10 21:01:32 -05:00
jonpas
c90c83831d Removed Tripod PBOPREFIX newline 2015-07-10 23:36:30 +02:00
jonpas
ef18006423 Tripod indentation to 4 spaces, removed empty first lines 2015-07-10 23:34:36 +02:00
SilentSpike
97f3ec4f65 Merge pull request #1835 from jonpas/disableEarRingingOnTheFly
Exit Ear Ringing PFH when disabled during ringing
2015-07-10 22:08:53 +01:00
jonpas
4826fd5c1c Exit Ear Rining PFH when disabled during ringing 2015-07-10 22:52:04 +02:00
jonpas
e437fbbacd Removed safety from binoculars/designators 2015-07-10 22:42:40 +02:00
SilentSpike
a1ec2eb7c3 Update handleRespawn to new function parameters 2015-07-09 21:24:45 +01:00
SilentSpike
1e13758ad8 Better group handling, more functional function 2015-07-09 21:20:09 +01:00
SilentSpike
1e8b869117 Reshuffling toolbar tools 2015-07-09 18:08:34 +01:00
SilentSpike
877d4e7cd9 Using common defines, further cleanup 2015-07-09 17:53:22 +01:00
Glowbal
d3bed7aedb fixed -1 to disable the revive timer does not work 2015-07-09 13:02:48 +02:00
PabstMirror
499a63e8e3 External - Move to right of head 2015-07-08 15:53:31 -05:00
Ivan Navarro Cabello
78529af60c Update spanish translation 2015-07-08 20:57:46 +02:00
SilentSpike
46bd42d59e Cleanup interface config 2015-07-08 15:31:54 +01:00
PabstMirror
ba8c9186bb Show leveled azimuth/elevation 2015-07-08 01:00:43 -05:00
jonpas
815b7984aa Fixed event statement arguments, reworded comment 2015-07-07 03:46:54 +02:00
SzwedzikPL
defc82694b Fix for 'Treat at...' option 2015-07-06 21:30:49 +02:00
PabstMirror
f6973c61fa Merge branch 'master' into mk6-fixBISleveling 2015-07-06 01:35:55 -05:00
SilentSpike
98e9245ed9 Basic respawning support 2015-07-05 21:53:09 +01:00
SilentSpike
2aebabdb2c Safeguard against repeat usage 2015-07-05 21:31:26 +01:00
SilentSpike
788c23c940 Allow resetting existing spectators 2015-07-05 21:30:19 +01:00
Joko
fa900452ea Add DAGR (by Blackpixxel)
Add QuikClot to Medical (by Blackpixxel)
Add QuikClot Litter (by Blackpixxel)
Update Blackpixxel at Author
Fix IRStrobe Texture Path
2015-07-05 22:21:17 +02:00
PabstMirror
88e0b67364 Merge branch 'master' into fingering 2015-07-05 12:30:31 -05:00
SilentSpike
9026db9b3c Major cleanup 2015-07-05 16:44:16 +01:00
jonpas
cb210f92a0 Prevented sitting on flipped chairs, Stand when chair gets knocked away/otherwise moves 2015-07-05 17:07:34 +02:00
jonpas
34dea7d971 Fixed #1796 sitting above ground level 2015-07-05 13:55:45 +02:00
Glowbal
e9d51aa57b Updated repair config 2015-07-05 10:31:12 +02:00
PabstMirror
6e982018d3 Don't use uiNamespace to store PEFH 2015-07-04 23:14:44 -05:00
PabstMirror
183c03a3a4 Add missing PREP 2015-07-04 22:54:21 -05:00
SilentSpike
069ab2432a Keybinds should always be present 2015-07-05 01:32:06 +01:00
SilentSpike
ad30b28f34 Improved death handling 2015-07-05 01:29:14 +01:00
SilentSpike
bedde2197b Only cache info on death if not a spectator 2015-07-05 01:12:16 +01:00
SilentSpike
950aec38b7 Fixed macro 2015-07-05 01:04:07 +01:00
SilentSpike
01a5ab619e handleKilled and handleRespawn 2015-07-05 00:49:47 +01:00
SilentSpike
6596bbdb0a Coding standards 2015-07-05 00:17:15 +01:00
SilentSpike
83e5309654 Updated side GVAR 2015-07-05 00:11:38 +01:00
SilentSpike
27610b78e1 Blank space cleanup 2015-07-05 00:10:01 +01:00
SilentSpike
5e7c094c98 Cache details on respawn (not at postInit) 2015-07-05 00:09:43 +01:00
Joko
815365fd2e Small Performace Improvement in Nametags 2015-07-04 23:03:16 +02:00
Joko
0c099dc4d1 Add 3D Object IVBag Blood, Plasma and Saline with 1000ml, 500ml, 250ml(Made by PaxJaromeMalues)
Add PaxJaromeMalues to AUTHORS
2015-07-04 22:50:32 +02:00
SilentSpike
c09314027f "isNotSpectator" canInteractWith condition 2015-07-04 19:41:18 +01:00
Joko
240b26b9ac Add IRStrobe 3D Object to attach
Add M57 Clacker to explosives
Add New LowPoly Earplug to Hearing
Add WireCutter to logistics_wirecutter
Reduce UAVBattery Texture Size in logistics_uavbattery
Add MapTools to maptools
2015-07-04 19:56:54 +02:00
SilentSpike
975bc229c6 Merge branch 'master' into ace_spectator
Conflicts:
	addons/spectator/stringtable.xml
2015-07-04 18:53:20 +01:00
SilentSpike
19c16b1f59 Comment out dev branch command 2015-07-04 17:40:23 +01:00
bux578
fcb6383337 remove some empty xml nodes 2015-07-04 16:19:53 +02:00
ProfessorCZ
89a9218e59 CZ Translation - Update 2015-07-04 15:56:00 +02:00
Clon1998
08fecbf1f3 Fixed german translation 2015-07-04 14:30:42 +02:00
Clon1998
93871c4675 Added german translation 2015-07-04 10:01:58 +02:00
voiper
981c961ce1 -Switched to CBA keybinds.
-Localized keybinds.
-Removed fnc_cameraIntro.sqf; superfluous.
-Various code clean ups.
-Changed: Condition for mission end now checks allUnits (todo: change to allPlayers when available).
2015-07-04 01:00:27 -07:00
Clon1998
c61a0f03cd Fixed german translation.
Fixed german translation for Key STR_ACE_Medical_AssignMedicVehicle_EnableList_Description
2015-07-04 09:43:42 +02:00
PabstMirror
ab2ebf5fcf MissleGuidance - Move PARAMS up to top 2015-07-03 21:06:13 -05:00
voiper
d4b5f88a76 Last remnants of view distance. 2015-07-03 15:00:00 -07:00
SilentSpike
909fbb5dc4 Merge pull request #1732 from acemod/checkPBOfix
CheckPBO should ensure client isn't running any addons the server isn't
2015-07-03 22:33:17 +01:00
Glowbal
57c4bc453a Merge pull request #1779 from SzwedzikPL/zeus_no_paineffect
disable pain effect in zeus camera
2015-07-03 23:20:33 +02:00
Glowbal
071a673f28 Implemented repair action framework
copied across treatment framework from medical and adjusted it to suit the repair actions
2015-07-03 23:14:23 +02:00
Glowbal
0bf56d64bd Readding file that git removed 2015-07-03 22:31:30 +02:00
Glowbal
1ad2a5cdf1 Merge branch 'master' into repair
Conflicts:
	addons/interaction/CfgVehicles.hpp
2015-07-03 22:29:29 +02:00
Glowbal
44de95ea81 Merge pull request #1790 from acemod/medicalImprovements
Medical improvements
2015-07-03 22:21:20 +02:00
Glowbal
fd649aee38 Changed default value for surgical kit. Should be use anytime 2015-07-03 22:17:31 +02:00
Glowbal
9edf1b1adf Implemented use conditions for PAK and SurgicalKit
It is now possible to only have a treatment action show up for stable (not bleeding) patients
2015-07-03 22:16:18 +02:00
voiper
206a976013 Merge branch 'ace_spectator' into ace_spectator_dev
Conflicts:
	addons/spectator/functions/fnc_camera.sqf
2015-07-03 12:59:47 -07:00
Glowbal
07303633e4 Merge pull request #1692 from acemod/fixVanillaDamageEffectsShowing
Fix vanilla damage effects
2015-07-03 21:41:26 +02:00
voiper
81889aef2d Viewdistance dialogue remove. 2015-07-03 12:23:49 -07:00
voiper
56aa87ce8b Removed view distance changing. 2015-07-03 12:14:41 -07:00
SilentSpike
a23f401695 Removing all references to penPos 2015-07-03 19:07:10 +01:00
SilentSpike
58b1c0f3a9 Solve crashing caused by off map position and disableSimulation to stop underwater issues 2015-07-03 18:44:40 +01:00
SilentSpike
bbadc9242b Further zeus actions cleanup 2015-07-03 14:21:21 +01:00
SilentSpike
ca36b62356 Zeus interactions string cleanup 2015-07-03 13:20:32 +01:00
PabstMirror
1c6b12126e Merge branch 'master' into mk6-fixBISleveling 2015-07-02 22:03:25 -05:00
Nicolás Badano
8052dd8ea3 Merge pull request #1782 from gienkov/pl-translation
PL translation
2015-07-02 23:06:13 -03:00
SilentSpike
ff4fce3950 Initial enter/exit function implementation 2015-07-03 02:16:23 +01:00
SilentSpike
d036639b46 Adding hideUnit functions to ace_common 2015-07-03 02:14:58 +01:00
SilentSpike
91ca532496 Preserve equipment, added comments 2015-07-02 23:43:33 +01:00
gienkov
70862c5de9 PL translation 2015-07-02 23:55:26 +02:00
SzwedzikPL
13999fdd31 finddisplay into curatorcamera 2015-07-02 19:36:34 +02:00
SilentSpike
8c98f98472 Fixed end mission code on server 2015-07-02 16:42:40 +01:00
SilentSpike
eeeb543424 Simplified default pen position assignment 2015-07-02 16:30:37 +01:00
SilentSpike
4df1738b43 Don't move respawn markers
Exit on HC
Only run end mission PFH on server
2015-07-02 16:23:25 +01:00
SilentSpike
3a4a32382d Removed empty stringtables 2015-07-02 15:56:01 +01:00
Nicolás Badano
13f5b08892 Merge pull request #1760 from voiperr/master
ACE_Spectator
2015-07-02 10:52:59 -03:00
SzwedzikPL
c2e4ee431f no pain effect in zeus camera 2015-07-02 13:56:56 +02:00
PabstMirror
89305473a2 Add performance note. 2015-07-01 15:50:14 -05:00
PabstMirror
5e80f9d8d3 Merge branch 'master' into userActionPrototype 2015-07-01 15:04:40 -05:00
PabstMirror
b02086ca52 Intersection Check / FOV adjustment 2015-07-01 14:53:59 -05:00
SzwedzikPL
6b4eeedbad headgear influence on hearing 2015-07-01 21:21:09 +02:00
PabstMirror
319e50a9cc Viewdistance - Fix Error Missing ) 2015-07-01 12:39:49 -05:00
Nicolás Badano
10ef88b655 Merge pull request #1596 from SzwedzikPL/interaction_box_inventory
Open action for boxes
2015-07-01 12:59:24 -03:00
Nicolás Badano
9d0dcc5ea2 Merge pull request #1757 from Winter259/viewdistance-settings-init
Viewdistance settingsInitialized
2015-07-01 12:58:07 -03:00
jonpas
8f0101a1d9 Merge branch 'master' into addEarplugsEnhancement
Conflicts:
	addons/hearing/functions/fnc_addEarPlugs.sqf
2015-07-01 17:45:00 +02:00
Nicolás Badano
f175490298 Merge pull request #1772 from acemod/aceModuleSyncronizedObjects
Ace_modules - Pass synced objects to functions
2015-07-01 11:33:03 -03:00
Nicolás Badano
f1f31cd94a Merge pull request #1769 from acemod/mapShakePanning
Allow moving map while shake effect active
2015-07-01 11:31:31 -03:00
Nicolás Badano
d06ac6cace Merge pull request #1771 from acemod/fixRallyPoint
Rally point object names
2015-07-01 11:30:32 -03:00
Nicolás Badano
1e8d4327df Merge pull request #1763 from naizarak/patch-1
Update fnc_addEarPlugs.sqf
2015-07-01 11:22:59 -03:00
PabstMirror
57f88fe77a Ace_modules - Pass synced objects to functions 2015-07-01 01:53:15 -05:00
PabstMirror
7eb26c8710 #1699 - Rally point object names 2015-07-01 01:27:06 -05:00
PabstMirror
c58ff8d31d #1736 - Allow moving map while shake effect active 2015-07-01 00:13:55 -05:00
Joko
30111b4f15 Fix Merge Problems
Use CString Macro
2015-07-01 03:03:51 +02:00
Joko
a74bc3a748 Merge branch 'master' of https://github.com/acemod/ACE3 into acemod-master
Conflicts:
	AUTHORS.txt
	addons/parachute/CfgVehicles.hpp
2015-07-01 02:49:29 +02:00
PabstMirror
c1dd2df57a Move grid funcs and map long,lat,altitude to common 2015-06-30 12:26:51 -05:00
PabstMirror
ccebb4f86a Merge branch 'master' into 10digitGrids2
Conflicts:
	addons/microdagr/functions/fnc_updateDisplay.sqf
2015-06-30 11:25:55 -05:00
PabstMirror
923018a9f6 mdagr use getMapPosFromGrid 2015-06-30 11:18:47 -05:00
PabstMirror
1f47ffc5de Error checking, handle out of bounds grids 2015-06-30 11:11:53 -05:00
PabstMirror
1f7994e10f Calc real X and Y offsets 2015-06-29 21:18:21 -05:00
jonpas
f08bd7acc2 Improved Slide Duration module option description 2015-06-29 22:24:16 +02:00
Nicolás Badano
a284cc3f6b Merge pull request #1755 from ToasterBR/master
Translation to Brazilian Portuguese (PT-BR)
2015-06-29 17:22:38 -03:00
jonpas
a9c6e3c065 Disabled debug 2015-06-29 22:14:38 +02:00
jonpas
bb3495468e Replaced PFH for waitAndExecute with PFH-like handling 2015-06-29 22:13:28 +02:00
jonpas
9ee75dbb21 Multiple modules support 2015-06-29 21:54:40 +02:00
jonpas
3ac520eb3e Corrected typo 2015-06-29 21:23:47 +02:00
naizarak
75e322e6ae Update fnc_addEarPlugs.sqf
Do not automatically add earplugs to units if combat deafness is disabled.
2015-06-29 12:23:32 -07:00
jonpas
038de8b5cf Added Slideshow module icon 2015-06-29 21:22:59 +02:00
jonpas
7e200afa04 Added automatic slide transitions with custom duration 2015-06-29 21:07:51 +02:00
voiper
0d3601da47 Tiny fix to description. 2015-06-29 09:51:19 -07:00
SilentSpike
873936dc31 Simplify addon checking code 2015-06-29 14:15:46 +01:00
voiper
3dab207b65 Add Spectator. 2015-06-28 19:34:21 -07:00
jonpas
475e4673eb Fixed typo 2015-06-28 22:28:26 +02:00
jonpas
9e6ce52fb6 Added check to addEarplugs if earplugs are used 2015-06-28 21:25:01 +02:00
PabstMirror
fde8f7383f Map Opened/Closed Events + use in maptools 2015-06-28 13:08:47 -05:00
Simon AM
8bdf243ab9 Removed extra ] 2015-06-28 10:19:21 +02:00
Simon AM
0e7c6a8e19 Set Viewdistance to start on settingsInitialized 2015-06-28 10:18:53 +02:00
ToasterBR
f4a51d57ef Translation to Brazilian Portuguese (PT-BR)
Made all remaining translations, including new ones like the sitting
module, for example.
2015-06-27 15:48:39 -03:00
SilentSpike
f2e5f729e8 Merge branch 'master' into gm_revamp 2015-06-27 18:26:30 +01:00
jonpas
34b270d89d Added Flat TV support 2015-06-27 04:23:21 +02:00
jonpas
a7d58f3b9f Fixed project name 2015-06-27 04:13:20 +02:00
jonpas
77cb278f61 Added Slideshow mission tool 2015-06-27 04:11:57 +02:00
PabstMirror
6bb235f38a Merge pull request #1711 from acemod/mdagr-ambientBrightness
mdagr use ambientBrightness
2015-06-26 20:23:32 -05:00
PabstMirror
ca145cce26 Merge pull request #1705 from acemod/animSourceAmmoBox
#1704 - Add missing AnimationSources
2015-06-26 20:23:09 -05:00
ulteq
241e8acdd9 Merge pull request #1541 from jonpas/sitting
Sitting
2015-06-26 21:34:34 +02:00
jonpas
c8c1f76e7d Macro usage, privates fix 2015-06-26 21:31:48 +02:00
ulteq
b78ece7114 Merge pull request #1706 from jonpas/settingsBFT
Blue Force Tracking ACE_Settings
2015-06-26 20:06:20 +02:00
SilentSpike
5e38ba9b20 Correcting some spacing 2015-06-24 17:09:43 +01:00
ViperMaul
7e6be08153 Improved unloading on roof tops
Less chance of patient being unloaded directly to the ground instead of the roof top where the helo has landed.
Probably not fool proof yet due to randomness. #1728
2015-06-23 16:11:00 -07:00
SilentSpike
e4f89a96b7 CheckPBO should ensure client isn't running any addons the server isn't 2015-06-23 15:01:55 +01:00
ViperMaul
6b6ad93848 Fix for unable to unload from driver seat.
Improvement for helo's on roof tops and boats.
#1728
2015-06-22 19:48:28 -07:00
PabstMirror
d5757c090a Calc gridOffsets at mission start. 2015-06-22 20:36:37 -05:00
jonpas
293fa4f16b Coding standards applied to common/CfgVehicles.hpp 2015-06-22 19:29:19 +02:00
jonpas
ec5cc606c3 Fixed CheckPBOs Whitelist default value in module 2015-06-22 19:24:10 +02:00
jonpas
922e88d31e Fixed handcuffing not breaking sitting animation 2015-06-22 15:25:10 +02:00
SilentSpike
27a4ecd747 Expanded readme 2015-06-22 00:43:39 +01:00
SilentSpike
378b39db77 Merge remote-tracking branch 'upstream/master' 2015-06-22 00:37:28 +01:00
SilentSpike
398f1c768f Fix the module on dedicated servers 2015-06-22 00:17:29 +01:00
SilentSpike
e3e415c727 Added readme 2015-06-21 23:46:23 +01:00
jonpas
2e50261bd3 Exit entire map Client XEH on Headless 2015-06-21 21:10:50 +02:00
jonpas
a7d9489555 Fixed map module init, Prevented BFT execution on Headless, Changed BFT Enabled string 2015-06-21 21:08:37 +02:00
PabstMirror
2d6e862237 Merge branch 'master' into 10digitGrids2 2015-06-21 13:07:58 -05:00
PabstMirror
ce2a617c7b #1709 - Remove ACE_Comanche_Test from zeus 2015-06-21 13:00:51 -05:00
PabstMirror
f0adf256a8 #573 - mdagr use ambientBrightness 2015-06-21 12:25:16 -05:00
jonpas
4f35e10afa Changed BFT_Enabled to module option for proper ACE_Settings handling 2015-06-21 04:46:55 +02:00
jonpas
10602f10c6 Fixed BFT ACE_Settings, Fixed Map Module Initialized diag_log 2015-06-21 04:19:12 +02:00
PabstMirror
4570f77249 Privates / Cleanup 2015-06-20 20:40:17 -05:00
PabstMirror
2c64abb816 #1704 - Add missing AnimationSources 2015-06-20 20:17:27 -05:00
Glowbal
e153e47bb2 Disabled litter on treatment failure. #1403
We give back the items, so litter does not make sense at the moment.

In the future we need to expand this with conditions for success/failure.
2015-06-20 12:54:00 +02:00
Glowbal
9e00fc479b CPR local is now also only executed when the target is still alive.
Otherwise it's quite useless
2015-06-20 12:51:42 +02:00
Glowbal
c4283404e8 Changed CPR to be available for all unconscious units
Including dead
2015-06-20 12:51:01 +02:00
Glowbal
ea0be1f563 Only execute the local handling of CPR when in a valid state 2015-06-20 12:46:26 +02:00
Glowbal
385baf1331 Using CPR while in revive state will extend the life timer 2015-06-20 12:44:52 +02:00
Glowbal
9795647d9c While in revive state, ensure vitals are never above 0 for adv medical 2015-06-20 12:44:29 +02:00
Glowbal
3f5a050745 Fixed #1693 2015-06-20 12:38:12 +02:00
Glowbal
c3e2d1bf9c Removed always unconscious for basic medical 2015-06-20 12:23:40 +02:00
ulteq
8d1d0c5480 Merge pull request #1672 from acemod/hearingAmmoClassCaching
Improved config caching
2015-06-20 09:48:07 +02:00
Macusercom
cac8dd8b02 German translations fixes 2015-06-20 02:16:30 +02:00
Glowbal
5887c59c05 Made fix properly for advanced medical 2015-06-19 23:03:31 +02:00
Glowbal
300a33ea0a Initial work 2015-06-19 22:53:25 +02:00
PabstMirror
25df7aad09 Attach use purely virtual object (no setPos) 2015-06-19 13:32:42 -05:00
ulteq
474e694309 Enable interaction with explosives while swimming 2015-06-19 11:49:38 +02:00
PabstMirror
6c7ba7b5ae Zeus module on dedicated server 2015-06-18 22:43:49 -05:00
PabstMirror
375c81d9b0 Connect Zeus module to Frag 2015-06-18 22:13:06 -05:00
PabstMirror
9c0478ddfd Cleanup 2015-06-18 22:04:48 -05:00
PabstMirror
e235ebcc15 Fix frag always killing thrower 2015-06-18 21:48:23 -05:00
ViperMaul
394bcafc4a Set version to 3.1.2 2015-06-18 15:49:27 -07:00
PabstMirror
d7717448fa #1670 - Laser pointer - pass _brightness to drawFnc 2015-06-18 17:16:53 -05:00
ulteq
5d2905ca42 Improved config caching 2015-06-18 11:56:58 +02:00
ulteq
c3fea42bce Merge pull request #1622 from acemod/huntirHitpoints
Added 'parachute' and 'camera' hitpoints to the HuntIR model:
2015-06-18 11:03:15 +02:00
ulteq
bb877bc54c Added HuntIR and tactical ladder to ACE_Box_Misc 2015-06-18 11:02:04 +02:00
Glowbal
0631a6ae7d Merge pull request #1647 from acemod/medicalStringtableFix
Fixes: #1646
2015-06-18 08:34:42 +02:00
Glowbal
160d659523 Merge pull request #1656 from acemod/wireCutterCwire
Add concertinawire to wirecutters
2015-06-18 08:34:02 +02:00
ViperMaul
85c40a4cf2 Merge pull request #1668 from acemod/release
Release v3.1.1 merge into Master
2015-06-17 19:15:35 -07:00
Macusercom
500504d93b Further improvements as suggested for German translation 2015-06-18 00:43:23 +02:00
jonpas
083d34b62b Removed redundant GVAR 2015-06-18 00:21:56 +02:00
ViperMaul
bab33bfbe2 Bump the build number from 0 to 1 2015-06-17 08:15:19 -07:00
Grzegorz
1de569656d Fix checking vitals anim
It uses animations that don't match at all what you are doing anyway so I think it's better to just disable anim for that actions which are:
* Checking pulse
* Checking BP
* Checking response
2015-06-17 14:58:35 +02:00
ViperMaul
e5a5832cac Merge branch 'release' of https://github.com/KoffeinFlummi/ACE3 into release 2015-06-16 22:43:46 -07:00
ViperMaul
47ef53201a Set version number to 3.1.1 2015-06-16 22:41:04 -07:00
Glowbal
a8998690ea Merge pull request #1650 from acemod/tacticalladderFixes
Fixed model.cfg and requiredAddons
2015-06-17 07:36:01 +02:00
PabstMirror
ccb30e0a47 use master pfh for frag 2015-06-16 22:39:37 -05:00
Macusercom
ed4fbb5d33 More corrections 2015-06-16 23:19:47 +02:00
Macusercom
cf2f36a775 Corrections suggested by others 2015-06-16 23:17:34 +02:00
ulteq
82d80359d1 Fixes: https://github.com/acemod/ACE3/issues/1646 2015-06-16 21:57:12 +02:00
Nicolás Badano
2afcf92643 Merge pull request #1440 from legman/akalegman
IED Class Inheritance Fixes
2015-06-16 13:35:19 -03:00
PabstMirror
196f3bd86b Add concertinawire to wirecutters 2015-06-15 23:59:21 -05:00
Macusercom
f1691f2562 Fixed a typo 2015-06-16 03:23:32 +02:00
Macusercom
24cea18ae5 Revert "Revert "Added German translations""
This reverts commit 4403e3c665.
2015-06-16 03:21:25 +02:00
Macusercom
09f7473d7b Added German translations 2015-06-16 03:06:47 +02:00
Macusercom
4403e3c665 Revert "Added German translations"
This reverts commit 0adc07d284.
2015-06-16 03:06:23 +02:00
Macusercom
0adc07d284 Added German translations 2015-06-16 03:06:13 +02:00
AKALegman
c027db2e0e final fixes 2015-06-15 20:55:49 +01:00
Nicolás Badano
fbf99224c4 Merge pull request #1635 from jonpas/fixCheckPBOkick
Fixed CheckPBO Kick
2015-06-15 15:43:28 -03:00
jonpas
04c06b51ed Fixed #1632 - CheckPBOs kick serverCommand changed to display 46 2015-06-15 20:23:16 +02:00
jonpas
f61066f11a Fixed checkPBO function not executing on server 2015-06-15 19:55:30 +02:00
Glowbal
f8aa9a3171 Merge pull request #1621 from acemod/hrIncrease
Medical - change hrIncrease random min/max
2015-06-15 10:42:43 +02:00
AKALegman
5915e24f5d some fixes 2015-06-14 16:09:01 +01:00
ulteq
32f02b72a5 Fixed missing 'HitEngine' RPT warning. 2015-06-14 13:57:38 +02:00
Ivan Navarro Cabello
76f7962dac Updated spanish stringatable
Updated spanish stringatable for (Common, Medical, Optionsmenu,
Tacticalladder).
2015-06-14 13:52:55 +02:00
ulteq
14fd5c930b You can no longer connect to destroyed HuntIR cameras 2015-06-14 12:54:10 +02:00
ulteq
af2e2f71fd Added 'parachute' and 'camera' hitpoints to the HuntIR model:
* You can now shoot the parachute to make it fall faster
* And you can shoot the camera to kill the video feed
2015-06-14 12:25:56 +02:00
PabstMirror
1c5788baab Medical - change hrIncrease random min/max 2015-06-14 03:54:50 -05:00
ulteq
8d6b7de0ad Fixed model.cfg and requiredAddons 2015-06-14 10:37:21 +02:00
AKALegman
0690e6f745 fixed conflicts 2015-06-14 09:36:03 +01:00
ulteq
906e365b94 DAGR now supports the new multiple devices framework 2015-06-14 09:59:06 +02:00
ulteq
48d8d5e076 Empty default keys for the DAGR to prevent conflicts 2015-06-14 09:38:25 +02:00
PabstMirror
bb414dd10f Redo Some UI - Try to fix vectorUp problems 2015-06-14 00:52:30 -05:00
PabstMirror
dff99c4736 Tweak HTML Size 2015-06-13 20:41:57 -05:00
Glowbal
91b54bfc3a Adds a back up function in sqf to assign open wounds. 2015-06-13 23:20:01 +02:00
ViperMaul
4c572ef298 Set version number to 3.1.0 2015-06-13 13:46:24 -07:00
jonpas
670d23e14c Fixed Black Cellphone Display after 1.46 2015-06-13 22:12:32 +02:00
jonpas
1eeca28a3d Enabled DAGR, Kestrel4500, Laser switching, Mag Repack, Markers, MicroDAGR, NVG Adjusting and Check Ammo while Sitting 2015-06-13 22:08:13 +02:00
PabstMirror
4a8344e1a4 Merge branch 'master' into userActionPrototype
Conflicts:
	addons/interact_menu/ACE_Settings.hpp
	addons/interact_menu/stringtable.xml
	extensions/CMakeLists.txt
2015-06-13 15:05:57 -05:00
PabstMirror
f811fc797e Suppress optionsmenu debug 2015-06-13 15:03:22 -05:00
jonpas
254b386805 Allowed Kestrel4500 Inside and Sitting 2015-06-13 21:46:55 +02:00
ViperMaul
1322da5537 Merge pull request #1587 from acemod/fixVehicleUnconcious
fix animation and consistently unload units from vehicle
2015-06-13 12:44:34 -07:00
jonpas
29ce8f635e Merge branch 'master' into sitting
Conflicts:
	addons/kestrel4500/CfgVehicles.hpp
	addons/microdagr/CfgVehicles.hpp
2015-06-13 21:43:42 +02:00
ViperMaul
132ec343b0 Suppress debug 2015-06-13 12:39:29 -07:00
ViperMaul
911a18d169 Expand maxDistance for findEmptyPosition from 10 to 13 to support the GhostHawk
Convert ASLtoPosition
#1575 and #1577
2015-06-13 12:37:10 -07:00
PabstMirror
849a45d68b DAGR - has item check 2015-06-13 14:29:34 -05:00
PabstMirror
b2d69611d7 Merge pull request #1118 from acemod/multipleDevices
Multiple Devices
2015-06-13 14:20:38 -05:00
PabstMirror
e7347be47b Increase delete delay for attached IR grenades (#1615) 2015-06-13 14:08:25 -05:00
Nicolás Badano
d262dc790f Merge pull request #1616 from acemod/addMk16ToClaymore
Make claymores detonatable by MK16. Close #1603
2015-06-13 16:07:56 -03:00
PabstMirror
0c45d2308a Merge pull request #1150 from acemod/mainMenuVersionHTML
Show Version / HTML Git Version on main menu
2015-06-13 14:07:36 -05:00