BaerMitUmlaut
88b58216ee
Added beautified component names
2016-06-20 11:44:36 +02:00
Josuan Albin
a04dec0c63
Update french translation
2016-06-19 15:16:43 +02:00
commy2
c481ddedaf
add 'name' to components
2016-06-19 09:38:39 +02:00
Josuan Albin
d26f133733
Add missing french entries in stringtables and update older ones
...
Take changes from #3480 and completed empty entries
2016-06-19 01:18:12 +02:00
Glowbal
74da8cc36c
Fix strange animation played when using PAK
...
Fixes #1695
2016-06-18 13:12:49 +02:00
Glowbal
f6b744e741
Merge pull request #3945 from acemod/fix-gray-screen-medical
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Fix no gray screen for advanced medical
2016-06-18 11:59:14 +02:00
Glowbal
7dc76dee78
Fix no gray screen for advanced medical
...
Advanced medical was never displaying the gray screen on low blood volume. This is because for advanced medical, the blood volume minimum level is around 40 before death. For basic medical, this is 0.
2016-06-18 11:55:03 +02:00
jonpas
03e923aa68
Cleanup Function Headers titles
2016-06-18 11:50:41 +02:00
KoffeinFlummi
e5ef31c556
Disable redefinition warnings
2016-06-16 23:40:46 +02:00
Glowbal
a8831a0d16
Change split medical in two components
...
- medical component is responsible for the injuries and common functionality
- medical_treatment component is responsible for offering treatment functionality
2016-06-13 17:00:56 +02:00
Glowbal
295ad3b037
Merge branch 'medical-impr' into merge-basic-and-advanced
2016-06-13 14:32:15 +02:00
Glowbal
38cdd523f0
Clean up medical function private declares
2016-06-13 14:27:43 +02:00
Glowbal
58f43f8a51
Remove unneeded and deprecated functions from medical
2016-06-13 12:24:28 +02:00
Glowbal
6657bde921
Change basic medical to use advanced medical injury system
2016-06-13 12:18:56 +02:00
Glowbal
792dbcd009
Change clean up privates in handleDamage code
2016-06-13 11:05:21 +02:00
Glowbal
8e59993d7a
Change clean up medical code
2016-06-13 10:55:19 +02:00
Glowbal
73bd684b65
Change formatting and private keywords in medical
2016-06-13 02:34:56 +02:00
Glowbal
3ba2396db7
Change minor clean up of handleUnitVitals
2016-06-13 02:11:21 +02:00
Glowbal
43a2b0ea29
Merge pull request #3909 from acemod/fix-bandaging-configuration
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Adjust bandage configuration
2016-06-12 23:25:16 +02:00
PabstMirror
1997cb5199
Add maxDam for medium velocity wounds
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Ensures that velocity wounds from a major hit will use the "Large" type
of wound
2016-06-12 14:47:59 -05:00
Glowbal
fa1282406f
Change bandage configurations
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- Field dressing is average treatment
- Packing bandage is average treatment, higher reopen change, longer reopening delay
- Elastic bandage is higher treatment, higher reopen change, shorter reopen delay
- QuikClot is lower treatment, lower reopen change, longer reopening delay
2016-06-12 20:40:45 +02:00
Butt4cak3
151d13244b
Improved misleading translation of german bandages ( #3810 )
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* Improved misleading translation of german bandages
* Further improved german bandage names
2016-06-11 21:35:22 +02:00
Glowbal
7f9257716e
Merge pull request #2331 from acemod/323bloodyoverlay
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remove BI blood overlay
2016-06-11 20:49:54 +02:00
PabstMirror
dc6d5f1367
Temp fix for change to handleDamage in dev branch
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Fix #3892
2016-06-09 21:26:50 -05:00
jonpas
bd5f6107a0
Merge branch 'master' into eol-lf
2016-06-09 14:24:45 +02:00
Glowbal
8c9b31b1c7
Merge pull request #3815 from acemod/cbaEventSystem
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Deprecate ACE events framework
2016-06-09 14:20:26 +02:00
commy2
a61e4b3a4e
remove BI blood overlay
2016-06-06 14:14:45 +02:00
SilentSpike
90ebf9638b
Update common event names to meet new standard
2016-06-04 11:12:56 +01:00
SilentSpike
9e4fd77745
Update common event names to meet new standard
2016-06-03 22:39:43 +01:00
Glowbal
694503c01b
Fix medical events
2016-06-03 20:57:21 +02:00
Glowbal
fa2cf55156
Fix medical related events
2016-06-03 20:22:34 +02:00
PabstMirror
77baeda976
Merge branch 'master' into huehuehue
2016-06-03 00:01:13 -05:00
PabstMirror
db78dd53a8
Cleanup Merge and remoteFnc events
2016-06-02 19:59:18 -05:00
PabstMirror
d7f9c52c2f
Merge branch 'master' into cbaEventSystem
2016-06-02 19:29:30 -05:00
jonpas
b0352fdeb9
Merge branch 'master' into eol-lf
2016-06-02 17:02:09 +02:00
PabstMirror
637b5e02e9
Update 3den attributes to use 1.60 scaling ( #3857 )
2016-06-02 09:26:57 -05:00
jonpas
95573ee711
Stringtable URL ( #3855 )
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* Move url into stringtable to display it properly, Add some missing author and url entries
* Fix main
* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
1354826d56
Put semi-colon to the correct place
2016-06-01 14:11:32 +02:00
jonpas
1331265e65
Move url into a macro
2016-06-01 13:49:10 +02:00
jonpas
6730d016c2
Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility
2016-06-01 13:27:02 +02:00
jonpas
26fbc36cab
Merge branch 'master' into cbaEventSystem
2016-05-31 22:36:08 +02:00
commy2
fd26e2e44e
Merge pull request #3516 from acemod/cbamissiontime
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replace timePFH with CBA_missionTime
2016-05-30 21:23:57 +02:00
commy2
7512c4e52e
manual merge
2016-05-30 21:14:34 +02:00
jonpas
7a307393a4
Merge branch 'master' into useQuotedPathMacros
2016-05-30 21:14:17 +02:00
commy2
e7fa02d0d9
Merge pull request #3812 from acemod/cbaDelayedExecFnc
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Use new CBA delayed execution functions and deprecate ACE functions
2016-05-30 21:02:29 +02:00
commy2
272775445f
Merge pull request #3670 from acemod/useQuotedFuncMacros
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Use new quoted function macros
2016-05-30 21:00:23 +02:00
jonpas
816da2aef1
Normalize to LF line endings
2016-05-30 18:37:03 +02:00
SilentSpike
207d6612da
Remove duplicate ACE_newEvents entries
2016-05-24 15:06:17 +01:00
SilentSpike
c4b75160a4
Run event renaming script
2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644
Replace ACE event system calls with CBA counterparts
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Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
jonpas
f956ea557a
Merge branch 'master' into armake
2016-05-22 17:41:43 +02:00
jonpas
e7dbcd7b58
Replace delayed execution functions with new CBA counterparts
2016-05-22 15:29:01 +02:00
PabstMirror
f69142dd45
Hearing - New XEH, Fix dead effects, Medical var ( #3802 )
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* Hearing - New XEH, Fix dead effects, Medical var
* Use setHearingCapability
* Cleanup dead player vol update
* Don't change global hearing in medical
* Fix exitWith
2016-05-20 11:23:14 -05:00
commy2
d93132dac8
more replacing
2016-05-18 11:57:40 +02:00
commy2
da70854568
manual merge
2016-05-18 11:48:27 +02:00
commy2
cc9e128e74
Merge pull request #3792 from acemod/useGetUnitLoadout
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use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it
2016-05-14 13:04:35 +02:00
commy2
c5275813a4
use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it
2016-05-14 10:49:09 +02:00
Glowbal
04b61ff32e
Fix missing semicolon
2016-05-14 10:37:29 +02:00
Glowbal
180a0f9d84
Merge pull request #3462 from acemod/medicalLoops
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Cleanup medical PFHs
2016-05-14 09:39:14 +02:00
Glowbal
eb8390741b
Change round down mass of body bag
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Mass is an integer.
2016-05-14 09:23:29 +02:00
BaerMitUmlaut
38bb4f6c29
Adjusted weight of bodybag
2016-05-10 23:40:03 +02:00
Glowbal
83a8c488d9
Merge pull request #3751 from acemod/wipeoutWhitespace
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Cleaned up excessive whitespace
2016-05-04 11:46:56 +02:00
BaerMitUmlaut
7fcbe93b71
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
KoffeinFlummi
c02e7ead32
Fix medical paths
2016-05-02 16:49:33 +02:00
ProfessorCZ
7d0fcde9fa
CZ Translate - Update
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04/30/2016
2016-04-30 00:57:24 +02:00
BaerMitUmlaut
65ccf66d00
Fixed redundant privates in setCardiacArrest
2016-04-18 15:23:04 +02:00
jonpas
ccaec31a90
Use new QFUNC and QEFUNC macros
2016-04-08 20:43:26 +02:00
jonpas
85b4366368
Use new QPATHTOF and QPATHTOEF macros
2016-04-08 20:34:50 +02:00
bux578
076803951d
Merge pull request #3628 from alef/translation/15bn/alef
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Italian translation
2016-03-31 06:54:31 +02:00
PabstMirror
bcde9f8ed6
Filter minor falling damage to non-leg hitpoints
2016-03-28 01:15:58 -05:00
Alessandro Foresi
e97c7c0f65
Translation: IT completed (with BOM)
2016-03-27 21:22:15 +02:00
Alessandro Foresi
e5a7578f92
Translation: IT completed (no BOM)
2016-03-27 21:20:15 +02:00
SzwedzikPL
cdcde46a7d
Fix double displayName in medical settings
2016-03-22 13:05:47 +01:00
Thomas Kooi
daceaa9dd8
Merge branch 'master' into settingsNameDescp
2016-03-18 14:48:11 +01:00
Thomas Kooi
61f1959109
Fix morphine increasing viscosity
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Morphine should decrease viscosity instead of increase. Closes #3579
2016-03-12 18:55:42 +01:00
Thomas Kooi
60af0d3162
Merge pull request #3456 from acemod/StandardizeConfigArrayGVAR
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Standardize GVAR array brackets in configs.
2016-03-08 18:19:50 +01:00
PabstMirror
3232654e13
Close #3565 -Fix spelling of local var _woundEffectiveness
2016-03-08 11:02:54 -06:00
PabstMirror
b5e95f3945
Add some names/descriptions to settings configs
2016-03-08 01:17:40 -06:00
PabstMirror
e3deebff7e
Fix empty callback for hr adjustment
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Fix #3526
Same issue as #3384
2016-03-03 13:23:53 -06:00
commy2
467075ad67
replace timePFH with CBA_missionTime
2016-03-02 11:01:39 +01:00
commy2
fa3913752b
replace XEH_ENABLED macro with actual class, fix #3482 , fix #3483
2016-03-01 17:05:00 +01:00
Jonathan Pereira
309f48ee0b
Added remaining PT-BR translarions
2016-03-01 08:56:43 -03:00
PabstMirror
fe967ff2bd
Don't read medic setting that is not in module
2016-02-29 14:07:15 -06:00
esteldunedain
9e682253f3
Move the dead body cleanup PFH to a loop using waitAndExecute
2016-02-28 23:33:51 -03:00
esteldunedain
90a54397ae
Move the litter cleanup PFH to a loop using waitAndExecute
2016-02-28 23:20:26 -03:00
esteldunedain
4b702f68df
Make loops non public
2016-02-28 23:10:15 -03:00
esteldunedain
94e8bee348
Move the pfh from setDead to a waitAndExecute loop: reviveStepLoop
2016-02-28 23:08:25 -03:00
esteldunedain
12895e7983
Remove unneeded parameter
2016-02-28 22:58:09 -03:00
esteldunedain
0e82cdfe82
Move to a function and comments the function that tracks the effects of medications over time. Use waitAndExecute instead of a pfh for better performance.
2016-02-28 22:50:04 -03:00
esteldunedain
21d4939abb
Optimize the computation of tourniquet pain. Fix pain not being able to decrease when above 10
2016-02-28 22:08:59 -03:00
esteldunedain
35e13d5357
Fixes
2016-02-28 20:55:05 -03:00
esteldunedain
bbb84ec7d1
Move the tourniquet loop to handleUnitVitals. Makes the tourniquet pain compatible with swapping localities
2016-02-28 20:50:28 -03:00
esteldunedain
085860c770
Restore addToInjuredCollection as a deprecated function
2016-02-28 20:32:02 -03:00
esteldunedain
bed51ac8a4
Fix waitAndExecute syntax
2016-02-28 20:26:05 -03:00
esteldunedain
3bbabac2d7
Rename and add comments to the function that tracks the units vital loop. Use waitAndExecute instead of a pfh for better performance.
2016-02-28 20:12:56 -03:00
jonpas
8d326a0a1b
Remove duplicate medical string
2016-02-28 22:54:24 +01:00
VKing
8bb7b072d4
Standardize grammar of GVAR arrays in configs to place the square brackets outside the GVAR macro.
...
This prevents any possible confusion when the GVARs are used in code.
2016-02-28 15:18:15 +01:00
BlackWindowS
c61e7b5104
Tweaked & added translations
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Translation of almost every STR to French
2016-02-28 14:48:04 +01:00
jonpas
905586bddc
Make unused medical strings be used
2016-02-27 21:04:04 +01:00
System98
df3ec3a179
Fix length of a display name
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- Fix the length of a display name so it doesn't get cut off in the
settings.
2016-02-27 12:51:32 +01:00
System98
a13b029b4a
Merge remote-tracking branch 'refs/remotes/acemod/master' into Update-german-translations
2016-02-27 12:50:07 +01:00
Thomas Kooi
a0ea724db4
Merge pull request #3436 from acemod/register-last-damage-source
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Add registering last damage source
2016-02-27 12:42:11 +01:00
System98
05575538e4
Fix format errors in "medical" addon
2016-02-27 12:10:40 +01:00
System98
f7253edec8
Update german translations
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- Fix some german translations
- Re-add strings in "medical" addon deleted in PR #3437
- Add german translations for previously deleted strings and update the
english texts so the purpose of the function gets clearer
2016-02-27 12:07:57 +01:00
jonpas
0c79869d7a
Fix duplicated English strings
2016-02-27 01:43:57 +01:00
jonpas
10abe5cd57
Merge branch 'master' into German-translations
2016-02-27 01:36:07 +01:00
Glowbal
e0a65aa543
Add registering last damage source
2016-02-26 22:58:49 +01:00
bux578
db71aa54b8
Merge pull request #3434 from NorXAengell/Traduction-Fr
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Traduction fr
2016-02-26 21:18:40 +01:00
licht-im-Norden87
1c7a25cc38
Update stringtable.xml
2016-02-26 19:36:47 +01:00
NorXAengell
ea461446f9
Translation Fr
2016-02-26 19:24:53 +01:00
System98
e587744b3e
Fix text errors
...
- Fix errors in "map_gestures, medical, overheating, slideshow and zeus"
addons
2016-02-26 11:29:55 +01:00
SuN9491
9efbdb2e71
Spanish Translation (3.5.0)
...
Remaining spanish translations for ACE 3.5.0
2016-02-25 20:50:29 +01:00
System98
48d312cb8e
Add german translations
...
- add missing german translations
- small fixes to existing texts
- remove unused strings in "medical" addon
2016-02-25 18:10:26 +01:00
bux578
21ba45d0c9
Merge pull request #3421 from gienkov/pltranslation350
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Polish translation 3.5.0 (FIXED)
2016-02-25 18:01:01 +01:00
gienkov
8ae1c68d5e
remove tabs
2016-02-25 17:20:45 +01:00
Nicolás Badano
333c8f57bc
Merge pull request #3419 from acemod/addMissingMedicalSettingCategory
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Add missing medical category to delayUnconCaptive
2016-02-25 13:16:23 -03:00
jonpas
6ad107ecc0
Add medical category to delayUnconCaptive
2016-02-25 17:03:38 +01:00
gienkov
04f714e53c
Merge remote-tracking branch 'origin/master' into pltranslation350
2016-02-25 16:41:09 +01:00
gienkov
25561ab2c5
hearing and medical, unwind medical pl shorts
2016-02-25 16:31:47 +01:00
esteldunedain
3fa3512509
Remaining spanish translations
2016-02-25 12:25:42 -03:00
esteldunedain
64a62d65fc
More spanish translations
2016-02-25 11:46:56 -03:00
Nicolás Badano
d02a590886
Merge pull request #3406 from acemod/diePurista
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Replace Purista with Roboto - everywhere
2016-02-25 09:56:16 -03:00
Nicolás Badano
ae2ce0eebc
Merge pull request #3124 from acemod/delayUnconCaptiv
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add delay to Unconsciousness Captivity
2016-02-25 09:54:27 -03:00
jonpas
7f022eda00
Replace Purista with Roboto - everywhere, close #3401
2016-02-24 15:06:27 +01:00
PabstMirror
7cf912222b
Merge pull request #3393 from acemod/3denReplaceDropDown
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Fix 3den attributes
2016-02-23 17:09:03 -06:00
jokoho48
0956b97dce
remove module settings
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change defualt in ACE_Settings
2016-02-23 15:49:03 +01:00
jokoho48
c61763edc9
fix simicolon
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add stringtable entrys
2016-02-23 15:37:28 +01:00
jokoho48
b2d2bec2cf
Merge branch 'master' of https://github.com/acemod/ACE3 into delayUnconCaptiv
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# Conflicts:
# addons/medical/functions/fnc_setUnconscious.sqf
2016-02-23 15:31:38 +01:00
bux578
aa8d3a3fd0
Merge pull request #3221 from BaerMitUmlaut/unified-ellipsis
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Unified ellipsis
2016-02-23 08:27:28 +01:00
BaerMitUmlaut
74ea79e2cc
Unified ellipsis
2016-02-22 23:51:47 +01:00
PabstMirror
330792ba7a
Add medic threeden control
2016-02-22 11:26:32 -06:00
commy2
0f7bfc0f66
Merge pull request #3389 from acemod/precompileongamestart
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precompile on game start
2016-02-22 16:00:19 +01:00
commy2
46a239f9f6
precompile on game start
2016-02-22 15:20:36 +01:00
PabstMirror
2467fa7b0c
Fix empty callbacks in medical/repair
2016-02-21 11:34:25 -06:00
bux
38c1b45fb9
properly fix the medical translation file
2016-02-21 11:41:53 +01:00
PabstMirror
3fbd6cff18
Merge pull request #3368 from acemod/fixNils
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Fix some undefined functions / strings
2016-02-20 19:49:07 -06:00
Glowbal
ea113b8e61
Fix duplicate {
2016-02-21 01:04:12 +01:00
Glowbal
7d063d4dee
Merge branch 'master' into medical-focus-feature
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Conflicts:
addons/medical/functions/fnc_treatmentAdvanced_CPR.sqf
2016-02-21 00:37:30 +01:00
PabstMirror
8b932fd5a0
Fix some undefined functions / strings
2016-02-20 16:58:45 -06:00
ChairborneIT
0021bc08df
Added translation for most Italian stringtable entries
2016-02-20 21:39:05 +01:00
Thomas Kooi
2930fab6c6
Merge pull request #3354 from acemod/playerBodybags
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Fix bagging respawning players (alt)
2016-02-20 17:26:07 +01:00
Thomas Kooi
4f10d551d6
Merge pull request #2949 from gienkov/fixWoundCount
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ceil number of wounds
2016-02-20 16:56:17 +01:00
PabstMirror
fc3bb0de6b
Fix #3355 - add missing semi-colons
2016-02-19 18:51:25 -06:00
PabstMirror
dffcbc7650
Cleanup events
2016-02-19 15:45:37 -06:00
PabstMirror
44b526ab6d
bodybag - hide player corpse and delete later
...
Fix #1301
2016-02-19 15:41:13 -06:00
PabstMirror
ed653456e5
Merge pull request #3338 from acemod/translations156merge
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Fix Merge Conflicts on More Italian Translations
2016-02-19 15:09:40 -06:00
Grzegorz
95250c8ecd
medical PL translation
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3.5.0 ready
2016-02-19 19:10:59 +01:00
Thomas Kooi
95532ea521
Merge pull request #3333 from acemod/medicalEvents
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Replace execRemoteFnc in ace_medical
2016-02-19 12:00:00 +01:00
commy2
5d0d8576ea
Merge pull request #3288 from SzwedzikPL/edenassignsettings
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Repair & medical object attributes for eden editor
2016-02-19 11:47:26 +01:00
commy2
be8f7f9cc0
Merge pull request #3276 from acemod/156selectapply
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replace filter and map with select and apply
2016-02-18 14:23:02 +01:00
esteldunedain
88eae19646
Replace execRemoteFnc in ace_medical
2016-02-17 22:54:43 -03:00
PabstMirror
be742c13cd
Merge branch 'master' into 155selectRandom
2016-02-17 15:58:19 -06:00
PabstMirror
dccc1d33fd
Merge remote-tracking branch 'it/translation/15bn/alef' into translations156merge
2016-02-17 12:30:03 -06:00
Thomas Kooi
26cb6bd6a3
Merge pull request #3326 from acemod/makeAdvMedicalWoundsConsistant
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Make wound assignment consistent for dll/sqf
2016-02-17 18:34:28 +01:00
PabstMirror
40396fc69e
Remove debug
2016-02-17 09:37:08 -06:00
PabstMirror
f1797feead
Make wound assignment consistent for dll/sqf
...
Dll now exits on first match for threshold damage (exitWith)
Remove random wound in sqf to match dll
Fix backblast threshold order
Add lower vehiclecrash threshold
Add dll version logging
2016-02-16 12:19:18 -06:00
PabstMirror
5c9dfd7dc5
Handle enemy causing veh explode, fix revive unload
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Fix #3269
2016-02-15 22:23:37 -06:00
PabstMirror
9441b548be
Fix vehicle crashes not being fatal to non-drivers
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Fix #3306
2016-02-15 17:11:04 -06:00
Glowbal
ff86359247
Merge branch 'master' into medical-focus-feature
2016-02-13 19:51:45 +01:00
Ivan Krouglyi
0a226b5ee9
Update fnc_treatment_success.sqf
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Error at 84 line - you forget ";"
2016-02-13 03:29:42 +03:00
PabstMirror
ff4ba98e68
Pre-load again on mission load (save game)
2016-02-10 11:50:30 -06:00
commy2
82086efca0
manual merge
2016-02-10 10:11:33 +01:00
PabstMirror
e1b83b8172
Manually pre-load for StaticWeapons and Car
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Fix #3168
2016-02-09 22:43:38 -06:00
SzwedzikPL
0c80551fd8
ace attribute category, lower case classes
2016-02-10 01:17:18 +01:00
SzwedzikPL
94ea26c7b9
typo fix
2016-02-08 00:14:55 +01:00
SzwedzikPL
3bfac35b65
ace repair and medical attributes
2016-02-07 23:56:45 +01:00
Glowbal
e754c89c73
Remove non functional event driven handleDamage
2016-02-07 13:18:19 +01:00
Glowbal
575f362fb6
Add setting for limiting usage of Epinephrine in basic medical #1792
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Part of focus feature medical #3134 . Default settings are inline with old default.
2016-02-07 13:10:38 +01:00
Glowbal
bfd90cd5d3
Add Adenosine to replace atropine #1573
2016-02-07 12:54:23 +01:00
Glowbal
39cf11367f
improve medical bandage configuration
2016-02-07 12:37:00 +01:00
Glowbal
84878c3d8b
Merge branch 'master' into medical-focus-feature
2016-02-07 12:11:25 +01:00
commy2
ac007e6995
replace more map with apply
2016-02-06 12:08:04 +01:00
PabstMirror
35333cbe9d
Merge branch 'cargoCleanup'
2016-02-04 12:51:52 -06:00
Thomas Kooi
69746a133b
Merge pull request #3254 from ProfessorCZ/master
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Czech Translation - Update
2016-02-04 19:36:28 +01:00
PabstMirror
336184dfaa
Change medication removal from array
2016-02-04 10:00:33 -06:00
PabstMirror
3cc10a27ce
Tourniquets block medication until released
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Close #2704
2016-02-03 14:40:26 -06:00
ProfessorCZ
61611d0ec7
Czech Translation - Update
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Update
2016-02-03 18:31:31 +01:00
PabstMirror
46d6e92bca
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
PabstMirror
c0eccc67c3
Change all SCALAR to NUMBER in headers
2016-01-28 18:19:15 -06:00
PabstMirror
17a882fe4d
Add findUnloadPosition integration
2016-01-26 18:01:01 -06:00
Glowbal
34613b42f2
Increase heart rate increase speed #3134
2016-01-20 11:49:10 +01:00
PabstMirror
04bccf47d7
Replace all use of deprecated commands
2016-01-19 09:39:07 -06:00
Glowbal
86158ac45b
Stage improvements bandage effectiveness
2016-01-17 14:09:22 +01:00
Glowbal
7de1a7bc6c
add initial implementation of drowning and collision damage handling
2016-01-17 13:21:18 +01:00
Glowbal
209d10065b
Fix missing event log entries #3134
2016-01-17 12:28:37 +01:00
Glowbal
6e42a10d47
Add selectionDamage implementation
2016-01-17 12:28:08 +01:00
Glowbal
ee9a620a63
Merge branch '340handledamage' into medical-focus-feature
2016-01-16 22:03:28 +01:00
Thomas Kooi
c8c91d2af7
Merge pull request #3138 from acemod/increaseTrainingInLocations
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Medical Locations Boost Training
2016-01-16 21:59:45 +01:00
PabstMirror
1affbd7d2f
Move littler syncedEH install to after settingInit
2016-01-14 17:06:46 -06:00
PabstMirror
c2f780e95f
#1259 - Medical Locations Boost Training
2016-01-09 23:54:48 -06:00
jokoho48
daf2fc2669
remove ccp issue in settings
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prevent setCaptive if unit is wake up
2016-01-06 18:01:24 +01:00
jokoho48
6d49bbda28
add delay to Unconsciousness Captivity(posible fix for #3121 )
2016-01-06 17:46:59 +01:00
Glowbal
c042703786
Merge branch 'release'
2016-01-05 22:55:34 +01:00
commy2
7eaa55f9df
Merge pull request #3022 from acemod/bodybagevent
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add event for placing units in body bags
2016-01-05 21:59:47 +01:00
Alessandro Foresi
c16d97cad0
Merge branch 'master' into translation/15bn/alef
2016-01-03 12:23:27 +01:00
PabstMirror
fb0738bd30
Merge branch 'master' into release
2015-12-31 20:27:26 -06:00
PabstMirror
cf27571b5a
Merge pull request #3007 from dudakov/master
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Russian Translations - Update
2015-12-31 14:11:45 -06:00
PabstMirror
2e211c5a04
Fix Medical Triagecard Macro
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Fix #3087
2015-12-31 01:46:24 -06:00
bux
0e8eb5fac4
Remove obsolete hotkey entries
2015-12-30 11:23:52 +01:00
Glowbal
c1fa81f28b
Fix tabs in sqf files
2015-12-21 17:05:48 +01:00
PabstMirror
74aec45921
Fix medical menu not closing on range, litter dir
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- Medical Menu didn't close when target moved out of range
- Litter was always created in the same direction
2015-12-19 20:50:57 -06:00
PabstMirror
886c13f6a9
Merge pull request #3013 from acemod/bloodyLitter
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Fix litter for adv - Add bloody p3d for Pack/qClot
2015-12-14 19:23:51 -06:00
commy2
7f63d51ccb
add event for placing units in body bags
2015-12-12 18:21:11 +01:00
PabstMirror
a501c7e1c3
Remove new models and just combine existing litter
2015-12-11 19:47:40 -06:00
PabstMirror
db50b5313d
getName can return raw or sanatized html tags
2015-12-11 12:01:50 -06:00
PabstMirror
e9be05209a
Fix litter for adv - Add bloody p3d for Pack/qClot
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Fix #2950
Get correct bloodLossOnSelection for both basic and advanced
Adds bloody versions of packing bandage and quickClot
2015-12-10 22:58:44 -06:00
kaban
fd06472f4d
Russian Translations - Update
2015-12-10 20:32:16 +03:00
PabstMirror
cae9f436f6
Merge branch 'release'
2015-12-08 15:14:33 -06:00
PabstMirror
39edd205f0
Merge pull request #2942 from acemod/CzechTables
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Czech Translations - Update
2015-12-07 09:32:00 -06:00
bux578
fbde1dd794
Merge pull request #2941 from acemod/DieStringtables
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Update German Stringtables
2015-12-07 10:27:11 +01:00
PabstMirror
358228f5bb
Cleanup De Stringtables
2015-12-06 15:03:15 -06:00
gienkov
1132efaf48
ceil number of wounds
2015-12-06 02:57:21 +01:00
PabstMirror
b13656e54b
addDamageToUnit - Disable debug / testing code
2015-12-05 12:19:34 -06:00
ProfessorCZ
cf41ac5fba
Czech Translations - Update
2015-12-04 22:28:10 -06:00
licht-im-Norden87
291f4df072
Update German Stringtables
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Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
kommas...........................................................................................................................................................
Rallypoint
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slideshow, not finished yet
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What does Curator mean in this context?
l. 294, l 302
cargo
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I left a few things out. I'd like if someone gives me advice
Z.698 Pionier oder Instandsetzer o.Ä. Was genau ist die deutsche Bezeichung der Klasse in ACE bzw Arma?
Z.707 Ich habe mich einfach mal auf Mechatroniker festgelegt, da Reperaturspezialist sich doch ein wenig ungelenk anhört...
Update stringtable.xml
Habe engineer als Pionier übersetzt (halte es selbst für etwas unpassend) Der specialist ist bei mir zum Mechatroniker geworden.
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Fix Mistakes from merge
Fix Empty Entries
Fix Mistake
Fix
2015-12-04 22:06:44 -06:00
PabstMirror
875b3980ac
Don't update openWounds if not bandaged
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Fix #2921
2015-12-03 15:23:38 -06:00
commy2
411a8d58f3
fix more setVariable and getVariable capitalization
2015-11-30 17:53:57 +01:00
commy2
5a1aae6028
manual merge
2015-11-30 17:44:15 +01:00
commy2
a9ebcf8543
fix setVariable and getVariable capitalization
2015-11-30 17:27:09 +01:00
commy2
b3950bd7f0
fix forEach capitalization
2015-11-30 17:23:48 +01:00
commy2
2b05f6f451
fix isNil capitalization
2015-11-30 17:22:16 +01:00
commy2
5e41643cff
fix pushBack capitalization
2015-11-30 17:21:28 +01:00
commy2
d9b90258bc
fix typeOf capitalization
2015-11-30 17:19:57 +01:00
commy2
34d351c652
fix exitWith capitalization
2015-11-30 17:14:05 +01:00
commy2
0b84bb514b
fix Cfg capitalization
2015-11-30 17:09:26 +01:00
commy2
dcf0a68b80
Revert "fix Cfg capitalization"
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This reverts commit 43bda9c462
.
2015-11-30 17:00:32 +01:00
commy2
43bda9c462
fix Cfg capitalization
2015-11-30 16:52:20 +01:00
commy2
ff4406e411
manual merge, more selectRandom command useage
2015-11-29 16:48:23 +01:00
commy2
e5c4d35969
1.55 use new selectRandom command
2015-11-29 16:33:25 +01:00
Thomas Kooi
5282e95668
Merge pull request #2876 from acemod/medicalTranslateHP
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Medical Fixes
2015-11-28 20:58:08 +01:00
Thomas Kooi
cef01baf0b
Merge pull request #2856 from acemod/isEqualTypeRepalcement
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1.54 - Replace typeName with isEqualType
2015-11-28 20:36:07 +01:00
Thomas Kooi
b807d1db48
Merge pull request #2886 from acemod/bandageReopen
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Add all wound types to bandage treatment configs
2015-11-28 20:32:13 +01:00
PabstMirror
5850f78c1f
Merge branch 'master' into isEqualTypeRepalcement
2015-11-27 21:08:21 -06:00
PabstMirror
6031eb8c6e
Add all wound types to bandage treatment configs
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Fix by adding all config entries;
instead of trying to modify classname
2015-11-27 14:19:26 -06:00
ViperMaul
8d4364350c
Fix for "double semicolon detected" error
2015-11-27 10:43:30 -08:00
PabstMirror
e51f658ce0
Try base wound class in bandage treatment configs
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Gets the correct wound for the bandage treatment config
Used for selecting most effective bandage and reopening
_className was something like "velocityWoundMedium"
but configs only had base class "velocityWound"
2015-11-26 23:18:39 -06:00
PabstMirror
a5c45c137f
Medical - addDamageToUnit Helper
2015-11-26 09:53:12 -06:00
PabstMirror
988a5c76bb
Medical - 1.54 Changes
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1.54 Armor
Translate selectiosn to hitpoints
Calc newDamage using hitIndex (because sel is translated)
Fix isFalling never being reset
Cache hitpointIndex to reset damage
Normalize Limb Armor to 1.54
Cleanup
Cleanup
2015-11-25 11:49:20 -06:00
PabstMirror
20bf90f3e9
Medical - Fix Hitpoints Macro when building
2015-11-24 16:30:09 -06:00
PabstMirror
c2564de5ef
Fix UBC for 1.54
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Soldiers no longer inherit hitpoints from CaManBase
Adds a macro to deal with them
2015-11-20 23:27:29 -06:00
Thomas Kooi
801120fb39
Merge pull request #2841 from acemod/medicalAiBandage
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Move bandage log before basic exit
2015-11-20 22:28:55 +01:00
PabstMirror
c4117e1283
Merge branch 'master' into settingsErrorChecking
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Conflicts:
addons/map_gestures/stringtable.xml
2015-11-20 14:37:23 -06:00
PabstMirror
69b53af1d3
1.54 - Replace typeName with isEqualType
2015-11-20 11:40:31 -06:00
kaban
f8481ae5f2
Merge branch 'master' of https://github.com/acemod/ACE3.git into develop
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Conflicts:
addons/captives/stringtable.xml
2015-11-18 06:39:58 +03:00
PabstMirror
5823749f0c
Merge branch 'master' into settingsErrorChecking
2015-11-17 14:00:22 -06:00
commy2
a57d1bca75
replace local keyword with private
2015-11-17 17:43:07 +01:00
PabstMirror
c3e6990d00
#2528 (6) - Move bandage log before basic exit
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In advanced medical without enableFor AI. Bandaging an AI would exit
before adding log.
2015-11-12 01:06:29 -06:00
Thomas Kooi
ec1187e79b
Merge pull request #2830 from acemod/mixedMedicalDisplay
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Display basicMed wounds for AI in mixed mode
2015-11-10 08:33:21 +01:00
PabstMirror
c91789f3c4
Merge remote-tracking branch 'refs/remotes/origin/master' into settingsErrorChecking
2015-11-06 20:30:12 -06:00
PabstMirror
c326bc2f87
#2772 - Display basicMed wounds for AI in mixed mode
2015-11-06 01:05:25 -06:00
kaban
e2763dde27
Russian Translations - Update
2015-11-05 03:28:53 +03:00
PabstMirror
1cebe613fa
Fix Capitialzation
2015-11-04 14:38:32 -06:00
PabstMirror
c5da32e470
Medical Handle Damage - check hitpoints if selection is weird
2015-11-04 14:36:26 -06:00
PabstMirror
a3443cae43
Merge pull request #2780 from acemod/fixTimeInComments
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Changed ACE_time back to time in comments where appropriate
2015-11-04 13:04:05 -06:00
PabstMirror
cfba7c01e8
Merge branch 'master' into settingsErrorChecking
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Conflicts:
addons/map_gestures/stringtable.xml
2015-11-03 12:09:36 -06:00
Glowbal
8f6e9be636
Add method to deal with new hitpoints
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This addition tries to deal with the new hitpoints introduced in Arma3 v1.50 and above. It converts new selection names to by the current medical system usable selection names.
This is only a temporarily patch, while we are still working on a larger overhaul to account both the new hitpoints and any potential new features / polishing.
2015-11-01 16:35:25 +01:00
Jonathan Pereira
ce5364d7af
Added PT-BR translations
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Added all remaining translations, including dagr, dragging, map,
map_gestures, medical, repair, tacticalladder and zeus.
2015-10-26 22:04:03 -02:00
Glowbal
b5539db27f
Merge pull request #2767 from acemod/canTreatLocation
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Fix medical location check when set to disabled for PAK/Surgical
2015-10-24 00:55:51 +02:00
VKing
069169cc72
Changed ACE_time back to time in comments where appropriate
2015-10-21 22:52:21 +02:00
Glowbal
57abe3b885
Merge pull request #2743 from acemod/medicalStuff
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Medical Menu Fixes
2015-10-19 22:47:13 +02:00
PabstMirror
cfde11d2fa
Fix medic treatment location check as well
2015-10-19 01:45:30 -05:00
PabstMirror
aad6cab896
#2765 - Fix location check when set to disabled
2015-10-19 01:20:11 -05:00
PabstMirror
64de91ed06
Add warning for duplicate setting modules.
2015-10-18 23:34:11 -05:00
Glowbal
76efdbcc1c
Merge pull request #2257 from jonpas/parseList
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Parse List Common Function
2015-10-18 12:14:18 +02:00
Glowbal
94ed78a173
Merge pull request #2578 from alganthe/strings_fix
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PAK and Surgical Kit strings normalized inside modules.
2015-10-11 12:05:11 +02:00
PabstMirror
4ba0d72bfd
#2580 (1) - Fix bandages always created at terrain level.
2015-10-10 23:09:52 -05:00
gienkov
b6d2cdee69
Merge remote-tracking branch 'origin/master' into pl-strings
2015-10-04 12:25:55 +02:00
Glowbal
58ea8d5e2c
Merge pull request #2543 from alef/feature/death_short_diagnose
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Remove: pain diagnosis on dead patients
2015-10-04 09:34:10 +02:00
Glowbal
9ce4ce6cdd
Merge pull request #2582 from acemod/fixLitterFloating
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fix Littergeneric fly over ground
2015-10-04 09:32:03 +02:00
Glowbal
e36df978ec
Merge pull request #2646 from DerekSauer/FixArmaInjury
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Fix healHitPointAfterAdvBandage - Issue #2498 .
2015-10-04 09:28:47 +02:00
PabstMirror
b0b755720c
#2672 - Use ACE_gameTime for triage card
2015-10-03 12:28:54 -05:00
commy2
573279bd30
add selection, collision, fall and drowning damage events
2015-10-02 23:19:14 +02:00
Derek Sauer
f9352de489
Clarified comment slightly.
2015-09-30 20:34:51 -04:00
Derek Sauer
0a788a282e
Improved efficiency of wound counting.
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Using a switch/case conditional since it offers early termination if a
matching condition is found before all conditions are checked. It also
unnecessary to use a conditional to confirm whether a limb is wounded or
not. Number of Wounds multiplied by Blood loss will return zero for
a fully bandaged body part, not incrementing the wound counter; or it will
return some other number which will increment the wound counter.
2015-09-30 20:27:40 -04:00
Derek Sauer
f69f4066e9
Fix capitalization on forEach and getVariable.
2015-09-30 06:17:54 -04:00
Derek Sauer
2824009317
Incorrectly retrieving list of current wounds.
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Used the wrong method to retrieve the target's current wounds and was
getting an empty array. This caused bandaging any wound even once to
completely heal the target on the Arma side.
2015-09-29 17:00:49 -04:00
Derek Sauer
8d05214eb0
Resolve merge conflict from upstream pull.
2015-09-29 16:24:17 -04:00
gienkov
d88d2fe578
Merge remote-tracking branch 'origin' into pl-strings
2015-09-29 21:56:29 +02:00
Derek Sauer
954fad615a
Reformatted to follow ACE3 coding guidelines.
2015-09-29 06:36:36 -04:00
Derek Sauer
8619f02538
Take into account wounds that do no cause blood loss.
2015-09-29 06:19:49 -04:00
Derek Sauer
a864a3411c
Clarified a comment.
2015-09-28 21:32:04 -04:00
Derek Sauer
488541bba6
Fix for Arma wounds not being healed with healHitPointAfterAdvBandage.
2015-09-28 20:08:07 -04:00
jonpas
4521df0a57
Add synchronizedObjects vehicle support to assignObjectsInList with an optional parameter
2015-09-28 16:17:12 +02:00
jonpas
db2572acfd
Merge branch 'master' into parseList
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Conflicts:
addons/medical/functions/fnc_moduleAssignMedicalVehicle.sqf
2015-09-28 16:06:32 +02:00
Glowbal
74805caa5d
Merge pull request #2565 from acemod/medVehAssignFix
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assign vehicle module fix for prefilled veh
2015-09-28 15:02:48 +02:00
commy2
07774647e9
delay setUnconscious until the settings are inited, fix #148
2015-09-26 19:30:13 +02:00
jokoho48
f7787730e1
fix Littergeneric fly over ground(add Landcontact Points)
2015-09-23 20:17:16 +02:00
KoffeinFlummi
3471ebef16
Merge https://github.com/dudakov/ACE3 into russian-merge
2015-09-23 19:17:52 +02:00
alganthe
10296d2883
PAK and Surgical Kit strings normalized inside modules.
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Signed-off-by: alganthe <alganthe@live.fr>
2015-09-23 15:50:50 +02:00
PabstMirror
f93538eb9a
#2423 - assign vehicle module fix for prefilled veh
2015-09-21 21:44:52 -05:00
PabstMirror
079d88ded7
Merge pull request #2509 from acemod/miscFixNilFunctions
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Fix some nil functions
2015-09-21 20:36:09 -05:00
gienkov
bbccfbaa35
pl medical string
2015-09-22 01:04:46 +02:00
PabstMirror
45e44251b6
Merge branch 'release'
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Conflicts:
addons/repair/stringtable.xml
2015-09-21 17:14:53 -05:00
jonpas
2e3014daa3
Merge branch 'master' into parseList
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Conflicts:
addons/common/functions/fnc_assignObjectsInList.sqf
2015-09-21 22:46:01 +02:00
Glowbal
6b93760f9b
Merge pull request #2557 from alganthe/torso_diag_fix
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Torso diag fix
2015-09-21 22:27:13 +02:00
PabstMirror
1d5217d165
Medical - delayedUnconsicous fix waitAndExecute
2015-09-21 12:43:35 -05:00
PabstMirror
86fae2c251
#2528 - addToLog date / missing string fullHeal
2015-09-20 13:19:51 -05:00
PabstMirror
7687374fcf
Merge branch 'master' into miscFixNilFunctions
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Conflicts:
addons/common/functions/fnc_resetAllDefaults.sqf
2015-09-20 11:25:33 -05:00
Alessandro Foresi
aabc437314
Remove: pain diagnosis on dead patients
2015-09-20 17:37:33 +02:00
alganthe
4265b11d51
wrong target fixed
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Signed-off-by: alganthe <alganthe@live.fr>
2015-09-20 14:13:22 +02:00
SilentSpike
35d94e8d5c
Fix medical litter scopeCurator values
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Solves #2526 where medical litter would appear in zeus with no name.
2015-09-19 19:37:38 +01:00
PabstMirror
5f0d73bab6
Cleanup more stuff
2015-09-18 14:24:20 -05:00
PabstMirror
c62ea5e406
Fix some nil functions
2015-09-18 13:47:19 -05:00
esteldunedain
a621a0c693
Fixes to spanish translations
2015-09-18 13:36:57 -03:00
esteldunedain
3422f5a7f1
Merge branch 'master' of https://github.com/Legolasindar/ACE3 into spanish-translation
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Conflicts:
addons/medical/stringtable.xml
addons/repair/stringtable.xml
2015-09-18 13:20:22 -03:00
commy2
7336e694c1
Merge pull request #2480 from acemod/340doanim2tweak
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tweak doAnimation switchMove to do no akward camera jumps whenever possible
2015-09-17 22:46:54 +02:00
PabstMirror
7faee2e6ff
Merge pull request #2492 from acemod/fixCPR
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Fix CPR params
2015-09-17 12:37:45 -05:00
PabstMirror
5fc127e94c
#2491 - fix params
2015-09-17 11:34:32 -05:00
KoffeinFlummi
067b08611e
Fix missing newlines
2015-09-17 12:54:26 +02:00
commy2
a09ca8fb80
tweak doAnimation switchMove to do no akward camera jumps whenever possible, fix #2474
2015-09-17 12:23:56 +02:00
kaban
4d2707eae2
Russian Translations - Update
2015-09-17 12:21:21 +03:00
kaban
341e122e4c
Russian Translations - Update
2015-09-17 11:43:14 +03:00
alganthe
49e0befbaf
added diagnose to torso
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Signed-off-by: alganthe <alganthe@live.fr>
2015-09-16 19:44:44 +02:00
Ivan Navarro Cabello
463e21dd91
330
2015-09-16 12:40:30 +02:00
gienkov
a66f4d0e09
Merge remote-tracking branch 'origin/master' into pl-translation-8
2015-09-16 11:44:35 +02:00
Glowbal
7e5ab07e32
Merge pull request #2387 from acemod/FixHCPPE
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Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
Glowbal
478b618e4b
Merge pull request #2429 from MikeMatrix/feature/switchToLogMacros
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Feature/switch to log macros
2015-09-15 14:51:23 +02:00
Glowbal
d52cc917ea
Merge pull request #2419 from acemod/FixBBTexturePath2
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Fix Bandage Texture Path and UV
2015-09-14 23:26:00 +02:00
Glowbal
7b7ad6eea8
fixed tweak to basic bandage
2015-09-14 23:18:20 +02:00
Glowbal
10ac127159
Fixed incorrect new damage value in handleDamage advanced.
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The new handleDamage from BI added a new value to the parameters that we didn't account for in handleDamage advanced.
2015-09-14 21:15:57 +02:00
Glowbal
33ac78dbac
Addresses the large amount of bandages required in basic medical
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This should restore the bandaging behavior back to how it is before the adjustments made to basic medical
2015-09-14 21:14:56 +02:00
Glowbal
8c60e76979
Tweaks made to improve determine if fatal algorithm
2015-09-14 21:13:58 +02:00
Glowbal
37639066c2
Include missing frame in the caching execution
2015-09-14 15:19:58 +02:00
Glowbal
6d4744b9ea
Increased duration of knock down for basic medical
2015-09-14 15:19:18 +02:00
Glowbal
032dd6c87c
Tweaked visual effects.
2015-09-14 15:18:56 +02:00
jokoho48
fb75f6ad9e
Fix Bandage Texture Path and UV
2015-09-13 18:57:07 +02:00
Alessandro Foresi
89eb98a248
Added: IT more translation, medic partial
...
Fixed: dup entries (from gienkov)
2015-09-12 23:16:57 +02:00
Alessandro Foresi
d4cb290930
Tweaked: shorter sentence, fixed "pressione"
2015-09-12 22:00:43 +02:00
Alessandro Foresi
8fe629e953
Changed: epi to adrenalina, more wording fixing
2015-09-12 22:00:41 +02:00
Alessandro Foresi
5d74dd1aed
Tweak: Better wording
2015-09-12 22:00:40 +02:00
Alessandro Foresi
15e7f9b767
Add: IV now EV (endovena)
2015-09-12 22:00:39 +02:00
bux578
9748abdb48
change order of BloodPressure readout, fix #2400
2015-09-12 10:58:29 +02:00
Alessandro Foresi
16fd6b490d
Add: IT translation for medical
2015-09-12 09:42:48 +02:00
gienkov
ef36b27fe2
medical pl translation
2015-09-11 23:49:41 +02:00
SilentSpike
17f9eab03a
Improve display name of medical heal hitpoints setting
...
ace_medical_healHitPointAfterAdvBandage had a slightly misleading display name that didn't quite convey what it is actually doing
2015-09-11 12:33:18 +01:00
KoffeinFlummi
63c2712360
Merge branch 'release' into portuguese
2015-09-10 21:59:30 +02:00
KoffeinFlummi
c2ffe7cad0
Merge branch 'release' into russian
2015-09-10 21:05:32 +02:00
KoffeinFlummi
83aa2cc68c
Merge branch 'release' into french
2015-09-10 19:36:56 +02:00
FreeZbe
fa7943c8be
Update French translations
2015-09-10 19:14:51 +02:00
jonpas
e07b71faf0
Merge branch 'master' into parseList
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Conflicts:
addons/medical/functions/fnc_moduleAssignMedicRoles.sqf
addons/medical/functions/fnc_moduleAssignMedicalVehicle.sqf
2015-09-09 19:13:04 +02:00
jokoho48
defbdf1b1a
fix that HC throw a issue if PPEffect was used/applyed
2015-09-09 17:05:48 +02:00
Michael Braun
a5fb09a7e1
Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
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Conflicts:
addons/repair/functions/fnc_moduleRepairSettings.sqf
2015-09-09 02:55:12 +02:00
Glowbal
0c371ddf37
disabled debug for medical
2015-09-08 19:06:01 +02:00
gienkov
ad50c1ab4b
medical and repair translation
2015-09-07 16:15:18 +02:00
commy2
adb1a11211
increase leg and arm armor value, more TRACE debug
2015-09-06 11:49:08 +02:00
ViperMaul
98202f4f38
Additional debug statements for caching and wounds.
2015-09-05 15:31:14 -07:00
jonpas
8fc061bfd6
Merge branch 'master' into parseList
2015-09-05 20:16:59 +02:00
Jonathan Pereira
7147891710
Added latest ACE3 PT-BR translations
2015-09-05 15:12:31 -03:00
Glowbal
0a6b77b902
Removed more deprecated wound sync code
2015-09-05 14:10:28 +02:00
Glowbal
e4c246984f
Removed another debug trace that should not be there
2015-09-05 14:10:04 +02:00
Glowbal
d9af19df28
properly fixes unconscious weird behavior. Because it never registered any unconscious conditions.
2015-09-05 14:08:46 +02:00
Glowbal
dad96822be
Only add 1/4 of the new damage to pain instead of everything.
2015-09-05 13:27:02 +02:00
Glowbal
f15a1c033d
Added allowSelfTreatment attribute to treatment actions
2015-09-05 13:20:19 +02:00
Glowbal
a4e406658f
Reduced initial knockdown time for basic medical
2015-09-05 13:02:19 +02:00
Glowbal
17ad7ecb8c
replaced diag_logs by trace
2015-09-05 12:59:09 +02:00
Glowbal
9c0288cd3f
Removed debug message
2015-09-05 12:55:49 +02:00
Glowbal
c828544d02
Added init stacking
2015-09-05 12:50:32 +02:00
Glowbal
c673ea2cbb
Restored uniqueIds
2015-09-05 12:38:12 +02:00
Glowbal
17648739dd
Removed more deprecated wound sync code
2015-09-05 12:37:01 +02:00
Glowbal
6b73eafcce
Allow users to disable medical 3d interaction.
2015-09-05 12:31:52 +02:00
Glowbal
268220bbae
Possible fix for weird unconscious behavior in basic medical
2015-09-05 12:20:40 +02:00
Glowbal
4122b32dba
Removed deprecated wound sync code
2015-09-05 12:02:09 +02:00
Glowbal
e0db571e13
Minor adjustment to fatality change on torso damage
2015-09-05 12:00:45 +02:00
Glowbal
130569c485
Made basic medical bleeding information work with new damage system
2015-09-05 11:57:17 +02:00
Glowbal
39ff82e764
fixes for CPR condition in basic medical and improvements to lethalDamage
2015-09-05 11:52:12 +02:00
Glowbal
4514812523
Basic bandaging now works with new damage system
2015-09-05 11:51:46 +02:00
Glowbal
cd9e5df782
Clean up of handleDamage. Fixes some debug code
2015-09-05 11:25:56 +02:00
Glowbal
df3dbc9772
Removed deprecated fire handling
2015-09-05 11:25:31 +02:00
Glowbal
a25f640614
fixes #2114 No CPR available in basic medical when revive is enabled
2015-09-05 11:07:10 +02:00
Glowbal
3d342ece20
Fixes #2156 Animation is still played even if you cancel any treatment
2015-09-05 11:04:11 +02:00
ViperMaul
4c0c7bc290
debug change
2015-09-04 10:21:10 -07:00
ViperMaul
7f58d5a94d
Revert "Adding same ADV special case to BASIC handle damage." -Not Needed
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This reverts commit bf267246bf
.
2015-09-04 10:20:34 -07:00
jonpas
644460ed96
Merge branch 'master' into parseList
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Conflicts:
addons/slideshow/functions/fnc_makeList.sqf
2015-09-04 18:40:35 +02:00
ViperMaul
bf267246bf
Adding same ADV special case to BASIC handle damage.
2015-09-04 07:48:16 -07:00
ViperMaul
2bc20501bc
Adding more debug
2015-09-04 07:46:35 -07:00
ViperMaul
813e54a668
Fixing Debug for object variable hasPain
2015-09-04 07:37:20 -07:00
ViperMaul
89b0c05929
Fixed a debug statement.
2015-09-03 13:17:59 -07:00
commy2
b737f42777
fix error when opening triage card
2015-09-03 18:30:29 +02:00
commy2
795b7a893f
Merge branch 'medical-adjustments2' of https://github.com/acemod/ACE3 into medical-adjustments2
2015-09-03 17:18:32 +02:00
ViperMaul
6d28214287
Add some debug values.
2015-09-03 08:18:37 -07:00
commy2
0bd92af072
fix variables not inited, csat armor scaleing
2015-09-03 17:17:54 +02:00
commy2
e753131f2d
arms and legs to vulnerable, better scaling for pilots and csat
2015-09-03 16:17:48 +02:00
commy2
a84be46ed4
fix errors from cleanup
2015-09-03 15:49:49 +02:00
kaban
08b7110e58
Russian Translations - Update
2015-09-03 04:54:52 +03:00
kaban
91cae690c0
Russian Translations - Update
2015-09-03 03:36:15 +03:00
Glowbal
f38d245771
fixed bloodloss for basic medical
2015-09-02 21:56:00 +02:00
commy2
f939f9215e
stop flickering of wounds, fix #346
2015-09-02 20:49:17 +02:00
commy2
7d2f1f52a4
remove protection, hitpoint config (fix ubc), some debug stuff
2015-09-02 20:13:51 +02:00
commy2
dc5e6b7c3c
Merge branch '323medicalstrcturaldamage' into medical-adjustments
2015-09-02 20:02:19 +02:00
commy2
9665f73fa3
Merge branch 'master' of https://github.com/acemod/ACE3 into medical-adjustments
2015-09-02 17:03:36 +02:00
Michael Braun
035b3432c5
Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
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Conflicts:
addons/common/XEH_postInit.sqf
2015-09-01 08:45:59 +02:00
commy2
5a164c5cdc
fix UBC issues, simplify uniform hitpoint config
2015-08-31 23:36:59 +02:00
commy2
f15805d1f3
setStructuralDamage function
2015-08-31 20:05:38 +02:00
Glowbal
8c6f896164
fixed script error when canceling treatment actions
2015-08-31 13:00:17 +02:00
KoffeinFlummi
5f63290508
Merge branch 'ptbr'
2015-08-30 00:42:31 +02:00
KoffeinFlummi
a7f2a7fefc
Merge branch 'translate-hu' of https://github.com/Harakhti/ACE3
2015-08-30 00:35:11 +02:00
Glowbal
4bde554854
Merge branch 'master' into medical-adjustments
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Conflicts:
addons/medical/functions/fnc_actionCheckBloodPressure.sqf
addons/medical/functions/fnc_actionCheckBloodPressureLocal.sqf
addons/medical/functions/fnc_actionCheckPulse.sqf
addons/medical/functions/fnc_actionCheckPulseLocal.sqf
2015-08-29 23:49:58 +02:00
Glowbal
2fd30ba20c
fixes #2274
2015-08-29 22:57:52 +02:00
Glowbal
602ef690fc
Allow diagnose on torso #1879
2015-08-29 22:54:51 +02:00
Glowbal
ce42f5864f
fix #2155
2015-08-29 22:53:08 +02:00
Glowbal
b291141d11
Should Be a better fix for #2298
2015-08-29 22:51:42 +02:00
Glowbal
183e872f1f
Possible fix for #2298
2015-08-29 22:44:52 +02:00
Michael Braun
657157d767
Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
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Conflicts:
addons/hearing/functions/fnc_moduleHearing.sqf
2015-08-29 22:38:26 +02:00
PabstMirror
321ca815a2
semi-colon
2015-08-29 09:52:28 -05:00
jokoho48
8916b70fe1
Improve some Code
2015-08-29 15:29:02 +02:00
Glowbal
6796b3126d
Staged work on fixing updating base classes for hitpoints
2015-08-29 12:59:28 +02:00
Glowbal
1e08244f21
Removed debug output
2015-08-29 12:59:11 +02:00
Glowbal
1a4736e663
Clean up
2015-08-29 12:01:00 +02:00
Glowbal
1c9e88f213
fixes #1964
2015-08-29 11:58:28 +02:00
Glowbal
d56f3cea81
Added pain and unconsciousness handling for new basic medical code
2015-08-29 11:58:03 +02:00
Glowbal
354e4410d1
Merge pull request #2268 from gienkov/pulse-enhancement
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HR and BP enhancement
2015-08-29 11:47:00 +02:00
Michael Braun
9e10aa86d7
Standardize logging format through ACE_LOG macros
2015-08-26 15:32:54 +02:00
Grzegorz
5ad0e192c3
Fix being able to TQ torso
2015-08-26 11:18:54 +02:00
Glowbal
0cfb492916
Fixes and removal of duplicate code
2015-08-26 10:04:51 +02:00
Glowbal
7a48f595be
Merge branch 'basic-medical-test' into medical-adjustments
2015-08-26 09:13:12 +02:00
Glowbal
db96d42f25
Merge branch 'CodeCleanUpMedical' into medical-adjustments
2015-08-26 09:06:27 +02:00
gienkov
6a123020d2
fail to find BP on limbs with TQ on
2015-08-26 08:55:50 +02:00
Glowbal
ad7716a25e
Merge pull request #2233 from gienkov/patch-27
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Increase "load in bodybag" action time to 15s
2015-08-26 08:36:06 +02:00
Glowbal
a139a3cccc
Merge pull request #2263 from gienkov/patch-30
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Bandage and tourniquet on adv. medical change proposal
2015-08-26 08:30:59 +02:00
Grzegorz
b8a29bfd44
@jokoho482 suggestion
2015-08-26 03:00:43 +02:00
gienkov
cae5f828fb
run check only on arms
2015-08-26 02:51:05 +02:00
gienkov
c3af5e81e7
fix my error
2015-08-26 02:41:12 +02:00
gienkov
5a9817322b
remove tabs
2015-08-26 02:39:34 +02:00
gienkov
8498589920
pulse zero on limb with TQ on
2015-08-26 02:37:51 +02:00
Felix Wiegand
3098794951
Merge pull request #2194 from NemesisRE/patch-1
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Changed german strings for aid kit
2015-08-25 23:18:21 +02:00
Grzegorz
5280ded680
Bandage and tourniquet on adv. medical change proposal
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Make bandaging longer as it is not very fast process.
Make putting on tourniquet faster cause it's should be easy to put one on limb, so it's actually useful now and with above change (putting it on before was longer than bandagin).
2015-08-25 20:05:05 +02:00
jonpas
5b6429f23e
Made more modules use assignObjectsInList common function
2015-08-24 21:55:48 +02:00
Steven Koeberich
d5a1a99f90
Update stringtable.xml
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corrected spelling
2015-08-23 18:58:13 +02:00
jokoho48
260b048da4
some more Improvements
2015-08-23 14:13:55 +02:00
Grzegorz
33889fa46b
Increase "load in bodybag" action time
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Around 15 seconds seems optimal (for dead bodies that are left in **one** piece).
2015-08-23 00:13:09 +02:00
Grzegorz
07019ed928
Fix stitching action progress bar
2015-08-22 22:20:20 +02:00
jokoho48
fab4c6a67f
fix Spelling Issues
2015-08-22 21:32:36 +02:00
jokoho48
19dd55147a
Code Cleanup Medical Module (Part 4).
2015-08-22 19:47:23 +02:00
jokoho48
2d4ef16429
fix CTD
2015-08-22 18:54:51 +02:00
jokoho48
ff6c8a31be
Code Cleanup Medical Module (Part 3).
2015-08-22 18:33:06 +02:00
jokoho48
10127ed957
Fix Typo
2015-08-22 17:10:19 +02:00
jokoho48
c2d94239a2
Code Cleanup Medical Module (Part 2).
2015-08-22 16:26:53 +02:00
jokoho48
d09ca9ec8b
Code Cleanup Medical Module (Part 1).
2015-08-22 16:25:10 +02:00
gienkov
cf585790db
fixes done
2015-08-22 11:41:15 +02:00
gienkov
cc430fc8c2
medical translation
2015-08-21 23:54:01 +02:00
Glowbal
bf8318530e
Merge pull request #2081 from acemod/close-med-menus-distance
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Fixed #1893 - Menu closes when patient is more as 10 meters away
2015-08-21 14:20:41 +02:00
Glowbal
2f0ed4fba1
Merge pull request #2207 from jonpas/readmes
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Added and Updated README.md files
2015-08-21 14:07:30 +02:00
Glowbal
20918f2c70
Merge pull request #2183 from acemod/treatmentWhileDeployed
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Fix treatment when weapon deployed
2015-08-21 14:04:51 +02:00
SzwedzikPL
a8c11a249d
cargo sup for bodybag and concertina
2015-08-20 21:41:28 +02:00
SilentSpike
33ef60266b
Fix medical CPR code and log message
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Performing CPR would never succeed when the patient was in revive state because the code was accidentally using `exitWith` instead of `then`. The log message string was also incorrect.
2015-08-19 23:30:13 +01:00
jonpas
de033f0ff2
README.md files added to all modules
2015-08-19 04:18:33 +02:00
Steven Koeberich
b333fe0cd1
Changed german strings for aid kit
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Missed some.
2015-08-17 17:42:03 +02:00
Steven Koeberich
f543cf2897
Changed german strings for aid kit
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The translation for Fielddressing and Aid kit are the same in the german translation which is missleading.
Changed to "Erste-Hilfe-Set" (first aid kit) which is less missleading.
2015-08-17 17:31:40 +02:00
jokoho48
e14c640c6f
Fix Some LandContactPoints
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Fix Positions of some Model
2015-08-17 16:11:23 +02:00
PabstMirror
dd58eef415
Fix double weapon switch for standing treatment
2015-08-16 14:12:26 -05:00
PabstMirror
21f46f4401
#2178 - Fix treatment when weapon deployed
2015-08-16 13:58:58 -05:00
jonpas
5b0168efdb
Fixed Atropine autoinjector display name
2015-08-16 14:14:49 +02:00
PabstMirror
763f793d0e
Localize Catagoires in loadSettingsLocalizedText
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Minor, but allows us to use CSTRINGS in configs for consistancy
2015-08-13 13:20:37 -05:00
Glowbal
17115b8846
test switch to adv medical handleDamage
2015-08-11 20:58:00 +02:00
Glowbal
9c8a03b0b3
fixes #2070 - medication is not translated on activity log
2015-08-09 20:12:31 +02:00
Glowbal
298f64a7bf
fixes #2078
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1. Fixed incorrect activity string for tourniquet
2. Fixed incorrect macro usage, should have grabbed variables from medical module.
2015-08-09 20:07:06 +02:00
Glowbal
3cac137851
Fixed #1893 - Menu closes when patient is more as 10 meters away
2015-08-09 09:14:42 +02:00
Glowbal
58fc69c2a6
Updated litter configuration. Closes #2002
2015-08-09 08:59:04 +02:00
PabstMirror
95d88b920e
#2079 - RemoveTourniquet doesn't require any items
2015-08-08 21:25:36 -05:00
Glowbal
493254619c
Merge pull request #2039 from acemod/medical-menu
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Medical menu
2015-08-08 23:11:11 +02:00
Glowbal
696546de5c
Finalized ACE medical menu settings
2015-08-08 20:22:19 +02:00
PabstMirror
c6be0bbb8c
Merge branch 'master' into add-category-optionsmenu
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Conflicts:
addons/optionsmenu/functions/fnc_serverSettingsMenuUpdateList.sqf
addons/optionsmenu/functions/fnc_settingsMenuUpdateList.sqf
2015-08-08 12:39:14 -05:00
Glowbal
bb79feeaf1
Clean up duplicate files
2015-08-08 18:16:11 +02:00
jonpas
8e3a961ee3
Fixed missing string
2015-08-08 18:11:28 +02:00
jonpas
1aecd54fc3
Removed duplicated Enabled/Disabled/Yes/No/DoNotForce strings as they were moved to common
2015-08-08 18:02:20 +02:00
Glowbal
364e0455ee
Merge branch 'master' into medical-menu
2015-08-08 17:55:43 +02:00
Glowbal
65c06551a5
Merge pull request #1652 from gienkov/patch-22
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Fix checking vitals anim
2015-08-08 14:32:36 +02:00
Glowbal
be00f7ffe4
Merge pull request #2000 from acemod/treatmentResetWeaponMode
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Treatment reset weapon mode
2015-08-08 14:20:10 +02:00
Glowbal
872c257901
Used the wrong string macro.
2015-08-08 13:21:13 +02:00
Glowbal
e9151d921c
Localized category names for medical settings
2015-08-08 11:52:37 +02:00
Glowbal
d125b9ad9c
Add category to options menu. Initial work.
2015-08-07 21:14:45 +02:00
Glowbal
f21023b4ee
Added logs for quick view and activity view separate from the activity log for medical menu
2015-08-07 19:11:57 +02:00
Glowbal
f21da3ead6
Merge pull request #2026 from acemod/cleanBandages
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Clean bandages if no damage on hitpoint
2015-08-07 15:46:44 +02:00
Glowbal
abaf43be11
Selection restrictions
2015-08-07 00:09:40 +02:00
Glowbal
5ac2972573
Added local event upon successful treatment.
2015-08-06 23:50:44 +02:00
Glowbal
4b5632a8f6
Added categories and missing displayName entries
2015-08-06 23:50:23 +02:00
PabstMirror
e45bd43e5e
CreateLitter / syncEvents performance fixes
2015-08-06 00:28:43 -05:00
PabstMirror
6ab72e905c
#1807 - Clean bandages if no damage on hitpoint
2015-08-05 17:32:00 -05:00
Glowbal
275b0c4300
Merge branch 'release'
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Conflicts:
README.md
addons/finger/stringtable.xml
2015-08-04 22:29:05 +02:00
Glowbal
43f8c87387
Merge pull request #1972 from jokoho48/MedicalModelUpdate
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Medical Litter model update
2015-08-04 20:06:51 +02:00
PabstMirror
b3741f4036
Capitalization for macro CBA_fnc_addPerFrameHandler
2015-08-04 02:34:38 -05:00
PabstMirror
710135ae3f
Opps
2015-08-03 21:49:16 -05:00
PabstMirror
fa49842c53
#1866 - Restore weapon mode after treatment
2015-08-03 19:57:49 -05:00
KoffeinFlummi
261cd42202
Merge branch 'pl-translation-4' of https://github.com/gienkov/ACE3 into polish-merge
2015-08-02 17:14:41 +02:00
KoffeinFlummi
8f848947ac
Merge https://github.com/Clon1998/ACE3 into german-merge
2015-08-02 17:11:06 +02:00
jokoho48
ee11622cd5
Fix Position
2015-08-01 16:10:08 +02:00
jokoho48
9d8daf84a4
add New Medical Models
2015-08-01 15:46:25 +02:00
Glowbal
ca2a16af02
fix #1946
2015-07-30 18:21:24 +02:00
Glowbal
a4d5d9cb27
Possible improvement for handling minor levels of pain in advanced medical
2015-07-30 17:43:52 +02:00
Harakhti
d0f91c5ebf
Row 1
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Not a miracle, but it's something.
2015-07-30 14:40:51 +02:00
SilentSpike
16597515f0
Adding remaining missing English straings
2015-07-28 20:55:22 +01:00
gienkov
5bb1dded4b
Merge remote-tracking branch 'origin' into pl-translation-4
2015-07-27 00:47:54 +02:00
Glowbal
d1809e597c
Removed requirement for the medical dll
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Medical extension is now an optional requirement that improves performance for advanced medical when used.
2015-07-26 20:54:49 +02:00
Glowbal
dfec850aa8
Merge pull request #1910 from SzwedzikPL/backpack_macro_in_cfgs
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addX macro in configs
2015-07-26 08:37:47 +02:00
SzwedzikPL
6258e73290
addX macro in confgis
2015-07-25 21:59:52 +02:00
Glowbal
ea8dc0a5ec
Merge pull request #1809 from SzwedzikPL/medical_fix_treat_at_attendant
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Fix for 'Treat at...' option
2015-07-25 21:22:44 +02:00
Glowbal
3a53991ed0
fixed rvmat and texture paths
2015-07-25 21:21:31 +02:00
PabstMirror
40ed985d34
Config Fixes
2015-07-25 12:56:57 -05:00
Jonathan Pereira
5609ec7b6b
Added PT-BR translations
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New PT-BR translations, including the slideshow and spectator module.
2015-07-25 12:56:50 -03:00
gienkov
2f24b240b4
Fix end line marker
2015-07-23 13:59:50 +02:00
gienkov
61fa466a53
Medical and slideshow pl translation
2015-07-23 13:56:54 +02:00
PabstMirror
cbd74d768b
Medical - Don't play *_medic anims at end
2015-07-23 02:43:19 -05:00
Joko
9bdb192c8a
Add New LitterGloves
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Add New Litter/packingbandage
Change all Litter Model and Texture to a nomenclature (littergeneric_name)
2015-07-19 15:31:15 +02:00
Glowbal
015fd1afb0
Merge pull request #1864 from jokoho48/TextureUpdate
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Update IV Blood and Plasma Texture
2015-07-17 11:06:49 +02:00
Joko
1b9d02a8a5
Update IV Blood and Plasma Texture
2015-07-17 09:40:43 +02:00
Glowbal
0154dfc51e
Merge pull request #1799 from jokoho48/3DModelUpdate
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Add and Update Some 3D Object and Textures
2015-07-17 08:17:42 +02:00
Joko
c9a47ec053
Add LoDs for IVBag 250/500/1000
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Add LoDs for Kestrell
2015-07-16 14:41:42 +02:00
Joko
b2b7015b8e
Remove Unessesary Comments in RVMAT
2015-07-15 21:35:30 +02:00
Joko
9aa0285064
Revert LoD Changes
2015-07-15 21:13:05 +02:00
Joko
fd4d4abb73
Move UAV Battery form models to data
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change LoD Distance
Fix IVBag names(my issue)
2015-07-15 20:51:06 +02:00
Joko
a72312738e
Add to all Objects a LoD with nothing in for "hiding" Objects in Distance
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Remove Old Earplugs
Use 3 Object instead of 9 for IVBag with Using of Model Config
2015-07-15 20:34:35 +02:00
Nicolás Badano
01d8d7957c
Merge pull request #1824 from Legolasindar/master
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Update spanish translation
2015-07-13 15:36:36 -03:00
PabstMirror
d4f70134e6
medical/setUnconscious header
2015-07-12 10:25:00 -05:00
Glowbal
d3bed7aedb
fixed -1 to disable the revive timer does not work
2015-07-09 13:02:48 +02:00
Ivan Navarro Cabello
78529af60c
Update spanish translation
2015-07-08 20:57:46 +02:00
SzwedzikPL
defc82694b
Fix for 'Treat at...' option
2015-07-06 21:30:49 +02:00
Joko
fa900452ea
Add DAGR (by Blackpixxel)
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Add QuikClot to Medical (by Blackpixxel)
Add QuikClot Litter (by Blackpixxel)
Update Blackpixxel at Author
Fix IRStrobe Texture Path
2015-07-05 22:21:17 +02:00
Joko
0c099dc4d1
Add 3D Object IVBag Blood, Plasma and Saline with 1000ml, 500ml, 250ml(Made by PaxJaromeMalues)
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Add PaxJaromeMalues to AUTHORS
2015-07-04 22:50:32 +02:00
ProfessorCZ
89a9218e59
CZ Translation - Update
2015-07-04 15:56:00 +02:00
Clon1998
c61a0f03cd
Fixed german translation.
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Fixed german translation for Key STR_ACE_Medical_AssignMedicVehicle_EnableList_Description
2015-07-04 09:43:42 +02:00
Glowbal
57c4bc453a
Merge pull request #1779 from SzwedzikPL/zeus_no_paineffect
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disable pain effect in zeus camera
2015-07-03 23:20:33 +02:00
Glowbal
44de95ea81
Merge pull request #1790 from acemod/medicalImprovements
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Medical improvements
2015-07-03 22:21:20 +02:00
Glowbal
fd649aee38
Changed default value for surgical kit. Should be use anytime
2015-07-03 22:17:31 +02:00
Glowbal
9edf1b1adf
Implemented use conditions for PAK and SurgicalKit
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It is now possible to only have a treatment action show up for stable (not bleeding) patients
2015-07-03 22:16:18 +02:00
Glowbal
07303633e4
Merge pull request #1692 from acemod/fixVanillaDamageEffectsShowing
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Fix vanilla damage effects
2015-07-03 21:41:26 +02:00
gienkov
70862c5de9
PL translation
2015-07-02 23:55:26 +02:00
SzwedzikPL
13999fdd31
finddisplay into curatorcamera
2015-07-02 19:36:34 +02:00
SzwedzikPL
c2e4ee431f
no pain effect in zeus camera
2015-07-02 13:56:56 +02:00
ToasterBR
f4a51d57ef
Translation to Brazilian Portuguese (PT-BR)
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Made all remaining translations, including new ones like the sitting
module, for example.
2015-06-27 15:48:39 -03:00
ulteq
241e8acdd9
Merge pull request #1541 from jonpas/sitting
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Sitting
2015-06-26 21:34:34 +02:00
Glowbal
e153e47bb2
Disabled litter on treatment failure. #1403
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We give back the items, so litter does not make sense at the moment.
In the future we need to expand this with conditions for success/failure.
2015-06-20 12:54:00 +02:00
Glowbal
9e00fc479b
CPR local is now also only executed when the target is still alive.
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Otherwise it's quite useless
2015-06-20 12:51:42 +02:00
Glowbal
c4283404e8
Changed CPR to be available for all unconscious units
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Including dead
2015-06-20 12:51:01 +02:00
Glowbal
ea0be1f563
Only execute the local handling of CPR when in a valid state
2015-06-20 12:46:26 +02:00
Glowbal
385baf1331
Using CPR while in revive state will extend the life timer
2015-06-20 12:44:52 +02:00
Glowbal
9795647d9c
While in revive state, ensure vitals are never above 0 for adv medical
2015-06-20 12:44:29 +02:00
Glowbal
3f5a050745
Fixed #1693
2015-06-20 12:38:12 +02:00
Glowbal
c3e2d1bf9c
Removed always unconscious for basic medical
2015-06-20 12:23:40 +02:00
Glowbal
5887c59c05
Made fix properly for advanced medical
2015-06-19 23:03:31 +02:00
Glowbal
300a33ea0a
Initial work
2015-06-19 22:53:25 +02:00
Grzegorz
1de569656d
Fix checking vitals anim
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It uses animations that don't match at all what you are doing anyway so I think it's better to just disable anim for that actions which are:
* Checking pulse
* Checking BP
* Checking response
2015-06-17 14:58:35 +02:00
ulteq
82d80359d1
Fixes: https://github.com/acemod/ACE3/issues/1646
2015-06-16 21:57:12 +02:00
Glowbal
f8aa9a3171
Merge pull request #1621 from acemod/hrIncrease
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Medical - change hrIncrease random min/max
2015-06-15 10:42:43 +02:00
Ivan Navarro Cabello
76f7962dac
Updated spanish stringatable
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Updated spanish stringatable for (Common, Medical, Optionsmenu,
Tacticalladder).
2015-06-14 13:52:55 +02:00
PabstMirror
1c5788baab
Medical - change hrIncrease random min/max
2015-06-14 03:54:50 -05:00
Glowbal
91b54bfc3a
Adds a back up function in sqf to assign open wounds.
2015-06-13 23:20:01 +02:00
ViperMaul
1322da5537
Merge pull request #1587 from acemod/fixVehicleUnconcious
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fix animation and consistently unload units from vehicle
2015-06-13 12:44:34 -07:00
jonpas
29ce8f635e
Merge branch 'master' into sitting
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Conflicts:
addons/kestrel4500/CfgVehicles.hpp
addons/microdagr/CfgVehicles.hpp
2015-06-13 21:43:42 +02:00
ulteq
c459a80bcb
Merge pull request #1613 from ProfessorCZ/master
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CZ - Translation (medical, tacticalladder)
2015-06-13 20:48:34 +02:00
Glowbal
5013254769
Merge pull request #1530 from legman/akalegman_zeus_unconscious
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Fixed Zeus Unconscious
2015-06-13 20:48:18 +02:00