Glowbal
4b5632a8f6
Added categories and missing displayName entries
2015-08-06 23:50:23 +02:00
jonpas
2e386038b7
Added support without ace_intract_menu
2015-08-06 23:43:18 +02:00
PabstMirror
016f45f0e8
fix speling
2015-08-06 15:41:24 -05:00
PabstMirror
598c1766d8
Merge pull request #2017 from jokoho48/codeCleanupCaptives
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Code cleanup of the Captives module.
2015-08-06 14:02:50 -05:00
PabstMirror
7ef13cd546
Merge pull request #2009 from jokoho48/codeCleanupVehicle
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Code cleanup Vehicle module
2015-08-06 13:24:35 -05:00
PabstMirror
f1d44972c9
Attach fix and param trace
2015-08-06 13:17:59 -05:00
PabstMirror
b5a6e1e883
Merge pull request #2013 from jokoho48/codeCleanupAttach
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Code cleanup of the Attach module.
2015-08-06 12:50:43 -05:00
PabstMirror
6086553fce
Move DoNotForce to common
2015-08-06 12:24:56 -05:00
PabstMirror
d8c36663da
#2033 - MapTools work on children of itemMap
2015-08-06 12:14:45 -05:00
SilentSpike
bcb21b782e
Overhaul spectator icon handling and rendering
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- Optimize and improve 3D icon drawing
- Combine 2D and 3D PFHs into 1
- Render group icons outside of 200m, unit icons within
- Store list of groups on units update to cut down on what needs to be done each frame
- Change map control type to 100 to remove all default unit icons
- Improve colour caching, group colours don't change, unit colours do
- Remove icon setting, toggling should be at users discretion
2015-08-06 16:03:32 +01:00
jokoho48
87b9b5019c
AB Performance Optimization (Part 8)
2015-08-06 13:35:55 +02:00
SilentSpike
92ef0bfe99
Whitelist spectator free camera boom keys
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Now that booming the free camera is influenced by the camera speed, the keys should be whitelisted from the held-key prevention system to allow the speed to be adjusted on the move. Also includes a failed attempt to fix the free camera map teleporting functionality.
2015-08-06 11:39:32 +01:00
jokoho48
15a1a0d535
AB Performance Optimization (Part 7)
2015-08-06 10:58:07 +02:00
PabstMirror
e45bd43e5e
CreateLitter / syncEvents performance fixes
2015-08-06 00:28:43 -05:00
SilentSpike
d6cc14a39d
Add zeus support to spectator UI
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Can only use zeus while alive, so it won't work using the respawn template. However it's useful for communities usign custom frameworks
2015-08-06 00:53:49 +01:00
SilentSpike
d1975a593d
Improve spectator pause menu emulation
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Makes the fake pause menu closer to the real thing for UX purposes
2015-08-06 00:53:48 +01:00
PabstMirror
0bd1e1afce
#2024 - EnableTeamManagement setting for joinGroup
2015-08-05 18:02:57 -05:00
Michael Braun
d16a33bee4
Fixed issue with params being incorrectly being parsed in Weaponselect
2015-08-06 00:36:28 +02:00
PabstMirror
6ab72e905c
#1807 - Clean bandages if no damage on hitpoint
2015-08-05 17:32:00 -05:00
SilentSpike
c808021c7c
Tweak spectator interface layout
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- Swap the FOV and vision mode tools into a more logical order.
- Shorten the unit list to prevent overlay with main UI
- Fix name tool on dead units
2015-08-05 21:11:39 +01:00
SilentSpike
42b5abae11
Add support for respawn counter to spectator UI
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Rather than hiding the BI respawn counter, it should be "integrated" into the UI via code if present.
2015-08-05 20:35:48 +01:00
ViperMaul
d3d3ea756d
isTouchingGround is unreliable for ground vehicles
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#2020
2015-08-05 11:48:04 -07:00
PabstMirror
7203bb2a3d
Cleanup Debug, Limit Satchel Mass
2015-08-05 12:22:43 -05:00
PabstMirror
a6292db1e8
#2018 - Dead Mans Switch / unconscious
2015-08-05 11:54:45 -05:00
jokoho48
0ab865171d
AB Performance Optimization (Part 6)
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Add some todo comments
2015-08-05 18:50:37 +02:00
PabstMirror
72273c5ad0
Merge branch 'master' into virtualExplosivesPlace
2015-08-05 11:36:58 -05:00
jokoho48
c4e4f184ff
AB Performance Optimization (Part 5)
2015-08-05 18:33:28 +02:00
SilentSpike
5200fd6a02
Add new option to spectator unit filter setting
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Adds an option to use playableUnits for scenarios where AI playable units are enabled.
2015-08-05 14:55:02 +01:00
SilentSpike
07e09b60fa
Stop spectator camera unit changing on corpses
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Previously the camera would be automatically moved away from corpses (when the unit currently being watched dies). This changes it to stay on them until the view is manually switched as users might want to stick around and watch whatever was going on at the time of death.
2015-08-05 14:55:02 +01:00
Grzegorz
fb072811fc
Proper PL concertina wire translation
2015-08-05 14:49:20 +02:00
SilentSpike
d2f7913c9f
Merge pull request #2005 from jokoho48/codeCleanupZeus
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Code cleanup Zeus module
2015-08-05 12:38:02 +01:00
Michael Braun
9eb560ff3d
AB Performance Optimization (Part 4)
2015-08-05 10:28:02 +02:00
Michael Braun
8fbcdfec5a
Fixed missing bracket and parameter list issue in AB
2015-08-05 10:04:24 +02:00
Michael Braun
1b488a17b5
Fixed typo that slipped into the code
2015-08-05 08:36:01 +02:00
ViperMaul
78d4da85cd
Updated version to 3.2.2
2015-08-04 21:36:03 -07:00
Michael Braun
441baf3f86
Fixed documentation typo in Vehicles module
2015-08-05 06:02:21 +02:00
Michael Braun
eca7f83cca
AB Performance Optimization (Part 3)
2015-08-05 06:01:38 +02:00
Michael Braun
b8f1fa82ae
AB Performance Optimization (Part 2)
2015-08-05 05:19:08 +02:00
Michael Braun
f6bc361734
Minimal performance improvement and fixed missing semicolon
2015-08-05 05:04:34 +02:00
Michael Braun
6b58b0b3bd
AB Performance Optimization and documentation cleanup
2015-08-05 05:01:30 +02:00
jokoho48
c7e104437f
Update Docu Comments in AB
2015-08-05 04:38:04 +02:00
jokoho48
12aa0b5584
revert Merge Issue
2015-08-05 04:27:11 +02:00
jokoho48
d95bc3c299
AB Performance Optimization (Part 1)
2015-08-05 04:13:36 +02:00
jokoho48
3a2963c252
Fixed mission semicolon
2015-08-05 02:09:51 +02:00
jokoho48
24dd320c3c
Updated parameterization in Captives module.
2015-08-05 01:15:20 +02:00
jokoho48
469445a030
Updated parameterization in Ballistics module.
2015-08-05 01:14:03 +02:00
jokoho48
57d484d382
Updated parameterization in Backpack module.
2015-08-05 01:12:55 +02:00
jokoho48
3ea545782f
Updated parameterization in Attach module.
2015-08-05 00:47:31 +02:00
Michael Braun
77e62946ae
Updated parameterization in Interact_menu module.
2015-08-05 00:47:18 +02:00
jokoho48
7a0a1ead6e
Updated parameterization in Advanced Ballistics module.
2015-08-05 00:32:48 +02:00
SilentSpike
1b12d37284
Replace spectator respawn changes with a template
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Hacking the BI respawn framework to support a spectator setting was intrusive and limiting. Instead of using a setting, I've opted to introduce a new respawn template that can be used within BI's respawn framework. The benefits of this approach are:
- Compatibility isn't a concern, that responsibility is shifted onto mission designers.
- Mission designers can use the functionality of the BI framework alongside the spectator system (combining templates, using different templates for different sides, etc.).
- If a custom respawn framework is used, then this doesn't change anything. Custom frameworks are still fully supported via the public functions provided.
- Remains simple to set up, just requires a description.ext edit
2015-08-04 23:21:10 +01:00
Michael Braun
1b7f7534da
Small correction
2015-08-05 00:16:23 +02:00
Michael Braun
820d1c50a5
Small correction
2015-08-05 00:13:50 +02:00
Michael Braun
13b7e7ae72
Updated parameterization in Zeus module.
2015-08-05 00:10:54 +02:00
Michael Braun
f5a497332a
Updated parameterization in Winddeflection module.
2015-08-04 23:52:16 +02:00
Michael Braun
d51d87ba2c
Updated parameterization in Weaponselect module.
2015-08-04 23:35:47 +02:00
Michael Braun
ade6c99dac
Updated parameterization in Viewdistance module.
2015-08-04 23:33:03 +02:00
Michael Braun
84be21c64e
Updated parameterization in Vehicle module.
2015-08-04 23:30:51 +02:00
Michael Braun
2423798753
Updated parameterization in Vehiclelock module.
2015-08-04 23:18:29 +02:00
SilentSpike
7e9500f2ca
Enable ace_spectator respawn framework integration
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Seamlessly integrates the spectator system with the vanilla respawn framework when the onDeath setting is enabled. This commit makes a lot of changes:
- Edit BI functions used by the vanilla respawn framework to enable support for ace_spectator.
- Set spectator state is now tracked using a GVAR for the local player since using a unit won't be reliable all of the time. However unit is still marked for any filtering purposes.
- Instead of NV being used based on the sun to moon transition state by default, that functionality only takes place in the integrated system so that custom frameworks can do what they want.
- Seagull units are hidden when using framework integration since they're spawned by the engine with respawn type 1 and they just hang around undesirably
2015-08-04 22:03:46 +01:00
Glowbal
275b0c4300
Merge branch 'release'
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Conflicts:
README.md
addons/finger/stringtable.xml
2015-08-04 22:29:05 +02:00
Glowbal
43f8c87387
Merge pull request #1972 from jokoho48/MedicalModelUpdate
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Medical Litter model update
2015-08-04 20:06:51 +02:00
ViperMaul
8ac98ed950
Better immersion through using hideUnit
2015-08-04 07:43:42 -07:00
PabstMirror
b3741f4036
Capitalization for macro CBA_fnc_addPerFrameHandler
2015-08-04 02:34:38 -05:00
PabstMirror
710135ae3f
Opps
2015-08-03 21:49:16 -05:00
PabstMirror
fa49842c53
#1866 - Restore weapon mode after treatment
2015-08-03 19:57:49 -05:00
PabstMirror
52130d5a45
Switch to some already translated CSTRINGs
2015-08-03 15:52:35 -05:00
PabstMirror
98649e2bdf
Additional output to dumpPerformanceCounters
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For `[] call ace_common_fnc_dumpPerformanceCounters` Requires `#define
ENABLE_PERFORMANCE_COUNTERS`
2015-08-03 13:53:44 -05:00
SilentSpike
5bfa4e5971
Improve spectator camera vision mode on start
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The spectator camera should start in night vision mode if the sun to moon transition state is appropriate
2015-08-03 15:18:09 +01:00
SilentSpike
17e6aca0c8
Fix ace_map changes to compass display object
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1. RscDisplayDiary doesn't even have a compass object that needs to be changed
2. The briefing displays (RscDisplayGetReady, RscDisplayClientGetReady, RscDisplayServerGetReady) were all inheriting from base class RscDisplayMainMap and re-defined the compass object subclasses was overriding that subclass inheritance chain (producing missing idc errors in the .rpt).
2015-08-03 13:30:08 +01:00
SilentSpike
f5e7185aec
Fix spectator camera exiting mechanism
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When using ACE_Player the camera would return to the dead body. It makes sense to simply pass the reset unit by reference to the camera exit code.
2015-08-03 13:04:36 +01:00
SilentSpike
98b088f26f
Fix pre-spectator position saving
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When staging a spectator (physically applying the spectator state) the unit position is saved for potential later restoration. This shouldn't be done multiple times since the function can be called again to reset staged units.
2015-08-03 00:24:36 +01:00
SilentSpike
b87b4ea16a
Improve spectator GUI reopening prevention
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Using boolean instead of simply checking for the display. Checking for diplay was unreliable since it can be technically closed while theoretically open during the escape menu and such.
2015-08-03 00:22:50 +01:00
PabstMirror
93d2035fed
#1984 - Always make sure ACE_MainActions exists
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Also add debuging output when adding action with no parent
2015-08-02 15:33:16 -05:00
ViperMaul
59a3e62d69
Attempt to improve the immersion of the magic
2015-08-02 10:44:49 -07:00
PabstMirror
f99e8ba5bc
Don't allow forcing the tinnitus effect
2015-08-02 12:30:35 -05:00
PabstMirror
c0fb2e1b65
Add Ear Ringing setting to module (Ref #1981 )
2015-08-02 12:15:26 -05:00
SilentSpike
9b764bbba4
Preserve Polish translations from master branch
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Since spectator was pushed back to a feature branch from the release branch these translations from a PR were also lost (as the commits were prior to the removal commit) when it was merged after the fact.
2015-08-02 17:27:32 +01:00
SilentSpike
52460182c9
Enable spectator on death system
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New spectator on death system should enter spectator mode upon dying and exit upon respawning. Only virtual spectator state is suitable for this system since the body should remain as is.
2015-08-02 16:42:24 +01:00
KoffeinFlummi
261cd42202
Merge branch 'pl-translation-4' of https://github.com/gienkov/ACE3 into polish-merge
2015-08-02 17:14:41 +02:00
KoffeinFlummi
8f848947ac
Merge https://github.com/Clon1998/ACE3 into german-merge
2015-08-02 17:11:06 +02:00
Glowbal
4dfef8025b
Medical menu port from CSE
2015-08-02 16:56:27 +02:00
SilentSpike
63c034e348
Differentiate between staged and set spectators
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Existing variable "ace_spectator_isSpectator" split into counterparts "ace_spectator_isSet" and "ace_spectator_isStaged" in order to better manage spectator events
2015-08-02 12:51:42 +01:00
SilentSpike
38e08d513a
Clear spectator display variable at preInit
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uiNamespace persists between missions and should be reset on mission start
2015-08-02 12:34:35 +01:00
PabstMirror
eb5ac22b8d
Cleanup
2015-08-02 01:05:28 -05:00
Michael Braun
f3e8a8ae42
Updated wind indicator to use head direction instead of player direction. Fixes #1892 .
2015-08-02 03:29:53 +02:00
ViperMaul
876a039e36
Disable headbugfix for Handcuffed/Surrender,unconscious,water surface and log the situation locally and on server.
2015-08-01 18:01:35 -07:00
PabstMirror
5bcc867bac
#1785 - Handle option for all "deploy" actions
2015-08-01 18:26:38 -05:00
PabstMirror
c5a371e9b6
#1965 - Mouse cooldown for click to interact option
2015-08-01 15:07:09 -05:00
jokoho48
d0d585d0f5
Fix that Parachute can get in Arsenal or in Crate
2015-08-01 20:47:40 +02:00
SilentSpike
612aa2d679
Separate spectator physical and virtual states
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With the changes planned to allow spectator in the true death state, physical changes aren't applicable in all of the possible usage cases. This separates the physical process into new function ace_spectator_fnc_stageSpectator
2015-08-01 18:10:11 +01:00
Glowbal
19a4f3fbb1
Merge pull request #1954 from acemod/improve-adv-med-pain
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Improvement for handling minor levels of pain in advanced medical
2015-08-01 19:05:47 +02:00
jokoho48
ee11622cd5
Fix Position
2015-08-01 16:10:08 +02:00
jokoho48
9d8daf84a4
add New Medical Models
2015-08-01 15:46:25 +02:00
Harakhti
861119f22f
Sync rephrasing with upstream
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The humor wilts quickly.
2015-08-01 14:54:29 +02:00
SilentSpike
f6d8625fcb
Transfer zeus module fixes from master into hotfix
2015-08-01 12:55:33 +01:00
Glowbal
02cfbeda8c
Updated version to 3.2.1
2015-08-01 12:10:42 +02:00
Glowbal
b33d377b9d
Merge pull request #1940 from acemod/fixRemoveAction
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#1939 - Fix Remove Action From Class
2015-08-01 11:54:41 +02:00
PabstMirror
6ea1b95179
#1939 - Fix Remove Action From Class
2015-08-01 11:53:49 +02:00
bux578
1ad1a4b561
rename fingering to pointing
2015-08-01 11:49:28 +02:00
PabstMirror
fb34efdd04
Cleanup stringtable phrasing
2015-08-01 11:48:41 +02:00
Glowbal
a2eeff53a8
Merge pull request #1960 from acemod/laserHandleWeirdData
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Laser - Handle Bad Data Returns
2015-08-01 11:41:04 +02:00
Glowbal
1878d448ae
Merge pull request #1968 from acemod/fixBftModule321
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Fix BFT Module / Settings (for 3.2.1)
2015-08-01 11:39:01 +02:00
PabstMirror
efb1f356db
Cleanup stringtable phrasing
2015-08-01 01:30:54 -05:00
PabstMirror
2d051188a7
#1957 - Fix BFT Module / Settings (for 3.2.1)
2015-08-01 00:01:33 -05:00
PabstMirror
1d82a3c193
#1962 - Fix Changes in Wind Deflection s in AB
2015-07-31 23:39:05 -05:00
SilentSpike
777d8f6d43
Merge branch 'master' into spectator
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Restores spectator that was removed from release branch
2015-07-31 23:35:45 +01:00
SilentSpike
33314f8a9e
Adjust spectator camera boom speed
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Vertical camera movement (boom) was previously at a constant speed. However this felt too slow at times, half the horizontal (dolly) speed should improve this.
2015-07-31 23:32:25 +01:00
SilentSpike
e147138274
Update setUnconscious module with to be indefinite
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The zeus toggle unconscious module was using the default value for minimum unconscious time when it should have been indefinite (to act as a toggle)
2015-07-31 17:32:13 +01:00
PabstMirror
822115214f
Laser - Handle Bad Data Returns
2015-07-31 03:06:27 -05:00
SzwedzikPL
eb6abd69b8
default laser code down keybind fix
2015-07-30 22:37:08 +02:00
Glowbal
ca2a16af02
fix #1946
2015-07-30 18:21:24 +02:00
Glowbal
a4d5d9cb27
Possible improvement for handling minor levels of pain in advanced medical
2015-07-30 17:43:52 +02:00
Harakhti
b2aa5eee45
Row 3
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BINGO FUEL
2015-07-30 16:28:50 +02:00
Harakhti
2b23958fd1
Row 2
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It gets tedious after a while, especially if your language lacks
technical terms. That or my B2 language exam isn't good enough.
2015-07-30 16:06:32 +02:00
Harakhti
d0f91c5ebf
Row 1
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Not a miracle, but it's something.
2015-07-30 14:40:51 +02:00
SilentSpike
67e5e31394
Change zeus modules to run globally
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Zeus modules were only running on the *server* rather than the local machine. This resulted in the variable used to cache the object zeus has its cursor over not existing and therefore the modules didn't work at all.
2015-07-29 12:25:04 +01:00
PabstMirror
6f90185f18
#1939 - Fix Remove Action From Class
2015-07-28 17:26:23 -05:00
ViperMaul
63dd19825b
moveInAny seems to work better than moveInDriver. WIP
2015-07-28 13:56:22 -07:00
PabstMirror
214fda074a
Merge branch 'master' into virtualExplosivesPlace
2015-07-28 15:48:37 -05:00
PabstMirror
bfd3aa71c4
Manual Fix #1931
2015-07-28 15:25:52 -05:00
ViperMaul
626a9cf5f9
Disable headBugFix if unconscious
2015-07-28 13:06:58 -07:00
SilentSpike
16597515f0
Adding remaining missing English straings
2015-07-28 20:55:22 +01:00
PabstMirror
9b551e3fdf
#1931 - Fix Explosives Module Strings
2015-07-28 14:42:23 -05:00
Glowbal
6289601b4e
Merge pull request #1935 from jokoho48/ParachuteFix
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change form addBackpack to addBackpackGlobal
2015-07-28 20:11:42 +02:00
Glowbal
7a65af4926
Merge pull request #1928 from acemod/headbugfix
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Headbugfix
2015-07-28 20:10:51 +02:00
Joko
46531b916a
change form addBackpack to addBackpackGlobal
2015-07-28 20:08:38 +02:00
Joko
baa1aab257
Fix Spelling
2015-07-28 19:24:34 +02:00
Joko
b2eeaacfc1
Fix Double Config Entry
2015-07-28 18:51:17 +02:00
Joko
55cac4b6d9
posible fix for #1932
2015-07-28 18:36:13 +02:00
ViperMaul
92940ea1a9
Removed improper translations
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#1738
2015-07-28 15:17:22 +01:00
ViperMaul
675996d67b
Adding HeadBugFix button to the ACE Options dialog (missing file)
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#1738
2015-07-28 15:17:20 +01:00
ViperMaul
c9d9f78e5b
Add headBugFix button to ACE Options Dialog #1738
2015-07-28 15:17:19 +01:00
SilentSpike
c73eef28ed
Pushing back ace_spectator to feature branch
2015-07-27 21:25:39 +01:00
Glowbal
5ec59045c1
Default disable sitting
2015-07-27 22:00:30 +02:00
Glowbal
7d30bc53ed
Removed non chairs
2015-07-27 21:59:38 +02:00
SilentSpike
47d96835c6
Fix arrayIntersect oversight
2015-07-27 18:32:21 +01:00
Grzegorz
d23cab06aa
+ and -
2015-07-27 13:20:07 +02:00
PabstMirror
ceb12662e0
Version To 3.2.0
2015-07-27 02:05:58 -05:00
ViperMaul
4f53bdefb9
Suppress debug in fnc_unloadPersonLocal.sqf
2015-07-26 23:54:42 -07:00
ViperMaul
9a98530392
Add support for loading unconscious into boats, refs #1729
2015-07-26 18:33:25 -07:00
ViperMaul
6142d99626
Add support for loading unconscious into co-pilot seat
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fixes #1727
2015-07-26 18:20:36 -07:00
gienkov
5136215e79
finger, parachute and spectator translation
2015-07-27 01:46:58 +02:00
gienkov
5bb1dded4b
Merge remote-tracking branch 'origin' into pl-translation-4
2015-07-27 00:47:54 +02:00
PabstMirror
bf4e95e750
Merge pull request #1548 from acemod/fingering
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Fingering
2015-07-26 16:47:41 -05:00
PabstMirror
4f9dba61ee
Mk6 - Misc cleanup
2015-07-26 16:45:34 -05:00
Glowbal
41196c15aa
Merge pull request #1686 from acemod/fixFrag
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Fix frag
2015-07-26 23:42:16 +02:00
ViperMaul
951afef495
Merge pull request #1911 from acemod/fixLoadUnloadUnconscious
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Fix load unload unconscious
2015-07-26 14:33:46 -07:00
Glowbal
0af6c5d852
Merge pull request #1913 from acemod/improveSwitchUnits
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Improve SwitchUnits
2015-07-26 21:13:21 +02:00
Glowbal
d1809e597c
Removed requirement for the medical dll
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Medical extension is now an optional requirement that improves performance for advanced medical when used.
2015-07-26 20:54:49 +02:00
SilentSpike
159937dc45
Merge branch 'master' into ace_spectator
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Conflicts:
addons/explosives/stringtable.xml
addons/interact_menu/stringtable.xml
addons/interaction/stringtable.xml
addons/map/stringtable.xml
addons/medical/stringtable.xml
addons/sitting/stringtable.xml
addons/spectator/stringtable.xml
extras/assets/icons/Icons_Modules.psd
2015-07-26 14:15:24 +01:00
SilentSpike
e6f016f195
GVAR typo
2015-07-26 13:13:46 +01:00
SilentSpike
e431365586
Spectate on death setting
2015-07-26 13:12:58 +01:00
SilentSpike
ec6a0da01c
Adjust camera speed while moving
2015-07-26 12:23:01 +01:00
SilentSpike
b0adf2e2ee
Fix 3D icons not rendering
2015-07-26 12:13:05 +01:00
SilentSpike
efbd5189ce
Close all dialogs when exiting
2015-07-26 12:05:41 +01:00
SilentSpike
f0f6edb549
Transition camera post-escape menu
2015-07-26 11:28:14 +01:00
bux578
cff54efbe0
add missing private
2015-07-26 09:20:38 +02:00
bux578
993f6bde16
remove respawnCounter in certain respawn template conditions
2015-07-26 09:19:29 +02:00
bux578
4ab1123efd
fix unlimited growing array
2015-07-26 09:19:09 +02:00
Glowbal
dfec850aa8
Merge pull request #1910 from SzwedzikPL/backpack_macro_in_cfgs
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addX macro in configs
2015-07-26 08:37:47 +02:00
PabstMirror
0b9d1fb05d
Disabled by default - Safe FOV Check
2015-07-26 00:48:53 -05:00
SilentSpike
5cfe180d3b
Fix camPan normalization
2015-07-26 02:17:09 +01:00
SilentSpike
697997ca8f
Escape menu
2015-07-26 02:17:08 +01:00
SilentSpike
878bcf819e
Fix map double click event
2015-07-26 00:25:31 +01:00
PabstMirror
c6f21f48a4
Merge branch 'master' into fingering
2015-07-25 17:28:22 -05:00
SzwedzikPL
6258e73290
addX macro in confgis
2015-07-25 21:59:52 +02:00
Glowbal
c9d4395a42
Merge pull request #1870 from SzwedzikPL/ah6_gun_fix
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M134 minigun rate of fire & dispersion fix + hearing protection for heli pilots
2015-07-25 21:39:21 +02:00
PabstMirror
fba457999e
#1899 - Remove AV_ESS_blk config
2015-07-25 14:32:24 -05:00
Glowbal
ea8dc0a5ec
Merge pull request #1809 from SzwedzikPL/medical_fix_treat_at_attendant
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Fix for 'Treat at...' option
2015-07-25 21:22:44 +02:00
Glowbal
3a53991ed0
fixed rvmat and texture paths
2015-07-25 21:21:31 +02:00
PabstMirror
ffc5615abd
Merge pull request #1886 from acemod/windDeflectionSinglePFEH
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Wind deflection single pfeh
2015-07-25 14:01:45 -05:00
PabstMirror
7da258111d
Merge pull request #1739 from acemod/virtualAttachObject
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Virtual attach object
2015-07-25 13:55:48 -05:00
Glowbal
3514f07d31
Merge pull request #1806 from jonpas/sittingFixes
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Akward Sitting Fixes Part 2
2015-07-25 20:42:38 +02:00
Glowbal
f0a2c7c454
Merge pull request #1854 from jonpas/lookUp
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Increased ability to look up
2015-07-25 20:41:46 +02:00
Glowbal
2f186ffbf1
Merge pull request #1897 from acemod/vectorCtrlTextGroupFix
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#1871 - Don't do ctrlText(set) on RscControlsGroup
2015-07-25 19:57:55 +02:00
PabstMirror
40ed985d34
Config Fixes
2015-07-25 12:56:57 -05:00
Glowbal
c729672e53
Merge pull request #1885 from acemod/kestullHeightFix
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Fix Kestrel Y position on large interface
2015-07-25 19:53:48 +02:00
Glowbal
6422c20e46
Merge pull request #1867 from acemod/cWire-localVehDamage
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concWire - Apply damage where vehicle is local
2015-07-25 19:52:42 +02:00
PabstMirror
e616f2240e
Merge pull request #1863 from acemod/huntIR-itemRemoved
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Close huntIR monitor if item removed
2015-07-25 12:50:05 -05:00
PabstMirror
1008567cba
Merge pull request #1847 from acemod/optionsOnIntroOutro
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Show Options on Intro/Outro in Missions
2015-07-25 12:49:20 -05:00
Glowbal
0e872a5ed5
Merge pull request #1845 from acemod/huntir-deadProjectile
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HuntIR - Handle Dead Projectile
2015-07-25 19:48:32 +02:00
ViperMaul
38bd2896ab
Merge pull request #1851 from SzwedzikPL/hearing_in_zeus
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Disable hearing in zeus camera
2015-07-25 10:44:34 -07:00
ViperMaul
55614b9ac3
Merge pull request #1839 from acemod/hearingUnification
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Hearing PFEH unification / Flashbangs
2015-07-25 10:44:11 -07:00
PabstMirror
2a19521f68
Merge pull request #1820 from acemod/mk6-fixBISleveling
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Mk6 fix leveling
2015-07-25 12:36:28 -05:00
KoffeinFlummi
88a5609016
Merge branch 'master' of https://github.com/acemod/ACE3
2015-07-25 19:35:26 +02:00
KoffeinFlummi
9805a8270a
Merge branch 'master' into german-merge
2015-07-25 19:35:03 +02:00
PabstMirror
9e831d257d
Merge pull request #1768 from acemod/10digitGrids2
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10 digit grids 2
2015-07-25 12:32:02 -05:00
Glowbal
9d7374c893
Merge pull request #1307 from jokoho48/master
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Cut Parachute/Reserve parachute
2015-07-25 19:17:37 +02:00
Jonathan Pereira
5609ec7b6b
Added PT-BR translations
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New PT-BR translations, including the slideshow and spectator module.
2015-07-25 12:56:50 -03:00
SilentSpike
21ce877115
Handle unit icons and provide setting
2015-07-25 14:13:37 +01:00
SilentSpike
2f1639822c
Fix incorrect variable
2015-07-25 13:24:50 +01:00
SilentSpike
7107514b05
New function to precisely control spectatable sides
2015-07-25 13:24:49 +01:00
SzwedzikPL
6569fe1d62
macro_addbackpack
2015-07-25 13:13:31 +02:00
SilentSpike
69d1db2872
String updates
2015-07-25 11:41:31 +01:00
PabstMirror
bca5fa1f4a
Spall - execNextFrame instead of addPerFrameHandler
2015-07-25 03:20:03 -05:00
PabstMirror
e29fb477f9
Merge branch 'master' into fixFrag
2015-07-25 02:38:10 -05:00
Glowbal
0ce50d7b17
Merge pull request #1896 from acemod/medicalTreatmentEndAnim
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Medical - Don't play *_medic anims at end
2015-07-25 09:27:18 +02:00
PabstMirror
9f078d405b
Tweak Place when Prone
2015-07-25 02:10:33 -05:00
PabstMirror
bff629be9c
Fix PositionAsl / Update mouse hints
2015-07-25 01:42:17 -05:00
SilentSpike
5ac77fa996
Corrected default param value
2015-07-24 22:31:51 +01:00
SilentSpike
c9750919a4
PFHs only as needed
2015-07-24 20:29:43 +01:00
SilentSpike
e2e6091c1f
Close dialogs before open
2015-07-24 17:55:33 +01:00
SilentSpike
e4aee1da2c
Add categories to help splash
2015-07-24 17:50:33 +01:00
SilentSpike
bafb261c01
Adding icon toggle
2015-07-24 17:37:07 +01:00
SilentSpike
e413cb3d91
Cache unit information
2015-07-24 17:17:00 +01:00
SilentSpike
8ef6364b59
Use localized side strings
2015-07-24 16:40:29 +01:00
SilentSpike
eaeda2667c
Map icons
2015-07-24 16:40:28 +01:00
SilentSpike
fa306a0fb8
Further populate help splash
2015-07-24 11:39:41 +01:00
SilentSpike
9b3b5e9750
Prevent repeating key down events
2015-07-24 11:39:40 +01:00
PabstMirror
aa3b9e7b1c
#1871 - Don't do ctrlText(set) on RscControlsGroup
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Throws `control[ACE_ScriptedDisplayControlsGroup]: Unexpected control
type [15]`
2015-07-23 16:46:30 -05:00
PabstMirror
1b590bf0f9
More nametag fixes / setSetting casting
2015-07-23 14:05:20 -05:00
jonpas
817dfe94e2
Added possible values
2015-07-23 20:29:51 +02:00
jonpas
964f32a721
Fixed NameTags Settings defaults
2015-07-23 20:26:31 +02:00
gienkov
2f24b240b4
Fix end line marker
2015-07-23 13:59:50 +02:00
gienkov
61fa466a53
Medical and slideshow pl translation
2015-07-23 13:56:54 +02:00
PabstMirror
cbd74d768b
Medical - Don't play *_medic anims at end
2015-07-23 02:43:19 -05:00
SilentSpike
53a0a9343b
Populating help splash
2015-07-22 15:21:36 +01:00
SilentSpike
3d290977e5
Preserve unit name in toolbar
2015-07-22 15:21:33 +01:00
SilentSpike
766b1e1dcd
Retain current settings when invalid settings given
2015-07-22 15:21:32 +01:00
SilentSpike
248cdf1f3f
Public function error messages
2015-07-22 15:21:30 +01:00
PabstMirror
4d7a2888eb
Remove Debug
2015-07-22 03:27:40 -05:00
PabstMirror
8f18fd7eaa
Single PFEH for wind deflection
2015-07-22 03:04:54 -05:00
PabstMirror
24cda6e37c
#1655 - Fix Kestrel Y position on large interface
2015-07-22 01:06:36 -05:00
SilentSpike
78ae59b223
Default value update
2015-07-21 22:56:47 +01:00
SilentSpike
aa67e296c0
User feedback when no units left
2015-07-21 22:54:46 +01:00
SilentSpike
9f0415b9fa
Safeguard against removal of all modes
2015-07-21 22:45:54 +01:00
SilentSpike
53dc519336
Improved side handling in unit tree
2015-07-21 21:23:11 +01:00
SilentSpike
ec58c0061a
Public functions to tweak available vision/camera modes
2015-07-21 20:19:54 +01:00
SilentSpike
43ecd308eb
Fix empty array error
2015-07-21 20:00:09 +01:00
SilentSpike
c8a7bbba3b
Improved mouse handling
2015-07-21 19:48:33 +01:00
SilentSpike
0d798264b0
Enforcing the speed limit
2015-07-21 19:43:03 +01:00
SilentSpike
341f3a253e
Stop dolly on mouse button release
2015-07-21 18:44:24 +01:00
SilentSpike
f65b18f558
Keyup events
2015-07-21 18:26:49 +01:00
SilentSpike
7234c928bc
setCameraAttributes should use ATL
2015-07-21 18:17:29 +01:00
SilentSpike
e81f9f5e59
Mouse dollying
2015-07-21 18:06:38 +01:00
SilentSpike
b6ff45e8bd
Add vision mode to toolbar
2015-07-21 17:48:32 +01:00
SilentSpike
1890bc1d59
Unit cycling
2015-07-21 16:06:51 +01:00
SilentSpike
dc19bff189
Improve handling of invalid modes
2015-07-21 15:53:20 +01:00
SilentSpike
dcea8f4929
Adding vision to setCameraAttributes
2015-07-21 15:44:11 +01:00
SilentSpike
c0fd26f706
Add new setting to module
2015-07-21 15:15:31 +01:00
SilentSpike
37ffdab2ca
Add camera cycling function
2015-07-21 15:15:21 +01:00
SilentSpike
2c1e346cca
Header cleanup
2015-07-21 13:31:00 +01:00
SilentSpike
40f32b604a
Camera vision modes
2015-07-21 12:46:34 +01:00
Glowbal
5508eae314
Merge pull request #1875 from jokoho48/3dModelUpdate2
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3D Model Update 2.0
2015-07-21 12:22:28 +02:00
SilentSpike
21942eb5a1
Preserve z axis on map transport
2015-07-20 23:30:18 +01:00
SilentSpike
005b2ad406
camTilt should persist
2015-07-20 23:25:05 +01:00
SilentSpike
7a45c6543e
Truncate speed values to 2 DP
2015-07-20 23:17:22 +01:00
SilentSpike
c3329ca8fc
Set camera attributes
2015-07-20 23:17:03 +01:00
SilentSpike
34d2ec1d5a
Altered naming conventions
2015-07-20 23:15:52 +01:00
SilentSpike
186d4d0583
Fix for #1665
2015-07-20 21:14:30 +01:00
SilentSpike
0d94bfe8bd
Primative map interaction
2015-07-20 20:30:13 +01:00
ViperMaul
22d41797ac
Merge pull request #1804 from acemod/misGuideStuff
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Missle Guidance / Javelin Fixes
2015-07-20 11:28:18 -07:00
SilentSpike
52244c1647
Rejiggling toolbar
2015-07-20 18:38:18 +01:00
SilentSpike
5af5284bee
Adding sides to unit tree
2015-07-20 18:37:17 +01:00
SilentSpike
8509646f88
Correct side usage
2015-07-20 18:37:07 +01:00
SilentSpike
841f939012
Improve toggling code and UX
2015-07-20 17:13:38 +01:00
SilentSpike
2ffa3c9a85
Prevent AI group chat
2015-07-20 00:09:52 +01:00
SilentSpike
77941c4f27
Remove help button
2015-07-20 00:09:51 +01:00
SilentSpike
08d5a8364f
Improve overhead reduction
2015-07-19 23:03:40 +01:00
SilentSpike
e09342b7ea
Improved toggle controls
2015-07-19 22:50:13 +01:00
SilentSpike
cc9283ed96
Minor UX tweaks
2015-07-19 22:47:21 +01:00
SilentSpike
e95186f550
Handle focus
2015-07-19 22:15:19 +01:00
SilentSpike
e406a794f2
Add hostile sides filter
2015-07-19 22:14:08 +01:00
SilentSpike
ac56702e33
Handle toolbar values
2015-07-19 20:02:52 +01:00
SilentSpike
0de56740c0
Improved camera mode transition
2015-07-19 16:50:59 +01:00
SilentSpike
d8cd1eeb1a
Minimising PFH overhead
2015-07-19 16:50:58 +01:00
SilentSpike
3b1afe930e
Handle the clock
2015-07-19 16:50:57 +01:00
Joko
9bdb192c8a
Add New LitterGloves
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Add New Litter/packingbandage
Change all Litter Model and Texture to a nomenclature (littergeneric_name)
2015-07-19 15:31:15 +02:00
Glowbal
da5afde324
Merge pull request #1874 from jokoho48/TacticalLadderShootFix
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Fix shoot through Tacticalladder
2015-07-19 15:08:12 +02:00
SilentSpike
619c2d780b
Removing debug message
2015-07-19 13:03:49 +01:00
SilentSpike
935430ea59
Interface tweaks
2015-07-19 13:03:40 +01:00
SilentSpike
123825a6fe
Updating zeus waypoint actions icon
2015-07-19 12:23:57 +01:00
SilentSpike
8d6f167d97
Safer unit updates
2015-07-19 12:09:57 +01:00
Joko
2615d99178
Fix shoot through Tacticalladder
2015-07-19 03:32:07 +02:00
SilentSpike
d680789d04
Enable compass, auto-refresh units, pass display to PFHs
2015-07-19 02:25:52 +01:00
SilentSpike
1ba0bcee95
Correct DIK code
2015-07-18 19:05:18 +01:00
SilentSpike
7091ac21e9
Function cleanup
2015-07-18 18:53:30 +01:00
SilentSpike
f7cf983e92
Corrected current unit updating
2015-07-18 18:53:28 +01:00
SilentSpike
e4ba5aaf1b
Camera mode cycling
2015-07-18 18:53:27 +01:00
SilentSpike
7b28214c80
More reliable freecam PFH termination
2015-07-18 17:06:13 +01:00
SilentSpike
fb2b2bc9e5
Improve freecam handling
2015-07-18 16:59:05 +01:00
SilentSpike
60b3c6c0f8
Improved camUnit handling
2015-07-18 16:50:11 +01:00
SilentSpike
bfd9be9ce1
Naming consistency
2015-07-18 16:20:31 +01:00
SilentSpike
382c9fbc35
Variable handling and consistency
2015-07-18 15:52:44 +01:00
SilentSpike
5d279e11ec
Interface toggles
2015-07-18 15:42:07 +01:00
SzwedzikPL
99e1b36712
AH6 gun fix, hearing protection change
2015-07-18 15:51:16 +02:00
SilentSpike
c6e71fbc36
Interface prettification
2015-07-18 13:12:34 +01:00
SilentSpike
359b81f2ef
Spectator position fix
2015-07-18 13:04:23 +01:00
PabstMirror
bc953b32bc
More Stuff
2015-07-18 00:36:47 -05:00
SilentSpike
2f8432699b
Fix side filtering
2015-07-18 00:40:20 +01:00
PabstMirror
bf802f4f5d
Merge branch 'master' into virtualAttachObject
2015-07-17 17:56:22 -05:00
SilentSpike
13201866bd
Module icon
2015-07-17 23:31:31 +01:00
PabstMirror
ddc83e0889
#1639 - Apply damage where vehicle is local
2015-07-17 15:43:00 -05:00
SilentSpike
10c1c26c69
Improved unit switching
2015-07-17 20:51:06 +01:00
SilentSpike
832fa1e832
Side filter
2015-07-17 20:51:04 +01:00
SilentSpike
c48719a644
Attribution for F3 project devs
2015-07-17 16:45:16 +01:00
SilentSpike
cfcb9fedb6
Updating ace settings
2015-07-17 16:13:24 +01:00
SilentSpike
6de18416bc
Interface tweaks
2015-07-17 13:14:09 +01:00
SilentSpike
3b9a364a26
Expanding the unit tree
2015-07-17 12:57:34 +01:00
Glowbal
015fd1afb0
Merge pull request #1864 from jokoho48/TextureUpdate
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Update IV Blood and Plasma Texture
2015-07-17 11:06:49 +02:00
Joko
1b9d02a8a5
Update IV Blood and Plasma Texture
2015-07-17 09:40:43 +02:00
Glowbal
0154dfc51e
Merge pull request #1799 from jokoho48/3DModelUpdate
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Add and Update Some 3D Object and Textures
2015-07-17 08:17:42 +02:00
PabstMirror
df90c4b88e
More Attach Stuff
2015-07-16 23:59:31 -05:00
SilentSpike
6540971298
Tweaking a controls group
2015-07-17 02:58:31 +01:00
SilentSpike
27d85180f1
Improve handling of unit tree
2015-07-17 02:38:42 +01:00
SilentSpike
6cb1813527
Fix button y value
2015-07-17 02:16:35 +01:00
SilentSpike
81f87ee13c
params for public functions
2015-07-17 02:05:24 +01:00
SilentSpike
78a8149cc2
Viewpoint order UX
2015-07-17 01:52:08 +01:00
SilentSpike
e012fbc7f9
Unit tools control group
2015-07-17 01:47:21 +01:00
SilentSpike
840d766d83
Fixing typos, updating interface
2015-07-17 01:22:38 +01:00
PabstMirror
b6e124d340
#1856 - Close huntIR monitor if item removed
2015-07-16 19:12:11 -05:00
PabstMirror
f845d54290
#1634 - Integrate with DAGR
2015-07-16 18:35:38 -05:00
PabstMirror
f438c6d0c5
Revert "Use new worldSize command instead of whileLoop"
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This reverts commit 7d26519b2e
.
2015-07-16 18:10:10 -05:00
PabstMirror
7d26519b2e
Use new worldSize command instead of whileLoop
2015-07-16 17:47:39 -05:00
PabstMirror
b47a17230b
Merge branch 'master' into 10digitGrids2
2015-07-16 17:26:19 -05:00
Nicolás Badano
04e137090b
Merge pull request #1753 from jonpas/slideshow
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Slideshow
2015-07-16 18:25:05 -03:00
Nicolás Badano
67d83d0d49
Merge pull request #1862 from acemod/disappearingActionsFix
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Cache the objects actions for nearby objects and set the GVAR(objectA…
2015-07-16 18:24:55 -03:00
jonpas
77631eb61c
Only add ACE_MainActions if one doesn't exist yet, Cleaned comments
2015-07-16 23:16:09 +02:00
SilentSpike
e823ec681d
Toggle help key
2015-07-16 21:45:52 +01:00
jonpas
23e7e19100
Fixed macro, Added privates
2015-07-16 22:39:02 +02:00
SilentSpike
78e17c4bdc
Fix function calls with switch to params
2015-07-16 21:37:20 +01:00
SilentSpike
a7a87c40f0
Using control groups
2015-07-16 21:33:50 +01:00
esteldunedain
8da43d25c6
Cache the objects actions for nearby objects and set the GVAR(objectActionList) correctly.
2015-07-16 17:28:27 -03:00
jonpas
a136545b85
Merge branch 'master' into slideshow
2015-07-16 22:20:56 +02:00
SilentSpike
723a0f96f6
Improve view switching UX
2015-07-16 19:43:16 +01:00
SilentSpike
20f05d9906
Improve unit switching UX
2015-07-16 18:31:49 +01:00
SilentSpike
458fe363ff
Fixing typo
2015-07-16 17:56:50 +01:00
SilentSpike
3895a51f02
Correcting view transition
2015-07-16 17:48:32 +01:00
SilentSpike
e3c9e52fdd
Tree events to update camUnit
2015-07-16 17:29:10 +01:00
SilentSpike
549d53d919
Use RscPicture for compass
2015-07-16 15:51:32 +01:00
SilentSpike
d043a471b3
Improving unit list handling
2015-07-16 15:49:02 +01:00
Joko
d92e6af1c2
Add IRStrobe to CfgMagazines
2015-07-16 15:17:09 +02:00
Joko
0ba8a39dc5
Add LoD to Wirecutter
2015-07-16 14:46:08 +02:00
Joko
c9a47ec053
Add LoDs for IVBag 250/500/1000
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Add LoDs for Kestrell
2015-07-16 14:41:42 +02:00
PabstMirror
1f4488253d
Only attach some triggers
2015-07-15 23:52:47 -05:00
Joko
b2b7015b8e
Remove Unessesary Comments in RVMAT
2015-07-15 21:35:30 +02:00
Joko
9aa0285064
Revert LoD Changes
2015-07-15 21:13:05 +02:00
Joko
fd4d4abb73
Move UAV Battery form models to data
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change LoD Distance
Fix IVBag names(my issue)
2015-07-15 20:51:06 +02:00
Joko
a72312738e
Add to all Objects a LoD with nothing in for "hiding" Objects in Distance
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Remove Old Earplugs
Use 3 Object instead of 9 for IVBag with Using of Model Config
2015-07-15 20:34:35 +02:00
SilentSpike
7f04164653
Handling the spectatable unit list
2015-07-15 14:58:38 +01:00
SilentSpike
147571c76f
Better method of updating camera view
2015-07-15 14:58:08 +01:00
SilentSpike
784865d634
Clear workspace
2015-07-15 13:50:10 +01:00
SilentSpike
5dc4dbeb88
Handle camera attributes
2015-07-15 12:34:44 +01:00
SilentSpike
d2345a398a
Handle free cam movement
2015-07-15 12:23:25 +01:00
SilentSpike
90b6fd3d8b
Initalize interface
2015-07-15 12:09:28 +01:00
SilentSpike
d7cc309591
setSpectator correct group handling, disable user input
2015-07-15 11:48:49 +01:00
SilentSpike
a02470c341
Unify interface as display
2015-07-15 11:43:09 +01:00
PabstMirror
7cc2628c53
Stuff
2015-07-15 03:18:19 -05:00
PabstMirror
104d1a1cc7
Attaching (Rotate to verticle)
2015-07-15 02:54:38 -05:00
jonpas
e1fb4db63a
Fixed chairs inheritance in sitting
2015-07-15 00:42:41 +02:00
jonpas
174ef91b82
Fixed comment typo
2015-07-15 00:36:05 +02:00
jonpas
338aa19aaa
Increased ability to look up #1846 , Cleaned up new and empty lines in movement
2015-07-15 00:35:12 +02:00
PabstMirror
6130b5b373
Working Demo
2015-07-14 00:24:55 -05:00
PabstMirror
14eae93f4b
#1814 - Save and restore last mortar charge setting
2015-07-13 19:09:55 -05:00
PabstMirror
78d0767051
#1838 - Remove base airFriction test (broke smokes)
2015-07-13 18:42:59 -05:00
SilentSpike
7b88280988
Merge pull request #1852 from jonpas/fixELSTRINGmacroWord
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Fixed ELSTRING macro typo
2015-07-14 00:02:34 +01:00
jonpas
01ba50bbb2
Fixed ELSTRING macro typo
2015-07-13 22:12:54 +02:00
jonpas
b266effe5b
Made object actions dynamic
2015-07-13 22:07:21 +02:00
SzwedzikPL
60641d57d2
Disable hearing in zeus camera
2015-07-13 21:01:41 +02:00
Nicolás Badano
01d8d7957c
Merge pull request #1824 from Legolasindar/master
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Update spanish translation
2015-07-13 15:36:36 -03:00
jonpas
4fa1c7dc0a
Moved verification to public function, removed unnecessary str
2015-07-13 19:56:25 +02:00
PabstMirror
061ddbd8de
Remove debug testing code
2015-07-12 14:09:27 -05:00
PabstMirror
46cee06f07
#1812 - Show Options on Intro/Outro
2015-07-12 10:26:08 -05:00
PabstMirror
d4f70134e6
medical/setUnconscious header
2015-07-12 10:25:00 -05:00
jonpas
89c5218bbd
Fixed module init exit condition
2015-07-12 16:45:09 +02:00
jonpas
b83b161e3d
Fixed default duration value in module init, Added error if required fields left empty, Combined 2 lines
2015-07-12 16:32:48 +02:00
PabstMirror
05d98370e4
Handle enableCombatDeafness and/or ringing enabled
2015-07-11 21:00:40 -05:00
PabstMirror
7a204cbdb1
#1843 - HuntIR - Handle Dead Projectile
2015-07-11 19:48:52 -05:00
PabstMirror
6de3df6474
Update README.md
2015-07-11 12:42:19 -05:00
PabstMirror
040f4a92a0
#1696 - Flashbangs make big boom
2015-07-10 21:39:35 -05:00
PabstMirror
c27afca485
DisableEarRinging / Cleanup
2015-07-10 21:30:47 -05:00
PabstMirror
d11fa939e1
Hearing - Merge PFEH (ringing/volume)
2015-07-10 21:01:32 -05:00
jonpas
c90c83831d
Removed Tripod PBOPREFIX newline
2015-07-10 23:36:30 +02:00
jonpas
ef18006423
Tripod indentation to 4 spaces, removed empty first lines
2015-07-10 23:34:36 +02:00
SilentSpike
97f3ec4f65
Merge pull request #1835 from jonpas/disableEarRingingOnTheFly
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Exit Ear Ringing PFH when disabled during ringing
2015-07-10 22:08:53 +01:00
jonpas
4826fd5c1c
Exit Ear Rining PFH when disabled during ringing
2015-07-10 22:52:04 +02:00
jonpas
e437fbbacd
Removed safety from binoculars/designators
2015-07-10 22:42:40 +02:00
SilentSpike
a1ec2eb7c3
Update handleRespawn to new function parameters
2015-07-09 21:24:45 +01:00
SilentSpike
1e13758ad8
Better group handling, more functional function
2015-07-09 21:20:09 +01:00
SilentSpike
1e8b869117
Reshuffling toolbar tools
2015-07-09 18:08:34 +01:00
SilentSpike
877d4e7cd9
Using common defines, further cleanup
2015-07-09 17:53:22 +01:00
Glowbal
d3bed7aedb
fixed -1 to disable the revive timer does not work
2015-07-09 13:02:48 +02:00
PabstMirror
499a63e8e3
External - Move to right of head
2015-07-08 15:53:31 -05:00
Ivan Navarro Cabello
78529af60c
Update spanish translation
2015-07-08 20:57:46 +02:00
SilentSpike
46bd42d59e
Cleanup interface config
2015-07-08 15:31:54 +01:00
PabstMirror
ba8c9186bb
Show leveled azimuth/elevation
2015-07-08 01:00:43 -05:00
jonpas
815b7984aa
Fixed event statement arguments, reworded comment
2015-07-07 03:46:54 +02:00
SzwedzikPL
defc82694b
Fix for 'Treat at...' option
2015-07-06 21:30:49 +02:00
PabstMirror
f6973c61fa
Merge branch 'master' into mk6-fixBISleveling
2015-07-06 01:35:55 -05:00
SilentSpike
98e9245ed9
Basic respawning support
2015-07-05 21:53:09 +01:00
SilentSpike
2aebabdb2c
Safeguard against repeat usage
2015-07-05 21:31:26 +01:00
SilentSpike
788c23c940
Allow resetting existing spectators
2015-07-05 21:30:19 +01:00
Joko
fa900452ea
Add DAGR (by Blackpixxel)
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Add QuikClot to Medical (by Blackpixxel)
Add QuikClot Litter (by Blackpixxel)
Update Blackpixxel at Author
Fix IRStrobe Texture Path
2015-07-05 22:21:17 +02:00
PabstMirror
88e0b67364
Merge branch 'master' into fingering
2015-07-05 12:30:31 -05:00
SilentSpike
9026db9b3c
Major cleanup
2015-07-05 16:44:16 +01:00
jonpas
cb210f92a0
Prevented sitting on flipped chairs, Stand when chair gets knocked away/otherwise moves
2015-07-05 17:07:34 +02:00
jonpas
34dea7d971
Fixed #1796 sitting above ground level
2015-07-05 13:55:45 +02:00
Glowbal
e9d51aa57b
Updated repair config
2015-07-05 10:31:12 +02:00
PabstMirror
6e982018d3
Don't use uiNamespace to store PEFH
2015-07-04 23:14:44 -05:00
PabstMirror
183c03a3a4
Add missing PREP
2015-07-04 22:54:21 -05:00
SilentSpike
069ab2432a
Keybinds should always be present
2015-07-05 01:32:06 +01:00
SilentSpike
ad30b28f34
Improved death handling
2015-07-05 01:29:14 +01:00
SilentSpike
bedde2197b
Only cache info on death if not a spectator
2015-07-05 01:12:16 +01:00
SilentSpike
950aec38b7
Fixed macro
2015-07-05 01:04:07 +01:00
SilentSpike
01a5ab619e
handleKilled and handleRespawn
2015-07-05 00:49:47 +01:00
SilentSpike
6596bbdb0a
Coding standards
2015-07-05 00:17:15 +01:00
SilentSpike
83e5309654
Updated side GVAR
2015-07-05 00:11:38 +01:00
SilentSpike
27610b78e1
Blank space cleanup
2015-07-05 00:10:01 +01:00
SilentSpike
5e7c094c98
Cache details on respawn (not at postInit)
2015-07-05 00:09:43 +01:00
Joko
815365fd2e
Small Performace Improvement in Nametags
2015-07-04 23:03:16 +02:00
Joko
0c099dc4d1
Add 3D Object IVBag Blood, Plasma and Saline with 1000ml, 500ml, 250ml(Made by PaxJaromeMalues)
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Add PaxJaromeMalues to AUTHORS
2015-07-04 22:50:32 +02:00
SilentSpike
c09314027f
"isNotSpectator" canInteractWith condition
2015-07-04 19:41:18 +01:00
Joko
240b26b9ac
Add IRStrobe 3D Object to attach
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Add M57 Clacker to explosives
Add New LowPoly Earplug to Hearing
Add WireCutter to logistics_wirecutter
Reduce UAVBattery Texture Size in logistics_uavbattery
Add MapTools to maptools
2015-07-04 19:56:54 +02:00
SilentSpike
975bc229c6
Merge branch 'master' into ace_spectator
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Conflicts:
addons/spectator/stringtable.xml
2015-07-04 18:53:20 +01:00
SilentSpike
19c16b1f59
Comment out dev branch command
2015-07-04 17:40:23 +01:00
bux578
fcb6383337
remove some empty xml nodes
2015-07-04 16:19:53 +02:00
ProfessorCZ
89a9218e59
CZ Translation - Update
2015-07-04 15:56:00 +02:00
Clon1998
08fecbf1f3
Fixed german translation
2015-07-04 14:30:42 +02:00
Clon1998
93871c4675
Added german translation
2015-07-04 10:01:58 +02:00
voiper
981c961ce1
-Switched to CBA keybinds.
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-Localized keybinds.
-Removed fnc_cameraIntro.sqf; superfluous.
-Various code clean ups.
-Changed: Condition for mission end now checks allUnits (todo: change to allPlayers when available).
2015-07-04 01:00:27 -07:00
Clon1998
c61a0f03cd
Fixed german translation.
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Fixed german translation for Key STR_ACE_Medical_AssignMedicVehicle_EnableList_Description
2015-07-04 09:43:42 +02:00
PabstMirror
ab2ebf5fcf
MissleGuidance - Move PARAMS up to top
2015-07-03 21:06:13 -05:00
voiper
d4b5f88a76
Last remnants of view distance.
2015-07-03 15:00:00 -07:00
SilentSpike
909fbb5dc4
Merge pull request #1732 from acemod/checkPBOfix
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CheckPBO should ensure client isn't running any addons the server isn't
2015-07-03 22:33:17 +01:00
Glowbal
57c4bc453a
Merge pull request #1779 from SzwedzikPL/zeus_no_paineffect
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disable pain effect in zeus camera
2015-07-03 23:20:33 +02:00
Glowbal
071a673f28
Implemented repair action framework
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copied across treatment framework from medical and adjusted it to suit the repair actions
2015-07-03 23:14:23 +02:00
Glowbal
0bf56d64bd
Readding file that git removed
2015-07-03 22:31:30 +02:00
Glowbal
1ad2a5cdf1
Merge branch 'master' into repair
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Conflicts:
addons/interaction/CfgVehicles.hpp
2015-07-03 22:29:29 +02:00
Glowbal
44de95ea81
Merge pull request #1790 from acemod/medicalImprovements
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Medical improvements
2015-07-03 22:21:20 +02:00
Glowbal
fd649aee38
Changed default value for surgical kit. Should be use anytime
2015-07-03 22:17:31 +02:00
Glowbal
9edf1b1adf
Implemented use conditions for PAK and SurgicalKit
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It is now possible to only have a treatment action show up for stable (not bleeding) patients
2015-07-03 22:16:18 +02:00
voiper
206a976013
Merge branch 'ace_spectator' into ace_spectator_dev
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Conflicts:
addons/spectator/functions/fnc_camera.sqf
2015-07-03 12:59:47 -07:00
Glowbal
07303633e4
Merge pull request #1692 from acemod/fixVanillaDamageEffectsShowing
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Fix vanilla damage effects
2015-07-03 21:41:26 +02:00
voiper
81889aef2d
Viewdistance dialogue remove.
2015-07-03 12:23:49 -07:00
voiper
56aa87ce8b
Removed view distance changing.
2015-07-03 12:14:41 -07:00
SilentSpike
a23f401695
Removing all references to penPos
2015-07-03 19:07:10 +01:00
SilentSpike
58b1c0f3a9
Solve crashing caused by off map position and disableSimulation to stop underwater issues
2015-07-03 18:44:40 +01:00
SilentSpike
bbadc9242b
Further zeus actions cleanup
2015-07-03 14:21:21 +01:00
SilentSpike
ca36b62356
Zeus interactions string cleanup
2015-07-03 13:20:32 +01:00
PabstMirror
1c6b12126e
Merge branch 'master' into mk6-fixBISleveling
2015-07-02 22:03:25 -05:00
Nicolás Badano
8052dd8ea3
Merge pull request #1782 from gienkov/pl-translation
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PL translation
2015-07-02 23:06:13 -03:00
SilentSpike
ff4fce3950
Initial enter/exit function implementation
2015-07-03 02:16:23 +01:00
SilentSpike
d036639b46
Adding hideUnit functions to ace_common
2015-07-03 02:14:58 +01:00
SilentSpike
91ca532496
Preserve equipment, added comments
2015-07-02 23:43:33 +01:00
gienkov
70862c5de9
PL translation
2015-07-02 23:55:26 +02:00
SzwedzikPL
13999fdd31
finddisplay into curatorcamera
2015-07-02 19:36:34 +02:00
SilentSpike
8c98f98472
Fixed end mission code on server
2015-07-02 16:42:40 +01:00
SilentSpike
eeeb543424
Simplified default pen position assignment
2015-07-02 16:30:37 +01:00
SilentSpike
4df1738b43
Don't move respawn markers
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Exit on HC
Only run end mission PFH on server
2015-07-02 16:23:25 +01:00
SilentSpike
3a4a32382d
Removed empty stringtables
2015-07-02 15:56:01 +01:00
Nicolás Badano
13f5b08892
Merge pull request #1760 from voiperr/master
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ACE_Spectator
2015-07-02 10:52:59 -03:00
SzwedzikPL
c2e4ee431f
no pain effect in zeus camera
2015-07-02 13:56:56 +02:00
PabstMirror
89305473a2
Add performance note.
2015-07-01 15:50:14 -05:00
PabstMirror
5e80f9d8d3
Merge branch 'master' into userActionPrototype
2015-07-01 15:04:40 -05:00
PabstMirror
b02086ca52
Intersection Check / FOV adjustment
2015-07-01 14:53:59 -05:00
SzwedzikPL
6b4eeedbad
headgear influence on hearing
2015-07-01 21:21:09 +02:00
PabstMirror
319e50a9cc
Viewdistance - Fix Error Missing )
2015-07-01 12:39:49 -05:00
Nicolás Badano
10ef88b655
Merge pull request #1596 from SzwedzikPL/interaction_box_inventory
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Open action for boxes
2015-07-01 12:59:24 -03:00
Nicolás Badano
9d0dcc5ea2
Merge pull request #1757 from Winter259/viewdistance-settings-init
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Viewdistance settingsInitialized
2015-07-01 12:58:07 -03:00
jonpas
8f0101a1d9
Merge branch 'master' into addEarplugsEnhancement
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Conflicts:
addons/hearing/functions/fnc_addEarPlugs.sqf
2015-07-01 17:45:00 +02:00
Nicolás Badano
f175490298
Merge pull request #1772 from acemod/aceModuleSyncronizedObjects
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Ace_modules - Pass synced objects to functions
2015-07-01 11:33:03 -03:00
Nicolás Badano
f1f31cd94a
Merge pull request #1769 from acemod/mapShakePanning
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Allow moving map while shake effect active
2015-07-01 11:31:31 -03:00
Nicolás Badano
d06ac6cace
Merge pull request #1771 from acemod/fixRallyPoint
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Rally point object names
2015-07-01 11:30:32 -03:00
Nicolás Badano
1e8d4327df
Merge pull request #1763 from naizarak/patch-1
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Update fnc_addEarPlugs.sqf
2015-07-01 11:22:59 -03:00
PabstMirror
57f88fe77a
Ace_modules - Pass synced objects to functions
2015-07-01 01:53:15 -05:00
PabstMirror
7eb26c8710
#1699 - Rally point object names
2015-07-01 01:27:06 -05:00
PabstMirror
c58ff8d31d
#1736 - Allow moving map while shake effect active
2015-07-01 00:13:55 -05:00
Joko
30111b4f15
Fix Merge Problems
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Use CString Macro
2015-07-01 03:03:51 +02:00
Joko
a74bc3a748
Merge branch 'master' of https://github.com/acemod/ACE3 into acemod-master
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Conflicts:
AUTHORS.txt
addons/parachute/CfgVehicles.hpp
2015-07-01 02:49:29 +02:00
PabstMirror
c1dd2df57a
Move grid funcs and map long,lat,altitude to common
2015-06-30 12:26:51 -05:00
PabstMirror
ccebb4f86a
Merge branch 'master' into 10digitGrids2
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Conflicts:
addons/microdagr/functions/fnc_updateDisplay.sqf
2015-06-30 11:25:55 -05:00
PabstMirror
923018a9f6
mdagr use getMapPosFromGrid
2015-06-30 11:18:47 -05:00
PabstMirror
1f47ffc5de
Error checking, handle out of bounds grids
2015-06-30 11:11:53 -05:00
PabstMirror
1f7994e10f
Calc real X and Y offsets
2015-06-29 21:18:21 -05:00
jonpas
f08bd7acc2
Improved Slide Duration module option description
2015-06-29 22:24:16 +02:00
Nicolás Badano
a284cc3f6b
Merge pull request #1755 from ToasterBR/master
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Translation to Brazilian Portuguese (PT-BR)
2015-06-29 17:22:38 -03:00
jonpas
a9c6e3c065
Disabled debug
2015-06-29 22:14:38 +02:00
jonpas
bb3495468e
Replaced PFH for waitAndExecute with PFH-like handling
2015-06-29 22:13:28 +02:00
jonpas
9ee75dbb21
Multiple modules support
2015-06-29 21:54:40 +02:00
jonpas
3ac520eb3e
Corrected typo
2015-06-29 21:23:47 +02:00
naizarak
75e322e6ae
Update fnc_addEarPlugs.sqf
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Do not automatically add earplugs to units if combat deafness is disabled.
2015-06-29 12:23:32 -07:00
jonpas
038de8b5cf
Added Slideshow module icon
2015-06-29 21:22:59 +02:00
jonpas
7e200afa04
Added automatic slide transitions with custom duration
2015-06-29 21:07:51 +02:00
voiper
0d3601da47
Tiny fix to description.
2015-06-29 09:51:19 -07:00
SilentSpike
873936dc31
Simplify addon checking code
2015-06-29 14:15:46 +01:00
voiper
3dab207b65
Add Spectator.
2015-06-28 19:34:21 -07:00
jonpas
475e4673eb
Fixed typo
2015-06-28 22:28:26 +02:00
jonpas
9e6ce52fb6
Added check to addEarplugs if earplugs are used
2015-06-28 21:25:01 +02:00
PabstMirror
fde8f7383f
Map Opened/Closed Events + use in maptools
2015-06-28 13:08:47 -05:00
Simon AM
8bdf243ab9
Removed extra ]
2015-06-28 10:19:21 +02:00
Simon AM
0e7c6a8e19
Set Viewdistance to start on settingsInitialized
2015-06-28 10:18:53 +02:00
ToasterBR
f4a51d57ef
Translation to Brazilian Portuguese (PT-BR)
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Made all remaining translations, including new ones like the sitting
module, for example.
2015-06-27 15:48:39 -03:00
SilentSpike
f2e5f729e8
Merge branch 'master' into gm_revamp
2015-06-27 18:26:30 +01:00
jonpas
34b270d89d
Added Flat TV support
2015-06-27 04:23:21 +02:00
jonpas
a7d58f3b9f
Fixed project name
2015-06-27 04:13:20 +02:00
jonpas
77cb278f61
Added Slideshow mission tool
2015-06-27 04:11:57 +02:00
PabstMirror
6bb235f38a
Merge pull request #1711 from acemod/mdagr-ambientBrightness
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mdagr use ambientBrightness
2015-06-26 20:23:32 -05:00
PabstMirror
ca145cce26
Merge pull request #1705 from acemod/animSourceAmmoBox
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#1704 - Add missing AnimationSources
2015-06-26 20:23:09 -05:00
ulteq
241e8acdd9
Merge pull request #1541 from jonpas/sitting
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Sitting
2015-06-26 21:34:34 +02:00
jonpas
c8c1f76e7d
Macro usage, privates fix
2015-06-26 21:31:48 +02:00
ulteq
b78ece7114
Merge pull request #1706 from jonpas/settingsBFT
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Blue Force Tracking ACE_Settings
2015-06-26 20:06:20 +02:00
SilentSpike
5e38ba9b20
Correcting some spacing
2015-06-24 17:09:43 +01:00
ViperMaul
7e6be08153
Improved unloading on roof tops
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Less chance of patient being unloaded directly to the ground instead of the roof top where the helo has landed.
Probably not fool proof yet due to randomness. #1728
2015-06-23 16:11:00 -07:00
SilentSpike
e4f89a96b7
CheckPBO should ensure client isn't running any addons the server isn't
2015-06-23 15:01:55 +01:00
ViperMaul
6b6ad93848
Fix for unable to unload from driver seat.
...
Improvement for helo's on roof tops and boats.
#1728
2015-06-22 19:48:28 -07:00
PabstMirror
d5757c090a
Calc gridOffsets at mission start.
2015-06-22 20:36:37 -05:00
jonpas
293fa4f16b
Coding standards applied to common/CfgVehicles.hpp
2015-06-22 19:29:19 +02:00
jonpas
ec5cc606c3
Fixed CheckPBOs Whitelist default value in module
2015-06-22 19:24:10 +02:00
jonpas
922e88d31e
Fixed handcuffing not breaking sitting animation
2015-06-22 15:25:10 +02:00
SilentSpike
27a4ecd747
Expanded readme
2015-06-22 00:43:39 +01:00
SilentSpike
378b39db77
Merge remote-tracking branch 'upstream/master'
2015-06-22 00:37:28 +01:00
SilentSpike
398f1c768f
Fix the module on dedicated servers
2015-06-22 00:17:29 +01:00
SilentSpike
e3e415c727
Added readme
2015-06-21 23:46:23 +01:00
jonpas
2e50261bd3
Exit entire map Client XEH on Headless
2015-06-21 21:10:50 +02:00
jonpas
a7d9489555
Fixed map module init, Prevented BFT execution on Headless, Changed BFT Enabled string
2015-06-21 21:08:37 +02:00
PabstMirror
2d6e862237
Merge branch 'master' into 10digitGrids2
2015-06-21 13:07:58 -05:00
PabstMirror
ce2a617c7b
#1709 - Remove ACE_Comanche_Test from zeus
2015-06-21 13:00:51 -05:00
PabstMirror
f0adf256a8
#573 - mdagr use ambientBrightness
2015-06-21 12:25:16 -05:00
jonpas
4f35e10afa
Changed BFT_Enabled to module option for proper ACE_Settings handling
2015-06-21 04:46:55 +02:00
jonpas
10602f10c6
Fixed BFT ACE_Settings, Fixed Map Module Initialized diag_log
2015-06-21 04:19:12 +02:00
PabstMirror
4570f77249
Privates / Cleanup
2015-06-20 20:40:17 -05:00
PabstMirror
2c64abb816
#1704 - Add missing AnimationSources
2015-06-20 20:17:27 -05:00
Glowbal
e153e47bb2
Disabled litter on treatment failure. #1403
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We give back the items, so litter does not make sense at the moment.
In the future we need to expand this with conditions for success/failure.
2015-06-20 12:54:00 +02:00
Glowbal
9e00fc479b
CPR local is now also only executed when the target is still alive.
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Otherwise it's quite useless
2015-06-20 12:51:42 +02:00
Glowbal
c4283404e8
Changed CPR to be available for all unconscious units
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Including dead
2015-06-20 12:51:01 +02:00
Glowbal
ea0be1f563
Only execute the local handling of CPR when in a valid state
2015-06-20 12:46:26 +02:00
Glowbal
385baf1331
Using CPR while in revive state will extend the life timer
2015-06-20 12:44:52 +02:00
Glowbal
9795647d9c
While in revive state, ensure vitals are never above 0 for adv medical
2015-06-20 12:44:29 +02:00
Glowbal
3f5a050745
Fixed #1693
2015-06-20 12:38:12 +02:00
Glowbal
c3e2d1bf9c
Removed always unconscious for basic medical
2015-06-20 12:23:40 +02:00
ulteq
8d1d0c5480
Merge pull request #1672 from acemod/hearingAmmoClassCaching
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Improved config caching
2015-06-20 09:48:07 +02:00
Macusercom
cac8dd8b02
German translations fixes
2015-06-20 02:16:30 +02:00
Glowbal
5887c59c05
Made fix properly for advanced medical
2015-06-19 23:03:31 +02:00
Glowbal
300a33ea0a
Initial work
2015-06-19 22:53:25 +02:00
PabstMirror
25df7aad09
Attach use purely virtual object (no setPos)
2015-06-19 13:32:42 -05:00
ulteq
474e694309
Enable interaction with explosives while swimming
2015-06-19 11:49:38 +02:00
PabstMirror
6c7ba7b5ae
Zeus module on dedicated server
2015-06-18 22:43:49 -05:00
PabstMirror
375c81d9b0
Connect Zeus module to Frag
2015-06-18 22:13:06 -05:00
PabstMirror
9c0478ddfd
Cleanup
2015-06-18 22:04:48 -05:00
PabstMirror
e235ebcc15
Fix frag always killing thrower
2015-06-18 21:48:23 -05:00
ViperMaul
394bcafc4a
Set version to 3.1.2
2015-06-18 15:49:27 -07:00
PabstMirror
d7717448fa
#1670 - Laser pointer - pass _brightness to drawFnc
2015-06-18 17:16:53 -05:00
ulteq
5d2905ca42
Improved config caching
2015-06-18 11:56:58 +02:00
ulteq
c3fea42bce
Merge pull request #1622 from acemod/huntirHitpoints
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Added 'parachute' and 'camera' hitpoints to the HuntIR model:
2015-06-18 11:03:15 +02:00
ulteq
bb877bc54c
Added HuntIR and tactical ladder to ACE_Box_Misc
2015-06-18 11:02:04 +02:00
Glowbal
0631a6ae7d
Merge pull request #1647 from acemod/medicalStringtableFix
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Fixes : #1646
2015-06-18 08:34:42 +02:00
Glowbal
160d659523
Merge pull request #1656 from acemod/wireCutterCwire
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Add concertinawire to wirecutters
2015-06-18 08:34:02 +02:00
ViperMaul
85c40a4cf2
Merge pull request #1668 from acemod/release
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Release v3.1.1 merge into Master
2015-06-17 19:15:35 -07:00
Macusercom
500504d93b
Further improvements as suggested for German translation
2015-06-18 00:43:23 +02:00
jonpas
083d34b62b
Removed redundant GVAR
2015-06-18 00:21:56 +02:00
ViperMaul
bab33bfbe2
Bump the build number from 0 to 1
2015-06-17 08:15:19 -07:00
Grzegorz
1de569656d
Fix checking vitals anim
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It uses animations that don't match at all what you are doing anyway so I think it's better to just disable anim for that actions which are:
* Checking pulse
* Checking BP
* Checking response
2015-06-17 14:58:35 +02:00
ViperMaul
e5a5832cac
Merge branch 'release' of https://github.com/KoffeinFlummi/ACE3 into release
2015-06-16 22:43:46 -07:00
ViperMaul
47ef53201a
Set version number to 3.1.1
2015-06-16 22:41:04 -07:00
Glowbal
a8998690ea
Merge pull request #1650 from acemod/tacticalladderFixes
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Fixed model.cfg and requiredAddons
2015-06-17 07:36:01 +02:00
PabstMirror
ccb30e0a47
use master pfh for frag
2015-06-16 22:39:37 -05:00
Macusercom
ed4fbb5d33
More corrections
2015-06-16 23:19:47 +02:00
Macusercom
cf2f36a775
Corrections suggested by others
2015-06-16 23:17:34 +02:00
ulteq
82d80359d1
Fixes: https://github.com/acemod/ACE3/issues/1646
2015-06-16 21:57:12 +02:00
Nicolás Badano
2afcf92643
Merge pull request #1440 from legman/akalegman
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IED Class Inheritance Fixes
2015-06-16 13:35:19 -03:00
PabstMirror
196f3bd86b
Add concertinawire to wirecutters
2015-06-15 23:59:21 -05:00
Macusercom
f1691f2562
Fixed a typo
2015-06-16 03:23:32 +02:00
Macusercom
24cea18ae5
Revert "Revert "Added German translations""
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This reverts commit 4403e3c665
.
2015-06-16 03:21:25 +02:00
Macusercom
09f7473d7b
Added German translations
2015-06-16 03:06:47 +02:00
Macusercom
4403e3c665
Revert "Added German translations"
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This reverts commit 0adc07d284
.
2015-06-16 03:06:23 +02:00
Macusercom
0adc07d284
Added German translations
2015-06-16 03:06:13 +02:00
AKALegman
c027db2e0e
final fixes
2015-06-15 20:55:49 +01:00
Nicolás Badano
fbf99224c4
Merge pull request #1635 from jonpas/fixCheckPBOkick
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Fixed CheckPBO Kick
2015-06-15 15:43:28 -03:00
jonpas
04c06b51ed
Fixed #1632 - CheckPBOs kick serverCommand changed to display 46
2015-06-15 20:23:16 +02:00
jonpas
f61066f11a
Fixed checkPBO function not executing on server
2015-06-15 19:55:30 +02:00
Glowbal
f8aa9a3171
Merge pull request #1621 from acemod/hrIncrease
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Medical - change hrIncrease random min/max
2015-06-15 10:42:43 +02:00
AKALegman
5915e24f5d
some fixes
2015-06-14 16:09:01 +01:00
ulteq
32f02b72a5
Fixed missing 'HitEngine' RPT warning.
2015-06-14 13:57:38 +02:00
Ivan Navarro Cabello
76f7962dac
Updated spanish stringatable
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Updated spanish stringatable for (Common, Medical, Optionsmenu,
Tacticalladder).
2015-06-14 13:52:55 +02:00
ulteq
14fd5c930b
You can no longer connect to destroyed HuntIR cameras
2015-06-14 12:54:10 +02:00
ulteq
af2e2f71fd
Added 'parachute' and 'camera' hitpoints to the HuntIR model:
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* You can now shoot the parachute to make it fall faster
* And you can shoot the camera to kill the video feed
2015-06-14 12:25:56 +02:00
PabstMirror
1c5788baab
Medical - change hrIncrease random min/max
2015-06-14 03:54:50 -05:00
ulteq
8d6b7de0ad
Fixed model.cfg and requiredAddons
2015-06-14 10:37:21 +02:00
AKALegman
0690e6f745
fixed conflicts
2015-06-14 09:36:03 +01:00
ulteq
906e365b94
DAGR now supports the new multiple devices framework
2015-06-14 09:59:06 +02:00
ulteq
48d8d5e076
Empty default keys for the DAGR to prevent conflicts
2015-06-14 09:38:25 +02:00
PabstMirror
bb414dd10f
Redo Some UI - Try to fix vectorUp problems
2015-06-14 00:52:30 -05:00
PabstMirror
dff99c4736
Tweak HTML Size
2015-06-13 20:41:57 -05:00
Glowbal
91b54bfc3a
Adds a back up function in sqf to assign open wounds.
2015-06-13 23:20:01 +02:00
ViperMaul
4c572ef298
Set version number to 3.1.0
2015-06-13 13:46:24 -07:00
jonpas
670d23e14c
Fixed Black Cellphone Display after 1.46
2015-06-13 22:12:32 +02:00
jonpas
1eeca28a3d
Enabled DAGR, Kestrel4500, Laser switching, Mag Repack, Markers, MicroDAGR, NVG Adjusting and Check Ammo while Sitting
2015-06-13 22:08:13 +02:00
PabstMirror
4a8344e1a4
Merge branch 'master' into userActionPrototype
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Conflicts:
addons/interact_menu/ACE_Settings.hpp
addons/interact_menu/stringtable.xml
extensions/CMakeLists.txt
2015-06-13 15:05:57 -05:00
PabstMirror
f811fc797e
Suppress optionsmenu debug
2015-06-13 15:03:22 -05:00
jonpas
254b386805
Allowed Kestrel4500 Inside and Sitting
2015-06-13 21:46:55 +02:00
ViperMaul
1322da5537
Merge pull request #1587 from acemod/fixVehicleUnconcious
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fix animation and consistently unload units from vehicle
2015-06-13 12:44:34 -07:00
jonpas
29ce8f635e
Merge branch 'master' into sitting
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Conflicts:
addons/kestrel4500/CfgVehicles.hpp
addons/microdagr/CfgVehicles.hpp
2015-06-13 21:43:42 +02:00
ViperMaul
132ec343b0
Suppress debug
2015-06-13 12:39:29 -07:00
ViperMaul
911a18d169
Expand maxDistance for findEmptyPosition from 10 to 13 to support the GhostHawk
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Convert ASLtoPosition
#1575 and #1577
2015-06-13 12:37:10 -07:00
PabstMirror
849a45d68b
DAGR - has item check
2015-06-13 14:29:34 -05:00
PabstMirror
b2d69611d7
Merge pull request #1118 from acemod/multipleDevices
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Multiple Devices
2015-06-13 14:20:38 -05:00
PabstMirror
e7347be47b
Increase delete delay for attached IR grenades ( #1615 )
2015-06-13 14:08:25 -05:00
Nicolás Badano
d262dc790f
Merge pull request #1616 from acemod/addMk16ToClaymore
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Make claymores detonatable by MK16. Close #1603
2015-06-13 16:07:56 -03:00
PabstMirror
0c45d2308a
Merge pull request #1150 from acemod/mainMenuVersionHTML
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Show Version / HTML Git Version on main menu
2015-06-13 14:07:36 -05:00
Nicolás Badano
179ad6c214
Merge pull request #1526 from acemod/rainExperiment
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Update rain each frame
2015-06-13 16:07:25 -03:00
esteldunedain
1237b1cb4a
Make claymores detonatable by MK16. Close #1603
2015-06-13 16:05:18 -03:00
PabstMirror
f68a2310a8
Merge pull request #1589 from acemod/laserPointerSetting
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Optional setting to disable laser pointer system
2015-06-13 13:56:01 -05:00
ulteq
c459a80bcb
Merge pull request #1613 from ProfessorCZ/master
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CZ - Translation (medical, tacticalladder)
2015-06-13 20:48:34 +02:00
Glowbal
5013254769
Merge pull request #1530 from legman/akalegman_zeus_unconscious
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Fixed Zeus Unconscious
2015-06-13 20:48:18 +02:00
esteldunedain
d53ee1cf85
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into removeFrisk
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Conflicts:
addons/captives/CfgVehicles.hpp
2015-06-13 15:19:52 -03:00
PabstMirror
fdb30f4e68
Merge pull request #1599 from acemod/captivesFixes
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Captives fixes
2015-06-13 13:15:29 -05:00
Glowbal
1c066a0b3f
Merge pull request #1586 from acemod/dynamicPAKtreatmentTime
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PAK treatment time based on total amount of damage.
2015-06-13 20:14:57 +02:00
PabstMirror
6dba8b33da
Merge pull request #1507 from acemod/fixJavelinLocking
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Fix javelin locking
2015-06-13 12:54:06 -05:00
Glowbal
3e24749948
Merge pull request #1477 from alganthe/longer_flares
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flares modified
2015-06-13 19:51:27 +02:00
ProfessorCZ
c9f29aefa2
CZ - Translation (medical, tacticalladder)
2015-06-13 19:49:59 +02:00
ProfessorCZ
bf464ffe00
CZ - Translation (medical, tacticalladder)
2015-06-13 19:46:31 +02:00
ulteq
c3340b174e
Merge pull request #1609 from acemod/ace2EarRinging
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Ported the ACE2 ear ringing logic
2015-06-13 19:44:15 +02:00
esteldunedain
3d5afd7d8f
Close #1018
2015-06-13 14:32:18 -03:00
PabstMirror
6ab8b129fa
Merge branch 'master' into multipleDevices
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Conflicts:
addons/common/XEH_postInit.sqf
2015-06-13 12:30:35 -05:00
ulteq
badfc4017c
Reset 'deaf' on respawn
2015-06-13 19:27:30 +02:00
PabstMirror
e9750ddc9b
Merge pull request #1611 from acemod/refineStaticInteration
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Manual MainActions position for some statics weapons
2015-06-13 12:18:28 -05:00
ulteq
6d6c3a4285
Fixed function header
2015-06-13 19:17:26 +02:00
ulteq
022f9286e2
Fixed a bug in the caching routine
2015-06-13 19:12:24 +02:00
ulteq
3427f655b9
Removed debug output
2015-06-13 19:01:40 +02:00
ulteq
6d4f58c18e
weapon magazines caching
2015-06-13 18:57:02 +02:00
ulteq
d9722db15e
Abort if distance > 50m
2015-06-13 18:42:09 +02:00
ulteq
2509f1d840
Missing privates
2015-06-13 18:34:30 +02:00
ulteq
b6a710d282
Implemented a proper magazine lookup routine
2015-06-13 18:32:48 +02:00
ulteq
38dca2bb9e
New loudness calculation for different ammo types
2015-06-13 18:19:35 +02:00
PabstMirror
2efc095c93
Merge branch 'master' into laserPointerSetting
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Conflicts:
addons/laserpointer/XEH_postInit.sqf
2015-06-13 11:02:00 -05:00
ulteq
db68b6c155
Increased loudness of missles and rockets.
2015-06-13 17:43:27 +02:00
Nicolás Badano
b17b44b869
Merge pull request #1601 from acemod/laserpointerCleanup
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Privates, newline braces, typos
2015-06-13 12:25:21 -03:00
ulteq
feec8a14b7
Removed debug output
2015-06-13 17:23:45 +02:00
ulteq
eacd8e5a49
Removed debug output
2015-06-13 17:22:45 +02:00
ulteq
833634f010
Ported the ACE2 ear ringing logic
2015-06-13 17:16:18 +02:00
Nicolás Badano
c168afe8bb
Merge pull request #1598 from acemod/serverModulesFirst
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Fix Server not reading modules
2015-06-13 12:01:22 -03:00
ViperMaul
cb1d016a39
Merge pull request #1592 from ProfessorCZ/master
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CZ - Translation
2015-06-13 07:39:18 -07:00
ViperMaul
cbb620ba98
Change setPos to setPosASL to support roof tops and multi-level objects and faster code.
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#1575 and #1577
2015-06-13 07:24:50 -07:00
gienkov
3d440fc0da
PL tactical ladder translation
2015-06-13 14:36:42 +02:00
Glowbal
e0bb3c0a4e
Merge pull request #1602 from acemod/medicalFallingFix2
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[Adv. Medical] Improved falling damage
2015-06-13 13:39:22 +02:00
Glowbal
ce908f0fb3
Merge pull request #1579 from acemod/medicalModuleOptions
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[Adv. Medical] New module options
2015-06-13 13:37:02 +02:00
ulteq
1c4566984f
Removed debug output
2015-06-13 12:13:58 +02:00
ulteq
84d20f9794
Further improved the handling of falling damage:
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* Makes sure _projectile is always "falling"
* Enables the creation of wounds in multiple body parts at once
* Caches the initial impact velocity for later damage calculation
* Adjusts the maxDamage value of Large Abrasions
2015-06-13 11:53:30 +02:00
ulteq
234b62b409
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into medicalFallingFix2
2015-06-13 11:12:37 +02:00
ulteq
9b2ebfcbe8
Privates, newline braces, typos
2015-06-13 10:41:19 +02:00
ulteq
6eeeb22fcd
Made use of the new stringtable macros
2015-06-13 09:51:49 +02:00
ulteq
b86e6b6043
Merge pull request #1493 from acemod/tacticalladder
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Initial draft of the ACE2 tactical ladder port.
2015-06-13 09:37:41 +02:00
PabstMirror
45912c6ddb
Handcuff icon for passengerActions
2015-06-13 00:12:13 -05:00
PabstMirror
9f15cfb650
Merge branch 'master' into captivesFixes
2015-06-13 00:02:41 -05:00
PabstMirror
58e5bc3581
Switch unload captive to passenger actions
2015-06-13 00:02:30 -05:00
PabstMirror
affe323435
Fix bodybag string macro
2015-06-12 23:19:17 -05:00
PabstMirror
177f590dda
Make "InitSettingsFromModules" pfeh run on dedicated
2015-06-12 22:57:01 -05:00
PabstMirror
1804c6ceab
Merge branch 'master' into serverModulesFirst
2015-06-12 22:40:04 -05:00
ViperMaul
1c0811aa31
Change from globalEvent to targetEvent
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#1575 and #1577
2015-06-12 16:56:13 -07:00
ulteq
4160c7668c
Workaround to prevent accidentally canceling the ladder deployment
2015-06-13 00:01:48 +02:00
ulteq
8336f1d192
Complete overhaul of the ladder interaction routine
2015-06-12 23:54:51 +02:00
ulteq
9499592322
Cleanup
2015-06-12 22:45:41 +02:00
ulteq
fd40c3a947
New backpack model from raspu:
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* Fixes incorrect positioning
2015-06-12 22:14:19 +02:00
ulteq
1cbe972999
Merge pull request #1585 from acemod/huntirParachuteSpeed
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HuntIR parachute falling speed experiment
2015-06-12 21:41:46 +02:00
ulteq
62fc0a90e6
Removed the model.cfg
2015-06-12 21:41:17 +02:00
ulteq
6fe7b15832
Removed debug output
2015-06-12 21:40:44 +02:00
Nicolás Badano
c45b443bbc
Merge pull request #1597 from SzwedzikPL/interact_passengers_icons
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slot icons in passengers menu
2015-06-12 15:38:45 -03:00
SzwedzikPL
ac87a28daa
role icon for passengers
2015-06-12 20:32:10 +02:00
ulteq
1393b79a82
Reduced the descending speed of the parachute:
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* Adjusted the geometry LOD mass in the huntir.p3d
* Fixed the calculating of the recording time
2015-06-12 20:22:09 +02:00
SzwedzikPL
19d3cd168c
del extra space
2015-06-12 19:54:45 +02:00
SzwedzikPL
805c0e1c68
Open action for boxes
2015-06-12 19:48:28 +02:00
ulteq
9130546c8c
DAGR overlay auto hide
2015-06-12 18:23:01 +02:00
ulteq
4b0c4b9dd6
handleDamage EH for the HuntIR
2015-06-12 18:01:53 +02:00
ProfessorCZ
acc5f4d29f
CZ - Translation
2015-06-12 15:05:04 +02:00
ProfessorCZ
531372b2a3
CZ - Translation
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Already in README
2015-06-12 14:50:50 +02:00
ulteq
604cd122d3
Experiment
2015-06-12 13:54:52 +02:00
ulteq
f84a936d95
Merge pull request #1504 from acemod/concertina_wire
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Ported the ACE2 Concertina Wire
2015-06-12 13:42:32 +02:00
ulteq
2e0b837190
Merge pull request #1534 from acemod/dagr
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Initial draft of the ACE2 DAGR port
2015-06-12 13:42:25 +02:00
ulteq
6ac2ca9208
Fixes _projectile not being updated
2015-06-12 11:48:49 +02:00
ulteq
46a73f3177
Added a function to calculate the PAK treatmentTime
2015-06-12 11:42:49 +02:00
PabstMirror
b960ae5d6b
Optional setting to disable laser pointer system
2015-06-12 00:58:04 -05:00
PabstMirror
f48777462f
Text Spacing
2015-06-11 23:59:51 -05:00
ViperMaul
072f2cc3a7
fix animation and consistently unload units from vehicle
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#1575 and #1577
2015-06-11 15:56:11 -07:00
ulteq
99b13a584a
PAK treatment time based on total amount of damage.
2015-06-11 22:54:08 +02:00
ulteq
be6d72606a
Pain is always suppressed again
2015-06-11 22:35:50 +02:00
jonpas
b974a63947
Lowercased function, comment
2015-06-11 21:51:41 +02:00
ulteq
eff31db128
HuntIR parachute falling speed experiment
2015-06-11 21:50:43 +02:00
ulteq
d8877d0dbd
Fixed 'spotterscope' typo; Moved m_m1070.paa into \data folder
2015-06-11 21:28:44 +02:00
jonpas
491e2a4429
Handle handcuffing
2015-06-11 20:01:38 +02:00
jonpas
0a71bd6931
Restricted sitting rotation
2015-06-11 19:46:16 +02:00
ulteq
ab85a9ceb6
Merge pull request #1582 from acemod/destroyableHuntIR
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Made the HuntIR camera destroyable:
2015-06-11 19:40:00 +02:00
ulteq
f7a76480f9
Made the HuntIR camera destroyable:
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* Shooting the parachute will increase its damage
* The falling speed now increases with damage
* Damaged cameras won't be able to transmit video
* The HuntIR spawn positions now really depends on the grenade trajectory
2015-06-11 19:37:51 +02:00
Nicolás Badano
0981a8dc3e
Merge pull request #1581 from acemod/execNextFramePFEH
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One PFEH for execNextFrame and waitAndExec
2015-06-11 13:53:08 -03:00
ulteq
35e2047dca
Fixed two RVMAT files
2015-06-11 17:56:25 +02:00
ulteq
eef7c1295a
Added new adv. medical module option 'painIsOnlySuppressed'
2015-06-11 17:36:18 +02:00
jonpas
46020259fd
Fixed typo
2015-06-11 16:48:08 +02:00
ulteq
0c40c1b439
Added Adv. Medical module option 'healHitPointAfterAdvBandage':
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* Changed the default value to '0'
2015-06-11 15:30:39 +02:00
ulteq
5394131fd1
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into tacticalladder
2015-06-11 12:44:15 +02:00
ulteq
0ec729ccd8
Allow configuring the DAGR while the map is opened.
2015-06-11 12:43:42 +02:00
ulteq
292e24e414
Merge pull request #1576 from acemod/keybindExceptions
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Allowed using the ATrag, Kestrel and Rangecards inside of vehicles.
2015-06-11 12:06:01 +02:00
ulteq
ba15db7d6a
Allowed using the ATrag, Kestrel and Rangecards inside of vehicles.
2015-06-11 12:05:46 +02:00
ulteq
b3538c972f
Finished the DAGR port:
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* Added keybinds
* Shortened the function names
* Made use of the GVAR macro for all global variable names
2015-06-11 11:56:25 +02:00
Glowbal
9d82b9a1f3
Merge pull request #1550 from acemod/medicalVanillaDamageFix
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Attempt to fix #1465 and #1354
2015-06-11 10:25:50 +02:00
Glowbal
b6ed944123
Merge pull request #1563 from acemod/medicalCleanup
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Cleanup
2015-06-11 10:25:28 +02:00
PabstMirror
3e396b416a
One PFEH for execNextFrame and waitAndExec
2015-06-11 02:45:42 -05:00
PabstMirror
84a12bcd56
Can't escort when mounted (passenger actions)
2015-06-10 22:44:54 -05:00
ulteq
eb7a38e137
Merge pull request #1567 from acemod/rangecardMenu
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Reordered the rangecard menu entries:
2015-06-10 22:57:16 +02:00
ulteq
3c753d74ec
Reordered the rangecard menu entries:
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* Also added the ability to copy your own rangecards
* Reference: https://github.com/acemod/ACE3/pull/1118
2015-06-10 22:56:35 +02:00
ulteq
3e25a8b4a9
Finished ACE2 port:
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* The concertina wire can now be placed in the editor
* Added handleDamage EH to avoid wire destruction with bullets/grenades
* Added proper detection routine of what killed the wire
2015-06-10 22:29:33 +02:00