esteldunedain
ae8cbb4834
Add "check temperature" and "swap barrel" actions for AARs
2016-03-05 23:33:30 -03:00
jonpas
ae3a41e6d8
Move common event handlers closer to their counterparts
2016-03-06 02:38:05 +01:00
Nicolás Badano
de6af27912
Merge pull request #3492 from acemod/Fix3491_MortarBoxes
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Replace transportMax... with maximumLoad for mortar boxes.
2016-03-05 22:09:07 -03:00
Nicolás Badano
9f205b4a54
Merge pull request #3509 from acemod/fix3379
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Increase interaction distance with explosives from 1m to 1.5m.
2016-03-05 22:08:31 -03:00
Nicolás Badano
1d3950bfff
Merge pull request #3497 from acemod/liteDrag
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Fix portable light floating / dir when carrying
2016-03-05 22:07:43 -03:00
Nicolás Badano
e2c2495d52
Merge pull request #3496 from looterz/bftbug
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Fix for player markers not showing up correctly with BFT_ShowPlayerNames
2016-03-05 22:05:33 -03:00
esteldunedain
e15d534fd1
Rename event, removing prefix. Back to square one.
2016-03-05 21:11:53 -03:00
BaerMitUmlaut
8e895e8cff
Added gantry hiding animation
2016-03-05 23:21:10 +01:00
BaerMitUmlaut
b20e433f43
Fixed bug with fastroping simultaneously
2016-03-05 23:20:44 +01:00
BaerMitUmlaut
8039332743
Switched to preStart + XEH_PREP
2016-03-05 23:19:53 +01:00
BaerMitUmlaut
21d546ac1c
Added note concerning BIS_fnc_guiMessage
2016-03-05 21:22:45 +01:00
PabstMirror
721aa94a29
Merge pull request #3536 from acemod/dediCaps
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Fix captivity system on dedicated
2016-03-05 14:08:53 -06:00
BaerMitUmlaut
b8a4349c10
Added deployment API and waypoint
2016-03-05 20:25:35 +01:00
jonpas
9463b05218
targetEvent -> objectEvent
2016-03-05 18:16:09 +01:00
jonpas
881eaf951a
Move setVectorDirAndUp and setHitPointDamage events to common, Make refuel set nozzle position execute only on target where local
2016-03-05 18:07:07 +01:00
jonpas
589ca27b60
Fix missing comma
2016-03-05 18:02:21 +01:00
jonpas
015a60e6c4
Increase fuel update to 1s
2016-03-05 17:44:03 +01:00
jonpas
401d457a46
Replace execRemoteFnc with global/targetEvent in refuel
2016-03-05 17:41:47 +01:00
esteldunedain
6cf9787fd1
Fix travis warning
2016-03-05 13:18:41 -03:00
esteldunedain
ebfd76107e
The function name was changed in CBA
2016-03-05 13:15:56 -03:00
esteldunedain
62f598b2a6
Use the correct CBA function name, defining it in ACE as long as it doesn't exist already.
2016-03-05 13:11:20 -03:00
jonpas
b37b1a39b2
Allow string input for isBackpack
2016-03-05 14:29:04 +01:00
nomisum
e36198561f
Merge remote-tracking branch 'refs/remotes/acemod/master'
2016-03-05 12:43:27 +01:00
PabstMirror
4826a89ef5
Fix captivity system on dedicated
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Fix #3532
2016-03-04 11:45:38 -06:00
GitHawk
0b3abd55d3
Disallow refueling with running engine
2016-03-04 13:59:14 +01:00
esteldunedain
5450954fc2
Rename the event as "ace_tagging_tagCreated"
2016-03-04 09:16:42 -03:00
esteldunedain
02616ebbb2
Throw a globalEvent when a tag is created. Close #3521 .
2016-03-03 19:43:26 -03:00
PabstMirror
e3deebff7e
Fix empty callback for hr adjustment
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Fix #3526
Same issue as #3384
2016-03-03 13:23:53 -06:00
PabstMirror
53a36f8783
Add REQUIRED_CBA_VERSION macro to script_mod.hpp
2016-03-03 13:00:47 -06:00
PabstMirror
56c5343bd7
Set sandbag side to civ to show in 3den
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ref #3102 #2633
2016-03-03 12:54:13 -06:00
jonpas
ef95e278f9
Fix Cancel Action by moving it to MouseButtonDown display EH
2016-03-03 17:35:43 +01:00
PabstMirror
137a512a9e
close main display if using incompatible cba
2016-03-02 16:33:29 -06:00
commy2
e6c6e55968
Merge pull request #3507 from acemod/mouseZChangedEH
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Replace addScrollWheelEventHandler with MouseZChanged Display EH
2016-03-02 23:15:50 +01:00
commy2
92fddff833
also fix modifier key
2016-03-02 23:14:23 +01:00
nomisum
76468d326b
fixed license file
2016-03-02 22:49:25 +01:00
nomisum
9b55aa1555
Merge remote-tracking branch 'refs/remotes/acemod/master'
2016-03-02 22:40:33 +01:00
nomisum
48e9e9c9e4
added CBA-PFH, added QUOTE
2016-03-02 22:36:42 +01:00
commy2
9a0c839ced
Merge pull request #3508 from acemod/fix3504
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Make the FRIES inherit from Helicopter_Base_F. Fix #3504
2016-03-02 22:28:01 +01:00
ColdEvul
80bada0365
Fixed carrying rotation.
2016-03-02 22:27:29 +01:00
nomisum
730e79def0
added fastroping sounds
2016-03-02 22:17:49 +01:00
ColdEvul
8b4892598a
added EventHandlers
2016-03-02 22:17:19 +01:00
commy2
303f8d93b9
simplify inheritance
2016-03-02 22:16:40 +01:00
FFAAMOD
95007d8ccd
Spanish translation of FastRope fixed
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Fixed wrong tag in Spanish Translation of Fast Rope module.
2016-03-02 21:00:46 +01:00
esteldunedain
e0493458c0
Reduce interaction distance for defusing back to 1m
2016-03-02 16:19:38 -03:00
PabstMirror
e6a5d2dacd
Add CBA 2.3.1 to versioning check
2016-03-02 13:19:20 -06:00
FFAAMOD
6b13ea287e
Added Spanish Translation to fastroping module
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Added Spanish Translations, some of these can have multiple translations but according to the context, they match properly their meanings.
2016-03-02 19:56:50 +01:00
esteldunedain
928a9b9485
Increase interaction distance with explosives from 1m to 1.5m. Fix #3379
2016-03-02 15:25:41 -03:00
esteldunedain
0399335a3f
Make the FRIES inherit from Helicopter_Base_F. Fix #3504
2016-03-02 14:41:41 -03:00
jonpas
4918dbacb0
Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH
2016-03-02 17:33:46 +01:00
ColdEvul
b91897de3b
Added comment
2016-03-02 16:41:45 +01:00
ColdEvul
e7ec87d284
Added carry and interaction for case.
2016-03-02 16:38:23 +01:00
commy2
467075ad67
replace timePFH with CBA_missionTime
2016-03-02 11:01:39 +01:00
PabstMirror
8f620f2e61
Fix portable light floating / dir when carrying
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#3486
2016-03-01 18:49:41 -06:00
looterz
b86e5d8ad6
Fixes player markers not showing up correctly when BFT_ShowPlayerNames is enabled in multiplayer
2016-03-01 18:23:33 -06:00
esteldunedain
d886289716
Display the new weapon temperature right after swapping barrels
2016-03-01 19:27:39 -03:00
esteldunedain
850a499c0e
Localize spare barrel's displayName
2016-03-01 19:26:20 -03:00
esteldunedain
e6a2ca7102
Fix typos
2016-03-01 19:25:45 -03:00
esteldunedain
f130d6c253
Increase spare barrel mass to 60 (2.7 Kg)
2016-03-01 18:17:58 -03:00
esteldunedain
b8c8c21a02
Remove spare barrels from starting equipments
2016-03-01 18:17:23 -03:00
esteldunedain
a041555381
Add an animation and progressbar to the "Check spare barrels temperatures" action
2016-03-01 18:16:14 -03:00
esteldunedain
46a96dd5da
Move spare barrel event handlers out of postInit
2016-03-01 18:14:36 -03:00
VKing
353b5e9ef4
Replace transportMax... with maximumLoad for mortar boxes.
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Fixes 3490
2016-03-01 21:58:21 +01:00
esteldunedain
bc4a338d32
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into spareBarrelSimulation
2016-03-01 17:15:14 -03:00
Glowbal
e2c7576251
Remove headless client component from ACE.
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The component does not fit properly within the scope of the ACE project. In order to avoid difficulties at a later point in time, project management has decided to pull the HC component from the ACE 3.5.0 release. We are going to look into alternative options for the HC component, such as a separate repository maintained by the ACE team.
2016-03-01 19:09:42 +01:00
commy2
fa3913752b
replace XEH_ENABLED macro with actual class, fix #3482 , fix #3483
2016-03-01 17:05:00 +01:00
esteldunedain
bafe714ab5
Remove spare barrels from starting equipment, as they make some grenades not fit in the uniforms.
2016-03-01 10:05:06 -03:00
Jonathan Pereira
309f48ee0b
Added remaining PT-BR translarions
2016-03-01 08:56:43 -03:00
NorXAengell
772c4cc100
Another batch of translations and corrections (Fr)
2016-03-01 02:27:19 +01:00
PabstMirror
2bdeff1639
Fix for all missionVersions
2016-02-29 16:34:51 -06:00
PabstMirror
cb370c4f70
Merge branch 'release' into 3den_-1
2016-02-29 14:16:34 -06:00
PabstMirror
fe967ff2bd
Don't read medic setting that is not in module
2016-02-29 14:07:15 -06:00
PabstMirror
2b3b6083cb
Try to handle bad 3den mission modules
2016-02-29 14:06:14 -06:00
BaerMitUmlaut
5b4072bf50
Added vehicle existance check
2016-02-29 19:29:11 +01:00
BaerMitUmlaut
05c16a5dfb
Removed TOH animations
2016-02-29 19:29:10 +01:00
BaerMitUmlaut
11a66d98e2
Cleanup & fix interaction conditions
2016-02-29 19:29:09 +01:00
PabstMirror
c0c6d3c52f
Merge branch 'release' into fixFastropeRepairError
2016-02-29 12:10:34 -06:00
jonpas
7b96fe6c28
Disable logging in tagging - fix #3468
2016-02-29 16:37:19 +01:00
esteldunedain
9e682253f3
Move the dead body cleanup PFH to a loop using waitAndExecute
2016-02-28 23:33:51 -03:00
esteldunedain
90a54397ae
Move the litter cleanup PFH to a loop using waitAndExecute
2016-02-28 23:20:26 -03:00
esteldunedain
4b702f68df
Make loops non public
2016-02-28 23:10:15 -03:00
esteldunedain
94e8bee348
Move the pfh from setDead to a waitAndExecute loop: reviveStepLoop
2016-02-28 23:08:25 -03:00
esteldunedain
12895e7983
Remove unneeded parameter
2016-02-28 22:58:09 -03:00
esteldunedain
0e82cdfe82
Move to a function and comments the function that tracks the effects of medications over time. Use waitAndExecute instead of a pfh for better performance.
2016-02-28 22:50:04 -03:00
esteldunedain
21d4939abb
Optimize the computation of tourniquet pain. Fix pain not being able to decrease when above 10
2016-02-28 22:08:59 -03:00
esteldunedain
35e13d5357
Fixes
2016-02-28 20:55:05 -03:00
esteldunedain
bbb84ec7d1
Move the tourniquet loop to handleUnitVitals. Makes the tourniquet pain compatible with swapping localities
2016-02-28 20:50:28 -03:00
esteldunedain
085860c770
Restore addToInjuredCollection as a deprecated function
2016-02-28 20:32:02 -03:00
esteldunedain
bed51ac8a4
Fix waitAndExecute syntax
2016-02-28 20:26:05 -03:00
esteldunedain
3bbabac2d7
Rename and add comments to the function that tracks the units vital loop. Use waitAndExecute instead of a pfh for better performance.
2016-02-28 20:12:56 -03:00
jonpas
f5ff593dea
Revert "Convert fastroping animations to Arma 3, fix bone errors"
2016-02-28 23:16:44 +01:00
jonpas
8d326a0a1b
Remove duplicate medical string
2016-02-28 22:54:24 +01:00
PabstMirror
e5b79d7b33
Don't try adding repair actions to fastrope helper
2016-02-28 14:17:14 -06:00
BaerMitUmlaut
75c2e3d032
Added QUOTE macros to fastroping configs
2016-02-28 18:56:45 +01:00
VKing
8bb7b072d4
Standardize grammar of GVAR arrays in configs to place the square brackets outside the GVAR macro.
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This prevents any possible confusion when the GVARs are used in code.
2016-02-28 15:18:15 +01:00
BlackWindowS
c61e7b5104
Tweaked & added translations
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Translation of almost every STR to French
2016-02-28 14:48:04 +01:00
Thomas Kooi
6bfe86e91a
Merge pull request #3455 from acemod/fix3450
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Fix #3450
2016-02-28 13:07:03 +01:00
commy2
69f810f32b
add missing pee
2016-02-28 07:25:11 +01:00
commy2
03b8e2b590
fix reloadMutex nil, fix#3450
2016-02-28 06:12:40 +01:00
PabstMirror
147cd1a5af
Hide categories that have no user settable options
2016-02-27 18:06:02 -06:00
jonpas
0e606224c7
Convert fastroping animations to Arma 3, fix bone errors
2016-02-27 22:28:12 +01:00
jonpas
905586bddc
Make unused medical strings be used
2016-02-27 21:04:04 +01:00
Glowbal
428b828c27
Increase version 3.5.0
2016-02-27 20:44:38 +01:00
Thomas Kooi
f758a90351
Merge pull request #3445 from acemod/preventSelfIMFromClosing
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Prevent Self Interact Menu from bugging out during animations
2016-02-27 20:35:18 +01:00
Thomas Kooi
d0b1ac56ba
Merge pull request #3440 from System98/Update-german-translations
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Update german translations
2016-02-27 20:33:51 +01:00
esteldunedain
a86bbdb162
Prevent the interact menu from closing when moving the mouse during animations
2016-02-27 15:47:23 -03:00
ElTyranos
9d50812a65
Fastrope French translation
2016-02-27 19:46:15 +01:00
esteldunedain
121663226c
Make the auto-expanding of SelfActions and ZeusActions work at all animation speeds, but keep the animation in all cases.
2016-02-27 15:44:53 -03:00
commy2
a7ec4d9d2f
Merge pull request #3398 from acemod/fix3317
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Resync mine orientations in JIP.
2016-02-27 16:52:53 +01:00
Thomas Kooi
a9fa3a99b8
Merge pull request #3441 from acemod/fixNametagsError
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Fix error in nametags when a player disconnects
2016-02-27 15:17:15 +01:00
esteldunedain
30d62859dc
Fix error in nametags when a player disconnects
2016-02-27 10:17:26 -03:00
esteldunedain
188941a9b7
Filter the GVAR(explosivesOrientations) list before sending it
2016-02-27 10:07:51 -03:00
esteldunedain
fba1a322ac
Yet more fixes
2016-02-27 09:50:44 -03:00
esteldunedain
823eb116ae
more fixes
2016-02-27 09:37:57 -03:00
esteldunedain
8280335d07
Fix event name typo
2016-02-27 09:26:42 -03:00
esteldunedain
b9e1028f23
Merge branch 'fix3317' of github.com:KoffeinFlummi/ACE3 into fix3317
2016-02-27 09:14:16 -03:00
esteldunedain
834cbb4d24
Debug stuff
2016-02-27 09:14:07 -03:00
esteldunedain
849fa4f1ee
Redo markers, lost in the merge
2016-02-27 09:06:19 -03:00
System98
df3ec3a179
Fix length of a display name
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- Fix the length of a display name so it doesn't get cut off in the
settings.
2016-02-27 12:51:32 +01:00
System98
a13b029b4a
Merge remote-tracking branch 'refs/remotes/acemod/master' into Update-german-translations
2016-02-27 12:50:07 +01:00
esteldunedain
db4974eae2
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into fix3317
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Conflicts:
addons/medical/CfgEden.hpp
addons/repair/CfgEden.hpp
2016-02-27 08:48:57 -03:00
Thomas Kooi
ae136af2d6
Merge pull request #3415 from looterz/bftplayernames
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Added Show Player Names option to Blue Force Tracking Module
2016-02-27 12:43:15 +01:00
Thomas Kooi
a0ea724db4
Merge pull request #3436 from acemod/register-last-damage-source
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Add registering last damage source
2016-02-27 12:42:11 +01:00
Thomas Kooi
adcfec6ff0
Merge pull request #3430 from GitHawk/refuel_ropeImprovement
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Refuel improvements
2016-02-27 12:40:50 +01:00
Thomas Kooi
938c1f4c0a
Merge pull request #2904 from BaerMitUmlaut/fastroping
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Fastroping
2016-02-27 12:36:43 +01:00
System98
05575538e4
Fix format errors in "medical" addon
2016-02-27 12:10:40 +01:00
System98
f7253edec8
Update german translations
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- Fix some german translations
- Re-add strings in "medical" addon deleted in PR #3437
- Add german translations for previously deleted strings and update the
english texts so the purpose of the function gets clearer
2016-02-27 12:07:57 +01:00
System98
110dd68736
Fix error in slideshow
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- Fix error in slideshow addon
2016-02-27 10:37:52 +01:00
esteldunedain
b8f955468c
First version of "Check spare barrel temperatures" action
2016-02-27 01:46:27 -03:00
esteldunedain
e950552345
Track temperatures of spare barrels
2016-02-27 00:29:30 -03:00
looterz
8b534bb4bf
Fixed ACE_Settings.hpp GVAR's missing category
2016-02-26 19:00:55 -06:00
jonpas
0c79869d7a
Fix duplicated English strings
2016-02-27 01:43:57 +01:00
jonpas
10abe5cd57
Merge branch 'master' into German-translations
2016-02-27 01:36:07 +01:00
Glowbal
e0a65aa543
Add registering last damage source
2016-02-26 22:58:49 +01:00
bux578
db71aa54b8
Merge pull request #3434 from NorXAengell/Traduction-Fr
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Traduction fr
2016-02-26 21:18:40 +01:00
bux578
431b6f872c
Merge pull request #3433 from licht-im-Norden87/patch-54
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German translation
2016-02-26 21:16:54 +01:00
PabstMirror
6e29beefa1
Remove extra "(" in debug output
2016-02-26 12:48:40 -06:00
licht-im-Norden87
a5864c6f40
Merge pull request #42 from licht-im-Norden87/patch-55
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refuel
2016-02-26 19:44:50 +01:00
licht-im-Norden87
6a6190b99d
Merge pull request #43 from licht-im-Norden87/patch-57
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Update stringtable.xml
2016-02-26 19:44:37 +01:00
NorXAengell
0006f72663
Minor correction in explosive
2016-02-26 19:38:51 +01:00
licht-im-Norden87
1c7a25cc38
Update stringtable.xml
2016-02-26 19:36:47 +01:00
licht-im-Norden87
cac13e2f4f
refuel
2016-02-26 19:26:34 +01:00
licht-im-Norden87
21766e10c2
German translation
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Habe gerade Arma gestartet und dabei ist mir das ein oder andere Problem aufgefallen.
WIP
2016-02-26 19:25:01 +01:00
NorXAengell
ea461446f9
Translation Fr
2016-02-26 19:24:53 +01:00
Githawk
c8e8a17111
Fixes
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- Fixed `isEngineOn` returning true on static objects
- Fixed `fnc_readFuelCounter` for objects with infinite fuel
2016-02-26 16:35:34 +01:00
NorXAengell
8b9865b50d
Merge remote-tracking branch 'refs/remotes/origin/master' into Traduction-Fr
2016-02-26 16:33:04 +01:00
NorXAengell
212d8f45ff
Merge remote-tracking branch 'refs/remotes/origin/master' into Traduction-Fr
2016-02-26 16:22:00 +01:00
System98
e587744b3e
Fix text errors
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- Fix errors in "map_gestures, medical, overheating, slideshow and zeus"
addons
2016-02-26 11:29:55 +01:00
GitHawk
7451d1ee5f
Make setFuel and getFuel API
2016-02-26 10:50:02 +01:00
GitHawk
0b324336ee
Initial pass
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Unified ropeDestruction
Added check before ropeCreate
2016-02-26 10:46:12 +01:00
PabstMirror
424c6fe878
Show Cargo Example
2016-02-26 01:37:00 -06:00
PabstMirror
7fc1c87bc4
Global Ai Set Skill Example
2016-02-26 00:57:18 -06:00
bux578
704e858d9c
Merge pull request #3424 from NorXAengell/Traduction-Fr
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Translation Fr Captives
2016-02-26 07:38:05 +01:00
NorXAengell
a5ce95f9c7
Traduction, correction Fr Common
2016-02-26 01:29:37 +01:00
ElTyranos
a79cfa583d
bux578 correction
2016-02-25 23:47:27 +01:00
Nicolás Badano
7646068a8b
Merge pull request #3427 from SuN9491/master
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Spanish Translation (3.5.0)
2016-02-25 17:10:55 -03:00
PabstMirror
f59e8920f9
Fix Mortar Display
2016-02-25 13:59:00 -06:00
SuN9491
9efbdb2e71
Spanish Translation (3.5.0)
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Remaining spanish translations for ACE 3.5.0
2016-02-25 20:50:29 +01:00
NorXAengell
f2fa46ddf0
Translation Fr Captives
2016-02-25 19:36:44 +01:00
gienkov
4a73a0519e
translate fastroping
2016-02-25 19:06:50 +01:00
System98
48d312cb8e
Add german translations
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- add missing german translations
- small fixes to existing texts
- remove unused strings in "medical" addon
2016-02-25 18:10:26 +01:00
bux578
21ba45d0c9
Merge pull request #3421 from gienkov/pltranslation350
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Polish translation 3.5.0 (FIXED)
2016-02-25 18:01:01 +01:00
gienkov
8ae1c68d5e
remove tabs
2016-02-25 17:20:45 +01:00
gienkov
d4209b2b42
mk6 tagging and overheating translation, finish
2016-02-25 17:16:36 +01:00
Nicolás Badano
333c8f57bc
Merge pull request #3419 from acemod/addMissingMedicalSettingCategory
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Add missing medical category to delayUnconCaptive
2016-02-25 13:16:23 -03:00
jonpas
6ad107ecc0
Add medical category to delayUnconCaptive
2016-02-25 17:03:38 +01:00
gienkov
04f714e53c
Merge remote-tracking branch 'origin/master' into pltranslation350
2016-02-25 16:41:09 +01:00
gienkov
25561ab2c5
hearing and medical, unwind medical pl shorts
2016-02-25 16:31:47 +01:00
Nicolás Badano
69a3c79756
Merge pull request #3418 from acemod/spanishTranslation3.5.0
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Remaining Spanish translations
2016-02-25 12:28:30 -03:00
esteldunedain
3fa3512509
Remaining spanish translations
2016-02-25 12:25:42 -03:00
PabstMirror
3b03f84116
Disable debug
2016-02-25 09:12:24 -06:00
looterz
859a4321c6
Actually, nevermind that last commit
2016-02-25 09:03:30 -06:00
jonpas
8375694368
Merge pull request #3403 from acemod/fixCargoEventsParams
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Reimplement old parameter syntax for (Un)LoadCargo events
2016-02-25 16:01:57 +01:00
looterz
e6314eb114
Wrapped _groupsToDrawMarkers filtering with a condition check
2016-02-25 09:00:47 -06:00
esteldunedain
2fc27c553f
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into spanishTranslation3.5.0
2016-02-25 11:47:10 -03:00
esteldunedain
64a62d65fc
More spanish translations
2016-02-25 11:46:56 -03:00
bux578
ed05d2f1e7
Merge pull request #3414 from acemod/spanishTranslation3.5.0
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Spanish translation3.5.0
2016-02-25 15:45:38 +01:00
jonpas
b2b781957f
Reimplement old parameter syntax for (Un)LoadCargo events
2016-02-25 15:35:47 +01:00
looterz
b354fed39a
Moved _playersToDrawMarkers into BFT_ShowPlayerNames code region
2016-02-25 08:35:33 -06:00
looterz
00f06f81d1
Added Show Player Names option to Blue Force Tracking Module
2016-02-25 07:57:32 -06:00
esteldunedain
71707bc81a
Some spanish translations for 3.5.0
2016-02-25 10:54:19 -03:00
jonpas
36d5c40b06
Merge pull request #3411 from GitHawk/refuel_api
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Refuel change documentation header for API fnc
2016-02-25 14:52:25 +01:00
Nicolás Badano
23d35cf9f7
Merge pull request #3412 from GitHawk/rearm_api
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Rearm added API
2016-02-25 10:42:28 -03:00
Nicolás Badano
da46a1c0cd
Merge pull request #3408 from acemod/moduleDescriptions
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Cleanup some module descriptions
2016-02-25 09:56:31 -03:00
Nicolás Badano
d02a590886
Merge pull request #3406 from acemod/diePurista
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Replace Purista with Roboto - everywhere
2016-02-25 09:56:16 -03:00
Nicolás Badano
91e671085e
Merge pull request #3371 from acemod/moreSevereJamming
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More severe jamming
2016-02-25 09:56:08 -03:00
Nicolás Badano
d037512c81
Merge pull request #3405 from acemod/3k404
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remove unused non API functions
2016-02-25 09:55:22 -03:00
Nicolás Badano
ae2ce0eebc
Merge pull request #3124 from acemod/delayUnconCaptiv
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add delay to Unconsciousness Captivity
2016-02-25 09:54:27 -03:00
bux578
6070d29f59
Merge pull request #3386 from licht-im-Norden87/patch-53
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German translation Update: MK6 Mortar
2016-02-25 13:38:42 +01:00
GitHawk
6deecb0559
Add missing bracket
2016-02-25 10:25:57 +01:00
GitHawk
2f183548b6
Added API
2016-02-25 10:18:31 +01:00
GitHawk
5af31f6bb3
Remove brackets
2016-02-25 10:11:28 +01:00
GitHawk
53457cfe61
Change documentation header for API fnc
2016-02-25 10:08:20 +01:00
jonpas
1402985133
Fix typos
2016-02-24 19:34:03 +01:00
jonpas
a3d769c410
Cleanup some module descriptions, close #2561
2016-02-24 19:22:16 +01:00
jonpas
804456c722
Sort requiredAddons alphabetically
2016-02-24 18:35:52 +01:00
PabstMirror
8cb1546569
Add threeden to required addons and vers to 1.56
2016-02-24 10:52:34 -06:00
Nicolas Diego Badano
5af4e1ca25
Fix trace
2016-02-24 12:17:48 -03:00
Nicolas Diego Badano
c6f6e4e9f7
Let this finally fix it please
2016-02-24 12:14:47 -03:00
jonpas
8f775dfba4
Rename FontCSE macro to FONT_ACE
2016-02-24 15:08:54 +01:00
jonpas
7f022eda00
Replace Purista with Roboto - everywhere, close #3401
2016-02-24 15:06:27 +01:00
commy2
02b2a21300
remove unused non API functions
2016-02-24 10:10:31 +01:00
commy2
8233661d55
remove unused non API functions
2016-02-24 09:39:39 +01:00
PabstMirror
7cf912222b
Merge pull request #3393 from acemod/3denReplaceDropDown
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Fix 3den attributes
2016-02-23 17:09:03 -06:00
PabstMirror
a437326032
Merge pull request #3400 from acemod/fixLampUnload
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Fix lamp unloading
2016-02-23 17:07:31 -06:00
esteldunedain
b2c672e6c7
Apply the same pattern to ACE_Markers
2016-02-23 19:32:39 -03:00
esteldunedain
b32732cad0
Delete the logic and group after used
2016-02-23 19:29:18 -03:00
esteldunedain
66fa18888e
Use the logic directly to determine client
2016-02-23 18:53:33 -03:00
Nicolás Badano
b55648ccb4
Merge pull request #3402 from acemod/fixCutG
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Fix #3334 replace Purista with Roboto in cargo menu
2016-02-23 18:48:06 -03:00
commy2
b08ae7a266
Merge pull request #3395 from acemod/cba23compile
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Cleanup old cba SLX_XEH_COMPILE_NEW code
2016-02-23 22:43:42 +01:00
jonpas
60fba483fe
Fix #3334 replace Purista with Roboto in cargo menu
2016-02-23 22:30:15 +01:00
jonpas
168ec5344d
Fix #3363 lamp unloading bug, Correct cargo menu button classnames
2016-02-23 22:17:36 +01:00
Thomas Kooi
52108b1737
Merge pull request #3382 from acemod/doAnimEvents
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ObjectEvent Func, swap execRemoteFnc in doAnim
2016-02-23 18:38:43 +01:00
esteldunedain
f9ef100fad
Broadcast client
2016-02-23 11:56:46 -03:00
jokoho48
0956b97dce
remove module settings
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change defualt in ACE_Settings
2016-02-23 15:49:03 +01:00
jokoho48
c61763edc9
fix simicolon
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add stringtable entrys
2016-02-23 15:37:28 +01:00
jokoho48
b2d2bec2cf
Merge branch 'master' of https://github.com/acemod/ACE3 into delayUnconCaptiv
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# Conflicts:
# addons/medical/functions/fnc_setUnconscious.sqf
2016-02-23 15:31:38 +01:00
esteldunedain
056244602d
Get the client ID from a new logic object
2016-02-23 10:09:55 -03:00
esteldunedain
ec88e4ad32
Revert "Comment out 3den Attributes until BIS properly solves http://feedback.arma3.com/view.php?id=28031 "
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This reverts commit aea02af618
.
2016-02-23 09:55:37 -03:00
esteldunedain
645ed3e63d
Resync mine orientations in JIP. Fix #3317
2016-02-23 09:53:38 -03:00
esteldunedain
e6af2864eb
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2016-02-23 09:27:23 -03:00
bux578
aa8d3a3fd0
Merge pull request #3221 from BaerMitUmlaut/unified-ellipsis
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Unified ellipsis
2016-02-23 08:27:28 +01:00
BaerMitUmlaut
74ea79e2cc
Unified ellipsis
2016-02-22 23:51:47 +01:00
PabstMirror
a4391a713d
Cleanup old cba SLX_XEH_COMPILE_NEW code
2016-02-22 15:30:16 -06:00
BaerMitUmlaut
b2337d7485
Config cleanup
2016-02-22 22:21:13 +01:00
PabstMirror
37eb353edf
Cleanup Merge
2016-02-22 15:03:40 -06:00
PabstMirror
6dc0d7d4f5
Merge branch 'master' into moreSevereJamming
2016-02-22 14:57:40 -06:00
BaerMitUmlaut
b72751e693
Fixed macro
2016-02-22 21:06:26 +01:00
BaerMitUmlaut
c2856fd8c7
Fixed scopes
2016-02-22 20:58:55 +01:00
PabstMirror
9ec4135be9
Add prep
2016-02-22 12:27:27 -06:00
PabstMirror
eb08149946
Merge branch 'master' into doAnimEvents
2016-02-22 12:27:07 -06:00
licht-im-Norden87
d13e1272ce
Update stringtable.xml
2016-02-22 18:55:45 +01:00
PabstMirror
330792ba7a
Add medic threeden control
2016-02-22 11:26:32 -06:00
commy2
a09cb1612b
fix error when loading save game, fix #3391
2016-02-22 17:43:34 +01:00
commy2
9712f9c1a4
manual merge
2016-02-22 16:24:10 +01:00
commy2
72fe155cda
manual merge
2016-02-22 16:11:10 +01:00
commy2
ac3385fb83
manual merge
2016-02-22 16:08:24 +01:00
commy2
c45523475f
manual merge
2016-02-22 16:06:30 +01:00
commy2
0f7bfc0f66
Merge pull request #3389 from acemod/precompileongamestart
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precompile on game start
2016-02-22 16:00:19 +01:00
commy2
46a239f9f6
precompile on game start
2016-02-22 15:20:36 +01:00
BaerMitUmlaut
06f8f277ac
Added Eden Integration
2016-02-22 14:40:21 +01:00
BaerMitUmlaut
af834838ef
Moved FRIES equipping into seperate function
2016-02-22 14:40:04 +01:00
PabstMirror
e6052aee1f
Fix captives 3den
2016-02-22 03:00:40 -06:00
PabstMirror
ed96307f2f
3den repair - Replace bad combo with custom control
2016-02-22 02:50:20 -06:00
bux578
55a6ef1937
Merge pull request #3367 from licht-im-Norden87/patch-43
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Update German Stringtable
2016-02-22 08:26:23 +01:00
esteldunedain
aea02af618
Comment out 3den Attributes until BIS properly solves http://feedback.arma3.com/view.php?id=28031
2016-02-21 23:47:47 -03:00
BaerMitUmlaut
ea92424d15
Added license file for TOH anims
2016-02-22 01:21:02 +01:00
BaerMitUmlaut
05054737ab
Removal of virtual rope anchor, animation fix
2016-02-22 00:31:33 +01:00
BaerMitUmlaut
6b2dc78ea4
Fixed moduleEquipFRIES header
2016-02-22 00:31:32 +01:00
BaerMitUmlaut
671fcd90b4
Integrated new model, fixed config, added Kasatka door animation
2016-02-22 00:31:31 +01:00
BaerMitUmlaut
c917cdab8d
New FRIES model, new animations
2016-02-22 00:31:29 +01:00
BaerMitUmlaut
c1ea6fd327
Fixed locality issues, moved rope creation and simulation to server
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Fix rope cut while fastroping
Locality fix pt2 - serverside ropes
2016-02-22 00:31:28 +01:00
BaerMitUmlaut
8f49715ae6
Cleanup function params and headers
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Cleanup function params and headers
Removed unecessary param
2016-02-22 00:31:27 +01:00
BaerMitUmlaut
8cfbbe4f1f
Skip FRIES preparation if unnecessary
2016-02-22 00:31:26 +01:00
BaerMitUmlaut
953119a411
Bugfix for static FRIES
2016-02-22 00:31:25 +01:00
BaerMitUmlaut
996a5105fc
Model update
2016-02-22 00:31:25 +01:00
BaerMitUmlaut
b2fd7f93b5
Cleanup privates and function params
2016-02-22 00:31:24 +01:00
BaerMitUmlaut
e5c0b5afd3
Added empty fire LOD to helper
2016-02-22 00:31:23 +01:00
BaerMitUmlaut
7d90f707c0
Improved config
2016-02-22 00:31:22 +01:00
BaerMitUmlaut
cc1a54d900
Updated model
2016-02-22 00:31:22 +01:00
BaerMitUmlaut
7241e703ae
Code cleanup, restructured rope deployment
2016-02-22 00:31:21 +01:00
BaerMitUmlaut
2695fc6beb
Better twitching fix, failsaves and EHs
2016-02-22 00:31:20 +01:00
BaerMitUmlaut
3ec9369a9e
Added FRIES object, FRIES module, debugging code
2016-02-22 00:31:20 +01:00
BaerMitUmlaut
12779b03bf
Glitchy rope fix
2016-02-22 00:31:19 +01:00
BaerMitUmlaut
774984dbac
Added possibility for memory point rope origins
2016-02-22 00:31:18 +01:00
BaerMitUmlaut
554c6b14e0
Tweaked interaction conditions
2016-02-22 00:31:17 +01:00
BaerMitUmlaut
890171e629
Added rope origins for all vanilla helicopters
2016-02-22 00:31:17 +01:00
BaerMitUmlaut
c70ab0b332
Buggy ropes workaround
2016-02-22 00:31:16 +01:00
BaerMitUmlaut
eb028c0d1b
Initial commit fastroping
2016-02-22 00:31:15 +01:00
commy2
f4a985fdfd
Merge pull request #3345 from acemod/jrCompat338
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Add flashsupressor to asdg_MuzzleSlot_338
2016-02-21 23:46:50 +01:00
commy2
dd10fac470
use DisplayLoad for main menu box and to disable options when world=Empty
2016-02-21 23:28:02 +01:00
commy2
9ac1f8fc47
use DisplayLoad for turretDisplayLoaded event
2016-02-21 23:13:26 +01:00
commy2
4c0a817ba8
use precompiled function for optics display
2016-02-21 22:56:35 +01:00
commy2
e1db193099
remove unused config and remove some wrong base classes
2016-02-21 22:50:15 +01:00
commy2
2b9518bf81
use precompiled function for vector display
2016-02-21 22:41:11 +01:00
commy2
da0d37ed0d
remove commented out code
2016-02-21 22:31:14 +01:00
commy2
3f855298e2
remove unused mapDisplayLoaded event and ACE_dlgMap variable
2016-02-21 22:23:46 +01:00
commy2
f43e88ff25
replace zeusDisplayChanged with DisplayLoad event
2016-02-21 22:16:12 +01:00
commy2
4335bfbfcf
replace inventoryDisplayLoaded with DisplayLoad event
2016-02-21 21:24:39 +01:00
licht-im-Norden87
5e0f109b4c
Update stringtable.xml
2016-02-21 21:15:38 +01:00
commy2
e9808bf20b
remove unused PFH check
2016-02-21 20:42:06 +01:00
licht-im-Norden87
00c8f7bdef
mk6
2016-02-21 20:30:57 +01:00
commy2
5e486869c0
replace mainDisplayLoaded event with DisplayLoad XEH and add ACE version to main menu (CBA help)
2016-02-21 20:26:30 +01:00
licht-im-Norden87
4036dcaa8e
Update stringtable.xml
2016-02-21 20:05:26 +01:00
licht-im-Norden87
62dc2ffd06
Update stringtable.xml
2016-02-21 20:04:32 +01:00
licht-im-Norden87
3c8b3031d8
Update stringtable.xml
2016-02-21 19:59:06 +01:00
licht-im-Norden87
ce97916fbf
Update stringtable.xml
2016-02-21 19:55:08 +01:00
licht-im-Norden87
574a6a32ea
Update stringtable.xml
2016-02-21 19:54:24 +01:00
PabstMirror
2467fa7b0c
Fix empty callbacks in medical/repair
2016-02-21 11:34:25 -06:00
PabstMirror
cb33666091
ObjectEvent Func, swap execRemoteFnc in doAnim
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#3370
2016-02-21 11:08:07 -06:00
commy2
5dcb8707dd
Merge pull request #3359 from gienkov/edenadditions
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integrate captivity modules with 3DEN
2016-02-21 12:44:39 +01:00
bux
38c1b45fb9
properly fix the medical translation file
2016-02-21 11:41:53 +01:00
PabstMirror
3d4602e461
Add all joint muzzles and remove from ballistics
2016-02-20 20:03:10 -06:00
PabstMirror
3fbd6cff18
Merge pull request #3368 from acemod/fixNils
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Fix some undefined functions / strings
2016-02-20 19:49:07 -06:00
Nicolás Badano
d7403976aa
Merge pull request #3337 from acemod/overheatingSilencers
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Substantially increase overheating when using silencers or flash suppresors
2016-02-20 22:06:19 -03:00
licht-im-Norden87
360c35dc9c
Update stringtable.xml
2016-02-21 02:04:58 +01:00
licht-im-Norden87
0a0400a7a2
deleted all lines exept for 2 because of obvious reason.
2016-02-21 02:03:30 +01:00
esteldunedain
e4e2f0d661
Add a 10% chance for the unjam action to fail (like in ACE2)
2016-02-20 21:09:52 -03:00
Glowbal
ea113b8e61
Fix duplicate {
2016-02-21 01:04:12 +01:00
Glowbal
7d063d4dee
Merge branch 'master' into medical-focus-feature
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Conflicts:
addons/medical/functions/fnc_treatmentAdvanced_CPR.sqf
2016-02-21 00:37:30 +01:00
commy2
f5ef7b6b2d
displayLoad xeh for imenu
2016-02-21 00:36:46 +01:00
esteldunedain
dc7c4ff4fd
Increase the jam chance of all weapons at high temperatures
2016-02-20 20:26:30 -03:00
esteldunedain
11f3189306
Add an unjam action to the interact menu when the weapon is jammed
2016-02-20 20:19:56 -03:00
esteldunedain
2dbf979ec6
By default, prevent reloading from automatically clearing a weapon jam (like in ACE2)
2016-02-20 20:05:59 -03:00
PabstMirror
8b932fd5a0
Fix some undefined functions / strings
2016-02-20 16:58:45 -06:00
licht-im-Norden87
a977715460
Merge pull request #37 from licht-im-Norden87/patch-49
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Viewdistance
2016-02-20 23:54:10 +01:00
licht-im-Norden87
82a938113c
Merge pull request #39 from licht-im-Norden87/patch-47
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hearing
2016-02-20 23:54:04 +01:00
licht-im-Norden87
a4d0c219ac
Merge pull request #40 from licht-im-Norden87/patch-51
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switchunits
2016-02-20 23:53:52 +01:00
licht-im-Norden87
fb20492573
switchunits
2016-02-20 23:53:02 +01:00
licht-im-Norden87
593ae5495e
Merge pull request #38 from licht-im-Norden87/patch-48
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interaction
2016-02-20 23:46:17 +01:00
licht-im-Norden87
5996f50490
Merge pull request #36 from licht-im-Norden87/patch-50
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finger
2016-02-20 23:46:11 +01:00
licht-im-Norden87
50dc6ec341
finger
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Iam not happy with my translation in any way.
"Zeige Zeiger" sounds terrible
"Zeige Fingerzeig (middlefinger)" can be misunderstood
(maybe there is a nice solution Iam not aware of.) This is truely a pain in the ass
2016-02-20 23:43:16 +01:00
licht-im-Norden87
747cd8c4cf
Viewdistance
2016-02-20 23:33:12 +01:00
commy2
9c4121f3b1
replace ace_common_fnc_selectWeaponMode with CBA_fnc_selectWeapon
2016-02-20 23:30:40 +01:00
licht-im-Norden87
91bdceead6
interaction
2016-02-20 23:27:32 +01:00
licht-im-Norden87
5569790e0b
hearing
2016-02-20 23:25:19 +01:00
licht-im-Norden87
7f2dfe1749
Merge pull request #35 from licht-im-Norden87/patch-46
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explosives
2016-02-20 23:20:21 +01:00
licht-im-Norden87
d4cca14929
explosives
2016-02-20 23:19:51 +01:00
commy2
a67917c590
add deprecate log
2016-02-20 23:11:50 +01:00
licht-im-Norden87
83e17e293b
Merge pull request #33 from licht-im-Norden87/patch-45
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common
2016-02-20 23:08:47 +01:00
licht-im-Norden87
5294527daa
Merge pull request #32 from licht-im-Norden87/patch-44
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cargo
2016-02-20 23:07:59 +01:00
licht-im-Norden87
cdb58b6233
common
2016-02-20 23:06:29 +01:00
licht-im-Norden87
b41efc39ff
cargo
2016-02-20 23:02:02 +01:00
licht-im-Norden87
073a476ed1
Update German Stringtable
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Since my other PR was merged I have to open another one to add a few things a fix one or two mistakes. It should be done in <30 minutes. (Guess you guys want to realease 3.5.0 as soon as possible.)
2016-02-20 22:57:45 +01:00
commy2
9cdefae10e
delete sqf file
2016-02-20 22:46:22 +01:00
commy2
73d5b3c77b
relace ace_common_fnc_canUseWeapon with CBA_fnc_canUseWeapon
2016-02-20 22:41:24 +01:00
esteldunedain
d00587f367
Minor fixes
2016-02-20 17:40:19 -03:00
ChairborneIT
0021bc08df
Added translation for most Italian stringtable entries
2016-02-20 21:39:05 +01:00
esteldunedain
2d2e95fddc
Merge branch 'master' into overheatingSilencers
2016-02-20 17:25:26 -03:00
esteldunedain
63056ef47a
Merge branch 'master' into fixRHSCompat
2016-02-20 17:02:11 -03:00
esteldunedain
6fd8d8da04
Merge branch 'master' into changeHearingDefaults
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Conflicts:
addons/grenades/functions/fnc_flashbangExplosionEH.sqf
2016-02-20 16:59:00 -03:00
PabstMirror
c9aa221b01
Convert other weapons with join muzzles
2016-02-20 12:01:34 -06:00
PabstMirror
84ba6f29f2
Merge pull request #3362 from acemod/delayedCaptivity
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Delay captivity until 0.05s after settings are initialized
2016-02-20 10:34:18 -06:00
Thomas Kooi
f6dfd03bec
Merge pull request #2168 from jokoho48/codeCleanupLaserSelfdesignate
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Code Cleanup laser Self Designate Module
2016-02-20 17:28:41 +01:00
Thomas Kooi
b6b173b03e
Merge pull request #3358 from acemod/darkerSandbags
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Darken and improve sandbag texture, close #2595
2016-02-20 17:26:35 +01:00
Thomas Kooi
2930fab6c6
Merge pull request #3354 from acemod/playerBodybags
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Fix bagging respawning players (alt)
2016-02-20 17:26:07 +01:00
Thomas Kooi
911cba81b7
Merge pull request #3347 from GitHawk/refuel_removedTruck
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Handling disconnect and removal of fuel truck
2016-02-20 17:24:32 +01:00
Thomas Kooi
ff7dbfa9f2
Merge pull request #3305 from GitHawk/dagr_fix
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Disable ACE_Laser for choppers (aka Changes to DAGR)
2016-02-20 17:17:46 +01:00
Thomas Kooi
6048d15847
Merge pull request #3290 from acemod/nametagsOptimization
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Nametags optimization
2016-02-20 17:15:01 +01:00
Thomas Kooi
14b526d417
Merge pull request #3272 from acemod/deadmanBombVest
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Deadman switch - trigger explosives in inventory
2016-02-20 17:11:06 +01:00
PabstMirror
918413030b
Short Circuit Tagging
2016-02-20 10:08:41 -06:00
Thomas Kooi
427b14e3ba
Merge pull request #3245 from GitHawk/rearm_fix
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Fixing setVehicleAmmo for rearm
2016-02-20 17:08:37 +01:00
Thomas Kooi
8055eae580
Merge pull request #3210 from acemod/taggingX
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Tagging X
2016-02-20 17:05:02 +01:00
Thomas Kooi
8d12f1cc08
Merge pull request #3130 from acemod/ab-subsonicAmmo
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AB - Handle subsonic ammo when configs not defined
2016-02-20 17:01:22 +01:00
bux578
76bacf184d
Merge pull request #2237 from gienkov/patch-29
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Make reserve steerable
2016-02-20 17:00:51 +01:00
Thomas Kooi
2e47cb5b40
Merge pull request #3079 from jonpas/tacticalLadderFixes
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Prevent Tactical Ladder interaction if unit on ladder
2016-02-20 16:59:23 +01:00
Thomas Kooi
1e3596b92a
Merge pull request #3043 from acemod/Mortar_interact
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Mortar interaction and ammunition handling
2016-02-20 16:57:55 +01:00
Thomas Kooi
4f10d551d6
Merge pull request #2949 from gienkov/fixWoundCount
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ceil number of wounds
2016-02-20 16:56:17 +01:00
Thomas Kooi
27c6934ff2
Merge pull request #2230 from SzwedzikPL/interactions_lamps
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Interaction with portable lamps
2016-02-20 16:47:28 +01:00
PabstMirror
b9cf5817b9
Restore delay in modules
2016-02-20 09:39:15 -06:00
esteldunedain
6523b715fe
Delay captivity until 0.05s after settings are initialized
2016-02-20 11:57:47 -03:00
gienkov
1b03ee76fd
tabs
2016-02-20 14:07:39 +01:00
gienkov
54b71cc7ba
integrate captivity modules with 3DEN
2016-02-20 13:36:53 +01:00
bux
d9b452f496
darken and improve sandbag texture
2016-02-20 12:12:32 +01:00
Thomas Kooi
fbcfbb92a6
Merge pull request #3346 from acemod/betterFlashEffects
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Better flash effects
2016-02-20 10:22:57 +01:00
PabstMirror
fc3bb0de6b
Fix #3355 - add missing semi-colons
2016-02-19 18:51:25 -06:00
PabstMirror
dffcbc7650
Cleanup events
2016-02-19 15:45:37 -06:00
PabstMirror
44b526ab6d
bodybag - hide player corpse and delete later
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Fix #1301
2016-02-19 15:41:13 -06:00
PabstMirror
488d24bc01
Fix cargo loading on the big huron containers
2016-02-19 15:30:23 -06:00
PabstMirror
ed653456e5
Merge pull request #3338 from acemod/translations156merge
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Fix Merge Conflicts on More Italian Translations
2016-02-19 15:09:40 -06:00
esteldunedain
f2566afc73
Another 5m of effect
2016-02-19 15:22:24 -03:00
bux578
d601e50b15
Merge pull request #3350 from gienkov/patch-2
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medical PL translation
2016-02-19 19:21:15 +01:00
Grzegorz
95250c8ecd
medical PL translation
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3.5.0 ready
2016-02-19 19:10:59 +01:00
Grzegorz
99e24aab6d
frag PL translation
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3.5.0 ready
2016-02-19 19:07:00 +01:00
Githawk
5b908b4be8
Adding disconnect EH
2016-02-19 17:32:02 +01:00
Githawk
e925c48798
Adding HandleDisconnect EH and deletion of fuel truck
2016-02-19 17:24:32 +01:00
esteldunedain
b420512139
Fix reduction based on looking away from the grenade
2016-02-19 12:34:50 -03:00
esteldunedain
9e5f52d161
Make units heavily affected by the blast turn away from the light.
2016-02-19 12:33:49 -03:00
esteldunedain
0f7853f6c6
Increase the maximum range for blinding effect to 25m, but with a high falloff. Close #1539
2016-02-19 12:18:22 -03:00
esteldunedain
648a0259ec
Improve flashbang effects. Make sure the light effect is rendered even if the grenade explodes further than 20m from the player. Increase the amount of hearing damage.
2016-02-19 12:02:29 -03:00
Thomas Kooi
95532ea521
Merge pull request #3333 from acemod/medicalEvents
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Replace execRemoteFnc in ace_medical
2016-02-19 12:00:00 +01:00
commy2
08e09d5cbd
manual merge
2016-02-19 11:50:17 +01:00
commy2
97008d8fc3
Merge pull request #3131 from acemod/removedep
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remove deprecated functions
2016-02-19 11:48:20 +01:00
commy2
5d0d8576ea
Merge pull request #3288 from SzwedzikPL/edenassignsettings
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Repair & medical object attributes for eden editor
2016-02-19 11:47:26 +01:00
PabstMirror
2c2626aade
Add flashsupressor to asdg_MuzzleSlot_338
2016-02-19 01:33:27 -06:00
esteldunedain
38c4b1dc81
Add a diagnose script to detect incompatibilities between vanilla and ab initial velocities
2016-02-19 00:45:00 -03:00
esteldunedain
ff04ca8981
Uniformize interaction distance for vehicle. Distance is now aprox 4m from the bounding box of the vehicle, consistent with interaction with people.
2016-02-18 20:20:02 -03:00
PabstMirror
d2a3f35c80
Fix deleted czech strings from merge
2016-02-18 13:39:14 -06:00
esteldunedain
e22b1c0d25
Derp
2016-02-18 16:07:39 -03:00
bux
49f565f541
fix merging errors
2016-02-18 20:05:30 +01:00
esteldunedain
2dd835b56b
Substantially increase overheating when using silencers or flash suppresors. Optimize overheating calculations for the player through caching.
2016-02-18 15:58:44 -03:00
ViperMaul
14c5558bbf
Merge branch 'master' of https://github.com/acemod/ACE3
2016-02-18 10:50:52 -08:00
ViperMaul
52b3f1e219
Bump version to 3.4.3
2016-02-18 10:50:33 -08:00
bux578
93e655588b
Merge pull request #3294 from gienkov/pltranslations
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pl translation
2016-02-18 19:38:43 +01:00
esteldunedain
2a8410650a
Swap createLocation by CBA_fnc_createNamespace
2016-02-18 13:58:18 -03:00
esteldunedain
0236c16e8f
Cache volume attenuation due to earplugs and headgear
2016-02-18 13:48:40 -03:00
esteldunedain
87dd607901
Add a category name to frag settings
2016-02-18 12:28:00 -03:00
esteldunedain
a8131f597a
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into reflectionsDefaultOff
2016-02-18 12:18:51 -03:00
commy2
50b04d937b
Merge pull request #3278 from acemod/removeragdolls
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remove old ragdoll tweaks
2016-02-18 14:46:21 +01:00
commy2
cf4f47160f
Merge pull request #3275 from acemod/realnamebadger
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correct name for wheeled apc 01 cannon
2016-02-18 14:44:24 +01:00
commy2
be8f7f9cc0
Merge pull request #3276 from acemod/156selectapply
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replace filter and map with select and apply
2016-02-18 14:23:02 +01:00
esteldunedain
88eae19646
Replace execRemoteFnc in ace_medical
2016-02-17 22:54:43 -03:00
PabstMirror
be742c13cd
Merge branch 'master' into 155selectRandom
2016-02-17 15:58:19 -06:00
PabstMirror
c456e1a631
Merge pull request #3214 from acemod/cba23
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Changes for CBA 2.3
2016-02-17 15:33:42 -06:00
PabstMirror
53d870b62a
Merge pull request #3312 from acemod/passengerInteraction
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Only get passenger actions for selected unit
2016-02-17 15:33:29 -06:00
PabstMirror
77f5aebf73
Merge pull request #3282 from acemod/eventLocationHash
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Use location hash for ace events
2016-02-17 15:32:50 -06:00
Thomas Kooi
a8846e92ee
Merge pull request #2954 from gienkov/nozzleLogic
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nozzle additonal check condition
2016-02-17 21:26:04 +01:00
PabstMirror
dccc1d33fd
Merge remote-tracking branch 'it/translation/15bn/alef' into translations156merge
2016-02-17 12:30:03 -06:00
Thomas Kooi
e31e20bd42
Merge pull request #3293 from acemod/fix3270
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Slightly reduce the distance for which the LOS check is skipped.
2016-02-17 18:39:39 +01:00
Thomas Kooi
26cb6bd6a3
Merge pull request #3326 from acemod/makeAdvMedicalWoundsConsistant
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Make wound assignment consistent for dll/sqf
2016-02-17 18:34:28 +01:00
Thomas Kooi
8e49c8b1b3
Merge pull request #3323 from acemod/fixVehicleCrashes
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Fix vehicle crashes
2016-02-17 18:32:56 +01:00
PabstMirror
930c2f84c6
Call updateHearingProtection at settings init
2016-02-17 09:49:00 -06:00
PabstMirror
40396fc69e
Remove debug
2016-02-17 09:37:08 -06:00
PabstMirror
649b0c28e2
Calculate hearing protection coefficient on events
2016-02-16 18:17:42 -06:00
PabstMirror
8fed9325c9
Fix flashbang
2016-02-16 13:02:25 -06:00
PabstMirror
749425dfb7
Settings Category, Minor Cleanup
2016-02-16 12:58:42 -06:00
PabstMirror
f1797feead
Make wound assignment consistent for dll/sqf
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Dll now exits on first match for threshold damage (exitWith)
Remove random wound in sqf to match dll
Fix backblast threshold order
Add lower vehiclecrash threshold
Add dll version logging
2016-02-16 12:19:18 -06:00
commy2
1bc73af1c9
remove ace fake weapon from 3den cargo editor
2016-02-16 16:11:18 +01:00
PabstMirror
5c9dfd7dc5
Handle enemy causing veh explode, fix revive unload
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Fix #3269
2016-02-15 22:23:37 -06:00
PabstMirror
9441b548be
Fix vehicle crashes not being fatal to non-drivers
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Fix #3306
2016-02-15 17:11:04 -06:00
PabstMirror
d88f10b8e0
Merge pull request #3318 from acemod/restricMagPass
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Don't allow passing mags when not in same veh
2016-02-15 11:41:18 -06:00
PabstMirror
4a8b032c1f
Don't allow passing mags when not in same veh
2016-02-14 14:53:04 -06:00
PabstMirror
985af4502c
Merge pull request #3313 from ivankrouglyi/patch-1
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Update fnc_treatment_success.sqf
2016-02-14 13:27:08 -06:00
VKing
74d410688f
Add check so vanilla magazines can't be unloaded
2016-02-14 14:10:28 +01:00
VKing
560c509a3a
Changed to using playerVehicleChanged.
2016-02-14 13:51:44 +01:00
Glowbal
ff86359247
Merge branch 'master' into medical-focus-feature
2016-02-13 19:51:45 +01:00
Nicolás Badano
7bbdcbc054
Merge pull request #3280 from acemod/unifiedFiredEH
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Unified fired event handler
2016-02-13 15:13:18 -03:00
esteldunedain
e2ed38609d
Replace driver by effectivCommander on EFUNC(common,getGunner) and EFUNC(common,firedEH)
2016-02-13 15:04:43 -03:00
Ivan Krouglyi
0a226b5ee9
Update fnc_treatment_success.sqf
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Error at 84 line - you forget ";"
2016-02-13 03:29:42 +03:00
PabstMirror
54b350a6c0
Only get passenger actions for selected unit
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Fix #1690 #3309
2016-02-12 15:57:16 -06:00
Githawk
17cba965c3
Deactivate laser_sefldesignate on Comanche
2016-02-11 20:27:46 +01:00
Githawk
c38b028c3a
Fixing driver gun
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Magazines from driver gun don't get removed
2016-02-11 19:06:37 +01:00
Githawk
9619fc7fb5
Changes to DAGR
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Allow laserLock, set weaponLockSystem to Laser and move class ADDON to
ACE_Hydra70_DAGR
2016-02-11 16:39:53 +01:00
PabstMirror
ff4ba98e68
Pre-load again on mission load (save game)
2016-02-10 11:50:30 -06:00
licht-im-Norden87
5577a1b4bb
Merge pull request #31 from licht-im-Norden87/patch-42
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trenches
2016-02-10 18:15:14 +01:00
licht-im-Norden87
4fb705e0f9
Update stringtable.xml
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Eigentlich ist Graben ja das falsche Wort, da es in Arma gar nicht möglich ist in die Tiefe zu graben....
2016-02-10 18:14:51 +01:00
licht-im-Norden87
020deb4407
Update stringtable.xml
2016-02-10 18:14:03 +01:00
licht-im-Norden87
adbfa378b1
Update stringtable.xml
2016-02-10 18:12:36 +01:00
licht-im-Norden87
a5597ade89
Merge pull request #30 from licht-im-Norden87/patch-41
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spectator
2016-02-10 18:06:13 +01:00
licht-im-Norden87
e8a35f3c20
spectator
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Bitte einmal z. 259,268,377 überprüfen!
2016-02-10 18:05:51 +01:00
licht-im-Norden87
0c268b90dc
Merge pull request #29 from licht-im-Norden87/patch-39
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overheating
2016-02-10 17:35:56 +01:00
licht-im-Norden87
9419e7daf3
overheating
2016-02-10 17:35:36 +01:00
licht-im-Norden87
7bed10d14b
Merge pull request #28 from licht-im-Norden87/patch-38
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optionsmenu
2016-02-10 17:32:32 +01:00
licht-im-Norden87
51b57b962b
Update stringtable.xml
2016-02-10 17:32:19 +01:00
licht-im-Norden87
cabbc4b6a9
optionsmenu
2016-02-10 17:31:26 +01:00
licht-im-Norden87
c663feed49
Merge pull request #27 from licht-im-Norden87/patch-37
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nightvision
2016-02-10 17:26:23 +01:00
licht-im-Norden87
864ae484d4
nightvision
2016-02-10 17:26:08 +01:00
licht-im-Norden87
b352b9b024
Merge pull request #26 from licht-im-Norden87/patch-36
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captives
2016-02-10 17:20:13 +01:00
licht-im-Norden87
39e26b0f11
captives
2016-02-10 17:19:42 +01:00
licht-im-Norden87
ffb3367a50
Merge pull request #25 from licht-im-Norden87/patch-35
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common
2016-02-10 17:17:47 +01:00
licht-im-Norden87
b9083f1712
common
2016-02-10 17:17:26 +01:00
licht-im-Norden87
c806bfb721
Merge pull request #24 from licht-im-Norden87/patch-34
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flashlight
2016-02-10 17:14:37 +01:00
licht-im-Norden87
d52c6cb984
flashlight
2016-02-10 17:13:52 +01:00
licht-im-Norden87
a725553a95
commy2
2016-02-10 17:11:24 +01:00
licht-im-Norden87
b617dee302
Merge pull request #23 from licht-im-Norden87/patch-33
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cargo
2016-02-10 17:09:05 +01:00
licht-im-Norden87
b1990b1586
Update stringtable.xml
2016-02-10 17:08:48 +01:00
licht-im-Norden87
3583e95e1f
cargo
2016-02-10 17:07:05 +01:00
licht-im-Norden87
35b0b11fff
Merge pull request #22 from licht-im-Norden87/patch-32
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Gestures
2016-02-10 17:03:21 +01:00
licht-im-Norden87
6481a0fbb8
Gestures
2016-02-10 17:02:54 +01:00
licht-im-Norden87
71682bc2f3
Merge pull request #21 from licht-im-Norden87/patch-31
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headless
2016-02-10 16:58:21 +01:00
licht-im-Norden87
c0a9d6a0e8
headless
2016-02-10 16:57:56 +01:00
licht-im-Norden87
3eaf466994
Merge pull request #20 from licht-im-Norden87/patch-30
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hearing
2016-02-10 16:57:24 +01:00
licht-im-Norden87
99f6c79573
Update stringtable.xml
2016-02-10 16:57:12 +01:00
licht-im-Norden87
8971f4db1e
Update stringtable.xml
2016-02-10 16:56:15 +01:00
licht-im-Norden87
a9252c1b5d
Merge pull request #19 from licht-im-Norden87/patch-29
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Interact menu
2016-02-10 16:49:46 +01:00
licht-im-Norden87
61bd04a390
Interact menu
2016-02-10 16:49:00 +01:00
licht-im-Norden87
e2d4589bb0
Merge pull request #18 from licht-im-Norden87/patch-28
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Hunt IR
2016-02-10 16:42:35 +01:00
licht-im-Norden87
8ef2905e99
Hunt IR
2016-02-10 16:42:03 +01:00
licht-im-Norden87
53f8b14a7c
Merge pull request #17 from licht-im-Norden87/patch-27
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Adv. ballistic
2016-02-10 16:41:00 +01:00
licht-im-Norden87
17a16d1bad
Adv. ballistic
2016-02-10 16:40:07 +01:00
licht-im-Norden87
49ee49a5b7
Merge pull request #16 from licht-im-Norden87/patch-26
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magazine repack
2016-02-10 16:29:32 +01:00
licht-im-Norden87
ed1047e199
magazine repack
2016-02-10 16:26:03 +01:00
licht-im-Norden87
03b4a0e8fb
Update German Stringtable
2016-02-10 16:24:18 +01:00
commy2
82086efca0
manual merge
2016-02-10 10:11:33 +01:00
PabstMirror
e1b83b8172
Manually pre-load for StaticWeapons and Car
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Fix #3168
2016-02-09 22:43:38 -06:00
SzwedzikPL
388b00f58c
remove unnecessary code, aesthetic tweak
2016-02-10 01:38:14 +01:00
SzwedzikPL
0c80551fd8
ace attribute category, lower case classes
2016-02-10 01:17:18 +01:00
gienkov
d5dd718b8d
fix endlines
2016-02-09 12:01:13 +01:00
gienkov
fafd25dee7
pl translation
2016-02-09 11:50:35 +01:00
gienkov
8048b2ecbd
lazy evaluation fix
2016-02-09 09:35:16 +01:00
esteldunedain
b02a67605c
Revert to normal testing for units on foot
2016-02-09 00:19:18 -03:00
esteldunedain
0f41c5bf13
Only test the GEOM LOD for visibility
2016-02-09 00:01:51 -03:00
esteldunedain
d4eda6d4ec
Show tags for units inside the player vehicle. Close #538 .
2016-02-08 22:54:24 -03:00
esteldunedain
cebc8a2d07
Slightly reduce the distance for which the LOS check is skipped. Fix #3270
2016-02-08 19:19:10 -03:00
esteldunedain
4c938a050b
Fix for combination of "Only Cursor + Keypress" and "Always Show Sound Waves"
2016-02-08 17:57:24 -03:00
esteldunedain
a47f7b8162
Fix cursor mode
2016-02-08 17:18:03 -03:00
esteldunedain
c43b3bd5c1
Switch
2016-02-08 17:14:18 -03:00
esteldunedain
b2e9dd0149
Fix _vecy
2016-02-08 17:03:18 -03:00
esteldunedain
73499489e0
Revert "Optimized EFUNC(common,cachedCall)"
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This reverts commit b358c4a8af
.
2016-02-08 16:45:16 -03:00
esteldunedain
1b912cdca0
Switch back to modelToWorldVisual. Perf is about the same and it moves smoothly with the model.
2016-02-08 16:38:26 -03:00
esteldunedain
b358c4a8af
Optimized EFUNC(common,cachedCall)
2016-02-08 16:09:14 -03:00
esteldunedain
62fb26200f
Nametags optimization
2016-02-08 15:36:56 -03:00
esteldunedain
94977ffe5c
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into nametagsOptimization
2016-02-08 12:52:49 -03:00
SzwedzikPL
94ea26c7b9
typo fix
2016-02-08 00:14:55 +01:00
SzwedzikPL
3bfac35b65
ace repair and medical attributes
2016-02-07 23:56:45 +01:00
Glowbal
e754c89c73
Remove non functional event driven handleDamage
2016-02-07 13:18:19 +01:00
Glowbal
575f362fb6
Add setting for limiting usage of Epinephrine in basic medical #1792
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Part of focus feature medical #3134 . Default settings are inline with old default.
2016-02-07 13:10:38 +01:00
VKing
f92b798586
Switch to select (is even slightly faster)
2016-02-07 13:09:01 +01:00
VKing
f1cc2ddd51
Change to apply in fcs
2016-02-07 13:08:31 +01:00
Glowbal
bfd90cd5d3
Add Adenosine to replace atropine #1573
2016-02-07 12:54:23 +01:00
Glowbal
39cf11367f
improve medical bandage configuration
2016-02-07 12:37:00 +01:00
Glowbal
84878c3d8b
Merge branch 'master' into medical-focus-feature
2016-02-07 12:11:25 +01:00
esteldunedain
2b1c312d13
Make explosion reflections optional, default off
2016-02-06 23:46:40 -03:00
esteldunedain
b6058242c8
Fix frag fired EH name
2016-02-06 22:20:08 -03:00
esteldunedain
e4122cf42f
Fix winddeflection fire eh
2016-02-06 21:00:42 -03:00
esteldunedain
8fbb6cd72e
Fixed event parameters
2016-02-06 20:49:18 -03:00
esteldunedain
a51372a6b3
Add the TRACE_10 macro
2016-02-06 20:28:16 -03:00
esteldunedain
b7d94f5363
Apply the ufeh to ACE_Advanced_Ballistics
2016-02-06 18:48:26 -03:00
esteldunedain
94ef0c5659
Apply the ufeh to ACE_WindDeflection
2016-02-06 18:36:20 -03:00
PabstMirror
1e66cd406b
Use location hash for ace events
2016-02-06 15:27:53 -06:00
esteldunedain
25b767a16b
Apply the ufeh to ACE_WeaponSelect
2016-02-06 18:27:43 -03:00
esteldunedain
cdfdfffff6
Apply the ufeh to ACE_Scopes
2016-02-06 18:24:48 -03:00
esteldunedain
12d7a171e5
Apply the ufeh to ACE_Recoil
2016-02-06 18:21:43 -03:00
esteldunedain
69dea087ca
Apply the ufeh to ACE_Overpressure
2016-02-06 18:17:27 -03:00
esteldunedain
5aa763f0c6
Apply the ufeh to ACE_Overheating
2016-02-06 17:59:54 -03:00
esteldunedain
5b3df2bcf7
Apply the ufeh to ACE_Optics
2016-02-06 17:50:35 -03:00
esteldunedain
33bcd6d9f9
Fix
2016-02-06 17:44:34 -03:00
esteldunedain
45b6b8467d
Apply the ufeh to ACE_Nightvision
2016-02-06 17:42:44 -03:00
esteldunedain
7ace1738c0
Apply the ufeh to ACE_HuntIr
2016-02-06 17:29:05 -03:00
esteldunedain
0b9695ce70
Apply the ufeh to ACE_Grenades
2016-02-06 17:20:30 -03:00
esteldunedain
ac3f75c8b4
Apply the ufeh to ACE_Goggles
2016-02-06 17:16:10 -03:00
esteldunedain
b70ae9207c
Apply the ufeh to ACE_Frag
2016-02-06 17:12:28 -03:00
esteldunedain
fe66d93275
Added ignore private warnings + trace
2016-02-06 17:07:05 -03:00
esteldunedain
37bc67c951
Create a _vehicle variable
2016-02-06 16:55:36 -03:00
esteldunedain
efbff8cc23
Pass the turret path too
2016-02-06 16:49:53 -03:00
esteldunedain
59cbc6da10
Remove unneeded test in FCS fireEH
2016-02-06 16:49:27 -03:00
esteldunedain
a084373574
Apply the ufeh to ACE_Disposable
2016-02-06 16:39:08 -03:00
esteldunedain
b2bd11ed77
Apply the ufeh to ACE_FCS
2016-02-06 16:29:58 -03:00
esteldunedain
6d9068e306
gunner to lowercase
2016-02-06 16:26:57 -03:00
esteldunedain
72b262f634
Simplified parameter names
2016-02-06 16:22:23 -03:00
esteldunedain
588f76b3f1
Learning to count
2016-02-06 16:12:18 -03:00
esteldunedain
89354e25c8
Unified fired event handler
2016-02-06 16:09:48 -03:00
esteldunedain
698b934801
Increase the volume of the residual woosh when ringing is disabled
2016-02-06 14:49:56 -03:00
esteldunedain
9a8dd3e2ad
Fix stringtable
2016-02-06 14:49:28 -03:00
esteldunedain
354ed0cab2
Trace instead of sideChat
2016-02-06 14:11:18 -03:00
esteldunedain
2f1e96ae4f
Overhaul ACE_Hearing and change default settings.
2016-02-06 13:59:31 -03:00
commy2
baf979064a
remove old ragdoll tweaks
2016-02-06 17:45:47 +01:00
commy2
0a9048815b
simlify some select CODE statements
2016-02-06 14:59:31 +01:00
commy2
ac007e6995
replace more map with apply
2016-02-06 12:08:04 +01:00
commy2
41e39c9c3a
replace more filter with select
2016-02-06 11:58:31 +01:00
commy2
2ebd2f9046
replace filter and map with select and apply
2016-02-06 11:42:35 +01:00
PabstMirror
d69af47030
Merge branch 'master' of https://github.com/acemod/ACE3
2016-02-05 16:49:39 -06:00
PabstMirror
e3e9d19ca1
Fix "key" capitalization for Interaction_GetOut
2016-02-05 16:49:36 -06:00
commy2
ec4a4ef67f
correct capitalization for German translation
2016-02-05 22:21:27 +01:00
commy2
7f6b17cdbc
correct name for wheeled apc 01 cannon
2016-02-05 22:19:27 +01:00
commy2
0032e7aa9a
Merge pull request #3267 from acemod/removeSwagWalkFix
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Remove Swag Walk Fix
2016-02-05 21:59:57 +01:00
PabstMirror
9b3ca2822f
Change german stringtable
2016-02-05 14:46:30 -06:00
commy2
f33beb9865
update movement config comments
2016-02-05 21:31:08 +01:00
commy2
d89c93de22
setAllGear - abort function and print warning when used on remote units,
2016-02-05 21:14:20 +01:00
PabstMirror
deac4395c1
Deadman switch - trigger explosives in inventory
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Also allow manual triggering of the deadman device
2016-02-05 11:40:11 -06:00
Nicolás Badano
027de27e33
Merge pull request #3268 from acemod/fix3140
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Document the locality requirements of fnc_setAllGear.
2016-02-05 10:19:57 -03:00
esteldunedain
dbe7e294a5
Document the locality requirements of fnc_setAllGear. Close #3140
2016-02-05 10:18:36 -03:00
esteldunedain
b2d050afca
Close #3188 , Close #3260
2016-02-05 09:46:51 -03:00
Nicolás Badano
d26fc4614f
Merge pull request #3266 from SzwedzikPL/overheatingStringtableFix
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Fix overheating stringtable
2016-02-05 09:35:29 -03:00
Thomas Kooi
0850ab35e3
Merge pull request #3262 from acemod/nozzleFixes
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fix some issues with Fuel Nozzle
2016-02-05 09:15:27 +01:00
Thomas Kooi
f47b51c0cb
Merge pull request #3070 from dixon13/newCivInteraction
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Changes to civilian interaction
2016-02-05 09:14:45 +01:00
dixon13
a0e6f97125
Updated condition for ACE_GetOut
2016-02-05 00:32:56 -07:00
SzwedzikPL
270b557084
fix overheating stringtable
2016-02-05 04:55:05 +01:00
SzwedzikPL
5f0a2b1945
use event system, polish translation
2016-02-05 04:26:54 +01:00
Nicolás Badano
dadec15948
Merge pull request #2104 from acemod/trenches
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Trenches
2016-02-04 23:43:06 -03:00
SzwedzikPL
374b015ee4
major cleanup
2016-02-05 03:41:18 +01:00
SzwedzikPL
ab297ff97e
more readable macro
2016-02-05 02:03:25 +01:00
SzwedzikPL
a9d57e0d1c
fnc_switchLamp cleanup
2016-02-05 02:02:46 +01:00
SzwedzikPL
7b8be590b4
Merge branch 'acemod/master' into interactions_lamps
2016-02-05 01:43:06 +01:00
esteldunedain
b6581cf5ef
Fix #3264
2016-02-04 21:00:40 -03:00
esteldunedain
2577992dfc
Progress bar localization
2016-02-04 20:43:32 -03:00
esteldunedain
7da6e2a35f
Reduce the placement distance
2016-02-04 18:47:30 -03:00
esteldunedain
8c187cbf07
Adjust big trench height
2016-02-04 18:47:17 -03:00
esteldunedain
4cd0028794
Add animation and progresive digging
2016-02-04 18:43:47 -03:00
esteldunedain
3d47156547
Rename some variables
2016-02-04 17:42:12 -03:00
esteldunedain
2d45a28863
Merge branch 'master' into trenches
2016-02-04 17:04:09 -03:00
jokoho48
dc3026366a
remove unneeded files
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fix hard edge in model
add LOD
2016-02-04 20:52:28 +01:00
Glowbal
8c0472bbeb
Merge branch 'master' of github.com:acemod/ACE3
2016-02-04 20:35:15 +01:00
VKing
f652db1d2f
Add Loadout box for easy conversion
2016-02-04 20:35:00 +01:00
Glowbal
f1ce133d32
Merge branch 'release'
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Conflicts:
addons/refuel/functions/fnc_connectNozzle.sqf
2016-02-04 20:34:32 +01:00
Thomas Kooi
653f6567cc
Fix french translation refresh marker interval
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As per @alganthe's comment on #3114
2016-02-04 20:30:51 +01:00
Thomas Kooi
543d54d37e
Merge pull request #3114 from Luigium/master
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Fixed and added French Translation
2016-02-04 20:28:00 +01:00
Glowbal
376b611b89
Merge branch 'master' into Mortar_interact
2016-02-04 20:21:03 +01:00
Thomas Kooi
727cb38be6
Merge pull request #3218 from SzwedzikPL/fix3202
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Fix laser_selfdesignate does not measure the distance
2016-02-04 20:17:06 +01:00
PabstMirror
54870f872a
Disable Debug
2016-02-04 13:16:41 -06:00
Nicolás Badano
c967bd1ace
Merge pull request #3259 from acemod/fix3denGoggles
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Fix ACE_goggle changing the tint on the 3den camera
2016-02-04 16:08:02 -03:00
Nicolás Badano
cbafe05f76
Merge pull request #3082 from acemod/deterministicOverheatingX
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Deterministic overheating (updated)
2016-02-04 16:03:30 -03:00
Thomas Kooi
dd3613c357
Merge pull request #3190 from acemod/fcs_enableGMG
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Add FCS to more things
2016-02-04 20:03:19 +01:00
Thomas Kooi
893040b08a
Merge pull request #3102 from buddytex/SandbagEditor
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Add Sandbag to editor
2016-02-04 20:00:51 +01:00
Thomas Kooi
f26fb9e9da
Merge pull request #3107 from jonpas/headless
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Add Dynamic AI Group Tranferring to Headless Clients
2016-02-04 20:00:16 +01:00
Thomas Kooi
a3f80dbc30
Merge pull request #3230 from acemod/draggingStuff
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Fix dragging moving object to random location
2016-02-04 19:58:56 +01:00
Thomas Kooi
ce27575de3
Merge pull request #3244 from acemod/fixScopesCapturingKeys
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Fix ace_scopes capturing native adjustment keys for the PSO scope.
2016-02-04 19:58:21 +01:00
Thomas Kooi
508f6a16ae
Merge pull request #3162 from acemod/Refuel_Fuelbladders
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Refuel - Add refuel actions to fuel bladder objects
2016-02-04 19:57:50 +01:00
Thomas Kooi
8c9523e36b
Merge pull request #3151 from acemod/explosives_cleanup_plus_minetriggers
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Various explosives enhancements
2016-02-04 19:56:27 +01:00
Thomas Kooi
e0946c3fc5
Merge pull request #3106 from acemod/explEvents
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Explosive events, fix #3104
2016-02-04 19:52:10 +01:00
PabstMirror
35333cbe9d
Merge branch 'cargoCleanup'
2016-02-04 12:51:52 -06:00
Thomas Kooi
3e5908faf8
Merge pull request #3018 from jonpas/fixFuelHoseExceededAfterDisconnect
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Fix refuel PFH not exiting on nozzle disconnect
2016-02-04 19:47:52 +01:00
Thomas Kooi
038befbce0
Merge pull request #3191 from acemod/cargoCleanup
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Cargo Cleanup, Add makeLoadable
2016-02-04 19:44:27 +01:00
Thomas Kooi
324edbde6d
Merge pull request #3192 from acemod/getTargetDistance_to_LIS
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Rewrite ace_common_fnc_getTargetDistance to use LineIntersectsSurfaces.
2016-02-04 19:42:32 +01:00
Thomas Kooi
6cf02bd06b
Merge pull request #3193 from acemod/fcs_rewriteRangeFunctions
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Cleaning up the FCS code
2016-02-04 19:39:32 +01:00
Thomas Kooi
d68c79efb1
Merge pull request #3204 from acemod/m67_dns
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Fix Handgrenade DisplayNameShort
2016-02-04 19:37:20 +01:00
Thomas Kooi
69746a133b
Merge pull request #3254 from ProfessorCZ/master
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Czech Translation - Update
2016-02-04 19:36:28 +01:00
Thomas Kooi
8034d91d76
Merge pull request #3249 from GitHawk/refuel_nozzle
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Added a real nozzle
2016-02-04 19:32:17 +01:00
Thomas Kooi
d72c73dc25
Merge pull request #3257 from acemod/flashbangUnderwater
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Flashbangs - pass pos instead of obj reference
2016-02-04 19:31:11 +01:00
Thomas Kooi
dc8e7e2994
Merge pull request #3255 from acemod/tourniquetMedications
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Tourniquets block medication until released
2016-02-04 19:30:40 +01:00
PabstMirror
336184dfaa
Change medication removal from array
2016-02-04 10:00:33 -06:00
esteldunedain
c87f19c8da
Fix #3258
2016-02-04 10:04:26 -03:00
PabstMirror
2cf2cb0e59
Fix statusEffect error in refuel
2016-02-04 01:31:12 -06:00
PabstMirror
7fc84c60dd
Flashbangs - pass pos instead of obj reference
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Fix #3205
2016-02-03 17:53:24 -06:00
PabstMirror
3cc10a27ce
Tourniquets block medication until released
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Close #2704
2016-02-03 14:40:26 -06:00
ProfessorCZ
61611d0ec7
Czech Translation - Update
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Update
2016-02-03 18:31:31 +01:00
PabstMirror
397a12056a
Merge branch 'master' into deterministicOverheatingX
2016-02-02 17:11:00 -06:00
Githawk
979ceb7ad7
Fixed rearm unholster macro
2016-02-02 16:04:50 +01:00
Githawk
cbeac7f154
params stuff
2016-02-02 15:47:05 +01:00
Githawk
4d403d21aa
Fixes
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Moved models into data
fixed vehicle attach for certain angles
2016-02-02 15:45:57 +01:00
Githawk
5e103ba398
Added nozzle
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Added code for nozzle object
Params and private update
2016-02-02 15:03:06 +01:00
Githawk
475351fcfa
Some bracket errors
2016-02-01 20:21:20 +01:00
Githawk
cc624f58dd
Fixes and updates
2016-02-01 20:05:53 +01:00
esteldunedain
f744e164d3
Fix #3238 even if ACE_ScopeAdjust_Vertical = 0 or ACE_ScopeAdjust_Horizontal = 0
2016-02-01 14:58:01 -03:00
PabstMirror
46d6e92bca
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
PabstMirror
af6b084ba3
Don't allow carrying with injured legs
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Fix #2644
2016-01-28 23:05:55 -06:00
PabstMirror
c0eccc67c3
Change all SCALAR to NUMBER in headers
2016-01-28 18:19:15 -06:00
PabstMirror
3f1d6ffeb7
Fix dragging sending objects to random location
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attachTo seems to have weird getpos results for a few frames.
also don't show mouse wheel option for carrying man
and always use 0 offset for dragging man
2016-01-28 17:11:05 -06:00
PabstMirror
d9eafbdf0f
Privates / Headers
2016-01-28 12:52:53 -06:00
PabstMirror
84e76efc7f
Not needed on CfgMagazines
2016-01-27 15:54:45 -06:00
esteldunedain
2eb91cf2b4
Delete spare models
2016-01-27 18:23:04 -03:00
PabstMirror
7a7e0d689a
Improve underwater cargo unloading
2016-01-27 14:56:25 -06:00
esteldunedain
d2d7e46401
Align trench to ground surface to avoid having to lower them too much on slopes
2016-01-27 17:54:40 -03:00
esteldunedain
b20a2f338b
Replace trench models: bigger and opaque
2016-01-27 17:54:10 -03:00
PabstMirror
17a882fe4d
Add findUnloadPosition integration
2016-01-26 18:01:01 -06:00
esteldunedain
f8a1215264
Align trenches to ground
2016-01-26 11:03:11 -03:00
esteldunedain
0358b10298
Bigger trenches
2016-01-26 11:02:55 -03:00
PabstMirror
b15716860d
Remove VehicleLock Items from Virtual Arsenal
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Close #3215
2016-01-25 14:29:27 -06:00
SzwedzikPL
03fca3c372
fix fcs keyup/down forced params #3202
2016-01-25 09:49:47 +01:00
esteldunedain
3e25f9c5f0
Cache drawIcon3D parameters
2016-01-24 17:12:25 -03:00
esteldunedain
351d20ec32
Cache near object CAManBase that are on LOS instead of recomputing each frame
2016-01-24 17:12:06 -03:00
PabstMirror
276aea04c1
Changes for CBA 2.3
2016-01-24 11:41:10 -06:00
PabstMirror
78729e96ff
Fix bad forceWalk params
2016-01-24 11:39:59 -06:00
esteldunedain
0fd6981809
Don't allow placing is standig above the terrain level
2016-01-23 22:05:29 -03:00
esteldunedain
4970423cd7
Cancel placing if position is no longer suitable
2016-01-23 22:04:49 -03:00
esteldunedain
8ff8204905
Initial code implementation of ace_trenches
2016-01-23 20:45:59 -03:00
esteldunedain
1d886ac624
Merge branch 'master' into trenches
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Conflicts:
AUTHORS.txt
2016-01-23 17:39:54 -03:00
esteldunedain
dec9235810
Periodically test all tags on objects for corner cases
2016-01-23 16:47:00 -03:00
esteldunedain
431a21044a
Tabs be damned.
2016-01-23 16:37:30 -03:00
esteldunedain
74b6036f3e
Handle destruction of tags placed on objects that don't support handledamage.
2016-01-23 16:24:55 -03:00
esteldunedain
e31636539a
Allow tagging wrongly configured static objects.
2016-01-23 16:21:43 -03:00
esteldunedain
b020d88963
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into taggingX
2016-01-23 15:14:32 -03:00
esteldunedain
758611d230
Restrict temp update to current weapon, and only primary or handgun
2016-01-23 11:48:23 -03:00
PabstMirror
3a62956e24
Fix wind display angle being reversed
2016-01-22 20:43:22 -06:00
PabstMirror
5df211c586
Merge pull request #3126 from acemod/weatherCleanup
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Weather cleanup, fix wind inversion, add non-color based wind speed indicator
2016-01-22 14:56:21 -06:00
PabstMirror
73b29085e2
Merge pull request #3200 from acemod/moreCache
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Hearing - Cache Weapon/Ammo loudness
2016-01-22 14:56:00 -06:00
PabstMirror
45138aea18
Merge pull request #3163 from acemod/unifiedStatusEffects
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Unified status effect handler
2016-01-22 14:55:25 -06:00
VKing
9501c54530
Fix #3203 IEDs magically changing shape
2016-01-22 14:21:25 +01:00
VKing
68531bd4a9
Merge branch 'master' into explosives_cleanup_plus_minetriggers
2016-01-22 14:15:45 +01:00
VKing
1cf7fc727d
Fix Handgrenade DisplayNameShort
2016-01-22 13:12:20 +01:00
PabstMirror
1a98726716
Add makeLoadable sync module
2016-01-21 22:12:54 -06:00
VKing
999d8ac2ce
Use max
2016-01-22 00:01:13 +01:00
esteldunedain
ad96617d3a
- Tagging cleanup.
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- Replaced "Tag wall" and "Tag ground" for a single "Tag" action.
- Added more reliable checks before placing the tag
- Allowed non-player units to tag (via API).
- Replaced execRemoteFnc by events
2016-01-21 19:59:27 -03:00
esteldunedain
a22203a02a
Replace player for ACE_player
2016-01-21 14:39:20 -03:00
VKing
8482d45d8b
Add FCS to gunner and commander RCWS types for MRAPs, APCs, and arty.
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Lower max range to 5500m (9990 is too damn high!)
2016-01-21 16:00:55 +01:00
VKing
299baf1e4a
Fix shotbullet checking (lost in merge)
2016-01-21 15:56:53 +01:00
VKing
fedfa94dcd
Clean up
2016-01-21 15:01:41 +01:00
VKing
4406f270e2
Fix infantry rangefinders (again)
2016-01-21 14:44:23 +01:00
esteldunedain
91b7c7de61
Change the varname of the weapon data cache to be consistent with other modules
2016-01-20 22:22:53 -03:00
esteldunedain
41f8628917
Change cache location type to ACE_HashLocation
2016-01-20 22:20:16 -03:00
esteldunedain
f7cfbebc49
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into deterministicOverheatingX
2016-01-20 22:19:11 -03:00
VKing
bf5eb78788
Merge branch 'fcs_fixWeaponInitspeed' into fcs_rewriteRangeFunctions
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# Conflicts:
# addons/fcs/functions/fnc_keyUp.sqf
2016-01-21 02:14:51 +01:00
VKing
b83be88571
Enhance ranging.
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KeyDown will now apply a static range calculation. KeyUp calculates the target movement and reapplies the calculation as normal.
Sorry in advance for the merge conflicts
2016-01-21 02:02:50 +01:00
VKing
7d3044a5c2
Move display update stuff to fnc_getRange
2016-01-21 00:20:21 +01:00
PabstMirror
be8afe507c
Few more privates
2016-01-20 17:19:08 -06:00
PabstMirror
3dac426bc6
Merge pull request #3132 from acemod/interactionMenuCleanup
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Cleanup Interaction Menu
2016-01-20 17:04:10 -06:00
PabstMirror
abb01e0653
Merge pull request #3129 from acemod/frag-cacheIfWillFrag
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Frag - only run addPfhRound on ammo that will frag (for master)
2016-01-20 17:03:55 -06:00
VKing
43ab126c1f
Add FCS to botes RCWS
2016-01-20 23:06:06 +01:00
esteldunedain
e113853395
Merge branch 'master' into tagging
2016-01-20 18:51:41 -03:00
VKing
5f14d17f98
Another fix for BIS' inconsistent implementations
2016-01-20 22:30:22 +01:00
Thomas Kooi
232fe62d8d
Merge pull request #3195 from acemod/fix3194
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Fix typo in ACE_hearing config
2016-01-20 22:26:13 +01:00
esteldunedain
9d13cc6f60
Move the weapon caching code to a different function. Add compatibility for legacy overheating properties. Add some comments.
2016-01-20 15:19:46 -03:00
esteldunedain
851615a234
Inherit custom gesture classes.
2016-01-20 13:44:51 -03:00
esteldunedain
7860f375c2
Better func description
2016-01-20 13:07:51 -03:00
esteldunedain
89106f6953
Replace addPerFrameHandler for waitAndExecute
2016-01-20 13:05:47 -03:00
esteldunedain
80b9a8961a
Improve reload animations
2016-01-20 12:48:39 -03:00
PabstMirror
a140f29784
Remove inherited classes that were not used
2016-01-20 09:45:03 -06:00
esteldunedain
bce572e1df
Derp
2016-01-20 12:15:25 -03:00
esteldunedain
19ccf52425
MRBS to mrbs
2016-01-20 12:05:35 -03:00
VKing
43c9444fb8
Didn't need that isNil check, anyway
2016-01-20 15:51:07 +01:00
esteldunedain
1a115e7f9c
Fix #3194
2016-01-20 11:48:12 -03:00
esteldunedain
6b4b8b707c
Prefix new configs for consistency
2016-01-20 11:42:05 -03:00
esteldunedain
2f7cac68a5
Small fixes
2016-01-20 10:59:58 -03:00
VKing
a9511936fd
LayZ evaluation
2016-01-20 12:35:53 +01:00
Glowbal
34613b42f2
Increase heart rate increase speed #3134
2016-01-20 11:49:10 +01:00
VKing
05ce4f824c
Rewrite fnc_getRange to work with specified minimum and maximum ranges
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Also cleaning up fnc_keyUp a bit
2016-01-20 00:10:27 +01:00
VKing
757436140b
fnc_getTargetDistance rewritten to use LineIntersectsSurfaces.
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Turns out it wasn't really needed after all, but better is better :p
2016-01-20 00:06:06 +01:00
PabstMirror
3d4fc66bb1
Cargo Cleanup, Add makeLoadable
2016-01-19 14:51:58 -06:00
esteldunedain
c78f2f8479
Gotcha travis
2016-01-19 17:29:58 -03:00
esteldunedain
5b90fd8b81
Set default particle effect on for the local player, as per current and historic behaviour.
2016-01-19 17:25:14 -03:00
esteldunedain
9bcabd081b
Reorder the fireEH function to allow particle effects for nearby remote players. Add a setting for that (default off).
2016-01-19 17:24:01 -03:00
VKing
968f7c000b
Simplify
2016-01-19 21:16:41 +01:00
SilentSpike
ca5f6df3d0
Merge pull request #3147 from acemod/spectatorBandAid
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Restart specatator display if player in unitList
2016-01-19 20:15:24 +00:00
VKing
c8bcf44561
Increase M307 FCS range
2016-01-19 21:08:03 +01:00
esteldunedain
8b7ed38990
Add a PFH to cool down all player weapons at (infrequent) regular intervals
2016-01-19 17:04:51 -03:00
esteldunedain
0313e7b322
Divide the weapon state variable into two: a temp variable, and a time variable. Only broadcast the temp part and only approximately
2016-01-19 17:03:47 -03:00
esteldunedain
782934c4b2
Add the setApproximateVariablePublic function to common
2016-01-19 16:58:07 -03:00
VKing
ae576e57e3
Fix the magazine name being broken in later code
2016-01-19 20:21:37 +01:00
esteldunedain
3792acd7f7
Merge branch 'master' into deterministicOverheatingX
2016-01-19 15:57:38 -03:00
VKing
59923710b7
Fix FCS not taking weapon initSpeed into account in some circumstances
2016-01-19 19:52:18 +01:00
VKing
838945c1db
Add FCS for the M307 GMG
2016-01-19 18:53:42 +01:00
PabstMirror
04bccf47d7
Replace all use of deprecated commands
2016-01-19 09:39:07 -06:00
esteldunedain
8e2d489312
Add warnings to deprecated functions
2016-01-19 09:39:06 -06:00
PabstMirror
7e84a9d9b0
Add getter, readd old public funcs, add blockSprint
2016-01-19 09:39:06 -06:00
PabstMirror
d2e006397d
cleanup, don't setVar public if no change
2016-01-19 09:39:05 -06:00
PabstMirror
9a3972de76
Unified Status Effect Handler
2016-01-19 09:39:05 -06:00
Thomas Kooi
b99be6122b
Merge pull request #3187 from acemod/fixFCS
...
Add missing FUNC to FCS key (Rangefinders)
2016-01-19 16:05:56 +01:00
PabstMirror
6d6cbec5ef
Add missing FUNC to FCS key (Rangefinders)
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#3160
2016-01-19 09:02:51 -06:00
Thomas Kooi
c439036abe
Deprecate execPersistentFnc 3.7.0
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Remove functions the second update after deprecation.
2016-01-19 15:55:33 +01:00
Thomas Kooi
a612bdecf2
Deprecate execRemoteFnc in 3.7.0
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Remove functions the second update after deprecation.
2016-01-19 15:54:59 +01:00
PabstMirror
69771d531d
Merge pull request #3173 from acemod/fixInvintoryLock
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Fix Vehicle inventory is not locked
2016-01-19 08:37:58 -06:00
PabstMirror
0ea1c0c03f
Cleanup non-working code, and documentation
2016-01-19 08:31:52 -06:00
Thomas Kooi
e083e60e8c
Merge pull request #3142 from acemod/switchUnitsCleanup
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Cleanup SwitchUnits, Possible fix for #3122
2016-01-19 09:40:24 +01:00
Thomas Kooi
33479ffcae
Merge pull request #3146 from acemod/Explosives_DetonateTrigger
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Function to detonate explosives via script
2016-01-19 09:38:43 +01:00
Thomas Kooi
aa535c9167
Merge pull request #3177 from acemod/fixJavelinZeus
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Javelin - Fix zeus RC after switchCamera
2016-01-19 09:36:08 +01:00
Thomas Kooi
4ee338c57e
Merge pull request #3178 from acemod/scopes_hideNonAdjustments
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Scopes: Don't show adjustment or play click sound if the adjustment doesn't happen
2016-01-19 09:35:01 +01:00
Thomas Kooi
5c1f55a0f1
Merge pull request #3181 from acemod/leaveMyPlugsAlone
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Do not add or remove earplugs if gear should be preserved
2016-01-19 09:34:38 +01:00
Thomas Kooi
46f832379a
Merge pull request #3120 from acemod/explosives_actionmenu_cleanup
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Clean up explosive interaction menu
2016-01-19 09:32:26 +01:00
Thomas Kooi
f5d71ca03c
Merge pull request #3183 from acemod/codeCleanupGforces
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Code cleanup of Gforces module V2
2016-01-19 09:31:16 +01:00
Thomas Kooi
fbb358233b
Merge pull request #3172 from acemod/overpressureCleanup
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Overpressure cleanup and fix distance check
2016-01-19 09:30:43 +01:00
esteldunedain
f599542b8e
gforces cleanup. Close #2130
2016-01-19 00:18:01 -03:00
commy2
8731e8e338
Merge pull request #3133 from acemod/gottaCacheEmAll
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Use Function Caching in CBA
2016-01-18 20:27:39 +01:00
esteldunedain
0a91dfa7b2
Do not add or remove earplugs if gear should be preserved. Fix #3180 .
2016-01-18 13:23:55 -03:00
VKing
2af3d9e769
Don't show adjustment or click sound if the adjustment doesn't happen
2016-01-18 16:16:53 +01:00
PabstMirror
67087d7c88
Capitalization
2016-01-18 00:27:19 -06:00
PabstMirror
a5c6c5579f
#3175 - Javelin - Fix zeus RC after switchCamera
2016-01-17 12:12:05 -06:00
Glowbal
86158ac45b
Stage improvements bandage effectiveness
2016-01-17 14:09:22 +01:00
Glowbal
7de1a7bc6c
add initial implementation of drowning and collision damage handling
2016-01-17 13:21:18 +01:00
Glowbal
209d10065b
Fix missing event log entries #3134
2016-01-17 12:28:37 +01:00
Glowbal
6e42a10d47
Add selectionDamage implementation
2016-01-17 12:28:08 +01:00
PabstMirror
48a1ddd401
#3166 - Fix Vehicle inventory is not locked
2016-01-16 21:58:59 -06:00
PabstMirror
35e6a181b5
opps
2016-01-16 17:48:58 -06:00
PabstMirror
893c6658a5
Fix debug msg order, re-add local check on eh
2016-01-16 17:29:57 -06:00
PabstMirror
a875d6a870
Overpressure cleanup and fix distance check
2016-01-16 15:53:28 -06:00
Glowbal
ee9a620a63
Merge branch '340handledamage' into medical-focus-feature
2016-01-16 22:03:28 +01:00
Thomas Kooi
c8c91d2af7
Merge pull request #3138 from acemod/increaseTrainingInLocations
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Medical Locations Boost Training
2016-01-16 21:59:45 +01:00
VKing
e3123b3f56
Local check before setPosition
2016-01-16 01:13:01 +01:00
SilentSpike
dbcf94153d
Merge pull request #3155 from acemod/spectatorFix
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Fix some spectator errors
2016-01-15 15:43:45 +00:00
VKing
17aaf477fe
Standardize displayName for the M26/Mk26/M152/whatever this is
2016-01-15 11:47:40 +01:00
VKing
cfea80bec8
Animate preplaced bottom attack SLAMs
2016-01-15 10:49:22 +01:00
VKing
248eb2143b
Fix inconsistent detonator pictures for some IEDs
2016-01-15 10:20:49 +01:00
VKing
0078ad862a
Remove redundant entries.
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Not removing them as it can be useful to have a reminder that those classes exist.
2016-01-15 09:33:01 +01:00
Thomas Kooi
e38a80a712
Merge pull request #3119 from acemod/explosives_detonateAll
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Add action to detonate all explosives on a detonator
2016-01-15 08:22:16 +01:00
VKing
4e8ea4f8e6
Fix detonate action pictures
2016-01-15 00:25:02 +01:00
PabstMirror
1affbd7d2f
Move littler syncedEH install to after settingInit
2016-01-14 17:06:46 -06:00
VKing
05c80c2368
Gah stop that you jerk!
2016-01-15 00:04:12 +01:00
VKing
ed8b437a8f
Prep function
2016-01-14 23:58:31 +01:00
VKing
32b33d7792
How the feck did this happen
2016-01-14 23:58:07 +01:00
VKing
8bdb2cb7f7
GVAR it.
2016-01-14 23:05:56 +01:00
VKing
575f37c8fd
Add fnc_connectExplosive to add editor explosives to unit triggers
2016-01-14 23:05:26 +01:00
VKing
195f0a6874
GVAR it
2016-01-14 20:07:53 +01:00
VKing
1da2b69de4
Make fuel bladders work
2016-01-14 20:07:32 +01:00
VKing
099648b6b6
Russian translation as suggested
2016-01-14 18:51:14 +01:00
VKing
7158a89de9
Start
2016-01-14 18:48:16 +01:00
VKing
74435ba777
Style guide formatting
2016-01-14 18:47:51 +01:00
VKing
73e093ec07
Make stringtable a little more translatable
2016-01-13 22:39:37 +01:00
VKing
2c26d3836b
Some fixes for the zeus modules
2016-01-13 22:39:14 +01:00
SilentSpike
49c814ccb3
Merge branch 'master' into spectatorUpdates
2016-01-13 19:19:00 +00:00
SilentSpike
d870a1f448
Fix nil spectator Draw3D event handler index
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Minor oversight introduced in pabst's fix for #2989 , the icon handler is a mission event handler that isn't self terminating so the index needs to be preserved until after it is removed via `removeMissionEventHandler`. It is safe to let the `onUnload` event take care of that (and preferable so that icons disappear while temporarily closed).
2016-01-13 19:03:24 +00:00
SilentSpike
65e981373b
Store spectator display in a uiNamespace variable
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This allows me to explicitly close the right display and hopefully fix the interface staying open upon mission end.
@Commy2's theory is that perhaps the main display `46` is killed upon mission end, meaning that `findDisplay` can't find the spectator display to close it because the game thinks it doesn't exist.
2016-01-13 18:38:51 +00:00
VKing
1ae21ad354
Change SLAM bottom attack ammo to be more bottom attacky
2016-01-13 15:41:20 +01:00
VKing
b87a6327ee
Fix Zeus modules not showing up
2016-01-13 15:40:39 +01:00
VKing
058ea4e8f4
Actual editor mines
2016-01-13 01:03:50 +01:00
VKing
f90dd9fed8
Allow SLAMs to use long range transmitter
2016-01-13 00:14:17 +01:00
VKing
46643d44d0
Add editor/zeus modules for different trigger options
2016-01-13 00:13:56 +01:00
VKing
a07d456476
Change small IEDs to use smaller pressure plates
2016-01-12 23:17:10 +01:00
VKing
61f288c9cc
Rename custom classes with ACE_ prefix
2016-01-12 23:16:49 +01:00
esteldunedain
455c53a084
Nerf the amount of backblast received by the firer via reflection. Fix #2890 .
2016-01-12 13:09:41 -03:00
PabstMirror
091c807708
Restart specatator display if player in unitList
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Possible fix for #2677
2016-01-12 00:30:03 -06:00
PabstMirror
8cbf31a375
Fix undefined variable error in FUNC(debug)
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possibly related to #2677 - threw error from switchToGroupSide
2016-01-11 23:37:44 -06:00
VKing
4fc7c3065e
Rename to fnc_scriptedExplosive
2016-01-11 23:41:33 +01:00
VKing
01dd663337
Add fnc_detonateExplosiveTrigger
2016-01-11 23:36:34 +01:00
bux
ec0ece059f
use Killed event, fix missing public setVar
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add more text, don't delete dead unit
2016-01-10 20:58:54 +01:00
bux
09e4a6a76e
cleanup SwitchUnits
2016-01-10 19:08:28 +01:00
PabstMirror
c2f780e95f
#1259 - Medical Locations Boost Training
2016-01-09 23:54:48 -06:00
PabstMirror
dd979676fd
Remove use of CAManBase for all mans
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End use of bandaid from #1294
2016-01-09 22:05:40 -06:00
PabstMirror
82179636f3
Cache hearing firedNear
2016-01-09 18:51:41 -06:00
PabstMirror
63a79b9920
Use Function Caching in CBA
2016-01-09 01:36:19 -06:00
PabstMirror
a161008eb7
Fix count/forEach
2016-01-09 01:15:09 -06:00
PabstMirror
ed4cc42897
Cleanup Interaction Menu
2016-01-08 23:29:32 -06:00
commy2
62f589ac84
remove deprecated functions
2016-01-08 15:56:32 +01:00
PabstMirror
54397abaa2
AB - Handle subsonic ammo when not defined
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Fix #3062
- Add basic AB configs for subsonic russian bullets.
- When building ab ammo cache, if round is subsonic and does not have AB
configured
attempt to use the parent's config, scaled down to the subsonic's round
speed.
2016-01-07 15:06:12 -06:00
PabstMirror
066976766f
Show beaufort dots on wind display -for color Blind
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Show dots on the wind display so color blind can still determine wind
level
Replace PR #1308
2016-01-07 10:34:31 -06:00
PabstMirror
9d14ff8b03
Merge branch 'master' into deterministicOverheatingX
2016-01-06 23:25:24 -06:00
commy2
de13518177
explode macro to params
2016-01-06 22:49:22 +01:00
commy2
e56e18bff3
Code cleanup 1.54
2016-01-06 22:42:02 +01:00
VKing
9985988987
Change ACE_Player to _unit
2016-01-06 18:05:06 +01:00
jokoho48
daf2fc2669
remove ccp issue in settings
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prevent setCaptive if unit is wake up
2016-01-06 18:01:24 +01:00
jokoho48
6d49bbda28
add delay to Unconsciousness Captivity(posible fix for #3121 )
2016-01-06 17:46:59 +01:00
commy2
abf516aeb1
manual merge
2016-01-06 15:57:09 +01:00
PabstMirror
4c229c92f5
Add Stringtable Entry
2016-01-05 17:29:01 -06:00
PabstMirror
b6dce03c90
Fix Header
2016-01-05 17:16:47 -06:00
VKing
1706ca0adc
Move detonate actions from "Detonate" layer to "Explosives" layer.
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Remove inconsistent ">>" from explosive actions.
2016-01-06 00:06:06 +01:00
VKing
cc8ac69feb
Add function and action to detonate all explosives on a detonator
2016-01-05 23:47:01 +01:00
Glowbal
c042703786
Merge branch 'release'
2016-01-05 22:55:34 +01:00
Glowbal
509e142de8
bump version 3.4.2
2016-01-05 22:42:37 +01:00
PabstMirror
175624620c
Fix inverting wind direction each sync update
...
Fix #1052 (and maybe #1708 )
2016-01-05 15:29:52 -06:00
commy2
7eaa55f9df
Merge pull request #3022 from acemod/bodybagevent
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add event for placing units in body bags
2016-01-05 21:59:47 +01:00
commy2
74f78c2dd1
Merge pull request #3010 from acemod/cargoboxfilters
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Add more filters to ammo boxes
2016-01-05 21:55:24 +01:00
commy2
279b48f112
Merge pull request #3110 from acemod/gogglesfiredBIS
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fix usage of deprectated fired XEH, fix #3088
2016-01-05 21:52:53 +01:00
commy2
3854a5c989
Merge pull request #3109 from acemod/ThingX
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fix ThingX capitalization, fix #3076
2016-01-05 21:52:42 +01:00
PabstMirror
e2c08d2c26
Privates, Headers, Merge 4 PFEH into one
2016-01-05 01:39:29 -06:00
PabstMirror
46cb90254a
Add ACE_HashLocation to common
2016-01-04 21:48:26 -06:00
Luigi
7f9c766770
Fixed and added French Translation
2016-01-04 16:47:15 +01:00
Luigi
a079f213c0
Fix French translation
...
Fix an error in a French translation
2016-01-04 16:19:23 +01:00
PabstMirror
a72e07fcaa
Goggles - change some events to be client only
...
all these events have `if (_unit != ACE_player) exitWith {true};`
2016-01-03 11:01:14 -06:00
Alessandro Foresi
bafde22c71
Fix: Indentation
2016-01-03 16:47:41 +01:00
commy2
3974c255a0
fix usage of deprectated fired XEH, fix #3088
2016-01-03 15:27:16 +01:00
commy2
427628045c
fix ThingX capitalization, fix #3076
2016-01-03 15:21:38 +01:00
commy2
ecad63e34d
integrate filters pbo into inventory pbo
2016-01-03 14:47:37 +01:00
jonpas
b93183fef9
Shorten if check
2016-01-03 14:05:50 +01:00
Alessandro Foresi
2d152675fc
Add: IT small translations, DE removed duplicate
2016-01-03 13:02:01 +01:00
Alessandro Foresi
c16d97cad0
Merge branch 'master' into translation/15bn/alef
2016-01-03 12:23:27 +01:00
Braxton Williams
ce069c8f3c
Change Sandbag category
2016-01-02 18:25:48 -06:00
jonpas
6edd7ab093
Change ACE_HeadlessClientJoined event to be global and always triggered
2016-01-02 14:42:05 +01:00
jonpas
a1866a561b
Add Headless
2016-01-02 14:23:14 +01:00
bux
977bda83e5
add 2 new events, add unit to place event
...
defuse and explodeOnDefuse
2016-01-01 21:47:39 +01:00
Braxton Williams
99e2ee6110
Add sandbag to editor
2016-01-01 13:09:11 -06:00
PabstMirror
76c9e1560d
Frag - only run addPfhRound on ammo that will frag
...
If spall is not enabled (default) then calculate which ammo types will
actually cause a frag event, cache and then only track those.
2016-01-01 02:33:08 -06:00
PabstMirror
79a7bb54aa
Kill Spectator PFEH when exiting spectator
...
Should fix #2989
There is a race condition between these 4 PFEH and the "onUnload" event
in handleInterface.
If the PFEHs run first they will use nil variables and throw a script
error.
This sets them to nil immediately when exiting spectator
2016-01-01 00:14:48 -06:00
PabstMirror
5f74daec42
Fix dupe german stringtable entry
2015-12-31 22:28:35 -06:00
jonpas
33f91b2ee7
Remove duplicated line caused by merge
2016-01-01 03:52:37 +01:00
jonpas
ebf1321c0b
Merge branch 'release' into fixFuelHoseExceededAfterDisconnect
2016-01-01 03:51:44 +01:00
PabstMirror
fb0738bd30
Merge branch 'master' into release
2015-12-31 20:27:26 -06:00
PabstMirror
32b4416c29
Merge pull request #3064 from GitHawk/refuel
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Adaptation of fnc_makeJerryCan to new interact_menu
2015-12-31 20:12:43 -06:00
VKing
222b15634f
Increase prep time for guided projectiles
2015-12-31 22:26:04 +01:00
PabstMirror
586449eef9
Merge pull request #3084 from acemod/cbaZeusIntegration
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CBA zeus integration
2015-12-31 15:15:23 -06:00
PabstMirror
19f54071f1
Merge pull request #3052 from acemod/isPlayerRemoteZeus
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Add support for non local Zeus RC in common-isPlayer
2015-12-31 15:14:44 -06:00
PabstMirror
62a94759c4
Merge pull request #3092 from acemod/minorSittingCleanup
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Sitting Cleanup
2015-12-31 14:50:31 -06:00
PabstMirror
8bdd5d0597
Merge remote-tracking branch 'brGuy/Translations-December' into fixStringtablesMerge
2015-12-31 14:30:29 -06:00
licht-im-Norden87
2d64d54d98
Update German Stringtable
...
Iam sure there was a translation some time ago. Someone must have deleted it.
spelling mistake
Update Stringtable
100% some of them already existed in german language
Update stringtable.xml
spelling mistake
Update stringtable.xml
Iam not sure if SSWT is a Scharfschützenzweibein. However, it was used before, i just adpated it.
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Handelt es sich bei dem Modell den auch um das Produkt von Sharpshooters® http://shop.centermassinc.com/Sharpshooters-Sniper-Weapon-Tripod-Kit-764737932766.htm bzw ist ads erkennbar. Ich persönlich halte die Bezeichnung SSWT-Kit für ein wenig ungünstig.
Update stringtable.xml
2015-12-31 14:17:13 -06:00
PabstMirror
cf27571b5a
Merge pull request #3007 from dudakov/master
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Russian Translations - Update
2015-12-31 14:11:45 -06:00
PabstMirror
7b077c5f19
Merge pull request #3078 from acemod/fixGoggles3rd
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Fix Third Person Goggle Effect Not Displaying
2015-12-31 10:24:23 -06:00
Thomas Kooi
40afa45417
Merge pull request #3058 from freghar/isturnedout
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fix inverted isTurnedOut for map lighting
2015-12-31 13:03:42 +01:00
bux
23bec6d9a8
Merge master into branch
2015-12-31 10:20:47 +01:00
PabstMirror
2e211c5a04
Fix Medical Triagecard Macro
...
Fix #3087
2015-12-31 01:46:24 -06:00
PabstMirror
f11c2af921
Update XEH_clientInit.sqf
2015-12-30 14:55:25 -06:00
PabstMirror
d372111d3f
Sitting Cleanup
...
- Add modern privates
- Don't add actions, canInteractWith, or EH if not enabled
2015-12-30 12:23:35 -06:00
bux
0e8eb5fac4
Remove obsolete hotkey entries
2015-12-30 11:23:52 +01:00
bux
d6c5643790
improve code style
2015-12-30 09:43:19 +01:00
bux
2a6042bf61
add interaction position and defuse object position
...
and reduce interaction distance
2015-12-30 09:11:57 +01:00
PabstMirror
72fe95c797
Add "isNotInZeus" to canInteractWith
...
Re-fix #1951 (CTRL+V from climb blocking paste in zeus)
2015-12-30 01:48:43 -06:00
PabstMirror
1e29c0286f
Remove Keybinds/Events for Zeus now handeld in CBA
...
Close #2937
2015-12-30 01:07:55 -06:00
bux
112c002b0b
remove ace_offset entry
...
Ported from AGM and simply renamed. It wasn't even used in AGM.
2015-12-29 20:57:55 +01:00
dixon13
356bd36728
Changed action name
...
- Changed display name for extraction action on civilians to match the new action name 'Get Out'.
- Changed class name for extracting civilians out of vehicles to match the action name
2015-12-29 09:27:43 -07:00
dixon13
f2b3275538
Changed action name
...
Changed extraction action to 'Get Out' to match other civilian actions.
2015-12-29 09:25:33 -07:00
dixon13
d410fe42d9
Fixed misspell
...
'_targe' is suppose to be '_target'
2015-12-28 22:00:08 -07:00
PabstMirror
462e37e6d1
Update Heating / Cooling physics numbers
...
Attempting to update numbers based on real physics.
Effects will increase heat generated per shot and decrease cooling
- ~1.333x increased heating
- ~1.45x less cooling
2015-12-28 21:01:56 -06:00
PabstMirror
415402b5ad
Cleanup and debug
...
Fix missing weapon configs
Fix Dispersion (Radians / Degrees)
Fix comment
2015-12-28 16:08:32 -06:00
PabstMirror
42b350a40c
Cache Weapon Configs
2015-12-28 16:04:56 -06:00
PabstMirror
e587a6e6e3
Modernize code
2015-12-28 16:04:56 -06:00
PabstMirror
3020023f58
setVariablePublic - Use waitAndExecute
2015-12-28 16:04:55 -06:00
esteldunedain
c1e8b3dba9
Fix temperature bar color
2015-12-28 16:04:55 -06:00
esteldunedain
f132955d9f
Reenable refraction fx but make it optional for the moment.
2015-12-28 16:04:55 -06:00
esteldunedain
d001131314
Tweak and optimize the smoke effect to increase smoke and reduce performance impact
2015-12-28 16:04:54 -06:00
esteldunedain
3c74c4bada
Fix temperature indicator to max out red at half the bar
2015-12-28 16:04:54 -06:00
ulteq
4122d68684
Adjusted temperature display (red above 600°C)
2015-12-28 16:04:54 -06:00
ulteq
a1ee99cc8a
Remove debug code
2015-12-28 16:04:53 -06:00
ulteq
7858b65fde
Fixed misspelled function name
2015-12-28 16:04:53 -06:00
ulteq
0a27c309cb
Added missing variable definitions
2015-12-28 16:04:52 -06:00
commy2
f83206353d
jamming
2015-12-28 16:04:52 -06:00
Nicolás Badano
4264789631
Refactored code so the weapon temperature is correctly updated when checking it
2015-12-28 16:04:52 -06:00
Nicolás Badano
ac67e45098
overheating: sync weapon temperature across the net, deterministic pseudo-random bullet dispersion
2015-12-28 16:04:51 -06:00
Nicolás Badano
932e17cea4
fix
2015-12-28 16:04:51 -06:00
Nicolás Badano
fb56350217
small fixes
2015-12-28 16:04:51 -06:00
Nicolás Badano
de902ca4fd
Modify setVariablePublic so it published inmediately if the variable hasn't being publishes recently. Then establish an embargo time before it can be published again.
2015-12-28 16:04:50 -06:00
jonpas
c0aaf05eaf
Prevent interaction if unit(s) climbing the ladder, Disable tilting, Split adjust string into adjust and tilt
2015-12-27 19:28:29 +01:00
PabstMirror
dc60860421
Fix Third Person Goggle Effect Not Displaying
...
#3074
2015-12-26 23:31:49 -06:00
dixon13
a4781a20d3
Authors
2015-12-23 19:27:55 -07:00
dixon13
2a98aa57ed
Delete fnc_canInteractWithCivilianVehicle.sqf
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No need to create another funciton
2015-12-23 11:54:41 -07:00
dixon13
d3a1110250
Removed a portion of the condition
2015-12-23 11:52:23 -07:00
dixon13
5f7e833d43
Removed "PREP(canInteractWithCivilianVehicle)"
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Function is being removed
2015-12-23 11:51:19 -07:00
dixon13
21daa331dc
Changes to ACE_Unload
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- added semi-colon
- changed the condition
- changed the statement
2015-12-23 11:49:17 -07:00
dixon13
1aa192f7e0
Extract civilans from vehicles, rmeoved actions from civilians in vehicles
2015-12-23 00:19:41 -07:00
Githawk
2432ac3319
Changed scope for carried objects
2015-12-22 17:54:16 +01:00
Githawk
d16417a00b
Changed scope on nozzle
2015-12-22 17:49:58 +01:00
Githawk
ebb28177b1
More fixes to make jerryCan work
2015-12-21 17:54:52 +01:00
Glowbal
c1fa81f28b
Fix tabs in sqf files
2015-12-21 17:05:48 +01:00
Githawk
d9e7a43bf7
Fixes error with new interact_menu
2015-12-21 16:53:25 +01:00
jokoho48
0addb592d3
remove Unused Varaible in AB
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fix private in AB
2015-12-21 02:29:10 +01:00
VKing
38fb97aeac
Fixed init problem; added mortar ammo boxes
2015-12-20 20:51:44 +01:00
VKing
73720f9313
Too hasty
2015-12-20 18:20:34 +01:00
VKing
b7bd468fdd
That ought to not have worked before
2015-12-20 18:18:33 +01:00
freghar
a383da5b2d
fix inverted isTurnedOut for map lighting
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According to the comment, the idea is to provide unobscured map when
inside an enclosed vehicle (!isTurnedOut).
Signed-off-by: freghar <freghcz@gmail.com>
2015-12-20 11:53:08 +01:00
PabstMirror
9b0641c06f
Add nil return for count
2015-12-19 21:17:36 -06:00
PabstMirror
74aec45921
Fix medical menu not closing on range, litter dir
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- Medical Menu didn't close when target moved out of range
- Litter was always created in the same direction
2015-12-19 20:50:57 -06:00
VKing
450a18e13a
Forgot to disable in case the setting's set to "no" (but why would you ever want to
2015-12-19 21:29:37 +01:00
VKing
f75311917c
Upped mortar round mass
2015-12-19 20:49:09 +01:00
VKing
b4cb5c2ba7
Changed mortar initialization to getIn; Zeus-controlled AI will not trigger the init.
2015-12-19 19:54:45 +01:00
VKing
85270e4521
Fix init issue
2015-12-19 18:22:54 +01:00
VKing
a37d97103f
Erk
2015-12-19 16:37:30 +01:00
VKing
a336707623
Fixed initialization, added exclude variable to prevent initialization of individual guns (for e.g. AI mortars)
2015-12-19 16:30:01 +01:00
VKing
dfe7c07936
Fix fnc_mortarInit, fnc_loadMagazine, some other stuff
2015-12-19 12:10:12 +01:00
VKing
2c4a25a6c0
Mortar init functions
2015-12-19 02:18:35 +01:00
PabstMirror
4d041c3c94
Merge pull request #3049 from acemod/fixlaserdesignator
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Remove undefined laser selfdesignate macro
2015-12-18 12:09:04 -06:00
Jonathan Pereira
ad48f51ec7
Added PT-BR translations
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All remaining translations of gestures, hearing, interact_menu,
interaction, nightvision, rearm, refuel, viewdistance were done!
2015-12-18 15:14:19 -02:00
PabstMirror
c53a0541a4
Add support for non local Zeus RC in common-isPlayer
2015-12-18 11:08:10 -06:00
Jonathan Pereira
db7074b6cf
Removed duplicated German entry
2015-12-18 14:45:20 -02:00
commy2
e3ecc64771
remove undefined macro
2015-12-18 13:53:25 +01:00
VKing
579f861b8f
Unload to player inventory
2015-12-17 19:25:22 +01:00
VKing
27890a8dab
First try at some module control
2015-12-17 11:00:46 +01:00
VKing
a0fdc58ed7
Remove unused variables, spaces
2015-12-17 09:13:23 +01:00
VKing
d8c8d02177
Port inventory picture and model
2015-12-17 00:21:54 +01:00
VKing
e0a21ce144
Completed code porting and interaction
2015-12-16 23:47:14 +01:00
VKing
3e6fc52733
First working iteration.
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Todo:
Implement in module (Choose new or old/don't break old missions)
Magazine UI+model
Add preparing delay
Fix function readmes
Cleanup in functions?
Credits
MP Testing
2015-12-16 20:22:18 +01:00
PabstMirror
43a9865fa2
Use isNil for better future compatiblity
2015-12-16 12:10:53 -06:00
PabstMirror
360bdcb50e
Optics - Don't modify camera for ThreeDen Editor
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Fix broken ThreeDen Camera when returning to editor from preview.
PIP will still work in preview.
Will have to take a look at 1.56 RC to see if command exists and
eventually cleanup.
2015-12-16 11:28:43 -06:00
PabstMirror
ff3ddbe287
Building Interact - Dummy object instead of hiding
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Fix #3038
InteractiMenu now checks `isObjectHidden`,
So now use dummy object instead of hiding a real one
2015-12-15 12:04:03 -06:00
PabstMirror
7258a0084a
Merge pull request #2995 from acemod/repairThreshholdToolkit
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Fix PostRepairDamage and toolkit consumtion setting
2015-12-14 19:30:19 -06:00
PabstMirror
f2bcd66784
Toolkit also consumed on fullRepair
2015-12-14 19:28:31 -06:00
PabstMirror
886c13f6a9
Merge pull request #3013 from acemod/bloodyLitter
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Fix litter for adv - Add bloody p3d for Pack/qClot
2015-12-14 19:23:51 -06:00
PabstMirror
0b5b11c966
Merge pull request #3014 from acemod/fixNameSanatize
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Sanitize less/greater-than symbol to square
2015-12-14 19:23:07 -06:00
PabstMirror
e5abb59f1d
Merge pull request #3011 from acemod/rhsMergeERA
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RHS Compat - Combine all ERA Hitpoints
2015-12-14 19:22:51 -06:00
commy2
e6be1537cd
replace more private with private keyword in common
2015-12-14 13:17:48 +01:00
commy2
bfa29246be
replace private with private keyword in other half of common
2015-12-14 13:08:19 +01:00
PabstMirror
9064579a65
Send string to serverLog instead of strucText
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Fix `Performance warning: SimpleSerialization::Read
'ace_common_remoteFnc' is using type of ,'TEXT' which is not optimized
by simple serialization, falling back to generic serialization, use
generic type or ask for optimizations for these types`
2015-12-13 13:27:46 -06:00
VKing
170095ae35
Initial commit for mortar ammunition handling.
2015-12-13 18:27:13 +01:00
commy2
bd3c79f739
add function to retrieve the control of the stamina bar
2015-12-12 20:25:42 +01:00
commy2
7f63d51ccb
add event for placing units in body bags
2015-12-12 18:21:11 +01:00
commy2
2839cff753
common code fixes
2015-12-12 17:26:47 +01:00
commy2
3d5ea74c7e
replace private with private keyword in first half of common
2015-12-12 16:48:54 +01:00
jonpas
4c2d92d360
Negate fuel hose connected condition
2015-12-12 15:12:50 +01:00
PabstMirror
a501c7e1c3
Remove new models and just combine existing litter
2015-12-11 19:47:40 -06:00
jonpas
e5f64bcdc1
Fix refuel PFH not exiting on nozzle disconnect
2015-12-11 22:45:28 +01:00
PabstMirror
24d77d1b7c
Fix Typo
2015-12-11 12:17:05 -06:00
PabstMirror
db50b5313d
getName can return raw or sanatized html tags
2015-12-11 12:01:50 -06:00
commy2
ff95aab100
remove helmets from items filter
2015-12-11 15:05:43 +01:00
commy2
ee7f8f82f5
remove debug
2015-12-11 14:24:54 +01:00
commy2
5d9a057165
add more filters to ammo boxes
2015-12-11 14:18:11 +01:00
commy2
2b63b2efa8
add more filters to ammo boxes
2015-12-11 13:14:58 +01:00
PabstMirror
c7b6375092
Sanitize less/greater-than symbol to square
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Fix #2912
The raw `<` showed up in nametags and anything besides strucText
`[ / ]` is fairly close and will work in either text mode.
2015-12-10 23:29:05 -06:00
PabstMirror
e9be05209a
Fix litter for adv - Add bloody p3d for Pack/qClot
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Fix #2950
Get correct bloodLossOnSelection for both basic and advanced
Adds bloody versions of packing bandage and quickClot
2015-12-10 22:58:44 -06:00
PabstMirror
ee0812ad15
RHS Compat - Combine all ERA Hitpoints
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Put all ERA hitpoints (up to 46 of them) onto a single point
and put that point on the main interaction point
2015-12-10 20:57:23 -06:00
commy2
68388bc976
add more filters to ammo boxes
2015-12-11 01:02:15 +01:00
bux
8e6a057f52
fix common stringtable
2015-12-10 18:48:00 +01:00
kaban
fd06472f4d
Russian Translations - Update
2015-12-10 20:32:16 +03:00
[OMCB]kaban
aec2c3fef2
HotFix: removed duplicated key.
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Removed duplicated German key for STR_ACE_Common_DoNotForce.
It caused Tabler.exe couldn't read stringtable files.
2015-12-10 18:24:28 +03:00
PabstMirror
f3b7b3b94f
Merge pull request #2994 from acemod/microDagrListBoxKeyblock
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MicroDagr - Prevent Home Key being blocked
2015-12-10 09:20:06 -06:00
PabstMirror
a71cce1981
Merge pull request #2987 from acemod/gesturesCleanup
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Setting For Gestures - Fix BI* gestures
2015-12-10 09:19:35 -06:00
commy2
077b9827e8
code cleanup fcs
2015-12-10 16:00:14 +01:00
commy2
7748131e73
code cleanup markers
2015-12-10 15:32:31 +01:00
commy2
a08cf69149
tweak size of laserpointer, fix #2975
2015-12-09 22:56:14 +01:00
havena
6f0568c370
fix Unexpected stringtable format
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Unexpected stringtable format inside <Text ID="STR_ACE_Common_CheckPBO_Action_WarnPerm"><German>
2015-12-09 20:18:15 +01:00
PabstMirror
3ae7cd15bd
cleanup stringtable phrasing
2015-12-09 12:27:47 -06:00
PabstMirror
3d560108a3
Setting For Gestures - Fix BI* gestures
2015-12-08 23:08:09 -06:00
PabstMirror
0eed4799af
MicroDagr - Prevent Home Key being blocked
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Fix #2974
2015-12-08 21:31:03 -06:00
PabstMirror
e964b2c135
Fix PostRepairDamage and toolkit consumtion setting
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Fix #2982
2015-12-08 20:31:40 -06:00
PabstMirror
cae9f436f6
Merge branch 'release'
2015-12-08 15:14:33 -06:00
Glowbal
0599b35fc6
Bump version to 3.4.1
2015-12-08 14:47:48 +01:00
PabstMirror
38bf869f07
Also Fix Rearm
2015-12-07 14:07:03 -06:00
PabstMirror
cd68f9b320
Fix refuel unconc error - Man unloading for air
2015-12-07 13:54:41 -06:00
Thomas Kooi
05c56f73b5
Change disable NVG with sights by default
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As discussed on Slack, we are changing the default behaviour infavor of excepted gameplay.
2015-12-07 18:33:20 +01:00
PabstMirror
39edd205f0
Merge pull request #2942 from acemod/CzechTables
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Czech Translations - Update
2015-12-07 09:32:00 -06:00
bux578
fbde1dd794
Merge pull request #2941 from acemod/DieStringtables
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Update German Stringtables
2015-12-07 10:27:11 +01:00
bux578
821ccf5726
fix medical menu stringtable name
2015-12-07 10:21:48 +01:00
bux578
af31d43567
fix german typos
2015-12-07 10:20:35 +01:00
PabstMirror
358228f5bb
Cleanup De Stringtables
2015-12-06 15:03:15 -06:00
commy2
9fa62c6d2a
clean up vehicles config
2015-12-06 11:18:07 +01:00
gienkov
56e919dccc
nozzle additonal check condition
2015-12-06 06:47:19 +01:00
gienkov
1132efaf48
ceil number of wounds
2015-12-06 02:57:21 +01:00
gienkov
f6e7cad678
remove Original entries
2015-12-05 22:08:39 +01:00