Commit Graph

3309 Commits

Author SHA1 Message Date
Clary Chevry
f78245615e FR Translation up to date 2022-04-26 17:29:09 +00:00
Youssef Fahmy
aec866e5ec Balance tweaks 2022-04-23 14:54:01 +00:00
Marcel
ce87cdfd7e Merge branch 'aerialfiddle/be_BY' into 'master'
Added Belarusian translation, 100% complete

See merge request veloren/veloren!3330
2022-04-19 10:16:08 +00:00
Anton Katsuba
c3d4f9972d be_BY minor orthography correction 2022-04-18 22:51:33 +03:00
Anton Katsuba
9a8f405ca8 Added Belarusian translation, 100% complete 2022-04-18 00:04:54 +03:00
aflying pumpkin
c7f7e63495 Added Lionesses 2022-04-16 16:57:59 +00:00
Vlad
f91cdfbf9f ru_RU update 2022-04-14 06:26:32 +00:00
Влад Куцепалов
51e50abb4c Update ru_RU 2022-04-10 21:05:23 +00:00
juliancoffee
1b18629616 Execute asset migration 2022-04-08 19:17:01 +03:00
juliancoffee
11bf16e3d7 Make ItemSpec and Hands untagged 2022-04-07 18:44:16 +03:00
juliancoffee
dd02e8ae6a Add loadout spec examples 2022-04-07 18:44:15 +03:00
juliancoffee
09d395f528 Remove temporary test files from git repo 2022-04-07 18:44:15 +03:00
juliancoffee
3f7bfff8d7 Implement all needed features
+ Multiple/Random inheritance for loadout configs
+ Using ItemSpecNew in Hands
+ Rename Hands::Specific to Hands::InHands to represent non-random
  combination
2022-04-07 18:44:14 +03:00
JakobDev
fbabbbb959 Add German translation to .desktop and metainfo 2022-04-05 08:11:09 +00:00
Tormod G. Hellen
cb88648cca Give NPCs random Big Five personalities. 2022-04-04 20:17:50 +02:00
flo
3d24b1d635 CliffTowns 2022-03-29 12:52:08 +00:00
jh0l
991cfcaa47 feat: 🌐 add i18n for trade amount input placeholder 2022-03-27 20:24:20 +02:00
DaforLynx
e936a27d40 Small sound fixes 2022-03-15 16:23:10 +00:00
Imbris
bcd4a81174 Merge branch 'galaipa/add-basque' into 'master'
Add initial Basque language translation

See merge request veloren/veloren!3220
2022-03-13 18:37:50 +00:00
DaforLynx
7b6f424bb0 Loud rivers 2022-03-13 07:47:23 +00:00
DaforLynx
123fee2707 Fix swim sfx, fix glider sfx, add glide sfx 2022-03-13 05:44:07 +00:00
Isidor Nielsen
a5ab36e6b5 Map marker fixes 2022-03-07 12:16:04 +00:00
DaforLynx
32434ec840 Sorry Rarnage 2022-03-04 10:36:03 -08:00
Sam
89bf529a5e Addressed review comments 2022-03-03 01:12:40 -05:00
Sam
f5e0cb0045 Addressed review comments 2022-03-03 01:11:18 -05:00
Sam
5a60562eee Addressed review comments 2022-03-03 01:11:16 -05:00
Monty Marz
855733bdcb tiny tweak 2022-03-03 01:11:09 -05:00
Sam
0542e46e7d Lighting works now hackily 2022-03-03 01:11:01 -05:00
Monty Marz
82def16969 visuals 2022-03-03 01:11:00 -05:00
Sam
c6dc96b795 Settings button to turn off weapon trails. 2022-03-03 01:10:59 -05:00
Sam
f4abe4f275 More tweaks 2022-03-03 01:10:58 -05:00
Sam
b558331b32 Finishing touches 2022-03-03 01:10:55 -05:00
Sam
5018a9f476 Game now runs, still doesn't work 2022-03-03 01:10:53 -05:00
Sam
0794f980fe Mostly snaked through another rendering pipeline 2022-03-03 01:10:47 -05:00
Christof Petig
f347b9de11 Diversify price calculation for items by using multiple categories per item. 2022-03-03 02:32:34 +00:00
Isidor Nielsen
bd8a7a0506 Better rocks 2022-03-02 16:28:04 +00:00
Imbris
4aa89fd6cc Merge branch 'unvariant/center_item_drops' into 'master'
Center item drops

See merge request veloren/veloren!3232
2022-02-27 02:07:30 +00:00
ninefox
329051c6df removed extra fields from item_drop_manifest.ron
added TODO about applying non-random rotations in load.rs
2022-02-26 10:13:04 -08:00
Imbris
08f67a335f Add experimental shader option that lowers glow strength for lights near the camera 2022-02-26 00:26:42 -05:00
Marcel
2a9f75340a Merge branch 'spanish_translation' into 'master'
apply changes from MR!2904

See merge request veloren/veloren!3224
2022-02-20 16:26:24 +00:00
Marcel
6506a97dcd Merge branch 'zesterer/enable-site2-towns' into 'master'
Enabled site2 towns by default

See merge request veloren/veloren!3206
2022-02-20 14:02:53 +00:00
Marcel
df7cd2da1a Merge branch 'isse/shared-waypoints' into 'master'
Shared and persistent waypoints

See merge request veloren/veloren!3162
2022-02-20 10:10:18 +00:00
Isidor Nielsen
a685a353cb Shared and persistent waypoints 2022-02-20 10:10:18 +00:00
Marcel Märtens
e2648f6733 apply changes from MR!2904 2022-02-20 10:18:24 +01:00
Marcel
d463b67ef4 Merge branch 'zesterer/release-map' into 'master'
Added location system, switched to release map

See merge request veloren/veloren!3213
2022-02-17 16:31:01 +00:00
Monty Marz
9ca1693ef8 New login-screen bg image 2022-02-17 16:08:37 +00:00
Joshua Barretto
b786570470 Added location system, switched to release map 2022-02-17 14:51:59 +00:00
Treeco
90fbadbd03 Fix ember z fighting, remove ember sway 2022-02-15 23:05:20 +00:00
Joshua Barretto
00b003a23c Enabled site2 towns by default 2022-02-15 19:01:43 +00:00
Samuel Keiffer
6c7c0eefae Merge branch 'gnarlings' into 'master'
Gnarlings

See merge request veloren/veloren!3194
2022-02-15 00:22:37 +00:00
Sam
f30e879cf5 Clippy fixes 2022-02-14 17:23:15 -05:00
Monty Marz
900fff7ba9 small UI fixes, new haste buff icon 2022-02-14 19:24:59 +01:00
Imbris
46c35f3376 Merge branch 'unvariant/render_item_drops' into 'master'
Render item drops instead of placeholder textures

See merge request veloren/veloren!3175
2022-02-14 02:09:45 +00:00
unvariant
9d98cd9e58 Render item drops instead of placeholder textures 2022-02-14 02:09:45 +00:00
Ibrahim Beladi
17d8baa3d9 kick start Arabic language (i18n) 2022-02-13 23:44:52 +00:00
Bingen Galartza Iparragirre
d2da5c18be Add initial Basque language translation 2022-02-13 22:00:53 +01:00
Jonathan Berglin
dfb8d37a38 Update swedish translations 2022-02-13 20:39:54 +00:00
UncomfySilence
a0d43cb21d further balance changes 2022-02-13 10:35:19 +01:00
Sam
2e6610314c Balance tweaks 2022-02-13 00:39:46 -05:00
Monty Marz
c7ce2b773c new icons 2022-02-12 22:46:34 +01:00
Crow (Austin Bowers)
78ec15981d Added Dungeon Song 2022-02-12 12:38:10 +00:00
jshipsey
2eee43865f chieftain anims 2022-02-11 02:18:48 -05:00
Sam
4991f7ecea Gnarlign site tweaks and chieftain buff 2022-02-11 01:23:09 -05:00
Sam
bf7e84c6ae Initial particle work 2022-02-10 14:58:37 -05:00
Sam
0031aa6f5f Chieftain AI and attacks 2022-02-10 14:58:35 -05:00
jshipsey
0c788997a4 anims 2022-02-10 14:58:34 -05:00
Sam
fcb0f8d8f0 Wood golem attacks and ai 2022-02-10 14:58:32 -05:00
Sam
e044bf5091 Mandragora attacks and ai 2022-02-10 14:58:32 -05:00
Sam
f1801560fa Deadwood ai 2022-02-10 14:58:31 -05:00
Sam
82c976919e Darts are now darts. 2022-02-10 14:58:29 -05:00
Sam
40bb74c42f Gnarling stalker AI 2022-02-10 14:58:28 -05:00
Sam
e1f164d099 Initial AI for gnarling logger/mugger. 2022-02-10 14:58:27 -05:00
James Melkonian
3a8a0d9c53 Cavern systems under gnarling fortifications 2022-02-10 14:58:24 -05:00
Sam
6c6caa7535 Enemy spawns in gnarling fortification. 2022-02-10 14:58:22 -05:00
Sam
643713d8b1 Huts now have doors. Added totems. 2022-02-10 14:58:18 -05:00
Sam
b28f6276dd Gnarling dungeons now only generate near forests. 2022-02-10 14:58:09 -05:00
Joshua Barretto
6263942041 Merge branch 'slipped/site2' into 'master'
new entities, frostpines

See merge request veloren/veloren!3193
2022-02-10 01:59:20 +00:00
jshipsey
786ae39fb4 new entities 2022-02-09 20:10:59 -05:00
jshipsey
6f8cadc847 wall contact, run anim tweaks 2022-02-09 19:34:22 -05:00
Joshua Barretto
b2d6b06e2e Merge branch 'zesterer/bare-minimum' into 'master'
Added BareMinimum shader effect

See merge request veloren/veloren!3188
2022-02-09 23:29:17 +00:00
Joshua Barretto
e98f9aab63 Slight ambience at night 2022-02-09 22:47:58 +00:00
Joshua Barretto
17d5a9e222 Bare minimum water shaders 2022-02-09 14:41:44 +00:00
Joshua Barretto
0facac68b4 Bad fake lighting in caves 2022-02-09 13:28:07 +00:00
Joshua Barretto
8888190eb4 Added BareMinimum shader effect 2022-02-09 12:56:21 +00:00
phoenix13032005
7a1f0d9fa1 Balance update
+ Make icons for Mino and Mindy dungeons with their faces
+ Adjust loot tables
+ Adjust names with respect to the lore of @Gemu
2022-02-09 12:13:42 +02:00
Samuel Keiffer
c946e945cf Merge branch 'juliancoffee/new_travelers' into 'master'
New travelers

See merge request veloren/veloren!3180
2022-02-08 20:52:45 +00:00
Youssef Fahmy
4213585058 Fiesta Del Pueblo relocation 2022-02-08 07:51:31 +00:00
juliancoffee
c1a9e1a1b6 Add rare lanterns 2022-02-08 01:39:32 +02:00
juliancoffee
995b10c247 Add all Travelers 2022-02-08 01:39:26 +02:00
juliancoffee
bb99f7e3b6 Add Traveler0 2022-02-08 01:35:54 +02:00
Crow
969f744223 added night town song 2022-02-06 18:48:12 -06:00
Zughy
d26906724c New icons in diary general combat section 2022-02-04 20:37:41 +00:00
Dominik Broński
19c764dde6 Merge branch 'christof/econfix' into 'master'
Small economy cleanup

See merge request veloren/veloren!3164
2022-02-03 21:48:01 +00:00
juliancoffee
0682bfbe14 Add weapons to Husk loadout 2022-02-03 18:02:51 +02:00
Imbris
18f6077321 Merge branch 'imbris/srgb-dither' into 'master'
Dither in nonlinear srgb space and dithering related experimental shader options

See merge request veloren/veloren!3160
2022-02-01 21:24:50 +00:00
Christof Petig
a98b9ad049 normalize loot tables before combining them, take current values for a start 2022-01-31 19:45:38 +01:00
Justin Shipsey
612f084831 Merge branch 'slipped/bipeds' into 'master'
Slipped/bipeds

See merge request veloren/veloren!3163
2022-01-31 17:08:01 +00:00
Sam
097d6cf07c Extend green 2022-01-30 18:50:18 -05:00
Sam
0c44a7d1ab More tweaking 2022-01-30 18:37:11 -05:00
Sam
bfa9c1ce3a Fixed lifesteal particles 2022-01-30 18:11:41 -05:00
jshipsey
7cac4b4001 myrmidon fix 2022-01-30 02:02:23 -05:00
jshipsey
7827797106 weapon tweaks 2022-01-30 01:10:13 -05:00
Imbris
89edd18787 Dither in nonlinear srgb space and add a few dithering related things to the experimental shader options 2022-01-28 22:55:59 -05:00
Joshua Barretto
d8c4284a32 Merge branch 'zesterer/worldgen' into 'master'
Improvements to site2

See merge request veloren/veloren!3159
2022-01-28 17:14:07 +00:00
jshipsey
4fbd3027a1 new mobs 2022-01-28 02:50:15 -05:00
juliancoffee
e004fba9da Adress review 2022-01-28 00:02:34 +02:00
juliancoffee
9a2fde557c Fix rebase 2022-01-28 00:02:34 +02:00
juliancoffee
5a370cb6f7 Loadout Update: Use
Delete guard and villager lazy_loadout and use LoadoutKind::Extended
with potions instead
2022-01-28 00:02:34 +02:00
juliancoffee
7585c8dcc1 Migrate EntityConfig for Loadout update 2022-01-28 00:02:34 +02:00
Joshua Barretto
56eff72670 Fixed blue snow 2022-01-27 11:04:05 +00:00
floppy
2fe8cb965d change SeaCrocodile spawn 2022-01-27 11:34:59 +01:00
Joshua Barretto
39863e8727 Remove colour banding 2022-01-27 00:29:03 +00:00
Marcel
0ebff57a59 Merge branch 'Martin/remove-server-from-list' into 'master'
Feature: Delete button in the servers menu

See merge request veloren/veloren!3144
2022-01-26 10:20:15 +00:00
Dominik Broński
ca7b048184 Merge branch 'SeaCrocodile' into 'master'
Sea crocodile

See merge request veloren/veloren!3146
2022-01-26 01:26:38 +00:00
Martin
700f709664 added delete button in the settings window which deletes a server from the list 2022-01-25 19:48:58 +02:00
floppy
ea6f09ec88 change SeaCrocodile spawn 2022-01-25 10:27:25 +01:00
DaforLynx
361fd72bd1 Added biomes to ron 2022-01-24 12:14:38 -08:00
InfRandomness
df6a0002e9 Move alpha values calculation to CPU 2022-01-24 19:24:51 +00:00
floppy
fb316e8f66 SeaCrocodile spawning in tropical Oceans 2022-01-24 19:36:13 +01:00
Imbris
fc3da4bfce Merge branch 'imbris/sobel' into 'master'
Add experimental sobel filter

See merge request veloren/veloren!3113
2022-01-24 02:42:54 +00:00
Joshua Barretto
d18174e0d1 Revert "Merge branch 'infrandomness/remove_alpha' into 'master'"
This reverts merge request !3128
2022-01-24 00:52:03 +00:00
Imbris
6cfadc4f65 Add sobel filter as experimental shader option 2022-01-23 16:32:26 -05:00
Joshua Barretto
abda8058fe Fixed caustics 2022-01-23 16:32:26 -05:00
Joshua Barretto
a3fcd7f568 Unified and fixed attenuation 2022-01-23 16:32:26 -05:00
Joshua Barretto
b94d560a20 Fixed light extinction 2022-01-23 16:32:26 -05:00
Joshua Barretto
212392a062 Added proper refraction to water surface 2022-01-23 16:32:26 -05:00
Joshua Barretto
470353e08c Fix for translucency blocking clouds 2022-01-23 16:32:26 -05:00
Joshua Barretto
0bcc3fb135 Sprite and figure attenuation 2022-01-23 16:32:26 -05:00
Joshua Barretto
90f3f0fea0 Stopped caustics appearing in bad places 2022-01-23 16:32:26 -05:00
Joshua Barretto
38832fadd3 Improved underwater lighting on low shader settings 2022-01-23 16:32:26 -05:00
Joshua Barretto
bf214f4de4 Use correct ray direction underwater 2022-01-23 16:32:26 -05:00
Joshua Barretto
5cf5693468 Handle underwater sunlight and moonlight 2022-01-23 16:32:26 -05:00
Joshua Barretto
067e98139f Better caustic movement 2022-01-23 16:32:26 -05:00
Joshua Barretto
c6a9565c0f Fixed caustics 2022-01-23 16:32:26 -05:00
Joshua Barretto
a316a780fc Fixed shader compilation error 2022-01-23 16:32:26 -05:00
Joshua Barretto
e6332c1cb5 Significantly improved underwater shaders 2022-01-23 16:32:25 -05:00
ubruntu
57d9283afb Show HUD for campfires 2022-01-23 16:32:25 -05:00
Joshua Barretto
bdb0fc9c16 Merge branch 'zesterer/underwater' into 'master'
Underwater shaders

See merge request veloren/veloren!3127
2022-01-23 20:36:47 +00:00
Joshua Barretto
a49c0f0cdf Fixed caustics 2022-01-23 20:06:44 +00:00
Joshua Barretto
8504a8ab21 Merge branch 'ubruntu/campfire-hud' into 'master'
Show HUD for campfires

See merge request veloren/veloren!3097
2022-01-23 19:25:11 +00:00
ubruntu
ca2a81c20f Show HUD for campfires 2022-01-23 19:25:11 +00:00
InfRandomness
69c3480fce Move alpha values calculation 2022-01-23 17:16:22 +00:00
Joshua Barretto
fb2b9929a6 Unified and fixed attenuation 2022-01-23 16:25:15 +00:00
Joshua Barretto
8a684973b4 Merge branch 'zesterer/tiny-fixes' into 'master'
Addressing criticisms

See merge request veloren/veloren!3121
2022-01-22 16:44:01 +00:00
Joshua Barretto
824ba2beff Fixed light extinction 2022-01-21 18:21:14 +00:00
Joshua Barretto
b8df17080d Merge branch 'infrandomness/waypoint_binding_customization' into 'master'
Add waypoint binding customization code

See merge request veloren/veloren!3122
2022-01-21 18:05:41 +00:00
InfRandomness
b33fda1e0c Add waypoint binding customization code 2022-01-21 18:05:41 +00:00
ubruntu
1d0c861e19 Fix chest display names 2022-01-21 18:05:39 +00:00
Joshua Barretto
9a9c32d311 Added proper refraction to water surface 2022-01-21 17:45:50 +00:00
Joshua Barretto
31b9cd0565 Fix for translucency blocking clouds 2022-01-21 17:29:59 +00:00
Joshua Barretto
d2d4ca33c9 Sprite and figure attenuation 2022-01-21 14:04:24 +00:00
Joshua Barretto
b3bf06b07d Stopped caustics appearing in bad places 2022-01-21 13:43:36 +00:00
Joshua Barretto
3b347a2aa3 Improved underwater lighting on low shader settings 2022-01-21 13:35:40 +00:00
Joshua Barretto
2263bcbf7c Use correct ray direction underwater 2022-01-21 01:24:00 +00:00
Joshua Barretto
261fdf17a2 Handle underwater sunlight and moonlight 2022-01-21 01:18:43 +00:00
Joshua Barretto
51323cde38 Better caustic movement 2022-01-21 01:06:11 +00:00
Joshua Barretto
63f6af0621 Fixed caustics 2022-01-21 01:03:39 +00:00
Joshua Barretto
c17abb93f1 Fixed shader compilation error 2022-01-21 00:50:14 +00:00
Joshua Barretto
5b606f0d50 Significantly improved underwater shaders 2022-01-21 00:42:20 +00:00
Joshua Barretto
c2644d8e71 Fixed interaction between bloom and point glow 2022-01-20 22:30:05 +00:00
Joshua Barretto
4f181c936d Merge branch 'name_areas_based_on_biome' into 'master'
name_areas_based_on_biome

See merge request veloren/veloren!3115
2022-01-20 19:50:57 +00:00
Joshua Barretto
5a7cd39625 Added point glow slider 2022-01-20 13:40:11 +00:00
Joshua Barretto
1ccbaac314 Addressed review comments, fixed perf issue 2022-01-19 20:08:13 -05:00
Joshua Barretto
53574bb6ec Tweaked lantern offsets 2022-01-19 20:08:13 -05:00
Joshua Barretto
fcd25648fe Fixed point glow with no clouds 2022-01-19 20:08:13 -05:00
Joshua Barretto
fd4c4adae9 Fixed moving procgen LoD shader 2022-01-19 20:08:13 -05:00
Joshua Barretto
7506dc2a41 Added procedural LoD detail shader 2022-01-19 19:59:14 -05:00
Joshua Barretto
391d1f6bf4 Added point glow 2022-01-19 19:59:13 -05:00
Samuel Keiffer
7052aad11b Merge branch 'snowram/arthropods' into 'master'
Snowram/arthropods

See merge request veloren/veloren!3071
2022-01-20 00:20:24 +00:00
Snowram
a6e396e29a Stunned and jump anims, stats, spawns, more IA work 2022-01-20 00:53:29 +01:00
InfRandomness
dabae7ece8 Remove bomb pile item 2022-01-19 19:31:43 +00:00
Snowram
f6d7ba33ef Arthropods spawns and loots 2022-01-19 19:01:16 +01:00
jshipsey
82df5f23c3 spit anim 2022-01-19 19:01:16 +01:00
jshipsey
269b1fcd00 summon an 2022-01-19 19:01:15 +01:00
Snowram
fd3ed89899 More arthropod animations 2022-01-19 19:01:15 +01:00
Snowram
38bbd60fd2 Arthropod basic attack 2022-01-19 19:01:14 +01:00
Snowram
1e6ead4005 Arthropod charge 2022-01-19 19:01:13 +01:00
Snowram
02ed6ffd60 More arthropod work 2022-01-19 19:01:13 +01:00
Snowram
ae71f2e4f0 Adds poisoned debuff (energy change over time) 2022-01-19 19:01:13 +01:00
Snowram
fa549eece7 Adds new arthropod species 2022-01-19 19:01:12 +01:00
Snowram
f67bf2a539 Adds arthropod skeleton 2022-01-19 19:01:11 +01:00
Samuel Keiffer
c3e92b6c7a Merge branch 'sam/melee-constructor' into 'master'
Melee Constructor

See merge request veloren/veloren!3111
2022-01-19 06:36:51 +00:00
Joshua Barretto
c4706078c4 Merge branch 'zesterer/experimental-shaders' into 'master'
Fixed minor shader issues, added curved world effect

See merge request veloren/veloren!3112
2022-01-18 17:30:49 +00:00
Joshua Barretto
2f3b14f2e1 Improved glow lighting 2022-01-18 16:52:35 +00:00
floppy
28a7b00445 tweak biome icon 2022-01-18 09:19:55 +01:00
floppy
dcf36df781 tweak biome icon 2022-01-18 09:17:51 +01:00
roidujeu
a6a825a97f gave speed more weight, reduced equip_time_weight, etc 2022-01-18 10:48:53 +05:30
Joshua Barretto
b85aac6e23 Fixed minor shader issues, added curved world effect 2022-01-18 01:47:06 +00:00
Sam
b0644ca767 Melee attacks are now created through a melee constructor. 2022-01-17 20:41:24 -05:00
floppy
a836b61190 allow enabling/disabling biome names on map 2022-01-17 23:45:51 +01:00
Joshua Barretto
cd428d9267 Added support for experimental shaders 2022-01-17 22:20:33 +00:00
Imbris
9b85a01df6 Merge branch 'inputmeta' into 'master'
Add Input methods to metainfo.xml

See merge request veloren/veloren!3093
2022-01-17 18:30:28 +00:00
JakobDev
860f802afa Add Gamepad to supported controls 2022-01-17 15:09:03 +00:00
Joshua Barretto
9c565dadc5 Merge branch 'zesterer/mount-everest' into 'master'
Mount Everest

See merge request veloren/veloren!3101
2022-01-17 13:21:38 +00:00
Sam
31a894601f Removed health sclaing from summon character state. 2022-01-16 18:18:23 -05:00
Joshua Barretto
bde3aade2b Updated changelog, fixed incorrect hint for mineable blocks 2022-01-16 17:53:51 +00:00
Joshua Barretto
504e2a38d5 Added overhead hints, smoother mount movement 2022-01-16 17:53:14 +00:00
Sam
e662946130 Removed placeholder abilities, tweaked migration. 2022-01-15 21:49:29 -05:00
Monty Marz
6d0913bb5e visuals 2022-01-15 21:46:57 -05:00
Sam
70d6f3a854 Scroll through all aiblities in the same pages. 2022-01-15 21:46:56 -05:00
Sam
3870688717 Pages to swap between weapon abilities. 2022-01-15 21:46:55 -05:00
Monty Marz
eb0bed39e8 stats window WIP 2022-01-15 21:46:54 -05:00
Monty Marz
7515c26d68 progress 2022-01-15 21:46:54 -05:00
Sam
d86692c4fe Added in-memory persistence of ability sets per weapon kind pair. 2022-01-15 21:42:34 -05:00
Monty Marz
89bf41574c diary section buttons 2022-01-15 21:42:33 -05:00
Sam
ee5293c64e Abilities scrollable now. 2022-01-15 21:42:33 -05:00
Sam
cf724bd76c Initial UI work 2022-01-15 21:42:32 -05:00
Sam
9b6c76bd3b Removed health scaling that bypasses the skill system. 2022-01-15 11:58:28 -05:00
jshipsey
0e9d50162b last fixes 2022-01-14 00:19:32 -05:00
jshipsey
475fc1631f akhlut 2022-01-13 23:20:58 -05:00
jshipsey
1fac6359de more gnarling weapons 2022-01-13 23:20:56 -05:00
jshipsey
7f928d0bc0 woodengolem, chieftain, icedrake, blowgun 2022-01-13 23:20:52 -05:00
Sam
c8f8ccdc55 Buffed spin for whatever strange reason 2022-01-12 22:18:59 -05:00
Sam
e98edbcc7a Conversion of poise damage to health damage now scales depending on the poise state the target is in.
Entities are now immune to poise damage for 1 second after exiting a poise state.
Rebalanced most phyiscal damage attacks on player-accessible tools.
2022-01-12 22:18:59 -05:00
Sam
d1e1de3b14 Slashing damage now decreases target's energy if available, and if target has no remaining energy will do additional damage.
Piercing damage now ignores an amount of protection equal to the piercing damage value.
Crushing damage now does poise damage equal to the amount of mitigated damage.
When poise damage is dealt while in a poise state, poise damage is instead converted to damage.
2022-01-12 22:18:58 -05:00
Jonathan Berglin
5fcbd1e743 Update swedish translations 2022-01-10 08:45:47 +00:00
Jonathan Berglin
d3f0fa810e Update swedish translations 2022-01-09 16:37:53 +00:00
JakobDev
9909fe11a1
Add Input methods to metainfo.xml 2022-01-09 12:29:22 +01:00
Samuel Keiffer
a600d4ca94 Merge branch 'FreeFull/intel_uvec3_fix' into 'master'
Avoid Intel graphics ivec3/uvec3 bug.

See merge request veloren/veloren!3091
2022-01-09 01:14:48 +00:00
Dominik Broński
cc36a14407 Fixes NaN in shader code which produced black sprites visible through blocks 2022-01-09 01:03:05 +00:00
Filip Szczepański
053e28a33a Avoid Intel graphics ivec3/uvec3 bug. 2022-01-09 00:04:35 +01:00
Monty Marz
d72d926341 change merchant backpack visuals and add mining skill icons 2022-01-08 01:57:52 +01:00
unvariant
71d2be5f76 support removing key bindings 2022-01-07 20:30:30 +00:00
voxal
e546a1d1a9 Allow players to see own speech bubbles. 2022-01-05 20:06:43 -08:00
Sam
8221336587 Addressed some review. 2022-01-03 19:55:04 -05:00
DaforLynx
13e87375d6 River sounds and more 2022-01-03 22:40:31 +00:00
Dr. Dystopia
38246eefd3 Add missing 'new line' character 2022-01-01 17:56:42 +01:00
Dr. Dystopia
039f73be8f Update swedish translations 2022-01-01 15:03:58 +01:00
Dr. Dystopia
fae2fcd3f1 More swedish translations 2022-01-01 10:33:10 +01:00
Dr. Dystopia
9ea6cea7cd Update swedish translations and fix typo 2022-01-01 00:40:50 +01:00
Youssef Fahmy
9cd87b1af7 Christmas Cleanup 2021-12-30 18:58:15 +00:00
Samuel Keiffer
4d85ae4f60 Merge branch 'ubruntu/dagger-ux' into 'master'
Dagger UX

See merge request veloren/veloren!3072
2021-12-28 22:09:34 +00:00
ubruntu
65f9d18fb7 Dagger UX 2021-12-28 22:09:34 +00:00
flo
4e843cb0ff update german translation by dd65 2021-12-28 18:14:29 +00:00
DoctorKompot
cc6058889a deleted unused PNG files 2021-12-27 03:01:29 +02:00
DoctorKompot
22b19e40e9 updated changelog, fixed lantern colors 2021-12-27 03:01:28 +02:00
DoctorKompot
0dba858ca9 fixed turban specifier in item image manifest, reverted bag size for purified soulkeeper, updated item quality colors in mod files 2021-12-27 03:01:26 +02:00
DoctorKompot
5a196f1684 another shot at fixing turbans 2021-12-27 03:01:25 +02:00
DoctorKompot
d312452941 changed Magic Lantern kind: to "Magic" 2021-12-27 03:01:24 +02:00
DoctorKompot
439c6a9a3e fixed cheese 2021-12-27 03:01:22 +02:00
DoctorKompot
44f6e3888b updated mortar and pestle, fixed GR and cheese rotation, fixed offsets of Pfau's turbans 2021-12-27 03:01:21 +02:00
DoctorKompot
1cc69bbca1 fixed Pfau's turbans and manually added back mod.rs files that got deleted previously 2021-12-27 03:01:19 +02:00
DoctorKompot
9eedb024fe added new cheese, glowing remains and mortar and pestle files, updated collar and mushroom curry 2021-12-27 03:01:18 +02:00
DoctorKompot
e83446811a fixed apple offset 2021-12-27 03:01:16 +02:00
DoctorKompot
bc07474f31 fixed grey and purple slots 2021-12-27 03:01:15 +02:00
DoctorKompot
ff71891821 brightened item backgrounds 2021-12-27 03:01:14 +02:00
DoctorKompot
ca93284294 updated sewing set, ice shard and sunflower tea models with the ones provided by Gemu 2021-12-27 03:01:13 +02:00
DoctorKompot
46fe40d5fc fixed ice shard, sunflower tea and sewing kit 2021-12-27 03:01:11 +02:00
DoctorKompot
1060693d16 changed the scaling and offset of some items, replaced Raptor feather, sunflower tea, ice shard and sewing set PNGs with .vox files, updated the image manifest 2021-12-27 03:01:10 +02:00
DoctorKompot
7fb9ac121e updated item models with the ones provided by Gemu, (bags and food), some leather items, and honey, then updated item_image_manifest and sprite_manifest accordingly 2021-12-27 03:01:09 +02:00
DoctorKompot
0242552492 added mushroom stick, changed apple and apple stick models, made phoenix feather legendary rarity 2021-12-27 03:01:07 +02:00
DoctorKompot
84b85d6ae5 fixed coconut, added apple stick 2021-12-27 03:01:06 +02:00
DoctorKompot
daad02ae60 changed the index from the highlight color of these necklaces, since the voxels were invisible in-game 2021-12-27 03:01:04 +02:00
DoctorKompot
ac15e556f5 added vox files for apple, coconut, collar, mushroom curry and admin tabard, update item image manifest accordingly 2021-12-27 03:01:02 +02:00
DoctorKompot
e5408c69b5 changed color of MF bag to a darker tone 2021-12-27 03:01:00 +02:00
DoctorKompot
d7ddb3ae04 updated bag displays 2021-12-27 03:00:59 +02:00
DoctorKompot
3b6dc4dc50 reverted the previous Common items display changes 2021-12-27 03:00:56 +02:00
DoctorKompot
3c60bd1929 made lanterns slightly brighter, changed lantern color for green and red to match their names, changed display of Common items to fit the item frames of other qualities, updated item image manifest 2021-12-27 03:00:54 +02:00
Imbris
972c8ba41d Add wildlife density modifier to features.ron 2021-12-25 19:24:09 -05:00
Joshua Barretto
119c802695 Merge branch 'DaforLynx/new-music-nov' into 'master'
Music additions

See merge request veloren/veloren!3023
2021-12-22 11:20:34 +00:00
DaforLynx
e44478736e Music additions 2021-12-22 11:20:34 +00:00
Youssef Fahmy
04a37ba29c Christmas tweaks 2021-12-21 22:58:41 +00:00
Joshua Barretto
1db00eb255 Fixed bad manifest formatting 2021-12-20 19:52:50 +00:00
UncomfySilence
9d76520b91 + Changing the name of spawn_manifest files to avoid clone issue 2021-12-20 18:10:39 +00:00
Christof Petig
f3c1a69b12 make christmas wreaths hang to the wall, not float [ci skip] 2021-12-20 18:09:42 +00:00
Christof Petig
453c4c149e fix more examples and satisfy code quality checks 2021-12-20 18:09:34 +00:00
Christof Petig
cbd2a422f3 Add Chrismas wreath (25% chance) and make the towns go wild with illumination 2021-12-20 18:06:58 +00:00
Christof Petig
47a6cf8ee3 Add Sarra_Kitty's Christmas wreath model [ci skip] 2021-12-20 18:06:58 +00:00
Christof Petig
920874146a remove the unintended black pixels at the bottom point [ci skip] 2021-12-20 18:06:58 +00:00
Christof Petig
c695d607d3 revise the snowflake shape [ci skip] 2021-12-20 18:06:57 +00:00
Christof Petig
201101c059 Add glowing christmas ornaments 2021-12-20 18:06:57 +00:00
Christof Petig
f097be4366 correct hanging star orientation 2021-12-20 18:06:57 +00:00
Christof Petig
207943aaa6 The snowflake is less deep than the star 2021-12-20 18:06:57 +00:00
Christof Petig
343ad8dfd9 Add mounting to Ornaments 2021-12-20 18:06:56 +00:00
Christof Petig
a314afdf04 Glowing snowflake model (Xmas decoration) 2021-12-20 18:06:55 +00:00
Christof Petig
1877bd5a57 Moravian Star (Xmas) decoration 2021-12-20 18:06:55 +00:00
UncomfySilence
065da20812 + Finished hat offsets for all races
+ Villagers only wear christmas hat
+ Guards wear boreal_warhelm
+ Gave guards christmas color lanterns
+ Grave_robbers now wear hood and hood_dark too while also dropping them at a higher rate than previously.
+ Christmas event now starts at 20th and goes till 30th of december
+ item_image_manifest.ron manifest fix
+ Created a potential boss loot table which allows the player to get the winter_cap, the boreal_warhelm, polaris lantern, and more blue cheese.
+ Updated hood_dark with another index 17 layer to prevent hair clip.
2021-12-20 18:06:21 +00:00
UncomfySilence
f9b4b55494 + working on hat offset 2021-12-20 18:06:21 +00:00
floppy
ff4c0460e6 - add Polaris Lantern, created by Gemu and Uncomfy for Christmas 2021-12-20 18:06:21 +00:00
floppy
aa81f2522d - add Polaris Lantern, created by Gemu and Uncomfy 2021-12-20 18:06:21 +00:00
UncomfySilence
e70fd8d397 + Added Gemu models
+ Created manifest files for each
+ Created stats and other needs
+ Changed Event date from (24..=25) to (20..=30)
2021-12-20 18:06:19 +00:00
UncomfySilence
cd995b5ffe + Added limited event recipe. Can make one diamond with 20 coal. (actual conversion ratio would be around 12.5) 2021-12-20 18:03:52 +00:00
UncomfySilence
d641245388 + Added updated blue_cheese model. 2021-12-20 18:03:52 +00:00
UncomfySilence
d6d55764c4 + Created common.loot_tables.calendar.<seasonal_event> directory for special item drop changes or for potential bosses.
+ Created common.entity.calendar.<seasonal_event> directory for special entities that spawn exclusively during season event.
+ Added lines to world/src/layer/wildlife.rs for the current events underneath nonevent basis.
+ Attempted organization go brrrrrr
2021-12-20 18:03:52 +00:00
UncomfySilence
c2bf1a5345 + Created common.loot_tables.event directory for special item drop changes or for potential bosses.
+ Made yeti boss have a 5% chance to spawn in snow biomes.
+ New yeti entity has ~28.5% chance to drop 1 to 10 exclusive blue cheese, ~57.1% to drop 1 to 3 coal, and ~14.2% chance to drop 1 diamond.
+ Blue cheese heals 60hp over 20 seconds.
+Blue cheese has item_image_manifest and other necessities completed. (Model is current placeholder until Gemu or Hannibal have approved)
2021-12-20 18:03:52 +00:00
Ben Wallis
9a4e6b81d3 Merge branch 'Character-editting' into 'master'
Character editing

See merge request veloren/veloren!3059
2021-12-20 15:24:43 +00:00
Dr. Dystopia
3329a8df61 Add 'pen' icons for edit buttons 2021-12-18 15:27:14 +01:00
Dr. Dystopia
48fd9e877d Use 'confirm' button when finishing editing 2021-12-18 11:45:49 +01:00
Marcel
cba946c07b Merge branch 'add-zh_TW-gameinput.greet' into 'master'
Add zh_TW gameinput.greet translate.

See merge request veloren/veloren!3061
2021-12-16 16:21:58 +00:00
EvanMeek
435d2ec8ae Add zh_TW gameinput.greet translate. 2021-12-16 17:47:12 +08:00
EvanMeek
3a66c5a91a Add gameinput.greet translate. 2021-12-16 17:43:33 +08:00
Justin Shipsey
e847763eb5 Merge branch 'slipped/cleanup2' into 'master'
skillset simplification

See merge request veloren/veloren!3058
2021-12-16 06:52:10 +00:00
jshipsey
88b4035729 last tweaks 2021-12-16 01:16:51 -05:00
Samuel Keiffer
9684fe09b7 Merge branch 'holychowders/allow_most_npcs_to_flee_again' into 'master'
Re-allow and Improve Agents' Fleeing

See merge request veloren/veloren!2950
2021-12-16 01:12:03 +00:00
jshipsey
2f2c171a4a cherrypick 2021-12-15 02:55:28 -05:00
James Melkonian
5f6d1c3438 Convert Armor Stats to Options 2021-12-12 00:25:35 +00:00
holychowders
b40d94dd53 Re-allow and improve fleeing. 2021-12-07 20:18:03 -06:00
Jonathan Berglin
58881d4cfc Translate to swedish 2021-11-26 14:16:10 +00:00
UncomfySilence
5dca7f9515 + T1 & T4 chest loot table fix 2021-11-20 07:44:23 +01:00
UncomfySilence
f88a3df040 + Rebase and fixes (kill me) 2021-11-18 19:50:32 +01:00
UncomfySilence
2fa0abf23d + Small fix to boss loot table. Boss drops gear from same tier and slight chance from one above. 2021-11-18 19:30:57 +01:00
UncomfySilence
0599726280 + Fixed pathing for coal in T0 boss loot table, was mineral.coal is mineral.ore.coal now 2021-11-18 19:30:57 +01:00
UncomfySilence
77b74091a9 + Reducing attack speed of minions 2021-11-18 19:30:53 +01:00
UncomfySilence
10e6de3e89 + Adjusted damage, crit chance, and attack speed of weapons
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-18 19:18:37 +01:00
UncomfySilence
b92d104ca0 + Made sure that abilities in staff simple match abilities in the staff skillset.
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-18 19:16:08 +01:00
UncomfySilence
0461178cd8 + Gnarling armor count - 7 previous being 7
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-18 19:09:18 +01:00
UncomfySilence
1b1fee4f0b + Updating item_image_manifest to Master (was behind) 2021-11-18 18:56:50 +01:00
UncomfySilence
e69a6b82dc + Updating item_image_manifest to Master (was behind) 2021-11-18 18:52:22 +01:00
UncomfySilence
518099b92c + Fixing spelling msitake in T0 Boss craftin_ing.sticky_thread to crafting_ing.sticky_thread 2021-11-18 18:50:43 +01:00
UncomfySilence
c1d318f7ee + Reducing attack speed of minions 2021-11-18 18:50:43 +01:00
UncomfySilence
34d3cc836e + Adjusted damage, crit chance, and attack speed of weapons
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-18 18:50:39 +01:00
UncomfySilence
90f29ce277 + Made sure that abilities in staff simple match abilities in the staff skillset.
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-18 18:49:33 +01:00
UncomfySilence
9e28d889af + Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
+ Organized T2 boss ron
2021-11-18 18:46:46 +01:00
UncomfySilence
3debaf2ded + All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-18 18:43:15 +01:00
UncomfySilence
2163dc73b4 + Gnarling armor count - 7 previous being 7
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-18 18:31:23 +01:00
UncomfySilence
8d86f62f2e + Updating item_image_manifest to Master (was behind) 2021-11-18 18:31:22 +01:00
UncomfySilence
4e19f2444b + Updating item_image_manifest to Master (was behind) 2021-11-18 18:31:22 +01:00
Monty Marz
ec07dbb05e Merchant Outfit 2021-11-18 16:31:12 +00:00
Marcel
e426c1997b Merge branch 'Limofeus/russian_translation_updates' into 'master'
Upd #4 - some other translations

See merge request veloren/veloren!3011
2021-11-17 20:04:20 +00:00
Limofeus
7d50af8b7d Upd #4 - some other translations 2021-11-17 20:04:20 +00:00
Youssef Fahmy
871859b09b Smol balance changes 2021-11-16 22:45:59 +00:00
Marcel Märtens
086f9737e4 move server.voxel for airship to common 2021-11-15 16:39:39 +01:00
Marcel
3801ead342 Merge branch 'tim74' into 'master'
fix(AppData): Update screenshots due 404

See merge request veloren/veloren!2834
2021-11-15 12:44:01 +00:00
Marcel Märtens
cd516d0912 name it just manifests rather then tmp_manifests 2021-11-15 09:47:38 +01:00
Marcel Märtens
d24b904563 move ship_manifest to common assets until its properly included in servers ECS and pushed to clients 2021-11-15 09:00:12 +01:00
Oolnokk
5643cea4ba The long orc beard was painted with index 17 thus rendering parts invisible after the hat update, creating an infamous 'goatee' look. Copied the colors to much higher indexes, and now it looks as intended ingame. 2021-11-13 19:08:06 -05:00
Joshua Barretto
c0bf9503bd Addressed review issues, added cloning docs to BodySpec::Manifests 2021-11-13 17:20:23 +00:00
Joshua Barretto
0f56ebe82b Toned down golf club knockback 2021-11-13 17:13:09 +00:00
Joshua Barretto
edf9c59e7d Added bomb sprites 2021-11-13 17:12:16 +00:00
Joshua Barretto
dbfbdcdacd Added golf club 2021-11-13 17:11:02 +00:00
Benjam Soule H. Walker
9011ed3a77 Update assets/voxygen/voxel/armor/misc/head/wanderers_hat.vox 2021-11-13 16:30:03 +00:00
Oolnokk
de0072bbc1 Fixed drop chances in village crates to better resemble prior odds 2021-11-12 19:52:09 -05:00
Oolnokk
a71f2204d9 Changed drop location from boars to T2 Chests 2021-11-12 19:34:57 -05:00
Oolnokk
c6383ca5a4 Models have been cleaned up and approved by Gemu 2021-11-12 18:46:01 -05:00
Samuel Keiffer
6e57380735 Merge branch 'sam/ability-pool-and-hotbar' into 'master'
Ability pool

See merge request veloren/veloren!2996
2021-11-12 05:11:12 +00:00
Sam
da677e8ea6 Abilities can now be referred to by the asset id. 2021-11-10 17:30:19 -05:00
UncomfySilence
debbc1e4c6 + Fixed pathing for coal in T0 boss loot table, was mineral.coal is mineral.ore.coal now 2021-11-09 22:40:25 +01:00
UncomfySilence
027664f1c0 + Fixing spelling msitake in T0 Boss craftin_ing.sticky_thread to crafting_ing.sticky_thread 2021-11-09 22:06:36 +01:00
UncomfySilence
7a49f26568 + Reducing attack speed of minions 2021-11-09 22:06:36 +01:00
UncomfySilence
f764ae99c0 + Adjusted damage, crit chance, and attack speed of weapons
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-09 22:06:36 +01:00
UncomfySilence
7b5d92f5fb + Made sure that abilities in staff simple match abilities in the staff skillset.
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
UncomfySilence
6b637534f8 + Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
UncomfySilence
84d46314ad + All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-09 22:06:35 +01:00
UncomfySilence
c8e88375c6 + Gnarling armor count - 7 previous being 7
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-09 22:06:35 +01:00
UncomfySilence
f009b3fb65 + Updating item_image_manifest to Master (was behind) 2021-11-09 22:06:27 +01:00
UncomfySilence
5221be5d42 + Updating item_image_manifest to Master (was behind) 2021-11-09 21:58:55 +01:00
DemonicOnPc
b7ac542ebb fixes to branch after my whoops 2021-11-08 17:09:19 -05:00
DemonicOnPc
7fc57c027b Fixes to jungle sprites and lillypads 2021-11-08 17:09:15 -05:00
DemonicOnPc
c6dd425203 Update sprite_manifest.ron 2021-11-08 17:09:12 -05:00
DemonicOnPc
9514cd71c6 Jungle and River update
-Added Lillypads to rivers
-Added new types of reeds
-Added reeds to water
-Added more Ferns/Flowers/Plants to jungles
2021-11-08 17:09:11 -05:00
Youssef Fahmy
6c52d4ca5e Minor edits 2021-11-03 21:27:47 +00:00
Joshua Barretto
715ff845a4 Merge branch 'zesterer/site2' into 'master'
Added rtsim villagers to site2 towns

See merge request veloren/veloren!2857
2021-11-02 16:50:52 +00:00
Joshua Barretto
de087ae992 Added site2 worldgen feature 2021-11-01 22:53:38 +00:00
Joshua Barretto
80c4e3de19 Merge branch 'tijnvdheuvel/newSFX' into 'master'
Merge "Tijnvdheuvel/new sfx" New Truffler & Fungome SFX

See merge request veloren/veloren!2977
2021-11-01 21:15:35 +00:00
Oolnokk
b6f137bb7a Changes to formatting 2021-10-31 23:49:46 -04:00
Oolnokk
3618a0e5f5 Changes to formatting 2021-10-31 23:44:29 -04:00
Oolnokk
b67558c1ba 2 new beards, four new hairstyles and 1 new eye option for dwarf males 2021-10-31 22:58:25 -04:00
jshipsey
913a2725e8 changelog 2021-10-31 01:19:21 -04:00
jshipsey
b1e9d9664b adjust models, last fixes 2021-10-30 23:42:18 -04:00
jshipsey
f69e3c9fbc more hats 2021-10-30 23:42:17 -04:00
jshipsey
a05c1ea4c5 switch to new matcell variant 2021-10-30 23:42:15 -04:00
jshipsey
97a3c1e713 simple hats 2021-10-30 23:42:15 -04:00
jshipsey
5cc54b34bd headbands 2021-10-30 23:42:13 -04:00
Evelyn
91477f7a5c Add new gliders 2021-10-30 20:48:04 +00:00
Sam
f339793911 Buffed staff firebomb a little. 2021-10-29 17:37:07 -04:00
Sam
2b447852fd Added min fall off to explosions. 2021-10-29 17:37:02 -04:00
tijnvdheuvel
05f943f09b You guessed it, yet another missed comma -,- Update sfx.ron 2021-10-29 14:57:36 +00:00
tijnvdheuvel
80438fa582 Fixed another missing comma sfx.ron 2021-10-29 14:28:59 +00:00
tijnvdheuvel
377afc410d Update sfx.ron 2021-10-28 13:34:46 +00:00
Monty Marz
727295aec1 text and alignment WIP 2021-10-27 17:02:35 -04:00
Monty Marz
a97cc95496 crafting station model, explanatory text part 1 2021-10-27 17:02:34 -04:00
Monty Marz
7aae35f286 bench 2021-10-27 17:02:31 -04:00
Sam
111abbc3bc Added salvage tags to items, removed old salvage recipes from recipe book. 2021-10-27 17:02:29 -04:00
Sam
ed5cf8ebf9 Backend stuff for salvaging. 2021-10-27 17:02:29 -04:00
Joshua Barretto
30604788b9 Merge branch 'isse/loading-tip-fixes' into 'master'
Loading screen tip fixes

See merge request veloren/veloren!2961
2021-10-27 20:08:46 +00:00
Sam
cac3f00250 Lengendary crit changes. 2021-10-26 20:55:32 -04:00
tijnvdheuvel
6721375d75 Changed name of fungome SFX 2021-10-26 22:01:27 +00:00
tijnvdheuvel
016fce2c3c Update sfx.ron 2021-10-26 21:58:20 +00:00
tijnvdheuvel
f1850141b9 Added truffler calm SFX (a growl) 2021-10-26 17:42:23 +00:00
tijnvdheuvel
aadeb87005 Added truffler calm SFX 2021-10-26 17:41:37 +00:00
tijnvdheuvel
70d3f9fdc4 Added a fungomel calm utterance. 2021-10-26 17:32:41 +00:00
Joshua Barretto
37056e75f9 Merge branch 'demonic/shrubs' into 'master'
Added new Spots, Shrubs and Ships.

See merge request veloren/veloren!2953
2021-10-26 10:06:14 +00:00
DemonicOnPc
a74af55c46 Gemu's Revamped vox models added. 2021-10-26 05:28:05 -04:00
IsseW
411acc73ff Edited all languages to fit new change 2021-10-26 01:27:03 +02:00
IsseW
6a85e231b4 Added part of tip 2021-10-26 00:15:09 +02:00
IsseW
047cda179f Added keybinding shortcut in loading tips 2021-10-25 23:53:27 +02:00
DemonicOnPc
8f26c451ae Added shrub density within specific regions 2021-10-25 16:20:49 -04:00
Kemper
b85f535f3c Add moonweave to the orichalcum cape recipe
So that the ingredients include some cloth since it’s a cape.
2021-10-24 23:43:24 +00:00
DemonicOnPc
b1476071b1 Added new Spots, Shrubs and Ships.
Spots
- Gnarling Tree
- Troll Cave
- Underwater Shipwreck second variation.

Shrubs added to biomes
- Savannah Shrubs
- Taiga Shrubs
- Temperate Shrubs

Galleon ship added
2021-10-24 08:10:44 -04:00
Samuel Keiffer
5c99ca2a52 Merge branch 'ubruntu/use-stealth-stat' into 'master'
Use stealth stat on armors

See merge request veloren/veloren!2947
2021-10-24 05:31:49 +00:00
ubruntu
e6bfce99bb Use stealth stat on armors 2021-10-24 05:31:49 +00:00
Youssef Fahmy
ec62ff3489 Giving T5 cultists maxed skillset 2021-10-23 20:48:07 +00:00
Doctor Kompot
51f8aa06df DoctorKompot - New Necklaces 2021-10-22 05:24:20 +00:00
Nicolas Wildner
515f16d84e update pt_br 20211019 2021-10-18 14:19:52 -03:00
Youssef Fahmy
dd1d067fde Tiny useless changes 2021-10-18 14:33:31 +00:00
Samuel Keiffer
1e61a279cc Merge branch 'kaedr/pretty_printing_error_messages' into 'master'
Fixed obfuscation of error messages caused by previous MR (pretty printing error messages)

See merge request veloren/veloren!2935
2021-10-18 03:35:03 +00:00
UncomfySilence
ad0a6c7d1f + Adjusted Mino charge to have a higher bleed chance and slightly lower recovery rate. 2021-10-17 15:07:45 +02:00
Joshua Barretto
87293fb9df Fixed lantern lighting bug 2021-10-17 09:07:27 +01:00
kaedr
cc98ccc371 Added localization for server error message display on client 2021-10-16 20:17:38 -04:00
kaedr
eb02a4733d Fixed obfuscation of error messages caused by previous commits 2021-10-16 20:17:37 -04:00
Sam
6e82d67db5 "Balance" 2021-10-16 17:36:06 -04:00
Joshua Barretto
94b0288180 Merge branch 'zesterer/tiny-fixes' into 'master'
Tiny fixes

See merge request veloren/veloren!2926
2021-10-16 16:25:59 +00:00
Joshua Barretto
2b74071cdb Merge branch 'kalikatz/add_tools_to_sfx' into 'master'
add pointers to sceptre and pickaxe pickup sounds

See merge request veloren/veloren!2934
2021-10-16 16:04:20 +00:00
Joshua Barretto
ef33b2e3ab Better ambiance slider 2021-10-16 15:12:07 +01:00
Joshua Barretto
3322eeb365 Aurora light tint 2021-10-16 14:32:18 +01:00
Joshua Barretto
c4efb5fc68 Better moonlight, added aurora light 2021-10-16 14:31:46 +01:00
Joshua Barretto
53185639a0 Better aurora 2021-10-16 14:31:46 +01:00
Joshua Barretto
3357008601 Merge branch 'zesterer/small-fixes' into 'master'
Caverns

See merge request veloren/veloren!2763
2021-10-16 09:33:57 +00:00
Kali
8446fb9383 add pointers to sceptre and pickaxe pickup sounds 2021-10-15 15:40:18 -07:00
Joshua Barretto
f9b661fc61 Corrected historical typo 2021-10-15 22:47:43 +01:00
Henry Corse
e01ce2dcf4 Kaedr/pretty printing error messages 2021-10-14 18:37:51 +00:00
Sam
42bb4bee15 Minotaur and cultist dungeons now offer roughly equiovalent loot.
Minotaur now drops tier 5 weapons and armor instead of tier 4
Mindflayer now drops cultist weapons and armor instead of tier 5
Melee legendaries moved to minotaur
Mindflayer now lonly drops ranged legendaries
2021-10-13 12:24:10 -04:00
Marcel
430ee87620 Merge branch 'Limofeus/russian_translation_updates' into 'master'
Limofeus/russian translation updates

See merge request veloren/veloren!2920
2021-10-12 17:15:49 +00:00
Limofeus
df1aab877b Upd #2 - removed mixed up tabs and spaces 2021-10-12 19:18:11 +03:00
GLawrence29
e1ea1193c2 i18n: Revised catalan (Catalonia) translation 2021-10-12 15:16:25 +02:00
Limofeus
a2d0911355 Upd #1 - Skills, Settings labels, Tools and Credits translations added 2021-10-12 16:09:55 +03:00
Marcel
94439a4240 Merge branch 'jtriantafylos/background_fps' into 'master'
Fixes #1350 - Allow players to cap the game FPS when unfocused

Closes #1350

See merge request veloren/veloren!2890
2021-10-10 15:33:38 +00:00
James Triantafylos
99776a6ebd Fixes #1350 - Allow players to cap the game FPS when unfocused 2021-10-10 15:33:31 +00:00
Joshua Barretto
1473029204 Added ability to toggle world features 2021-10-10 13:41:57 +01:00
Joshua Barretto
086097cd56 Better vines and lighting 2021-10-10 13:41:57 +01:00
Monty Marz
14ed73ec12 cavern sprites 2021-10-10 13:41:56 +01:00
Joshua Barretto
f9c635c928 Silly GI for water in caves 2021-10-10 13:41:56 +01:00
Joshua Barretto
0f2afbec8f Fixed clouds and fluids underground 2021-10-10 13:41:56 +01:00
GLawrence29
e7f1260f1d Add catalan (Catalonia) language translation 2021-10-08 19:37:46 +02:00
Treeco
c502bc177a Procgen birches 2021-10-06 02:26:43 +01:00
Joshua Barretto
f13a8a643b Fixed water light extinction 2021-10-05 00:02:34 +01:00
Joshua Barretto
e8021fab2c Cleaned up shrub implementation 2021-10-05 00:02:03 +01:00
Joshua Barretto
bfbca3e517 Added sail boat 2021-10-05 00:02:03 +01:00
Joshua Barretto
4aa8a6bb42 Better shrubs 2021-10-05 00:02:02 +01:00
Joshua Barretto
3f7e0a5e52 Added shrub layer with example shrub 2021-10-05 00:02:02 +01:00
Imbris
86bb6f8ef5 Tweaks to the credits.ron file 2021-10-03 16:06:09 -04:00
Imbris
f867991198 Merge branch 'imbris/credits' into 'master'
Add credits screen

Closes #1296

See merge request veloren/veloren!2872
2021-10-03 04:26:58 +00:00
Imbris
d2bd62733f Add core devs to the contributors list in credits.ron and remove placeholder entries in empty art sections (in favor of displaying nothing) 2021-10-03 00:06:47 -04:00
Imbris
691b61e22d Add documentation to credits.ron and fill in fonts entries with actual data, add additional entries to Art credits for documenting information relevant to satifying attribution requirements for some licenses, add/rename license files for fonts, center credits text on the credits screen, added asset_path field to associate art credits with the actual asset files and wrote a unit test to ensure that these paths are valid. 2021-09-30 02:35:59 -04:00
Imbris
40240a4005 Add basic credits screen to the main menu with some example data loaded from a ron file 2021-09-29 21:06:52 -04:00
juliancoffee
8af4cf1a37 Make Rtsim entity config work 2021-09-27 15:09:22 +03:00
Sam
70c2e9bebe Cave now uses entity configs. 2021-09-27 15:09:22 +03:00
Sam
56b17e7141 Format fixes. 2021-09-27 15:09:22 +03:00
juliancoffee
2475b97918 Move loot tables to entity configs 2021-09-27 15:09:22 +03:00
juliancoffee
b056cccb0c Hardened loot table handling
- Rename LootSpec::None to LootSpec::Nothing to not confuse with Option
- Warn on invalid item paths in loot tables
2021-09-27 15:09:22 +03:00
Sam
09dd9b4813 Changed ItemDrop to use LootSpec 2021-09-27 15:09:22 +03:00
Jakub Janeček
8713e56c02 Update assets/voxygen/i18n/cz_CZ/hud/bag.ron, assets/voxygen/i18n/cz_CZ/hud/crafting.ron, assets/voxygen/i18n/cz_CZ/hud/char_window.ron, assets/voxygen/i18n/cz_CZ/hud/chat.ron, assets/voxygen/i18n/cz_CZ/hud/map.ron, assets/voxygen/i18n/cz_CZ/hud/misc.ron, assets/voxygen/i18n/cz_CZ/hud/sct.ron, assets/voxygen/i18n/cz_CZ/hud/settings.ron, assets/voxygen/i18n/cz_CZ/hud/skills.ron, assets/voxygen/i18n/cz_CZ/buff.ron, assets/voxygen/i18n/cz_CZ/char_selection.ron, assets/voxygen/i18n/cz_CZ/common.ron, assets/voxygen/i18n/cz_CZ/gameinput.ron, assets/voxygen/i18n/cz_CZ/main.ron files 2021-09-26 17:15:31 +00:00
Seth
d42d9166a1 Reduce duplication in glider asset identifiers 2021-09-26 13:49:49 +00:00
Samuel Keiffer
0af6969d19 Merge branch 'sam/energy-float' into 'master'
Changed energy to a float

See merge request veloren/veloren!2838
2021-09-25 06:51:21 +00:00
Snowram
0b26f456f9 Merge branch 'bafon/toggle-hotkey-hints-setting' into 'master'
Add setting to disable hotkey hints

See merge request veloren/veloren!2849
2021-09-24 16:03:06 +00:00
Bafon
d53d2300a6 Add setting to disable hotkey hints 2021-09-24 16:03:05 +00:00
Samuel Keiffer
e7ca19b614 Merge branch 'juliancoffee/loot_table_fix' into 'master'
Don't drop quad_low loot from quad_small fur

See merge request veloren/veloren!2874
2021-09-24 15:59:26 +00:00
juliancoffee
f82a26e9c5 Don't drop quad_low loot from quad_small fur 2021-09-24 18:03:26 +03:00
Sam
0e5e2b46f2 Changed energy to internally use an integer with a high resolution, and externally to use a float. 2021-09-23 14:11:09 -04:00
Imbris
5217b5090c Avoided black hexagons when bloom is enabled by suppressing NaN/Inf pixels during the first bloom blur pass 2021-09-22 21:58:36 -04:00
Marcel
d5b4c5549b Merge branch 'bafon/crafting-station-icons' into 'master'
Add crafting station icon to crafting menu sidebar

See merge request veloren/veloren!2848
2021-09-22 13:54:33 +00:00
Bafon
0375b973db Add crafting station icon to crafting menu sidebar 2021-09-22 13:54:32 +00:00
Justin Shipsey
2c3640b527 Merge branch 'snowram/wyvern' into 'master'
Snowram/wyvern

See merge request veloren/veloren!2847
2021-09-21 14:20:33 +00:00
Marcel
a3452af599 Merge branch 'kimtinh/add-vietnamese' into 'master'
Add Vietnamese translation

See merge request veloren/veloren!2856
2021-09-21 14:10:40 +00:00
Snowram
9acae9fca0 More wyvern anim work 2021-09-21 15:30:42 +02:00
Snowram
834749353a Adds flame wyvern npc 2021-09-21 15:30:42 +02:00
Mehmet Mallı
9745e7db6c Update buff.ron 2021-09-19 16:05:04 +00:00
Mehmet Mallı
bfb859fff1 added main Turkish translations 2021-09-19 17:36:31 +03:00
Mehmet Mallı
c001d5c0e2 added common Turkish translations 2021-09-19 17:36:05 +03:00
Mehmet Mallı
619bd5b56f changed Turkish translations for uncanny valley in char_selection 2021-09-19 17:35:41 +03:00
Mehmet Mallı
0444a6808f added Turkish translations for buffs 2021-09-19 17:35:08 +03:00
Trung Do
2059d39c7e Add Vietnamese translation
Not translate skills.ron yet.
2021-09-18 17:59:28 +07:00
juliancoffee
91dd03b745 Clean entity assets for a small bit
- Move loot_tables/creature/witch to loot_tables/spots/witch
- Move skillset/spots/general_max and skillset/spots/sceptre_max to
  skillset/preset/max/{general,sceptre}
- Remove tabs from dwarf_grave_robber entity config file
2021-09-17 20:12:42 +03:00
juliancoffee
3b308a3f6f Add CapsulePrism collider variant
+ Add placeholder physics collision implementation as copy of cylinder
  Box collider.
+ Display it with debug hitboxes.
2021-09-17 13:28:34 +03:00
Monty Marz
0dfddb21b1 Merge branch 'bafon/always-show-bars-setting' into 'master'
Add setting to always show energy bars

See merge request veloren/veloren!2836
2021-09-15 12:04:44 +00:00
Bafon
b910c1dd9c Add setting to always show energy bars 2021-09-15 12:04:44 +00:00
Sam
c4c4318ac0 Fixed fall damage and sceptre regen. 2021-09-14 06:53:01 -04:00
Marcel
640d968eff Merge branch 'GiocArt/update-it_IT' into 'master'
Update to the Italian translations

See merge request veloren/veloren!2830
2021-09-14 09:07:38 +00:00
GiocArt
16ec718a67 Update to the Italian translations 2021-09-14 09:07:38 +00:00
Artem Polishchuk
e61eb5b4ea fix(AppData): Update screenshots due 404 2021-09-13 19:15:48 +03:00
Samuel Keiffer
73d3d3e4bb Merge branch 'sam/health-float' into 'master'
Turned Health into a Float

See merge request veloren/veloren!2824
2021-09-13 15:23:18 +00:00
Sam
9e9fba7704 Balanced frequency of dungeons. 2021-09-11 18:59:04 -04:00
Imbris
a77f981b15 Disable visuals that block seeing camera clipping since they cause flickering, raise max zoom cap with camera, fix overflow issue 2021-09-10 12:16:55 -04:00
Monty Marz
1d94adc2e1 0.11 Background images and more 2021-09-10 08:34:01 +00:00
Sam
42012fddcb Overhauled health component, making it a float to outer interfaces. 2021-09-09 00:10:17 -04:00
Joshua Barretto
c3a0a1b8b5 Made the camera go dark if in a filled block and not moderator 2021-09-08 12:37:15 +01:00
Monty Marz
a23433b402 Bloom settings 2021-09-08 09:50:37 +00:00
jshipsey
3c623c6801 address comments, boost village pop, lower raid chance 2021-09-06 00:01:26 -04:00
jshipsey
da9585205c buff guards 2021-09-05 23:17:14 -04:00
Joshua Barretto
b4697555d2 Merge branch 'slipped/icons' into 'master'
isometric icons

See merge request veloren/veloren!2811
2021-09-05 00:42:54 +00:00
jshipsey
1a5fd6cfea isometric icons 2021-09-04 19:51:02 -04:00
Marcel
9966e5175c Merge branch 'master' into 'master'
Added translation for Serbian language

See merge request veloren/veloren!2795
2021-09-04 23:44:22 +00:00
komamch eros
a1f2c46f30 Added translation for Serbian language 2021-09-04 23:44:22 +00:00
Joshua Yanovski
5500435d2f Revert "Replace shaderc with naga"
This reverts commit 446d93dda0.
2021-09-04 11:59:18 -07:00
Joshua Barretto
7538f29b9e Merge branch 'slipped/tweaks' into 'master'
more spots

See merge request veloren/veloren!2806
2021-09-04 18:16:10 +00:00
Samuel Keiffer
3fa89c7a22 Merge branch 'sam/cultist-raiders' into 'master'
Cultist raiders

See merge request veloren/veloren!2807
2021-09-04 17:21:38 +00:00
jshipsey
6187cb8d23 address comments 2021-09-04 13:17:56 -04:00
Snowram
ee37c8d62d Adds new dungeon entrances 2021-09-04 14:55:55 +02:00
jshipsey
523a15e5cc more spots 2021-09-04 00:18:58 -04:00
Sam
57ba9a0300 Cultist enemies are now spawned by rtsim. 2021-09-04 00:05:48 -04:00
juliancoffee
f88373f7d8 Nerf coin drop from enemies 2021-09-03 01:15:27 +03:00
Sam
daf287a469 Small loot rebalance. 2021-09-01 23:50:17 -04:00
Samuel Keiffer
a733ad00e6 Merge branch 'ubruntu/sometimes-drop-nothing' into 'master'
NPCs can drop nothing

See merge request veloren/veloren!2794
2021-09-01 23:17:36 +00:00
ubruntu
bbc366e1b3 NPCs can drop nothing 2021-09-01 23:17:36 +00:00
Marcel
ad5cb064e2 Merge branch 'juliancoffee/i18n_formatting' into 'master'
(en) i18n cleaning

See merge request veloren/veloren!2798
2021-09-01 22:47:36 +00:00
juliancoffee
f157f8efca (en) i18n cleaning 2021-09-01 19:38:59 +03:00
Imbris
16e2550e46 Merge branch 'capucho/naga' into 'master'
Replace shaderc with naga

See merge request veloren/veloren!2749
2021-08-31 22:38:17 +00:00
João Capucho
446d93dda0
Replace shaderc with naga 2021-08-31 22:53:10 +01:00
Joshua Barretto
b646aae2a4 Removed unused tree assets 2021-08-31 10:15:52 +01:00
Monty Marz
13c15b3840 fix witch hut smoke 2021-08-30 12:03:13 +02:00
Joshua Barretto
9ac5e555e6 Improved giant trees 2021-08-30 00:03:16 +01:00
Joshua Barretto
92c463b315 Smaller acacia 2021-08-29 20:38:40 +01:00
Joshua Barretto
0011e75526 More tree variety 2021-08-29 18:38:34 +01:00
Joshua Barretto
4a9641cf44 More spot detailing 2021-08-29 14:54:01 +01:00
Joshua Barretto
98f4e95111 Improved giant trees 2021-08-29 14:37:11 +01:00
Joshua Barretto
643807e5ff Multiple color gradient options 2021-08-29 13:57:36 +01:00
Joshua Barretto
3592b5e7bb Better spot density 2021-08-29 13:08:13 +01:00
Joshua Barretto
87f4efd65b Added spot loot 2021-08-29 12:50:35 +01:00
Joshua Barretto
e05ca1f308 More spots 2021-08-28 16:48:34 +01:00
Monty Marz
7ced7e184e witch lantern 2021-08-28 14:53:31 +01:00
Monty Marz
dff5bbe1ec witch kit 2021-08-28 14:53:31 +01:00
Monty Marz
a8aaeaebec emergency single voxel window fix 2021-08-28 14:53:30 +01:00
Monty Marz
ae6d1b7924 fixes 2021-08-28 14:53:30 +01:00
Monty Marz
b085b02ff9 fixes 2021-08-28 14:53:30 +01:00
Monty Marz
771a380e6c witch stuff 2021-08-28 14:53:30 +01:00
Monty Marz
a22c0ab48f lion rock
fixes
2021-08-28 14:53:30 +01:00
Monty Marz
c22eb19f55 More spots 2021-08-28 14:53:30 +01:00
Gemu Peachems
b0a067fc8d Gnarling Totem 2021-08-28 14:53:30 +01:00
Monty Marz
1278020c88 dwarf grave 2021-08-28 14:53:30 +01:00
Joshua Barretto
76ba3496a1 sync 2021-08-28 14:53:30 +01:00
Joshua Barretto
8b8adcc1b8 More block particles, changes ore vein colour 2021-08-28 14:53:30 +01:00
Joshua Barretto
bbcd842208 Test spot entity spawning 2021-08-28 14:53:30 +01:00
Sam
790c3669a0 Fix mindflayer summoning minions inside pillars. 2021-08-22 12:21:24 -04:00
Marcel
738136e70f Merge branch 'alxly/update-ru_RU' into 'master'
alxly/update-ru_RU: add ru_RU missed translations

See merge request veloren/veloren!2757
2021-08-17 12:18:33 +00:00
AlxlY
4b62797f03 alxly/update-ru_RU: update translation for GPU profiler and mouse sensevity 2021-08-16 22:04:17 +02:00
juliancoffee
130ae1f429 Add ori_modifier for DashMelee and nerf it
* 0.6 -> 0.3 ori modifier during charge in DashMelee
2021-08-16 17:27:59 +03:00
juliancoffee
e3798e5d2a Abilitiy tweaks
Buff axe double_strike damage (90 -> 110 for first stage)
Decrease initial poise damage for hammer charged (20 -> 5)
2021-08-15 23:20:21 +03:00
Marcel
7158ae1936 Merge branch 'update_pt_BR_20210810' into 'master'
update pt_br translation 2021_08_10

See merge request veloren/veloren!2753
2021-08-13 07:17:01 +00:00
Nícolas Wildner
dc4574aa49 update pt_br translation 2021_08_10 2021-08-13 07:17:01 +00:00
AlxlY
bd26d2ad2a alxly/update-ru_RU: updated transation after review. 2021-08-12 00:16:45 +02:00
AlxlY
b8f37f474b alxly/update-ru_RU: fix translation based on @CodeReview comments. 2021-08-11 13:37:05 +02:00
Marcel
0bedfde53e Merge branch 'trade-window-improvements' into 'master'
UI: Fixes and enhancements to the trading window

See merge request veloren/veloren!2738
2021-08-11 09:25:17 +00:00
AlxlY
d47620959b alxly/update-ru_RU: added proper translations after review. changed indentation to spaces 2021-08-11 00:48:48 +02:00
AlxlY
18a6ff3f31 alxl/update-ru_RU: add ru_RU missed translations 2021-08-10 23:36:02 +02:00
juliancoffee
3ac74a8259 Implement /kit all and a bit of refactoring
+ notifying about sucessful kit application
+ notifying about case with insufficient space
+ handle case where you don't have enough free slots
+ handle quantity of non-stackable items
+ add test for items in kit manifest
2021-08-10 13:28:38 +03:00
Samuel Keiffer
d5feca45c5 Merge branch 'pacmanmati/veloren-pacmanmati/1224-consolidate-redundant-stage-sections' into 'master'
Consolidate redundant stage sections

See merge request veloren/veloren!2748
2021-08-10 01:23:26 +00:00
Sam
2103abbb76 Fixed sfx file after consolidation. 2021-08-09 20:24:04 -04:00
Snowram
dddb47a385 Makes dungeons start at level 1 visually 2021-08-09 16:36:37 +02:00
juliancoffee
172f19376a Tweak boss knockback abilities
Tweak Mindflayer vortex knockback (make it rarer)
Tweak Tidal Warrior pincer and wave knockback
Tweak claygolem rocket and shockwave knockback
Tweak Yeti shockwave and strike knockback
2021-08-09 13:05:01 +03:00
juliancoffee
58cfd690c3 Complete skill preset "max" with sceptre HDuration 2021-08-09 10:09:12 +01:00
Xeriab Nabil
8e7939a921 UI: Fixes and enhancements to trading window 2021-08-08 20:11:54 +03:00
Samuel Keiffer
2b10f818f5 Merge branch 'juliancoffee/pillar_fix' into 'master'
Nerf pillars + Fix Beam ori

See merge request veloren/veloren!2732
2021-08-07 16:35:24 +00:00
juliancoffee
16c72b8667 Add hotkey to toggle Egui Debug 2021-08-06 22:58:36 +03:00
Xeriab Nabil
ea5de81f9b UI: Fixes and enhancements to trading window 2021-08-06 17:11:54 +03:00
juliancoffee
8a83ecf57f Fix Beam orientation, remove orientation_behavior
* make old OrientationBehavior::FromOri default behaviour
* use rotation formed from look_dir instead of constructing
ori on the fly (which is altered after normalization).
2021-08-05 21:07:46 +03:00
João Capucho
c4214fedbe
Don't use derivatives in vertex shader 2021-08-04 23:14:08 +01:00
Knightress Paladin
998c56c524 Removed extra Warlock skills and made sceptre cultists rarer 2021-08-02 16:22:40 -07:00
Knightress Paladin
38432cc880 Restructured logic for staff AI 2021-08-02 16:22:40 -07:00
Monty Marz
a1e22df944 Merge branch 'transp---opacity-in-UI' into 'master'
transparency -> opacity

See merge request veloren/veloren!2714
2021-08-02 21:30:37 +00:00
Monty Marz
bceed44614 transp -> opacity 2021-08-02 22:49:10 +02:00
Imbris
a1026c36f5 Make bloom intensity configurable, make whether less blurred layers are added in toggleable, hold onto copy of pipeline modes instead of returning it from pipeline creation 2021-08-01 18:50:39 -04:00
Imbris
6cabd74871 Make bloom optional with a config option that is not exposed in the UI (to give artists time to refine bloom before exposing the option) 2021-08-01 18:50:38 -04:00
Imbris
bfdee903dd Add some of the changes from zesterer's patch including decreasing figure glow power, increasing glow of some particles, and fixing water normal normalization 2021-08-01 18:50:38 -04:00
Imbris
7da064fb23 Add ability to edit shader to enable filtering dim values for experimentation 2021-08-01 18:50:38 -04:00
Imbris
29bfee26c0 Add bloom passes in character select screen, use proper source image for bloom after clouds are applied, add blurred and less blurred stages of bloom together (experimental could remove), add filtering downsample pass that is not yet used 2021-08-01 18:50:37 -04:00
Imbris
74e01f10e3 Fixes and extra bloom 2021-08-01 18:50:37 -04:00
Imbris
2d83ef1c0e Initial bloom impl 2021-08-01 18:50:37 -04:00
Marcel Märtens
5012e2ba8b rename hud_settings to settings 2021-08-01 13:47:03 +02:00
Marcel Märtens
bb026ca21b move vector map out of manifest and switch to new manifest format 2021-08-01 13:12:01 +02:00
Marcel Märtens
49072702bc fix #1258 2021-08-01 11:20:51 +02:00
Marcel Märtens
2fd26bf41c make folders POSIX style and move skills to hud 2021-08-01 10:56:10 +02:00
Joshua Barretto
f51c4ed860 Merge branch 'zesterer/menacing' into 'master'
Added menacing, made agent code less hacky

See merge request veloren/veloren!2707
2021-08-01 00:27:02 +00:00
Imbris
97e5ad02ff Merge branch 'imbris/stamina-energy' into 'master'
Replace stamina with energy

Closes #1214

See merge request veloren/veloren!2704
2021-08-01 00:26:59 +00:00
João Capucho
82489782b4
Fix uniformity bug in ui shader 2021-07-31 21:34:29 +01:00
Joshua Barretto
422e1c30f4 Added menacing, made agent code less hacky 2021-07-31 20:33:28 +01:00
Monty Marz
f3d0d3f46a fix i18n 2021-07-31 18:17:34 +02:00
Imbris
c5c8ae4d30 Replace stamina -> energy in english localization strings 2021-07-31 01:35:28 -04:00
Imbris
89eee332c9 Replace stamina -> energy in code, i18n keys, and asset names 2021-07-31 01:34:40 -04:00
Monty Marz
14eb0f9aa2 Remove sceptre, add swords 2021-07-29 22:38:35 +00:00
João Capucho
c56ecee988
Fix non uniform control flow in shader 2021-07-29 18:05:27 +01:00
Marcel
680492cea6 Merge branch 'juliancoffee/entity_refactor' into 'master'
Improve terms of EntityConfig and LoadoutBuilder

See merge request veloren/veloren!2688
2021-07-28 23:19:04 +00:00
juliancoffee
14ac9a8b4e Improve terms of EntityConfig and LoadoutBuilder
* rename LoadoutBuilder::new to LoadoutBuilder::empty
* remove LoadoutBuilder::default as Default makes no sense here
* move comments from template.ron to EntityConfig struct
* add FIXME comments to split EntityConfig into EntityBase and
EntityExtension
2021-07-28 19:19:10 +03:00
Marcel
7ef11a41ef Merge branch 'fungoid/add_fr_translation_for_gameinput.greet' into 'master'
Added fr translation for gameinput.greet

See merge request veloren/veloren!2685
2021-07-28 15:52:16 +00:00
Marcel
7a3755b7b0 Merge branch 'tygyh/Update-missing-swedish-translations' into 'master'
Tygyh/update missing swedish translations

See merge request veloren/veloren!2667
2021-07-27 11:14:52 +00:00
Jonathan Berglin
a564602495 Tygyh/update missing swedish translations 2021-07-27 11:14:52 +00:00
Nico Janzen
84b010f16f Fix spelling errors in German translations 2021-07-27 11:06:22 +00:00
Alexis Maheu
9ed6abd3d7 Added fr translation for gameinput.greet 2021-07-26 20:29:30 -04:00
DanTheOne
18b5c1c35a Add shortcut to toggle chat 2021-07-26 02:42:35 +02:00
Joshua Barretto
43ae09d2f0 Merge branch 'juliancoffee/update-uk_UA' into 'master'
update (uk_UA) translation

See merge request veloren/veloren!2669
2021-07-24 19:56:21 +00:00
juliancoffee
7386da743e (uk_UA) address feedback 2021-07-24 18:34:57 +03:00
Joshua Barretto
4bfc92c65d Changed singleplayer map for a better default experience 2021-07-24 11:56:08 +01:00
juliancoffee
2e72f5e1c2 (uk_UA) misc hud translation 2021-07-24 01:50:14 +03:00
juliancoffee
d1f9e34fc3 (uk_UA) force update 2021-07-24 01:13:50 +03:00
juliancoffee
0e3e3bef4e (uk_UA) MEAT translation 2021-07-24 01:13:02 +03:00
juliancoffee
eb3dd0a812 (uk_UA) graphics settings translation 2021-07-24 00:26:38 +03:00
juliancoffee
70a390e1d2 (uk_UA) frozen outcome translation 2021-07-24 00:12:41 +03:00
juliancoffee
c55bcd3475 (uk_UA) gameinput.greet translation
Здоровенькі були
2021-07-24 00:07:26 +03:00
juliancoffee
d0b15fa042 (uk_UA) update debuff translation 2021-07-24 00:03:34 +03:00
juliancoffee
a1bc725654 (uk_UA) update mining skills translation 2021-07-23 23:07:15 +03:00
juliancoffee
226dcb9f1a (uk_UA) update healing aura skill translation 2021-07-23 22:44:14 +03:00
juliancoffee
5516e91cfe (uk_UA) update bow skills translation 2021-07-23 22:18:49 +03:00
Samuel Keiffer
85b9f70469 Merge branch 'knightresspaladin/fix-circle-charge' into 'master'
Fixed CircleCharge and buffed Rugged Hide droppers

See merge request veloren/veloren!2613
2021-07-23 14:56:36 +00:00
schnippl0r
342de16d2e Added en and de_DE translations for gameinput.greet. 2021-07-20 21:59:18 +02:00
Knightress Paladin
7766aeb9eb Made Ngoubou rarer to spawn 2021-07-18 23:21:41 -07:00
Knightress Paladin
081c6e5362 Fixed CircleCharge and buffed Rugged Hide droppers 2021-07-18 23:12:55 -07:00
Snowram
09cbb90f61 Make the mounter animations dependant of the mountee animation 2021-07-18 15:03:57 -04:00
Samuel Keiffer
37147e2a83 Merge branch 'juliancoffee/overworld_assetization' into 'master'
Wildlife assetization

See merge request veloren/veloren!2591
2021-07-18 13:43:32 +00:00
Joshua Barretto
2e6fcd1f37 Merge branch 'zesterer/better-sunsets' into 'master'
More sunset variation for higher graphics modes

See merge request veloren/veloren!2630
2021-07-18 00:59:22 +00:00
Joshua Barretto
7686023430 Merge branch 'aweinstock/hats' into 'master'
Basic implementation of hat visuals.

See merge request veloren/veloren!2485
2021-07-17 19:42:26 +00:00
Joshua Barretto
5bdea9249c More sunset variation for higher graphics modes 2021-07-17 19:00:12 +01:00
juliancoffee
23a020f602 Add Automatic NameKind to EntityConfig
+ add animal entities for wildlife spawns
2021-07-17 15:37:31 +03:00
juliancoffee
d04364b1f1 Replace EntityConfig main/second_tool with hands
+ Check equip_slot can hold item in LoadoutBuilder
2021-07-17 15:37:31 +03:00
juliancoffee
1d2ea717ab Move builder assets in EntityConfig to meta field 2021-07-17 15:37:31 +03:00
juliancoffee
6403ee0634 Merge None-loot in EntityConfig to LootKind 2021-07-17 15:37:31 +03:00
juliancoffee
7401d74aa6 Add wildlife assetization support
+ add asset tests
+ migrate tundra animals
+ migrate taiga animals
+ declare temperate zone (animals yet to be created)
+ declare jungle zone (animals yet to be created)
+ declare tropical zone (animals yet to be created)
+ declare desert zone (animals yet to be created)
+ declare water (river inhabitants) zones (animals yet to be created)
2021-07-17 15:37:30 +03:00
juliancoffee
d920f911a2 Add Exact body field for EntityConfig
Add Alignment field to EntityConfig

+ Migrate to specifying alignment and body in entity assets
+ Make Body required field (with Uninit if you want to specify it later)
2021-07-17 15:37:30 +03:00
Forest Anderson
54eb2a3ff7 Merge branch 'aylana/asp-sfx' into 'master'
Princess-Lana - Add asp sound effects for the game

See merge request veloren/veloren!2611
2021-07-17 01:49:20 +00:00
Avi Weinstock
13fc4de561 Add per-species head offsets. 2021-07-16 19:22:28 -04:00
Avi Weinstock
0a33c98268 Basic implementation of hat visuals. 2021-07-16 18:49:40 -04:00
Samuel Keiffer
f38cde9d40 Merge branch 'knightresspaladin/healing-aura' into 'master'
Knightresspaladin/healing aura

See merge request veloren/veloren!2587
2021-07-16 21:32:03 +00:00
Monty Marz
01c9d6d6d0 icon 2021-07-16 18:39:14 +02:00
Samuel Keiffer
5063264e04 Merge branch 'juliancoffee/patch_animal_dash_double_hit' into 'master'
Set charge_through to false for non-humanoid dash

See merge request veloren/veloren!2616
2021-07-16 15:33:59 +00:00
juliancoffee
0d1667c7c5 Set charge_through to false for non-humanoid dash 2021-07-16 15:49:02 +03:00
Marcel
1aa816a780 Merge branch 'zesterer/sfx' into 'master'
Clipped arrow sound effects for more immediate feedback

See merge request veloren/veloren!2476
2021-07-16 10:32:29 +00:00
Aylana
a3da5b31d6 Add asp sound effects 2021-07-15 20:15:36 +02:00
Marcel
c03ad39440 Merge branch 'AlexBethel/item-typos' into 'master'
Correct spelling errors in item descriptions

See merge request veloren/veloren!2548
2021-07-15 08:15:43 +00:00
Sam
997da21001 Particles for healing aura 2021-07-13 20:54:43 -05:00
Samuel Keiffer
a5594b9da3 Merge branch 'knightresspaladin/buff-bow-scaling' into 'master'
Buffed scaling for bow charged shot

See merge request veloren/veloren!2596
2021-07-14 00:45:55 +00:00
Knightress Paladin
5597c3906c Buffed scaling for bow charged shot 2021-07-13 15:25:35 -07:00
Monty Marz
e379aacf8c char selection frames, adjustments 2021-07-13 13:31:01 +02:00
Sam
be8b12845a Added buff strength stat to weapons. 2021-07-11 12:50:38 -05:00
Knightress Paladin
146f86be2c Removed references to Healing Beam, which Healing Aura is replacing 2021-07-10 21:39:11 -07:00
Sam
fbcc774911 Renamed poise_strength to effect_power to allow it to be used more generally with other weapons in the future. 2021-07-10 23:22:00 -05:00
Knightress Paladin
42c3872528 Added healing aura duration skill to voxygen UI 2021-07-10 20:02:36 -07:00
Knightress Paladin
b96bb6fc5d Added combo scaling to healing aura and allowed cultists to use it 2021-07-10 20:02:36 -07:00
Knightress Paladin
b4ec433509 Add healing aura for sceptre M2 2021-07-10 20:02:35 -07:00
Szabó Lambert
0140e75ed4 Updating the Hungarian translation (minor changes in 6 files, major changes in 14 files) 2021-07-10 17:25:56 +00:00
Samuel Keiffer
351a68944b Merge branch 'juliancoffee/skill_truth' into 'master'
Move skill boost modifiers to skills module

See merge request veloren/veloren!2540
2021-07-09 23:05:48 +00:00
Knightress Paladin
65d67ef781 Clean up sceptre ai code before merge 2021-07-07 20:00:35 -07:00
Knightress Paladin
35242c71e1 Added sceptre tactic and sceptre cultists 2021-07-07 20:00:01 -07:00
Dominik Broński
e6af005ed1 Merge branch 'pfau/stuff' into 'master'
Minimap modes, Danari customizations update & bald hairstyles

See merge request veloren/veloren!2576
2021-07-08 00:01:09 +00:00
Monty Marz
7c8d73a0c6 Minimap modes, Danari customizations update & bald hairstyles 2021-07-08 00:01:08 +00:00
Samuel Keiffer
d4be464e9f Merge branch 'sam/energy-stat' into 'master'
Added energy efficiency stat to weapons.

See merge request veloren/veloren!2571
2021-07-07 22:57:58 +00:00
juliancoffee
20c0c7f44f Use code-spliced values for i18n skill description 2021-07-07 17:51:30 +03:00
Swagazaki
cb3e932832 Just updated common.ron to correct a few French translations! 2021-07-07 10:55:15 +00:00
Sam
509461763b Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive. 2021-07-06 22:54:23 -05:00
Snowram
5dfef5a563 Spawn dungeon entrances depending on the Site origin biome 2021-07-07 00:35:50 +02:00
Samuel Keiffer
e5a5d28246 Merge branch 'sam/range-stat' into 'master'
Added range stat to weapons.

See merge request veloren/veloren!2563
2021-07-06 21:18:47 +00:00
Sam
1c3bd13afa Addressed review comments. Removed individual stat assignments. 2021-07-06 15:27:49 -05:00
Marcel
0a57bf4367 Merge branch 'master' into 'master'
Add Hungarian translation

See merge request veloren/veloren!2559
2021-07-06 11:44:58 +00:00
Caleb
559111283f Lowered ori_rate to 0.3 for BasicBeam abilities 2021-07-05 22:08:52 -05:00
Sam
e8e953ffab Added range stat to weapons. 2021-07-05 20:32:12 -05:00
juliancoffee
1e358e6f0c Make ItemEquality work
+ Create own directory for trade_pricing `assets/common/trading`
+ Move fictive loot tables there
+ Mark sellable/non-sellable items in trade_pricing tests
2021-07-05 19:55:08 +03:00
Ács Zoltán
9fbd8ae5ce Add Hungarian translation 2021-07-05 15:14:35 +02:00
Ács Zoltán
5f3251ce60 Add support for ő and ű to the haxrcorp font 2021-07-05 15:12:27 +02:00
juliancoffee
f213ba138a Fill trade_pricing with craftable items 2021-07-05 15:43:03 +03:00
juliancoffee
b70e191483 Bump some food duration to 10 seconds 2021-07-05 10:56:29 +03:00
juliancoffee
21d10b641b Add new food to consumables /kit 2021-07-05 10:56:29 +03:00
juliancoffee
e6ed0137e8 Add descriptions to the potions 2021-07-05 10:56:29 +03:00
juliancoffee
d4c61ae2f3 (voxygen) Better support for multibuff items
+ change `effect` field in ItemKind::Consumable to `effects`, as it's
set of effects and not single effect.
2021-07-05 10:56:29 +03:00