Joshua Barretto
391d1f6bf4
Added point glow
2022-01-19 19:59:13 -05:00
Samuel Keiffer
7052aad11b
Merge branch 'snowram/arthropods' into 'master'
...
Snowram/arthropods
See merge request veloren/veloren!3071
2022-01-20 00:20:24 +00:00
Snowram
a6e396e29a
Stunned and jump anims, stats, spawns, more IA work
2022-01-20 00:53:29 +01:00
InfRandomness
dabae7ece8
Remove bomb pile item
2022-01-19 19:31:43 +00:00
Snowram
f6d7ba33ef
Arthropods spawns and loots
2022-01-19 19:01:16 +01:00
jshipsey
82df5f23c3
spit anim
2022-01-19 19:01:16 +01:00
jshipsey
269b1fcd00
summon an
2022-01-19 19:01:15 +01:00
Snowram
fd3ed89899
More arthropod animations
2022-01-19 19:01:15 +01:00
Snowram
38bbd60fd2
Arthropod basic attack
2022-01-19 19:01:14 +01:00
Snowram
1e6ead4005
Arthropod charge
2022-01-19 19:01:13 +01:00
Snowram
02ed6ffd60
More arthropod work
2022-01-19 19:01:13 +01:00
Snowram
ae71f2e4f0
Adds poisoned debuff (energy change over time)
2022-01-19 19:01:13 +01:00
Snowram
fa549eece7
Adds new arthropod species
2022-01-19 19:01:12 +01:00
Snowram
f67bf2a539
Adds arthropod skeleton
2022-01-19 19:01:11 +01:00
Samuel Keiffer
c3e92b6c7a
Merge branch 'sam/melee-constructor' into 'master'
...
Melee Constructor
See merge request veloren/veloren!3111
2022-01-19 06:36:51 +00:00
Joshua Barretto
c4706078c4
Merge branch 'zesterer/experimental-shaders' into 'master'
...
Fixed minor shader issues, added curved world effect
See merge request veloren/veloren!3112
2022-01-18 17:30:49 +00:00
Joshua Barretto
2f3b14f2e1
Improved glow lighting
2022-01-18 16:52:35 +00:00
floppy
28a7b00445
tweak biome icon
2022-01-18 09:19:55 +01:00
floppy
dcf36df781
tweak biome icon
2022-01-18 09:17:51 +01:00
roidujeu
a6a825a97f
gave speed more weight, reduced equip_time_weight, etc
2022-01-18 10:48:53 +05:30
Joshua Barretto
b85aac6e23
Fixed minor shader issues, added curved world effect
2022-01-18 01:47:06 +00:00
Sam
b0644ca767
Melee attacks are now created through a melee constructor.
2022-01-17 20:41:24 -05:00
floppy
a836b61190
allow enabling/disabling biome names on map
2022-01-17 23:45:51 +01:00
Joshua Barretto
cd428d9267
Added support for experimental shaders
2022-01-17 22:20:33 +00:00
Imbris
9b85a01df6
Merge branch 'inputmeta' into 'master'
...
Add Input methods to metainfo.xml
See merge request veloren/veloren!3093
2022-01-17 18:30:28 +00:00
JakobDev
860f802afa
Add Gamepad to supported controls
2022-01-17 15:09:03 +00:00
Joshua Barretto
9c565dadc5
Merge branch 'zesterer/mount-everest' into 'master'
...
Mount Everest
See merge request veloren/veloren!3101
2022-01-17 13:21:38 +00:00
Sam
31a894601f
Removed health sclaing from summon character state.
2022-01-16 18:18:23 -05:00
Joshua Barretto
bde3aade2b
Updated changelog, fixed incorrect hint for mineable blocks
2022-01-16 17:53:51 +00:00
Joshua Barretto
504e2a38d5
Added overhead hints, smoother mount movement
2022-01-16 17:53:14 +00:00
Sam
e662946130
Removed placeholder abilities, tweaked migration.
2022-01-15 21:49:29 -05:00
Monty Marz
6d0913bb5e
visuals
2022-01-15 21:46:57 -05:00
Sam
70d6f3a854
Scroll through all aiblities in the same pages.
2022-01-15 21:46:56 -05:00
Sam
3870688717
Pages to swap between weapon abilities.
2022-01-15 21:46:55 -05:00
Monty Marz
eb0bed39e8
stats window WIP
2022-01-15 21:46:54 -05:00
Monty Marz
7515c26d68
progress
2022-01-15 21:46:54 -05:00
Sam
d86692c4fe
Added in-memory persistence of ability sets per weapon kind pair.
2022-01-15 21:42:34 -05:00
Monty Marz
89bf41574c
diary section buttons
2022-01-15 21:42:33 -05:00
Sam
ee5293c64e
Abilities scrollable now.
2022-01-15 21:42:33 -05:00
Sam
cf724bd76c
Initial UI work
2022-01-15 21:42:32 -05:00
Sam
9b6c76bd3b
Removed health scaling that bypasses the skill system.
2022-01-15 11:58:28 -05:00
jshipsey
0e9d50162b
last fixes
2022-01-14 00:19:32 -05:00
jshipsey
475fc1631f
akhlut
2022-01-13 23:20:58 -05:00
jshipsey
1fac6359de
more gnarling weapons
2022-01-13 23:20:56 -05:00
jshipsey
7f928d0bc0
woodengolem, chieftain, icedrake, blowgun
2022-01-13 23:20:52 -05:00
Sam
c8f8ccdc55
Buffed spin for whatever strange reason
2022-01-12 22:18:59 -05:00
Sam
e98edbcc7a
Conversion of poise damage to health damage now scales depending on the poise state the target is in.
...
Entities are now immune to poise damage for 1 second after exiting a poise state.
Rebalanced most phyiscal damage attacks on player-accessible tools.
2022-01-12 22:18:59 -05:00
Sam
d1e1de3b14
Slashing damage now decreases target's energy if available, and if target has no remaining energy will do additional damage.
...
Piercing damage now ignores an amount of protection equal to the piercing damage value.
Crushing damage now does poise damage equal to the amount of mitigated damage.
When poise damage is dealt while in a poise state, poise damage is instead converted to damage.
2022-01-12 22:18:58 -05:00
Jonathan Berglin
5fcbd1e743
Update swedish translations
2022-01-10 08:45:47 +00:00
Jonathan Berglin
d3f0fa810e
Update swedish translations
2022-01-09 16:37:53 +00:00
JakobDev
9909fe11a1
Add Input methods to metainfo.xml
2022-01-09 12:29:22 +01:00
Samuel Keiffer
a600d4ca94
Merge branch 'FreeFull/intel_uvec3_fix' into 'master'
...
Avoid Intel graphics ivec3/uvec3 bug.
See merge request veloren/veloren!3091
2022-01-09 01:14:48 +00:00
Dominik Broński
cc36a14407
Fixes NaN in shader code which produced black sprites visible through blocks
2022-01-09 01:03:05 +00:00
Filip Szczepański
053e28a33a
Avoid Intel graphics ivec3/uvec3 bug.
2022-01-09 00:04:35 +01:00
Monty Marz
d72d926341
change merchant backpack visuals and add mining skill icons
2022-01-08 01:57:52 +01:00
unvariant
71d2be5f76
support removing key bindings
2022-01-07 20:30:30 +00:00
voxal
e546a1d1a9
Allow players to see own speech bubbles.
2022-01-05 20:06:43 -08:00
Sam
8221336587
Addressed some review.
2022-01-03 19:55:04 -05:00
DaforLynx
13e87375d6
River sounds and more
2022-01-03 22:40:31 +00:00
Dr. Dystopia
38246eefd3
Add missing 'new line' character
2022-01-01 17:56:42 +01:00
Dr. Dystopia
039f73be8f
Update swedish translations
2022-01-01 15:03:58 +01:00
Dr. Dystopia
fae2fcd3f1
More swedish translations
2022-01-01 10:33:10 +01:00
Dr. Dystopia
9ea6cea7cd
Update swedish translations and fix typo
2022-01-01 00:40:50 +01:00
Youssef Fahmy
9cd87b1af7
Christmas Cleanup
2021-12-30 18:58:15 +00:00
Samuel Keiffer
4d85ae4f60
Merge branch 'ubruntu/dagger-ux' into 'master'
...
Dagger UX
See merge request veloren/veloren!3072
2021-12-28 22:09:34 +00:00
ubruntu
65f9d18fb7
Dagger UX
2021-12-28 22:09:34 +00:00
flo
4e843cb0ff
update german translation by dd65
2021-12-28 18:14:29 +00:00
DoctorKompot
cc6058889a
deleted unused PNG files
2021-12-27 03:01:29 +02:00
DoctorKompot
22b19e40e9
updated changelog, fixed lantern colors
2021-12-27 03:01:28 +02:00
DoctorKompot
0dba858ca9
fixed turban specifier in item image manifest, reverted bag size for purified soulkeeper, updated item quality colors in mod files
2021-12-27 03:01:26 +02:00
DoctorKompot
5a196f1684
another shot at fixing turbans
2021-12-27 03:01:25 +02:00
DoctorKompot
d312452941
changed Magic Lantern kind: to "Magic"
2021-12-27 03:01:24 +02:00
DoctorKompot
439c6a9a3e
fixed cheese
2021-12-27 03:01:22 +02:00
DoctorKompot
44f6e3888b
updated mortar and pestle, fixed GR and cheese rotation, fixed offsets of Pfau's turbans
2021-12-27 03:01:21 +02:00
DoctorKompot
1cc69bbca1
fixed Pfau's turbans and manually added back mod.rs files that got deleted previously
2021-12-27 03:01:19 +02:00
DoctorKompot
9eedb024fe
added new cheese, glowing remains and mortar and pestle files, updated collar and mushroom curry
2021-12-27 03:01:18 +02:00
DoctorKompot
e83446811a
fixed apple offset
2021-12-27 03:01:16 +02:00
DoctorKompot
bc07474f31
fixed grey and purple slots
2021-12-27 03:01:15 +02:00
DoctorKompot
ff71891821
brightened item backgrounds
2021-12-27 03:01:14 +02:00
DoctorKompot
ca93284294
updated sewing set, ice shard and sunflower tea models with the ones provided by Gemu
2021-12-27 03:01:13 +02:00
DoctorKompot
46fe40d5fc
fixed ice shard, sunflower tea and sewing kit
2021-12-27 03:01:11 +02:00
DoctorKompot
1060693d16
changed the scaling and offset of some items, replaced Raptor feather, sunflower tea, ice shard and sewing set PNGs with .vox files, updated the image manifest
2021-12-27 03:01:10 +02:00
DoctorKompot
7fb9ac121e
updated item models with the ones provided by Gemu, (bags and food), some leather items, and honey, then updated item_image_manifest and sprite_manifest accordingly
2021-12-27 03:01:09 +02:00
DoctorKompot
0242552492
added mushroom stick, changed apple and apple stick models, made phoenix feather legendary rarity
2021-12-27 03:01:07 +02:00
DoctorKompot
84b85d6ae5
fixed coconut, added apple stick
2021-12-27 03:01:06 +02:00
DoctorKompot
daad02ae60
changed the index from the highlight color of these necklaces, since the voxels were invisible in-game
2021-12-27 03:01:04 +02:00
DoctorKompot
ac15e556f5
added vox files for apple, coconut, collar, mushroom curry and admin tabard, update item image manifest accordingly
2021-12-27 03:01:02 +02:00
DoctorKompot
e5408c69b5
changed color of MF bag to a darker tone
2021-12-27 03:01:00 +02:00
DoctorKompot
d7ddb3ae04
updated bag displays
2021-12-27 03:00:59 +02:00
DoctorKompot
3b6dc4dc50
reverted the previous Common items display changes
2021-12-27 03:00:56 +02:00
DoctorKompot
3c60bd1929
made lanterns slightly brighter, changed lantern color for green and red to match their names, changed display of Common items to fit the item frames of other qualities, updated item image manifest
2021-12-27 03:00:54 +02:00
Imbris
972c8ba41d
Add wildlife density modifier to features.ron
2021-12-25 19:24:09 -05:00
Joshua Barretto
119c802695
Merge branch 'DaforLynx/new-music-nov' into 'master'
...
Music additions
See merge request veloren/veloren!3023
2021-12-22 11:20:34 +00:00
DaforLynx
e44478736e
Music additions
2021-12-22 11:20:34 +00:00
Youssef Fahmy
04a37ba29c
Christmas tweaks
2021-12-21 22:58:41 +00:00
Joshua Barretto
1db00eb255
Fixed bad manifest formatting
2021-12-20 19:52:50 +00:00
UncomfySilence
9d76520b91
+ Changing the name of spawn_manifest files to avoid clone issue
2021-12-20 18:10:39 +00:00
Christof Petig
f3c1a69b12
make christmas wreaths hang to the wall, not float [ci skip]
2021-12-20 18:09:42 +00:00
Christof Petig
453c4c149e
fix more examples and satisfy code quality checks
2021-12-20 18:09:34 +00:00
Christof Petig
cbd2a422f3
Add Chrismas wreath (25% chance) and make the towns go wild with illumination
2021-12-20 18:06:58 +00:00
Christof Petig
47a6cf8ee3
Add Sarra_Kitty's Christmas wreath model [ci skip]
2021-12-20 18:06:58 +00:00
Christof Petig
920874146a
remove the unintended black pixels at the bottom point [ci skip]
2021-12-20 18:06:58 +00:00
Christof Petig
c695d607d3
revise the snowflake shape [ci skip]
2021-12-20 18:06:57 +00:00
Christof Petig
201101c059
Add glowing christmas ornaments
2021-12-20 18:06:57 +00:00
Christof Petig
f097be4366
correct hanging star orientation
2021-12-20 18:06:57 +00:00
Christof Petig
207943aaa6
The snowflake is less deep than the star
2021-12-20 18:06:57 +00:00
Christof Petig
343ad8dfd9
Add mounting to Ornaments
2021-12-20 18:06:56 +00:00
Christof Petig
a314afdf04
Glowing snowflake model (Xmas decoration)
2021-12-20 18:06:55 +00:00
Christof Petig
1877bd5a57
Moravian Star (Xmas) decoration
2021-12-20 18:06:55 +00:00
UncomfySilence
065da20812
+ Finished hat offsets for all races
...
+ Villagers only wear christmas hat
+ Guards wear boreal_warhelm
+ Gave guards christmas color lanterns
+ Grave_robbers now wear hood and hood_dark too while also dropping them at a higher rate than previously.
+ Christmas event now starts at 20th and goes till 30th of december
+ item_image_manifest.ron manifest fix
+ Created a potential boss loot table which allows the player to get the winter_cap, the boreal_warhelm, polaris lantern, and more blue cheese.
+ Updated hood_dark with another index 17 layer to prevent hair clip.
2021-12-20 18:06:21 +00:00
UncomfySilence
f9b4b55494
+ working on hat offset
2021-12-20 18:06:21 +00:00
floppy
ff4c0460e6
- add Polaris Lantern, created by Gemu and Uncomfy for Christmas
2021-12-20 18:06:21 +00:00
floppy
aa81f2522d
- add Polaris Lantern, created by Gemu and Uncomfy
2021-12-20 18:06:21 +00:00
UncomfySilence
e70fd8d397
+ Added Gemu models
...
+ Created manifest files for each
+ Created stats and other needs
+ Changed Event date from (24..=25) to (20..=30)
2021-12-20 18:06:19 +00:00
UncomfySilence
cd995b5ffe
+ Added limited event recipe. Can make one diamond with 20 coal. (actual conversion ratio would be around 12.5)
2021-12-20 18:03:52 +00:00
UncomfySilence
d641245388
+ Added updated blue_cheese model.
2021-12-20 18:03:52 +00:00
UncomfySilence
d6d55764c4
+ Created common.loot_tables.calendar.<seasonal_event> directory for special item drop changes or for potential bosses.
...
+ Created common.entity.calendar.<seasonal_event> directory for special entities that spawn exclusively during season event.
+ Added lines to world/src/layer/wildlife.rs for the current events underneath nonevent basis.
+ Attempted organization go brrrrrr
2021-12-20 18:03:52 +00:00
UncomfySilence
c2bf1a5345
+ Created common.loot_tables.event directory for special item drop changes or for potential bosses.
...
+ Made yeti boss have a 5% chance to spawn in snow biomes.
+ New yeti entity has ~28.5% chance to drop 1 to 10 exclusive blue cheese, ~57.1% to drop 1 to 3 coal, and ~14.2% chance to drop 1 diamond.
+ Blue cheese heals 60hp over 20 seconds.
+Blue cheese has item_image_manifest and other necessities completed. (Model is current placeholder until Gemu or Hannibal have approved)
2021-12-20 18:03:52 +00:00
Ben Wallis
9a4e6b81d3
Merge branch 'Character-editting' into 'master'
...
Character editing
See merge request veloren/veloren!3059
2021-12-20 15:24:43 +00:00
Dr. Dystopia
3329a8df61
Add 'pen' icons for edit buttons
2021-12-18 15:27:14 +01:00
Dr. Dystopia
48fd9e877d
Use 'confirm' button when finishing editing
2021-12-18 11:45:49 +01:00
Marcel
cba946c07b
Merge branch 'add-zh_TW-gameinput.greet' into 'master'
...
Add zh_TW gameinput.greet translate.
See merge request veloren/veloren!3061
2021-12-16 16:21:58 +00:00
EvanMeek
435d2ec8ae
Add zh_TW gameinput.greet translate.
2021-12-16 17:47:12 +08:00
EvanMeek
3a66c5a91a
Add gameinput.greet translate.
2021-12-16 17:43:33 +08:00
Justin Shipsey
e847763eb5
Merge branch 'slipped/cleanup2' into 'master'
...
skillset simplification
See merge request veloren/veloren!3058
2021-12-16 06:52:10 +00:00
jshipsey
88b4035729
last tweaks
2021-12-16 01:16:51 -05:00
Samuel Keiffer
9684fe09b7
Merge branch 'holychowders/allow_most_npcs_to_flee_again' into 'master'
...
Re-allow and Improve Agents' Fleeing
See merge request veloren/veloren!2950
2021-12-16 01:12:03 +00:00
jshipsey
2f2c171a4a
cherrypick
2021-12-15 02:55:28 -05:00
James Melkonian
5f6d1c3438
Convert Armor Stats to Options
2021-12-12 00:25:35 +00:00
holychowders
b40d94dd53
Re-allow and improve fleeing.
2021-12-07 20:18:03 -06:00
Jonathan Berglin
58881d4cfc
Translate to swedish
2021-11-26 14:16:10 +00:00
UncomfySilence
5dca7f9515
+ T1 & T4 chest loot table fix
2021-11-20 07:44:23 +01:00
UncomfySilence
f88a3df040
+ Rebase and fixes (kill me)
2021-11-18 19:50:32 +01:00
UncomfySilence
2fa0abf23d
+ Small fix to boss loot table. Boss drops gear from same tier and slight chance from one above.
2021-11-18 19:30:57 +01:00
UncomfySilence
0599726280
+ Fixed pathing for coal in T0 boss loot table, was mineral.coal is mineral.ore.coal now
2021-11-18 19:30:57 +01:00
UncomfySilence
77b74091a9
+ Reducing attack speed of minions
2021-11-18 19:30:53 +01:00
UncomfySilence
10e6de3e89
+ Adjusted damage, crit chance, and attack speed of weapons
...
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-18 19:18:37 +01:00
UncomfySilence
b92d104ca0
+ Made sure that abilities in staff simple match abilities in the staff skillset.
...
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-18 19:16:08 +01:00
UncomfySilence
0461178cd8
+ Gnarling armor count - 7 previous being 7
...
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-18 19:09:18 +01:00
UncomfySilence
1b1fee4f0b
+ Updating item_image_manifest to Master (was behind)
2021-11-18 18:56:50 +01:00
UncomfySilence
e69a6b82dc
+ Updating item_image_manifest to Master (was behind)
2021-11-18 18:52:22 +01:00
UncomfySilence
518099b92c
+ Fixing spelling msitake in T0 Boss craftin_ing.sticky_thread to crafting_ing.sticky_thread
2021-11-18 18:50:43 +01:00
UncomfySilence
c1d318f7ee
+ Reducing attack speed of minions
2021-11-18 18:50:43 +01:00
UncomfySilence
34d3cc836e
+ Adjusted damage, crit chance, and attack speed of weapons
...
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-18 18:50:39 +01:00
UncomfySilence
90f29ce277
+ Made sure that abilities in staff simple match abilities in the staff skillset.
...
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-18 18:49:33 +01:00
UncomfySilence
9e28d889af
+ Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
...
+ Organized T2 boss ron
2021-11-18 18:46:46 +01:00
UncomfySilence
3debaf2ded
+ All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
...
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-18 18:43:15 +01:00
UncomfySilence
2163dc73b4
+ Gnarling armor count - 7 previous being 7
...
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-18 18:31:23 +01:00
UncomfySilence
8d86f62f2e
+ Updating item_image_manifest to Master (was behind)
2021-11-18 18:31:22 +01:00
UncomfySilence
4e19f2444b
+ Updating item_image_manifest to Master (was behind)
2021-11-18 18:31:22 +01:00
Monty Marz
ec07dbb05e
Merchant Outfit
2021-11-18 16:31:12 +00:00
Marcel
e426c1997b
Merge branch 'Limofeus/russian_translation_updates' into 'master'
...
Upd #4 - some other translations
See merge request veloren/veloren!3011
2021-11-17 20:04:20 +00:00
Limofeus
7d50af8b7d
Upd #4 - some other translations
2021-11-17 20:04:20 +00:00
Youssef Fahmy
871859b09b
Smol balance changes
2021-11-16 22:45:59 +00:00
Marcel Märtens
086f9737e4
move server.voxel for airship to common
2021-11-15 16:39:39 +01:00
Marcel
3801ead342
Merge branch 'tim74' into 'master'
...
fix(AppData): Update screenshots due 404
See merge request veloren/veloren!2834
2021-11-15 12:44:01 +00:00
Marcel Märtens
cd516d0912
name it just manifests rather then tmp_manifests
2021-11-15 09:47:38 +01:00
Marcel Märtens
d24b904563
move ship_manifest to common assets until its properly included in servers ECS and pushed to clients
2021-11-15 09:00:12 +01:00
Oolnokk
5643cea4ba
The long orc beard was painted with index 17 thus rendering parts invisible after the hat update, creating an infamous 'goatee' look. Copied the colors to much higher indexes, and now it looks as intended ingame.
2021-11-13 19:08:06 -05:00
Joshua Barretto
c0bf9503bd
Addressed review issues, added cloning docs to BodySpec::Manifests
2021-11-13 17:20:23 +00:00
Joshua Barretto
0f56ebe82b
Toned down golf club knockback
2021-11-13 17:13:09 +00:00
Joshua Barretto
edf9c59e7d
Added bomb sprites
2021-11-13 17:12:16 +00:00
Joshua Barretto
dbfbdcdacd
Added golf club
2021-11-13 17:11:02 +00:00
Benjam Soule H. Walker
9011ed3a77
Update assets/voxygen/voxel/armor/misc/head/wanderers_hat.vox
2021-11-13 16:30:03 +00:00
Oolnokk
de0072bbc1
Fixed drop chances in village crates to better resemble prior odds
2021-11-12 19:52:09 -05:00
Oolnokk
a71f2204d9
Changed drop location from boars to T2 Chests
2021-11-12 19:34:57 -05:00
Oolnokk
c6383ca5a4
Models have been cleaned up and approved by Gemu
2021-11-12 18:46:01 -05:00
Samuel Keiffer
6e57380735
Merge branch 'sam/ability-pool-and-hotbar' into 'master'
...
Ability pool
See merge request veloren/veloren!2996
2021-11-12 05:11:12 +00:00
Sam
da677e8ea6
Abilities can now be referred to by the asset id.
2021-11-10 17:30:19 -05:00
UncomfySilence
debbc1e4c6
+ Fixed pathing for coal in T0 boss loot table, was mineral.coal is mineral.ore.coal now
2021-11-09 22:40:25 +01:00
UncomfySilence
027664f1c0
+ Fixing spelling msitake in T0 Boss craftin_ing.sticky_thread to crafting_ing.sticky_thread
2021-11-09 22:06:36 +01:00
UncomfySilence
7a49f26568
+ Reducing attack speed of minions
2021-11-09 22:06:36 +01:00
UncomfySilence
f764ae99c0
+ Adjusted damage, crit chance, and attack speed of weapons
...
+ Adjusted boss and chest loot table to match it's new intended tier of difficulty while providing an intermediate stage for new players to explore between T0(T1) and T1(T2)
2021-11-09 22:06:36 +01:00
UncomfySilence
7b5d92f5fb
+ Made sure that abilities in staff simple match abilities in the staff skillset.
...
+ If anything happened to chests then no more! (Don't question it)
+ Bosses have a ~4% chance to drop higher tiered gear
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
UncomfySilence
6b637534f8
+ Lowered drop rate of extra extra tier armor and weapons from ~1.7% to ~0.8%
...
+ Organized T2 boss ron
2021-11-09 22:06:35 +01:00
UncomfySilence
84d46314ad
+ All bosses ranging from T0 to T3 have a ~4% chance of dropping equipment one tier higher than normal, while having a ~1.7% chance to drop equipment even higher than that.
...
+ All chests have a ~2% chance to drop better equipment than their tier.
2021-11-09 22:06:35 +01:00
UncomfySilence
c8e88375c6
+ Gnarling armor count - 7 previous being 7
...
+ Adlet-bow armor count - 39 previous being 62
+ Sahagin armor count - 71 previous being 88
+ Haniwa armor count - 96 previous being 91
+ Myrmidon armor count - 152 previous being 161
+ Although an overall decrease in armor there's an increase in poise res, crit power, energy, and other stats.
+ Gave everything staff an ability set in skillset, and linked them all
2021-11-09 22:06:35 +01:00
UncomfySilence
f009b3fb65
+ Updating item_image_manifest to Master (was behind)
2021-11-09 22:06:27 +01:00
UncomfySilence
5221be5d42
+ Updating item_image_manifest to Master (was behind)
2021-11-09 21:58:55 +01:00
DemonicOnPc
b7ac542ebb
fixes to branch after my whoops
2021-11-08 17:09:19 -05:00
DemonicOnPc
7fc57c027b
Fixes to jungle sprites and lillypads
2021-11-08 17:09:15 -05:00
DemonicOnPc
c6dd425203
Update sprite_manifest.ron
2021-11-08 17:09:12 -05:00
DemonicOnPc
9514cd71c6
Jungle and River update
...
-Added Lillypads to rivers
-Added new types of reeds
-Added reeds to water
-Added more Ferns/Flowers/Plants to jungles
2021-11-08 17:09:11 -05:00
Youssef Fahmy
6c52d4ca5e
Minor edits
2021-11-03 21:27:47 +00:00
Joshua Barretto
715ff845a4
Merge branch 'zesterer/site2' into 'master'
...
Added rtsim villagers to site2 towns
See merge request veloren/veloren!2857
2021-11-02 16:50:52 +00:00
Joshua Barretto
de087ae992
Added site2 worldgen feature
2021-11-01 22:53:38 +00:00
Joshua Barretto
80c4e3de19
Merge branch 'tijnvdheuvel/newSFX' into 'master'
...
Merge "Tijnvdheuvel/new sfx" New Truffler & Fungome SFX
See merge request veloren/veloren!2977
2021-11-01 21:15:35 +00:00
Oolnokk
b6f137bb7a
Changes to formatting
2021-10-31 23:49:46 -04:00
Oolnokk
3618a0e5f5
Changes to formatting
2021-10-31 23:44:29 -04:00
Oolnokk
b67558c1ba
2 new beards, four new hairstyles and 1 new eye option for dwarf males
2021-10-31 22:58:25 -04:00
jshipsey
913a2725e8
changelog
2021-10-31 01:19:21 -04:00
jshipsey
b1e9d9664b
adjust models, last fixes
2021-10-30 23:42:18 -04:00
jshipsey
f69e3c9fbc
more hats
2021-10-30 23:42:17 -04:00
jshipsey
a05c1ea4c5
switch to new matcell variant
2021-10-30 23:42:15 -04:00
jshipsey
97a3c1e713
simple hats
2021-10-30 23:42:15 -04:00
jshipsey
5cc54b34bd
headbands
2021-10-30 23:42:13 -04:00
Evelyn
91477f7a5c
Add new gliders
2021-10-30 20:48:04 +00:00
Sam
f339793911
Buffed staff firebomb a little.
2021-10-29 17:37:07 -04:00
Sam
2b447852fd
Added min fall off to explosions.
2021-10-29 17:37:02 -04:00
tijnvdheuvel
05f943f09b
You guessed it, yet another missed comma -,- Update sfx.ron
2021-10-29 14:57:36 +00:00
tijnvdheuvel
80438fa582
Fixed another missing comma sfx.ron
2021-10-29 14:28:59 +00:00
tijnvdheuvel
377afc410d
Update sfx.ron
2021-10-28 13:34:46 +00:00
Monty Marz
727295aec1
text and alignment WIP
2021-10-27 17:02:35 -04:00
Monty Marz
a97cc95496
crafting station model, explanatory text part 1
2021-10-27 17:02:34 -04:00
Monty Marz
7aae35f286
bench
2021-10-27 17:02:31 -04:00
Sam
111abbc3bc
Added salvage tags to items, removed old salvage recipes from recipe book.
2021-10-27 17:02:29 -04:00
Sam
ed5cf8ebf9
Backend stuff for salvaging.
2021-10-27 17:02:29 -04:00
Joshua Barretto
30604788b9
Merge branch 'isse/loading-tip-fixes' into 'master'
...
Loading screen tip fixes
See merge request veloren/veloren!2961
2021-10-27 20:08:46 +00:00
Sam
cac3f00250
Lengendary crit changes.
2021-10-26 20:55:32 -04:00
tijnvdheuvel
6721375d75
Changed name of fungome SFX
2021-10-26 22:01:27 +00:00
tijnvdheuvel
016fce2c3c
Update sfx.ron
2021-10-26 21:58:20 +00:00
tijnvdheuvel
f1850141b9
Added truffler calm SFX (a growl)
2021-10-26 17:42:23 +00:00
tijnvdheuvel
aadeb87005
Added truffler calm SFX
2021-10-26 17:41:37 +00:00
tijnvdheuvel
70d3f9fdc4
Added a fungomel calm utterance.
2021-10-26 17:32:41 +00:00
Joshua Barretto
37056e75f9
Merge branch 'demonic/shrubs' into 'master'
...
Added new Spots, Shrubs and Ships.
See merge request veloren/veloren!2953
2021-10-26 10:06:14 +00:00
DemonicOnPc
a74af55c46
Gemu's Revamped vox models added.
2021-10-26 05:28:05 -04:00
IsseW
411acc73ff
Edited all languages to fit new change
2021-10-26 01:27:03 +02:00
IsseW
6a85e231b4
Added part of tip
2021-10-26 00:15:09 +02:00
IsseW
047cda179f
Added keybinding shortcut in loading tips
2021-10-25 23:53:27 +02:00
DemonicOnPc
8f26c451ae
Added shrub density within specific regions
2021-10-25 16:20:49 -04:00
Kemper
b85f535f3c
Add moonweave to the orichalcum cape recipe
...
So that the ingredients include some cloth since it’s a cape.
2021-10-24 23:43:24 +00:00
DemonicOnPc
b1476071b1
Added new Spots, Shrubs and Ships.
...
Spots
- Gnarling Tree
- Troll Cave
- Underwater Shipwreck second variation.
Shrubs added to biomes
- Savannah Shrubs
- Taiga Shrubs
- Temperate Shrubs
Galleon ship added
2021-10-24 08:10:44 -04:00
Samuel Keiffer
5c99ca2a52
Merge branch 'ubruntu/use-stealth-stat' into 'master'
...
Use stealth stat on armors
See merge request veloren/veloren!2947
2021-10-24 05:31:49 +00:00
ubruntu
e6bfce99bb
Use stealth stat on armors
2021-10-24 05:31:49 +00:00
Youssef Fahmy
ec62ff3489
Giving T5 cultists maxed skillset
2021-10-23 20:48:07 +00:00
Doctor Kompot
51f8aa06df
DoctorKompot - New Necklaces
2021-10-22 05:24:20 +00:00
Nicolas Wildner
515f16d84e
update pt_br 20211019
2021-10-18 14:19:52 -03:00
Youssef Fahmy
dd1d067fde
Tiny useless changes
2021-10-18 14:33:31 +00:00
Samuel Keiffer
1e61a279cc
Merge branch 'kaedr/pretty_printing_error_messages' into 'master'
...
Fixed obfuscation of error messages caused by previous MR (pretty printing error messages)
See merge request veloren/veloren!2935
2021-10-18 03:35:03 +00:00
UncomfySilence
ad0a6c7d1f
+ Adjusted Mino charge to have a higher bleed chance and slightly lower recovery rate.
2021-10-17 15:07:45 +02:00
Joshua Barretto
87293fb9df
Fixed lantern lighting bug
2021-10-17 09:07:27 +01:00
kaedr
cc98ccc371
Added localization for server error message display on client
2021-10-16 20:17:38 -04:00
kaedr
eb02a4733d
Fixed obfuscation of error messages caused by previous commits
2021-10-16 20:17:37 -04:00
Sam
6e82d67db5
"Balance"
2021-10-16 17:36:06 -04:00
Joshua Barretto
94b0288180
Merge branch 'zesterer/tiny-fixes' into 'master'
...
Tiny fixes
See merge request veloren/veloren!2926
2021-10-16 16:25:59 +00:00
Joshua Barretto
2b74071cdb
Merge branch 'kalikatz/add_tools_to_sfx' into 'master'
...
add pointers to sceptre and pickaxe pickup sounds
See merge request veloren/veloren!2934
2021-10-16 16:04:20 +00:00
Joshua Barretto
ef33b2e3ab
Better ambiance slider
2021-10-16 15:12:07 +01:00
Joshua Barretto
3322eeb365
Aurora light tint
2021-10-16 14:32:18 +01:00
Joshua Barretto
c4efb5fc68
Better moonlight, added aurora light
2021-10-16 14:31:46 +01:00
Joshua Barretto
53185639a0
Better aurora
2021-10-16 14:31:46 +01:00
Joshua Barretto
3357008601
Merge branch 'zesterer/small-fixes' into 'master'
...
Caverns
See merge request veloren/veloren!2763
2021-10-16 09:33:57 +00:00
Kali
8446fb9383
add pointers to sceptre and pickaxe pickup sounds
2021-10-15 15:40:18 -07:00
Joshua Barretto
f9b661fc61
Corrected historical typo
2021-10-15 22:47:43 +01:00
Henry Corse
e01ce2dcf4
Kaedr/pretty printing error messages
2021-10-14 18:37:51 +00:00
Sam
42bb4bee15
Minotaur and cultist dungeons now offer roughly equiovalent loot.
...
Minotaur now drops tier 5 weapons and armor instead of tier 4
Mindflayer now drops cultist weapons and armor instead of tier 5
Melee legendaries moved to minotaur
Mindflayer now lonly drops ranged legendaries
2021-10-13 12:24:10 -04:00
Marcel
430ee87620
Merge branch 'Limofeus/russian_translation_updates' into 'master'
...
Limofeus/russian translation updates
See merge request veloren/veloren!2920
2021-10-12 17:15:49 +00:00
Limofeus
df1aab877b
Upd #2 - removed mixed up tabs and spaces
2021-10-12 19:18:11 +03:00
GLawrence29
e1ea1193c2
i18n: Revised catalan (Catalonia) translation
2021-10-12 15:16:25 +02:00
Limofeus
a2d0911355
Upd #1 - Skills, Settings labels, Tools and Credits translations added
2021-10-12 16:09:55 +03:00
Marcel
94439a4240
Merge branch 'jtriantafylos/background_fps' into 'master'
...
Fixes #1350 - Allow players to cap the game FPS when unfocused
Closes #1350
See merge request veloren/veloren!2890
2021-10-10 15:33:38 +00:00
James Triantafylos
99776a6ebd
Fixes #1350 - Allow players to cap the game FPS when unfocused
2021-10-10 15:33:31 +00:00
Joshua Barretto
1473029204
Added ability to toggle world features
2021-10-10 13:41:57 +01:00
Joshua Barretto
086097cd56
Better vines and lighting
2021-10-10 13:41:57 +01:00
Monty Marz
14ed73ec12
cavern sprites
2021-10-10 13:41:56 +01:00
Joshua Barretto
f9c635c928
Silly GI for water in caves
2021-10-10 13:41:56 +01:00
Joshua Barretto
0f2afbec8f
Fixed clouds and fluids underground
2021-10-10 13:41:56 +01:00
GLawrence29
e7f1260f1d
Add catalan (Catalonia) language translation
2021-10-08 19:37:46 +02:00
Treeco
c502bc177a
Procgen birches
2021-10-06 02:26:43 +01:00
Joshua Barretto
f13a8a643b
Fixed water light extinction
2021-10-05 00:02:34 +01:00
Joshua Barretto
e8021fab2c
Cleaned up shrub implementation
2021-10-05 00:02:03 +01:00
Joshua Barretto
bfbca3e517
Added sail boat
2021-10-05 00:02:03 +01:00
Joshua Barretto
4aa8a6bb42
Better shrubs
2021-10-05 00:02:02 +01:00
Joshua Barretto
3f7e0a5e52
Added shrub layer with example shrub
2021-10-05 00:02:02 +01:00
Imbris
86bb6f8ef5
Tweaks to the credits.ron file
2021-10-03 16:06:09 -04:00
Imbris
f867991198
Merge branch 'imbris/credits' into 'master'
...
Add credits screen
Closes #1296
See merge request veloren/veloren!2872
2021-10-03 04:26:58 +00:00
Imbris
d2bd62733f
Add core devs to the contributors list in credits.ron and remove placeholder entries in empty art sections (in favor of displaying nothing)
2021-10-03 00:06:47 -04:00
Imbris
691b61e22d
Add documentation to credits.ron and fill in fonts entries with actual data, add additional entries to Art credits for documenting information relevant to satifying attribution requirements for some licenses, add/rename license files for fonts, center credits text on the credits screen, added asset_path field to associate art credits with the actual asset files and wrote a unit test to ensure that these paths are valid.
2021-09-30 02:35:59 -04:00
Imbris
40240a4005
Add basic credits screen to the main menu with some example data loaded from a ron file
2021-09-29 21:06:52 -04:00
juliancoffee
8af4cf1a37
Make Rtsim entity config work
2021-09-27 15:09:22 +03:00
Sam
70c2e9bebe
Cave now uses entity configs.
2021-09-27 15:09:22 +03:00
Sam
56b17e7141
Format fixes.
2021-09-27 15:09:22 +03:00
juliancoffee
2475b97918
Move loot tables to entity configs
2021-09-27 15:09:22 +03:00
juliancoffee
b056cccb0c
Hardened loot table handling
...
- Rename LootSpec::None to LootSpec::Nothing to not confuse with Option
- Warn on invalid item paths in loot tables
2021-09-27 15:09:22 +03:00
Sam
09dd9b4813
Changed ItemDrop to use LootSpec
2021-09-27 15:09:22 +03:00
Jakub Janeček
8713e56c02
Update assets/voxygen/i18n/cz_CZ/hud/bag.ron, assets/voxygen/i18n/cz_CZ/hud/crafting.ron, assets/voxygen/i18n/cz_CZ/hud/char_window.ron, assets/voxygen/i18n/cz_CZ/hud/chat.ron, assets/voxygen/i18n/cz_CZ/hud/map.ron, assets/voxygen/i18n/cz_CZ/hud/misc.ron, assets/voxygen/i18n/cz_CZ/hud/sct.ron, assets/voxygen/i18n/cz_CZ/hud/settings.ron, assets/voxygen/i18n/cz_CZ/hud/skills.ron, assets/voxygen/i18n/cz_CZ/buff.ron, assets/voxygen/i18n/cz_CZ/char_selection.ron, assets/voxygen/i18n/cz_CZ/common.ron, assets/voxygen/i18n/cz_CZ/gameinput.ron, assets/voxygen/i18n/cz_CZ/main.ron files
2021-09-26 17:15:31 +00:00
Seth
d42d9166a1
Reduce duplication in glider asset identifiers
2021-09-26 13:49:49 +00:00
Samuel Keiffer
0af6969d19
Merge branch 'sam/energy-float' into 'master'
...
Changed energy to a float
See merge request veloren/veloren!2838
2021-09-25 06:51:21 +00:00
Snowram
0b26f456f9
Merge branch 'bafon/toggle-hotkey-hints-setting' into 'master'
...
Add setting to disable hotkey hints
See merge request veloren/veloren!2849
2021-09-24 16:03:06 +00:00
Bafon
d53d2300a6
Add setting to disable hotkey hints
2021-09-24 16:03:05 +00:00
Samuel Keiffer
e7ca19b614
Merge branch 'juliancoffee/loot_table_fix' into 'master'
...
Don't drop quad_low loot from quad_small fur
See merge request veloren/veloren!2874
2021-09-24 15:59:26 +00:00
juliancoffee
f82a26e9c5
Don't drop quad_low loot from quad_small fur
2021-09-24 18:03:26 +03:00
Sam
0e5e2b46f2
Changed energy to internally use an integer with a high resolution, and externally to use a float.
2021-09-23 14:11:09 -04:00
Imbris
5217b5090c
Avoided black hexagons when bloom is enabled by suppressing NaN/Inf pixels during the first bloom blur pass
2021-09-22 21:58:36 -04:00
Marcel
d5b4c5549b
Merge branch 'bafon/crafting-station-icons' into 'master'
...
Add crafting station icon to crafting menu sidebar
See merge request veloren/veloren!2848
2021-09-22 13:54:33 +00:00
Bafon
0375b973db
Add crafting station icon to crafting menu sidebar
2021-09-22 13:54:32 +00:00
Justin Shipsey
2c3640b527
Merge branch 'snowram/wyvern' into 'master'
...
Snowram/wyvern
See merge request veloren/veloren!2847
2021-09-21 14:20:33 +00:00
Marcel
a3452af599
Merge branch 'kimtinh/add-vietnamese' into 'master'
...
Add Vietnamese translation
See merge request veloren/veloren!2856
2021-09-21 14:10:40 +00:00
Snowram
9acae9fca0
More wyvern anim work
2021-09-21 15:30:42 +02:00
Snowram
834749353a
Adds flame wyvern npc
2021-09-21 15:30:42 +02:00
Mehmet Mallı
9745e7db6c
Update buff.ron
2021-09-19 16:05:04 +00:00
Mehmet Mallı
bfb859fff1
added main Turkish translations
2021-09-19 17:36:31 +03:00
Mehmet Mallı
c001d5c0e2
added common Turkish translations
2021-09-19 17:36:05 +03:00
Mehmet Mallı
619bd5b56f
changed Turkish translations for uncanny valley in char_selection
2021-09-19 17:35:41 +03:00
Mehmet Mallı
0444a6808f
added Turkish translations for buffs
2021-09-19 17:35:08 +03:00
Trung Do
2059d39c7e
Add Vietnamese translation
...
Not translate skills.ron yet.
2021-09-18 17:59:28 +07:00
juliancoffee
91dd03b745
Clean entity assets for a small bit
...
- Move loot_tables/creature/witch to loot_tables/spots/witch
- Move skillset/spots/general_max and skillset/spots/sceptre_max to
skillset/preset/max/{general,sceptre}
- Remove tabs from dwarf_grave_robber entity config file
2021-09-17 20:12:42 +03:00
juliancoffee
3b308a3f6f
Add CapsulePrism collider variant
...
+ Add placeholder physics collision implementation as copy of cylinder
Box collider.
+ Display it with debug hitboxes.
2021-09-17 13:28:34 +03:00
Monty Marz
0dfddb21b1
Merge branch 'bafon/always-show-bars-setting' into 'master'
...
Add setting to always show energy bars
See merge request veloren/veloren!2836
2021-09-15 12:04:44 +00:00
Bafon
b910c1dd9c
Add setting to always show energy bars
2021-09-15 12:04:44 +00:00
Sam
c4c4318ac0
Fixed fall damage and sceptre regen.
2021-09-14 06:53:01 -04:00
Marcel
640d968eff
Merge branch 'GiocArt/update-it_IT' into 'master'
...
Update to the Italian translations
See merge request veloren/veloren!2830
2021-09-14 09:07:38 +00:00
GiocArt
16ec718a67
Update to the Italian translations
2021-09-14 09:07:38 +00:00
Artem Polishchuk
e61eb5b4ea
fix(AppData): Update screenshots due 404
2021-09-13 19:15:48 +03:00
Samuel Keiffer
73d3d3e4bb
Merge branch 'sam/health-float' into 'master'
...
Turned Health into a Float
See merge request veloren/veloren!2824
2021-09-13 15:23:18 +00:00
Sam
9e9fba7704
Balanced frequency of dungeons.
2021-09-11 18:59:04 -04:00
Imbris
a77f981b15
Disable visuals that block seeing camera clipping since they cause flickering, raise max zoom cap with camera, fix overflow issue
2021-09-10 12:16:55 -04:00
Monty Marz
1d94adc2e1
0.11 Background images and more
2021-09-10 08:34:01 +00:00
Sam
42012fddcb
Overhauled health component, making it a float to outer interfaces.
2021-09-09 00:10:17 -04:00
Joshua Barretto
c3a0a1b8b5
Made the camera go dark if in a filled block and not moderator
2021-09-08 12:37:15 +01:00
Monty Marz
a23433b402
Bloom settings
2021-09-08 09:50:37 +00:00
jshipsey
3c623c6801
address comments, boost village pop, lower raid chance
2021-09-06 00:01:26 -04:00
jshipsey
da9585205c
buff guards
2021-09-05 23:17:14 -04:00
Joshua Barretto
b4697555d2
Merge branch 'slipped/icons' into 'master'
...
isometric icons
See merge request veloren/veloren!2811
2021-09-05 00:42:54 +00:00
jshipsey
1a5fd6cfea
isometric icons
2021-09-04 19:51:02 -04:00
Marcel
9966e5175c
Merge branch 'master' into 'master'
...
Added translation for Serbian language
See merge request veloren/veloren!2795
2021-09-04 23:44:22 +00:00
komamch eros
a1f2c46f30
Added translation for Serbian language
2021-09-04 23:44:22 +00:00
Joshua Yanovski
5500435d2f
Revert "Replace shaderc with naga"
...
This reverts commit 446d93dda0
.
2021-09-04 11:59:18 -07:00
Joshua Barretto
7538f29b9e
Merge branch 'slipped/tweaks' into 'master'
...
more spots
See merge request veloren/veloren!2806
2021-09-04 18:16:10 +00:00
Samuel Keiffer
3fa89c7a22
Merge branch 'sam/cultist-raiders' into 'master'
...
Cultist raiders
See merge request veloren/veloren!2807
2021-09-04 17:21:38 +00:00
jshipsey
6187cb8d23
address comments
2021-09-04 13:17:56 -04:00
Snowram
ee37c8d62d
Adds new dungeon entrances
2021-09-04 14:55:55 +02:00
jshipsey
523a15e5cc
more spots
2021-09-04 00:18:58 -04:00
Sam
57ba9a0300
Cultist enemies are now spawned by rtsim.
2021-09-04 00:05:48 -04:00
juliancoffee
f88373f7d8
Nerf coin drop from enemies
2021-09-03 01:15:27 +03:00
Sam
daf287a469
Small loot rebalance.
2021-09-01 23:50:17 -04:00
Samuel Keiffer
a733ad00e6
Merge branch 'ubruntu/sometimes-drop-nothing' into 'master'
...
NPCs can drop nothing
See merge request veloren/veloren!2794
2021-09-01 23:17:36 +00:00
ubruntu
bbc366e1b3
NPCs can drop nothing
2021-09-01 23:17:36 +00:00
Marcel
ad5cb064e2
Merge branch 'juliancoffee/i18n_formatting' into 'master'
...
(en) i18n cleaning
See merge request veloren/veloren!2798
2021-09-01 22:47:36 +00:00
juliancoffee
f157f8efca
(en) i18n cleaning
2021-09-01 19:38:59 +03:00
Imbris
16e2550e46
Merge branch 'capucho/naga' into 'master'
...
Replace shaderc with naga
See merge request veloren/veloren!2749
2021-08-31 22:38:17 +00:00
João Capucho
446d93dda0
Replace shaderc with naga
2021-08-31 22:53:10 +01:00
Joshua Barretto
b646aae2a4
Removed unused tree assets
2021-08-31 10:15:52 +01:00
Monty Marz
13c15b3840
fix witch hut smoke
2021-08-30 12:03:13 +02:00
Joshua Barretto
9ac5e555e6
Improved giant trees
2021-08-30 00:03:16 +01:00
Joshua Barretto
92c463b315
Smaller acacia
2021-08-29 20:38:40 +01:00
Joshua Barretto
0011e75526
More tree variety
2021-08-29 18:38:34 +01:00
Joshua Barretto
4a9641cf44
More spot detailing
2021-08-29 14:54:01 +01:00
Joshua Barretto
98f4e95111
Improved giant trees
2021-08-29 14:37:11 +01:00
Joshua Barretto
643807e5ff
Multiple color gradient options
2021-08-29 13:57:36 +01:00
Joshua Barretto
3592b5e7bb
Better spot density
2021-08-29 13:08:13 +01:00
Joshua Barretto
87f4efd65b
Added spot loot
2021-08-29 12:50:35 +01:00
Joshua Barretto
e05ca1f308
More spots
2021-08-28 16:48:34 +01:00
Monty Marz
7ced7e184e
witch lantern
2021-08-28 14:53:31 +01:00
Monty Marz
dff5bbe1ec
witch kit
2021-08-28 14:53:31 +01:00
Monty Marz
a8aaeaebec
emergency single voxel window fix
2021-08-28 14:53:30 +01:00
Monty Marz
ae6d1b7924
fixes
2021-08-28 14:53:30 +01:00
Monty Marz
b085b02ff9
fixes
2021-08-28 14:53:30 +01:00
Monty Marz
771a380e6c
witch stuff
2021-08-28 14:53:30 +01:00
Monty Marz
a22c0ab48f
lion rock
...
fixes
2021-08-28 14:53:30 +01:00
Monty Marz
c22eb19f55
More spots
2021-08-28 14:53:30 +01:00
Gemu Peachems
b0a067fc8d
Gnarling Totem
2021-08-28 14:53:30 +01:00
Monty Marz
1278020c88
dwarf grave
2021-08-28 14:53:30 +01:00
Joshua Barretto
76ba3496a1
sync
2021-08-28 14:53:30 +01:00
Joshua Barretto
8b8adcc1b8
More block particles, changes ore vein colour
2021-08-28 14:53:30 +01:00
Joshua Barretto
bbcd842208
Test spot entity spawning
2021-08-28 14:53:30 +01:00
Sam
790c3669a0
Fix mindflayer summoning minions inside pillars.
2021-08-22 12:21:24 -04:00
Marcel
738136e70f
Merge branch 'alxly/update-ru_RU' into 'master'
...
alxly/update-ru_RU: add ru_RU missed translations
See merge request veloren/veloren!2757
2021-08-17 12:18:33 +00:00
AlxlY
4b62797f03
alxly/update-ru_RU: update translation for GPU profiler and mouse sensevity
2021-08-16 22:04:17 +02:00
juliancoffee
130ae1f429
Add ori_modifier for DashMelee and nerf it
...
* 0.6 -> 0.3 ori modifier during charge in DashMelee
2021-08-16 17:27:59 +03:00
juliancoffee
e3798e5d2a
Abilitiy tweaks
...
Buff axe double_strike damage (90 -> 110 for first stage)
Decrease initial poise damage for hammer charged (20 -> 5)
2021-08-15 23:20:21 +03:00
Marcel
7158ae1936
Merge branch 'update_pt_BR_20210810' into 'master'
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update pt_br translation 2021_08_10
See merge request veloren/veloren!2753
2021-08-13 07:17:01 +00:00
Nícolas Wildner
dc4574aa49
update pt_br translation 2021_08_10
2021-08-13 07:17:01 +00:00
AlxlY
bd26d2ad2a
alxly/update-ru_RU: updated transation after review.
2021-08-12 00:16:45 +02:00
AlxlY
b8f37f474b
alxly/update-ru_RU: fix translation based on @CodeReview comments.
2021-08-11 13:37:05 +02:00
Marcel
0bedfde53e
Merge branch 'trade-window-improvements' into 'master'
...
UI: Fixes and enhancements to the trading window
See merge request veloren/veloren!2738
2021-08-11 09:25:17 +00:00
AlxlY
d47620959b
alxly/update-ru_RU: added proper translations after review. changed indentation to spaces
2021-08-11 00:48:48 +02:00
AlxlY
18a6ff3f31
alxl/update-ru_RU: add ru_RU missed translations
2021-08-10 23:36:02 +02:00
juliancoffee
3ac74a8259
Implement /kit all
and a bit of refactoring
...
+ notifying about sucessful kit application
+ notifying about case with insufficient space
+ handle case where you don't have enough free slots
+ handle quantity of non-stackable items
+ add test for items in kit manifest
2021-08-10 13:28:38 +03:00
Samuel Keiffer
d5feca45c5
Merge branch 'pacmanmati/veloren-pacmanmati/1224-consolidate-redundant-stage-sections' into 'master'
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Consolidate redundant stage sections
See merge request veloren/veloren!2748
2021-08-10 01:23:26 +00:00
Sam
2103abbb76
Fixed sfx file after consolidation.
2021-08-09 20:24:04 -04:00
Snowram
dddb47a385
Makes dungeons start at level 1 visually
2021-08-09 16:36:37 +02:00
juliancoffee
172f19376a
Tweak boss knockback abilities
...
Tweak Mindflayer vortex knockback (make it rarer)
Tweak Tidal Warrior pincer and wave knockback
Tweak claygolem rocket and shockwave knockback
Tweak Yeti shockwave and strike knockback
2021-08-09 13:05:01 +03:00
juliancoffee
58cfd690c3
Complete skill preset "max" with sceptre HDuration
2021-08-09 10:09:12 +01:00
Xeriab Nabil
8e7939a921
UI: Fixes and enhancements to trading window
2021-08-08 20:11:54 +03:00
Samuel Keiffer
2b10f818f5
Merge branch 'juliancoffee/pillar_fix' into 'master'
...
Nerf pillars + Fix Beam ori
See merge request veloren/veloren!2732
2021-08-07 16:35:24 +00:00
juliancoffee
16c72b8667
Add hotkey to toggle Egui Debug
2021-08-06 22:58:36 +03:00
Xeriab Nabil
ea5de81f9b
UI: Fixes and enhancements to trading window
2021-08-06 17:11:54 +03:00
juliancoffee
8a83ecf57f
Fix Beam orientation, remove orientation_behavior
...
* make old OrientationBehavior::FromOri default behaviour
* use rotation formed from look_dir instead of constructing
ori on the fly (which is altered after normalization).
2021-08-05 21:07:46 +03:00
João Capucho
c4214fedbe
Don't use derivatives in vertex shader
2021-08-04 23:14:08 +01:00
Knightress Paladin
998c56c524
Removed extra Warlock skills and made sceptre cultists rarer
2021-08-02 16:22:40 -07:00
Knightress Paladin
38432cc880
Restructured logic for staff AI
2021-08-02 16:22:40 -07:00
Monty Marz
a1e22df944
Merge branch 'transp---opacity-in-UI' into 'master'
...
transparency -> opacity
See merge request veloren/veloren!2714
2021-08-02 21:30:37 +00:00
Monty Marz
bceed44614
transp -> opacity
2021-08-02 22:49:10 +02:00
Imbris
a1026c36f5
Make bloom intensity configurable, make whether less blurred layers are added in toggleable, hold onto copy of pipeline modes instead of returning it from pipeline creation
2021-08-01 18:50:39 -04:00
Imbris
6cabd74871
Make bloom optional with a config option that is not exposed in the UI (to give artists time to refine bloom before exposing the option)
2021-08-01 18:50:38 -04:00
Imbris
bfdee903dd
Add some of the changes from zesterer's patch including decreasing figure glow power, increasing glow of some particles, and fixing water normal normalization
2021-08-01 18:50:38 -04:00
Imbris
7da064fb23
Add ability to edit shader to enable filtering dim values for experimentation
2021-08-01 18:50:38 -04:00
Imbris
29bfee26c0
Add bloom passes in character select screen, use proper source image for bloom after clouds are applied, add blurred and less blurred stages of bloom together (experimental could remove), add filtering downsample pass that is not yet used
2021-08-01 18:50:37 -04:00
Imbris
74e01f10e3
Fixes and extra bloom
2021-08-01 18:50:37 -04:00
Imbris
2d83ef1c0e
Initial bloom impl
2021-08-01 18:50:37 -04:00
Marcel Märtens
5012e2ba8b
rename hud_settings to settings
2021-08-01 13:47:03 +02:00
Marcel Märtens
bb026ca21b
move vector map out of manifest and switch to new manifest format
2021-08-01 13:12:01 +02:00
Marcel Märtens
49072702bc
fix #1258
2021-08-01 11:20:51 +02:00
Marcel Märtens
2fd26bf41c
make folders POSIX style and move skills to hud
2021-08-01 10:56:10 +02:00
Joshua Barretto
f51c4ed860
Merge branch 'zesterer/menacing' into 'master'
...
Added menacing, made agent code less hacky
See merge request veloren/veloren!2707
2021-08-01 00:27:02 +00:00
Imbris
97e5ad02ff
Merge branch 'imbris/stamina-energy' into 'master'
...
Replace stamina with energy
Closes #1214
See merge request veloren/veloren!2704
2021-08-01 00:26:59 +00:00
João Capucho
82489782b4
Fix uniformity bug in ui shader
2021-07-31 21:34:29 +01:00
Joshua Barretto
422e1c30f4
Added menacing, made agent code less hacky
2021-07-31 20:33:28 +01:00
Monty Marz
f3d0d3f46a
fix i18n
2021-07-31 18:17:34 +02:00
Imbris
c5c8ae4d30
Replace stamina -> energy
in english localization strings
2021-07-31 01:35:28 -04:00
Imbris
89eee332c9
Replace stamina -> energy
in code, i18n keys, and asset names
2021-07-31 01:34:40 -04:00
Monty Marz
14eb0f9aa2
Remove sceptre, add swords
2021-07-29 22:38:35 +00:00
João Capucho
c56ecee988
Fix non uniform control flow in shader
2021-07-29 18:05:27 +01:00
Marcel
680492cea6
Merge branch 'juliancoffee/entity_refactor' into 'master'
...
Improve terms of EntityConfig and LoadoutBuilder
See merge request veloren/veloren!2688
2021-07-28 23:19:04 +00:00
juliancoffee
14ac9a8b4e
Improve terms of EntityConfig and LoadoutBuilder
...
* rename LoadoutBuilder::new to LoadoutBuilder::empty
* remove LoadoutBuilder::default as Default makes no sense here
* move comments from template.ron to EntityConfig struct
* add FIXME comments to split EntityConfig into EntityBase and
EntityExtension
2021-07-28 19:19:10 +03:00
Marcel
7ef11a41ef
Merge branch 'fungoid/add_fr_translation_for_gameinput.greet' into 'master'
...
Added fr translation for gameinput.greet
See merge request veloren/veloren!2685
2021-07-28 15:52:16 +00:00
Marcel
7a3755b7b0
Merge branch 'tygyh/Update-missing-swedish-translations' into 'master'
...
Tygyh/update missing swedish translations
See merge request veloren/veloren!2667
2021-07-27 11:14:52 +00:00
Jonathan Berglin
a564602495
Tygyh/update missing swedish translations
2021-07-27 11:14:52 +00:00
Nico Janzen
84b010f16f
Fix spelling errors in German translations
2021-07-27 11:06:22 +00:00
Alexis Maheu
9ed6abd3d7
Added fr translation for gameinput.greet
2021-07-26 20:29:30 -04:00
DanTheOne
18b5c1c35a
Add shortcut to toggle chat
2021-07-26 02:42:35 +02:00
Joshua Barretto
43ae09d2f0
Merge branch 'juliancoffee/update-uk_UA' into 'master'
...
update (uk_UA) translation
See merge request veloren/veloren!2669
2021-07-24 19:56:21 +00:00
juliancoffee
7386da743e
(uk_UA) address feedback
2021-07-24 18:34:57 +03:00
Joshua Barretto
4bfc92c65d
Changed singleplayer map for a better default experience
2021-07-24 11:56:08 +01:00
juliancoffee
2e72f5e1c2
(uk_UA) misc hud translation
2021-07-24 01:50:14 +03:00
juliancoffee
d1f9e34fc3
(uk_UA) force update
2021-07-24 01:13:50 +03:00
juliancoffee
0e3e3bef4e
(uk_UA) MEAT translation
2021-07-24 01:13:02 +03:00
juliancoffee
eb3dd0a812
(uk_UA) graphics settings translation
2021-07-24 00:26:38 +03:00
juliancoffee
70a390e1d2
(uk_UA) frozen outcome translation
2021-07-24 00:12:41 +03:00
juliancoffee
c55bcd3475
(uk_UA) gameinput.greet translation
...
Здоровенькі були
2021-07-24 00:07:26 +03:00
juliancoffee
d0b15fa042
(uk_UA) update debuff translation
2021-07-24 00:03:34 +03:00
juliancoffee
a1bc725654
(uk_UA) update mining skills translation
2021-07-23 23:07:15 +03:00
juliancoffee
226dcb9f1a
(uk_UA) update healing aura skill translation
2021-07-23 22:44:14 +03:00
juliancoffee
5516e91cfe
(uk_UA) update bow skills translation
2021-07-23 22:18:49 +03:00
Samuel Keiffer
85b9f70469
Merge branch 'knightresspaladin/fix-circle-charge' into 'master'
...
Fixed CircleCharge and buffed Rugged Hide droppers
See merge request veloren/veloren!2613
2021-07-23 14:56:36 +00:00
schnippl0r
342de16d2e
Added en and de_DE translations for gameinput.greet.
2021-07-20 21:59:18 +02:00
Knightress Paladin
7766aeb9eb
Made Ngoubou rarer to spawn
2021-07-18 23:21:41 -07:00
Knightress Paladin
081c6e5362
Fixed CircleCharge and buffed Rugged Hide droppers
2021-07-18 23:12:55 -07:00
Snowram
09cbb90f61
Make the mounter animations dependant of the mountee animation
2021-07-18 15:03:57 -04:00
Samuel Keiffer
37147e2a83
Merge branch 'juliancoffee/overworld_assetization' into 'master'
...
Wildlife assetization
See merge request veloren/veloren!2591
2021-07-18 13:43:32 +00:00
Joshua Barretto
2e6fcd1f37
Merge branch 'zesterer/better-sunsets' into 'master'
...
More sunset variation for higher graphics modes
See merge request veloren/veloren!2630
2021-07-18 00:59:22 +00:00
Joshua Barretto
7686023430
Merge branch 'aweinstock/hats' into 'master'
...
Basic implementation of hat visuals.
See merge request veloren/veloren!2485
2021-07-17 19:42:26 +00:00
Joshua Barretto
5bdea9249c
More sunset variation for higher graphics modes
2021-07-17 19:00:12 +01:00
juliancoffee
23a020f602
Add Automatic NameKind to EntityConfig
...
+ add animal entities for wildlife spawns
2021-07-17 15:37:31 +03:00
juliancoffee
d04364b1f1
Replace EntityConfig main/second_tool with hands
...
+ Check equip_slot can hold item in LoadoutBuilder
2021-07-17 15:37:31 +03:00
juliancoffee
1d2ea717ab
Move builder assets in EntityConfig to meta field
2021-07-17 15:37:31 +03:00
juliancoffee
6403ee0634
Merge None-loot in EntityConfig to LootKind
2021-07-17 15:37:31 +03:00
juliancoffee
7401d74aa6
Add wildlife assetization support
...
+ add asset tests
+ migrate tundra animals
+ migrate taiga animals
+ declare temperate zone (animals yet to be created)
+ declare jungle zone (animals yet to be created)
+ declare tropical zone (animals yet to be created)
+ declare desert zone (animals yet to be created)
+ declare water (river inhabitants) zones (animals yet to be created)
2021-07-17 15:37:30 +03:00
juliancoffee
d920f911a2
Add Exact body field for EntityConfig
...
Add Alignment field to EntityConfig
+ Migrate to specifying alignment and body in entity assets
+ Make Body required field (with Uninit if you want to specify it later)
2021-07-17 15:37:30 +03:00
Forest Anderson
54eb2a3ff7
Merge branch 'aylana/asp-sfx' into 'master'
...
Princess-Lana - Add asp sound effects for the game
See merge request veloren/veloren!2611
2021-07-17 01:49:20 +00:00
Avi Weinstock
13fc4de561
Add per-species head offsets.
2021-07-16 19:22:28 -04:00
Avi Weinstock
0a33c98268
Basic implementation of hat visuals.
2021-07-16 18:49:40 -04:00
Samuel Keiffer
f38cde9d40
Merge branch 'knightresspaladin/healing-aura' into 'master'
...
Knightresspaladin/healing aura
See merge request veloren/veloren!2587
2021-07-16 21:32:03 +00:00
Monty Marz
01c9d6d6d0
icon
2021-07-16 18:39:14 +02:00
Samuel Keiffer
5063264e04
Merge branch 'juliancoffee/patch_animal_dash_double_hit' into 'master'
...
Set charge_through to false for non-humanoid dash
See merge request veloren/veloren!2616
2021-07-16 15:33:59 +00:00
juliancoffee
0d1667c7c5
Set charge_through to false for non-humanoid dash
2021-07-16 15:49:02 +03:00
Marcel
1aa816a780
Merge branch 'zesterer/sfx' into 'master'
...
Clipped arrow sound effects for more immediate feedback
See merge request veloren/veloren!2476
2021-07-16 10:32:29 +00:00
Aylana
a3da5b31d6
Add asp sound effects
2021-07-15 20:15:36 +02:00
Marcel
c03ad39440
Merge branch 'AlexBethel/item-typos' into 'master'
...
Correct spelling errors in item descriptions
See merge request veloren/veloren!2548
2021-07-15 08:15:43 +00:00
Sam
997da21001
Particles for healing aura
2021-07-13 20:54:43 -05:00
Samuel Keiffer
a5594b9da3
Merge branch 'knightresspaladin/buff-bow-scaling' into 'master'
...
Buffed scaling for bow charged shot
See merge request veloren/veloren!2596
2021-07-14 00:45:55 +00:00
Knightress Paladin
5597c3906c
Buffed scaling for bow charged shot
2021-07-13 15:25:35 -07:00
Monty Marz
e379aacf8c
char selection frames, adjustments
2021-07-13 13:31:01 +02:00
Sam
be8b12845a
Added buff strength stat to weapons.
2021-07-11 12:50:38 -05:00
Knightress Paladin
146f86be2c
Removed references to Healing Beam, which Healing Aura is replacing
2021-07-10 21:39:11 -07:00
Sam
fbcc774911
Renamed poise_strength to effect_power to allow it to be used more generally with other weapons in the future.
2021-07-10 23:22:00 -05:00
Knightress Paladin
42c3872528
Added healing aura duration skill to voxygen UI
2021-07-10 20:02:36 -07:00
Knightress Paladin
b96bb6fc5d
Added combo scaling to healing aura and allowed cultists to use it
2021-07-10 20:02:36 -07:00
Knightress Paladin
b4ec433509
Add healing aura for sceptre M2
2021-07-10 20:02:35 -07:00
Szabó Lambert
0140e75ed4
Updating the Hungarian translation (minor changes in 6 files, major changes in 14 files)
2021-07-10 17:25:56 +00:00
Samuel Keiffer
351a68944b
Merge branch 'juliancoffee/skill_truth' into 'master'
...
Move skill boost modifiers to skills module
See merge request veloren/veloren!2540
2021-07-09 23:05:48 +00:00
Knightress Paladin
65d67ef781
Clean up sceptre ai code before merge
2021-07-07 20:00:35 -07:00
Knightress Paladin
35242c71e1
Added sceptre tactic and sceptre cultists
2021-07-07 20:00:01 -07:00
Dominik Broński
e6af005ed1
Merge branch 'pfau/stuff' into 'master'
...
Minimap modes, Danari customizations update & bald hairstyles
See merge request veloren/veloren!2576
2021-07-08 00:01:09 +00:00
Monty Marz
7c8d73a0c6
Minimap modes, Danari customizations update & bald hairstyles
2021-07-08 00:01:08 +00:00
Samuel Keiffer
d4be464e9f
Merge branch 'sam/energy-stat' into 'master'
...
Added energy efficiency stat to weapons.
See merge request veloren/veloren!2571
2021-07-07 22:57:58 +00:00
juliancoffee
20c0c7f44f
Use code-spliced values for i18n skill description
2021-07-07 17:51:30 +03:00
Swagazaki
cb3e932832
Just updated common.ron to correct a few French translations!
2021-07-07 10:55:15 +00:00
Sam
509461763b
Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive.
2021-07-06 22:54:23 -05:00
Snowram
5dfef5a563
Spawn dungeon entrances depending on the Site origin biome
2021-07-07 00:35:50 +02:00
Samuel Keiffer
e5a5d28246
Merge branch 'sam/range-stat' into 'master'
...
Added range stat to weapons.
See merge request veloren/veloren!2563
2021-07-06 21:18:47 +00:00
Sam
1c3bd13afa
Addressed review comments. Removed individual stat assignments.
2021-07-06 15:27:49 -05:00
Marcel
0a57bf4367
Merge branch 'master' into 'master'
...
Add Hungarian translation
See merge request veloren/veloren!2559
2021-07-06 11:44:58 +00:00
Caleb
559111283f
Lowered ori_rate to 0.3 for BasicBeam abilities
2021-07-05 22:08:52 -05:00
Sam
e8e953ffab
Added range stat to weapons.
2021-07-05 20:32:12 -05:00
juliancoffee
1e358e6f0c
Make ItemEquality work
...
+ Create own directory for trade_pricing `assets/common/trading`
+ Move fictive loot tables there
+ Mark sellable/non-sellable items in trade_pricing tests
2021-07-05 19:55:08 +03:00
Ács Zoltán
9fbd8ae5ce
Add Hungarian translation
2021-07-05 15:14:35 +02:00
Ács Zoltán
5f3251ce60
Add support for ő and ű to the haxrcorp font
2021-07-05 15:12:27 +02:00
juliancoffee
f213ba138a
Fill trade_pricing with craftable items
2021-07-05 15:43:03 +03:00
juliancoffee
b70e191483
Bump some food duration to 10 seconds
2021-07-05 10:56:29 +03:00
juliancoffee
21d10b641b
Add new food to consumables /kit
2021-07-05 10:56:29 +03:00
juliancoffee
e6ed0137e8
Add descriptions to the potions
2021-07-05 10:56:29 +03:00
juliancoffee
d4c61ae2f3
(voxygen) Better support for multibuff items
...
+ change `effect` field in ItemKind::Consumable to `effects`, as it's
set of effects and not single effect.
2021-07-05 10:56:29 +03:00
juliancoffee
eb61b23d04
Rebalance food for new consumables changes
2021-07-05 10:56:29 +03:00
juliancoffee
8b9316a2c6
Change Mortar and Pestle crafting recipe
...
- Make it require bowl instead of coconut
2021-07-05 10:56:29 +03:00
Samuel Keiffer
d97db508ff
Merge branch 'juliancoffee/yeti_nerf' into 'master'
...
Adjust Yeti difficulty
See merge request veloren/veloren!2550
2021-07-05 03:46:42 +00:00
steanne
0752ee728c
Update assets/common/items/crafting_ing/mindflayer_bag_damaged.ron
2021-07-04 01:44:33 +00:00
juliancoffee
303f03dd3a
Adjust Yeti difficulty
...
Frost breath:
- ori_rate reduced from 0.6 to 0.1
- time of breath increased from 1 second to 2 seconds
- buildup increased from 0.4 to 0.8
- make it more gentle, with less damage per tick, but faster tick rate
(50 * 1 to 10 * 5)
- make Frozen debuff strength smoler, 1.5 to 0.5 and make it chance to
apply debuff.
- make him use it when closer range (10 and not 15)
Ice spikes:
- increase recovery_duration from 0.3 to 1.0
- make him slower while doing ice spikes, make ice spikes move
slower
- make him use it when closer range (15 and not 20)
Snowball:
- increase recover_duration from 0.4 to 0.9
Strike:
- increase buildup_duration fron 0.6 to 0.8
- increase recover_duration from 0.5 to 1.0
- increase knockback from 40.0 to 70.0
2021-07-04 03:44:17 +03:00
Alex Bethel
0e4ca28ee4
Correct spelling errors in item descriptions
2021-07-03 15:53:19 -05:00
Samuel Keiffer
099ddea165
Merge branch 'juliancoffee/dungeon_rebalance' into 'master'
...
Make cultist great again
See merge request veloren/veloren!2513
2021-07-01 02:37:39 +00:00
Joshua Barretto
269c6171e4
Merge branch 'DaforLynx/aeh' into 'master'
...
Sfx fixes and new test
See merge request veloren/veloren!2529
2021-06-30 11:43:01 +00:00
DaforLynx
a757bf3dbd
Sfx fixes and new test
2021-06-30 11:43:00 +00:00
juliancoffee
6418bcefac
Introduce maxed skillsets for melee and staff
2021-06-30 13:21:12 +03:00
juliancoffee
adf340cf32
Nerf hammer poise
2021-06-30 03:52:51 +03:00
juliancoffee
86af138dc7
Buff Mindflayer flamethrower
...
- Buff DPS twice: increase tick_rate from 0.9 to 5.0 (x5.5), while reducing
damage from 400 to 150 (x2.6)
- Make ori_rate slower: 0.2 from 0.6 and make it use FromOri orientation
behaviour
2021-06-30 03:52:50 +03:00
juliancoffee
21fc5aafcd
Nerf bow repeater knockback
2021-06-30 03:52:50 +03:00
juliancoffee
5b2ef98a7d
Slower ori_rate of StaffSimple flamethrower
...
+ use FromOri for StaffSimple flamethrower
2021-06-30 03:52:50 +03:00
juliancoffee
c5da56e900
Nerf Husk Brute
...
- Remove HuskBrute health level buff
- Make their attack slower
2021-06-30 03:52:50 +03:00
juliancoffee
f9b71750ca
Make cultist great again
...
- Change cultist set stats to mixed dragonscale (hands and feet),
sunsilk (belt, pants and shoulders) and orichalcum (chest and cape)
Distribute cultist set stats as hybrid set.
- Make cultist cape count towards npc aggro
- Remove unused staff skilltree from cultist
- Remove spin number skill from sword cultist skillset
2021-06-30 03:52:50 +03:00
juliancoffee
21a29ecf74
Add CorruptionSpores
...
- New lootable food which you can find as husk or darkhound drop
2021-06-30 03:33:06 +03:00
juliancoffee
ef6a12edc2
bumb Biped Cultist armour
2021-06-30 02:10:39 +03:00
Sam
1978b590aa
Destringified consumables
2021-06-29 05:59:02 -05:00
Snowram
aaf5f89076
Merge branch 'snowram/death-outcome' into 'master'
...
Adds an outcome to death with SFX and VFX
See merge request veloren/veloren!2519
2021-06-28 23:18:45 +00:00
Snowram
3ec5306ed0
Adds an outcome to death with SFX and VFX
2021-06-29 00:14:05 +02:00
Ben Wallis
94fa7da4fa
Merge branch 'aweinstock/scaleprice' into 'master'
...
Add prices for dragonscale, hard carapace, and plate, so that more craftable armors have prices.
See merge request veloren/veloren!2521
2021-06-28 21:03:44 +00:00
Imbris
20a9a420c6
Merge branch 'imbris/bind-order' into 'master'
...
Ensure bind groups are ordered with the most frequently changed ones in later slots
See merge request veloren/veloren!2496
2021-06-28 15:39:31 +00:00
Avi Weinstock
0ab451ec36
Add prices for dragonscale, hard carapace, and plate, so that more craftable armors have prices.
2021-06-28 09:24:22 -04:00
Marcel
f063dcd939
Merge branch 'alphyr/assets_manager0_5' into 'master'
...
Update `assets_manager` to 0.5
See merge request veloren/veloren!2501
2021-06-27 15:50:16 +00:00
Nícolas Wildner
81010e8465
Update pt br 20210627
2021-06-27 03:26:44 +00:00
juliancoffee
12243bd0c0
Add is_recycling field to recipe book
2021-06-26 21:37:13 +03:00
juliancoffee
c93748224b
Clean Material tags
...
- Make ferocious set (currently not lootable) made from Moonweave
- Remove material tag from twig sets
2021-06-26 21:37:13 +03:00
juliancoffee
3d4eb7d6a4
Dismantle Leather items to Thick Leather
...
- Previously both Leather and Rawhide items were dismantled to simple
leather
2021-06-26 21:37:13 +03:00
Benoît du Garreau
1cba7db9b6
Update assets_manager
to 0.5
2021-06-26 12:05:40 +02:00
Justin Shipsey
f983295318
Merge branch 'swilliams/jewellery' into 'master'
...
Gem Rings and small change to trading.
See merge request veloren/veloren!2500
2021-06-26 02:44:04 +00:00
Scott Williams
8d0a1ad7b4
Gem Rings and small change to trading.
2021-06-26 02:44:02 +00:00
Snowram
6e8daefa97
Merge branch 'snowram/new-npcs-batch' into 'master'
...
Snowram/new npcs batch
See merge request veloren/veloren!2495
2021-06-25 20:29:41 +00:00
Snowram
379e755006
Increases base damage of husk attack, rename some cultist weapons
2021-06-25 21:18:28 +02:00
Joshua Barretto
b66957bf74
Merge branch 'AldanTanneo/smooth-layers-shader-fix' into 'master'
...
Fixes a block noise issue at specific layers (z=434 among others)
See merge request veloren/veloren!2494
2021-06-25 12:43:27 +00:00
Snowram
ef6d6563ea
Ajust new npcs from feedback
2021-06-25 03:26:32 +02:00
Snowram
d7f25627ab
Ajustments to new npcs
2021-06-24 19:31:21 +02:00
Snowram
8760b69345
Husk brute animations
2021-06-24 19:31:19 +02:00
Snowram
58b95d12d4
Adds alpaca and llama npcs
2021-06-24 19:30:15 +02:00
Snowram
fef0f407d3
Removes warlord and warlock armours
2021-06-24 19:30:11 +02:00
Snowram
87ca00fac0
Adds new species
2021-06-24 19:29:44 +02:00
juliancoffee
1eb9c165be
(uk_UA) small fitting fix
2021-06-24 19:52:38 +03:00
Imbris
58f237eaf5
Ensure bind groups are ordered with the most frequently changed ones in later slots
2021-06-24 00:47:59 -04:00
Sam
645cc60dc0
Balance tweaks.
2021-06-23 22:38:37 -05:00
Sam
f0c5ed1397
Added sparseness field to sprite summon.
2021-06-23 22:38:16 -05:00
Sam
68c6a0a495
Balance tweaks for harvester.
2021-06-23 22:38:16 -05:00
Sam
aac24ad601
Added ensnared debuff icon.
2021-06-23 22:38:16 -05:00
Snowram
47cc040301
Adds SpriteSummon animation
2021-06-23 22:38:16 -05:00
Sam
0a32b676c8
Vines now ensnare you by applying a buff.
2021-06-23 22:38:16 -05:00
Sam
763461ebef
Ensnaring vines now ensnare you.
2021-06-23 22:38:16 -05:00
Sam
ed503236d6
Slightly functional sprite summon.
2021-06-23 22:38:16 -05:00
Sam
879aafad5c
3 attacks done
2021-06-23 22:38:16 -05:00
AldanTanneo
f1b83962bd
Fixed smooth layer at z=434 (and a few other)
2021-06-23 21:13:15 +02:00
juliancoffee
ccf7c7a0e4
Balance food to have sane health per second regen
...
* Gatherable food gives you slightly variable regen with variable time
based on tier and that fact that we have x2 health on endgame character.
For example while mushroom gives you 5 health over 10 seconds (0.5 health-per-second),
mushroom curry will give you 120 health over 80 seconds (1.5 health-per-second).
* Meat gives you twice powerful regen strength, but with twice shorter
duration
2021-06-22 20:51:31 +03:00
Dominik Broński
8356e2ffca
Merge branch 'aweinstock/lava' into 'master'
...
Lava
See merge request veloren/veloren!2482
2021-06-21 20:49:44 +00:00
Joshua Barretto
b84708ca75
Added chat toggle
2021-06-21 20:16:03 +01:00
Joshua Barretto
8ab222bf80
Selectively disable glow flicker for small wins on low-end systems
2021-06-21 17:06:43 +01:00
Justin Shipsey
c744cd4365
Merge branch 'donovanlank/Cool_Blue_Lantern' into 'master'
...
made it so Cool Blue Lantern is actually blue
See merge request veloren/veloren!2474
2021-06-21 05:37:49 +00:00
Justin Shipsey
667e667ac8
Update difficulty_distribution.ron
2021-06-20 19:42:21 +00:00
Avi Weinstock
0f9181cbcb
Address MR 2482 comments.
...
- Change lava density to 3x water density.
- Use `ServerEvent::Buff` instead of modifying the buff component directly.
- Revert commented-out changes to fluid shaders.
2021-06-20 11:32:05 -04:00
juliancoffee
0ec6a4e5ff
Create distribution map for dungeons
...
* tl;dr T0 - 27%, T1/T2 - 22%, T3/T4 - 11%, T5 - 5%.
Before every dungeon had 16% chance to be created.
2021-06-20 00:14:54 +03:00
Avi Weinstock
f1a1160b80
Make lava solid w.r.t. rendering while still being liquid w.r.t. physics.
2021-06-19 16:52:21 -04:00
juliancoffee
ecd61df49b
Tip how to make map with dungeons of same level
2021-06-19 23:32:54 +03:00
Avi Weinstock
2226a4c6a9
Add lava to caves, which sets you on fire if you swim in it. Currently requires uncommenting #define LAVA
in the shaders, and only looks good with cheap fluid mode.
2021-06-19 16:31:21 -04:00
juliancoffee
e5c63b2ca7
Add config file for dungeon distribution
...
- Now you can specify probability of "spawn" of dungeon with specific
difficulty
2021-06-19 23:26:13 +03:00
Samuel Keiffer
e7f54d6306
Merge branch 'juliancoffee/clay_golem_tweak' into 'master'
...
clay golem tweak
See merge request veloren/veloren!2478
2021-06-19 14:49:11 +00:00
juliancoffee
573607c32a
Nerf golem laser dmg and ori_rate, make it fire
...
+ Make laser state duration lower
2021-06-19 10:47:45 +03:00
Samuel Keiffer
ec5a4c61d9
Merge branch 'juliancoffee/quick_trading_balancing' into 'master'
...
trading.ron rebalance
See merge request veloren/veloren!2471
2021-06-19 01:10:18 +00:00
juliancoffee
384409a1ed
Load ori_rate for BasicBeam from assets
...
+ make fire turret ori_rate slower
2021-06-18 22:33:00 +03:00
juliancoffee
36fa8bf4f7
Use Golem Shockwave only after loosing 30% health
...
+ Make shockwave buildup longer
2021-06-18 22:32:43 +03:00
Joshua Barretto
e41a62aadc
Clipped arrow sound effects for more immediate feedback
2021-06-18 16:01:00 +01:00
Joshua Barretto
05c375a8b0
Merge branch 'zesterer/meta' into 'master'
...
Optimising for size
See merge request veloren/veloren!2468
2021-06-18 12:35:16 +00:00
Joshua Barretto
f6d64a424f
Added JPEG backgrounds
2021-06-18 12:28:55 +01:00
Joshua Barretto
0265da1074
Added support for JPEG backgrounds
2021-06-18 12:27:39 +01:00
DaforLynx
c85238014a
More npc sfx
2021-06-18 06:24:57 +00:00
donovanlank
fb157082a8
made it so Cool Blue Lantern is actually blue
2021-06-17 18:40:29 -07:00
juliancoffee
6b335a105e
balance scale to catch steel
2021-06-18 00:13:42 +03:00
juliancoffee
d4bf4bf51b
Remove high tier ignots and big potions from trade
2021-06-18 00:03:51 +03:00
juliancoffee
54b339862a
tweak item_price_calculation coefficients
2021-06-17 23:49:43 +03:00
juliancoffee
f8008afa85
trading.ron rebalance
...
- Name all section in trading.ron
- Balance post-meat materials
- Make gems more rarer and expensive
2021-06-17 23:46:52 +03:00
DaforLynx
9a5b95bc16
Added npc hurt sfx
2021-06-17 05:49:09 +00:00
jshipsey
a42e6e20b8
basilisk tweaks
2021-06-16 23:28:25 -04:00
jshipsey
0941f03608
buffs to stretch progression
2021-06-16 20:50:46 -04:00
Joshua Barretto
b8749dc219
Added more cow noises, prepare for merge
2021-06-16 17:23:54 +01:00
Joshua Barretto
9510869870
Significantly more efficient sound effect processing, more NPC sounds
2021-06-16 17:23:22 +01:00
Joshua Barretto
e3c44ba7fe
More voice kinds, more opportunities for sounds
2021-06-16 17:23:22 +01:00
Joshua Barretto
0ef29a6989
VoiceKind for better sound effect specs
2021-06-16 17:23:22 +01:00
Joshua Barretto
559311e1b0
Chasing sounds
2021-06-16 17:23:22 +01:00
donovanlank
f26de7bbe9
lowered spin.ron base poise damage to 13 from 25
2021-06-15 22:26:45 -07:00
K. Kisa
fbb34b7331
Veloren/veloren/master
2021-06-15 16:36:41 +00:00
Snowram
8351aab25d
Addresses comments about roc AI
2021-06-15 09:50:23 +02:00
Snowram
f2c7836161
Makes summon range inclusive
2021-06-15 09:49:13 +02:00
Avi Weinstock
cb0566299a
Make tornado (and empty models in general) work on WGPU.
2021-06-15 09:49:13 +02:00
Snowram
3ba0500b90
Tornado summoning attack
2021-06-15 09:49:13 +02:00
Snowram
97ce50e5d4
Add troll variants and roc npcs
2021-06-15 09:49:13 +02:00
Samuel Keiffer
fec328a617
Merge branch 'juliancoffee/swing_fix' into 'master'
...
Introduce hit_timing for combo_melee
See merge request veloren/veloren!2426
2021-06-15 02:38:23 +00:00
Marcel
1b36f6cab3
Merge branch 'aweinstock/forcemove-no-pushback' into 'master'
...
Don't apply e2e pushback during a forced movement character state.
See merge request veloren/veloren!2429
2021-06-14 14:42:01 +00:00
Marcel
4cafdb3bfd
Merge branch 'aweinstock/mining-skill-tree' into 'master'
...
Mining skill tree.
See merge request veloren/veloren!2406
2021-06-14 14:19:06 +00:00
Marcel
b0702d792a
Merge branch 'juliancoffee/asset_entity' into 'master'
...
EntityInfo assetization.
See merge request veloren/veloren!2382
2021-06-14 12:56:28 +00:00
Marcel
0ef6cc6576
Merge branch 'Veloren_Kisa-master-patch-51169' into 'master'
...
Не полный перевод навыков, исправлены оригинальные описания и названия.
See merge request veloren/veloren!2432
2021-06-13 21:55:57 +00:00
Marcel
4ea189f056
Merge branch 'Veloren_Kisa-master-patch-14791' into 'master'
...
Полный перевод на русский язык
See merge request veloren/veloren!2434
2021-06-13 21:55:55 +00:00
Marcel
f791f19edb
Merge branch 'Veloren_Kisa-master-patch-17326' into 'master'
...
Upload New File
See merge request veloren/veloren!2435
2021-06-13 21:55:53 +00:00
Monty Marz
45f79059d0
mining exp sct color and icon; add mining to skill_preset
2021-06-13 14:34:42 -04:00
Avi Weinstock
9d4a65e8ac
Adjust mining xp numbers and add SkillGroupKind information to Outcome::ExpChange.
2021-06-13 14:34:42 -04:00
Monty Marz
01a04a80fa
icons and naming
2021-06-13 14:34:42 -04:00
Avi Weinstock
43b6780c98
Address MR 2406 comments.
...
- Tweak ore xp values per Slipped's advice.
2021-06-13 14:34:42 -04:00
Avi Weinstock
0e394029de
Mining skill tree.
2021-06-13 14:34:42 -04:00
K. Kisa
883297d4cc
Upload New File
2021-06-13 13:30:42 +00:00
K. Kisa
acb0589277
Полный перевод на русский язык
2021-06-13 13:24:57 +00:00
K. Kisa
2e305744fe
Не полный перевод навыков, исправлены оригинальные описания и названия.
2021-06-13 13:08:52 +00:00
Monty
c17e3ad996
Cactus Colada
...
Made cacti lootable
Cactus colada recipe and item
price balance
fmt
"make it 8 and drop it to 20 or 25? Not really sure tbh"
2021-06-13 13:52:56 +02:00
Marcel
278b64deab
Merge branch 'juliancoffee/item_price_split_consumables' into 'master'
...
Split consumables to different tables in trading
See merge request veloren/veloren!2415
2021-06-13 11:29:47 +00:00
Avi Weinstock
d02ff2db20
Don't apply e2e pushback during a forced movement character state.
2021-06-12 11:10:06 -04:00
juliancoffee
62eaabfe88
Introduce hit_timing for combo_melee
...
bonus: speeding up first swing of sword from 0.15 to 0.1 and reducing
poise damage of hammer from 25 to 20
2021-06-12 14:10:19 +03:00
Forest Anderson
f578c56db7
Merge branch 'juliancoffee/small_fixes' into 'master'
...
Ranged, Tidal Warrior, spears, assets
See merge request veloren/veloren!2416
2021-06-11 17:46:56 +00:00
juliancoffee
982e5986c3
revert bow to almost master
values
2021-06-11 17:20:46 +03:00
juliancoffee
e63c21d29e
Nerf recover duration for animal dashes
2021-06-11 16:18:59 +03:00
juliancoffee
11ded86a2b
Make bow more snipy
2021-06-11 15:56:16 +03:00
juliancoffee
6c11aa80e0
adjust staff firebomb
2021-06-11 15:41:38 +03:00
Justin Shipsey
7eda90b8f7
Update simple_leather.ron
2021-06-11 08:32:49 +00:00
juliancoffee
a5e4a829eb
Balanse fixes
...
- Make bow charge time even smaller and reduce damage/enery reward a little
- Buff staff firebomb
- Nerf spear dash
- Longer recover time of Tidal shockwaves and less knockback
- Nerf Tidal bubbles
2021-06-11 01:34:33 +03:00
juliancoffee
4f49012aca
add new armour and legendary weapons to /kit
2021-06-11 01:33:18 +03:00
juliancoffee
fb1e37154d
add temporary "middle" skill preset
2021-06-11 01:31:46 +03:00
juliancoffee
cba8e15797
Split consumables to different tables in trading
2021-06-10 16:04:59 +03:00
João Victor Cardoso Kdouk
228d2f05a6
Small fixes to pt_br language.
2021-06-09 14:36:10 +00:00
juliancoffee
057aa7fecf
Move loot tables to entityconfigs
...
* Moved all entities in dungeons to assets
2021-06-09 15:37:04 +03:00
juliancoffee
a4cc1e24ee
Move body to EntityConfig assets
...
* currently works only for random and random_with, uses FromStr for
NpcKind
2021-06-09 15:37:04 +03:00
juliancoffee
229b253a17
remove Mindflayer skillset
2021-06-09 15:37:04 +03:00
juliancoffee
0c9f05b8d1
Load skillsets from assets
...
Done:
support loading from assets in skillset_builder.rs
entity_config field with skillset asset field
move every SkillSet config to assets
tests for skillset assets
tests for assets in entity configs
2021-06-09 15:37:04 +03:00
juliancoffee
c3a120c551
Post refactoring
2021-06-09 15:37:04 +03:00
juliancoffee
f5bf991eb0
Start to load EntityInfo from assets in dungeons
...
* All enemies in dungeons are now specify loadout_config, name and
main_tool in assets
* Add more variance to the enemies names
2021-06-09 15:37:04 +03:00
juliancoffee
5f3eaddb70
Split LodoutBuilder::build_loadout
...
LoadoutBuilder::build_loadout is a function which has four parameters
and 3 of them are Option<>, and although fourth (body) isn't Option<>,
it's optional too because it is used only in some combinations of
another arguments.
Because these combinations produces quirky code flow, it will be better
to split it to different methods.
So we did following changes to remove it and rewrite code that was using it
to use better methods.
* Introduce LoadoutPreset as new LoadoutConfig, currently it's only used
in Summon ability, because SummonInfo uses Copy and we can't specify
String for specifying asset path for loadout.
Everything else is rewritten to use asset path to create loadouts.
* More builder methods for LoadoutBuilder.
Namely:
- from_default which is used in server/src/cmd.rs in "/spawn" command.
- with_default_equipment, with_default_maintool to use default
loadout for specific body
- with_preset to use LoadoutPreset
* Add new make_loadout field with `fn (loadout_builder, trading_info) -> loadout_builder`
to EntityInfo which allows to lazily construct loadout without
modifying LoadoutBuilder code
* Fix Merchants not having trade site
We had heuristic that if something has Merchant LoadoutConfig - it's
merchant, which can be false, especially if we create Merchant loadout
lazily
As side note, we do same check for Guards and it fails too.
Too fix it, we introduce new agent::Mark, which explicitly specifies
kind of agent for entity
* `LoadoutBuilder::build_loadout` was written in a such way that depending
on main_tool you will have different loadout. Turns out it was this
way only for Adlets though and this behaviour is reproduced by specifying
different loadouts directly in world code.
2021-06-09 15:37:04 +03:00
juliancoffee
aad65c6159
Move traveler loadout declaration to asset
...
* New loadout/world/traveler.ron file to specify traveler loadout
* LoadoutBuilder::with_asset_expect now can use passed rng to choose
items
2021-06-09 15:37:03 +03:00
juliancoffee
e832fa86f1
Add entity template and make 'loadouts' singular
2021-06-09 15:37:03 +03:00
jshipsey
7cb5323eb6
small tweaks
...
t
2021-06-09 01:58:08 -04:00
Sam
a5aef59ac5
Fix
2021-06-08 20:12:42 -05:00
jshipsey
fe1cbec37c
various fixes to items
2021-06-07 21:21:12 -04:00
Christof Petig
c0f952030c
Enable spinning flax (recipe got overwritten by linen from linen items)
2021-06-07 23:40:25 +02:00
Marcel Märtens
e96dc21d30
fix swedish ron files
2021-06-07 12:02:02 +02:00
Marcel
97b7c8d68a
Merge branch 'master' into 'master'
...
Update Swedish translation
See merge request veloren/veloren!2380
2021-06-07 09:42:09 +00:00
jshipsey
670845e6f5
changelog
2021-06-07 11:06:39 +02:00
Sam
0488b2fcd0
Adressed comments on energy and armor functions.
2021-06-07 11:06:25 +02:00
Snowram
76ca99ece4
Derive str from Material, better deserialization
2021-06-07 11:03:50 +02:00
jshipsey
4deeb42155
cave adjustments
2021-06-07 11:02:34 +02:00
jshipsey
1d23b7aebf
finalize stats
...
t
2021-06-07 11:02:03 +02:00
jshipsey
9034d0f25d
comment addressing, cave tweaks
2021-06-07 11:01:46 +02:00
jshipsey
0e269b59d7
tooltip work
2021-06-07 11:01:32 +02:00
jshipsey
5fdb2ac01d
migration
2021-06-07 11:01:04 +02:00
Snowram
29a38e6d4f
Split tags into material class and material
2021-06-07 11:00:57 +02:00
Snowram
3fa7d0b6d4
Add material and armor class tags
2021-06-07 11:00:31 +02:00
jshipsey
7a573efab7
proper recipes, tanning racks, various fixes
2021-06-07 11:00:14 +02:00
jshipsey
1a5717e957
armor stats on chest
2021-06-07 11:00:05 +02:00
jshipsey
8acd3832e3
more loot tables, overworld ores, more items
2021-06-07 11:00:00 +02:00
jshipsey
05de96c94b
ore deposits, flower drops
2021-06-07 10:59:50 +02:00
jshipsey
1c17d8fe5e
cave changes
2021-06-07 10:59:44 +02:00
jshipsey
754b60d810
crafting stations
2021-06-07 10:59:35 +02:00
Sam
2a07fad802
Removed armor stat hackery.
...
Added new armor stats to remaining armor items.
Fixed broken tests.
2021-06-07 10:59:26 +02:00
Sam
ff66e34be5
Added default values to every armor item.
2021-06-07 10:59:15 +02:00
Sam
855384fbeb
Crit power stat now functional, added comments on each stat field to better describe what the stat does and what values should be used.
2021-06-07 10:58:42 +02:00
Sam
6790b71d53
Energy recovery stat functional.
2021-06-07 10:58:32 +02:00
jshipsey
58bd51a9e8
icon work, more models
2021-06-07 10:58:27 +02:00
Sam
f2233d5b5d
Recipe book fix
2021-06-07 10:58:07 +02:00
jshipsey
18e9b5b890
recipes, re-organization, cleanup
2021-06-07 10:58:05 +02:00
jshipsey
74fbe9a123
cloth/metallic armor
2021-06-07 10:56:54 +02:00
jshipsey
1b575a5a04
crafting item partial re-organization, armor recipes, some specific animal drops
2021-06-07 10:56:35 +02:00
jshipsey
ffc9a0ae22
more drops, armors
2021-06-07 10:56:16 +02:00
jshipsey
f387b8d259
hides/leathers
2021-06-07 10:56:04 +02:00
jshipsey
451ccf8d73
more meat
2021-06-07 10:55:50 +02:00
jshipsey
ca907f1b87
added some meat
2021-06-07 10:55:34 +02:00
Monty
336d83fc49
new bgs
2021-06-06 19:30:37 +02:00
Marcel
521e1eacf3
Merge branch 'aweinstock/add-models-20210603' into 'master'
...
Add Basilisk and Cyclops models by Gemu, and AirBalloon model by SarraKitty.
See merge request veloren/veloren!2371
2021-06-06 16:56:21 +00:00
hqurve
39fc48ac17
Widened recipe list in crafting menu and added quality indicators to names in the list
2021-06-06 15:55:11 +00:00
Filip Bengtsson
172c96d83d
Missed strings
2021-06-06 17:48:09 +02:00
Snowram
edfe713076
Cyclops, basilisk, air balloon offsets
2021-06-06 14:12:08 +02:00
Filip Bengtsson
cba9affbb3
Strings in various files
2021-06-06 01:05:08 +02:00
Filip Bengtsson
fcc266bfa8
Translate trade.ron
2021-06-06 00:42:50 +02:00
Filip Bengtsson
1b6c43dfe2
Translate social.ron
2021-06-06 00:42:07 +02:00
Filip Bengtsson
3e37549518
Translate sct.ron
2021-06-06 00:40:30 +02:00
Filip Bengtsson
5191a90432
Translate misc.ron
2021-06-06 00:39:55 +02:00
Filip Bengtsson
3cbf362462
Translate hud/map.ron
2021-06-06 00:34:06 +02:00
Filip Bengtsson
28c44b6bb9
Translate hud/hud_setting.ron
2021-06-06 00:32:16 +02:00
Snowram
864f230a3c
Yeti combat anims
2021-06-06 00:17:23 +02:00
Sam
acf7ad27f1
Balance tweaks.
2021-06-05 17:15:04 -05:00
Filip Bengtsson
12ba5e1848
Translate hud/group.ron
2021-06-06 00:07:53 +02:00
Filip Bengtsson
1841923795
Translate hud/crafting.ron
2021-06-06 00:07:03 +02:00
Filip Bengtsson
f9e42f4107
Translate hud/chat.ron
2021-06-06 00:06:05 +02:00
Filip Bengtsson
10ac6b3d4c
Translate hud/char_window.ron
2021-06-06 00:00:51 +02:00
Filip Bengtsson
fd608ccb6f
Translate hud/bag.ron
2021-06-05 23:39:24 +02:00
Filip Bengtsson
f111b87fe5
template.ron boilerplate
2021-06-05 23:33:54 +02:00
Filip Bengtsson
6277106e78
Start translating skills.ron
2021-06-05 23:25:11 +02:00
Filip Bengtsson
cf051fd9fb
Translate main.ron
2021-06-05 23:13:42 +02:00
Filip Bengtsson
37c12977c1
Translate most of gameinput.ron
2021-06-05 23:08:59 +02:00
Filip Bengtsson
cb0f00d447
Translate esc_menu.ron
2021-06-05 23:04:55 +02:00
Filip Bengtsson
35f7c206e5
Translate most of common.ron
2021-06-05 23:03:48 +02:00
Filip Bengtsson
8db65e0554
Translate char_selection.ron
2021-06-05 22:45:55 +02:00
Filip Bengtsson
d663d05f4f
Translate buff.ron
2021-06-05 22:28:01 +02:00
Sam
74b7039219
Yeti AI
2021-06-05 13:25:47 -05:00
Filip Bengtsson
d0bb260057
Translate _manifest.ron
2021-06-05 14:26:00 +02:00
Filip Bengtsson
6df35564c2
Copy files from English
2021-06-05 13:26:41 +02:00
Sam
93f90d514c
Particles for ice spikes
2021-06-04 18:17:15 -05:00
Sam
81f7e690fd
Snowball attack.
2021-06-04 18:17:15 -05:00
Sam
a82984b925
Added base ability set
2021-06-04 18:17:14 -05:00
juliancoffee
554828e1a1
Bow Tweaks
...
- M1 (charged) got faster charge, but lesser damage and energy regen
- M2 (repeater) got faster charge, but lesser damage and max speed
- S1 (shotgun) got less energy cost
2021-06-04 20:58:08 +03:00
Sam
eaf87a53bb
Final tweaks.
2021-06-03 21:39:47 -05:00
Sam
e835cb1392
Added kits for tiers 1 and 2
2021-06-03 21:39:17 -05:00
jshipsey
ca43a0058a
some animation
2021-06-03 21:39:17 -05:00
Sam
5bf99eac11
Added totem ability, totem ai, totem ability set, particles for totem abilities, and totem voxel model.
2021-06-03 21:39:15 -05:00
Sam
ac2f097d80
Tidal warrior AI.
2021-06-03 21:39:14 -05:00
Sam
c81e1534f7
First 3 abilities for tidal warrior functional. Added bubble particles.
2021-06-03 21:39:13 -05:00
Avi Weinstock
05c699878f
Add Basilisk and Cyclops models by Gemu, and AirBalloon model by SarraKitty.
2021-06-03 19:24:34 -04:00
Imbris
2b8eaae572
Update wgpu, cleanup a bit of commented shader code, improve sprite LOD selection code
2021-06-03 00:10:06 -04:00
Imbris
01aa6af1fd
Address various TODOs introduced in wgpu transition
2021-06-03 00:10:06 -04:00
Imbris
8403e4c483
address/remove TODOs, fix comment typos, enable wgpu/trace feature by default (So no recompile is needed to collect an API trace)
2021-06-03 00:10:06 -04:00
Avi Weinstock
cf6717ac90
Show hitbox cylinders based on actual ECS data, and add a settings toggle in voxygen for it.
2021-06-03 00:10:06 -04:00
Avi Weinstock
7b04599a3b
Implement a Debug pipeline for hitboxes and pathfinding lines.
...
- Implements mesh generation for cylinders and lines.
- Implements an Id-allocator so that clients can mutate positions efficiently.
- Is split into pipeline and scene modules.
- Contains simple shaders that just pass through a position and color.
2021-06-03 00:10:06 -04:00
Imbris
b84c8b2915
Remove weird syntax in cloud shader that was probably introduced when switching to textureLod
2021-06-03 00:10:06 -04:00
Imbris
5749983868
Make shadow vert shaders always contain their content but ensure they are never used when shadow maps are disabled, remove uneeded shadow frag shader
2021-06-03 00:10:06 -04:00
Imbris
d7683673ee
Properly account for negative sun_dir.z in pow use in sky shaders
2021-06-03 00:10:06 -04:00
Imbris
d8520c8743
Add localization text for GPU timing checkbox
2021-06-03 00:10:06 -04:00
Imbris
9ec4fd5b4b
Remove commented out sprite code, including the code for getting verts for sprites with a texture rather than a storage buffer
2021-06-03 00:10:06 -04:00
Imbris
9be424de53
Remove unused waves texture
2021-06-03 00:10:05 -04:00
Imbris
7f9ba17dee
Remove unused shadow bind group from the cloud pipeline
2021-06-03 00:10:05 -04:00
Imbris
77689d1420
Comment out lod depth tweaks not designed for reverse depth, convert waves image to rgba before constructing a texture, misc fix after rebase
2021-06-02 23:59:50 -04:00
Synis
c7cab3e19e
Fix missing include
2021-06-02 23:59:50 -04:00
Imbris
086ea42ad7
Cloud and sprite shader fixes after rebase
2021-06-02 23:59:50 -04:00
Imbris
aa1e292b03
Fix dx12 shader issues
2021-06-02 23:59:50 -04:00
Imbris
577caa3047
Implement screenshots
2021-06-02 23:59:50 -04:00
Imbris
64398f6c0a
Try out using storage buffer for sprite vertices
2021-06-02 23:59:50 -04:00
Imbris
b9931588e4
Fix bugs with sprite rendering
2021-06-02 23:59:50 -04:00
Imbris
a90373604e
Fix sprite vertex lookup, normalize sprite
...
normals in vert shader
2021-06-02 23:59:50 -04:00
Imbris
8d63446300
Almost implement instance merging for sprites (validation error), rebase
...
fix
2021-06-02 23:59:50 -04:00
Imbris
0f1c4080c4
Start sprite refactor
2021-06-02 23:59:49 -04:00
Imbris
ad2b6c9014
Fix texture sampling syntax
2021-06-02 23:59:49 -04:00
Imbris
a8851b6561
Switch to index rendering for most quad-like things
2021-06-02 23:59:49 -04:00
Imbris
e1af485e5f
Add setting for the PresentMode
2021-06-02 23:59:49 -04:00
Imbris
2f69c41b00
fix nametag depth culling as well as a tweak to maybe make the main menu not flicker on intel iGPU
2021-06-02 23:59:49 -04:00
Imbris
261fd24dfd
Fix lod alt texture filtering
2021-06-02 23:59:49 -04:00
Imbris
c532f50e64
Remove wgpu patch/update wgpu, rebase fixes, remove use of deprecated
...
vek functions for left, right, up, down, forward_rh, forward_lh
2021-06-02 23:59:49 -04:00
Joshua Yanovski
93568754a0
Inverse depth planes.
...
Also added a function that has extensive details about what the
projection options mean, and set our near plane much closer (0.25 to
0.0625) and far plane much farther (100000.25 to 524288.0625). In the
future we may completely remove the far plane (opting for an infinite
one) and may possibly improve accuracy elsewhere using analysis of other
floating point values.
2021-06-02 23:59:48 -04:00
Joshua Yanovski
adf3f83b4b
Fix point shadows.
2021-06-02 23:59:48 -04:00
Joshua Yanovski
868293a802
More frustration with shadows.
2021-06-02 23:59:48 -04:00
Joshua Yanovski
c97a42fdb7
Various fixes for shadows.
2021-06-02 23:59:48 -04:00
Capucho
23f1144fe2
Fix the shadow drawing code
...
Very poorly optimized
2021-06-02 23:59:48 -04:00
Capucho
b6c37be299
Re enable sprite rendering
2021-06-02 23:59:48 -04:00
Imbris
97bed5752b
Fix clouds
2021-06-02 23:59:48 -04:00
Imbris
f30588ea94
Fix flipping in post-processing stages and precompute the uv in those in the vert shader
2021-06-02 23:59:48 -04:00
Imbris
bae0310cc7
Somewhat fix lod, prevent particles spamming new buffers when disabled
2021-06-02 23:59:48 -04:00
Imbris
553c1c18a9
Add skybox
2021-06-02 23:59:48 -04:00
Capucho
1083d04c73
Reenable terrain rendering
...
Refractor col lights
2021-06-02 23:59:48 -04:00
Capucho
0db2a35955
Fix the orientation of the rendering
...
Reenable the rendering of the player
2021-06-02 23:59:47 -04:00
Capucho
1668e834f8
Renable the figure and terrain drawing code (not working yet)
2021-06-02 23:59:47 -04:00
Capucho
4c83e19c83
Remove the depth buffer from the Third drawer
2021-06-02 23:59:47 -04:00
Capucho
2c7d49b69f
Shader fixes
2021-06-02 23:59:47 -04:00
Imbris
da0423ab2a
Almost make clouds/postproccess run
2021-06-02 23:59:47 -04:00
Imbris
124d69d7ad
Render Ui
2021-06-02 23:59:45 -04:00
Imbris
97ca278d89
fixed validation errors when creating pipelines
2021-06-02 23:56:43 -04:00
Imbris
f540366676
Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
2021-06-02 23:56:43 -04:00
Samuel Keiffer
4b359b8ca4
Merge branch 'aweinstock/price-equality' into 'master'
...
Add a manifest for making different items count as the same item for the purpose of pricing.
See merge request veloren/veloren!2360
2021-06-02 23:48:45 +00:00
Samuel Keiffer
9a31d77f0a
Merge branch 'tygyh/default-loadout' into 'master'
...
LoadoutBuilder refactoring
See merge request veloren/veloren!2361
2021-06-02 23:42:39 +00:00
Avi Weinstock
054fb1d763
Add a manifest for making different items count as the same item for the purpose of pricing.
2021-06-02 19:12:51 -04:00
juliancoffee
3c66e62fe0
Decompose LoadoutBuilder::from_asset_expect
...
- Introduce apply_asset_expect() to mutate passed builder and complete it
from asset
- Remove runtime panic from choosing item
- Rewrite defaults() to load from asset
2021-06-02 17:17:19 +03:00
Dr. Dystopia
641ccd5282
Replace object initialization with read from file
2021-06-02 17:17:19 +03:00
Dr. Dystopia
35d5e3379e
Create 'default.ron' file
2021-06-02 17:17:19 +03:00
Avi Weinstock
6d3dcc3835
Address MR 2301 review comments.
...
- Replace tabs with spaces in map-related i18n.
- Use `retain` in `remove_unloaded_chunks`.
2021-06-02 00:39:58 -04:00
Avi Weinstock
cbe7521259
Add toggle for minimap, fix scaling formula, reduce minimap VD for better performance, and add changelog entry.
2021-06-02 00:39:04 -04:00
Adam Whitehurst
77cb2ae783
fix: commas
2021-05-30 14:47:42 -07:00
Adam Whitehurst
9eefa89f90
feat: add frozen debuff icon, en strings
2021-05-30 08:49:32 -07:00
Avi Weinstock
3684cf0454
Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
...
Also add an exporter from econsim results to sqlite to aid in debugging the economy (which revealed this bug).
2021-05-28 15:09:29 -04:00
Justin Shipsey
d7c7f6bf5d
Merge branch 'sam/rework-bow' into 'master'
...
Bow Rework
See merge request veloren/veloren!2310
2021-05-26 04:44:09 +00:00
juliancoffee
c618ec7222
fmt
2021-05-25 01:23:32 +03:00
juliancoffee
2d56b5dcde
Unique loot tables for each dungeon chest
2021-05-25 00:42:43 +03:00
juliancoffee
3700cc8a67
Overhaul loot tables
2021-05-25 00:20:18 +03:00
juliancoffee
940655dcb6
Adding different chests for each dungeon
2021-05-24 23:00:44 +03:00
juliancoffee
457e5b14d8
Add tests for validation assets
2021-05-23 22:27:33 +03:00
juliancoffee
8c1643cad9
Switch to using EquipSlot key instead of String
2021-05-23 21:37:41 +03:00
juliancoffee
00b182c183
Remove unused LoadoutConfig-s
2021-05-23 19:19:20 +03:00
juliancoffee
6656cfe010
Add directory hierarchy
2021-05-23 19:19:20 +03:00
juliancoffee
0722861364
Move loadout config handling to .ron files
2021-05-23 19:19:20 +03:00
juliancoffee
a8699cfa15
Add support for .ron loadouts
2021-05-23 19:19:20 +03:00
Samuel Keiffer
95f3a12d41
Merge branch 'juliancoffee/dungeon_mobs' into 'master'
...
Dungeon rebalance
See merge request veloren/veloren!2333
2021-05-22 22:38:21 +00:00
juliancoffee
7e909be2b5
Move fireworks into own table
2021-05-23 01:04:11 +03:00
juliancoffee
66709c4d17
Adjust mob numbers and add /kit tier-0
2021-05-23 01:04:11 +03:00
juliancoffee
4156f373c1
Adjust loot tables
...
- Add regular drop to T5 miniboss
- Fixup cultist loot table
- Give own loot table to Deadwood in T0
2021-05-23 01:04:11 +03:00
hqurve
854930bc1a
Item pickups are shown in separate window and "inventory-full" messages are shown above the item attempted to be picked up
2021-05-22 20:47:08 +00:00
Sam
7828112486
Balance tweaks.
2021-05-22 15:00:05 -05:00
Illia Denysenko
1b5f06cff9
update uk ua
2021-05-22 18:58:11 +00:00
Samuel Keiffer
e543941073
Merge branch 'juliancoffee/boss_armour' into 'master'
...
Boss armor
See merge request veloren/veloren!2327
2021-05-22 17:42:27 +00:00
Sam
f993f28eff
Various tweaks.
2021-05-22 12:41:47 -05:00
juliancoffee
ca6266e780
Fix skill presets, add tests
2021-05-22 12:33:22 -05:00
Sam
1014ac45bf
Made new skills for reworked bow.
...
Created migration to reset bow skills.
2021-05-22 12:33:21 -05:00
Sam
3f16d15bbb
Reworked bow
2021-05-22 12:33:20 -05:00
Monty Marz
30bcc6aaa3
Ferocious armour for t5-dungeon minibosses
2021-05-22 10:55:36 +00:00
juliancoffee
7dc50891d2
Add placeholders for bosses armour
2021-05-22 00:20:56 +03:00
Samuel Keiffer
49533cbd26
Merge branch 'juliancoffee/boss_loot_tables' into 'master'
...
Improve dungeon loot tables
See merge request veloren/veloren!2324
2021-05-21 21:05:14 +00:00
Samuel Keiffer
a0599ac046
Merge branch 'sam/extra-equip-slots' into 'master'
...
Added Extra Loadout Slots
See merge request veloren/veloren!2295
2021-05-21 20:28:53 +00:00
juliancoffee
df58fa9acf
Fixing loot tables
...
- Use quad_low and quad_medium loot table for corresponding mobs in
dungeons
- Remove cultist loot table from T3-T4 loot tables
- Use resize instead of vec[obj; len] to create different loot and not
duplicated for miniboss_1
2021-05-21 11:31:39 +03:00
juliancoffee
e48e3e11ba
Give bosses own creation function and loot table
...
- Make goose miniboss fallback to differentiate bosses and minibosses
2021-05-21 11:01:47 +03:00
hqurve
6974ab9199
Added swap_equipped_weapons icon and resized inactive weapons
2021-05-17 15:35:27 -04:00
Nícolas Wildner
68f3359238
Update pt br 20210517
2021-05-17 18:12:20 +00:00
hqurve
a4384b81c7
Add offhand weapons to bag ui
2021-05-16 20:43:19 -04:00
Justin Shipsey
9dcf7a9d26
Merge branch 'juliancoffee/small_fixes' into 'master'
...
Set poise_resilience to sane values
See merge request veloren/veloren!2311
2021-05-16 17:35:39 +00:00
Marcel
740ec3208d
Merge branch 'xMAC94x/czech' into 'master'
...
add czech language. fixed #1044
Closes #1044
See merge request veloren/veloren!2297
2021-05-16 16:39:51 +00:00
juliancoffee
287b531b47
Set poise_resilience to sane values
...
- Druid Shoulders to 1.0
- Rugged Chest to 1.0
- Cultist Gloves to 1.0
2021-05-16 01:07:55 +03:00
Sam
d286806b52
Shifted poise damage of sword dash
2021-05-15 10:30:39 -05:00
Marcel
695ffa96b9
Merge branch 'juliancoffee/update-it_IT' into 'master'
...
update Italian translation by 'Чингис Хан'
See merge request veloren/veloren!2305
2021-05-14 15:35:05 +00:00
juliancoffee
776f772b58
update Italian translation by 'Чингис Хан'
2021-05-14 17:31:01 +03:00
Marcel
7d5ca0e7bf
Revert "Merge branch 'snowram/hacky-mount' into 'master'"
...
This reverts merge request !2219
2021-05-14 13:43:20 +00:00
Marcel
7fe0db2261
Merge branch 'snowram/hacky-mount' into 'master'
...
Allow for collars to make QuadMed npcs mountable
See merge request veloren/veloren!2219
2021-05-14 12:27:19 +00:00
hqurve
95a6e35a3a
Added chat tabs
2021-05-14 12:27:15 +00:00
Snowram
8745fb803a
Use Body to determine mountee offsets
2021-05-14 00:11:54 +02:00
Marcel Märtens
962f8b982c
add czech language. fixed #1044
2021-05-12 22:36:11 +02:00
Sam
7acd953923
Changed particles to a switch statement.
2021-05-10 19:58:32 -05:00
Sam
7f6c6c5603
Fixed offsets for laser and rocket attacks of clay golem.
2021-05-10 18:54:04 -05:00
jshipsey
770d07ac90
anims
2021-05-10 18:54:03 -05:00
Sam
0d53e790fd
Made golem laser spawn based off of orientation rather than look_dir. Additional balance tweaks.
2021-05-10 18:54:00 -05:00
Sam
fca56be4c0
Balance tweaks
2021-05-10 18:53:52 -05:00
Sam
d14fd59711
Increased exp of clay golems.
2021-05-10 18:53:51 -05:00
Sam
a497ac0353
Added kit for testing.
2021-05-10 18:53:50 -05:00
Sam
4e5a456b18
Balance tweaks.
2021-05-10 18:53:49 -05:00
Snowram
47a2bf7de8
Adds haniwa sentry object
2021-05-10 18:53:48 -05:00
Sam
c67c56d194
Dungeon placement. Tweaks to melee.
2021-05-10 18:53:47 -05:00
Sam
9f8aeb91c0
Added armor, more ai tweaks.
2021-05-10 18:53:46 -05:00
Sam
1c8db241e2
Golem AI
2021-05-10 18:53:43 -05:00
Sam
5fa4358e74
Clay golem attacks done.
2021-05-10 18:53:01 -05:00
Monty Marz
fab3794bf3
Fix 1h-axes
2021-05-10 20:44:09 +00:00
Avi Weinstock
abcb6f34a3
Remove the dependency of the new mindflayer AI on action_state.timer
.
2021-05-09 21:16:57 -04:00
Avi Weinstock
1dfcdce1c0
Add a purple fireball to mindflayer and have it shoot it a few times before teleporting, and fix mindflayer AI's husk summons.
2021-05-09 18:09:31 -04:00
Illia Denysenko
cb2412148b
Miniboss Loot quickfix
2021-05-09 21:29:35 +00:00
Monty Marz
a17bb0ad73
Better inactive/active audio slider logic
2021-05-09 09:51:41 +00:00
Illia Denysenko
1c22a2b3fd
/skill_preset command
2021-05-08 15:47:09 +00:00
Snowram
ad3a63fc80
Merge branch 'snowram/craftmats-ron-fix' into 'master'
...
Fixes object manifest
See merge request veloren/veloren!2273
2021-05-07 21:06:37 +00:00
Nícolas Wildner
f517b06d50
Update pt br 20210507
2021-05-07 20:07:14 +00:00
Snowram
ec3fa365d0
Fixes object manifest
2021-05-07 22:04:57 +02:00
Snowram
831bfd0be9
Snowram/craft mats
2021-05-07 17:03:45 +00:00
Illia Denysenko
07ba3e659d
Update uk_UA
2021-05-07 14:32:03 +00:00
Avi Weinstock
e4cda4309e
Add DamageKind
, and make piercing damage partially ignore damage resistence.
...
- Tweak bow/staff M1 stats.
2021-05-06 17:39:06 -04:00
Sam
dc7e45c8bd
Rebalancing
2021-05-05 14:43:56 -04:00
Sam
062c290e49
Made buff commands exhaustive
2021-05-04 09:54:28 -04:00
Sam
d99623b298
Buff icons
2021-05-04 08:45:14 -04:00
Sam
2652660a58
Addressed comments and more testing feedback.
2021-05-04 08:45:14 -04:00
Sam
240a8e577d
Minor balancing tweaks.
2021-05-04 08:45:13 -04:00
Sam
5c241850f1
Added sfx. Addressed comments.
2021-05-04 08:45:12 -04:00
Sam
48fa4e7c1f
Balancing.
2021-05-04 08:45:11 -04:00
Sam
7ac1488181
Added kit for testing tier 4 dungeons.
2021-05-04 08:45:11 -04:00
Sam
164fd0de04
Particles for frenzy buff and ground cleave.
2021-05-04 08:45:10 -04:00
Sam
2290a22a15
Gave minotaur AI.
2021-05-04 08:45:09 -04:00
jshipsey
c886accaf1
anims
2021-05-04 08:45:08 -04:00
Sam
257c670aaf
Fix charge being broken.
2021-05-04 08:45:07 -04:00
Sam
d1139c3b7c
Added frenzy ability to minotaur.
...
Added self-buff character state.
Added frenzied buff kind.
Added better comments on each buff kind.
2021-05-04 08:45:07 -04:00
Sam
e052c7b516
Cleave functional
2021-05-04 08:45:06 -04:00
Sam
160bd3ef0c
Crippling strike now functional. Crippled debuff added.
2021-05-04 08:45:05 -04:00
Sam
660423932c
Miscellaneous balancing
2021-05-04 08:45:05 -04:00
Sam
f11c10d3be
Charge attack for minotaur functional.
2021-05-04 08:45:04 -04:00
Illia Denysenko
f04a4f907a
Add possibility to translate buff outcomes
2021-05-03 23:02:59 +00:00
Samuel Keiffer
771a8db2a8
Merge branch 'slipped/oritweak' into 'master'
...
ori tweaks, animal adjusts
See merge request veloren/veloren!2234
2021-05-03 18:49:22 +00:00
Samuel Keiffer
610c529c42
Merge branch 'sam/ability-sets' into 'master'
...
Allow Specification of Custom Ability Sets per Weapon
See merge request veloren/veloren!2231
2021-05-03 17:50:11 +00:00
Avi Weinstock
be39054767
Make terrain compression a checkbox instead of a bandwidth (throughput?) heuristic.
2021-05-03 00:09:44 -04:00
jshipsey
63fdc4f590
animal adjustments
2021-05-02 23:17:58 -04:00
James Melkonian
f553700e8c
Add map markers for lakes and mountains
2021-05-03 02:00:23 +00:00
Illia Denysenko
569d0a1ba5
- Split 'debug' kit to 'debug' and 'admin_cosmetics'
...
- Add Velorite Admin Bow to 'debug'
- Add rings, cape and necklace to cultist kit
- Add mushroom curry to 'consumables' (former 'potions')
2021-05-02 13:27:03 +00:00
jshipsey
769e21104e
higher health lower damage
2021-05-01 12:29:28 -04:00
jshipsey
dc5a38f1e8
ori addition to combomelee
2021-05-01 12:29:28 -04:00
Joshua Barretto
d0953fcab0
Added map marker
2021-05-01 16:26:13 +00:00
Sam
d500a00414
Made naming of fields more explicit.
2021-05-01 09:25:56 -04:00
Sam
dd113c56cb
Fixed ItemDef for custom weapons.
2021-05-01 09:25:54 -04:00
Sam
3cb0ee98c8
Removed all unique and simple tool kinds.
2021-05-01 09:25:51 -04:00
Sam
a35b8b4aad
Removed ability set as field on items.
2021-05-01 09:25:49 -04:00
Jan Dre
8f5370f372
German translation
2021-04-30 11:58:31 +00:00
DaforLynx
7334cce426
Poise (stun) SFX and fix for town music
2021-04-29 23:36:22 +00:00
Sam
7870109856
Deduplicated stuff in npc_armor.
2021-04-29 15:45:14 -04:00
Sam
91bb6392bb
Removed old 2h variants of 1h weapons.
2021-04-29 13:18:04 -04:00
Scott Bronson
b7ac7b64f3
Fix spelling in seashells.ron
2021-04-28 16:32:19 +00:00
DaforLynx
2e0272ce28
Town music
2021-04-28 05:07:59 +00:00
Marcel
aa963493e8
Merge branch 'james/sound-unwraps' into 'master'
...
Remove an unwrap and move outcome sfx to ron
See merge request veloren/veloren!2206
2021-04-27 21:01:06 +00:00
James Melkonian
2f00af83d8
Remove an unwrap and move outcome sfx to ron
2021-04-27 21:01:06 +00:00
Marcel
876686893b
Merge branch 'duelsik/translations-PL-27-04-2021' into 'master'
...
Polish translations update.
See merge request veloren/veloren!2205
2021-04-27 20:54:48 +00:00
Daniel Mizerski
ec55c176fe
Polish translations update.
2021-04-27 17:33:30 +02:00
Ludvig Böklin
34660462e9
Glider physics
2021-04-27 14:41:48 +00:00
jshipsey
2c74a86170
skill adjustments, ori changes
2021-04-25 22:02:32 -04:00
Samuel Keiffer
3f451ef7b3
Merge branch 'juliancoffee/fix_campfire_heal_message' into 'master'
...
Fix campfire heal buff description
See merge request veloren/veloren!2165
2021-04-25 23:06:48 +00:00
Illia Denysenko
efd54021a7
Fix campfire heal buff description
2021-04-25 23:06:47 +00:00
Joshua Barretto
559e16e035
Apply flat earth hack to mist
2021-04-25 23:28:19 +01:00
Joshua Barretto
3e4afc5a45
Capped light access
2021-04-25 22:49:20 +01:00
Joshua Barretto
98f660e486
More realistic cloud light extinction model
2021-04-25 22:26:07 +01:00
Joshua Barretto
805822b0b0
Rebalanced arrow speed
2021-04-25 20:06:29 +01:00
Joshua Barretto
fa262d2a5c
Fixed near cloud bug
2021-04-25 20:04:00 +01:00
Monty
2e24fcf165
Add i18n, change SCT Blocked col and string
2021-04-25 13:09:09 -04:00
Sam
d2d8d43410
Addressed testing feedback.
...
Particles better.
2021-04-25 13:09:08 -04:00
Sam
b9d6bd2fd2
Parrying no longer requires releasing the block button, and instead can parry if block happened in buildup.
2021-04-25 13:09:07 -04:00
alfy
73cb6d19ff
Fixed the sounds since they were seemingly empty, as well as a new more organic wind sound
2021-04-25 13:09:06 -04:00
alfy
9f79c80072
block and parry sounds added
2021-04-25 13:09:06 -04:00
Sam
f5ec23df48
Parrying
2021-04-25 13:08:42 -04:00
Sam
91c6288213
Melee weapons can now block.
2021-04-25 13:08:42 -04:00
Snowram
8f54a0bf31
More phoenix AI work
...
More phoenix AI work
2021-04-25 04:07:12 +02:00
James Melkonian
0cf7e7114f
Phoenix AI pass
2021-04-25 04:07:11 +02:00
Snowram
8cf8e51962
Phoenix npc + AI (WIP)
2021-04-25 04:07:11 +02:00
Snowram
ab26efa970
Improves bird_large anims
2021-04-25 04:07:09 +02:00
Snowram
fd177c9669
Breathe and stun anims
2021-04-25 02:14:50 +02:00
Snowram
eb98360183
Cockatrice bird_large conversion
2021-04-25 02:14:50 +02:00
Snowram
bc95484863
Swaps bird_small skeleton to a new bird_large
2021-04-25 02:14:49 +02:00
Ada Lovegirls
01c30868eb
Add option to load English string as fallback if string missing
2021-04-24 14:39:35 +00:00
Ben Wallis
c6205875ee
Merge branch 'xvar/server-version-check' into 'master'
...
Added client/server version mismatch warnings
See merge request veloren/veloren!2184
2021-04-24 09:05:45 +00:00
Ben Wallis
2e08c2f76f
Added client/server version mismatch message when a network error is encountered during client init.
...
Added warning banner on character select when successfully connected to a server with a mismatched version.
2021-04-24 09:08:30 +01:00
holychowders
516f2fec4a
Fix grammatical error in NPC message
2021-04-23 22:43:37 -07:00
Illia Denysenko
4e7aba5b3f
update uk_UA localization
2021-04-23 21:30:46 +00:00
Nícolas Wildner
6188bb9e96
update pt_br 20210422
2021-04-23 01:00:41 +00:00
Monty Marz
b69eb61e7b
Add handles to lanterns, fix cooking pot scale
2021-04-22 17:12:07 +00:00
jshipsey
9d82b20891
remove 0.8, add snow's mixed_vel idea for other bodies
2021-04-22 00:04:39 -04:00
Joshua Barretto
19184a49a7
Made the pit of tartarus less bad
2021-04-21 22:18:44 +01:00
Joshua Barretto
81ba200e48
Improve dynamic light reflection for hill climbing
2021-04-21 17:10:53 +01:00
Ludvig Böklin
762c68cfbb
Basic fluid dynamics and physical properties for entities
2021-04-20 17:38:19 +02:00
Monty
a1b4e0bdaf
remove old craftsman hammer, add migration
2021-04-20 03:34:11 +02:00
Joshua Barretto
11ba02130c
Made sprite/block selection effect more subtle
2021-04-20 02:46:07 +02:00
Joshua Barretto
483276b082
Made sprite/block selection effect more subtle
2021-04-20 02:46:06 +02:00
Monty
a4d56e7843
more sprite stuff and crafting UI update
...
fix item images
fix CR display
2021-04-20 02:46:06 +02:00
Monty
a1fe7c12c3
fmt, add sprites
2021-04-20 02:46:04 +02:00
Joshua Barretto
5598d07944
Added crafting stations
2021-04-20 02:45:59 +02:00
Joshua Barretto
c5455fa1a1
Merge branch 'zesterer/small-fixes' into 'master'
...
Small fixes
See merge request veloren/veloren!2163
2021-04-19 21:54:26 +00:00
Joshua Barretto
4ad5257e40
Rebalanced mist
2021-04-19 22:26:56 +01:00
Joshua Barretto
86287e8f0a
Fixed negative cloud density bug
2021-04-19 22:02:47 +01:00
Imbris
8c9d4dc3dd
Merge branch 'capucho/inactive-master' into 'master'
...
Lower volume of window on focus loss
See merge request veloren/veloren!2150
2021-04-19 20:39:49 +00:00
Marcel
c5caec4921
Merge branch 'capucho/map-kb-zoom' into 'master'
...
Add keybindings for map/minimap zoom
See merge request veloren/veloren!2161
2021-04-19 19:52:27 +00:00
João Capucho
164411cb43
Voxygen: Added translations for map zoom
2021-04-19 20:27:02 +01:00
Marcel
3c3aa3d325
Merge branch 'juliancoffee/update-uk_UA' into 'master'
...
Update localization for uk_UA
See merge request veloren/veloren!2155
2021-04-19 19:26:20 +00:00
Illia Denysenko
ef8926bc5c
Update localization for uk_UA
2021-04-19 19:26:20 +00:00
João Capucho
f23b515dd8
Voxygen: Add master volume sliders to the settings
2021-04-19 19:58:14 +01:00
Joshua Barretto
f0f3da529b
Fixed water shader, sky shader
2021-04-19 14:42:49 +01:00
Sam
ce7581037c
Overhauled dash melee.
2021-04-18 18:36:12 -04:00
Joshua Barretto
cb817c0313
Merge branch 'zesterer/econ-tweaks' into 'master'
...
Rebalanced economy somewhat
See merge request veloren/veloren!2148
2021-04-18 21:20:49 +00:00
Samuel Keiffer
60d38cc03b
Merge branch 'aweinstock/dodgesplosion' into 'master'
...
Unlock dodge roll iframes and staff explosion by default.
See merge request veloren/veloren!2146
2021-04-18 20:46:15 +00:00
Avi Weinstock
0404250300
Unlock dodge roll iframes and staff explosion by default.
2021-04-18 16:16:06 -04:00
Marcel
62fcdcd998
Merge branch 'nwildner/update_pt_BR_20210417' into 'master'
...
update pt_br 20210417
See merge request veloren/veloren!2143
2021-04-18 19:33:39 +00:00
Nícolas Wildner
24b55d0f07
update pt_br 20210417
2021-04-18 19:33:39 +00:00
Joshua Barretto
352fce239e
Allow trading items not sold by merchants
2021-04-18 20:07:00 +01:00
Joshua Barretto
cac9ac6807
Trading stock limits
2021-04-18 18:58:26 +01:00
Joshua Barretto
250733a123
Better price rationalisation
2021-04-18 18:11:00 +01:00
Joshua Barretto
c0b71d0731
Removed legendaries from trading
2021-04-18 17:29:22 +01:00
Joshua Barretto
11683084ad
Use labour value for prices
2021-04-18 17:05:14 +01:00
Joshua Barretto
fcc23a4427
Normalised prices within sites
2021-04-18 15:09:21 +01:00
Joshua Barretto
b72e454148
Rebalanced economy somewhat
2021-04-18 14:08:48 +01:00
Ben Wallis
a4cdb89987
Implemented inventory sorting
2021-04-17 22:04:08 +01:00
Marcel
2a0c8e575f
Merge branch 'kinggred-master-patch-80352' into 'master'
...
Update main.ron
See merge request veloren/veloren!2123
2021-04-17 18:28:31 +00:00
Samuel Keiffer
a1d9ba15d9
Merge branch 'DaforLynx/normalize' into 'master'
...
Normalize + shrink all sfx; tweaks to combat music; change footstep sounds
See merge request veloren/veloren!2120
2021-04-16 00:35:15 +00:00
DaforLynx
f441c8c206
Normalize + shrink all sfx; tweaks to combat music; change footstep sounds
2021-04-16 00:35:13 +00:00
Samuel Keiffer
c962c5f12e
Merge branch 'gGmMsS/Burning' into 'master'
...
Added burning debuff for Staff M2
See merge request veloren/veloren!2134
2021-04-15 23:51:33 +00:00
Imbris
85ee4c8cd1
Merge branch 'aweinstock/server-authoritative-physics' into 'master'
...
Aweinstock/server authoritative physics
See merge request veloren/veloren!2126
2021-04-15 22:24:00 +00:00
gGmMsS123
e33961e1fa
M2 Staff Final Touch
2021-04-16 00:34:24 +03:00
gGmMsS123
0d956610ec
Added burning debuff for Staff M2
2021-04-15 23:34:28 +03:00
Avi Weinstock
2fb7575d60
Address MR 2126 comments.
2021-04-15 15:17:39 -04:00
jshipsey
8f20d17c9a
attacking movement tweaks
2021-04-15 12:13:50 -04:00
jshipsey
896d2a5b63
combat tweaks
2021-04-15 11:43:52 -04:00
Avi Weinstock
50d0314a75
Add a toggle to negotiate the use of server-authoritative physics.
2021-04-15 08:50:17 -04:00
Sam
c88df846a7
Fixes animation parameters so a 2h weapon in the offhand slot doesn't look wonky.
2021-04-14 17:38:37 -04:00
Stanisław Grupiński
fd7bf41678
Update main.ron
2021-04-14 12:40:02 +00:00
jshipsey
161382d06a
changelog
2021-04-13 20:19:35 -04:00
jshipsey
ea9b871374
loot tables, clippy, animation tweaks
2021-04-13 20:18:59 -04:00
jshipsey
42460f7e65
spins, combos
2021-04-13 20:18:59 -04:00
jshipsey
529f8eb5a6
more setups. chargeswing/dash anims
2021-04-13 20:18:59 -04:00
jshipsey
9a26024acb
alpha attacks
2021-04-13 20:18:59 -04:00
jshipsey
b53e1653f6
initial wield testing
2021-04-13 20:18:58 -04:00
Marcel
4c23be44dd
Merge branch 'socherbyc/assets' into 'master'
...
Updates the Brazilian Portuguese (pt-BR) translation
See merge request veloren/veloren!2118
2021-04-13 17:24:45 +00:00
Yuri Socher Bichibichi
c6dea3acca
Updates the Brazilian Portuguese (pt-BR) translation
2021-04-13 11:56:58 -03:00
Vincent Foulon
a4bd47f340
Support quantity + use Enum for autocompletion + Address comments
2021-04-12 20:07:34 +02:00
Vincent Foulon
0692562533
New Command: "kit" + Removed Command: "debug"
...
Update CHANGELOG.md
Update CHANGELOG.md
2021-04-12 18:53:36 +02:00
Samuel Keiffer
e1020945dd
Merge branch 'aweinstock/combat-music' into 'master'
...
Add combat music transitions based on number of enemies in player radius.
See merge request veloren/veloren!2077
2021-04-12 06:01:19 +00:00
Marcel
e4a67a9ba2
Merge branch 'juliancoffee/update-uk_UA' into 'master'
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Update localization for Ukrainian
See merge request veloren/veloren!2107
2021-04-12 02:28:56 +00:00
Illia Denysenko
4ac8015ed9
Update localization for Ukrainian
2021-04-12 02:28:55 +00:00