Thanos Psaridis
2bf23b26a0
Minor soundtrack improvements.
2023-01-15 19:15:59 +00:00
Joshua Barretto
c12e6426fa
Fixed rain drop normals and wind direction for sprites
2023-01-15 19:13:18 +00:00
Marcel
20610bae23
Merge branch 'jdbp/update_font_file' into 'master'
...
fonts: add missing characters to a font file and include its license
See merge request veloren/veloren!3757
2023-01-15 16:04:34 +00:00
Isse
5378d1b11d
Fix doors
2023-01-15 05:13:02 +00:00
jdbp
509f786a7c
font: add license of existing font file
...
The font license is stated here:
https://fontstruct.com/fontstructions/show/330387/haxrcorp_4089_cyrillic_altgr
2023-01-14 01:34:19 +01:00
walpo
6875de439b
haxrcorp_4089_cyrillic_altgr_extended.ttf: add missing characters
2023-01-14 01:25:26 +01:00
Joshua Barretto
47edca8740
Merge branch 'zesterer/graphics-fixes' into 'master'
...
Fixed internal water reflections and improved underwarper
See merge request veloren/veloren!3754
2023-01-13 17:30:04 +00:00
Marcel
beb934a677
Merge branch 'floppy_dark_guitar&icy_talharpa' into 'master'
...
dark_guitar & icy_talharpa
See merge request veloren/veloren!3753
2023-01-13 13:37:45 +00:00
flo
0eba37ce6a
dark_guitar & icy_talharpa
2023-01-13 13:37:45 +00:00
Joshua Barretto
fc564f5313
Fixed internal water reflections and improved underwarper
2023-01-13 11:37:27 +00:00
Joshua Barretto
b127cff26c
Merge branch 'zesterer/gbuffers-ssr' into 'master'
...
Use normal and material gbuffer to improve quality of SSR
See merge request veloren/veloren!3734
2023-01-12 20:26:41 +00:00
Joshua Barretto
49749c86a7
Made emissive figures behave correctly
2023-01-12 18:44:26 +00:00
Monty Marz
e21e4a6dd4
Add 0.14 background image
2023-01-12 17:56:50 +00:00
Joshua Barretto
4d7526b920
Made point shadows with shadow mapping an experimental shader
2023-01-12 15:39:11 +00:00
Joshua Barretto
0bdc66b10a
Addressed review comments, minor fixes
2023-01-12 15:30:13 +00:00
tygyh
3fb7674e6a
Update swedish translations
2023-01-05 10:30:11 +01:00
DaforLynx
b493a89b7f
Soundtrack fix...
2023-01-03 22:27:19 +00:00
Marcel
2ff24259be
Merge branch 'zesterer/lod-models' into 'master'
...
New LoD model, wind sway pays attention to wind velocity
See merge request veloren/veloren!3739
2023-01-02 14:51:00 +00:00
Marcel
10bb78792a
Merge branch 'thanosfisherman/new_music_track_rectifications' into 'master'
...
Thanosfisherman/new music track rectifications
See merge request veloren/veloren!3740
2023-01-02 12:14:39 +00:00
Thanos Psaridis
7bafd5f63c
Thanosfisherman/new music track rectifications
2023-01-02 12:14:39 +00:00
Francesco Vasco
a20c563ccd
Added hud-bag-sort_by_tag in italian
2023-01-01 22:42:39 +01:00
Marcel
081f48e73c
Merge branch 'thanosfisherman/add_music_track' into 'master'
...
Thanosfisherman/add music track
See merge request veloren/veloren!3737
2023-01-01 19:36:22 +00:00
Thanos Psaridis
2608e63316
Thanosfisherman/add music track
2023-01-01 19:36:22 +00:00
Joshua Barretto
0067825187
Reflection smearing
2022-12-31 19:19:52 +00:00
Joshua Barretto
f48e1ca951
Make wind sway change according to weather wind velocity
2022-12-31 17:40:40 +00:00
Joshua Barretto
873d3fb7a4
Added dead trees to LoD
2022-12-31 15:32:56 +00:00
Joshua Barretto
1f2d56c032
Better reflections
2022-12-31 13:04:28 +00:00
Matas Minelga
040c9fe6ee
Inventory: Implemented dynamic and better ordering by Category
2022-12-31 02:32:41 +02:00
Joshua Barretto
313527cf46
Correct material for LoD water
2022-12-30 19:22:07 +00:00
Joshua Barretto
6e344f58e8
Remove unnecessary cloud sampling from shiny water
2022-12-30 17:33:54 +00:00
Joshua Barretto
799bb17d75
Fixed underground sky blend test
2022-12-30 17:24:36 +00:00
Joshua Barretto
4bd7ec26d3
Fixed drop shadows
2022-12-30 17:01:26 +00:00
Joshua Barretto
367ec3e8f4
Added ViewMaterials experimental shader
2022-12-30 16:42:56 +00:00
Joshua Barretto
9098abc3d2
Merge reflections on horizontal border
2022-12-30 16:30:29 +00:00
Joshua Barretto
78fbaa82b3
Fixed ViewNormals
2022-12-30 16:26:32 +00:00
Joshua Barretto
c6fc833acb
Don't blend sky for underwater reflections
2022-12-30 16:23:38 +00:00
Joshua Barretto
d50bda8d09
Better SSR sky blending
2022-12-30 16:01:06 +00:00
Joshua Barretto
26a98a3d9b
Use normal and material gbuffer to improve quality of SSR
2022-12-30 15:33:23 +00:00
Joshua Barretto
6070bd6538
Merge branch 'master' into 'master'
...
Italian: hud-map-bridge
See merge request veloren/veloren!3717
2022-12-29 13:09:21 +00:00
Christof Petig
0fba3a73e4
Merge branch 'raresgmihalcea/update_flashing_lights_description' into 'master'
...
Update description of the flashing lights setting
See merge request veloren/veloren!3727
2022-12-29 13:01:59 +00:00
Monty Marz
6b74437c8c
Bag icon improvement
2022-12-23 15:22:13 +00:00
Marcel
5f4f285523
Merge branch 'christmas-2022' into 'master'
...
Christmas 2022 changes
See merge request veloren/veloren!3721
2022-12-22 21:06:51 +00:00
DaforLynx
5e282340ba
Christmas 2022 changes
2022-12-22 21:06:51 +00:00
Joshua Barretto
1798cdcffe
Merge branch 'zesterer/floofy-clouds' into 'master'
...
Floofy Clouds (improved cloud performance and visuals)
See merge request veloren/veloren!3726
2022-12-17 15:41:08 +00:00
Joshua Barretto
dcc4762106
Fixed moon lighting of clouds
2022-12-17 15:04:57 +00:00
Joshua Barretto
5cf3aefb87
Better storm clouds
2022-12-17 14:57:55 +00:00
Rares
d63f8850a4
Update description of the flashing lights setting
...
The lights are supposed to be enabled when the setting is checked
The new description should better reflect the intended behaviour
Only the English descriptions have been updated.
2022-12-16 21:34:22 +02:00
Joshua Barretto
94c0e3749e
Improved cloud visuals and performance
2022-12-15 23:56:28 +00:00
Marcel Märtens
b8afaafe69
fix spanish file movement
2022-12-15 21:39:59 +01:00
Francesco Vasco
03fae4f434
Italian: hud-map-bridge
2022-12-13 19:36:54 +01:00
Gamma
0e2fe6ff15
update the Spanish translation
2022-12-04 23:43:51 +00:00
rmdlv
f64af1dc86
Russian translation fixes
2022-12-03 19:40:45 +08:00
Marcel
122d2df04f
Merge branch 'tygyh/Swedish-translations' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3705
2022-12-01 14:10:00 +00:00
Jonathan Berglin
511026fd65
Update swedish translations
2022-12-01 14:09:59 +00:00
Marcel
f96776b060
Merge branch 'alejandrohernandezcarbonero83-master-patch-36663' into 'master'
...
Update npc.ftl
See merge request veloren/veloren!3715
2022-12-01 13:39:25 +00:00
electro79
dfc31eb0b5
Update npc.ftl
2022-11-30 16:55:10 +00:00
Marcel
ba62cc853e
Merge branch 'Madrots/update-es_LA' into 'master'
...
Madrots/update-es_LA
See merge request veloren/veloren!3708
2022-11-30 15:34:33 +00:00
Madrots
605a0a07b0
Madrots/update-es_LA
2022-11-30 15:34:32 +00:00
Marcel
82e4520407
Merge branch 'master' into 'master'
...
Added 'hud-skill-set_as_exp_bar' in italian.
See merge request veloren/veloren!3710
2022-11-30 15:34:29 +00:00
Francesco Vasco
0ba7e5a06e
Added 'hud-skill-set_as_exp_bar' in italian.
2022-11-30 15:34:27 +00:00
Marcel
44bca9a1b0
Merge branch 'floppy_dagon_kit' into 'master'
...
dagon_kit
See merge request veloren/veloren!3696
2022-11-30 15:27:21 +00:00
flo
466ed2c382
dagon_kit
2022-11-30 15:27:21 +00:00
Marcel
7191ee9325
Merge branch 'alejandrohernandezcarbonero83-master-patch-19384' into 'master'
...
Update char_selection.ftl
See merge request veloren/veloren!3711
2022-11-30 15:18:04 +00:00
IsseW
7296843923
simple bridges
2022-11-30 15:13:52 +01:00
electro79
b5cb66d053
Update char_selection.ftl
2022-11-29 21:56:21 +00:00
DaforLynx
d338906b19
More music and artist links
2022-11-25 18:48:56 +00:00
Monty Marz
3abfa4d2cc
Add Exp-Bar
2022-11-22 11:52:39 +00:00
Marcel
1a92bd7fe1
Merge branch 'master' into 'master'
...
Italian transaltion
See merge request veloren/veloren!3687
2022-11-21 16:24:06 +00:00
Francesco Vasco
d127bcc5d8
Italian transaltion
2022-11-21 16:24:06 +00:00
Marcel
107cc8963f
Merge branch 'Halosesparta13-master-patch-90913' into 'master'
...
Translation for the "ability.ftl" file to the es_LA folder
See merge request veloren/veloren!3613
2022-11-20 18:16:49 +00:00
Halosesparta
cfcf197e32
Translation for the "ability.ftl" file to the es_LA folder
2022-11-20 18:16:48 +00:00
Marcel
e5979c78f8
Merge branch 'kuba1001t/update-pl_PL' into 'master'
...
Update polish translations
See merge request veloren/veloren!3677
2022-11-20 18:13:01 +00:00
Marcel
833ae2331a
Merge branch 'tygyh/Swedish-translations' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3682
2022-11-20 18:12:59 +00:00
Justin Shipsey
aa2fabcd45
Merge branch 'mossdrake' into 'master'
...
Moss Drake
See merge request veloren/veloren!3693
2022-11-12 13:00:44 +00:00
flo
0351bf1d63
Moss Drake
2022-11-12 13:00:42 +00:00
Justin Shipsey
420e824a3e
Merge branch 'train-track-shadows' into 'master'
...
Train track shadows
See merge request veloren/veloren!3688
2022-11-12 13:00:24 +00:00
Christof Petig
a820eee289
Merge branch 'floppy-bat-wing-tweaks' into 'master'
...
tweak bat wing animation
See merge request veloren/veloren!3684
2022-11-12 10:18:11 +00:00
flo
df70381a7c
tweak bat wing animation
2022-11-12 10:18:10 +00:00
Monty Marz
a763a865fe
Musical Instruments part 2
2022-11-10 20:59:53 +00:00
DaforLynx
b2b14e7ab4
Event music can use more than one event at a time. Added test for soundtracks.
2022-11-07 22:39:25 +00:00
Avi Weinstock
18657fdb66
Render train tracks to the shadow map.
2022-11-06 20:54:58 -05:00
Avi Weinstock
db251273ed
Apply shadow map shadows to train tracks.
2022-11-06 18:09:07 -05:00
Samuel Keiffer
72bffe0df8
Merge branch 'train-tracks' into 'master'
...
Train tracks
See merge request veloren/veloren!3679
2022-11-05 22:56:07 +00:00
Avi Weinstock
f5c1293e9f
Address review comments for MR 3679:
...
- Fix normal vectors/lighting for train tracks.
- Adjust chat command logging statement.
- Remove train tracks when their chunks get unloaded.
- Create a struct for the 6-tuple returned from `get_nearest_ways`.
- Move code that creates the train tracks into `layers::apply_trains_to`.
2022-11-03 15:20:53 -04:00
Joshua Barretto
b64ca9e698
Tweaked door opening, many entities push grass
2022-11-02 14:44:18 +00:00
Avi Weinstock
ff5acf18d7
Doors now animate opening when entities are near them.
2022-11-01 19:29:51 -04:00
tygyh
abd2e0832f
Update swedish translations
2022-11-01 11:05:51 +01:00
Avi Weinstock
08a50afd9f
Mostly working train tracks.
2022-10-28 21:36:42 -04:00
Kuba 1001
92465bfe59
lang(pl_PL): update polish translations
2022-10-28 17:46:17 +02:00
Sam
0fe073fcdc
Addressed feedback from testing
2022-10-27 20:07:10 -04:00
Sam
1782408676
Address UX issues of contextual abilities.
2022-10-27 20:07:08 -04:00
Sam
bc8f794309
New ability icons
2022-10-27 20:06:59 -04:00
Sam
a8212d6f41
Dive melee now scales its attack off of the entity's vertical speed.
...
Parries now cause the attacker to effectively have a recover that is either twice as long or 0.5s longer, whichever is more.
Counters now deal twice as much damage to the target if the target is in the buildup portion of an ability.
2022-10-27 20:06:55 -04:00
Sam
356c26cc66
UI for sword skill tree.
2022-10-27 20:06:54 -04:00
Sam
871d480639
Combo related skill icons
2022-10-27 20:06:50 -04:00
Sam
500e0ae3d0
Heavy abilities
2022-10-27 20:06:34 -04:00
Sam
fd05795b4c
Titles and descriptions for each ability.
2022-10-27 20:06:31 -04:00
flo
42ffb54fd7
fix soundtrack
2022-10-27 17:40:51 +00:00
flo
34eae80253
fix facegourd item name
2022-10-27 13:49:06 +00:00
DaforLynx
926c1bc533
Halloween soundtrack with automatic functionality
2022-10-27 06:56:39 +00:00
Joshua Barretto
29d40cf509
Added graphics presets
2022-10-27 01:15:40 +01:00
Joshua Barretto
4db88bb22c
Better sampling of noisy regions
2022-10-27 01:15:21 +01:00
Joshua Barretto
589f59b771
Improve FxUpscale quality for distant objects
2022-10-27 01:15:21 +01:00
Joshua Barretto
f29b1da583
Implemented FxUpscale
2022-10-27 01:15:20 +01:00
Marcel
779cccd238
Merge branch 'kevinsmia1939/thai-translate' into 'master'
...
Improve and fix Thai translation.
See merge request veloren/veloren!3666
2022-10-25 21:37:58 +00:00
Kavin Teenakul
40c949c274
Improve and fix Thai translation.
2022-10-25 21:37:58 +00:00
Marcel
51d4c8dd51
Merge branch 'halloween' into 'master'
...
Halloween event
See merge request veloren/veloren!3668
2022-10-25 21:37:34 +00:00
IsseW
18659f7d09
Consumable sounds
2022-10-25 00:31:33 +02:00
IsseW
9a6a3a05a1
bat config
2022-10-25 00:31:04 +02:00
kitswas
9b692d072f
Added checkbox in the settings for poisebar
...
See [this message on Discord](https://discord.com/channels/449602562165833758/1014778601368997958/1033838446575370351 ).
2022-10-24 22:05:11 +05:30
kitswas
65e6db9ef8
Separated the poise images
...
The energy images were duplicated.
2022-10-24 22:05:11 +05:30
Joshua Barretto
428816c65e
Addressed review comments
2022-10-23 23:54:55 +01:00
Joshua Barretto
1521b6165f
Prettier cheap water
2022-10-23 21:41:45 +01:00
Joshua Barretto
40e47b4f3e
Added reflection mode settings
2022-10-23 20:03:21 +01:00
flo666
586d0f6dd8
add bat (created by Gemu)
2022-10-23 20:05:39 +02:00
flo666
60a48e450c
facegourd and helmet offset (Female Orc)
2022-10-23 20:05:39 +02:00
flo666
1d98050f28
halloween npcs:
...
in forests, spawn harvester or dullahans or tricksters with custom halloween loot: facegourd, pumpkin_spice_brew, honeygourd
2022-10-23 20:05:39 +02:00
Joshua Barretto
b85fd11443
Added refraction
2022-10-23 15:15:25 +01:00
Joshua Barretto
c072dc4082
Place puddle details behind extra experimental shader
2022-10-23 01:42:01 +01:00
Joshua Barretto
d0894a189e
Added SSR to wet surfaces
2022-10-23 01:42:01 +01:00
Joshua Barretto
a7c24ed518
Added figure noise
2022-10-23 01:42:01 +01:00
Joshua Barretto
ae66432a1e
Make cheap water look better underwater
2022-10-23 01:42:01 +01:00
Joshua Barretto
764adb67c7
Fixed no SSR shaders
2022-10-23 01:42:01 +01:00
Joshua Barretto
51c3a25b9a
Handle obscured SSR elements better
2022-10-23 01:42:01 +01:00
Joshua Barretto
be8ef302bc
Make SSR water verticals behave better
2022-10-23 01:42:01 +01:00
Joshua Barretto
d40be0ea5f
Apply clouds more correctly
2022-10-23 01:42:01 +01:00
Joshua Barretto
d4c81cf8b8
Handle SSR transition better
2022-10-23 01:42:01 +01:00
Joshua Barretto
9285e48ff0
Don't reflect rain
2022-10-23 01:42:01 +01:00
Joshua Barretto
8dd63940b0
Fixed SSR at distance
2022-10-23 01:42:01 +01:00
Joshua Barretto
bc4c93bc5e
More accurate SSR
2022-10-23 01:42:00 +01:00
Joshua Barretto
0561a168de
Added tracing to SSR
2022-10-23 01:42:00 +01:00
Joshua Barretto
387d7e65d2
Improved SSR quality
2022-10-23 01:42:00 +01:00
Joshua Barretto
daef86d813
Make screen-space reflections an experimental shader
2022-10-23 01:42:00 +01:00
Joshua Barretto
f00cc5f2de
The worst SSR
2022-10-23 01:42:00 +01:00
Joshua Barretto
81ac4f9125
Various water-related lighting fixes
2022-10-23 01:42:00 +01:00
Joshua Barretto
b45586902a
Made cheap water display velocity
2022-10-23 01:42:00 +01:00
Joshua Barretto
ce7dda3e2f
Substantially faster water shaders
2022-10-23 01:42:00 +01:00
Joshua Barretto
30de7b4fb8
Better attenuation
2022-10-23 01:42:00 +01:00
Joshua Barretto
db4cc21ec3
Fixed seams
2022-10-23 01:42:00 +01:00
Joshua Barretto
3f2efea4f2
Experimental river velocity in shaders
2022-10-23 01:42:00 +01:00
flo
1d04c9ba8c
floppy_instrument_samples
2022-10-21 07:58:41 +00:00
Monty Marz
3a63f210b2
fix drop model for chieftain mask
2022-10-21 00:20:15 +02:00
Monty Marz
2d8627c29b
Add gnarling chieftain mask
2022-10-15 11:05:21 +00:00
tygyh
fcc096c599
Update swedish translation
2022-10-05 09:48:18 +02:00
Marcel
f07c0b67ee
Merge branch 'update_simplified_chinese' into 'master'
...
Upgrade Simplified Chinese Translation
See merge request veloren/veloren!3641
2022-10-04 22:59:41 +00:00
WanCheng Ye
85b345054e
Upgrade Simplified Chinese Translation
2022-10-04 22:59:41 +00:00
Marcel
b9c249940c
Merge branch 'galaipa/update-eu' into 'master'
...
Translate missing Basque strings
See merge request veloren/veloren!3647
2022-10-04 22:25:23 +00:00
Bingen Galartza
4c4a1bf80b
Translate missing Basque strings
2022-10-04 22:25:23 +00:00
Marcel
4b0033ff91
Merge branch 'Nether190/update-pt_BR' into 'master'
...
Nether190/update-pt_BR
See merge request veloren/veloren!3632
2022-10-04 22:10:11 +00:00
Valter Sanches
60c3d80d57
Nether190/update-pt_BR
2022-10-04 22:10:11 +00:00
Marcel
f584a3f0f6
Merge branch 'fix_Latin-American_translation' into 'master'
...
correction in the translation Spanish Latin American
See merge request veloren/veloren!3646
2022-10-04 21:50:03 +00:00
Henning Meyer
8581d3da38
Complete German Translation
2022-10-02 17:45:26 +00:00
Juan Pablo Lagos
b716284ef2
correction in the translation Spanish Latin American
2022-10-02 17:09:55 +09:00
Henning Meyer
fee11cc438
German Translation Edits
2022-10-01 16:53:27 +00:00
Marcel
dd5523785c
Merge branch 'master' into 'master'
...
UA localization update
See merge request veloren/veloren!3640
2022-09-29 18:00:41 +00:00
fanix472
34e75a1796
UA localization update
2022-09-29 18:00:40 +00:00
Marcel Märtens
0fe0192a2d
get rid of string replacements in template strings
2022-09-29 17:33:53 +02:00
Marcel Märtens
ba260e8419
translate MOD and YOU messages
2022-09-27 13:46:12 +02:00
Marcel
a1d0d0283f
Merge branch 'Welvex/update-es_LA' into 'master'
...
Update the Spanish LA translation.
See merge request veloren/veloren!3635
2022-09-25 17:07:31 +00:00
Welvex
10e4b94599
Update the Spanish LA translation.
2022-09-25 17:07:31 +00:00
Joshua Barretto
0b0fde5254
Faster wave shader
2022-09-23 00:08:23 +01:00
Joshua Barretto
34522b39bd
Balance caustics with depth better
2022-09-22 23:45:16 +01:00
Joshua Barretto
3b195fbd55
Improved shiny water shader
2022-09-22 23:08:32 +01:00
Joshua Barretto
4bb5660f40
Fixed incorrect specular light in water
2022-09-22 22:40:16 +01:00
Joshua Barretto
b48b3eea02
Improved caustic shaders
2022-09-22 21:12:20 +01:00
flo
cfbadd36ea
fix_desert_rock_animals
2022-09-22 18:42:34 +00:00
Samuel Keiffer
59d8d287d9
Merge branch 'seachapel_npc_work' into 'master'
...
seachapel npc work
See merge request veloren/veloren!3599
2022-09-22 01:04:01 +00:00
flo
a37e1f8d99
seachapel npc work
2022-09-22 01:04:01 +00:00
Joshua Yanovski
57ea753bff
Merge branch 'sharp/parallel-ingame' into 'master'
...
Parallelize ingame messages.
See merge request veloren/veloren!3627
2022-09-21 19:44:40 +00:00
Joshua Yanovski
67231aff90
Remove persistence loading error from SkillSet.
...
This is needed (for now) in order to parallelize ingame_chat, because
one of the handled messages updates this value on the server. It turns
out that the value is not actually used on the server, only the client,
so this was mostly a matter of threading this back to the correct place.
Additionally, we took the opportunity to modify the UI to not log you
into the game until your character was confirmed to be loaded, which
was a todo item that lets us simplify some error handling logic and
remove stuff from global state.
2022-09-21 09:29:25 -07:00
Marcel
f590e68f7e
Merge branch 'mckol/mute-keybinds' into 'master'
...
Mute audio keybinds (and respective buttons in settings)
See merge request veloren/veloren!3361
2022-09-21 09:22:45 +00:00
Imbris
1b48a3008c
Merge branch 'Couls/TestBed' into 'master'
...
Extend item pickup UI to group members
Closes #1402
See merge request veloren/veloren!3521
2022-09-20 22:13:50 +00:00
Couls
4a4c061b55
Extend item pickup UI to group members
2022-09-20 22:13:50 +00:00
Marcel
27a368defd
Merge branch 'MadirexRus/update-ru_RU' into 'master'
...
Update the Russian translation
See merge request veloren/veloren!3631
2022-09-18 19:57:38 +00:00
MadirexRus
0ae7980a2a
Update the Russian translation
2022-09-18 19:57:38 +00:00
Koboo
bb0382e76c
Koboo/update de de
2022-09-18 18:58:34 +00:00
LunarEclipse
6ad02b1fb0
Added i18n stuff for volume muting keybinds for en and pl_PL locales
2022-09-16 22:17:00 +02:00
LunarEclipse
716d4e476e
Updated mute buttons to have less distracting borders (they don't have indexed color)
2022-09-16 21:58:09 +02:00
Jonathan Berglin
a724c014c8
Update swedish translation
2022-09-15 13:32:26 +00:00
Koboo
54e3b3e9f5
Koboo/update de de
2022-09-14 07:48:19 +00:00
Joshua Yanovski
0d09d1f88e
Merge branch 'fix_salamander_and_elbst' into 'master'
...
fix_salamander_and_elbst
See merge request veloren/veloren!3609
2022-09-13 17:32:53 +00:00
flo
dc688bccb9
fix_salamander_and_elbst
2022-09-13 17:32:53 +00:00
Koboo
71c2d99aef
Update the German translation (hud-skill-dodge resolve error)
2022-09-12 16:58:39 +02:00
Samuel Keiffer
513b135d58
Merge branch 'floppy_instrument_sample_edits' into 'master'
...
add guitar & instrument sample edits
See merge request veloren/veloren!3574
2022-09-10 17:23:38 +00:00
flo
e43608ce80
add guitar & instrument sample edits
2022-09-10 17:23:38 +00:00
Joshua Barretto
b3b2f404e5
Fixed FXAA at non-1.0x scales
2022-09-10 13:33:38 +01:00
Joshua Barretto
85a1c06be6
Better depth-aware HQX
2022-09-10 13:16:47 +01:00
Joshua Barretto
80fa0baf09
Added HQX anti-aliasing
2022-09-10 10:56:22 +01:00
Joshua Barretto
03e8eb42ad
Added experimental BetterAA shader
2022-09-09 11:59:40 +01:00
Samuel Keiffer
aa7569061b
Merge branch 'juliancoffee/more-buffs' into 'master'
...
Add Golden Cheese debug potion
See merge request veloren/veloren!3597
2022-09-08 01:01:18 +00:00
Imbris
411aa3b0d9
Merge branch 'matheusclmb/update-pt_BR' into 'master'
...
pt_BR - Added all missing keys and formatted some old ones.
See merge request veloren/veloren!3556
2022-09-07 04:12:31 +00:00
juliancoffee
3cbfe02a8e
Add Golden Cheese debug item
2022-09-06 15:50:04 +03:00
juliancoffee
34c5e95d8a
Add Energy regen buff
...
* Fix broken i18n keys for health and energy increases
* Better handle buff descriptions
Calculate infobox lines for item stats to set correct infobox frame
dimensions
2022-09-06 15:50:04 +03:00
Isse
7ea720b2ef
Merge branch 'creature_model_updates' into 'master'
...
Creature model updates
See merge request veloren/veloren!3584
2022-09-06 10:35:11 +00:00
flo
e4a3671345
Creature model updates
2022-09-06 10:35:10 +00:00
Dominik Broński
c39be960a0
Merge branch 'zDrag0nG/update-es_ES' into 'master'
...
Update Spanish Translation
See merge request veloren/veloren!3594
2022-09-04 23:41:15 +00:00
zDrag0nG
18e1b48006
Update Spanish Translation
2022-09-04 23:41:15 +00:00
Imbris
9dbff4c342
[voxygen] Disable editing server address if it is supplied via CLI and hide server list button (with an unlock button to re-enable editing)
2022-09-03 20:24:50 -04:00
LunarEclipse
36167f2e3a
Renamed some files, added missing img_ids.
2022-09-03 21:56:25 +02:00
LunarEclipse
33ded63da9
Improved mute button assets (TODO merge with a5f446a7)
2022-09-03 21:56:25 +02:00
Mckol
6605c2657f
Added mute buttons for all of the audio sliders in settings
2022-09-03 20:31:04 +02:00
Isse
e35e533d88
Merge branch 'sau/update-es_ES' into 'master'
...
update the Spanish translation
See merge request veloren/veloren!3583
2022-09-02 23:29:40 +00:00
Sau
767041ae5c
update the Spanish translation
2022-09-02 23:29:40 +00:00
Dong
17cd06bc5e
Update Spanish translation
2022-09-02 17:51:18 +02:00
Jonathan Berglin
cf9f2d36d0
Update swedish translation
2022-09-01 08:21:07 +00:00
Ben Wallis
91a4a9e187
Merge branch 'put_organ_under_toolkind_instrument' into 'master'
...
put Organ under Toolkind Instrument
See merge request veloren/veloren!3580
2022-08-30 16:55:03 +00:00
flo
6c89cd8fbf
put Organ under Toolkind Instrument
2022-08-30 16:55:02 +00:00
MadirexRus
8f1c45af17
Russian translation fixes
2022-08-30 12:29:18 +00:00
Marcel
f3e13ee49d
Merge branch 'sau/update-es_ES' into 'master'
...
update the Spanish translation
See merge request veloren/veloren!3575
2022-08-29 20:19:39 +00:00
Marcel
60f05f45a7
Merge branch 'juliancoffee/better-i18n-keys' into 'master'
...
Remake price-tips internationalization
See merge request veloren/veloren!3571
2022-08-29 12:18:36 +00:00
Sau
a8ff0e4e5f
update the Spanish translation
2022-08-29 11:48:54 +00:00
Samuel Keiffer
52ce12f383
Merge branch 'floppy-music-instruments' into 'master'
...
Music Instruments
See merge request veloren/veloren!3535
2022-08-28 18:48:18 +00:00
flo
9339971032
Music Instruments
2022-08-28 18:48:18 +00:00
Marcel
1a11205dbf
Merge branch 'tygyh/Swedish-translations' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3561
2022-08-28 16:38:16 +00:00
juliancoffee
76cd36b179
Remake price-tips internationalization
2022-08-26 17:56:32 +03:00
Imbris
e626519ec0
Replace "Present Mode" options with more user friendly terms:
...
'Fifo' -> 'Vsync capped'
'Mailbox' -> 'Vsync uncapped'
'Immediate' -> 'Vsync off'
2022-08-25 23:24:43 -04:00
Imbris
334937568e
Add an entity view distance setting that allows limiting the distance
...
entities are synced from and displayed in.
NOTE: Syncing entities work at the granularity regions which are
multi-chunk squares but the display of entities in voxygen is limited in
a circle with the radiues of the supplied distance.
Additional details and changes:
* Added `ViewDistances` struct in `common` that contains separate
terrain and entity view distances (the entity view distance will be
clamped by the terrain view distance in uses of this).
* View distance requests from the client to the server now use this
type.
* When requesting the character or spectate state the client now passes
its desired view distances. This is exposed as a new parameter on
`Client::request_character`/`Client::request_spectate`. And the client
no longer needs to send a view distance request after entering these
states. This also allows us to avoid needing to initialize `Presence`
with a default view distance value on the server.
* Removed `DerefFlaggedStorage` from `Presence` and `RegionSubscription` since the
change tracking isn't used for these components.
* Add sliders in voxygen graphics and network tabs for this new setting.
Show the clamped value as well as the selected value next to the
slider.
* Rename existing "Entities View Distance" slider (which AFAIK controls
the distance at which different LOD levels apply to figures) to
"Entities Detail Distance" so we can use the former name for this new
slider.
2022-08-25 23:24:43 -04:00
tygyh
355f916a99
Update translations
2022-08-25 20:47:13 +02:00
flo
f9a31094b6
remove common_ron
2022-08-25 09:01:00 +00:00
flo
e882e62c08
seachapel
2022-08-24 21:50:53 +00:00
tygyh
c5b83e0166
Update swedish translations
2022-08-23 21:18:32 +02:00
Matheus
055f40ddc6
changed/typo to generic masculine
2022-08-21 02:43:09 +00:00
Matheus
467e85dca2
typo fix
2022-08-21 02:28:36 +00:00
matheusclmb
3967501a03
Small/Cultural changes recommended by @jcezarms
2022-08-21 03:26:32 +01:00
matheusclmb
02d6090438
changed some words for better context
2022-08-21 01:42:12 +01:00
matheusclmb
fc9dca7e95
Added gameinput missing keys
2022-08-20 20:48:52 +01:00
matheusclmb
b662d9cce1
Added common missing keys
2022-08-20 20:48:36 +01:00
matheusclmb
636dbc8a22
Added char_selection missing keys
2022-08-20 20:48:20 +01:00
matheusclmb
b288214650
Added and formatted npcs missing keys
2022-08-20 20:48:04 +01:00
matheusclmb
00a13fd893
Added settings missing keys
2022-08-20 20:47:37 +01:00
juliancoffee
e15c375cb5
Use fluent attributes for abilities
...
* Better translation logic and ergonomics
* Cut two format!-s
2022-08-19 18:35:44 +03:00
Marcel
7587fb6e96
Merge branch 'tygyh/swedish-translation' into 'master'
...
Update swedish translations
See merge request veloren/veloren!3542
2022-08-19 07:53:01 +00:00
Tormod Gjeitnes Hellen
e306b3bfe3
Have the ambushers say something.
...
Very unsure about the way I did this...
2022-08-17 23:50:09 +02:00
Marcel
c6bcdd7a2c
Merge branch 'juliancoffee/i18n-tooling-fluent' into 'master'
...
Implement i18n-tooling
See merge request veloren/veloren!3536
2022-08-17 20:39:00 +00:00
juliancoffee
3860b3ece3
Remove template.ftl file
...
They are empty anyway
2022-08-17 22:46:48 +03:00
tygyh
1ce4cb4901
Update swedish translations
2022-08-17 11:33:46 +02:00
AldanTanneo
ba87a405af
Discord Activity
2022-08-15 15:58:37 +00:00
DaforLynx
daadf3abdb
Gnarling Fort music; more specific sites; fix music spacing; new sfx
2022-08-14 01:57:58 +00:00
Julio Cezar Silva
9315482fc4
Craft all
2022-08-12 00:47:48 +00:00
DaforLynx
258feee634
Fix crash when Gap Between Songs is set to 0.0; changed name to Music Spacing
2022-08-11 02:56:40 +00:00
IsseW
a165bc09bc
character viewpoint
2022-08-09 18:45:45 +02:00
IsseW
bf44ebd12b
spectate speedup key
2022-08-09 18:44:10 +02:00
Isse
0471e78f41
spectate mode :D
2022-08-09 18:43:13 +02:00
loki
a559645679
deleted .zip folder
2022-08-08 19:03:20 +03:00
loki
5d914c4577
changed folder to new format
2022-08-08 19:01:34 +03:00
loki
88b412f4c7
added romanian translation
2022-08-08 18:26:17 +03:00
Samuel Keiffer
8602a04e71
Merge branch 'floppy-DesertCity' into 'master'
...
DesertCity
See merge request veloren/veloren!3495
2022-08-08 09:58:19 +00:00
flo
5dd9991311
DesertCity
2022-08-08 09:58:18 +00:00
Samuel Keiffer
1066553f21
Merge branch 'juliancoffee/fluent-i18n' into 'master'
...
Use Fluent for localisation (l10n) and internationalisation (i18n)
See merge request veloren/veloren!3508
2022-08-07 18:21:31 +00:00
Marcel
4131b3ac20
Merge branch 'DaforLynx/river-hotfix' into 'master'
...
Lower volume of river sfx
See merge request veloren/veloren!3510
2022-08-06 21:29:38 +00:00
DaforLynx
9a8c288580
Lower volume of river sfx
2022-08-06 21:29:38 +00:00
juliancoffee
a994984b09
Migrate i18n files to new format
2022-08-06 21:57:08 +03:00
juliancoffee
48eeabcc93
Fix broken i18n files
2022-08-06 21:45:23 +03:00
Vincent Foulon
8862258f61
Deny any interaction received during hostile_tree
2022-08-06 18:31:42 +00:00
DaforLynx
bf4a582cf7
WIP: New music, "now playing" line in debug overlay, and music frequency slider
2022-08-01 17:41:44 +00:00
Isse
cfdc2a8ae6
Add setting to disable flashing lights
2022-07-31 21:53:25 +00:00
LunarEclipse
2a7174a4e6
Minor fixups of the Polish translation
2022-07-27 21:31:10 +02:00
Marcel
72b0b26004
Merge branch 'pfau/bg_new' into 'master'
...
new bg
See merge request veloren/veloren!3488
2022-07-22 11:49:57 +00:00
DaforLynx
d2710635d8
Lightning strikes are less audible; cave music restored; fixed audio permanently stopping on logout
2022-07-21 08:27:35 +00:00
Monty Marz
6571068623
new bg
2022-07-19 20:53:06 +02:00
Marcel
35883c61cb
Merge branch 'mckol/update-polish-translation' into 'master'
...
Update the Polish translation
See merge request veloren/veloren!3399
2022-07-17 11:50:50 +00:00
Joshua Barretto
0b16baf46a
Improved rain performance
2022-07-16 14:44:58 +01:00
Treeco
7efddc33f7
Merge branch 'more_humanoid_models' into 'master'
...
Humanoid Model Overhaul
See merge request veloren/veloren!3478
2022-07-16 11:13:24 +00:00
Youssef Fahmy
91c85dea22
Humanoid Model Overhaul
2022-07-16 11:13:24 +00:00
Mckol
8861e12e70
Updated the Polish translation
2022-07-16 13:07:45 +02:00
Joshua Barretto
ea39f78dfd
Minimised rain occlusion problems
2022-07-16 11:14:12 +01:00
Joshua Barretto
b08a501aef
Cleaned up ready for merge
2022-07-16 11:09:35 +01:00
Joshua Barretto
3c5de2991b
More consistent texturing code
2022-07-15 08:43:35 +01:00
Joshua Barretto
9ad32b37e7
More efficient texture fetches
2022-07-15 08:43:34 +01:00
Joshua Barretto
61792d4135
Apply AO
2022-07-15 08:43:34 +01:00
Joshua Barretto
2694f5f917
Fixed lava
2022-07-15 08:43:34 +01:00
Joshua Barretto
07ba4dcc33
Fixed particles for non-body entities, AO for non-volumetric illumination
2022-07-15 08:43:34 +01:00
Joshua Barretto
b5662163f0
Better lighting and verticality in caves
2022-07-15 08:43:33 +01:00
Joshua Barretto
1f979e4133
More biomes
2022-07-15 08:42:56 +01:00
Joshua Barretto
2cce44fc36
Began work on caves2
2022-07-15 08:42:56 +01:00
Joshua Barretto
62d2982990
Made rainbows ultra only
2022-07-15 07:08:30 +00:00
Joshua Barretto
e34f080c91
Fixed unrolling issue in rain shader
2022-07-15 07:06:11 +00:00
Joshua Barretto
964b315fc5
Fixed lightning point glow
2022-07-14 22:12:34 +00:00
Isse
5c7ed1e712
Merge branch 'vfoulon80/boat-loading-animation' into 'master'
...
Add a boat loading animation
See merge request veloren/veloren!3474
2022-07-14 07:17:30 +00:00
DaforLynx
194b1866c6
Music, ambience tweaks, and more
2022-07-14 00:55:35 +00:00
Joshua Barretto
f48665366b
More lightning position variety
2022-07-13 21:45:37 +01:00
Vincent Foulon
2240fa4a23
Add a boat loading animation
2022-07-13 22:41:34 +02:00
Joshua Barretto
25c55b6a25
Better rain performance, wetness
2022-07-13 18:34:34 +01:00
Joshua Barretto
4e854a28ff
Fixed occlusion bias
2022-07-10 16:56:45 +01:00
Joshua Barretto
d4906f55bc
Fixed rain occlusion issues
2022-07-10 16:40:49 +01:00
Joshua Barretto
fc21b54f02
Better rain performance
2022-07-10 13:53:31 +01:00
Joshua Barretto
47b236b1f0
Better lightning rates, fixed shaders
2022-07-10 13:44:11 +01:00
Joshua Barretto
3b758cc7b0
Minor colour tweak
2022-07-09 02:25:24 +01:00
Joshua Barretto
85a292a854
Always take origin as lightning end point
2022-07-09 02:16:13 +01:00
Joshua Barretto
6fea7205fa
Better lightning at distance
2022-07-09 02:08:55 +01:00
Joshua Barretto
836fe2b1c6
Proper lightning
2022-07-09 01:59:18 +01:00
Joshua Barretto
edc2720416
Better lightning effect
2022-07-09 00:39:18 +01:00
Joshua Barretto
4531a4e3f9
Added lightning
2022-07-08 23:26:33 +01:00
Joshua Barretto
622b67d24e
Relative offset fix
2022-07-08 20:49:51 +01:00
Joshua Barretto
90d2ceab2e
Fixed rain clipping issue
2022-07-08 20:40:08 +01:00
Joshua Barretto
4b738c8b8f
Balanced rain intensity
2022-07-08 20:22:09 +01:00
Joshua Barretto
6c4b10d881
Use existing humidity
2022-07-08 20:18:07 +01:00
Joshua Barretto
28bc9db198
Better cloud cover
2022-07-08 18:09:13 +01:00
Joshua Barretto
853d622e19
Better fall rate
2022-07-08 16:41:31 +01:00
Joshua Barretto
23aea72466
Fixed fall rate
2022-07-08 16:09:36 +01:00
Joshua Barretto
32fe997506
Use tilted origin for rain
2022-07-08 16:07:15 +01:00
Joshua Barretto
d5c0e878d7
Adjusted depths
2022-07-08 15:09:38 +01:00
Joshua Barretto
eae917ee8f
Use DDA for rain rendering
2022-07-08 14:48:59 +01:00
DaforLynx
fc80a6278c
Fixing looping issues
2022-07-07 16:09:13 -07:00
DaforLynx
bcaa026bff
"Adventurous Soul" plays in Snowland too
2022-07-07 21:26:12 +00:00
DaforLynx
00f1e9c407
Music, reorganization, metadata, and fixes
2022-07-07 04:14:20 +00:00
Julio Cezar Silva
fd34666d03
Portuguese translations parity to global
2022-07-06 07:32:43 +00:00
IsseW
6d8cbe6f0f
remove relative rain direction and increase FALL_RATE
2022-07-04 18:18:43 +02:00
Imbris
e4dfc7729f
Fix rain being visible indoors by making rpos properly line up with where the rain is being drawn and suppressing any leaks of rain occlusion map via flooring the sampled output
2022-07-04 18:18:41 +02:00
IsseW
e7208c9537
make iterations const
2022-07-04 18:18:41 +02:00
Imbris
a5a082cf41
Also use 4 iterations for medium clouds and adjust the factor multiplied by rain_dist each iteration based on the number of iterations so that the last iteration is always the same.
2022-07-04 18:18:40 +02:00
Imbris
b2d3759105
Cleanup profiling comments and commented code
2022-07-04 18:18:39 +02:00
Imbris
b29bad015c
Misc notes in cloud-frag.glsl
2022-07-04 18:18:39 +02:00
Imbris
5866e23e32
Pre-compute view_mat_inv * proj_mat_inv on the CPU before sending to the cloud shader
2022-07-04 18:18:38 +02:00
IsseW
e2969dc5f9
turn off rain for CLOUD_MODE_NONE and adjust iterations
2022-07-04 18:18:38 +02:00
IsseW
80e29e2c20
put rain_density in uniform
2022-07-04 18:18:37 +02:00
IsseW
5b7b13adce
Add medium check to rain
2022-07-04 18:18:36 +02:00
IsseW
a7c724a46d
Limit figures drawn for rain occlusion
2022-07-04 18:18:35 +02:00
DaforLynx
ac82689f83
Clean up audio code, fix egui bug
2022-07-04 18:18:34 +02:00
IsseW
72a0f56788
better rainbows
2022-07-04 18:18:34 +02:00
IsseW
cb969e5b87
Move atan2 to lod.glsl
2022-07-04 18:11:45 +02:00
IsseW
7752696387
pos_to_uv -> wpos_to_uv
2022-07-04 18:11:44 +02:00
DaforLynx
9104a07530
Code cleanup, doubled volume of leaves.ogg
2022-07-04 18:11:43 +02:00
Treeco
0d21361e05
Add player-relative rain direction
2022-07-04 18:11:42 +02:00
IsseW
fa589e915e
make rain view distance smaller, dont put wind in texture
2022-07-04 18:11:41 +02:00
IsseW
fd12c8abdb
Remove dead shader code, clean up weather.rs
2022-07-04 18:10:06 +02:00
DaforLynx
dc8424c549
Moving audio code
2022-07-04 18:10:05 +02:00
IsseW
b82bb5b247
Don't have rain be behind an expiremental shader
2022-07-04 18:07:22 +02:00
IsseW
3eabe24f12
base occlusion texture size of off voxels
2022-07-04 18:07:19 +02:00
IsseW
08b0989789
add slider for rain map resolution
2022-07-04 18:07:18 +02:00
IsseW
54f958acc7
more correct occlusion
2022-07-04 18:07:16 +02:00
DaforLynx
83ee54001e
Ambience slider; fix to utterances
2022-07-04 18:07:15 +02:00
DaforLynx
088d1cfe9d
Remove debug lines, re-mix some sfx, add crafting sfx, separate inv event sfx into spatial and nonspatial
2022-07-04 18:07:13 +02:00
IsseW
234ed5afb2
Rain occlusion projection matrix
2022-07-04 18:07:13 +02:00
Joshua Barretto
295b89d446
Better bias
2022-07-04 18:07:12 +02:00
Joshua Barretto
bfb4769315
Random depth for rain drops for better occlusion
2022-07-04 18:07:11 +02:00
IsseW
79cac935c8
Added rain occlusion
2022-07-04 18:07:11 +02:00
DaforLynx
b3200ed89f
More ambience :)
2022-07-04 18:07:10 +02:00
DaforLynx
16ca1410be
Remove extraneous sfx code
2022-07-04 18:07:08 +02:00
Joshua Barretto
48117988e1
Better rain threshold
2022-07-04 18:07:06 +02:00
Joshua Barretto
767093105f
Rebalanced rain
2022-07-04 18:07:05 +02:00
Joshua Barretto
6093e1972a
Add directional rain back
2022-07-04 18:07:05 +02:00
IsseW
e37f2be820
Put rainbows behind experimental
2022-07-04 18:07:03 +02:00
Joshua Barretto
86814eba04
Made rain look better
2022-07-04 18:07:03 +02:00
Benjam Soule H. Walker
99c76be297
added sound for rain
2022-07-04 18:07:02 +02:00
Joshua Barretto
502145a6f9
Cloud movement is more prominent
2022-07-04 18:07:01 +02:00
Joshua Barretto
dc90d637c1
Smoother clouds
2022-07-04 18:07:01 +02:00
Joshua Barretto
4181331e6b
Balanced rain density
2022-07-04 18:07:00 +02:00
IsseW
273c5ed2f0
Temporary noise solution
2022-07-04 18:07:00 +02:00
IsseW
67683f315f
Put rain behind expiremental shader
2022-07-04 18:06:59 +02:00
IsseW
9c84a20cef
better sim
2022-07-04 18:06:58 +02:00
IsseW
547301ff5f
rainbows
2022-07-04 18:06:57 +02:00
IsseW
78c1de19cf
More accurate weather sim
2022-07-04 18:04:39 +02:00
IsseW
6585ef1513
weather dependant music
2022-07-04 18:11:43 +02:00
IsseW
102156c4b3
Better particle light
2022-07-04 18:11:42 +02:00
IsseW
9cb67e6283
Rain shader
2022-07-04 18:11:41 +02:00
IsseW
b7c0196129
Server weather sim
2022-07-04 18:11:41 +02:00
Samuel Keiffer
0bd08b1f9e
Merge branch 'socksonme/rework_sct' into 'master'
...
Rework SCT
See merge request veloren/veloren!3126
2022-07-02 02:42:42 +00:00
Imbris
6c8970f6fd
Merge branch 'imbris/voxygen-compile-time' into 'master'
...
Improve voxygen compile time with small tweak
See merge request veloren/veloren!3449
2022-07-01 08:22:05 +00:00
Imbris
291a424b4e
This seems to save at least 30 seconds (out of 90 to 120 secs) when tweaking TILE_SIZE in voxygen/src/mesh/greedy.rs (NOTE: I did some more timing, see associated MR description)
2022-06-30 00:11:04 -04:00
Marcel
fddc97bc77
Merge branch 'tweaks' into 'master'
...
tweaks entity stats
See merge request veloren/veloren!3437
2022-06-29 19:29:38 +00:00
Socksonme
f048600335
Add back old i18n + some small fixes
...
- Fix .filter() for combo_floater
- Rename sct_inc_dmg_accum_duration to sct_inc_dmg, as it was in the
wrong place
to rebase
2022-06-29 17:31:58 +03:00
Socksonme
2c5fd06d0b
Address review
...
- Change hp_pulse to not be framerate dependent
- Change some of the HpFloater checks to be inside the find() function
- Remove unnecessary join
- Add back option for showing incoming damage + add option for
experience accumulation
- Change `ExpFloater`s to not store the owner, as they are only shown
for the player (will have to see if the implementation is correct so
that it may be applied to the other floaters)
- Rename `Outcome::Damage` to `Outcome::HealthChange` and `DamageInfo`
to `HealthChangeInfo`
- Update some outdated comments/documentation
2022-06-29 17:31:58 +03:00
socksonme
eabbfe6a51
Remove damage batch option + crit_mult
2022-06-29 17:31:54 +03:00
socksonme
762b726d21
basic i18n for english + code touchups
...
Getting Invalid Probability error when attacking a lot of enemies - needs to be checked out
2022-06-29 17:31:42 +03:00
juliancoffee
27e67e79ec
(uk_UA) Add abilities translation
2022-06-25 18:19:36 +03:00
juliancoffee
8c837da561
Add i18n keys to abilities
...
* New hud/ability.ron file for ability localizations
* i18n keys are created by adding .name and .desc to ability id. Because
of how i18n worked (returning key if string wasn't found), it was
impossible to do because it leads to UB in case string is missed.
To solve this we've added get_opt method that returns None
* New Localization::get_or method for convinient fallback key usage
2022-06-25 18:17:37 +03:00
runrobdog
95148a9968
tweaks entity stats
2022-06-17 12:35:06 +02:00
Imbris
b7096d9f2e
Scale shadow grid to multiple texels per grid cell to make it easier to examine
2022-06-05 16:35:12 -04:00
Imbris
9b78d75f06
Add experimental shader option to visualize shadow map texels
2022-06-05 16:35:12 -04:00
terrarier2111
45efdb6602
Implement group owned loot
2022-06-04 17:16:12 +00:00
Christof Petig
f12f79439f
fix negative values for RGB and vary dryness and strength according to biome
2022-06-01 22:13:34 +02:00
Christof Petig
827006e7e0
vary color, strength based on position, color on biome
2022-06-01 22:13:34 +02:00
Christof Petig
6ddedecc05
introduce smoke strength and color
2022-06-01 22:13:34 +02:00
Vlad
90d3157656
Update ru_RU
2022-05-31 18:21:34 +00:00
Ben Wallis
34f580dfaa
Introduced loot ownership rules to combat loot stealing by players
...
* Added `LootOwner` component used to indicate that an `ItemDrop` entity is owned by another entity
* A loot winner is now calculated after EXP allocation using the EXP per entity for weighted chance distribution
* Used existing Inventory Full overitem text to show "Owned by {player} for {seconds}secs" when a pickup fails due to a loot ownership check
* Updated agent code to take into account loot ownership when searching for `ItemDrop` targets to pick up
* Added `loot` ECS system to clear expired loot ownerships
2022-05-28 12:06:49 +00:00
Christof Petig
2bf8e1865f
Skiing and ice skating
2022-05-27 17:19:52 +00:00
Marcel
5c2eda64da
Merge branch 'christof/MR3316_reworked' into 'master'
...
MR3316 "Draft: Updated translations" without the directory movement and squashed
See merge request veloren/veloren!3391
2022-05-24 22:10:22 +00:00
Christof Petig
2e6e864672
fix missing comma at line ends
2022-05-24 23:31:20 +02:00
Corvella
a9622fe28e
Add a setting to toggle zooming in when charging bow
2022-05-23 23:09:47 +00:00
Stanisław Grupiński
5ac9c720a1
MR3316 "Draft: Updated translations" without the directory movement and squashed:
...
Renewed Polish translations
Added spaces and change sequences so code fits to English version
2022-05-22 23:01:40 +02:00
Hugo Peixoto
fe11d6d5bc
Split sky shader's twilight into dawn and dusk
...
Instead of having the same color profiles for the sky's color, light,
and halo, we now have the ability to define different values for dawn
and dusk.
The dusk values were unchanged and the dawn values are similar, but with
less red. These should probably be tweaked a bit more.
2022-05-22 19:54:44 +01:00
Marcel
34c12092cc
Merge branch 'Samuellm93-master-patch-97383' into 'master'
...
Update common.ron pt_BR. Added some variables and edited a few.
See merge request veloren/veloren!3387
2022-05-22 13:11:57 +00:00
Euryn
88eaef3145
Add Thai translation
2022-05-22 10:06:36 +00:00
Samuel Lopes Mastrofrancisco
75d109ef6e
Update common.ron pt_BR. Added some variables and edited a few.
2022-05-21 00:11:04 +00:00
Chase Rozon
7dcee3eb23
Multiple Balance Tweaks & Miscellaneous Changes
2022-05-19 22:46:31 +00:00
Youssef Fahmy
080d8ef8b1
Tweaks for this week
2022-05-19 19:35:31 +00:00
Imbris
73244893cc
Merge branch 'update-it_IT' into 'master'
...
Updated the italian translation
See merge request veloren/veloren!3359
2022-05-19 03:51:44 +00:00
Sam
aeca67443b
Simplified item key (assets)
2022-05-18 16:28:10 -04:00
Sam
ba0846d6c7
Addressed more feedback
2022-05-16 15:11:46 -04:00
Sam
cbf5336343
Moved items from 'items.crafting_ing.modular' to 'items.modular.weapon' (assets).
2022-05-16 15:11:45 -04:00
Sam
ad48b634ab
Address feedback (assets)
2022-05-16 15:11:44 -04:00
Sam
13ea6dee93
Addressed second round of balance feedback (assets).
2022-05-16 15:11:40 -04:00
brunt
d46cdf60b5
renamed hilt voxels, adjusted secondary components in item image manifests [ci_skip]
2022-05-16 15:11:39 -04:00
Sam
9b078c3383
Addressed playtest feedback (assets).
2022-05-16 15:11:38 -04:00
brunt
fc28449703
rotate voxels and sceptre positioning [ci_skip]
2022-05-16 15:11:37 -04:00
UncomfySilence
1c626da66b
loot tables and adding models
2022-05-16 15:11:36 -04:00
Sam
528b62c59a
Rebase commit
2022-05-16 15:11:36 -04:00
Sam
3f2f0a7715
Fixed item drop manifest for secondary components.
2022-05-16 15:11:36 -04:00
brunt
5ab9c0f1ad
sceptre positioning [ci_skip]
2022-05-16 15:11:32 -04:00
Sam
6ccc0b82f0
Models for sceptres and secondary components
2022-05-16 15:11:32 -04:00
Monty Marz
c3f92622c1
bg icons
2022-05-16 15:11:29 -04:00
Bryant Deters
af1a44264a
add melee weapons to item_drop_manifest [ci skip]
2022-05-16 15:11:29 -04:00
Bryant Deters
4edd041056
add staffs to item_drop_manifest [ci skip]
2022-05-16 15:11:29 -04:00
Bryant Deters
1ce474adbb
modular bow offset tweaks [ci skip]
2022-05-16 15:11:28 -04:00
Bryant Deters
f767e81133
modular staff offsets [ci skip]
2022-05-16 15:11:28 -04:00
Sam
e8c97f7a00
Staff models
2022-05-16 15:11:27 -04:00
Bryant Deters
f1940128bf
modular bow offset adjustments [ci skip]
2022-05-16 15:11:27 -04:00
Bryant Deters
075fee5190
modular component tooltips
2022-05-16 15:11:25 -04:00
Snowram
f6343ff4f9
Modular bows offsets
2022-05-16 15:11:24 -04:00
Sam
558e2aefb7
Bow models
2022-05-16 15:11:23 -04:00
Snowram
74a3f4a7dc
Modular 1h weapons offsets
2022-05-16 15:11:21 -04:00
Sam
ef5b2e4a1e
Added method of differing names for 1h and 2h variants of a modular wepaon.
...
Added all 1h melee weapon models.
2022-05-16 15:11:19 -04:00
Monty Marz
3d5e29b44d
Ui
2022-05-16 15:11:18 -04:00
Sam
d7f5b907ff
Gave modular items a pseudo item definition id that can be used when serializing ItemBase or when persisting items to the database. ONLY ASSETS
2022-05-16 15:11:14 -04:00
Sam
03ab68eb60
Added models for sword blade, axe head, and hammer head components.
2022-05-16 15:11:09 -04:00
Snowram
b01e816c0d
Modular axes and hammers offsets
2022-05-16 15:11:08 -04:00
Snowram
e693b3132d
Modular swords offsets
2022-05-16 15:11:07 -04:00
Sam
ac306bbec0
Added weapon models for 2h axe, hammer, and sword.
2022-05-16 15:11:07 -04:00
Sam
c6b5798cfd
Inserted entries in item image and biped weapon manifests to aid in addition of models later.
2022-05-16 15:11:03 -04:00
Sam
a908eb5791
Made a few more changes to migration, removed additional weapon.
2022-05-16 15:11:01 -04:00
Sam
38cb465722
Fixed loading of modular weapons from the loadout to work with nested components.
...
Modular weapons can now be correctly dispalyed when wielded.
2022-05-16 15:10:57 -04:00
Sam
0a38567e8d
Modular weapons can now be properly displayed in the inventory.
2022-05-16 15:10:57 -04:00
Sam
c01fe655f1
Added wood
2022-05-16 15:10:55 -04:00
Joshua Barretto
eec2d67bb7
Merge branch 'zesterer/worldgen' into 'master'
...
Worldgen Improvements
See merge request veloren/veloren!3378
2022-05-15 19:44:12 +00:00
Joshua Barretto
6ace5adda6
Reduced point light ambiance hack
2022-05-15 16:33:03 +01:00
Joshua Barretto
cc295b483a
Better snow cover
2022-05-15 15:34:36 +01:00
Isse
2050bce77d
Water caves
2022-05-15 10:16:53 +00:00
holychowders
be0e322219
Remove "(Items)" from stealth stat descriptions.
2022-05-14 09:34:57 -05:00
holychowders
63f829be66
Add icon to stealth stat in Bag UI.
...
- Thanks to Toaster for making the icon.
2022-05-12 20:28:23 -05:00
holychowders
ff905fab95
Add stealth stat to Bag UI. NOTE: Needs icon.
2022-05-12 20:26:43 -05:00
Joshua Barretto
b42ee3fce2
Avoid expense when LoD voxels are disabled
2022-05-11 15:20:19 +01:00
Joshua Barretto
01e1cb34b0
Fixed minor LoD issues
2022-05-11 15:00:44 +01:00
Joshua Barretto
f21a64e898
Better oak model
2022-05-11 14:47:11 +01:00
Joshua Barretto
9ac84c0a3a
Improved LoD models
2022-05-11 12:20:42 +01:00
Joshua Barretto
5e1f16fb7a
Better tree colours
2022-05-11 00:15:05 +01:00
Joshua Barretto
907ba3dcbc
Added giant trees to LoD
2022-05-10 20:30:48 +01:00
markobekko
387544a0b6
fixed some italian translation errors
2022-05-10 21:10:20 +02:00
Joshua Barretto
d4fd9d2d0e
Added LoD houses
2022-05-10 19:19:46 +01:00
Joshua Barretto
7382aab13a
Upped default LoD distance
2022-05-10 17:12:12 +01:00
Joshua Barretto
f35c98d1a1
Added LoD distance setting
2022-05-10 12:40:06 +01:00
Joshua Barretto
add9e5f9fe
Better snow cover
2022-05-10 12:40:06 +01:00
Joshua Barretto
c199d17deb
Better snow cover
2022-05-10 12:40:06 +01:00
Joshua Barretto
63c8ea58b9
Unbork normals
2022-05-10 12:40:06 +01:00
Joshua Barretto
2d7aa1aaa3
Added no terrain pop experimental shader
2022-05-10 12:40:06 +01:00
Joshua Barretto
596ae73117
Added NoLodVoxels option
2022-05-10 12:40:06 +01:00
Joshua Barretto
39e8b5d468
Hacky normals
2022-05-10 12:40:06 +01:00
Joshua Barretto
c3f30b2188
Offset for side/top texture
2022-05-10 12:40:06 +01:00
Joshua Barretto
3693a439ac
Better reflections
2022-05-10 12:40:06 +01:00
Joshua Barretto
e4e50cb50e
Better pulldown
2022-05-10 12:40:06 +01:00
Joshua Barretto
a9b2018383
Better snow cover
2022-05-10 12:40:06 +01:00
Joshua Barretto
79ce90a2e4
convert LoD assets to Git LFS
2022-05-10 12:39:50 +01:00
Joshua Barretto
2df01385d2
Voxelise trees
2022-05-10 12:38:37 +01:00
Joshua Barretto
1db7cc7fde
LoD trees in snow are white
2022-05-10 12:38:36 +01:00
Joshua Barretto
cf346d05c1
Different kinds of tree
2022-05-10 12:38:36 +01:00
Joshua Barretto
7cce892cff
Varying normals
2022-05-10 12:38:36 +01:00
Joshua Barretto
ac0e7a7724
Use dedicated fragment shader
2022-05-10 12:38:36 +01:00
Joshua Barretto
b3126ca687
Initial implementation of LoD trees
2022-05-10 12:38:36 +01:00
markobekko
8011866012
updated the italian translation
2022-05-08 21:34:10 +02:00
Joshua Barretto
30e73735de
Added SpawnMode to allow for ice and water column spawning of wildlife
2022-05-08 12:37:29 +01:00
Marcel
5f149af1ee
Merge branch 'aerialfiddle/be_BY' into 'master'
...
Belarusian translation: minor fixes
See merge request veloren/veloren!3350
2022-05-05 07:12:15 +00:00
Anton Katsuba
cca14ff4a3
Minor orthography fixes
2022-05-04 16:54:21 +03:00
Enrique AM
132fda804e
Catalan language improvements
2022-05-01 23:14:25 +00:00
Clary Chevry
f78245615e
FR Translation up to date
2022-04-26 17:29:09 +00:00
Youssef Fahmy
aec866e5ec
Balance tweaks
2022-04-23 14:54:01 +00:00
Marcel
ce87cdfd7e
Merge branch 'aerialfiddle/be_BY' into 'master'
...
Added Belarusian translation, 100% complete
See merge request veloren/veloren!3330
2022-04-19 10:16:08 +00:00
Anton Katsuba
c3d4f9972d
be_BY minor orthography correction
2022-04-18 22:51:33 +03:00
Anton Katsuba
9a8f405ca8
Added Belarusian translation, 100% complete
2022-04-18 00:04:54 +03:00
aflying pumpkin
c7f7e63495
Added Lionesses
2022-04-16 16:57:59 +00:00
Vlad
f91cdfbf9f
ru_RU update
2022-04-14 06:26:32 +00:00
Влад Куцепалов
51e50abb4c
Update ru_RU
2022-04-10 21:05:23 +00:00
JakobDev
fbabbbb959
Add German translation to .desktop and metainfo
2022-04-05 08:11:09 +00:00
Tormod G. Hellen
cb88648cca
Give NPCs random Big Five personalities.
2022-04-04 20:17:50 +02:00
flo
3d24b1d635
CliffTowns
2022-03-29 12:52:08 +00:00
jh0l
991cfcaa47
feat: 🌐 add i18n for trade amount input placeholder
2022-03-27 20:24:20 +02:00
DaforLynx
e936a27d40
Small sound fixes
2022-03-15 16:23:10 +00:00
Imbris
bcd4a81174
Merge branch 'galaipa/add-basque' into 'master'
...
Add initial Basque language translation
See merge request veloren/veloren!3220
2022-03-13 18:37:50 +00:00
DaforLynx
7b6f424bb0
Loud rivers
2022-03-13 07:47:23 +00:00
DaforLynx
123fee2707
Fix swim sfx, fix glider sfx, add glide sfx
2022-03-13 05:44:07 +00:00
Isidor Nielsen
a5ab36e6b5
Map marker fixes
2022-03-07 12:16:04 +00:00
DaforLynx
32434ec840
Sorry Rarnage
2022-03-04 10:36:03 -08:00
Sam
89bf529a5e
Addressed review comments
2022-03-03 01:12:40 -05:00
Sam
f5e0cb0045
Addressed review comments
2022-03-03 01:11:18 -05:00
Sam
5a60562eee
Addressed review comments
2022-03-03 01:11:16 -05:00
Monty Marz
855733bdcb
tiny tweak
2022-03-03 01:11:09 -05:00
Sam
0542e46e7d
Lighting works now hackily
2022-03-03 01:11:01 -05:00
Monty Marz
82def16969
visuals
2022-03-03 01:11:00 -05:00
Sam
c6dc96b795
Settings button to turn off weapon trails.
2022-03-03 01:10:59 -05:00
Sam
f4abe4f275
More tweaks
2022-03-03 01:10:58 -05:00
Sam
b558331b32
Finishing touches
2022-03-03 01:10:55 -05:00
Sam
5018a9f476
Game now runs, still doesn't work
2022-03-03 01:10:53 -05:00
Sam
0794f980fe
Mostly snaked through another rendering pipeline
2022-03-03 01:10:47 -05:00
Imbris
4aa89fd6cc
Merge branch 'unvariant/center_item_drops' into 'master'
...
Center item drops
See merge request veloren/veloren!3232
2022-02-27 02:07:30 +00:00
ninefox
329051c6df
removed extra fields from item_drop_manifest.ron
...
added TODO about applying non-random rotations in load.rs
2022-02-26 10:13:04 -08:00
Imbris
08f67a335f
Add experimental shader option that lowers glow strength for lights near the camera
2022-02-26 00:26:42 -05:00
Marcel
2a9f75340a
Merge branch 'spanish_translation' into 'master'
...
apply changes from MR!2904
See merge request veloren/veloren!3224
2022-02-20 16:26:24 +00:00
Marcel
6506a97dcd
Merge branch 'zesterer/enable-site2-towns' into 'master'
...
Enabled site2 towns by default
See merge request veloren/veloren!3206
2022-02-20 14:02:53 +00:00
Marcel
df7cd2da1a
Merge branch 'isse/shared-waypoints' into 'master'
...
Shared and persistent waypoints
See merge request veloren/veloren!3162
2022-02-20 10:10:18 +00:00
Isidor Nielsen
a685a353cb
Shared and persistent waypoints
2022-02-20 10:10:18 +00:00
Marcel Märtens
e2648f6733
apply changes from MR!2904
2022-02-20 10:18:24 +01:00
Monty Marz
9ca1693ef8
New login-screen bg image
2022-02-17 16:08:37 +00:00
Treeco
90fbadbd03
Fix ember z fighting, remove ember sway
2022-02-15 23:05:20 +00:00
Samuel Keiffer
6c7c0eefae
Merge branch 'gnarlings' into 'master'
...
Gnarlings
See merge request veloren/veloren!3194
2022-02-15 00:22:37 +00:00
Sam
f30e879cf5
Clippy fixes
2022-02-14 17:23:15 -05:00
Monty Marz
900fff7ba9
small UI fixes, new haste buff icon
2022-02-14 19:24:59 +01:00
Imbris
46c35f3376
Merge branch 'unvariant/render_item_drops' into 'master'
...
Render item drops instead of placeholder textures
See merge request veloren/veloren!3175
2022-02-14 02:09:45 +00:00
unvariant
9d98cd9e58
Render item drops instead of placeholder textures
2022-02-14 02:09:45 +00:00
Ibrahim Beladi
17d8baa3d9
kick start Arabic language (i18n)
2022-02-13 23:44:52 +00:00
Bingen Galartza Iparragirre
d2da5c18be
Add initial Basque language translation
2022-02-13 22:00:53 +01:00
Jonathan Berglin
dfb8d37a38
Update swedish translations
2022-02-13 20:39:54 +00:00
Monty Marz
c7ce2b773c
new icons
2022-02-12 22:46:34 +01:00
Crow (Austin Bowers)
78ec15981d
Added Dungeon Song
2022-02-12 12:38:10 +00:00
jshipsey
2eee43865f
chieftain anims
2022-02-11 02:18:48 -05:00
Sam
4991f7ecea
Gnarlign site tweaks and chieftain buff
2022-02-11 01:23:09 -05:00
Sam
bf7e84c6ae
Initial particle work
2022-02-10 14:58:37 -05:00
Sam
0031aa6f5f
Chieftain AI and attacks
2022-02-10 14:58:35 -05:00
jshipsey
0c788997a4
anims
2022-02-10 14:58:34 -05:00
Sam
e044bf5091
Mandragora attacks and ai
2022-02-10 14:58:32 -05:00
Sam
f1801560fa
Deadwood ai
2022-02-10 14:58:31 -05:00
Sam
82c976919e
Darts are now darts.
2022-02-10 14:58:29 -05:00
Joshua Barretto
6263942041
Merge branch 'slipped/site2' into 'master'
...
new entities, frostpines
See merge request veloren/veloren!3193
2022-02-10 01:59:20 +00:00
jshipsey
786ae39fb4
new entities
2022-02-09 20:10:59 -05:00
jshipsey
6f8cadc847
wall contact, run anim tweaks
2022-02-09 19:34:22 -05:00
Joshua Barretto
b2d6b06e2e
Merge branch 'zesterer/bare-minimum' into 'master'
...
Added BareMinimum shader effect
See merge request veloren/veloren!3188
2022-02-09 23:29:17 +00:00
Joshua Barretto
e98f9aab63
Slight ambience at night
2022-02-09 22:47:58 +00:00
Joshua Barretto
17d5a9e222
Bare minimum water shaders
2022-02-09 14:41:44 +00:00
Joshua Barretto
0facac68b4
Bad fake lighting in caves
2022-02-09 13:28:07 +00:00
Joshua Barretto
8888190eb4
Added BareMinimum shader effect
2022-02-09 12:56:21 +00:00
phoenix13032005
7a1f0d9fa1
Balance update
...
+ Make icons for Mino and Mindy dungeons with their faces
+ Adjust loot tables
+ Adjust names with respect to the lore of @Gemu
2022-02-09 12:13:42 +02:00
Youssef Fahmy
4213585058
Fiesta Del Pueblo relocation
2022-02-08 07:51:31 +00:00
Crow
969f744223
added night town song
2022-02-06 18:48:12 -06:00
Zughy
d26906724c
New icons in diary general combat section
2022-02-04 20:37:41 +00:00
Imbris
18f6077321
Merge branch 'imbris/srgb-dither' into 'master'
...
Dither in nonlinear srgb space and dithering related experimental shader options
See merge request veloren/veloren!3160
2022-02-01 21:24:50 +00:00
Justin Shipsey
612f084831
Merge branch 'slipped/bipeds' into 'master'
...
Slipped/bipeds
See merge request veloren/veloren!3163
2022-01-31 17:08:01 +00:00
Sam
097d6cf07c
Extend green
2022-01-30 18:50:18 -05:00
Sam
0c44a7d1ab
More tweaking
2022-01-30 18:37:11 -05:00
Sam
bfa9c1ce3a
Fixed lifesteal particles
2022-01-30 18:11:41 -05:00
jshipsey
7827797106
weapon tweaks
2022-01-30 01:10:13 -05:00
Imbris
89edd18787
Dither in nonlinear srgb space and add a few dithering related things to the experimental shader options
2022-01-28 22:55:59 -05:00
Joshua Barretto
d8c4284a32
Merge branch 'zesterer/worldgen' into 'master'
...
Improvements to site2
See merge request veloren/veloren!3159
2022-01-28 17:14:07 +00:00
jshipsey
4fbd3027a1
new mobs
2022-01-28 02:50:15 -05:00
Joshua Barretto
56eff72670
Fixed blue snow
2022-01-27 11:04:05 +00:00
Joshua Barretto
39863e8727
Remove colour banding
2022-01-27 00:29:03 +00:00
Marcel
0ebff57a59
Merge branch 'Martin/remove-server-from-list' into 'master'
...
Feature: Delete button in the servers menu
See merge request veloren/veloren!3144
2022-01-26 10:20:15 +00:00
Dominik Broński
ca7b048184
Merge branch 'SeaCrocodile' into 'master'
...
Sea crocodile
See merge request veloren/veloren!3146
2022-01-26 01:26:38 +00:00
Martin
700f709664
added delete button in the settings window which deletes a server from the list
2022-01-25 19:48:58 +02:00
DaforLynx
361fd72bd1
Added biomes to ron
2022-01-24 12:14:38 -08:00
InfRandomness
df6a0002e9
Move alpha values calculation to CPU
2022-01-24 19:24:51 +00:00
floppy
fb316e8f66
SeaCrocodile spawning in tropical Oceans
2022-01-24 19:36:13 +01:00
Imbris
fc3da4bfce
Merge branch 'imbris/sobel' into 'master'
...
Add experimental sobel filter
See merge request veloren/veloren!3113
2022-01-24 02:42:54 +00:00
Joshua Barretto
d18174e0d1
Revert "Merge branch 'infrandomness/remove_alpha' into 'master'"
...
This reverts merge request !3128
2022-01-24 00:52:03 +00:00
Imbris
6cfadc4f65
Add sobel filter as experimental shader option
2022-01-23 16:32:26 -05:00
Joshua Barretto
abda8058fe
Fixed caustics
2022-01-23 16:32:26 -05:00
Joshua Barretto
a3fcd7f568
Unified and fixed attenuation
2022-01-23 16:32:26 -05:00
Joshua Barretto
b94d560a20
Fixed light extinction
2022-01-23 16:32:26 -05:00
Joshua Barretto
212392a062
Added proper refraction to water surface
2022-01-23 16:32:26 -05:00
Joshua Barretto
470353e08c
Fix for translucency blocking clouds
2022-01-23 16:32:26 -05:00
Joshua Barretto
0bcc3fb135
Sprite and figure attenuation
2022-01-23 16:32:26 -05:00
Joshua Barretto
90f3f0fea0
Stopped caustics appearing in bad places
2022-01-23 16:32:26 -05:00
Joshua Barretto
38832fadd3
Improved underwater lighting on low shader settings
2022-01-23 16:32:26 -05:00
Joshua Barretto
bf214f4de4
Use correct ray direction underwater
2022-01-23 16:32:26 -05:00
Joshua Barretto
5cf5693468
Handle underwater sunlight and moonlight
2022-01-23 16:32:26 -05:00
Joshua Barretto
067e98139f
Better caustic movement
2022-01-23 16:32:26 -05:00
Joshua Barretto
c6a9565c0f
Fixed caustics
2022-01-23 16:32:26 -05:00
Joshua Barretto
a316a780fc
Fixed shader compilation error
2022-01-23 16:32:26 -05:00
Joshua Barretto
e6332c1cb5
Significantly improved underwater shaders
2022-01-23 16:32:25 -05:00
ubruntu
57d9283afb
Show HUD for campfires
2022-01-23 16:32:25 -05:00
Joshua Barretto
bdb0fc9c16
Merge branch 'zesterer/underwater' into 'master'
...
Underwater shaders
See merge request veloren/veloren!3127
2022-01-23 20:36:47 +00:00
Joshua Barretto
a49c0f0cdf
Fixed caustics
2022-01-23 20:06:44 +00:00
Joshua Barretto
8504a8ab21
Merge branch 'ubruntu/campfire-hud' into 'master'
...
Show HUD for campfires
See merge request veloren/veloren!3097
2022-01-23 19:25:11 +00:00
ubruntu
ca2a81c20f
Show HUD for campfires
2022-01-23 19:25:11 +00:00
InfRandomness
69c3480fce
Move alpha values calculation
2022-01-23 17:16:22 +00:00
Joshua Barretto
fb2b9929a6
Unified and fixed attenuation
2022-01-23 16:25:15 +00:00
Joshua Barretto
8a684973b4
Merge branch 'zesterer/tiny-fixes' into 'master'
...
Addressing criticisms
See merge request veloren/veloren!3121
2022-01-22 16:44:01 +00:00
Joshua Barretto
824ba2beff
Fixed light extinction
2022-01-21 18:21:14 +00:00
Joshua Barretto
b8df17080d
Merge branch 'infrandomness/waypoint_binding_customization' into 'master'
...
Add waypoint binding customization code
See merge request veloren/veloren!3122
2022-01-21 18:05:41 +00:00
InfRandomness
b33fda1e0c
Add waypoint binding customization code
2022-01-21 18:05:41 +00:00
ubruntu
1d0c861e19
Fix chest display names
2022-01-21 18:05:39 +00:00
Joshua Barretto
9a9c32d311
Added proper refraction to water surface
2022-01-21 17:45:50 +00:00
Joshua Barretto
31b9cd0565
Fix for translucency blocking clouds
2022-01-21 17:29:59 +00:00
Joshua Barretto
d2d4ca33c9
Sprite and figure attenuation
2022-01-21 14:04:24 +00:00
Joshua Barretto
b3bf06b07d
Stopped caustics appearing in bad places
2022-01-21 13:43:36 +00:00
Joshua Barretto
3b347a2aa3
Improved underwater lighting on low shader settings
2022-01-21 13:35:40 +00:00
Joshua Barretto
2263bcbf7c
Use correct ray direction underwater
2022-01-21 01:24:00 +00:00
Joshua Barretto
261fdf17a2
Handle underwater sunlight and moonlight
2022-01-21 01:18:43 +00:00
Joshua Barretto
51323cde38
Better caustic movement
2022-01-21 01:06:11 +00:00
Joshua Barretto
63f6af0621
Fixed caustics
2022-01-21 01:03:39 +00:00
Joshua Barretto
c17abb93f1
Fixed shader compilation error
2022-01-21 00:50:14 +00:00
Joshua Barretto
5b606f0d50
Significantly improved underwater shaders
2022-01-21 00:42:20 +00:00
Joshua Barretto
c2644d8e71
Fixed interaction between bloom and point glow
2022-01-20 22:30:05 +00:00
Joshua Barretto
4f181c936d
Merge branch 'name_areas_based_on_biome' into 'master'
...
name_areas_based_on_biome
See merge request veloren/veloren!3115
2022-01-20 19:50:57 +00:00
Joshua Barretto
5a7cd39625
Added point glow slider
2022-01-20 13:40:11 +00:00
Joshua Barretto
1ccbaac314
Addressed review comments, fixed perf issue
2022-01-19 20:08:13 -05:00
Joshua Barretto
53574bb6ec
Tweaked lantern offsets
2022-01-19 20:08:13 -05:00
Joshua Barretto
fcd25648fe
Fixed point glow with no clouds
2022-01-19 20:08:13 -05:00
Joshua Barretto
fd4c4adae9
Fixed moving procgen LoD shader
2022-01-19 20:08:13 -05:00
Joshua Barretto
7506dc2a41
Added procedural LoD detail shader
2022-01-19 19:59:14 -05:00
Joshua Barretto
391d1f6bf4
Added point glow
2022-01-19 19:59:13 -05:00
Snowram
a6e396e29a
Stunned and jump anims, stats, spawns, more IA work
2022-01-20 00:53:29 +01:00
Snowram
f6d7ba33ef
Arthropods spawns and loots
2022-01-19 19:01:16 +01:00