Commit Graph

1293 Commits

Author SHA1 Message Date
PabstMirror
9c02f915ec Merge pull request #922 from acemod/medicalPrivates
Medical Private Variables
2015-04-30 11:34:33 -05:00
ulteq
ac33ad109f Merge pull request #923 from Bla1337/master
Localization update (Russian)
2015-04-30 13:44:54 +02:00
Harakhti
4e165e2572 Update Hungarian translations
Let us match the current revision. At the time of making, the Ballistics
XML was broken.
2015-04-30 13:25:25 +02:00
ulteq
2c97b20781 Merge branch 'master' of https://github.com/NukeDev/ACE3 into NukeDev-master
Conflicts:
	addons/atragmx/stringtable.xml
	addons/ballistics/stringtable.xml
	addons/medical/stringtable.xml
	addons/missileguidance/stringtable.xml
	addons/overheating/stringtable.xml
	addons/realisticnames/stringtable.xml
	addons/vehiclelock/stringtable.xml
2015-04-30 13:20:31 +02:00
Bla1337
5d1478b733 interact and medical system localization upd 2015-04-30 14:01:22 +03:00
PabstMirror
48f7455ef1 Opps2 2015-04-30 01:23:23 -05:00
PabstMirror
d71bba0359 opps 2015-04-30 01:21:41 -05:00
PabstMirror
eb5af0cd89 Medical Private Variables 2015-04-30 01:17:26 -05:00
PabstMirror
f90834eeab Unused 2015-04-29 16:57:24 -05:00
PabstMirror
5fef446c00 EFUNC for dragging calls 2015-04-29 16:53:09 -05:00
PabstMirror
a39e869728 Fix extra {} wraped
Error position: <if ({[_unit] call ace_medical_fnc_setDea>
Error if: Type code, expected Bool
File z\ace\addons\medical\functions\fnc_handleDamage.sqf, line 50
2015-04-29 16:44:47 -05:00
Glowbal
581c64f66f Implemented unloading from vehicles #740 2015-04-29 23:12:47 +02:00
Glowbal
943d2cbd72 Merge branch 'master' into medicalImprovements 2015-04-29 23:01:38 +02:00
Glowbal
aaa8171457 Implemented prevent instant death #839 2015-04-29 22:54:58 +02:00
Glowbal
614a93ef12 fixes #838 2015-04-29 22:04:46 +02:00
Glowbal
87465b8b10 fixes #829 2015-04-29 21:49:24 +02:00
Dimaslg
f8d5c423ae Merge conflicts resolved 2015-04-29 21:15:22 +02:00
NukeDev
73772d9de1 Other Fixes 2015-04-29 16:44:42 +02:00
KoffeinFlummi
a1e709047e Merge branch 'patch-3' of https://github.com/VyMajoris/ACE3 into portuguese-merge
Conflicts:
	AUTHORS.txt
	addons/aircraft/stringtable.xml
	addons/attach/stringtable.xml
	addons/captives/stringtable.xml
	addons/common/stringtable.xml
	addons/disposable/stringtable.xml
	addons/dragging/stringtable.xml
	addons/explosives/stringtable.xml
	addons/fcs/stringtable.xml
	addons/frag/stringtable.xml
	addons/grenades/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/kestrel/stringtable.xml
	addons/laser_selfdesignate/stringtable.xml
	addons/laserpointer/stringtable.xml
	addons/logistics_uavbattery/stringtable.xml
	addons/logistics_wirecutter/stringtable.xml
	addons/magazinerepack/stringtable.xml
	addons/maptools/stringtable.xml
	addons/markers/stringtable.xml
	addons/medical/stringtable.xml
	addons/microdagr/stringtable.xml
	addons/movement/stringtable.xml
	addons/nametags/stringtable.xml
	addons/nightvision/stringtable.xml
	addons/optionsmenu/stringtable.xml
	addons/overheating/stringtable.xml
	addons/parachute/stringtable.xml
	addons/realisticnames/stringtable.xml
	addons/reload/stringtable.xml
	addons/reloadlaunchers/stringtable.xml
	addons/respawn/stringtable.xml
	addons/safemode/stringtable.xml
	addons/switchunits/stringtable.xml
	addons/vehiclelock/stringtable.xml
	addons/weaponselect/stringtable.xml
	addons/wep_javelin/stringtable.xml
	addons/winddeflection/stringtable.xml
2015-04-29 12:52:55 +02:00
Legolasindar
1c8137a7e5 fixed spanish translate for opened pull #893
fixed spanish translate for opened pull #893
2015-04-29 12:46:32 +02:00
Bla1337
cfbf3bd053 Localization update 2015-04-29 11:20:21 +03:00
PabstMirror
3eb2bdfc84 Display Name Progress Text 2015-04-28 21:17:29 -05:00
Glowbal
a854b90b00 Increased level at which a lot of blood message gets shown in basic medical 2015-04-28 22:19:30 +02:00
Dimaslg
956b5e3558 Spanish Translation
Minor fixes and some things at the Medical system translated.
2015-04-28 21:01:48 +02:00
Glowbal
f606c24854 fixes #901 2015-04-28 20:47:11 +02:00
Glowbal
dbf748ba93 Merge branch 'master' into medicalImprovements 2015-04-28 20:33:39 +02:00
Glowbal
c06caa7209 Only add JIP event for player clients 2015-04-28 20:33:01 +02:00
Glowbal
ebbb88deff Join in progress players will now be initialized 2015-04-28 20:32:29 +02:00
Glowbal
95d83554da Added local treatment through remoteExec for basic 2015-04-28 20:32:02 +02:00
Glowbal
c38fe384e3 added default values for getvar's 2015-04-28 19:30:35 +02:00
ulteq
2a759aba70 Merge branch 'master' of https://github.com/NukeDev/ACE3 into NukeDev-master
Conflicts:
	addons/interact_menu/stringtable.xml
	addons/medical/stringtable.xml
2015-04-28 18:55:23 +02:00
ulteq
236fc10a0f Merge branch 'master' of https://github.com/gienkov/ACE3 into gienkov-master
Conflicts:
	addons/medical/stringtable.xml
2015-04-28 18:15:05 +02:00
NukeDev
db82df6214 Italian's Translation's Changes v2 2015-04-28 18:10:35 +02:00
Grzegorz
b88618563d Update stringtable.xml 2015-04-28 18:05:27 +02:00
Grzegorz Sikora
bcda77c5c7 PL translation 2015-04-28 18:03:35 +02:00
Josuan Albin
b5524fb3ee French pass
* fixed ramp in /aircraft
* added aragmx entry
* added multiple medical entries
* translated missileguidance
* completed mk6mortar
* changed Sanitaire to Médical in realisticnames also fixed some typos
in there and had to rename some of the explosives (weren't fitting in
boxes in game)
* added myself to contributors
2015-04-28 18:00:09 +02:00
ulteq
dc09c554c0 Merge branch 'master' of https://github.com/gienkov/ACE3 into gienkov-master
Conflicts:
	addons/medical/stringtable.xml
	addons/mk6mortar/stringtable.xml
2015-04-28 17:44:58 +02:00
Ivan Navarro Cabello
8a55c69cd7 added spanish translation
added spanish translation
2015-04-28 17:03:49 +02:00
simon84
8ac6f61fcf added some translations
added some translations
2015-04-28 00:36:37 +02:00
ruPaladin
59aba3fb34 Update stringtable.xml 2015-04-27 19:33:22 +03:00
Glowbal
450e324f7b adjusted damage handling (adv medical) 2015-04-27 16:42:12 +02:00
Glowbal
e4db44d73c adjusted damage parsing 2015-04-27 16:36:00 +02:00
Glowbal
b520a1072b Merge branch 'master' into medicalImprovements 2015-04-27 15:41:20 +02:00
Grzegorz
78329110a1 Update stringtable.xml 2015-04-26 23:01:18 +02:00
Grzegorz Sikora
a272258500 PL translation 2015-04-26 22:59:20 +02:00
KoffeinFlummi
365f1e025b Merge remote-tracking branch 'origin/GermanMedicalTranslation' into german-merge
Conflicts:
	addons/medical/stringtable.xml
2015-04-26 22:04:39 +02:00
KoffeinFlummi
b472292b20 Remove tabler comments.
sed is awesome.
2015-04-26 21:05:41 +02:00
KoffeinFlummi
1bb8628109 Merge https://github.com/simon84/ACE3 into german-merge 2015-04-26 21:00:22 +02:00
commy2
6aea424f6d Merge pull request #872 from acemod/muteuncon
mute unconsious units
2015-04-26 17:40:51 +02:00
commy2
7319a3dbc6 remove obsolete config entries 2015-04-26 17:38:48 +02:00
commy2
31ae05dd6e Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-26 17:26:16 +02:00
commy2
90f1d1f3fa those damn mine detectors, also fix advanced medical box not showing up in zeus 2015-04-26 17:25:56 +02:00
commy2
8976b6983d mute unconsious units 2015-04-26 16:47:36 +02:00
bux578
6cc4f48eb2 Uppercase Injuries 2015-04-26 14:19:28 +02:00
bux578
b3c461b9da last few translations 2015-04-26 14:02:14 +02:00
bux578
b2dd065429 remove comment 2015-04-26 12:27:06 +02:00
Glowbal
b266734f6e Merge branch 'master' into medicalImprovements 2015-04-26 11:20:04 +02:00
Glowbal
fc08ebb0a5 added "isNotInside" exception to unload 2015-04-26 11:19:25 +02:00
bux578
dec47dade8 ups, remove test code 2015-04-26 09:38:56 +02:00
bux578
0aa2b31dd4 gj git 2015-04-26 09:37:02 +02:00
bux578
171cea998e add most of the translations 2015-04-26 09:36:51 +02:00
VyMajoris
523cb49ff1 Added - Portuguese translation to lots of things.
Also fixed a typo the english key for STR_ACE_microdagr_configure.
2015-04-26 03:09:16 -03:00
KoffeinFlummi
9a8dd5ee41 Merge branch 'patch-4' of https://github.com/ruPaladin/ACE3 into russian-merge
Conflicts:
	addons/medical/stringtable.xml
2015-04-26 01:03:29 +02:00
Glowbal
11d86248a7 Reorganised module and settings #809 2015-04-25 22:20:28 +02:00
Dimaslg
274663e1b9 Spanish Translation
Minor fixes and spelling mistakes.
2015-04-25 18:53:45 +02:00
Glowbal
6799903e4b Also display different color for advanced 2015-04-25 12:45:04 +02:00
Glowbal
1415adc2bd removed local diagnose action. Added localization 2015-04-25 12:35:07 +02:00
Glowbal
4cef2a1fa4 Merge branch 'master' into streamlinedBasicDiagnosis 2015-04-25 12:12:24 +02:00
Glowbal
55529d0396 Added support for switching from 3d selections to radial menu 2015-04-25 09:41:55 +02:00
KoffeinFlummi
d7b961043b Remove animation reset before falling unconscious
This caused the unit to briefly move to the default animation,
which looked shite.
2015-04-24 22:20:16 +02:00
KoffeinFlummi
d1c95ba8a1 Add maximum unconsciousness time option 2015-04-23 11:31:27 +02:00
KoffeinFlummi
84e1937515 Add damage threshold to basic 2015-04-22 23:50:37 +02:00
KoffeinFlummi
d10f4d543d Enable unit specific bleeding coefficient 2015-04-22 22:38:48 +02:00
KoffeinFlummi
74ca85cbd9 Change getBloodLoss to expect an array 2015-04-22 22:36:41 +02:00
KoffeinFlummi
f6eeb5e3ba Add pain coefficient 2015-04-22 22:29:31 +02:00
jaynus
b384d62edd Fixes typos in medical strings causing missing strings. 2015-04-21 17:02:50 -07:00
Ivan Navarro Cabello
55887b7cfe updated stringtable for spanish
added some spanish translate
2015-04-21 19:03:55 +02:00
Glowbal
1df42b17c2 close all dialogs 2015-04-20 22:22:09 +02:00
Glowbal
362051e2db Merge pull request #717 from acemod/medicalFixes
Medical fixes
2015-04-20 22:16:57 +02:00
Glowbal
f7719f0e0a tab 2015-04-20 22:08:31 +02:00
Glowbal
842bfe0b98 enabled advanced wounds setting 2015-04-20 22:00:11 +02:00
Glowbal
90cf882e02 Using setvar instead of event sync again 2015-04-20 21:58:27 +02:00
Glowbal
8be7ccaab7 setting for moving unit from group on unconscious 2015-04-20 21:37:30 +02:00
esteldunedain
7953919b89 Merge branch 'simpleDiagnosis' into streamlinedBasicDiagnosis 2015-04-20 10:24:59 -03:00
esteldunedain
1e3b44e32e Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into streamlinedBasicDiagnosis 2015-04-20 10:24:24 -03:00
ruPaladin
08caf0c695 Updated russian translation (medical)
Перевел как смог, вероятно данная настройка будет в ACE3 Настройки. Нужно проверить влезет ли туда. Если влезет, то подкорректировать перевод. Правки строго приветствуются.
2015-04-20 15:18:17 +03:00
bux578
13b11d7225 Merge pull request #768 from Tachii/patch-17
Update stringtable.xml
2015-04-20 13:02:38 +02:00
Tachii
20293bd11b Update stringtable.xml 2015-04-20 00:26:20 +03:00
Tachii
6c8b587890 Update stringtable.xml 2015-04-20 00:02:01 +03:00
Tachii
5038674aef Update stringtable.xml 2015-04-19 23:01:38 +03:00
Tachii
60cab963bf Update stringtable.xml 2015-04-19 23:00:51 +03:00
Glowbal
17899db086 added some missing privates 2015-04-19 19:49:56 +02:00
Glowbal
5e82c51926 Merge branch 'master' into medicalFixes 2015-04-19 18:45:07 +02:00
jaynus
aad8d6b785 Fixed: max litter scalar array, have internal values. 2015-04-19 09:04:42 -07:00
Tachii
a7d913b80e Update stringtable.xml 2015-04-19 18:54:47 +03:00
Tachii
596fadcba0 ru translations fixes
Не стоит додумывать правильные значения или то, как вы думаете это должно интерпертироваться. Нужно переводить то, что написано. Как пример Very Light Wounds - это не царапины, это очень лёгкие ранения. Царапины - это scratches
2015-04-19 18:51:35 +03:00
Tachii
a83925dd2d Update stringtable.xml 2015-04-19 18:43:05 +03:00
Glowbal
f6bbeb6bd6 switched back to old init method 2015-04-19 17:28:47 +02:00
Glowbal
8a7b3a1b33 Removed damage thresholds from basic medical 2015-04-19 13:08:28 +02:00
Glowbal
b71ac1485d Merge branch 'master' into medicalFixes 2015-04-19 12:06:54 +02:00
ruPaladin
45fd90c6e0 Rus translation (medical) 2015-04-19 10:49:06 +03:00
bux578
0d86374bee Merge pull request #754 from gienkov/master
PL translation
2015-04-19 07:08:54 +02:00
KoffeinFlummi
65fd6b0937 Merge https://github.com/EpMAK/ACE3 into russian-merge
Conflicts:
	addons/ballistics/stringtable.xml
	addons/medical/stringtable.xml
	addons/nametags/stringtable.xml
	addons/respawn/stringtable.xml
2015-04-19 01:04:32 +02:00
KoffeinFlummi
592e0d2dd3 Merge https://github.com/ruPaladin/ACE3 into russian-merge
Conflicts:
	addons/ballistics/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/medical/stringtable.xml
2015-04-19 00:51:09 +02:00
Grzegorz Sikora
c08125e0f3 PL translation 2015-04-18 22:00:37 +02:00
Glowbal
9825d030e3 Merge pull request #714 from acemod/localMedicalGarbage
ACE JIP data and event synchronization (Tested with Litter change)
2015-04-18 21:25:53 +02:00
jaynus
ca74ce721d Use cleanup settings, and force server TTL on the events. 2015-04-18 11:48:44 -07:00
jaynus
e54c68f7f9 handle cleanup 2015-04-18 11:37:06 -07:00
jaynus
852b4df61d Settings changes. createVehicleLocal derp. 2015-04-18 11:16:18 -07:00
jaynus
c438d9e790 Merge remote-tracking branch 'origin/master' into localMedicalGarbage 2015-04-18 11:12:22 -07:00
Glowbal
22456a4301 use pain instead 2015-04-18 19:49:29 +02:00
FreeZbe
f55bd5a629 French: updates / fixes stringtable 2015-04-18 18:49:46 +02:00
jaynus
c5f5b11d31 strings. 2015-04-18 08:37:21 -07:00
jaynus
f31e3c1fd4 litter simulation createVehicleLocal /w temporal network sync. 2015-04-18 08:31:03 -07:00
jaynus
c952a97de8 Revert "synced events implemented into litter."
This reverts commit 32df4a2adc.
2015-04-17 19:38:05 -07:00
jaynus
32df4a2adc synced events implemented into litter. 2015-04-17 19:33:07 -07:00
esteldunedain
faa7513a79 Merge branch 'streamlinedBasicDiagnosis' of github.com:KoffeinFlummi/ACE3 into simpleDiagnosis 2015-04-17 20:09:04 -03:00
esteldunedain
15720dce31 Yellow and Red medical crosses 2015-04-17 20:08:30 -03:00
esteldunedain
cba00e7b5d Merge remote-tracking branch 'origin/master' into simpleDiagnosis 2015-04-17 20:03:04 -03:00
esteldunedain
c423e9d743 Merge remote-tracking branch 'origin/medicalFixes' into simpleDiagnosis
Conflicts:
	addons/medical/ACE_Medical_Actions.hpp
	addons/medical/ACE_Medical_SelfActions.hpp
2015-04-17 20:02:51 -03:00
esteldunedain
a5c3e86cd3 Fixes 2015-04-17 20:00:43 -03:00
esteldunedain
cce9e1f04c Simple diagnose 2015-04-17 19:38:03 -03:00
esteldunedain
1d208b4efc Modify Function for medical actions 2015-04-17 19:36:03 -03:00
Glowbal
d1a09ae7fc fixed vehicle crashes for adv 2015-04-17 23:15:41 +02:00
Glowbal
bc4d102d08 changed variable initialization - everything is now done local 2015-04-17 22:43:31 +02:00
Glowbal
cbc3584f9d removed duplicate condition attribute 2015-04-17 22:24:42 +02:00
Glowbal
9670267d20 Fixed wrong classnames for IV treatments 2015-04-17 22:21:54 +02:00
Glowbal
f5effca216 fixed handleDamage basic 2015-04-17 22:21:15 +02:00
Glowbal
6d18e484c1 Cache condition for target instead of caller 2015-04-17 22:02:43 +02:00
Glowbal
0e858be1b1 Changed conditions for body parts are now always true.
This way the medical information is always available, and should help a bit with performance as well.
2015-04-17 22:00:07 +02:00
Grzegorz Sikora
7489e514ce PL translation 2015-04-17 21:48:04 +02:00
Glowbal
fa7bb5f9c6 Added unconscious state check 2015-04-17 21:28:47 +02:00
Glowbal
008c36ac76 fixes #699 2015-04-17 21:27:57 +02:00
Glowbal
eb731b1169 fixes #653 2015-04-17 21:07:09 +02:00
Glowbal
31bc09a9a3 fixed AI standing up before being killed
Doesn't matter if we enable AI again on dead units
2015-04-17 21:06:30 +02:00
Glowbal
9b4435827e Added setting for unconscious animations on treatment 2015-04-17 20:51:57 +02:00
Glowbal
80139521bc fixes #691 2015-04-17 20:49:24 +02:00
Glowbal
b333e6e662 Keep units longer unconscious, instead of quickly fading in/out 2015-04-17 20:40:24 +02:00
Glowbal
847ee7e229 Moved unconscious event, so it won't conflict in case the unit is still being carried 2015-04-17 20:38:02 +02:00
Glowbal
8b7e46c45f fixes #656 2015-04-17 20:26:28 +02:00
Glowbal
c86be12668 fixes #599 2015-04-17 20:24:05 +02:00
Glowbal
111a350a84 Merge branch 'master' into advMedicalEventSync 2015-04-17 20:11:53 +02:00
PabstMirror
6e077de829 Medical - Use default value instead of 0 for getVar
#683 - should prevent people getting knocked out from any damage source
if the variables are undefined
2015-04-17 12:13:23 -05:00
EpMAK
31a2f1b279 Russian translations
Again, filling strings, fixing errors
2015-04-17 19:36:07 +03:00
ruPaladin
2698490569 medical (patient status semantic fixes) 2015-04-17 17:49:03 +03:00
ruPaladin
874cc75271 medical (semantic correction) 2015-04-17 16:22:02 +03:00
esteldunedain
9de834e156 Prototype of simplified diagnosis for basic medical. The left gui is completely scraped. Instead, the medical interaction points are color coded to reflect theier damage (bleeding rate). 2015-04-17 00:04:27 -03:00
simon84
e7f9bc09df German translations
Conflicts:
	addons/disarming/stringtable.xml
	addons/hearing/stringtable.xml
	addons/medical/stringtable.xml
	addons/microdagr/stringtable.xml
	addons/nametags/stringtable.xml
	addons/optionsmenu/stringtable.xml
	addons/overheating/stringtable.xml
	addons/winddeflection/stringtable.xml
2015-04-16 22:52:49 +02:00
simon84
cc75928cc0 Merge remote-tracking branch 'acemod/master'
Conflicts:
	addons/disarming/stringtable.xml
	addons/hearing/stringtable.xml
	addons/medical/stringtable.xml
	addons/microdagr/stringtable.xml
	addons/nametags/stringtable.xml
	addons/optionsmenu/stringtable.xml
	addons/overheating/stringtable.xml
	addons/winddeflection/stringtable.xml
2015-04-16 22:47:51 +02:00
simon84
c18284d964 German translation 2015-04-16 22:04:24 +02:00
bux578
5764310833 german translation
double checked by bw medic
2015-04-16 21:58:39 +02:00
KoffeinFlummi
11f9478035 Merge https://github.com/Legolasindar/ACE3 into spanish-merge
Conflicts:
	addons/advanced_ballistics/stringtable.xml
	addons/atragmx/stringtable.xml
	addons/ballistics/stringtable.xml
	addons/javelin/stringtable.xml
	addons/kestrel4500/stringtable.xml
	addons/laserpointer/stringtable.xml
	addons/medical/stringtable.xml
	addons/scopes/stringtable.xml
	addons/weather/stringtable.xml
2015-04-16 18:31:31 +02:00
Glowbal
59ae4623ff Derp 2015-04-16 00:17:17 +02:00
Glowbal
f3ca1a85b9 Merge branch 'master' of github.com:acemod/ACE3 2015-04-16 00:15:57 +02:00
Glowbal
0f4b7d0977 fixes #347
Please??
2015-04-16 00:14:05 +02:00
PabstMirror
0076be6a86 Fix stringtables 2015-04-15 17:08:35 -05:00
KoffeinFlummi
8aeeff616e Merge branch 'master' of https://github.com/acemod/ACE3 2015-04-15 22:21:21 +02:00
commy2
6f6d080dbd port inject sound 2015-04-15 22:16:54 +02:00
KoffeinFlummi
5c3b06b1bf Merge branch 'patch-1' of https://github.com/ramius86/ACE3 into italian-merge
Conflicts:
	addons/medical/stringtable.xml
2015-04-15 22:06:18 +02:00
Glowbal
c88479d54d staged work 2015-04-15 19:45:42 +02:00
ruPaladin
a3965424b9 addons/medical translation to Russian 2015-04-15 19:09:10 +03:00
Ivan Navarro Cabello
40b784fb7a update stringtable
added spanish translate
2015-04-15 17:41:10 +02:00
KoffeinFlummi
8b915380b7 Merge branch 'hungarian-merge' 2015-04-15 13:55:02 +02:00
KoffeinFlummi
2ffbccbf20 Merge branch 'hu-translate' of https://github.com/Harakhti/ACE3 into hungarian-merge 2015-04-15 12:59:56 +02:00
Marco
af3fdf9b91 Update stringtable.xml
Italian translation
2015-04-15 10:28:09 +02:00
PabstMirror
a36739c697 Merge pull request #418 from acemod/flashbangTweaks
Flashbang tweaks
2015-04-14 23:23:15 -05:00
Nicolás Badano
10b1587453 Merge pull request #592 from gienkov/master
PL translation
2015-04-14 20:36:25 -03:00
Grzegorz Sikora
3543b9c806 PL Translation
Some french, german and russian entries were listed twice, had to remove
one of two here and there so this list is for revision by different
translators
2015-04-15 00:43:42 +02:00
esteldunedain
ad750977e0 Fix ACRE volume on medical unconsciousness 2015-04-14 19:17:05 -03:00
Felix Wiegand
5d8dd701d2 Merge pull request #518 from acemod/basic-medical-tweaks
Basic medical tweaks
2015-04-14 23:49:00 +02:00
jaynus
c6943fbdaf fixes to ACRE volume, and this transform should really be in set/get global volume. Closes #588 2015-04-14 14:45:21 -07:00
KoffeinFlummi
f07949cf19 Remove some old todos 2015-04-14 22:57:18 +02:00
KoffeinFlummi
676f7c8732 Remove hitpart from action names for non-self 2015-04-14 22:50:06 +02:00
KoffeinFlummi
13d7649c4a Buff colour flashing effect 2015-04-14 22:49:26 +02:00
KoffeinFlummi
2391c5e6d6 Tweak crate names 2015-04-14 22:34:19 +02:00
KoffeinFlummi
91e25dc215 Missing stringtable entries 2015-04-14 22:34:08 +02:00
KoffeinFlummi
7af6ea36a6 Fix missing pain effect option name 2015-04-14 22:07:43 +02:00
KoffeinFlummi
684c36f8a5 Add pain effect option 2015-04-14 21:49:56 +02:00
KoffeinFlummi
e7807c009f Use playerInventoryChanged instead of Take
This makes sure to also fire when other mods, like TFAR (when adding
backpacks) add items via script.
2015-04-14 21:28:18 +02:00
Glowbal
af255604ac Switched to event based sync system for open wounds 2015-04-14 21:17:36 +02:00
KoffeinFlummi
71b19b4621 Remove duplicate bleeding code 2015-04-14 20:40:38 +02:00
KoffeinFlummi
ba377dfd3a Show seperate message for "scratches"; localize 2015-04-14 20:40:17 +02:00
KoffeinFlummi
c6118901b4 Merge branch 'master' into basic-medical-tweaks 2015-04-14 20:35:17 +02:00
KoffeinFlummi
7ca36cdb65 Always show wounds, even for very low damage 2015-04-14 20:28:19 +02:00
KoffeinFlummi
a4c93ab2e2 Add seperate crates for basic and advanced 2015-04-14 20:28:00 +02:00
KoffeinFlummi
c379f2775e Style fixes 2015-04-14 20:27:42 +02:00
KoffeinFlummi
63fe4118d4 Merge https://github.com/FreeZbe/ACE3 into french-merge 2015-04-14 14:48:13 +02:00
KoffeinFlummi
96319c8799 Merge https://github.com/ruPaladin/ACE3 into russian-merge 2015-04-14 12:50:14 +02:00
Harakhti
1b60a335a5 Translation: J to M
I feel burned out. This was very specifically long and tedious.
2015-04-13 23:03:09 +02:00
Kllrt
1c611ba2db Added another new CZ strings 2015-04-13 21:15:04 +02:00
bux578
8c24d9ec35 fix invalid xml, fix duplicate keys 2015-04-13 15:25:30 +02:00
KoffeinFlummi
8d4003a396 Merge https://github.com/HerrStein/ACE3 into german-merge 2015-04-13 14:21:00 +02:00
KoffeinFlummi
f6c7d444e1 Merge https://github.com/Anthariel/ACE3 into french-merge 2015-04-13 13:31:48 +02:00
KoffeinFlummi
b93cf4fb4a Merge branch 'polish-merge' 2015-04-13 13:01:17 +02:00
KoffeinFlummi
118b5509ea Merge https://github.com/gienkov/ACE3 into polish-merge 2015-04-13 13:00:59 +02:00
PabstMirror
bf3e3d3b64 #542 - ACE_fakeWeapon not found 2015-04-13 03:46:42 -05:00
PabstMirror
70dbae5a25 #527 - Unconscious switching groups 2015-04-13 00:32:07 -05:00
Anthariel
77058857e6 Update stringtable.xml
Wrong translation
2015-04-13 02:02:19 +02:00
simon84
51bc7208bc German translation
Some german translations and corrections
2015-04-12 20:52:15 +02:00
KoffeinFlummi
664cc7077d Reduce blood loss rate 2015-04-12 18:06:57 +02:00
KoffeinFlummi
6062128436 Remove tourniquet option, add check pulse/response 2015-04-12 18:01:29 +02:00
KoffeinFlummi
f794eaac43 Merge branch 'master' into basic-medical-tweaks
Conflicts:
	addons/medical/ACE_Medical_Actions.hpp
	addons/medical/functions/fnc_handleDamage_basic.sqf
	addons/medical/stringtable.xml
2015-04-12 18:00:22 +02:00
Anthariel
3f84ac4817 Update stringtable.xml 2015-04-12 17:59:53 +02:00
Anthariel
3842272c43 Update stringtable.xml
Fixing French & English translation error that I've made on the line : 780 and 781 (thanks KoffeinFlummi)
2015-04-12 17:55:53 +02:00
Glowbal
019163c9ce Merge pull request #489 from acemod/medicalPerformanceImprovements
Medical performance improvements
2015-04-12 14:44:18 +02:00
KoffeinFlummi
8f2a1735ae Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-04-12 14:28:28 +02:00
KoffeinFlummi
614afa8537 Merge https://github.com/Kllrt/ACE3 into czech-merge
Conflicts:
	addons/attach/stringtable.xml
	addons/captives/stringtable.xml
	addons/common/stringtable.xml
	addons/dragging/stringtable.xml
	addons/explosives/stringtable.xml
	addons/goggles/stringtable.xml
	addons/grenades/stringtable.xml
	addons/hearing/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/kestrel/stringtable.xml
	addons/laser_selfdesignate/stringtable.xml
	addons/laserpointer/stringtable.xml
	addons/logistics_uavbattery/stringtable.xml
	addons/logistics_wirecutter/stringtable.xml
	addons/magazinerepack/stringtable.xml
	addons/maptools/stringtable.xml
	addons/medical/stringtable.xml
	addons/microdagr/stringtable.xml
	addons/nametags/stringtable.xml
	addons/optionsmenu/stringtable.xml
	addons/overheating/stringtable.xml
	addons/realisticnames/stringtable.xml
	addons/reload/stringtable.xml
	addons/reloadlaunchers/stringtable.xml
	addons/weaponselect/stringtable.xml
	addons/wep_javelin/stringtable.xml
	addons/winddeflection/stringtable.xml
2015-04-12 14:27:59 +02:00
FreeZbe
45ff6c7ce9 French: (Nearly) Complete French translations
Some entries (3 or 4) are still missing.
I dont understand what you mean / what the input is related to.
2015-04-12 14:15:45 +02:00
Legolasindar
b665781399 Update stringtable.xml
updated spanish translation and added some english missed translation
2015-04-12 13:58:06 +02:00
KoffeinFlummi
59952441d8 Merge branch 'patch-2' of https://github.com/licht-im-Norden87/ACE3 into german-merge 2015-04-12 06:22:17 +02:00
KoffeinFlummi
c6efd4e546 Merge https://github.com/EpMAK/ACE3 into russian-merge 2015-04-12 05:39:46 +02:00
PabstMirror
3be70556ab Medical: adjustPainLevels from outside functions 2015-04-11 21:21:33 -05:00
Glowbal
e00f0ea4c3 No longer creates a new waitAndExec for every handleDamage call 2015-04-11 22:47:10 +02:00
Glowbal
97fa40b4c1 Make use of new global variables for selections and hitpoints 2015-04-11 22:31:38 +02:00
Glowbal
6cc115a628 We already determine the new damage in caching, so we will use that value instead of recalculating it here 2015-04-11 22:31:17 +02:00
Glowbal
e8d2a00994 Added GVAR(HITPOINTS) and GVAR(SELECTIONS) variables
No longer have to recreate the selection and hitpoint arrays every time
2015-04-11 22:30:52 +02:00
Glowbal
c69f71ba71 formatting 2015-04-11 22:29:32 +02:00
Glowbal
51906e341d Removed unused variables 2015-04-11 22:29:11 +02:00
Glowbal
082ab5155e Minor performance improvements
Before avg: 0.0858495ms
After avg: 0.0701045ms
2015-04-11 21:27:49 +02:00
EpMAK
21abff3713 Revert "Revert "Russian Translation""
This reverts commit ea04f4ab3e.
2015-04-11 21:33:34 +03:00
EpMAK
ea04f4ab3e Revert "Russian Translation"
This reverts commit 17a552bb80.
2015-04-11 21:33:07 +03:00
Kllrt
38adfbcb70 Added missing CZ strings and made little revision 2015-04-11 16:33:00 +02:00
PabstMirror
adc7db9ae9 #456 - Fix AI rotating while dead (disableAI func)
Still some small head movements, but I don't know how to fix that.
2015-04-10 15:02:40 -05:00
FreeZbe
4a996bf147 Update stringtable.xml 2015-04-10 21:22:07 +02:00
esteldunedain
d6e70cfe6b Merge branch 'patch-3' of https://github.com/Legolasindar/ACE3 into Legolasindar-patch-3
Conflicts:
	addons/common/stringtable.xml
	addons/explosives/stringtable.xml
	addons/frag/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/inventory/stringtable.xml
	addons/laser_selfdesignate/stringtable.xml
	addons/logistics_wirecutter/stringtable.xml
	addons/medical/stringtable.xml
2015-04-10 16:20:18 -03:00
FreeZbe
e09a3b29d7 Update stringtable.xml 2015-04-10 21:20:09 +02:00
FreeZbe
4dbba270f9 Translations fixes 2015-04-10 21:07:38 +02:00
ruPaladin
8ea96b3086 Update stringtable.xml 2015-04-10 21:21:40 +03:00
EpMAK
17a552bb80 Russian Translation
Russian translation of stringtables: new lines + old lines fixed a bit,
realistic names for armory are not yet filled.
2015-04-10 19:55:57 +03:00
EpMAK
68d08b8c7b Revert "Translation"
This reverts commit fab5605ad5.
2015-04-10 19:46:18 +03:00
EpMAK
fab5605ad5 Translation
Russian translation of the texts
2015-04-10 17:51:48 +03:00
Asgar
16b2311376 Added German translation for a couple of things, 2015-04-10 14:21:55 +02:00
Legolasindar
52d476abd3 Update stringtable.xml
Added spanisth translation, and two lines of english translation
2015-04-10 12:29:44 +02:00
Jo David
c258c6c00d fixing translation 2015-04-10 09:05:37 +02:00
Jo David
33a14076fc Merge branch 'master' of https://github.com/acemod/ACE3 into translations
Conflicts:
	addons/captives/stringtable.xml
	addons/medical/stringtable.xml
2015-04-10 09:01:24 +02:00
Anthariel
95e53fd1bf Update stringtable.xml
Added: French Translations (~85%)
2015-04-10 06:20:04 +02:00
Grzegorz
bf6984400f medical PL translation
like a boss
2015-04-10 04:30:39 +02:00
licht-im-Norden87
6323a85f17 Update stringtable.xml
<English>Field Dressing</English>
        <German>Notverband</German>
I dont know if a Notverband is the same as a Field Dressing.
2015-04-10 00:23:20 +02:00
licht-im-Norden87
4522b45939 Update stringtable.xml 2015-04-10 00:03:46 +02:00
Glowbal
093d340ee7 Changed: Dragging/carrying now works for units with broken legs
Added unload and load of unconscious units
2015-04-09 21:23:10 +02:00
Glowbal
0926397ab4 Removed deadcode and obvious comments 2015-04-09 20:13:46 +02:00
Glowbal
39cbf21278 Removed deprecated carry functions 2015-04-09 20:12:30 +02:00
commy2
5ea35a01bb sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
PabstMirror
c3564ee883 undef to Make PBO-Project Happy 2015-04-08 14:38:29 -05:00
Glowbal
3702679ee4 fixed wrong value for radio disabled on waking up 2015-04-08 21:31:59 +02:00
KoffeinFlummi
a209e49f1c Remove partname from patientInfoDisplay for basic. 2015-04-08 07:39:16 +02:00
KoffeinFlummi
1dcff94ec7 Remove hitpart from bandage action name
Since the context of the interaction menu makes it clear what body part
you mean anyways, this is unnecessary.
2015-04-08 07:35:31 +02:00
KoffeinFlummi
5bd1ee7ecd Do not use a treshold for unassigned damage. 2015-04-08 07:21:34 +02:00
Glowbal
ffbe9f0c71 Setting for getting rid of hitpoint damage after adv medical damage 2015-04-07 21:06:48 +02:00
Glowbal
c823826f17 Merge branch 'master' into medicalImprovements 2015-04-07 20:53:24 +02:00
Glowbal
2b341c2a8b left over CSE function calls removed 2015-04-07 20:50:44 +02:00
Glowbal
545014b073 missing return value 2015-04-07 20:47:36 +02:00
Glowbal
ac3bda3135 improvements to displayPatientInformation. Bandaged wounds should be more clear now 2015-04-07 20:19:32 +02:00
esteldunedain
765ae4ee64 Merge branch 'master' into tabCleanup
Conflicts:
	addons/explosives/functions/fnc_addClacker.sqf
	addons/explosives/functions/fnc_detonateExplosive.sqf
	addons/explosives/functions/fnc_getPlacedExplosives.sqf
	addons/explosives/functions/fnc_openDetonateUI.sqf
	addons/explosives/functions/fnc_openPlaceUI.sqf
	addons/explosives/functions/fnc_openTransmitterUI.sqf
	addons/explosives/functions/fnc_openTriggerSelectionUI.sqf
	addons/explosives/functions/fnc_placeExplosive.sqf
	addons/explosives/functions/fnc_place_Approve.sqf
	addons/explosives/functions/fnc_setPosition.sqf
2015-04-07 15:00:56 -03:00
Glowbal
526e24f133 formatting 2015-04-07 19:56:54 +02:00
Glowbal
3d82cb8eac Removed deprecated onTreatmentCompleted event 2015-04-07 19:54:24 +02:00
Glowbal
7fb3ac6740 Added _x_ca suffixes to all item pictures 2015-04-07 19:16:56 +02:00
Pierre Humberdroz (meat)
4c49765c8f translation changes
#370
2015-04-07 10:39:41 +02:00
bux578
92da20ce62 translations
#367
2015-04-07 10:02:33 +02:00
jaynus
99008ac729 Merge pull request #332 from KoffeinFlummi/medicalBox
Added: Generic placeholder medical box.
2015-04-06 19:09:16 -07:00
Glowbal
12493f8595 Improved wounds configuration (missing maxDamage values added) 2015-04-07 00:57:05 +02:00
Glowbal
c7549a13a4 Improved pain reduction 2015-04-07 00:41:53 +02:00
Glowbal
bdb5c8e728 Merge pull request #349 from KoffeinFlummi/medicalBugFixes
Exit displayPatientInformation PFH when a different selection is selected.
2015-04-06 19:49:12 +02:00
Glowbal
4c6dad69f9 Should fix #347. Could not reproduce but this at least fixes some issues (which most likely caused the error) 2015-04-06 19:43:27 +02:00
jaynus
1bb6be5654 Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
PabstMirror
c1abb2669d #340 - Fix stringtables 2015-04-06 11:03:04 -05:00
Glowbal
76ad6b8294 Added missing main actions 2015-04-06 15:46:50 +02:00
Glowbal
ce4cdd3722 staged bodybag fixes 2015-04-06 15:11:54 +02:00
Glowbal
661d93e82c Working commit 2015-04-06 14:51:17 +02:00
Glowbal
8e176eff55 Fixed treatment locations 2015-04-06 14:32:37 +02:00
Glowbal
43b3190202 config fix 2015-04-06 14:14:00 +02:00
Glowbal
10a1108aae Added support for customizable treatment location limitation 2015-04-06 14:11:10 +02:00
Glowbal
2657677bd8 Added support for TFR/ACRE on unconscious 2015-04-06 14:09:59 +02:00
jaynus
c87f2f8bcc Added: Generic placeholder medical box. 2015-04-05 15:16:32 -07:00
jaynus
e3ad83e109 Merge pull request #286 from KoffeinFlummi/lasers
Self designating lasers, Javelin Guidance, DAGR laser guidance, Comanche updated HUDS
2015-04-05 13:26:54 -07:00
Glowbal
9e3bb8ac95 fixed triage card 2015-04-05 22:07:38 +02:00
Glowbal
12d10b8bf7 Blood loss for basic (from AGM medical) 2015-04-05 21:38:15 +02:00
Glowbal
147bb92541 Added setting to disable variable sync (recommended on) 2015-04-05 20:23:07 +02:00
Glowbal
7ffd690a71 Changed: IVs are now synced and medics can see a unit is receiving an IV 2015-04-05 20:11:54 +02:00
Glowbal
89015c94d4 Removed rouge system chat and diag_log messages 2015-04-05 19:42:55 +02:00
Glowbal
ae2adc17b9 changed all medical items to inherit from ACE_ItemCore 2015-04-05 19:37:07 +02:00
Glowbal
2c0bec2b07 disabled injury visualization for bandaged wounds 2015-04-05 19:36:40 +02:00
Glowbal
171ebf827a No litter created when in vehicle 2015-04-05 19:28:57 +02:00
Glowbal
a0bbbdb0b7 fixed place in bodybag 2015-04-05 19:27:53 +02:00
Glowbal
f52891436a oops 2015-04-05 19:27:40 +02:00
Glowbal
ecf84ae039 Updated module classname to be inline with others 2015-04-05 19:27:28 +02:00
Glowbal
0f52059249 Fixed CPR script error 2015-04-05 19:27:09 +02:00
Glowbal
dca75c5557 Implemented bandaged wounds setting (adv) 2015-04-05 19:26:33 +02:00
Glowbal
e3e17d8fcb Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-04-05 15:51:42 +02:00
Glowbal
c210efcef0 fixed #312 Error occurred with undefined damageTypes. In this case; getting run over by a vehicle. 2015-04-05 15:51:28 +02:00
Glowbal
32625b446b fixed animation being reset even when inside a vehicle 2015-04-05 13:03:09 +02:00
Glowbal
cf1f641424 Moved selfActions to a separate hpp file 2015-04-05 13:02:55 +02:00
jaynus
ab0d289762 Merge remote-tracking branch 'origin/master' into lasers 2015-04-04 16:56:03 -07:00
esteldunedain
f417fa2285 Add medical actions while boarded. 2015-04-04 19:41:12 -03:00
Glowbal
7f9043897c wake up by epinephrine in revive state 2015-04-04 22:50:38 +02:00
Glowbal
551c36d690 fixed treatment didnt work inside vehicles 2015-04-04 22:48:52 +02:00
Glowbal
77d39877d2 Merge branch 'master' into medicalImprovements 2015-04-04 22:01:15 +02:00
Glowbal
a56e8745c3 fixed module settings 2015-04-04 21:59:18 +02:00
Glowbal
d37094dc7a Work around for self treatment when cursorMenu from interact is used.
Executing it one frame later works fine, but otherwise the loading bar will fail.
2015-04-04 21:52:00 +02:00
Glowbal
5c3ee0dd1a Added settings to modules & fixed medicalVehicle module 2015-04-04 21:51:18 +02:00
Glowbal
89ec817ce3 Added setting for litter cleanup delay 2015-04-04 21:26:41 +02:00
Glowbal
1d33ce52b3 added support for adjustable settings for consumeItem and medicalLevel 2015-04-04 21:20:24 +02:00
Glowbal
93d9088410 fixed cardiac arrest 2015-04-04 21:20:03 +02:00
Glowbal
e3aaac7005 Only select primary weapon if no current weapon is selected 2015-04-04 20:49:30 +02:00
Nicolás Badano
5f4030469f Merge pull request #309 from KoffeinFlummi/closeInteractMenu
Close interact menu when knocked out
2015-04-04 15:35:00 -03:00
Glowbal
e78fc55b45 changed; When standing before treatment, the caller will now move into crouch instead of standing up again. 2015-04-04 20:21:52 +02:00
Glowbal
ddb01e7865 Improved unconscious wakeup animations 2015-04-04 20:21:06 +02:00
Glowbal
2420db78a1 CreateLitter now supports conditions and is selection specific.
Format:
litter[] = {
   {"SelectionName", "Condition", {"litterClassname"} },
   ...
};

The array with litter classnames also support 2d arrays. ie:
{"SelectionName", "Condition", {{"litterClassname"}} }
Of array entries it will select a random classname.
2015-04-04 20:20:29 +02:00
Glowbal
08e1949078 Improved patient unconscious animation 2015-04-04 18:08:41 +02:00
Glowbal
31b7ade057 Support unconscious animation for patient upon treatment 2015-04-04 17:33:20 +02:00
esteldunedain
d090b3328c - Close interact_menu when the player falls unconscious
- Prevent all types of interactions while unconscious
2015-04-04 12:25:49 -03:00
Glowbal
48758ff0e3 fixed incorrect typeNames 2015-04-04 16:59:52 +02:00
Glowbal
b54179696a fixed basic revive 2 2015-04-04 16:28:09 +02:00
Glowbal
18900cb82c fixed revive for basic 2015-04-04 16:27:44 +02:00
Glowbal
3a117e9b4d fixed incorrect unit used for fullheal (was healing caller) 2015-04-04 16:26:49 +02:00
Glowbal
914c5ffd0f fixed bandage optional parameter 2015-04-04 12:14:21 +02:00
Glowbal
7c296c413d Litter has a more random spread 2015-04-04 12:13:55 +02:00
Glowbal
d81dcba543 Added more litter variants 2015-04-04 12:13:42 +02:00
Glowbal
2645b102f0 Replaced waitAndExec for single PFH with 30s delay 2015-04-04 02:28:14 +02:00
PabstMirror
07dfe52133 Remove Duplicate Mortar Code (inherit from statics)
Before an action added to staticWeapon wouldn't be applied to mk6 mortar
2015-04-03 19:07:13 -05:00
Glowbal
83fbc1ff10 Added setting to toggle litter creation on/off 2015-04-04 01:47:56 +02:00
Glowbal
7f45d25ee5 Added litter for medical treatment 2015-04-04 01:42:13 +02:00
Glowbal
4ac77bceab Model fixes and imports 2015-04-04 01:09:44 +02:00
Glowbal
5e0f5b8b94 Added full heal/PAK for basic 2015-04-04 00:31:12 +02:00
Glowbal
7230687ea2 corrected revive setting classes 2015-04-04 00:30:59 +02:00
Nou
6541600d44 Switch everything to use modelToWorldVisual instead of modelToWorld. 2015-04-03 15:26:27 -07:00
Glowbal
d3c9d111e1 fullHeal now resets reviveState 2015-04-03 23:58:46 +02:00
Glowbal
4ddb496d8b Added max Revive lives 2015-04-03 23:56:32 +02:00
Glowbal
36288fce43 Updated medical action config.
Added bodybag action
Added Tourniquet action to basic.
Added more displayNameProgress entries.
Removed deadcode
2015-04-03 22:59:28 +02:00
Glowbal
a6ce961ca1 Usage of isBeingCarried and isBeingDragged 2015-04-03 22:45:16 +02:00
Glowbal
244bac8562 Merge branch 'master' into medicalAdvanced 2015-04-03 22:42:09 +02:00
Glowbal
05389e7e25 Implemented useItems for treatment (basic and adv)
Will remove items on treatment start. Add again on treatmentFailure.
Based upon consumeItem config setting.
2015-04-03 22:40:36 +02:00
Glowbal
038ed5f23e Removed deprecated returnDamage parameters 2015-04-03 21:59:47 +02:00
Glowbal
1ef262c119 Support for enableOverdosing setting in advanced 2015-04-03 21:53:58 +02:00
Glowbal
c3ddbb4be7 Prevent the usage of the blood loss coefficient to increase blood volume on bleeding 2015-04-03 21:51:44 +02:00
Glowbal
ecf16ad9f1 fixed prevent instant death setting 2015-04-03 21:49:46 +02:00
PabstMirror
604e851423 Medical - isBeingCarried 2015-04-03 14:37:04 -05:00
Glowbal
d4a6dd1038 Removed the options to enable fractures and airway through mission module 2015-04-03 21:32:49 +02:00
Glowbal
1b02cb2e82 examine actions now use activity log 2015-04-03 21:03:39 +02:00
Glowbal
43efc21f27 Only display the activity log in the activity list. 2015-04-03 21:03:22 +02:00
Glowbal
8881de4a07 Removed activity log background, made wider. Added shadow to text. 2015-04-03 21:02:56 +02:00
Glowbal
8d7ac1f930 Added selected bodypart text
Changed "No injuries on bodypart" to still display if the generic messages have entries
2015-04-03 20:26:24 +02:00
PabstMirror
254a25b139 Medical - isBeingDragged func 2015-04-03 13:16:48 -05:00
Glowbal
b92978fb80 Now resets the proper hasMovedOut value 2015-04-03 20:11:20 +02:00
Glowbal
e68e487769 fixed units not moving out of unconscious animation 2015-04-03 20:07:39 +02:00
Glowbal
d5f0cf5cbd Incorrect value for airwayStatus 2015-04-03 20:06:53 +02:00
Glowbal
14e00940cd fixed incorrect airwayStatus values for initialization (adv medical) 2015-04-03 18:59:22 +02:00
Glowbal
368002cc79 fixed undefined _selectionName variable #289 2015-04-03 08:48:10 +02:00
Glowbal
045ea02da0 Changed: CPR is now only possible when a unit is in cardiac arrest (Adv) 2015-04-03 00:10:12 +02:00
Glowbal
b399768798 Changed postInit wound sync to playerChanged eventhandler. 2015-04-03 00:04:41 +02:00
Glowbal
c174ccf396 fixed script error when performing treatment with secondary weapon selected 2015-04-02 22:58:00 +02:00
Glowbal
57b093f845 Added minimum lethal damage for injury types in adv medical 2015-04-02 22:57:35 +02:00
Glowbal
b267a52ec6 Fixed support for custom damage types 2015-04-02 22:57:02 +02:00
Glowbal
6f630d4c03 Changed setUnconscious contract to support a minimum unconscious time 2015-04-02 22:55:23 +02:00
Glowbal
7252966a78 Replaced advanced wounds event sync by regular setvariable public 2015-04-01 20:03:44 +02:00
Glowbal
635f3e31c9 Disable medical carry and drag 2015-04-01 19:56:00 +02:00
PabstMirror
559f0dbaea Unconc - dropping object handled in dragging 2015-03-26 16:32:44 -05:00
PabstMirror
6a71a04ad9 opps 2015-03-26 15:52:30 -05:00
PabstMirror
de644ba9b0 Medical - Reset captive status for respawning unit 2015-03-26 15:49:08 -05:00
PabstMirror
048be00a0f Medical - QGVAR(isUnconscious) -> "ACE_isUnconscious" 2015-03-26 15:47:08 -05:00
PabstMirror
2eefb1265d Medical - morphine icon for left leg 2015-03-26 15:16:28 -05:00
PabstMirror
3f137d357d Medical - carryObj func moved 2015-03-26 15:05:50 -05:00
commy2
9a0f0cb47b stuff from medical 2015-03-26 16:58:41 +01:00
Glowbal
9f540e0473 fixed Missing unconcious effects #253 2015-03-26 08:43:30 +01:00
Glowbal
eb80831525 fixed script error with medical display patient information after check response 2015-03-25 22:18:52 +01:00
bux578
1f3c3ce34b fixed spelling of engl. autoinjector
http://en.wikipedia.org/wiki/Epinephrine_autoinjector
2015-03-25 18:22:45 +01:00
Glowbal
b6133eb73e removed diag_log calls 2015-03-24 23:10:03 +01:00
Glowbal
3b17cc68e1 medical_onUnconscious is now a globalEvent instead of targetEvent.
Feature request by commy.
2015-03-24 22:10:41 +01:00
Glowbal
975ad5a399 Merge branch 'master' into medical-fixes
Conflicts:
	addons/medical/CfgVehicles.hpp
2015-03-24 22:07:15 +01:00
Glowbal
706e159815 Adjusted color of tourniquet message 2015-03-24 22:01:33 +01:00
Glowbal
2f729f67f1 Slightly increased the distance of medical actions
Removed sub menu medical on torso
2015-03-24 21:41:03 +01:00
Glowbal
7420f70020 Fixed #232 2015-03-24 21:26:20 +01:00
Glowbal
95489ed627 fixed missing handleDamage EH #235 2015-03-24 21:25:21 +01:00
Glowbal
53e7fe1ba5 fixed #227 2015-03-24 21:08:45 +01:00
Glowbal
f175467813 fixed #241 and #228 2015-03-24 21:08:13 +01:00
Nicolás Badano
77dc50f10f Some more fixes for self interaction inside vehicles 2015-03-24 16:06:03 -03:00
Nicolás Badano
4fb50fa71e Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-03-24 15:44:10 -03:00
Nicolás Badano
8b3648cf8d Configure exceptions for self actions inside vehicles 2015-03-24 15:43:49 -03:00
bux578
05896a55ea fix authors 2015-03-24 19:40:48 +01:00
bux578
60c50e0daf Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into ModuleIcons 2015-03-24 19:12:23 +01:00
Nicolás Badano
5e79970740 Switching nicknames 2015-03-24 01:18:00 -03:00
Nicolás Badano
a823fb2dca Tweaks on action names to:
- Remove >> for submenus
- Split long action names in two lines
2015-03-24 00:16:32 -03:00
bux578
ba42ec831b second batch of icons 2015-03-23 20:02:35 +01:00
PabstMirror
2329212060 Medical Action Stringtable 2015-03-23 13:52:26 -05:00
bux578
1114e12186 add first batch of module icons, naming conventions 2015-03-23 13:56:59 +01:00
Glowbal
15edb0bff2 fixes 2015-03-22 23:24:24 +01:00
Glowbal
d7de92c60d Merge branch 'master' into Medical_Dragging
Conflicts:
	addons/medical/XEH_postInit.sqf
	addons/medical/XEH_preInit.sqf
2015-03-22 22:41:36 +01:00
Glowbal
9e43ab5c25 Merge branch 'master' into medical-advanced 2015-03-22 22:37:37 +01:00
Glowbal
4ff849c2fd Merge branch 'master' into medical-advanced 2015-03-22 22:34:07 +01:00
Glowbal
1bb32dcfcb fixed missing condition variable 2015-03-22 22:20:44 +01:00
Glowbal
4995016a66 Switched to canInteractConditions 2015-03-22 20:59:57 +01:00
Glowbal
7bc6fa3c3b Disable interaction for objects 2015-03-22 20:39:22 +01:00
Glowbal
6eac193825 Replaced deleting of body by hiding it 2015-03-22 20:37:55 +01:00
Glowbal
2d2687e759 Added self interact items 2015-03-22 17:28:48 +01:00
Glowbal
dd7dad1b90 define base class 2015-03-22 17:05:31 +01:00
Glowbal
f252b2c96f advanced medical JIP improvements 2015-03-22 17:04:42 +01:00
Glowbal
8b4c0c0e36 fixed postInit depending on setting 2015-03-22 15:16:42 +01:00
Glowbal
be9c09b605 Added cfgPatches dependancy on ace_modules 2015-03-22 12:49:04 +01:00
Glowbal
281bad1e7e Use of the ACE module instead of Module_F. 2015-03-22 12:44:26 +01:00
Glowbal
55e7e768ca removed systemChat messages 2015-03-22 11:21:17 +01:00
Glowbal
5063e9cff9 fixed config duplicate entry 2015-03-22 11:21:08 +01:00
Glowbal
ac4309237b Added drag/carry actions 2015-03-22 10:28:41 +01:00
Glowbal
0428a1d558 Added canDrag 2015-03-22 10:28:33 +01:00
Glowbal
7b519fc2e0 Merge branch 'master' into Medical_Dragging
Conflicts:
	addons/medical/XEH_postInit.sqf
	addons/medical/stringtable.xml
2015-03-22 09:46:58 +01:00
Nicolás Badano
5dcf29ba80 Merge pull request #212 from KoffeinFlummi/interactivePelvis
Move main interactions to pelvis; leave torso for medical
2015-03-21 20:44:18 -03:00
Nicolás Badano
6a83d0d9fc clear canTreat caches before calling the last condition 2015-03-21 20:33:25 -03:00
PabstMirror
3a6995fbec Cleanup medical Item classnames 2015-03-21 18:07:50 -05:00
Felix Wiegand
be4f21ea2e Merge pull request #215 from KoffeinFlummi/medical-itemcheck
Medical itemcheck
2015-03-21 22:41:06 +01:00
Glowbal
a7d8914884 Removed GVAR/QGVAR from items 2015-03-21 22:22:28 +01:00
Glowbal
b74eb550b0 Added advanced items 2015-03-21 22:08:42 +01:00
KoffeinFlummi
58237751b0 Woopsie 2015-03-21 22:01:20 +01:00
KoffeinFlummi
f6f910fb8a Replace vanilla items with ours. 2015-03-21 21:59:08 +01:00
Glowbal
d73f16861b Merge pull request #213 from KoffeinFlummi/medical-advanced
Medical advanced
2015-03-21 21:02:35 +01:00
Nicolás Badano
ce3ed988a2 Removed debug traces 2015-03-21 16:33:59 -03:00
Glowbal
89daf840f6 fixed incorrect macro 2015-03-21 20:08:52 +01:00
Nicolás Badano
4e32e584be Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-03-21 15:33:36 -03:00
Nicolás Badano
f8ea603977 Added dynamic actions to unload patients (unconscious) from vehicles 2015-03-21 15:32:32 -03:00
PabstMirror
9578024693 Dupe stringtable entry
`Item STR_ACE_MEDICAL_BANDAGING listed twice`
2015-03-21 12:52:08 -05:00
Glowbal
7d6afdf1a9 Added triage card option 2015-03-21 17:30:49 +01:00
Glowbal
82ec93b84e Medical icons 2015-03-21 17:05:32 +01:00
Glowbal
7ae45fbeff Fixed canTreatCached 2015-03-21 16:47:51 +01:00
Glowbal
d0b14286ff Wrong function name 2015-03-21 16:34:42 +01:00
Glowbal
1d63e94fff canTreatCached 2015-03-21 16:33:14 +01:00
Glowbal
8de985d754 Added medical icons 2015-03-21 15:45:35 +01:00
Nicolás Badano
d7363a6dab Move main interactions to pelvis; leave torso for medical 2015-03-21 11:01:38 -03:00
Glowbal
4bcfd1a0ba Merge branch 'master' into medical-advanced
Conflicts:
	addons/medical/functions/fnc_handleUnitVitals.sqf
2015-03-21 14:54:37 +01:00
Glowbal
946ade63e5 Merge branch 'master' into medical-advanced 2015-03-21 14:40:59 +01:00
Glowbal
ff5c8e911d Added InteractionMenuClosed event for closing the patient information display 2015-03-21 14:40:51 +01:00
Glowbal
77210581f5 Added corners to triage card 2015-03-21 14:40:26 +01:00
KoffeinFlummi
75517f7ce4 Replace setDamage with setDead 2015-03-21 14:40:23 +01:00
Glowbal
7c30127ffb Disabled unimplemented medical systems 2015-03-21 10:55:40 +01:00
Glowbal
bc082783c9 check if unit is in a vehicle before checking the vehicle 2015-03-21 10:55:27 +01:00
Glowbal
b5c6e52416 fixed #201 2015-03-21 10:54:52 +01:00
KoffeinFlummi
a060e4bea5 Apply translations to epipen and morphine actions 2015-03-21 00:31:47 +01:00
KoffeinFlummi
b1ed80a23d Remove trailing whitespace in medical stringtable 2015-03-21 00:28:19 +01:00
KoffeinFlummi
510538bc53 Remove superfluous todo 2015-03-21 00:26:14 +01:00
KoffeinFlummi
88fb2765e3 Standardize actions across basic and advanced 2015-03-21 00:21:30 +01:00
KoffeinFlummi
6f8b5cc676 Fix missing dollar sign 2015-03-20 23:53:25 +01:00
KoffeinFlummi
33d4bf2f5a Add localization for basic treatments and actions 2015-03-20 18:21:03 +01:00
KoffeinFlummi
9082712ff7 Replace Original with English keys in stringtable 2015-03-20 17:54:26 +01:00
KoffeinFlummi
66078a047b Wut. 2015-03-20 07:52:41 +01:00
KoffeinFlummi
07570fccd4 Make isMedic even prettier 2015-03-19 22:34:12 +01:00
KoffeinFlummi
5589b80c70 Rewrite and fix isMedic 2015-03-19 22:27:12 +01:00
KoffeinFlummi
97082e4ce3 Simplify condition checking in canTreat. 2015-03-19 22:01:40 +01:00
KoffeinFlummi
69e0ebf107 Add injury texts 2015-03-19 21:31:56 +01:00
KoffeinFlummi
102d86d7d1 Merge remote-tracking branch 'origin/master' into medical-basic 2015-03-19 21:30:27 +01:00
Glowbal
3dda70a4af fixed variable name 2015-03-19 21:14:42 +01:00
Glowbal
42de257c6e Merge branch 'master' into Medical_Dragging 2015-03-18 18:21:05 +01:00
Glowbal
be4ba6144f Removed unnecessary line 2015-03-18 18:17:42 +01:00
KoffeinFlummi
b470276f7f Close dialogs when falling unconscious. 2015-03-17 08:03:11 +01:00
KoffeinFlummi
8a3e3d4b52 Remove superfluous todo 2015-03-17 08:02:55 +01:00
KoffeinFlummi
056625f0fe Check leg/arm damage in setHitPointDamage as well. 2015-03-17 07:53:50 +01:00
KoffeinFlummi
17fd051c79 Rename Bloodbag action to BloodIV 2015-03-17 07:53:35 +01:00
KoffeinFlummi
99899d6562 Move advanced bloodloss handling to advanced 2015-03-15 03:26:10 +01:00
KoffeinFlummi
4cc1b08196 Add basic bleeding 2015-03-15 03:26:00 +01:00
KoffeinFlummi
d640367ff2 Add isInMedicalVehicle function 2015-03-15 03:25:31 +01:00
KoffeinFlummi
77ae997993 Don't handle unit vitals when game is paused 2015-03-15 01:48:50 +01:00
KoffeinFlummi
7f19ab7750 Only run JIP updates for wounds in advanced 2015-03-15 01:46:23 +01:00
Glowbal
62460e8b79 Fixes for animations and script error 2015-03-15 01:12:02 +01:00
Glowbal
2bee533a8c Added AGM stringtables for drag, carry, load & unload 2015-03-14 09:51:08 +01:00
Glowbal
dcf3a73518 Added copyDeadBody function 2015-03-14 09:48:16 +01:00
Glowbal
99b1986059 Added setting for allowing movement of dead bodies 2015-03-14 09:37:19 +01:00
PabstMirror
93262f3b92 Use ace_isUnconscious in anim changed EH 2015-03-13 00:45:12 -05:00
PabstMirror
55fcc60453 Merge branch 'master' into captivesMedicalInegration 2015-03-12 22:44:24 -05:00
Glowbal
4ce524ed3c First draft of carry and drop unit 2015-03-12 21:16:49 +01:00
KoffeinFlummi
82f73117f4 Merge branch 'master' into medical-basic 2015-03-12 07:35:57 +01:00
KoffeinFlummi
a3069e3356 Fix wrong pain variable in patient information 2015-03-12 07:35:29 +01:00
KoffeinFlummi
ef491a7c76 Add basic information to dialog 2015-03-12 07:34:29 +01:00
KoffeinFlummi
809f6754cc Add pain & painkiller reduction over time 2015-03-12 07:33:44 +01:00
PabstMirror
dd026cea0f Medical - add tourniquet p3d and other missing tex
Ported tourniquet from cse
add missing textures for other items
fix paths in rvmats
2015-03-11 23:52:58 -05:00
PabstMirror
5ab9ad87f9 QGVAR typo 2015-03-11 13:33:45 -05:00
KoffeinFlummi
fabecdd0d3 Merge branch 'master' into medical-basic 2015-03-11 18:20:16 +01:00
KoffeinFlummi
a641a5db8b Make use of fnc_setUnconscious 2015-03-11 18:08:29 +01:00
KoffeinFlummi
8d22b61a2d Assign structural damage to torso 2015-03-11 18:08:00 +01:00
Nicolás Badano
c573b1048d Made medical diagnosis statements run on hover 2015-03-11 00:38:31 -03:00
Glowbal
1da67d7b48 First draft of triage card 2015-03-10 21:12:35 +01:00
Glowbal
a4d73e1b01 DEFUNC -> DFUNC 2015-03-10 19:51:51 +01:00
PabstMirror
93a1cdaab6 setCaptivityStatus in setUnconsicous 2015-03-10 10:35:00 -05:00
Glowbal
e741c8a12b Config stuff 2015-03-09 22:36:25 +01:00
Glowbal
4b171f9507 Indentation 2015-03-09 22:27:01 +01:00
Glowbal
6b91cefb90 Minor fixes and added pain status 2015-03-09 22:23:37 +01:00
Glowbal
8cc0361cb4 localization and displayText fixes 2015-03-09 22:08:43 +01:00
Glowbal
8a3eac2aa0 Added medical actions to sub menu
Added statements
2015-03-09 22:08:32 +01:00
Glowbal
f62335f71c Fixed custom conditions 2015-03-09 21:42:09 +01:00
Glowbal
5afc651519 fixed incorrect tourniquet classname 2015-03-09 21:41:58 +01:00
Glowbal
6aae11944b config fixes 2015-03-09 21:41:43 +01:00
Glowbal
a37afec70e fixed inheritance of treatment classes 2015-03-09 21:14:39 +01:00
Glowbal
9b856ea38b Merge branch 'master' into Medical_Improvements 2015-03-09 21:08:18 +01:00
Glowbal
f7159084c3 Made the menu slightly wider 2015-03-09 21:05:11 +01:00
Glowbal
aeb4c91792 Added interaction menu actions for advanced medical 2015-03-09 21:05:01 +01:00
Glowbal
f6fbef980a Added support for bandaging a specific injury class on a selection 2015-03-09 20:03:17 +01:00
Glowbal
fc1a52d48b Added events for unconscious 2015-03-08 17:52:40 +01:00
Glowbal
85cbe5eb5f Added support for locality switch and killed units 2015-03-08 17:50:06 +01:00
Glowbal
252663fd81 Readded checkBloodPressure and checkPulse actions. 2015-03-08 17:13:17 +01:00
Glowbal
c7edd83296 Improvements made for airway implementation 2015-03-08 15:58:35 +01:00
Glowbal
cf82966d57 fixed pain with advanced medical 2015-03-08 15:13:44 +01:00
Glowbal
4ed19dce75 Fixed injured sounds 2015-03-08 15:13:32 +01:00
Glowbal
784a5e9fcb Synchronizing of vital values across the net every 10-25 seconds 2015-03-08 13:56:24 +01:00
Glowbal
2e07aabd41 wrong function name 2015-03-08 12:28:17 +01:00
Glowbal
e6042ca04f Added revive state / prevent death and unconscious conditions 2015-03-08 12:27:52 +01:00
Glowbal
d016874583 Expanded the medical settings 2015-03-08 12:05:52 +01:00
Nicolás Badano
31a50ee7aa Merge pull request #158 from KoffeinFlummi/linkBelt
Link belt
2015-03-07 13:00:26 -03:00
Glowbal
657cf14515 Indentation 2015-03-07 13:57:36 +01:00
Glowbal
239ffdc4d2 headers 2015-03-07 13:47:28 +01:00
Glowbal
9590661cc5 Removed left overs 2015-03-07 13:39:09 +01:00
Glowbal
79b3df9815 fixed bodybag classname 2015-03-07 13:37:31 +01:00
Glowbal
dc29cad4cd Added items for curator and medical supply crate 2015-03-07 13:36:56 +01:00
Glowbal
5718649639 Added medic, medical vehicle and medical facility modules 2015-03-07 13:25:28 +01:00
Glowbal
bf8c9dc6f9 Implemented support for different medic roles 2015-03-07 13:16:32 +01:00
Glowbal
d780592629 Fixed issue with addToInjuredCollection 2015-03-07 13:06:50 +01:00
Glowbal
1c05f3578c Added moduleMedicalSettings 2015-03-07 13:06:33 +01:00
Glowbal
f322884176 Added medical settings module 2015-03-06 22:54:44 +01:00
Glowbal
e2acb2385b Support for a max damage value for wounds 2015-03-06 22:41:20 +01:00
KoffeinFlummi
a45486cfc8 Remove superfluous todos 2015-03-06 07:36:13 +01:00
KoffeinFlummi
8b11759fe4 Fix faulty interaction config 2015-03-06 07:32:23 +01:00
Nicolás Badano
6b43c7bc20 Merge branch 'master' into linkBelt
Conflicts:
	addons/common/XEH_preInit.sqf
	addons/interact_menu/functions/fnc_renderMenu.sqf
2015-03-05 22:48:31 -03:00
Glowbal
a724fb406a Added triage status 2015-03-05 20:55:38 +01:00
Glowbal
bfb6a726ca Activity log is now used by all logs 2015-03-05 18:53:38 +01:00
Glowbal
199cd05aa0 New variant of the medical information display 2015-03-05 18:43:44 +01:00
Glowbal
3a40a21433 Improvements made to the advanced handleDamage system 2015-03-05 18:42:32 +01:00
Glowbal
10f30fa543 Improvements and fixes for injured loop and enabledFor check 2015-03-05 18:42:08 +01:00
Glowbal
8215abb69d Fixed variable default values 2015-03-05 18:40:55 +01:00
Glowbal
64121c3376 Added injuries to injury list 2015-03-03 23:34:44 +01:00
Glowbal
3fc29673bb More fixes and improvements for wounds 2015-03-03 23:26:54 +01:00
Glowbal
e4756efaa0 Optimization for new wound system 2015-03-03 22:13:22 +01:00
Glowbal
c5a27d3cd7 Support for unlimited dosages 2015-03-03 20:16:04 +01:00
Glowbal
7f2d41b1a8 Added onOverDose callback. Allows for medication specific side effects. 2015-03-03 20:12:57 +01:00
Glowbal
7750f2d1b2 Added support for callbacks with heart rate changes through medication 2015-03-03 20:07:09 +01:00
Glowbal
83cdef770a Can no longer go below zero 2015-03-03 19:58:58 +01:00
Glowbal
8f76832177 Added pain killer medication class draft 2015-03-03 19:57:52 +01:00
Glowbal
f8421b2589 Added support for viscosity adjustment from medication 2015-03-03 19:56:32 +01:00
Nicolás Badano
8fd13f3fe5 Activate bandaging conditions 2015-03-03 00:04:15 -03:00
Nicolás Badano
8b761e3528 Bandage actions moved from base to second level 2015-03-01 18:28:05 -03:00
Glowbal
7307796e89 Fixed array 2015-03-01 18:03:24 +01:00
Glowbal
076c5abf88 Added a displayName for the wounds 2015-03-01 18:02:56 +01:00
Glowbal
f690e54af3 Added displayPatientInformation draft 2015-03-01 16:04:53 +01:00
Glowbal
4b584846b4 Replaced disableUserInput by setDisableUserInputStatus
Makes use of the wrapper around disableUserInput, so it will play nice with others
2015-03-01 14:27:44 +01:00
Glowbal
d5e5ab24f2 Improvements made to heart rate effects 2015-03-01 14:06:44 +01:00
Glowbal
91a52a4b76 Added support for JIP injury synchronizing
Enabled heart beat sounds
2015-03-01 12:33:05 +01:00
Glowbal
fb763a9d57 Added load and unload actions 2015-03-01 10:44:08 +01:00
Glowbal
769b855255 Added readme 2015-03-01 10:36:52 +01:00
Glowbal
bbfe84565a Added heartbeat sounds 2015-03-01 10:33:51 +01:00
Glowbal
ba4fc66965 Fixed config mistake 2015-03-01 10:28:42 +01:00
Glowbal
8726e7f1d2 Added CMS equipment items. 2015-03-01 10:25:37 +01:00
Glowbal
437f0fbd8a Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite 2015-03-01 00:13:27 +01:00
Glowbal
9d7e94ca09 Added initial UI element for displaying injuries 2015-03-01 00:13:08 +01:00
KoffeinFlummi
e7c0c78e5d Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite 2015-02-28 23:36:13 +01:00
KoffeinFlummi
eeb2f6e8bb Fix script error in setUnconscious 2015-02-28 23:35:53 +01:00
Glowbal
69801a65b0 Removed dead code 2015-02-28 23:34:14 +01:00
Glowbal
a29cbf6977 Fixed incorrect config variable name 2015-02-28 22:45:12 +01:00
Glowbal
6310d7b582 Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite 2015-02-28 22:38:54 +01:00
Glowbal
8f253620c1 Fixed handleDamage wounds 2015-02-28 22:37:39 +01:00
KoffeinFlummi
1689829f93 Get treatment callback structure working 2015-02-28 22:10:20 +01:00
Glowbal
d50466ac67 Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite 2015-02-28 21:09:56 +01:00
Glowbal
68626f54fc Missing semicolon 2015-02-28 21:09:39 +01:00
KoffeinFlummi
309d42f2e6 God damnit 2015-02-28 21:02:15 +01:00
KoffeinFlummi
46cb963630 Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
	addons/medical/XEH_preInit.sqf
2015-02-28 20:58:19 +01:00
KoffeinFlummi
f5fe57232c Derp 2: The Rederpening 2015-02-28 20:56:55 +01:00
KoffeinFlummi
aea448efe7 Derp 2015-02-28 20:54:23 +01:00
KoffeinFlummi
7f9daeb2f6 Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
	addons/medical/XEH_preInit.sqf
	addons/medical/functions/fnc_init.sqf
	addons/medical/functions/fnc_treatmentAdvanced_fullHealLocal.sqf
2015-02-28 20:50:59 +01:00
Glowbal
15afb8846a Fixed private array and added event listener 2015-02-28 20:50:08 +01:00
Glowbal
18998bb619 Split up the openWounds through the ACE event system
Based upon the suggestions from Jaynus
2015-02-28 20:48:34 +01:00
KoffeinFlummi
424f156977 Various Cleanups 2015-02-28 20:46:36 +01:00
Glowbal
d293008586 Fixed indentation 2015-02-28 19:28:05 +01:00
Glowbal
451f8b6d0b Fixed advanced medical handleDamage chain. Now supports killing units. 2015-02-28 19:22:46 +01:00
Glowbal
f1445a4c45 Fixed script errors 2015-02-28 18:59:37 +01:00
Glowbal
9986fddf6b Fixed undefined _bloodPressure 2015-02-28 18:46:44 +01:00
Glowbal
5e65d5e9a8 Added support for displayText on treatment actions 2015-02-28 15:46:37 +01:00
KoffeinFlummi
8c6df1b00c Fix indentation in treatment 2015-02-28 15:23:12 +01:00
KoffeinFlummi
bde6ec1996 Indentation in CfgVehicles 2015-02-28 15:19:49 +01:00
KoffeinFlummi
2873bdf0ed Add basic anims; add system for prone/self anims 2015-02-28 15:10:58 +01:00
Glowbal
cff3e23d38 More work done on medical
Added TODOs for remoteFuncExecs to be replaced by event system
Added usage of displayTextStructed events
Fixed useItem calls instead of useItems
2015-02-28 13:17:17 +01:00
Glowbal
65137b347b Replaced quote(func for quote(dfunc 2015-02-28 13:02:05 +01:00
Glowbal
bbc2a62476 Rewrite of unconscious. Now supports basic method of unconsciousness. 2015-02-28 12:05:22 +01:00
Glowbal
1e377d460e now also resets used medication on init 2015-02-28 11:48:11 +01:00
Glowbal
6d01a00901 Added storage for all logs 2015-02-28 11:47:35 +01:00
Glowbal
05d2d9de6b Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
	addons/medical/XEH_preInit.sqf
2015-02-28 11:43:38 +01:00
Glowbal
49e04ae7bb Added more treatment options and variables to init 2015-02-28 11:41:27 +01:00
KoffeinFlummi
fe79e624ff Derp 2015-02-26 07:41:56 +01:00
KoffeinFlummi
ddadabc661 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
	addons/medical/XEH_postInit.sqf
	addons/medical/XEH_preInit.sqf
	addons/medical/config.cpp
	addons/medical/equipment/Atropin-pen_used.p3d
	addons/medical/equipment/Bandage-Pack.p3d
	addons/medical/equipment/Bandage-elastic.p3d
	addons/medical/functions/fnc_ActionCheckPulse.sqf
	addons/medical/functions/fnc_ActioncheckBloodPressure.sqf
	addons/medical/functions/fnc_actionCarryUnit.sqf
	addons/medical/functions/fnc_actionCheckBloodPressureLocal.sqf
	addons/medical/functions/fnc_actionCheckPulseLocal.sqf
	addons/medical/functions/fnc_actionCheckResponse.sqf
	addons/medical/functions/fnc_actionDragUnit.sqf
	addons/medical/functions/fnc_actionLoadUnit.sqf
	addons/medical/functions/fnc_actionPlaceInBodyBag.sqf
	addons/medical/functions/fnc_actionRemoveTourniquet.sqf
	addons/medical/functions/fnc_actionUnloadUnit.sqf
	addons/medical/functions/fnc_cleanUpCopyOfBody.sqf
	addons/medical/functions/fnc_getBloodVolumeChange.sqf
	addons/medical/functions/fnc_getUnconsciousCondition.sqf
	addons/medical/functions/fnc_handleDropUnit.sqf
	addons/medical/functions/fnc_handleHeal.sqf
	addons/medical/functions/fnc_handleTreatment_Action_AirwayLocal.sqf
	addons/medical/functions/fnc_handleTreatment_Action_BandageLocal.sqf
	addons/medical/functions/fnc_handleTreatment_Action_CPR.sqf
	addons/medical/functions/fnc_handleTreatment_Action_Stitching.sqf
	addons/medical/functions/fnc_handleTreatment_Action_fullHeal.sqf
	addons/medical/functions/fnc_handleTreatment_Action_fullHealLocal.sqf
	addons/medical/functions/fnc_handleTreatment_Category_Advanced.sqf
	addons/medical/functions/fnc_handleTreatment_Category_Airway.sqf
	addons/medical/functions/fnc_handleTreatment_Category_Bandaging.sqf
	addons/medical/functions/fnc_handleTreatment_Category_Medication.sqf
	addons/medical/functions/fnc_handleUnitVitals.sqf
	addons/medical/functions/fnc_initalizeModuleCMS.sqf
	addons/medical/functions/fnc_makeCopyOfBody.sqf
	addons/medical/functions/fnc_moduleAssignMedicalEquipment.sqf
	addons/medical/functions/fnc_moduleBasicRevive.sqf
	addons/medical/functions/fnc_onKilled.sqf
	addons/medical/functions/fnc_onStartMovingUnit.sqf
	addons/medical/functions/fnc_onTreatmentCompleted.sqf
	addons/medical/functions/fnc_registerUnconsciousCondition.sqf
	addons/medical/functions/fnc_setDead.sqf
	addons/medical/functions/fnc_setUnconscious.sqf
	addons/medical/ui/define.hpp
	addons/medical/ui/menu.hpp
2015-02-24 22:35:05 +01:00
KoffeinFlummi
daff184f75 More work on basic callbacks. 2015-02-24 22:09:31 +01:00
Glowbal
65eb69fece Added examine actions 2015-02-23 20:35:36 +01:00
Glowbal
4a64716420 Added support for displaying a treatment icon for the action 2015-02-23 18:19:35 +01:00
Glowbal
fe0363ab48 Now dynamically collects the available damageTypes 2015-02-23 16:18:33 +01:00
Glowbal
bb89816a70 Replaced FUNC for DFUNC 2015-02-23 10:23:09 +01:00
Glowbal
df710235d5 Added useItems
Fixed header on hasItems
2015-02-22 19:50:14 +01:00
Glowbal
bcb5bb59f6 Basic actions can now use any of the advanced treatment items. 2015-02-22 18:46:49 +01:00
Glowbal
cbfb413f22 Changed: an array now means that it can be any of the given items 2015-02-22 18:42:30 +01:00
Glowbal
8b3e5ac8e2 Added hasItems function 2015-02-22 18:38:06 +01:00
Glowbal
2b061e8de3 Added itemConsumed attribute 2015-02-22 18:34:59 +01:00
Glowbal
b05e09ccb8 Added advanced treatment actions 2015-02-22 18:33:46 +01:00
KoffeinFlummi
ca930a5717 Add basic treatments, rename onProgress 2015-02-22 17:45:46 +01:00
Glowbal
ab6bc998c2 Added canAccessMedicalEquipment check 2015-02-22 15:01:31 +01:00
Glowbal
7f6a647b4d Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite 2015-02-22 12:26:19 +01:00
Glowbal
56dad70a9e Removed redundant level checks 2015-02-22 12:26:08 +01:00
Kieran
c8bf9d2ce1 Changed 'impacted' to 'crushed'
Changed "Impacted Tissue" to "Crushed tissue", as its a bit more to-the-point (less chance for confusion), and still accurate
2015-02-22 21:25:28 +10:00
Kieran
7ea31f8b05 Added causes to contusions - ace_med_treatment.hpp
Added vehiclecrash and falling to contusion causes.
(As those two situations commonly do result in bruising)
2015-02-22 21:21:27 +10:00
Glowbal
9dc33c659d Now takes selections into account 2015-02-22 10:56:46 +01:00
Glowbal
bdaec01112 Added medication overdose and wearoff. 2015-02-22 10:27:57 +01:00
Glowbal
fa2d0c6b06 Specified bleeding rate more accurately for subclasses 2015-02-22 09:40:36 +01:00
Glowbal
8e539bfb56 Added ability to use subclasses for injuries.
Allows for usage of minor, medium and large injury variants.
2015-02-22 09:27:01 +01:00
Glowbal
e091ba1fd1 Added hasMedicalEnabled 2015-02-22 00:49:38 +01:00
Glowbal
e21046459e Fixed location checking in treatment call 2015-02-22 00:47:14 +01:00
Glowbal
ab045e49c8 Fixed incorrect function calls for location 2015-02-22 00:45:58 +01:00
Glowbal
1781629c13 Added isMedic, isMedicalVehicle, isInMedicalFacility and hasTourniquetAppliedTo functions. 2015-02-22 00:44:11 +01:00
Glowbal
b9213e8abc Added use and has item functions for medical 2015-02-22 00:34:16 +01:00
Glowbal
c2b8e9031f Increased the type and causes of injuries for advanced medical. 2015-02-22 00:25:07 +01:00
Glowbal
73c91af533 Added separate config parsing for basic and advanced 2015-02-22 00:24:50 +01:00
Glowbal
3f12af8b21 Added onTreatmentCompleted event calls 2015-02-21 23:17:20 +01:00
Glowbal
e5941e55fc Added reactionToDamage and onTreatmentCompleted event 2015-02-21 23:14:21 +01:00
Glowbal
925aa094c7 Added place in bodybag function 2015-02-21 21:53:07 +01:00
Glowbal
46f28763b6 Added triage card and activity log 2015-02-21 21:47:10 +01:00
Glowbal
0d24ad5c0a Removed outdated injury defines file 2015-02-21 21:33:07 +01:00
Glowbal
95ff4b151c Added addHeartRateAdjustment function 2015-02-21 21:32:25 +01:00
Glowbal
72e2690b81 Fixed incorrect animation function call 2015-02-21 21:28:59 +01:00
Glowbal
909a87fdd3 Added tourniquet treatment functions 2015-02-21 21:26:39 +01:00
Glowbal
308e165cb6 Fixed headers 2015-02-21 21:25:37 +01:00
Glowbal
ead5f2ee79 Added new injury and treatment systems for advanced medical 2015-02-21 21:10:57 +01:00
Glowbal
b3e7431e67 Added new treatment framework 2015-02-21 21:09:57 +01:00
KoffeinFlummi
3482633fb1 Basic treatment structure 2015-02-20 22:04:01 +01:00
Glowbal
ab6879845c Merge branch 'master' into standardize_ui 2015-02-19 21:42:47 +01:00
KoffeinFlummi
7e9a02089f Merge branch 'medical-visuals' into medical-rewrite
Conflicts:
	addons/medical/functions/fnc_handleDamage.sqf
2015-02-18 19:26:30 +01:00
KoffeinFlummi
3aae72aa70 Cleanup 2015-02-18 19:22:35 +01:00
KoffeinFlummi
58873e1c97 Pain Effect 2015-02-18 19:01:25 +01:00
Glowbal
13c2127574 Clean up of old CSE code
Removed all _F suffixes
Reorganized the RPEP list.
Removed unnecessary functions.
2015-02-14 20:29:07 +01:00
Glowbal
155503d4a1 Merged GUI into common.
Removed unnecessary GUI functions.
Updated displayIcon function to be more dynamic
Added client side settings for displaying icons.
2015-02-14 20:06:55 +01:00
Glowbal
cd5b06da78 Added _returnDamage parameter to damageCaching. 2015-02-13 23:00:23 +01:00
Glowbal
4441b7d0a5 Added missing include 2015-02-13 22:58:48 +01:00
Glowbal
4896198ec2 Merge branch 'medical-rewrite' of github.com:KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
	addons/medical/functions/fnc_handleDamage.sqf
2015-02-13 22:57:43 +01:00
Glowbal
5b507ed9f5 Combined medium and advanced into one, with options to turn on other features.
Changed wounds for a more diverse variation.
Added handleDamage caching for advanced.
2015-02-13 22:55:13 +01:00
KoffeinFlummi
89a505ea44 Remove old effects code 2015-02-10 23:14:56 +01:00
KoffeinFlummi
675b89f360 Add blinding effect to wakeup 2015-02-10 23:14:39 +01:00
KoffeinFlummi
28dbd857c2 Fix generic error 2015-02-10 23:14:11 +01:00
KoffeinFlummi
faa7e1fb63 Merge alive and Zeus conditions 2015-02-10 23:13:52 +01:00
KoffeinFlummi
4ec19429ae Fix initial value of bloodVolume 2015-02-10 23:13:14 +01:00
KoffeinFlummi
fe0eac7896 First port of AGM's visual loop. 2015-02-10 18:17:26 +01:00
KoffeinFlummi
fba44f490d First draft of death prevention 2015-02-10 13:33:40 +01:00
Glowbal
a609d00730 Implemented a setDead function. Allows for interception of all kills and using a revive script instead.
Added playInjuredSound for damaged units.
Fixed some mistakes with variable names.
2015-02-08 13:18:08 +01:00
Glowbal
a3c4c60b7f Added possibility to add unconscious conditions. 2015-02-08 13:06:44 +01:00
Glowbal
633037c1b4 Replaced injuredCollection array for separate PFH for each unit. 2015-02-08 11:34:20 +01:00
Glowbal
3be442c31a Added initial draft of new player effects handling. 2015-02-08 11:24:36 +01:00
Glowbal
0a161319d2 Added initial draft of setUnconscious 2015-02-08 10:25:03 +01:00
Glowbal
bf762bbdf1 Updated headers to correct format
Reorganized function names.
Added unit vitals loop
2015-02-08 10:01:32 +01:00
Glowbal
35de875382 Added cardiac arrest 2015-02-08 00:08:36 +01:00
Glowbal
b8be7775bd Updated open wounds injuries to newest CMS version. 2015-02-08 00:07:49 +01:00
Glowbal
aadb289962 Added initial rewrite of CMS vitals script for medium and advanced medical. 2015-02-07 23:55:48 +01:00
Glowbal
26527489d6 Added initial medium wounds.
Fixed merge conflict.
2015-02-07 23:48:24 +01:00
KoffeinFlummi
35386f19d6 Merge branch 'medical-rewrite' of https://github.com/KoffeinFlummi/ACE3 into medical-rewrite
Conflicts:
	addons/medical/XEH_preInit.sqf
	addons/medical/functions/fnc_handleDamage.sqf
2015-02-06 13:48:28 +01:00
KoffeinFlummi
a2ee41f01d First draft of basic damage handling. 2015-02-06 13:47:17 +01:00
Glowbal
596d018f45 Added function PREPs. 2015-02-03 21:48:53 +01:00