Commit Graph

9399 Commits

Author SHA1 Message Date
VKing
6b62436cfb Delete unused animation files 2016-06-12 16:29:00 +02:00
VKing
fe18107077 Fix cfgPatches entries 2016-06-12 16:28:42 +02:00
commy2
3c6de5ad6f remove misc box from gunbag CfgPatches 2016-06-12 14:00:55 +02:00
commy2
000e4a68e6 gunbag improvements 2016-06-12 13:51:23 +02:00
VKing
7f3aacb4d6 Add mass to metal detectors
Based on values from the manufacturer's pamphlet (vallon.de)
2016-06-12 12:41:59 +02:00
commy2
7a0b9a1a16 Merge branch 'gunbag' of https://github.com/ir0n1e/ACE3 into ir0n1e-gunbag 2016-06-12 11:02:23 +02:00
commy2
7b49855e89 Merge pull request #3902 from acemod/tanoaWindDAta
Tanoa Weather Data
2016-06-12 10:26:56 +02:00
VKing
12130c8c3a Add description string 2016-06-12 10:19:06 +02:00
VKing
3c85398d87 Clean up the sound config 2016-06-12 10:17:02 +02:00
commy2
813b584acf Merge pull request #3900 from acemod/pipFlicker
Optics - Create PIP camera only when needed
2016-06-12 10:11:04 +02:00
PabstMirror
8aa5e53bdd movement - Handle objNull in virtualMass 2016-06-12 02:01:49 -05:00
PabstMirror
5e3d4866a6 Prepare camera when optic equipped 2016-06-12 01:53:03 -05:00
bux578
a2124a6b45 add tanoa wind dir data, add comments 2016-06-12 07:30:38 +02:00
bux578
68e2531af3 Merge remote-tracking branch 'origin/master' into tanoaWindDAta 2016-06-12 07:01:14 +02:00
PabstMirror
d14392c35c Optics - Create PIP camera only when needed 2016-06-11 23:08:55 -05:00
commy2
ec01ae0d0b Merge pull request #3897 from acemod/tanoaMapData
Tanoa map data
2016-06-11 23:03:22 +02:00
SilentSpike
931ccf8a46 Merge pull request #3796 from acemod/zeusModuleUiExample
Add more zeus modules
2016-06-11 21:41:55 +01:00
bux578
2a667a322d init WindData --- missing directions 2016-06-11 22:37:03 +02:00
SzwedzikPL
0e247bdb00 CBA events 2016-06-11 22:13:39 +02:00
SzwedzikPL
acdfa52a89 Merge branch 'acemod/master' into dogtags 2016-06-11 22:07:57 +02:00
bux578
950cdb1ee3 fix missing values
was using an incomplete regex
2016-06-11 22:05:44 +02:00
SilentSpike
242876fa83 Merge remote-tracking branch 'origin/master' into zeusModuleUiExample 2016-06-11 21:02:16 +01:00
PabstMirror
ddf9e0b5cc CBA Events 2016-06-11 14:57:04 -05:00
Glowbal
e8ba309765 Merge pull request #3887 from gpgpgpgp/patch-2
add a line to get rid of 4 first aid kits in the invisible fast roping helper
2016-06-11 21:53:34 +02:00
Glowbal
1632cb9105 Merge pull request #3878 from acemod/fastroping-sounds-fix
Only play fastroping sounds for player
2016-06-11 21:53:00 +02:00
PabstMirror
00e5cef145 Merge remote-tracking branch 'refs/remotes/origin/master' into add-mine-detector 2016-06-11 14:49:12 -05:00
commy2
250e27bfd2 Merge pull request #3864 from acemod/removeLineDrawing
Remove line drawing
2016-06-11 21:38:56 +02:00
Butt4cak3
151d13244b Improved misleading translation of german bandages (#3810)
* Improved misleading translation of german bandages

* Further improved german bandage names
2016-06-11 21:35:22 +02:00
PabstMirror
d57754a7cd Private/Formatting 2016-06-11 14:34:14 -05:00
PabstMirror
4f73ead80c Fix alt/lat for maps not defined in getMapData 2016-06-11 14:32:36 -05:00
bux578
c268572649 add Tanoa mapData 2016-06-11 21:14:05 +02:00
bux578
18d864e950 split mapData into separate function 2016-06-11 21:13:51 +02:00
Glowbal
7f9257716e Merge pull request #2331 from acemod/323bloodyoverlay
remove BI blood overlay
2016-06-11 20:49:54 +02:00
VKing
589ad4d2e7 Remove attachments from mine detectors
When WeaponSlotsInfo was added, rifle attachments could be added to the mine detectors.
2016-06-11 20:47:53 +02:00
commy2
a4bd6ea80f Merge pull request #3893 from acemod/virtualMasDiv0
virtualMass - Fix div0 error when naked
2016-06-10 10:27:36 +02:00
commy2
e55881e1ef Merge pull request #3894 from acemod/fixNametagsUAV
Fix nametag error when assignedTeam is nil
2016-06-10 10:20:16 +02:00
PabstMirror
dc6d5f1367 Temp fix for change to handleDamage in dev branch
Fix #3892
2016-06-09 21:26:50 -05:00
PabstMirror
5ecc09d78c Fix nametag error when assignedTeam is nil 2016-06-09 20:42:30 -05:00
PabstMirror
e8f7f6ea24 virtualMass - Fix div0 error when playing as rabbit 2016-06-09 20:30:45 -05:00
PabstMirror
d7d87be32b Merge remote-tracking branch 'refs/remotes/origin/master' into removeLineDrawing 2016-06-09 17:20:39 -05:00
SzwedzikPL
5313672e4c dogtag picture 2016-06-09 17:10:46 +02:00
jonpas
f1ae73967d Normalize leftovers 2016-06-09 14:28:31 +02:00
jonpas
b97ba4990d Normalize 2 more files 2016-06-09 14:25:57 +02:00
jonpas
bd5f6107a0 Merge branch 'master' into eol-lf 2016-06-09 14:24:45 +02:00
Glowbal
8c9b31b1c7 Merge pull request #3815 from acemod/cbaEventSystem
Deprecate ACE events framework
2016-06-09 14:20:26 +02:00
SzwedzikPL
aa407a469a Merge branch 'acemod/master' into dogtags 2016-06-08 18:13:22 +02:00
gpgpgpgp
0c28cd4413 add a line to get rid of 4 first aid kits in the invisible helper
The helper "ace_fastroping_helper" inherits from Helicopter_Base_F, and here's chain of inheritance.
class CfgVehicles
{
	class AllVehicles;
	class Air: AllVehicles
	{
		class TransportItems
		{
			class _xx_FirstAidKit
			{
				name = "FirstAidKit";
				count = 4;
			};
		};
	};
	class Helicopter: Air
	{
	};
	class Helicopter_Base_F: Helicopter
	{
	};
	class ace_fastroping_helper: Helicopter_Base_F
	{
		class TransportItems {};	// now overrides the first aid kits
	};
};
Was a happy and funny surprise to pick up some decent medical supplies from one end of a cut rope.
2016-06-08 17:26:23 +08:00
voiper
38b98802de Add grenade, chemlight, and handflare priming sounds.
Remove default clinking sounds.
2016-06-07 17:22:48 -07:00
BaerMitUmlaut
5dbe99b740 Adjusted single and double dogtag renders 2016-06-07 20:40:26 +02:00
commy2
24ce8b7753 Merge pull request #3880 from acemod/spotting_scope_animated_reticle
Update Spotting Scope
2016-06-07 19:41:09 +02:00
commy2
5d0e257cd8 center interaction point, add gunner shadows 2016-06-07 19:36:03 +02:00
PabstMirror
1be926f3db Make rotation key a client setting
Improve compatibility with other addons
2016-06-07 11:52:28 -05:00
PabstMirror
aea086b75e Merge branch 'cbaEventSystem' into removeLineDrawing 2016-06-07 11:12:52 -05:00
BaerMitUmlaut
bce92e8d42 Merge pull request #3567 from BaerMitUmlaut/microdagr-microoverhaul
MicroDAGR Microoverhaul
2016-06-07 09:58:18 +02:00
commy2
f14a1b990b simplify optics config 2016-06-07 07:38:01 +02:00
Nicolás Badano
527db2bd07 Merge pull request #3884 from acemod/fixShowWindInfoControlsText
Fix wind info keybind string
2016-06-06 21:39:54 -03:00
jonpas
89db8bef5a Fix wind info keybind string 2016-06-07 02:22:53 +02:00
jonpas
9287214781 Move Defuse action to main action 2016-06-07 00:51:06 +02:00
commy2
5135d3bedd delete duplicate files 2016-06-07 00:36:41 +02:00
commy2
3ee10a8c2f add gunner proxy to FIRE GEO LOD and add it to a component 2016-06-07 00:28:09 +02:00
commy2
f5a96ac2fc add editor stuff for spotting scope 2016-06-07 00:17:04 +02:00
commy2
12ab4e9fa6 match controls at boarder 2016-06-06 23:33:00 +02:00
commy2
6a5c9cfca7 black periphery 2016-06-06 23:14:19 +02:00
commy2
36d0b78811 coeficient handling interface sizes was inverted 2016-06-06 21:36:29 +02:00
commy2
cd43c17f80 animate the scope 2016-06-06 19:22:24 +02:00
commy2
be260e896b animated reticle for spotting scope 2016-06-06 17:22:17 +02:00
commy2
a61e4b3a4e remove BI blood overlay 2016-06-06 14:14:45 +02:00
commy2
fe03272dc6 Merge pull request #3874 from acemod/cleanup_nightvision
code cleanup fnc_blending
2016-06-06 12:23:42 +02:00
BaerMitUmlaut
27c347eec8 Only play fastroping sounds for player 2016-06-05 19:39:12 +02:00
jonpas
e779bc0cb2 Merge pull request #3877 from acemod/fixUIerror
Fix selective UI in FFV slots
2016-06-05 14:04:49 +02:00
jonpas
021a123fc6 Fix selective UI in FFV slots, Properly fix config name check 2016-06-05 14:02:55 +02:00
Glowbal
2ad3f57414 Merge pull request #3872 from acemod/fixUIerror
Fix selective UI script error when changing certain other settings
2016-06-05 13:44:22 +02:00
commy2
e776306295 Merge pull request #3876 from acemod/cleanupMovement
Cleanup movement and improve debugging
2016-06-05 12:57:34 +02:00
jonpas
2cc1252f81 Remove unused CfgInventoryGlobalVariable in movement and improve debugging 2016-06-05 12:45:53 +02:00
commy2
0424f5db73 cleanup fnc_blending 2016-06-05 10:12:05 +02:00
commy2
8ed2dd11d2 Merge pull request #3871 from acemod/magRepackImprovements
Add size parameter to displayTextPicture, Improve parameter checking …
2016-06-05 00:05:07 +02:00
commy2
a9a0cfc001 Merge pull request #3873 from voiperr/nvgthrowfix
Fix NVG overbright when player throws grenades
2016-06-04 23:43:53 +02:00
voiper
354e84e058 Cleanup. 2016-06-04 12:26:38 -07:00
jonpas
b541b0b4f0 Fix selective UI script error when changing certain other settings 2016-06-04 21:20:10 +02:00
jonpas
3124270254 Quote the unquoted 2016-06-04 21:07:24 +02:00
voiper
a10b6ee8e2 Fix thrown blink. 2016-06-04 12:05:47 -07:00
jonpas
5a20f1286b Change internal event framework names to contain prefix and be as short as possible 2016-06-04 21:05:26 +02:00
jonpas
8ff4a2ecaf Add size parameter to displayTextPicture, Improve parameter checking in displayText functions, Cleanup magazine repack (privates, deprecated macros, style) 2016-06-04 20:40:55 +02:00
jonpas
03a56b1f7d Fix goKneeling changing animation inside vehicle (1.60) 2016-06-04 19:58:53 +02:00
SilentSpike
90ebf9638b Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
SilentSpike
1b6bbff139 Revert event names for synced events framework
Keeping these names as short as possible for network traffic purposes.
2016-06-04 09:46:50 +01:00
Jonathan Pereira
b64b7e431e Translated remaining strings 2016-06-03 23:11:40 -03:00
SilentSpike
9e4fd77745 Update common event names to meet new standard 2016-06-03 22:39:43 +01:00
SilentSpike
5b8fa4d4f1 Update common status effect framework
Instead of changing the event names to match the new standards and also changing every single call to `FUNC(statusEffect_set)`/`FUNC(statusEffect_get)` I figured it made sense to only change the event names and the internal workings of `FUNC(statusEffect_sendEffects)` to automatically add the appropriate prefix.
2016-06-03 20:53:43 +01:00
SilentSpike
bd985d57ff Run event renaming script for new additions 2016-06-03 20:53:43 +01:00
Glowbal
694503c01b Fix medical events 2016-06-03 20:57:21 +02:00
Glowbal
fa2cf55156 Fix medical related events 2016-06-03 20:22:34 +02:00
PabstMirror
39456003ee Merge branch 'cbaEventSystem' into removeLineDrawing 2016-06-03 12:55:37 -05:00
BaerMitUmlaut
11f1518220 Fix spottingscope interaction point, add to misc. box (#3862) 2016-06-03 10:21:47 -05:00
jonpas
f90b3b5c54 Merge pull request #3770 from tbeswick96/IRAttachLeftShoulder
Moved IR Strobe to left shoulder when attached.
2016-06-03 16:33:57 +02:00
jonpas
46b12bd6c3 Merge pull request #3861 from acemod/unify-deployables
Unify deployables
2016-06-03 16:32:52 +02:00
PabstMirror
77baeda976 Merge branch 'master' into huehuehue 2016-06-03 00:01:13 -05:00
PabstMirror
4915637601 Few more in common 2016-06-02 20:13:09 -05:00
PabstMirror
59ffff406e Fix missing ; 2016-06-02 20:05:03 -05:00
PabstMirror
240cf4f0b5 Fix merge 2016-06-02 20:02:16 -05:00
PabstMirror
db78dd53a8 Cleanup Merge and remoteFnc events 2016-06-02 19:59:18 -05:00
PabstMirror
d7f9c52c2f Merge branch 'master' into cbaEventSystem 2016-06-02 19:29:30 -05:00
PabstMirror
7970979a18 Fix removed var in Map Gestures 2016-06-02 15:04:03 -05:00
PabstMirror
73215b707d Remove Line Drawing from MapTools
And change map tools key to ALT from CTRL
2016-06-02 14:36:25 -05:00
jonpas
c110121b1a Merge pull request #3811 from acemod/abolishExecRemoteFnc
Replace execRemoteFnc with events
2016-06-02 17:08:01 +02:00
jonpas
b0352fdeb9 Merge branch 'master' into eol-lf 2016-06-02 17:02:09 +02:00
PabstMirror
b6aaba7f90 Integrate 1.60 marker shape color map interface (#3860)
1.60 adds ability to set color and marker type from the map interface
Luckily they use the same values and indexes as ACE,
This PR connects the two systems,
Selecting a color from the 1.60 map display will set the color in the
ace marker display and vice versa
2016-06-02 09:28:52 -05:00
PabstMirror
637b5e02e9 Update 3den attributes to use 1.60 scaling (#3857) 2016-06-02 09:26:57 -05:00
PabstMirror
675214cfb9 Allow drivers of vehicles to show microDagr (#3808) 2016-06-02 09:26:43 -05:00
PabstMirror
68d6c1969b Cleanup transistion to CBA's waitAndExec (#3858) 2016-06-02 09:22:40 -05:00
jonpas
4c995d4c5c Improve selective UI API (#3805)
* Improve selective UI API, Disable ammo count when reload component is loaded, Fix stance UI

* Upgrade Selective UI framework for controls that share IDCs for gunner and soldier

* Separate more soldier and gunner settings sharing same IDCs, Remove vehicle gunner weapon which has no effect anymore

* Separate more soldier and gunner IDC sharing elements, Fix typo, Fix API setting not being respected in case where selective type is not the same on load

* Rework Selective UI using ACE_UI config, Cleanup, Add ACE_UI to FCS component to mark it (is already disabled due to other necessary settings for FCS to function)

* Do location check in function, Rename condition to location, change to number

* Use macros in ACE_UI location
2016-06-02 14:32:39 +02:00
jonpas
590d4fa70b Merge branch 'master' into abolishExecRemoteFnc 2016-06-02 14:28:43 +02:00
Glowbal
603d07ddc2 Fix incorrect indentation
Should be using 4 spaces instead of a tab.

Quick, before flummi sees this.
2016-06-02 10:53:09 +02:00
Glowbal
2e54310ff4 Merge pull request #3844 from acemod/fixShowHud
Fix showHud if set before display loaded
2016-06-02 10:39:46 +02:00
Glowbal
5c7148de1f Merge pull request #3851 from acemod/huntIR-multipara-fix
Fixed HuntIR deployment
2016-06-02 10:38:37 +02:00
BaerMitUmlaut
cc83bf64d6 Moved all deployables to equipment submenu 2016-06-02 10:35:33 +02:00
BaerMitUmlaut
9d4bd0f8dd Added custom dogtag model and images 2016-06-02 00:59:15 +02:00
PabstMirror
b949440eb1 Goggles - Fix script error from CBA_fnc_waitAndExecute 2016-06-01 17:27:55 -05:00
jonpas
95573ee711 Stringtable URL (#3855)
* Move url into stringtable to display it properly, Add some missing author and url entries

* Fix main

* Remove duplicate author
2016-06-01 23:45:51 +02:00
jonpas
ba27c8f914 Fix WEB_URL end of line error (#3854)
* Fix WEB_URL end of line error

* Change location of quote macro

* Fix medical_menu VERSION_CONFIG error
2016-06-01 14:41:33 +02:00
commy2
9d61dd6159 Merge pull request #3850 from acemod/fixCfgPatchesAuthor
Fix CfgPatches author/ is not a value
2016-06-01 14:24:17 +02:00
jonpas
1354826d56 Put semi-colon to the correct place 2016-06-01 14:11:32 +02:00
commy2
e6000807ee Merge pull request #3849 from acemod/fix160ubc
Fix 1.60 UBC (slingloads)
2016-06-01 13:57:07 +02:00
jonpas
1331265e65 Move url into a macro 2016-06-01 13:49:10 +02:00
jonpas
6730d016c2 Convert CfgPatches to new Eden format and CBA 2.4.1 compatibility 2016-06-01 13:27:02 +02:00
BaerMitUmlaut
7a8506cefd Update handleFired header comment 2016-05-31 23:12:57 +02:00
jonpas
26fbc36cab Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
BaerMitUmlaut
f3fbb6cbdd Fixed HuntIR deployment 2016-05-31 22:13:01 +02:00
jonpas
fa9384ffb4 Fix vanilla CCIP on A-10 2016-05-31 20:35:38 +02:00
Glowbal
d7b239f487 Merge pull request #3795 from acemod/deprecate-components
Add Deprecate components support
2016-05-31 10:40:24 +02:00
PabstMirror
6905e6f97f Fix showHud if set before display loaded 2016-05-31 01:53:28 -05:00
PabstMirror
598c3dc181 Fix 1.60 UBC (slingloads) 2016-05-30 17:11:06 -05:00
commy2
fd26e2e44e Merge pull request #3516 from acemod/cbamissiontime
replace timePFH with CBA_missionTime
2016-05-30 21:23:57 +02:00
commy2
7512c4e52e manual merge 2016-05-30 21:14:34 +02:00
jonpas
7a307393a4 Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
commy2
e7fa02d0d9 Merge pull request #3812 from acemod/cbaDelayedExecFnc
Use new CBA delayed execution functions and deprecate ACE functions
2016-05-30 21:02:29 +02:00
commy2
94b5cea3cf Merge pull request #3814 from acemod/cbaBinocularMagazineFnc
Use new binocular magazine CBA functions and deprecate ACE functions
2016-05-30 21:00:43 +02:00
commy2
272775445f Merge pull request #3670 from acemod/useQuotedFuncMacros
Use new quoted function macros
2016-05-30 21:00:23 +02:00
commy2
882aa26ab2 Merge pull request #3813 from acemod/cbaGetItemObjectConfig
Use new CBA get config functions and deprecate ACE functions
2016-05-30 21:00:05 +02:00
PabstMirror
4df30327ac Flashsuppressors - use next CBA's JM configs (#3709)
#3700
2016-05-30 13:49:08 -05:00
jonpas
816da2aef1 Normalize to LF line endings 2016-05-30 18:37:03 +02:00
PabstMirror
3163b53710 gforces - Fix missing ace_settings.hpp include (#3837) 2016-05-29 11:54:44 -05:00
bux578
b4cb49ffec Merge pull request #3836 from acemod/fix_null_rallypoint
fix rallypoint being objNull, when created via 'createvehicle'
2016-05-29 13:57:44 +02:00
commy2
bc6f756df4 fix rallypoint being objNull, when created via 'createvehicle' 2016-05-29 13:22:49 +02:00
commy2
1bd44e562a replace a comma with semi colon 2016-05-29 11:44:00 +02:00
Grey-Soldierman
9f588d283c Fixed indentation again 2016-05-27 19:10:44 +01:00
Grey-Soldierman
d92b5fb459 Fixed indentation 2016-05-27 19:08:34 +01:00
Grey-Soldierman
b0363d4ba9 Removed Valon from any vest configured for holsters 2016-05-27 18:52:30 +01:00
voiperr
52ea640c4b ace_map: More realistic flashlight glow + minor fix (#3824)
* -Converted flashlight glow object to chemlight type (emits light without sprite)
-Fixed issue where glow object was being deleted without being first detached

* Cleanup of temp classes.

* Spaces before and after =

* Moved effects into Effects.hpp.
2016-05-27 19:16:15 +02:00
jonpas
4f515ec4e1 QGVAR captives, interaction 2016-05-25 20:23:53 +02:00
jonpas
5d36f84eb1 qGVAR overheating and reloadlaunchers 2016-05-25 20:13:36 +02:00
gpgpgpgp
cfb3d7f0a9 add a line to support JSRS Eden (getting rid of JSRS explosion sound effect)
JSRS Eden defines a SoundSetExplosion[] on ShellBase to define explosion sounds, which gives huntir unexpected exploding sound when used together. Adding SoundSetExplosion[] = {}; shall fix the problem.
2016-05-25 09:17:19 +08:00
PabstMirror
87ee34ba35 vehicleLock - Use QGVAR 2016-05-24 19:37:24 -05:00
PabstMirror
fef50ae48f Fix duplicate event 2016-05-24 19:25:38 -05:00
jonpas
c4999c13e4 QGVAR and Fix sandbag, tagging, tripod, viewdistance, weather, zeus 2016-05-25 02:19:50 +02:00
jonpas
7ede53bbdd QGVAR and Fix laser, map, map_gestures, maptools, modules, nightvision, optics 2016-05-25 02:09:11 +02:00
jonpas
b54d1985f1 QGVAR and fix gforces, goggles, grenades, hearing, interact_menu 2016-05-25 01:57:41 +02:00
jonpas
99675417c6 QGVAR and fix events in concertina_wire, disarming and explosives 2016-05-25 01:51:58 +02:00
jonpas
dd2e9140ae Q(E)GVAR rangefinderData event 2016-05-25 01:44:56 +02:00
jonpas
da4c08fb6c QGVAR all reload events 2016-05-24 20:51:10 +02:00
jonpas
30b15ee3d3 Fix quotes in cargo 2016-05-24 19:22:48 +02:00
jonpas
331c3c70cb Verify and fix cargo, nametags, rearm, reload, repair, ui, Convert infoDisplayChanged in common and mk6mortar Rsc's 2016-05-24 18:58:27 +02:00
SilentSpike
207d6612da Remove duplicate ACE_newEvents entries 2016-05-24 15:06:17 +01:00
SilentSpike
c4b75160a4 Run event renaming script 2016-05-24 14:13:11 +01:00
PabstMirror
ccbd52e811 Fix Can't toggle safemode in FFV seats #3819
Also block safemode when no weapon
2016-05-23 15:51:09 -05:00
PabstMirror
84eca899a9 Add event renaming system
Allows us to switch event names such that anyone currently using our old event framework and names won't have their code broken until it is deprecated in version 3.8.0
2016-05-23 14:03:55 +01:00
PabstMirror
86b9022322 Fix VehLock Macros 2016-05-22 23:13:15 -05:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
SilentSpike
f0b8da33c4 Deprecate ACE events framework
CBA 2.4.0 entirely replaces the ACE events framework.

Adds wrappers with deprecated warnings to all of the public event framework functions and removes all of the underlying GVARs and code.
2016-05-22 16:09:49 +01:00
jonpas
bd0e05d7d6 Use CBA config functions, return correct value 2016-05-22 16:18:24 +02:00
jonpas
38b48390b5 Call CBA binocular functions - leave as wrapper 2016-05-22 16:03:41 +02:00
jonpas
bbd96f9e71 Call CBA delayed execution functions, remove ACE's PFH for handling them 2016-05-22 16:01:12 +02:00
jonpas
4b121480bb Use new binocular magazine CBA functions, deprecate ACE functions 2016-05-22 15:48:03 +02:00
jonpas
d35e89892c Use new get item and object config CBA functions, deprecate ACE functions 2016-05-22 15:36:31 +02:00
jonpas
e7dbcd7b58 Replace delayed execution functions with new CBA counterparts 2016-05-22 15:29:01 +02:00
jonpas
472e4631d6 Deprecate delayed execution functions 2016-05-22 15:25:59 +02:00
jonpas
d902d1182a Replace ace_common_fnc_execRemoteFunc with events 2016-05-21 23:55:48 +02:00
SilentSpike
a7c1d0e5bf Remove erroneous tabs 2016-05-21 17:45:50 +01:00
SilentSpike
3e16142ff6 Merge branch 'master' into zeusModuleUiExample 2016-05-21 17:37:49 +01:00
SilentSpike
b3192adbb7 Add support for a zeus module position attribute
Allows zeus to select a position for the module task to be carried out at - as a bonus it works alongside the radius attribute and will draw a circle preview if a radius is present.

Unfortunately control types 100 & 101 don't play nicely with controls groups and so I've commented out the position attribute from the displays that would currently use it. Otherwise it is all seemingly working fine, just that the position of the control is all wrong and it doesn't stay within the bounds of the controls group.

I opened an issue tracker ticket for the problem here: https://feedback.bistudio.com/T116708
2016-05-21 17:29:53 +01:00
commy2
c9ea5676ea travis test 2016-05-21 13:29:42 +02:00
commy2
e40c814b04 Merge branch 'master' of https://github.com/acemod/ACE3 into improve_getTurretX 2016-05-21 13:27:51 +02:00
commy2
d395fcd792 travis pls 2016-05-21 13:22:13 +02:00
commy2
aee4d23bdb fullCrew new parameter to improve FUNC(getTurretX) 2016-05-21 13:07:17 +02:00
Glowbal
dd60ac8170 Remove isEnabled check in sitting
IsEnabled check is not necessary here. It should not have been included, as it was a left over from testing for migrating sitting to ACEX.
2016-05-21 00:41:49 +02:00
PabstMirror
f69142dd45 Hearing - New XEH, Fix dead effects, Medical var (#3802)
* Hearing - New XEH, Fix dead effects, Medical var

* Use setHearingCapability

* Cleanup dead player vol update

* Don't change global hearing in medical

* Fix exitWith
2016-05-20 11:23:14 -05:00
PabstMirror
d464a23d21 Use the lovely CBA_fnc_canUseWeapon function 2016-05-20 01:10:12 -05:00
PabstMirror
0d5385ffaf Update FCS hud when manually setting range. 2016-05-19 21:50:51 -05:00
PabstMirror
508b71e7ba Scopes - Allow Scope Adjust from FFV 2016-05-19 21:39:15 -05:00
SilentSpike
adaa10aea5 Adjust center of zeus AI task modules
The tasks should center on the logic rather than the group leader.

The search nearby module is also deleted after it's processed.
2016-05-19 22:32:05 +01:00
SilentSpike
3a1dba4486 Add zeus defend, patrol and search modules
Using a shared `radius` attribute for all of these displays so a generalized method of initializing and retrieving the value associated that was implemented.
2016-05-19 01:24:08 +01:00
SilentSpike
e05f2ca637 Add search nearby building zeus module 2016-05-19 01:24:07 +01:00
SilentSpike
600b71817f Update zeus module logic deletion behaviour
The teleport players module is reusable, while the global AI skill and group side modules should be deleted appropriately once the display is closed.
2016-05-18 16:30:14 +01:00
SilentSpike
8a70cfbcd8 Clean new zeus module config and functions
Adds function headers, stringtables and renames some display control classes.
2016-05-18 16:16:35 +01:00
commy2
25876d82ca manual merge 2016-05-18 12:21:53 +02:00
commy2
230f0ab85e manual merge 2016-05-18 12:20:33 +02:00
commy2
08bafd535f deleted to much 2016-05-18 12:00:13 +02:00
commy2
655277cc17 remove previously deleted block 2016-05-18 11:58:42 +02:00
commy2
d93132dac8 more replacing 2016-05-18 11:57:40 +02:00
commy2
da70854568 manual merge 2016-05-18 11:48:27 +02:00
SilentSpike
81d854c56a Add group side zeus module
The module is placed on a unit in order to switch the side of that unit's group. A "simple" dialog is used to select the new side.

The dialog code is a little ugly to say the least.
2016-05-17 23:44:17 +01:00
SilentSpike
4cbded1811 Fix zeus cargo display for empty vehicles
The cargo wasn't displaying for empty vehicles because they use a different display.
2016-05-17 23:44:16 +01:00
ir0n1e
4a7f5529f6 added gunbag to ACE_Box_Misc 2016-05-17 12:56:48 +02:00
ir0n1e
3e9cf73b0d added readme 2016-05-17 12:24:18 +02:00
ir0n1e
1302ccb3fe clean up 2016-05-17 12:19:17 +02:00
ir0n1e
7ef02400dc adapted to #3378 and added support for UGL 2016-05-17 12:14:57 +02:00
ir0n1e
c89163316c fixed idention tabs are 4 spaces now 2016-05-17 11:21:48 +02:00
ir0n1e
6d988524d3 Merge branch 'master' of https://github.com/acemod/ACE3 into gunbag 2016-05-17 11:03:57 +02:00
ir0n1e
1a14634b41 dissolved some edges 2016-05-17 10:57:24 +02:00
SilentSpike
d90d5a7ac1 Rewrite global AI skill zeus module
Remove the use of ace settings and makes the module more zeus specific. It might be worth adding a similar module or mission settings to ace_ai for mission editing.
2016-05-16 15:16:53 +01:00
commy2
473149b8ca revert changes from other PR to make it compatible 2016-05-16 15:22:37 +02:00
commy2
cac7b9c0c3 optional param to skip deprecated warning 2016-05-16 15:15:51 +02:00
Glowbal
32055401d3 Add backwards compatability for InventoryChanged
The output of `getUnitLoadout` is different as `getAllGear`. Using a different format in the event would mean that any eventhandler depending on the inventory output would now be broken.
2016-05-16 00:09:53 +02:00
SilentSpike
5b460205a9 Add teleport player zeus module 2016-05-15 21:02:40 +01:00
Glowbal
487400b142 Add different warning messages based on current version of component 2016-05-15 20:13:10 +02:00
Glowbal
7a7e930024 Add deprecate sitting component 2016-05-15 19:38:37 +02:00
Glowbal
3d74c25c97 Add deprecate component solution 2016-05-15 19:38:24 +02:00
SilentSpike
4d028be876 Cleanup zeus display modules
Replaces display size and position defines with macros for readability and compactness.

Changes naming convention of functions and displays to distinguish categories and make more readable.

Converts the global set skill module to use display events rather than waiting in a loop for the module to be set and confirmed.
2016-05-15 18:08:54 +01:00
SilentSpike
77de1ec6eb Update vanilla zeus functions
Merges the changes introduced by arma updates to vanilla functions with our overwrites.

I also reverted some of the command capitalization since it makes the process of going through differences quicker in future.
2016-05-15 12:48:32 +01:00
Glowbal
da3f6113d6 Merge branch 'master' into add-mine-detector 2016-05-15 00:20:46 +02:00
commy2
07caf1b0bd fix for null player 2016-05-14 20:33:33 +02:00
PabstMirror
7628f9a4ab Fix nils in array 2016-05-14 13:08:58 -05:00
commy2
e4c86a8af5 don't do 'playerInventoryChanged' just because ammo decreased after firing 2016-05-14 19:50:08 +02:00
commy2
cc9e128e74 Merge pull request #3792 from acemod/useGetUnitLoadout
use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it
2016-05-14 13:04:35 +02:00
commy2
c5275813a4 use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it 2016-05-14 10:49:09 +02:00
Glowbal
04b61ff32e Fix missing semicolon 2016-05-14 10:37:29 +02:00
Glowbal
180a0f9d84 Merge pull request #3462 from acemod/medicalLoops
Cleanup medical PFHs
2016-05-14 09:39:14 +02:00
Glowbal
36e48554c2 Merge pull request #3787 from acemod/motorcycleInteraction
Add interaction support to Motorcycle class
2016-05-14 09:33:41 +02:00
Glowbal
4e109ae93b Merge pull request #3781 from acemod/specTree
Fix spectator unit tree refreshing
2016-05-14 09:26:42 +02:00
Glowbal
e867db3a24 Merge pull request #3780 from acemod/lighter-bodybags
Adjusted weight of bodybag
2016-05-14 09:24:25 +02:00
Glowbal
eb8390741b Change round down mass of body bag
Mass is an integer.
2016-05-14 09:23:29 +02:00
Glowbal
57e83f8b35 Merge pull request #3791 from acemod/dropTestMission
Remove old test-mission
2016-05-14 09:18:06 +02:00
PabstMirror
d48bd3ca83 Remove old testmission addon 2016-05-13 19:54:14 -05:00
PabstMirror
895bf2580a Merge pull request #3773 from J3aLeiNe/master
fnc_getMGRSdata.sqf update3
2016-05-13 15:59:24 -05:00
jonpas
a950b2c2fe Add canPush config entry to enable pushing on boats with mass higher than 2600 2016-05-13 16:33:15 +02:00
SilentSpike
ce3787b3c3 Merge pull request #3768 from acemod/add-zeus-objects-setting
Add zeus objects setting
2016-05-13 10:39:20 +01:00
jonpas
e984fcf715 Fix part name for Tank class 2016-05-12 21:56:12 +02:00
jonpas
2d2d5bc828 Readd mistakenly removed spare part adding 2016-05-12 21:52:06 +02:00
jonpas
58cc686aac Remove initial spare part adding for classes not Car or Tank, Improve addSpareParts 2016-05-12 21:49:45 +02:00
jonpas
f6e4bd7a6b Remove redundant spare part adding 2016-05-12 21:37:54 +02:00
jonpas
c591c7af64 Add interaction support to Motorcycle class 2016-05-12 21:30:32 +02:00
Glowbal
721b161161 Remove useless if statement 2016-05-12 19:56:07 +02:00
Glowbal
7ba02a21ec Merge remote-tracking branch 'refs/remotes/origin/add-mine-detector'
Conflicts:
	addons/minedetector/functions/fnc_detectorLoop.sqf
2016-05-12 19:49:32 +02:00
Glowbal
7cc423d48f Change mindetector sound 2016-05-12 19:44:43 +02:00
jonpas
5147f366a5 Execute take nozzle actions only on progress bar success (#3783)
* Execute take nozzle actions only on progress bar success - fix #3739, Prettify params

* Fix animation on holster
2016-05-12 17:11:35 +02:00
PabstMirror
09371bce96 Merge pull request #3776 from acemod/cleanupFastRopeSounds
FastRope Sounds - Fix Config, Merge PFEH, Add CC Attribution
2016-05-11 22:29:28 -05:00
commy2
7304bd3fda Merge pull request #3779 from acemod/showvirtualloadingearmenu
show virtual load in inventory menu
2016-05-11 22:57:37 +02:00
commy2
dd6241e376 Merge pull request #3778 from acemod/fixGetWeaponState
fix getWeaponState, fix #3777
2016-05-11 22:57:25 +02:00
BaerMitUmlaut
f9c643b941 Modified fastroping thud sound 2016-05-11 21:05:59 +02:00
SilentSpike
1b1329b350 Increase spectator unit tree refresh rate
Reduce the time between automated refreshing of the unit tree. Also makes an initial call to the tree populating code upon first opening to remove the initial delay.
2016-05-11 16:01:07 +01:00
SilentSpike
9364ae60df Fix spectator unit tree refreshing
- Account for decrement in node index when culling the tree of sides/groups/units
- Fix non-zero-based index `to` value when navigating the units in the tree
2016-05-11 13:30:17 +01:00
J3aLeiNe
078c1d585f Add Kerama Islands by "Les Vétérans"
add Kerama Islands by "Les Vétérans" with the correct latitude (default config latitude : 1°)
2016-05-11 00:01:35 +02:00
BaerMitUmlaut
38bb4f6c29 Adjusted weight of bodybag 2016-05-10 23:40:03 +02:00
commy2
f738b17db7 show virtual load in inventory menu 2016-05-10 22:32:40 +02:00
commy2
53c9a96c77 fix getWeaponState, fix #3777 2016-05-10 22:14:01 +02:00
J3aLeiNe
c619bcb5a3 Fix "jacobi" latitude and elevationOffset 2016-05-10 19:39:01 +02:00
PabstMirror
518a873efd Add module readme 2016-05-10 10:14:15 -05:00
PabstMirror
980da16826 FastRope Sounds - Fix Config, Merge PFEH, Add CC Attribution 2016-05-10 10:09:52 -05:00
J3aLeiNe
29e7dbf757 fnc_getMGRSdata.sqf update3 2016-05-10 12:39:56 +02:00
commy2
be99d4b3d7 Merge pull request #3772 from acemod/fixmissingmags
add missing magazines, fix #3685
2016-05-10 11:57:32 +02:00
commy2
505fa0d773 add missing magazines, fix #3685 2016-05-10 11:50:59 +02:00
Tim Beswick
19df821ff5 Moved IR Strobe to left shoulder when attached. 2016-05-09 11:51:28 +01:00
BaerMitUmlaut
3f96e11cbb Made icons grey 2016-05-08 18:52:33 +02:00
Glowbal
74fd4b4b52 Add run at settings initialized auto add objects 2016-05-08 13:47:35 +02:00
Glowbal
a526d33aba Fix inconsistent name for module setting 2016-05-08 13:44:51 +02:00
Glowbal
b08af3fea6 Add read auto add objects setting from module 2016-05-08 13:42:45 +02:00
Glowbal
220b8b6352 Merge pull request #3767 from alganthe/zeus_fix
Add new zeus addObjects setting to settings module (#2451)
2016-05-08 13:41:13 +02:00
jonpas
a0bd521a40 Remove difficulties component 2016-05-07 23:48:31 +02:00
PabstMirror
2a5ec42148 Repair - Improve wheel detection for RHS (#3760)
* Repair - Improve backup wheel detection

Fix #3759

* Cleanup
2016-05-07 16:04:27 -05:00
Glowbal
dbe70a7094 Merge pull request #3761 from acemod/cleanupExplosiveSync
Fix explosive sync on dedicated server
2016-05-07 22:46:35 +02:00
Glowbal
ed9d05d6dd Merge pull request #3753 from acemod/blockEngine-statusEffect
Add blockEngine status effect
2016-05-07 22:40:05 +02:00
J3aLeiNe
d79cbe0844 Getmgrsdata update2 (#3736)
* correct mildot reticle LRPS/AMS/KHS

correct mildot reticle LRPS/AMS/KHS

* replace 1 tab with 1 space

replace 1 tab with 1 space

* fix tab

* ace_scope : correct mildot reticle for LRPS and SOS 2D/PiP SFP scopes

ace_scope : correct mildot reticle for LRPS and SOS 2D/PiP SFP scopes,
same opticszoommax/min for each scopes : 1µ (1meter for 1000meter) / 4µ
(4meter for 1000meter),
LRPS :  variable magnification / SOS : 2 magnifications

* fnc_getMGRSdata.sqf update2

fnc_getMGRSdata.sqf update2

* fnc_getMGRSdata.sqf update2

add new maps, in alphabetic order now
2016-05-07 22:37:58 +02:00
PabstMirror
9f6661f4db Make 40mm Grenades Frag (#3679)
* Make 40mm Grenades Frag

* Just use existing force cfg instead of adding new

Add RHS compat entries
2016-05-07 15:35:39 -05:00
BaerMitUmlaut
4eb2ecb0b6 Fixed getting stuck on rope whilst fastroping (#3734) 2016-05-07 22:35:18 +02:00
BaerMitUmlaut
82f8eb758c Removed remaining usage of player (#3710) 2016-05-07 22:27:33 +02:00
PabstMirror
1742629045 Add NonSteerable Reserve Parachute (#3689)
* Add NonSteerable Reserve Parachute

Close #3364

* Use params
2016-05-07 22:26:02 +02:00
Rebel
8bd4afed6b Drag and carry icons. (#3676) 2016-05-07 22:23:38 +02:00
J3aLeiNe
fd8167b7e7 AB - correct mildot reticle LRPS/AMS/KHS (#3664)
* correct mildot reticle LRPS/AMS/KHS

correct mildot reticle LRPS/AMS/KHS

* replace 1 tab with 1 space

replace 1 tab with 1 space

* fix tab

* ace_scope : correct mildot reticle for LRPS and SOS 2D/PiP SFP scopes

ace_scope : correct mildot reticle for LRPS and SOS 2D/PiP SFP scopes,
same opticszoommax/min for each scopes : 1µ (1meter for 1000meter) / 4µ
(4meter for 1000meter),
LRPS :  variable magnification / SOS : 2 magnifications
2016-05-07 22:20:50 +02:00
commy2
4a8e727ba5 end spectator by global mission end event from server (#3659)
* end spectator by global mission end event from server

* add ;
2016-05-07 22:17:21 +02:00
Ozan Eğitmen
b8abec0c61 Fix Capitalization of ACE Settings classes. (#3627) 2016-05-07 22:14:56 +02:00
Glowbal
f34d890e7a Merge pull request #3612 from SzwedzikPL/trenchestweaks
Add remove trench and continue digging trench actions
2016-05-07 22:12:15 +02:00
Glowbal
1ad348d415 Merge pull request #3517 from gruppe-adler/master
Added fastroping sounds
2016-05-07 22:01:21 +02:00
Glowbal
5ff91484ed Merge pull request #3438 from acemod/spareBarrelSimulation
AAR actions + track temperatures of spare barrels
2016-05-07 21:48:03 +02:00
PabstMirror
dd858c7e6b Stringtables, Add Detector Pos Deubg 2016-05-07 12:08:36 -05:00
PabstMirror
dd049a9699 Merge pull request #3762 from acemod/toggleWindDisplay
Add key to toggle wind info display
2016-05-07 10:58:43 -05:00
PabstMirror
71b86a7525 Merge pull request #3746 from acemod/fixTacLaderModelCfg
Tactical Ladder - Update model cfg
2016-05-07 10:58:29 -05:00
PabstMirror
9b46e77f66 Add key to toggle wind info display 2016-05-06 12:47:59 -05:00
PabstMirror
28c65c4bed Fix explosive sync on dedi 2016-05-05 14:36:56 -05:00
jonpas
59e412032e Merge pull request #3756 from acemod/uiShowHud
UI - Don't overwrite other showHud indexes
2016-05-04 21:50:42 +00:00
PabstMirror
cf92ba9c46 Overheating - Add Master Enabled Setting (barrelPR) 2016-05-04 14:59:04 -05:00
ir0n1e
13dc56c435 added opening sounds 2016-05-04 20:06:56 +02:00
PabstMirror
bc584b4c95 Merge remote-tracking branch 'refs/remotes/origin/master' into spareBarrelSimulation 2016-05-04 13:00:34 -05:00
commy2
01cf551aba Merge pull request #3730 from acemod/cleanupReloadLaunchers
Cleanup reload launchers
2016-05-04 16:18:37 +02:00
Glowbal
83a8c488d9 Merge pull request #3751 from acemod/wipeoutWhitespace
Cleaned up excessive whitespace
2016-05-04 11:46:56 +02:00
Glowbal
59d101ea75 Merge pull request #3754 from acemod/removeLegacy
Removed old occurances of AGM and CSE
2016-05-04 11:46:11 +02:00
ir0n1e
9af55d741b added new load handling 2016-05-04 09:56:33 +02:00
ir0n1e
cbabae9253 Merge branch 'master' into gunbag 2016-05-04 06:39:26 +02:00
ir0n1e
ad7bd3efc1 Merge branch 'gunbag' of https://github.com/ir0n1e/ACE3 into gunbag 2016-05-04 06:32:17 +02:00
ir0n1e
ffbc5ca07d fixed idention and code style 2016-05-04 06:31:35 +02:00
PabstMirror
398b76f30b Get reload time from QGVAR(buddyReloadTime) 2016-05-03 23:13:43 -05:00
PabstMirror
98a74aca6e UI - Don't overwrite other showHud indexes 2016-05-03 22:49:05 -05:00
Glowbal
0652978c86 Merge branch 'master' into add-mine-detector 2016-05-03 22:44:16 +02:00
Glowbal
b4fca958aa Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00
BaerMitUmlaut
012ce9fb16 Removed old occurances of AGM and CSE 2016-05-03 21:38:36 +02:00
BaerMitUmlaut
b6324e61e9 Improved params formatting 2016-05-03 21:24:10 +02:00
BaerMitUmlaut
304f1a22b4 Use blockeEngine status effect in refuel 2016-05-03 21:08:22 +02:00
BaerMitUmlaut
e125911c3b Added blockEngine status effect 2016-05-03 20:52:43 +02:00
Cuel
66c2bf0506 Fix dead bodies removal, when forced = 1
- Removed unused(?) GVAR(Module)
- Removed "white space alignment" in module.sqf
2016-05-03 20:10:28 +02:00
commy2
736807f994 fix typo, make variable global 2016-05-03 18:16:39 +02:00
commy2
8585ea5688 add framework to add virtual mass to containers 2016-05-03 18:12:47 +02:00
ir0n1e
cd58eaf974 wrong command (removeAllPrimaryWeaponItems) 2016-05-03 12:52:06 +02:00
ir0n1e
def1d46152 remove weapon items player 2016-05-03 12:49:16 +02:00
ir0n1e
920b9b8e62 Update script_component.hpp 2016-05-03 12:44:58 +02:00
ir0n1e
a34490aca8 added missing } 2016-05-03 10:58:01 +02:00
ir0n1e
d3500d4bee ACE syntax 2016-05-03 10:51:41 +02:00
ir0n1e
9567b587c6 added gunbag 2016-05-03 10:21:21 +02:00
BaerMitUmlaut
7fcbe93b71 Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
PabstMirror
33b624c896 Tactical Ladder - Update model cfg
#3745
2016-05-02 12:10:44 -05:00
PabstMirror
7cc2da2bb1 Fix self swap action 2016-04-29 23:38:01 -05:00
ProfessorCZ
7d0fcde9fa CZ Translate - Update
04/30/2016
2016-04-30 00:57:24 +02:00
PabstMirror
4eb657bfc7 Merge pull request #3718 from acemod/vehLockACRE
vehicle inventory lock - compatibility with acre
2016-04-29 13:10:21 -05:00
PabstMirror
7665935641 Use constant reload time value instead of config 2016-04-29 13:00:35 -05:00
commy2
ab09e0989b Merge pull request #3722 from acemod/fixmacro
fix wrong macro names
2016-04-28 07:48:25 +02:00
PabstMirror
d826c91c99 Cleanup reload launchers 2016-04-28 00:43:33 -05:00
jonpas
3389bc5e1b Add cargo to Taru pods 2016-04-28 04:44:57 +02:00
PabstMirror
d40735d5c2 Improve synced event error logging 2016-04-25 15:48:24 -05:00
commy2
5c3f5f5751 fix wrong macro names 2016-04-25 21:34:25 +02:00
PabstMirror
27c5598135 vehicle inventory lock - compatibility with acre 2016-04-24 11:26:13 -05:00
jonpas
b06659a2e4 Fix params error 2016-04-23 00:29:58 +02:00
jonpas
dbe4c6ae26 Merge branch 'master' into uiSettings 2016-04-23 00:17:16 +02:00
PabstMirror
efc956eb99 Merge pull request #3692 from acemod/unloadOnSlopes
Better handle unloading on slopes
2016-04-22 10:40:16 -05:00
PabstMirror
7366133629 Merge pull request #3699 from acemod/cWireFixes
Concertina Wire - Don't recoil broken wire, fix killer
2016-04-22 10:40:04 -05:00
PabstMirror
71ff7e9d8a Merge pull request #3682 from acemod/javelinCursorTargetFix
Javelin - Verify player has LOS to cursorTarget
2016-04-21 19:50:23 -05:00
PabstMirror
72aa0fffea Merge pull request #3713 from acemod/gesturesFixBIS
Fix BIS gesture keybinds
2016-04-21 19:48:26 -05:00
PabstMirror
d7e3f51ec2 Merge pull request #3705 from acemod/gforceSetting
Gforces - Add ace_setting to only run in aircraft
2016-04-21 19:47:29 -05:00
PabstMirror
9bd66bc40f Cleanup scopeCurator 2016-04-21 15:07:13 -05:00
PabstMirror
c432ce714e Make explosives helpers hidden in eden. 2016-04-21 13:56:32 -05:00
PabstMirror
097bba9b68 Spaces 2016-04-21 13:21:55 -05:00
PabstMirror
4214e31678 Fix BIS gesture keybinds
- From #3635 - FUNC(playSignal) needs "BIgesture" prefix
- Interaction conditions are checked on parent, don't need on every
child
2016-04-21 13:15:35 -05:00
Glowbal
392012bb4b Merge pull request #3702 from acemod/dayVector
Add day (non night vision) version of the vector 21
2016-04-20 18:01:59 +02:00
PabstMirror
c2126c3bd4 Simplify binocular check 2016-04-20 10:48:25 -05:00
PabstMirror
cf9479efab Non-hardcoded binocular / vector detection 2016-04-20 10:40:00 -05:00
PabstMirror
3adbb59f04 Geforce - Change default to aircraft only 2016-04-19 23:04:51 -05:00
PabstMirror
236ad912af Gforces - Add ace_setting to only run in aircraft 2016-04-19 12:59:41 -05:00
Glowbal
db5d1d42b7 Merge pull request #3703 from acemod/fix-redundant-privates
Fixed redundant privates in setCardiacArrest
2016-04-18 15:39:35 +02:00
BaerMitUmlaut
65ccf66d00 Fixed redundant privates in setCardiacArrest 2016-04-18 15:23:04 +02:00
PabstMirror
23632281cf Add day (non night vision) version of the vector 21 2016-04-17 23:22:41 -05:00
jonpas
0762e13816 Merge pull request #3655 from acemod/improveCargoXEH
Improve cargo initialization XEH
2016-04-17 11:29:09 +00:00
jonpas
10cadb535f Merge pull request #3631 from acemod/customTaggingTextureSupport
Add support for custom textures in tagging
2016-04-17 11:28:14 +00:00
PabstMirror
7bd2378c41 Concertina Wire - Don't recoil broken wire, fix killer
Close #3695
- Don't recoil broken wire
- Use midpoint to search for nearby cars, and ensure the veh was moving.
2016-04-16 12:54:33 -05:00
Glowbal
f8fb75247d Merge pull request #3693 from acemod/fixShipViewDistance
Fix ship view distance using foot instead of vehicle setting
2016-04-16 12:45:58 +02:00
PabstMirror
32cd23076f Merge pull request #3690 from acemod/engineRepairMsg
Clarify repair while engine is running
2016-04-15 15:56:52 -05:00
jonpas
d90fc3dd06 Fix variable name and header examples 2016-04-14 18:58:01 +02:00
PabstMirror
d523ef1fcd Try to use cursorObject first 2016-04-14 10:57:36 -05:00
jonpas
839d067797 Exclude base FRIES class 2016-04-14 17:38:11 +02:00
jonpas
300d069e78 Exclude FRIES from repair interactions 2016-04-14 13:59:31 +02:00
jonpas
04831267f2 Use lazy evaluation 2016-04-14 13:55:15 +02:00
jonpas
dec266a546 Fix ship view distance using foot instead of vehicle setting, Cleanup view distance component 2016-04-14 13:52:20 +02:00
PabstMirror
3360047204 Better handle unloading on slopes
Close #3667
2016-04-13 13:05:32 -05:00
PabstMirror
f16a65f381 Fix default 2016-04-12 20:05:56 -05:00
PabstMirror
4f6b11c2a6 Clarify repair while engine is running
#3348
- Show action, but exit and show warning when selected
- Optional (default off) setting to auto shut off engine to keep
compatibility with missions
2016-04-12 20:04:12 -05:00
PabstMirror
d7b0bde1ca Fix Wildcat attach point 2016-04-12 12:28:48 -05:00
PabstMirror
5d70db3d9b LoadPerson - Only try vehicles that have room
Fix #2965
The FRIES is a "Helicopter" so we were trying to load into it, because
it was closest.
Also disable Cargo system on it so we don't load other things into it
And remove all interactions on it as well.
2016-04-12 12:12:49 -05:00
PabstMirror
3744b980f4 Javelin - Verify player has LOS to cursorTarget
Fix #3668
2016-04-12 02:14:06 -05:00
PabstMirror
2869a53e6d Googles - Only play wipe anim for primary weapon
Close #3638
Animation only makes sense for primary weapon, so skip for others.
2016-04-12 00:19:24 -05:00
James McCartney
153cd28f94 Change event name to weaponJammed 2016-04-11 23:09:45 +01:00
James McCartney
121c45eb84 Raise a local event when a weapon is jammed 2016-04-11 22:29:33 +01:00
jonpas
ccaec31a90 Use new QFUNC and QEFUNC macros 2016-04-08 20:43:26 +02:00
jonpas
014421e8ed Remove redundant quoted function macro defines 2016-04-08 20:41:54 +02:00
jonpas
0c124a2af0 Remove redundant macro define 2016-04-08 20:35:50 +02:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
Glowbal
f409ce8248 Add config style validation 2016-04-07 19:55:10 +02:00
PabstMirror
f8b46e859c Wait until postInit to install playerChanged event 2016-04-03 23:36:38 -05:00
jonpas
d931eb4e15 Improve XEH adding in cargo 2016-04-03 14:17:16 +02:00
jonpas
357045a0ed Merge pull request #3518 from ColdEvul/CargoAndInteractionCase
Carry, drag and load metal and plastic cases
2016-04-03 11:43:11 +00:00
jonpas
3abb3d321c Merge branch 'master' into customTaggingTextureSupport 2016-04-03 13:41:26 +02:00
jonpas
f4074e981a Merge pull request #3529 from acemod/tagEvents
Throw a globalEvent when a tag is created.
2016-04-03 11:38:24 +00:00
jonpas
caf06f58c8 Add map altitude to GPS - fix #3650 2016-04-02 18:53:34 +02:00
nomisum
5c87161118 fixed logic problem 2016-04-02 15:53:39 +02:00
nomisum
02e3e1c7ec Merge remote-tracking branch 'refs/remotes/acemod/master' 2016-04-02 15:39:44 +02:00
nomisum
fed4662884 changed suggested lines to ace standards 2016-04-02 15:36:21 +02:00
Nicolás Badano
ec2c331bd9 Merge pull request #3644 from J3aLeiNe/master
fnc_getMGRSdata update1
2016-04-02 09:23:29 -03:00
commy2
a7cf010f7a Merge pull request #3648 from acemod/fixtagging_master
fix script error in tagging
2016-04-02 10:12:38 +02:00
J3aLeiNe
4576ea0194 abbottabad altitude fix
altitude 0 for altitude 1256
2016-04-02 09:50:50 +02:00
PabstMirror
84c5a0d266 FCS - Minor firedEH optimization 2016-04-01 21:51:22 -05:00
jonpas
31953c5d52 Merge pull request #3635 from acemod/fixInvertedGestureStopFreeze
Fix inverted gestures Stop and Freeze and minor gestures cleanup
2016-04-01 19:30:48 +00:00
jonpas
723d27fc99 Rename tagging action classes 2016-04-01 21:29:03 +02:00
jonpas
fbaae2beb3 Fix stringtable casing 2016-04-01 21:25:00 +02:00
jonpas
9f7f176b1f Merge branch 'master' into customTaggingTextureSupport 2016-04-01 21:24:31 +02:00
J3aLeiNe
d4a7d864aa fnc_getMGRSdata update1 2016-04-01 11:53:33 +02:00
J3aLeiNe
093da2badf Merge branch 'master' into master 2016-03-31 22:22:50 +02:00
PabstMirror
e104b0ac55 Merge pull request #3640 from acemod/fixZeusAutoAdd
Delay calling addCuratorEditableObjects for a frame
2016-03-31 10:04:44 -05:00
J3aLeiNe
c998ab622e fnc_getMGRSdata update1
fnc_getMGRSdata update1
2016-03-31 14:41:09 +02:00
bux578
076803951d Merge pull request #3628 from alef/translation/15bn/alef
Italian translation
2016-03-31 06:54:31 +02:00
commy2
92af6ffe2e add cargo space to csat attack heli (can transport 8 troops) 2016-03-31 01:03:40 +02:00
commy2
28468bec82 specify helicopter cargo spaces, fix #3591 2016-03-31 00:57:04 +02:00
Joko
6038ab89c9 improve Code to String 2016-03-30 23:02:52 +02:00
PabstMirror
6f412c312a Delay calling addCuratorEditableObjects for a frame
Fixes createVehicle not always being added on dedicated server.
2016-03-30 10:26:33 -05:00
PabstMirror
a83c3b5219 Merge pull request #3623 from acemod/fixAbTerrainProcessor
Fix AB Terrain Extension
2016-03-29 13:08:14 -05:00
commy2
89428dc55c Merge pull request #3624 from acemod/compatPboWarnings
Compat pbo warnings
2016-03-29 17:01:53 +02:00
commy2
a4c848a090 formating 2016-03-29 17:00:54 +02:00
jonpas
ec2be36e81 Use boolean 2016-03-29 16:25:55 +02:00
jonpas
2d22b06150 Add README.md to gestures and update author URL 2016-03-29 16:08:33 +02:00
jonpas
330977a709 Remove including DIK KeyCodes definitions, use decimal codes, Improve BI gesture handling even further 2016-03-29 16:03:41 +02:00
jonpas
3489dd48bb Remove unused gestures, Improve stringtabling and remove duplicate 2016-03-29 15:51:51 +02:00
commy2
49f6904f9e Merge pull request #3634 from acemod/fixerrornoname
fix FUNC(setName) for Zeus and alive spawned units
2016-03-29 15:48:19 +02:00
jonpas
c24c1b9dc0 Fix inverted Stop and Freeze - prone Stop will still be freeze due to BI animation being wrong 2016-03-29 15:39:32 +02:00
commy2
4e1b2dd24a just delay setName one frame 2016-03-29 15:32:05 +02:00
commy2
1f6f90a5b2 fixerrornoname 2016-03-29 13:59:07 +02:00
commy2
666a4030b5 make FUNC(scriptedExplosive) work in scheduled env, ref #3621 2016-03-29 13:21:13 +02:00
jonpas
6469b11f3c Cleanup tagging, use internal getTexture for getting texture from color, move tag size definition 2016-03-28 20:07:02 +02:00
jonpas
dc1af390cd Allow custom texture for tagging (only direct function call) 2016-03-28 18:44:30 +02:00
PabstMirror
bcde9f8ed6 Filter minor falling damage to non-leg hitpoints 2016-03-28 01:15:58 -05:00
Alessandro Foresi
e97c7c0f65 Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
Alessandro Foresi
e5a7578f92 Translation: IT completed (no BOM) 2016-03-27 21:20:15 +02:00
PabstMirror
e90609d043 Fix AB Terrain Extension 2016-03-24 12:23:48 -05:00
PabstMirror
86ad2ab415 Only warn for weapon compat if AB is on 2016-03-24 11:53:55 -05:00
PabstMirror
b0df31783d Merge branch 'master' into compatPboWarnings 2016-03-24 11:23:29 -05:00
SzwedzikPL
174e69c3a5 move dogtag macros to CfgWeapons 2016-03-23 17:33:08 +01:00
SzwedzikPL
9b1b4a46fa better polish translation 2016-03-23 17:17:16 +01:00
SzwedzikPL
cdcde46a7d Fix double displayName in medical settings 2016-03-22 13:05:47 +01:00
SzwedzikPL
10d20472d3 Remove grass behind the trench 2016-03-22 11:26:40 +01:00
SzwedzikPL
203c059cc1 move placement data to config, setTrenchPlacement fnc, cleanup 2016-03-22 08:10:37 +01:00
Nicolás Badano
b4f6dbbc18 Merge pull request #3568 from acemod/settingsNameDescp
Ace_Settings - add name,descption,categories
2016-03-21 21:24:22 -03:00
SzwedzikPL
d6e9890b1b Add remove trench and continue digging trench actions 2016-03-21 18:25:38 +01:00
esteldunedain
ec2920ed35 Improve protractor accuracy. Close #3606 2016-03-20 22:24:30 -03:00
commy2
5aeb19312b fix script error in tagging 2016-03-20 17:09:03 +01:00
commy2
a841839aa6 don't overwrite helicopter sub class self actions 2016-03-19 19:37:26 +01:00
SzwedzikPL
1cdecf75da double dogtag support, fix addDogtagItem event in mp, unconscious units support, little cleanup 2016-03-19 18:12:18 +01:00
SzwedzikPL
ca3171a33a Initial commit dogtags 2016-03-19 16:17:26 +01:00
SzwedzikPL
8555f00889 remove needless tolower from mortarinit 2016-03-18 17:26:37 +01:00
Thomas Kooi
daceaa9dd8 Merge branch 'master' into settingsNameDescp 2016-03-18 14:48:11 +01:00
Thomas Kooi
e8b26a7a14 Merge pull request #3593 from BaerMitUmlaut/release
Fixed fastroping race condition
2016-03-18 12:07:43 +01:00
BaerMitUmlaut
fc06782256 Fixed broken ropeDetach 2016-03-18 00:16:31 +01:00
BaerMitUmlaut
b25ffdb54f Fixed network race condition 2016-03-18 00:15:57 +01:00
commy2
5e52e22e81 Merge branch 'release' into fixNametagsRank 2016-03-17 20:14:40 +01:00
PabstMirror
218d333738 Fix nametag error when rank is empty string 2016-03-17 11:56:20 -05:00
Glowbal
485900dce8 increment patch version 2016-03-16 22:59:28 +01:00
Thomas Kooi
559d111e66 Merge pull request #3584 from SzwedzikPL/fixmk6mortarinit
Fix mortar ammo handling init on dedicated
2016-03-16 22:48:49 +01:00
commy2
0c42bb5345 Merge branch 'release' into revc65656a0 2016-03-16 22:44:19 +01:00
jonpas
72c9e9da39 Replace usage of filter to select in tagging 2016-03-16 20:17:23 +01:00
jonpas
c568c18865 Add module icon 2016-03-14 19:14:52 +01:00
jonpas
89924e927a Disable debug 2016-03-14 17:25:20 +01:00
Nicolás Badano
8ff4fb8851 Merge branch 'release' into revc65656a0 2016-03-14 12:21:11 -03:00
esteldunedain
14183470bc Revert "Improved rope glitchyness"
This reverts commit c65656a016.
2016-03-14 12:16:23 -03:00
SzwedzikPL
32846014a1 fix ammo handling init on dedicated 2016-03-14 14:21:02 +01:00
PabstMirror
2ab169eb73 Merge branch 'release' into FixTrue 2016-03-12 13:46:44 -06:00
PabstMirror
1985e7e20a Fix versioning true when compiled 2016-03-12 13:42:52 -06:00
Thomas Kooi
61f1959109 Fix morphine increasing viscosity
Morphine should decrease viscosity instead of increase. Closes #3579
2016-03-12 18:55:42 +01:00
commy2
fca8b51bb2 reset interaction menu time variables on save game load 2016-03-12 17:08:08 +01:00
esteldunedain
aad79eda85 The dead shouldn't interact (it's not TWD) 2016-03-12 10:06:45 -03:00
jonpas
32c32b6cc5 Add stamina bar selective UI 2016-03-09 18:58:46 +01:00
PabstMirror
ad3a03a9c7 versioning - Add warnings for missing compat PBOs 2016-03-08 13:52:34 -06:00
PabstMirror
94adcf4ccb MicroDagr Scalar Values 2016-03-08 13:17:20 -06:00
esteldunedain
3122542814 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2016-03-08 15:25:04 -03:00
esteldunedain
69bd858167 Merge branch 'fr-fix-quotes' of https://github.com/BaerMitUmlaut/ACE3 into BaerMitUmlaut-fr-fix-quotes
Conflicts:
	addons/fastroping/CfgMoves.hpp
	addons/fastroping/CfgVehicles.hpp
2016-03-08 15:24:23 -03:00
BaerMitUmlaut
3710c04da4 Use head instead of body direction for compass 2016-03-08 19:22:04 +01:00
Thomas Kooi
bfe738ba80 Merge pull request #3513 from acemod/cbaVersioning
Add CBA 2.3.1 to versioning check
2016-03-08 19:21:36 +01:00
BaerMitUmlaut
f18094e7e4 MicroDAGR OS Upgrade 2016-03-08 19:21:28 +01:00
Thomas Kooi
ddd8187b19 Merge pull request #3534 from GitHawk/refuel_isEngineOn
Disallow refueling with running engine
2016-03-08 19:20:28 +01:00
esteldunedain
2b33dd7686 Merge branch 'fr-ai-deploy' of https://github.com/BaerMitUmlaut/ACE3 into BaerMitUmlaut-fr-ai-deploy
Conflicts:
	addons/fastroping/XEH_preInit.sqf
2016-03-08 15:13:50 -03:00
esteldunedain
88f4c49c08 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2016-03-08 15:08:53 -03:00
esteldunedain
afe835816f Merge branch 'fr-fixes' of https://github.com/BaerMitUmlaut/ACE3 into BaerMitUmlaut-fr-fixes
Conflicts:
	addons/fastroping/CfgVehicles.hpp
2016-03-08 15:07:45 -03:00
commy2
4ceb1b34b8 Merge pull request #3566 from acemod/removeDragCarryFromCannons
Disable drag and carry for StaticCannon
2016-03-08 19:05:04 +01:00
jonpas
70100825cf Fix params in clientInit 2016-03-08 18:49:19 +01:00
PabstMirror
1a77b0fcd4 Disable drag and carry for StaticCannon
#3528
2016-03-08 11:43:35 -06:00
jonpas
e90ef30904 Add return value to public setElementVisibility function 2016-03-08 18:42:37 +01:00
jonpas
23e2617db8 Change params order and improve clientInit 2016-03-08 18:40:23 +01:00
Thomas Kooi
60af0d3162 Merge pull request #3456 from acemod/StandardizeConfigArrayGVAR
Standardize GVAR array brackets in configs.
2016-03-08 18:19:50 +01:00
jonpas
64fe944b0f Add public setter function, Optimize some checks 2016-03-08 18:12:01 +01:00
PabstMirror
3232654e13 Close #3565 -Fix spelling of local var _woundEffectiveness 2016-03-08 11:02:54 -06:00
PabstMirror
b5e95f3945 Add some names/descriptions to settings configs 2016-03-08 01:17:40 -06:00
commy2
e605ede04a execute addActionEvents in unscheduled env 2016-03-08 01:19:32 +01:00
BaerMitUmlaut
35857f4523 Cleanup canPrepareFRIES 2016-03-07 20:42:13 +01:00
Thomas Kooi
d86f58f418 Merge pull request #3525 from acemod/sandbag3den
Set sandbag side to civ to show in 3den
2016-03-07 19:30:24 +01:00
Thomas Kooi
8946779c1a Merge pull request #3527 from acemod/fixHrCallbackVar
Fix empty callback for hr adjustment
2016-03-07 12:51:23 +01:00
BaerMitUmlaut
c65656a016 Improved rope glitchyness 2016-03-06 20:33:23 +01:00
BaerMitUmlaut
84af4b7676 Force open ramps on helicopters 2016-03-06 19:53:37 +01:00
commy2
a85c5b14cf Merge pull request #3547 from acemod/fixsavegamecrashmaybe
Store Interact Menus on CBA Namespaces
2016-03-06 19:28:26 +01:00
commy2
a9578ab473 Merge pull request #3524 from acemod/fixCancelAction
Fix Cancel (RMB) Action
2016-03-06 19:16:40 +01:00
commy2
81c29d8120 Merge pull request #3551 from acemod/disableOnlyActionMenuOnMouseHint
Disable only action menu on mouse hint and modifier where unnecessary
2016-03-06 19:13:10 +01:00
commy2
391aaeba89 Merge pull request #3548 from acemod/namespaceforcargofilters
use namespace for cargo filters, fixes problem with save games
2016-03-06 19:10:53 +01:00
commy2
c90775091e Merge pull request #3549 from acemod/fixmagincompat
remove obsolete fix, fix #3545
2016-03-06 19:10:45 +01:00
jonpas
858c68f8d7 Don't use modifier for rotation where not needed 2016-03-06 16:54:27 +01:00
jonpas
c378cd9f12 Disable action menu on mouse hint with inGameUISetEventHandler rather than showHud, as showHud disables UI script commands 2016-03-06 16:47:46 +01:00
jonpas
f956675d35 Merge pull request #3542 from acemod/refuelGlobalEvents
Replace execRemoteFnc with events and increase fuel update delay in refuel
2016-03-06 16:23:02 +01:00
jonpas
b47b887a21 Fix event name already being used 2016-03-06 16:20:16 +01:00
jonpas
9b46e8856e Merge modules, Add base allow client settings toggle, Add requires descriptions 2016-03-06 15:41:17 +01:00
jonpas
a064c0c98d Modernize code 2016-03-06 12:50:16 +01:00
jonpas
0dc1e37874 Merge branch 'master' into uiSettings 2016-03-06 12:41:27 +01:00
jonpas
52007fab6a Add sanity checks, fix explosives checks 2016-03-06 12:06:17 +01:00
commy2
79db282aca remove obsolete fix, fix #3545 2016-03-06 09:12:49 +01:00
commy2
8892aeed9d missed one 2016-03-06 07:55:34 +01:00
commy2
8603f2062a simplify 2016-03-06 07:14:43 +01:00
commy2
f43b287093 use namespace for cargo filters, fixes problem with save games 2016-03-06 06:53:59 +01:00
commy2
6a58af5b33 fix save game crash?, ref #3397 2016-03-06 06:22:38 +01:00
esteldunedain
ae8cbb4834 Add "check temperature" and "swap barrel" actions for AARs 2016-03-05 23:33:30 -03:00
jonpas
ae3a41e6d8 Move common event handlers closer to their counterparts 2016-03-06 02:38:05 +01:00
Nicolás Badano
de6af27912 Merge pull request #3492 from acemod/Fix3491_MortarBoxes
Replace transportMax... with maximumLoad for mortar boxes.
2016-03-05 22:09:07 -03:00
Nicolás Badano
9f205b4a54 Merge pull request #3509 from acemod/fix3379
Increase interaction distance with explosives from 1m to 1.5m.
2016-03-05 22:08:31 -03:00
Nicolás Badano
1d3950bfff Merge pull request #3497 from acemod/liteDrag
Fix portable light floating / dir when carrying
2016-03-05 22:07:43 -03:00
Nicolás Badano
e2c2495d52 Merge pull request #3496 from looterz/bftbug
Fix for player markers not showing up correctly with BFT_ShowPlayerNames
2016-03-05 22:05:33 -03:00
esteldunedain
e15d534fd1 Rename event, removing prefix. Back to square one. 2016-03-05 21:11:53 -03:00
BaerMitUmlaut
8e895e8cff Added gantry hiding animation 2016-03-05 23:21:10 +01:00
BaerMitUmlaut
b20e433f43 Fixed bug with fastroping simultaneously 2016-03-05 23:20:44 +01:00
BaerMitUmlaut
8039332743 Switched to preStart + XEH_PREP 2016-03-05 23:19:53 +01:00
BaerMitUmlaut
21d546ac1c Added note concerning BIS_fnc_guiMessage 2016-03-05 21:22:45 +01:00
PabstMirror
721aa94a29 Merge pull request #3536 from acemod/dediCaps
Fix captivity system on dedicated
2016-03-05 14:08:53 -06:00
BaerMitUmlaut
b8a4349c10 Added deployment API and waypoint 2016-03-05 20:25:35 +01:00
jonpas
9463b05218 targetEvent -> objectEvent 2016-03-05 18:16:09 +01:00
jonpas
881eaf951a Move setVectorDirAndUp and setHitPointDamage events to common, Make refuel set nozzle position execute only on target where local 2016-03-05 18:07:07 +01:00
jonpas
589ca27b60 Fix missing comma 2016-03-05 18:02:21 +01:00
jonpas
015a60e6c4 Increase fuel update to 1s 2016-03-05 17:44:03 +01:00
jonpas
401d457a46 Replace execRemoteFnc with global/targetEvent in refuel 2016-03-05 17:41:47 +01:00
esteldunedain
6cf9787fd1 Fix travis warning 2016-03-05 13:18:41 -03:00
esteldunedain
ebfd76107e The function name was changed in CBA 2016-03-05 13:15:56 -03:00
esteldunedain
62f598b2a6 Use the correct CBA function name, defining it in ACE as long as it doesn't exist already. 2016-03-05 13:11:20 -03:00
jonpas
b37b1a39b2 Allow string input for isBackpack 2016-03-05 14:29:04 +01:00
nomisum
e36198561f Merge remote-tracking branch 'refs/remotes/acemod/master' 2016-03-05 12:43:27 +01:00
PabstMirror
4826a89ef5 Fix captivity system on dedicated
Fix #3532
2016-03-04 11:45:38 -06:00
GitHawk
0b3abd55d3 Disallow refueling with running engine 2016-03-04 13:59:14 +01:00
esteldunedain
5450954fc2 Rename the event as "ace_tagging_tagCreated" 2016-03-04 09:16:42 -03:00
esteldunedain
02616ebbb2 Throw a globalEvent when a tag is created. Close #3521. 2016-03-03 19:43:26 -03:00
PabstMirror
e3deebff7e Fix empty callback for hr adjustment
Fix #3526
Same issue as #3384
2016-03-03 13:23:53 -06:00
PabstMirror
53a36f8783 Add REQUIRED_CBA_VERSION macro to script_mod.hpp 2016-03-03 13:00:47 -06:00
PabstMirror
56c5343bd7 Set sandbag side to civ to show in 3den
ref #3102 #2633
2016-03-03 12:54:13 -06:00
jonpas
ef95e278f9 Fix Cancel Action by moving it to MouseButtonDown display EH 2016-03-03 17:35:43 +01:00
PabstMirror
137a512a9e close main display if using incompatible cba 2016-03-02 16:33:29 -06:00
commy2
e6c6e55968 Merge pull request #3507 from acemod/mouseZChangedEH
Replace addScrollWheelEventHandler with MouseZChanged Display EH
2016-03-02 23:15:50 +01:00
commy2
92fddff833 also fix modifier key 2016-03-02 23:14:23 +01:00
nomisum
76468d326b fixed license file 2016-03-02 22:49:25 +01:00
nomisum
9b55aa1555 Merge remote-tracking branch 'refs/remotes/acemod/master' 2016-03-02 22:40:33 +01:00
nomisum
48e9e9c9e4 added CBA-PFH, added QUOTE 2016-03-02 22:36:42 +01:00
commy2
9a0c839ced Merge pull request #3508 from acemod/fix3504
Make the FRIES inherit from Helicopter_Base_F. Fix #3504
2016-03-02 22:28:01 +01:00
ColdEvul
80bada0365 Fixed carrying rotation. 2016-03-02 22:27:29 +01:00
nomisum
730e79def0 added fastroping sounds 2016-03-02 22:17:49 +01:00
ColdEvul
8b4892598a added EventHandlers 2016-03-02 22:17:19 +01:00
commy2
303f8d93b9 simplify inheritance 2016-03-02 22:16:40 +01:00
FFAAMOD
95007d8ccd Spanish translation of FastRope fixed
Fixed wrong tag in Spanish Translation of Fast Rope module.
2016-03-02 21:00:46 +01:00
esteldunedain
e0493458c0 Reduce interaction distance for defusing back to 1m 2016-03-02 16:19:38 -03:00
PabstMirror
e6a5d2dacd Add CBA 2.3.1 to versioning check 2016-03-02 13:19:20 -06:00
FFAAMOD
6b13ea287e Added Spanish Translation to fastroping module
Added Spanish Translations, some of these can have multiple translations but according to the context, they match properly their meanings.
2016-03-02 19:56:50 +01:00
esteldunedain
928a9b9485 Increase interaction distance with explosives from 1m to 1.5m. Fix #3379 2016-03-02 15:25:41 -03:00
esteldunedain
0399335a3f Make the FRIES inherit from Helicopter_Base_F. Fix #3504 2016-03-02 14:41:41 -03:00
jonpas
4918dbacb0 Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
ColdEvul
b91897de3b Added comment 2016-03-02 16:41:45 +01:00
ColdEvul
e7ec87d284 Added carry and interaction for case. 2016-03-02 16:38:23 +01:00
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
PabstMirror
8f620f2e61 Fix portable light floating / dir when carrying
#3486
2016-03-01 18:49:41 -06:00
looterz
b86e5d8ad6 Fixes player markers not showing up correctly when BFT_ShowPlayerNames is enabled in multiplayer 2016-03-01 18:23:33 -06:00
esteldunedain
d886289716 Display the new weapon temperature right after swapping barrels 2016-03-01 19:27:39 -03:00
esteldunedain
850a499c0e Localize spare barrel's displayName 2016-03-01 19:26:20 -03:00
esteldunedain
e6a2ca7102 Fix typos 2016-03-01 19:25:45 -03:00
esteldunedain
f130d6c253 Increase spare barrel mass to 60 (2.7 Kg) 2016-03-01 18:17:58 -03:00
esteldunedain
b8c8c21a02 Remove spare barrels from starting equipments 2016-03-01 18:17:23 -03:00
esteldunedain
a041555381 Add an animation and progressbar to the "Check spare barrels temperatures" action 2016-03-01 18:16:14 -03:00
esteldunedain
46a96dd5da Move spare barrel event handlers out of postInit 2016-03-01 18:14:36 -03:00
VKing
353b5e9ef4 Replace transportMax... with maximumLoad for mortar boxes.
Fixes 3490
2016-03-01 21:58:21 +01:00
esteldunedain
bc4a338d32 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into spareBarrelSimulation 2016-03-01 17:15:14 -03:00
Glowbal
e2c7576251 Remove headless client component from ACE.
The component does not fit properly within the scope of the ACE project. In order to avoid difficulties at a later point in time, project management has decided to pull the HC component from the ACE 3.5.0 release. We are going to look into alternative options for the HC component, such as a separate repository maintained by the ACE team.
2016-03-01 19:09:42 +01:00
commy2
fa3913752b replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
esteldunedain
bafe714ab5 Remove spare barrels from starting equipment, as they make some grenades not fit in the uniforms. 2016-03-01 10:05:06 -03:00
Jonathan Pereira
309f48ee0b Added remaining PT-BR translarions 2016-03-01 08:56:43 -03:00
NorXAengell
772c4cc100 Another batch of translations and corrections (Fr) 2016-03-01 02:27:19 +01:00
PabstMirror
2bdeff1639 Fix for all missionVersions 2016-02-29 16:34:51 -06:00
PabstMirror
cb370c4f70 Merge branch 'release' into 3den_-1 2016-02-29 14:16:34 -06:00
PabstMirror
fe967ff2bd Don't read medic setting that is not in module 2016-02-29 14:07:15 -06:00
PabstMirror
2b3b6083cb Try to handle bad 3den mission modules 2016-02-29 14:06:14 -06:00
BaerMitUmlaut
5b4072bf50 Added vehicle existance check 2016-02-29 19:29:11 +01:00
BaerMitUmlaut
05c16a5dfb Removed TOH animations 2016-02-29 19:29:10 +01:00
BaerMitUmlaut
11a66d98e2 Cleanup & fix interaction conditions 2016-02-29 19:29:09 +01:00
PabstMirror
c0c6d3c52f Merge branch 'release' into fixFastropeRepairError 2016-02-29 12:10:34 -06:00
jonpas
7b96fe6c28 Disable logging in tagging - fix #3468 2016-02-29 16:37:19 +01:00
esteldunedain
9e682253f3 Move the dead body cleanup PFH to a loop using waitAndExecute 2016-02-28 23:33:51 -03:00
esteldunedain
90a54397ae Move the litter cleanup PFH to a loop using waitAndExecute 2016-02-28 23:20:26 -03:00
esteldunedain
4b702f68df Make loops non public 2016-02-28 23:10:15 -03:00
esteldunedain
94e8bee348 Move the pfh from setDead to a waitAndExecute loop: reviveStepLoop 2016-02-28 23:08:25 -03:00
esteldunedain
12895e7983 Remove unneeded parameter 2016-02-28 22:58:09 -03:00
esteldunedain
0e82cdfe82 Move to a function and comments the function that tracks the effects of medications over time. Use waitAndExecute instead of a pfh for better performance. 2016-02-28 22:50:04 -03:00
esteldunedain
21d4939abb Optimize the computation of tourniquet pain. Fix pain not being able to decrease when above 10 2016-02-28 22:08:59 -03:00
esteldunedain
35e13d5357 Fixes 2016-02-28 20:55:05 -03:00
esteldunedain
bbb84ec7d1 Move the tourniquet loop to handleUnitVitals. Makes the tourniquet pain compatible with swapping localities 2016-02-28 20:50:28 -03:00
esteldunedain
085860c770 Restore addToInjuredCollection as a deprecated function 2016-02-28 20:32:02 -03:00
esteldunedain
bed51ac8a4 Fix waitAndExecute syntax 2016-02-28 20:26:05 -03:00
esteldunedain
3bbabac2d7 Rename and add comments to the function that tracks the units vital loop. Use waitAndExecute instead of a pfh for better performance. 2016-02-28 20:12:56 -03:00
jonpas
f5ff593dea Revert "Convert fastroping animations to Arma 3, fix bone errors" 2016-02-28 23:16:44 +01:00
jonpas
8d326a0a1b Remove duplicate medical string 2016-02-28 22:54:24 +01:00
PabstMirror
e5b79d7b33 Don't try adding repair actions to fastrope helper 2016-02-28 14:17:14 -06:00
BaerMitUmlaut
75c2e3d032 Added QUOTE macros to fastroping configs 2016-02-28 18:56:45 +01:00
VKing
8bb7b072d4 Standardize grammar of GVAR arrays in configs to place the square brackets outside the GVAR macro.
This prevents any possible confusion when the GVARs are used in code.
2016-02-28 15:18:15 +01:00
BlackWindowS
c61e7b5104 Tweaked & added translations
Translation of almost every STR to French
2016-02-28 14:48:04 +01:00
Thomas Kooi
6bfe86e91a Merge pull request #3455 from acemod/fix3450
Fix #3450
2016-02-28 13:07:03 +01:00
commy2
69f810f32b add missing pee 2016-02-28 07:25:11 +01:00
commy2
03b8e2b590 fix reloadMutex nil, fix#3450 2016-02-28 06:12:40 +01:00
PabstMirror
147cd1a5af Hide categories that have no user settable options 2016-02-27 18:06:02 -06:00
jonpas
0e606224c7 Convert fastroping animations to Arma 3, fix bone errors 2016-02-27 22:28:12 +01:00
jonpas
905586bddc Make unused medical strings be used 2016-02-27 21:04:04 +01:00
Glowbal
428b828c27 Increase version 3.5.0 2016-02-27 20:44:38 +01:00
Thomas Kooi
f758a90351 Merge pull request #3445 from acemod/preventSelfIMFromClosing
Prevent Self Interact Menu from bugging out during animations
2016-02-27 20:35:18 +01:00
Thomas Kooi
d0b1ac56ba Merge pull request #3440 from System98/Update-german-translations
Update german translations
2016-02-27 20:33:51 +01:00
esteldunedain
a86bbdb162 Prevent the interact menu from closing when moving the mouse during animations 2016-02-27 15:47:23 -03:00
ElTyranos
9d50812a65 Fastrope French translation 2016-02-27 19:46:15 +01:00
esteldunedain
121663226c Make the auto-expanding of SelfActions and ZeusActions work at all animation speeds, but keep the animation in all cases. 2016-02-27 15:44:53 -03:00
commy2
a7ec4d9d2f Merge pull request #3398 from acemod/fix3317
Resync mine orientations in JIP.
2016-02-27 16:52:53 +01:00
Thomas Kooi
a9fa3a99b8 Merge pull request #3441 from acemod/fixNametagsError
Fix error in nametags when a player disconnects
2016-02-27 15:17:15 +01:00
esteldunedain
30d62859dc Fix error in nametags when a player disconnects 2016-02-27 10:17:26 -03:00
esteldunedain
188941a9b7 Filter the GVAR(explosivesOrientations) list before sending it 2016-02-27 10:07:51 -03:00
esteldunedain
fba1a322ac Yet more fixes 2016-02-27 09:50:44 -03:00
esteldunedain
823eb116ae more fixes 2016-02-27 09:37:57 -03:00
esteldunedain
8280335d07 Fix event name typo 2016-02-27 09:26:42 -03:00
esteldunedain
b9e1028f23 Merge branch 'fix3317' of github.com:KoffeinFlummi/ACE3 into fix3317 2016-02-27 09:14:16 -03:00
esteldunedain
834cbb4d24 Debug stuff 2016-02-27 09:14:07 -03:00
esteldunedain
849fa4f1ee Redo markers, lost in the merge 2016-02-27 09:06:19 -03:00
System98
df3ec3a179 Fix length of a display name
- Fix the length of a display name so it doesn't get cut off in the
settings.
2016-02-27 12:51:32 +01:00
System98
a13b029b4a Merge remote-tracking branch 'refs/remotes/acemod/master' into Update-german-translations 2016-02-27 12:50:07 +01:00
esteldunedain
db4974eae2 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into fix3317
Conflicts:
	addons/medical/CfgEden.hpp
	addons/repair/CfgEden.hpp
2016-02-27 08:48:57 -03:00
Thomas Kooi
ae136af2d6 Merge pull request #3415 from looterz/bftplayernames
Added Show Player Names option to Blue Force Tracking Module
2016-02-27 12:43:15 +01:00
Thomas Kooi
a0ea724db4 Merge pull request #3436 from acemod/register-last-damage-source
Add registering last damage source
2016-02-27 12:42:11 +01:00
Thomas Kooi
adcfec6ff0 Merge pull request #3430 from GitHawk/refuel_ropeImprovement
Refuel improvements
2016-02-27 12:40:50 +01:00
Thomas Kooi
938c1f4c0a Merge pull request #2904 from BaerMitUmlaut/fastroping
Fastroping
2016-02-27 12:36:43 +01:00
System98
05575538e4 Fix format errors in "medical" addon 2016-02-27 12:10:40 +01:00
System98
f7253edec8 Update german translations
- Fix some german translations
- Re-add strings in "medical" addon deleted in PR #3437
- Add german translations for previously deleted strings and update the
english texts so the purpose of the function gets clearer
2016-02-27 12:07:57 +01:00
System98
110dd68736 Fix error in slideshow
- Fix error in slideshow addon
2016-02-27 10:37:52 +01:00
esteldunedain
b8f955468c First version of "Check spare barrel temperatures" action 2016-02-27 01:46:27 -03:00
esteldunedain
e950552345 Track temperatures of spare barrels 2016-02-27 00:29:30 -03:00
looterz
8b534bb4bf Fixed ACE_Settings.hpp GVAR's missing category 2016-02-26 19:00:55 -06:00
jonpas
0c79869d7a Fix duplicated English strings 2016-02-27 01:43:57 +01:00
jonpas
10abe5cd57 Merge branch 'master' into German-translations 2016-02-27 01:36:07 +01:00
Glowbal
e0a65aa543 Add registering last damage source 2016-02-26 22:58:49 +01:00
bux578
db71aa54b8 Merge pull request #3434 from NorXAengell/Traduction-Fr
Traduction fr
2016-02-26 21:18:40 +01:00
bux578
431b6f872c Merge pull request #3433 from licht-im-Norden87/patch-54
German translation
2016-02-26 21:16:54 +01:00
PabstMirror
6e29beefa1 Remove extra "(" in debug output 2016-02-26 12:48:40 -06:00
licht-im-Norden87
a5864c6f40 Merge pull request #42 from licht-im-Norden87/patch-55
refuel
2016-02-26 19:44:50 +01:00
licht-im-Norden87
6a6190b99d Merge pull request #43 from licht-im-Norden87/patch-57
Update stringtable.xml
2016-02-26 19:44:37 +01:00
NorXAengell
0006f72663 Minor correction in explosive 2016-02-26 19:38:51 +01:00
licht-im-Norden87
1c7a25cc38 Update stringtable.xml 2016-02-26 19:36:47 +01:00
licht-im-Norden87
cac13e2f4f refuel 2016-02-26 19:26:34 +01:00
licht-im-Norden87
21766e10c2 German translation
Habe gerade Arma gestartet und dabei ist mir das ein oder andere Problem aufgefallen.
WIP
2016-02-26 19:25:01 +01:00
NorXAengell
ea461446f9 Translation Fr 2016-02-26 19:24:53 +01:00
Githawk
c8e8a17111 Fixes
- Fixed `isEngineOn` returning true on static objects
- Fixed `fnc_readFuelCounter` for objects with infinite fuel
2016-02-26 16:35:34 +01:00
NorXAengell
8b9865b50d Merge remote-tracking branch 'refs/remotes/origin/master' into Traduction-Fr 2016-02-26 16:33:04 +01:00
NorXAengell
212d8f45ff Merge remote-tracking branch 'refs/remotes/origin/master' into Traduction-Fr 2016-02-26 16:22:00 +01:00
System98
e587744b3e Fix text errors
- Fix errors in "map_gestures, medical, overheating, slideshow and zeus"
addons
2016-02-26 11:29:55 +01:00
GitHawk
7451d1ee5f Make setFuel and getFuel API 2016-02-26 10:50:02 +01:00
GitHawk
0b324336ee Initial pass
Unified ropeDestruction
Added check before ropeCreate
2016-02-26 10:46:12 +01:00
PabstMirror
424c6fe878 Show Cargo Example 2016-02-26 01:37:00 -06:00
PabstMirror
7fc1c87bc4 Global Ai Set Skill Example 2016-02-26 00:57:18 -06:00
bux578
704e858d9c Merge pull request #3424 from NorXAengell/Traduction-Fr
Translation Fr Captives
2016-02-26 07:38:05 +01:00
NorXAengell
a5ce95f9c7 Traduction, correction Fr Common 2016-02-26 01:29:37 +01:00
ElTyranos
a79cfa583d bux578 correction 2016-02-25 23:47:27 +01:00
Nicolás Badano
7646068a8b Merge pull request #3427 from SuN9491/master
Spanish Translation (3.5.0)
2016-02-25 17:10:55 -03:00
PabstMirror
f59e8920f9 Fix Mortar Display 2016-02-25 13:59:00 -06:00
SuN9491
9efbdb2e71 Spanish Translation (3.5.0)
Remaining spanish translations for ACE 3.5.0
2016-02-25 20:50:29 +01:00
NorXAengell
f2fa46ddf0 Translation Fr Captives 2016-02-25 19:36:44 +01:00
gienkov
4a73a0519e translate fastroping 2016-02-25 19:06:50 +01:00
System98
48d312cb8e Add german translations
- add missing german translations
- small fixes to existing texts
- remove unused strings in "medical" addon
2016-02-25 18:10:26 +01:00
bux578
21ba45d0c9 Merge pull request #3421 from gienkov/pltranslation350
Polish translation 3.5.0 (FIXED)
2016-02-25 18:01:01 +01:00
gienkov
8ae1c68d5e remove tabs 2016-02-25 17:20:45 +01:00
gienkov
d4209b2b42 mk6 tagging and overheating translation, finish 2016-02-25 17:16:36 +01:00
Nicolás Badano
333c8f57bc Merge pull request #3419 from acemod/addMissingMedicalSettingCategory
Add missing medical category to delayUnconCaptive
2016-02-25 13:16:23 -03:00
jonpas
6ad107ecc0 Add medical category to delayUnconCaptive 2016-02-25 17:03:38 +01:00
gienkov
04f714e53c Merge remote-tracking branch 'origin/master' into pltranslation350 2016-02-25 16:41:09 +01:00
gienkov
25561ab2c5 hearing and medical, unwind medical pl shorts 2016-02-25 16:31:47 +01:00
Nicolás Badano
69a3c79756 Merge pull request #3418 from acemod/spanishTranslation3.5.0
Remaining Spanish translations
2016-02-25 12:28:30 -03:00
esteldunedain
3fa3512509 Remaining spanish translations 2016-02-25 12:25:42 -03:00
PabstMirror
3b03f84116 Disable debug 2016-02-25 09:12:24 -06:00
looterz
859a4321c6 Actually, nevermind that last commit 2016-02-25 09:03:30 -06:00
jonpas
8375694368 Merge pull request #3403 from acemod/fixCargoEventsParams
Reimplement old parameter syntax for (Un)LoadCargo events
2016-02-25 16:01:57 +01:00
looterz
e6314eb114 Wrapped _groupsToDrawMarkers filtering with a condition check 2016-02-25 09:00:47 -06:00
esteldunedain
2fc27c553f Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into spanishTranslation3.5.0 2016-02-25 11:47:10 -03:00
esteldunedain
64a62d65fc More spanish translations 2016-02-25 11:46:56 -03:00
bux578
ed05d2f1e7 Merge pull request #3414 from acemod/spanishTranslation3.5.0
Spanish translation3.5.0
2016-02-25 15:45:38 +01:00
jonpas
b2b781957f Reimplement old parameter syntax for (Un)LoadCargo events 2016-02-25 15:35:47 +01:00
looterz
b354fed39a Moved _playersToDrawMarkers into BFT_ShowPlayerNames code region 2016-02-25 08:35:33 -06:00
looterz
00f06f81d1 Added Show Player Names option to Blue Force Tracking Module 2016-02-25 07:57:32 -06:00
esteldunedain
71707bc81a Some spanish translations for 3.5.0 2016-02-25 10:54:19 -03:00
jonpas
36d5c40b06 Merge pull request #3411 from GitHawk/refuel_api
Refuel change documentation header for API fnc
2016-02-25 14:52:25 +01:00
Nicolás Badano
23d35cf9f7 Merge pull request #3412 from GitHawk/rearm_api
Rearm added API
2016-02-25 10:42:28 -03:00
Nicolás Badano
da46a1c0cd Merge pull request #3408 from acemod/moduleDescriptions
Cleanup some module descriptions
2016-02-25 09:56:31 -03:00
Nicolás Badano
d02a590886 Merge pull request #3406 from acemod/diePurista
Replace Purista with Roboto - everywhere
2016-02-25 09:56:16 -03:00
Nicolás Badano
91e671085e Merge pull request #3371 from acemod/moreSevereJamming
More severe jamming
2016-02-25 09:56:08 -03:00
Nicolás Badano
d037512c81 Merge pull request #3405 from acemod/3k404
remove unused non API functions
2016-02-25 09:55:22 -03:00
Nicolás Badano
ae2ce0eebc Merge pull request #3124 from acemod/delayUnconCaptiv
add delay to Unconsciousness Captivity
2016-02-25 09:54:27 -03:00
bux578
6070d29f59 Merge pull request #3386 from licht-im-Norden87/patch-53
German translation Update: MK6 Mortar
2016-02-25 13:38:42 +01:00
GitHawk
6deecb0559 Add missing bracket 2016-02-25 10:25:57 +01:00
GitHawk
2f183548b6 Added API 2016-02-25 10:18:31 +01:00
GitHawk
5af31f6bb3 Remove brackets 2016-02-25 10:11:28 +01:00
GitHawk
53457cfe61 Change documentation header for API fnc 2016-02-25 10:08:20 +01:00
jonpas
1402985133 Fix typos 2016-02-24 19:34:03 +01:00
jonpas
a3d769c410 Cleanup some module descriptions, close #2561 2016-02-24 19:22:16 +01:00
jonpas
804456c722 Sort requiredAddons alphabetically 2016-02-24 18:35:52 +01:00
PabstMirror
8cb1546569 Add threeden to required addons and vers to 1.56 2016-02-24 10:52:34 -06:00
Nicolas Diego Badano
5af4e1ca25 Fix trace 2016-02-24 12:17:48 -03:00
Nicolas Diego Badano
c6f6e4e9f7 Let this finally fix it please 2016-02-24 12:14:47 -03:00
jonpas
8f775dfba4 Rename FontCSE macro to FONT_ACE 2016-02-24 15:08:54 +01:00
jonpas
7f022eda00 Replace Purista with Roboto - everywhere, close #3401 2016-02-24 15:06:27 +01:00
commy2
02b2a21300 remove unused non API functions 2016-02-24 10:10:31 +01:00
commy2
8233661d55 remove unused non API functions 2016-02-24 09:39:39 +01:00
PabstMirror
7cf912222b Merge pull request #3393 from acemod/3denReplaceDropDown
Fix 3den attributes
2016-02-23 17:09:03 -06:00
PabstMirror
a437326032 Merge pull request #3400 from acemod/fixLampUnload
Fix lamp unloading
2016-02-23 17:07:31 -06:00
esteldunedain
b2c672e6c7 Apply the same pattern to ACE_Markers 2016-02-23 19:32:39 -03:00
esteldunedain
b32732cad0 Delete the logic and group after used 2016-02-23 19:29:18 -03:00
esteldunedain
66fa18888e Use the logic directly to determine client 2016-02-23 18:53:33 -03:00
Nicolás Badano
b55648ccb4 Merge pull request #3402 from acemod/fixCutG
Fix #3334 replace Purista with Roboto in cargo menu
2016-02-23 18:48:06 -03:00
commy2
b08ae7a266 Merge pull request #3395 from acemod/cba23compile
Cleanup old cba SLX_XEH_COMPILE_NEW code
2016-02-23 22:43:42 +01:00
jonpas
60fba483fe Fix #3334 replace Purista with Roboto in cargo menu 2016-02-23 22:30:15 +01:00
jonpas
168ec5344d Fix #3363 lamp unloading bug, Correct cargo menu button classnames 2016-02-23 22:17:36 +01:00
Thomas Kooi
52108b1737 Merge pull request #3382 from acemod/doAnimEvents
ObjectEvent Func, swap execRemoteFnc in doAnim
2016-02-23 18:38:43 +01:00
esteldunedain
f9ef100fad Broadcast client 2016-02-23 11:56:46 -03:00
jokoho48
0956b97dce remove module settings
change defualt in ACE_Settings
2016-02-23 15:49:03 +01:00
jokoho48
c61763edc9 fix simicolon
add stringtable entrys
2016-02-23 15:37:28 +01:00
jokoho48
b2d2bec2cf Merge branch 'master' of https://github.com/acemod/ACE3 into delayUnconCaptiv
# Conflicts:
#	addons/medical/functions/fnc_setUnconscious.sqf
2016-02-23 15:31:38 +01:00
esteldunedain
056244602d Get the client ID from a new logic object 2016-02-23 10:09:55 -03:00
esteldunedain
ec88e4ad32 Revert "Comment out 3den Attributes until BIS properly solves http://feedback.arma3.com/view.php?id=28031"
This reverts commit aea02af618.
2016-02-23 09:55:37 -03:00
esteldunedain
645ed3e63d Resync mine orientations in JIP. Fix #3317 2016-02-23 09:53:38 -03:00
esteldunedain
e6af2864eb Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2016-02-23 09:27:23 -03:00
bux578
aa8d3a3fd0 Merge pull request #3221 from BaerMitUmlaut/unified-ellipsis
Unified ellipsis
2016-02-23 08:27:28 +01:00
BaerMitUmlaut
74ea79e2cc Unified ellipsis 2016-02-22 23:51:47 +01:00
PabstMirror
a4391a713d Cleanup old cba SLX_XEH_COMPILE_NEW code 2016-02-22 15:30:16 -06:00
BaerMitUmlaut
b2337d7485 Config cleanup 2016-02-22 22:21:13 +01:00
PabstMirror
37eb353edf Cleanup Merge 2016-02-22 15:03:40 -06:00
PabstMirror
6dc0d7d4f5 Merge branch 'master' into moreSevereJamming 2016-02-22 14:57:40 -06:00
BaerMitUmlaut
b72751e693 Fixed macro 2016-02-22 21:06:26 +01:00
BaerMitUmlaut
c2856fd8c7 Fixed scopes 2016-02-22 20:58:55 +01:00
PabstMirror
9ec4135be9 Add prep 2016-02-22 12:27:27 -06:00
PabstMirror
eb08149946 Merge branch 'master' into doAnimEvents 2016-02-22 12:27:07 -06:00
licht-im-Norden87
d13e1272ce Update stringtable.xml 2016-02-22 18:55:45 +01:00
PabstMirror
330792ba7a Add medic threeden control 2016-02-22 11:26:32 -06:00
commy2
a09cb1612b fix error when loading save game, fix #3391 2016-02-22 17:43:34 +01:00
commy2
9712f9c1a4 manual merge 2016-02-22 16:24:10 +01:00
commy2
72fe155cda manual merge 2016-02-22 16:11:10 +01:00
commy2
ac3385fb83 manual merge 2016-02-22 16:08:24 +01:00
commy2
c45523475f manual merge 2016-02-22 16:06:30 +01:00
commy2
0f7bfc0f66 Merge pull request #3389 from acemod/precompileongamestart
precompile on game start
2016-02-22 16:00:19 +01:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
BaerMitUmlaut
06f8f277ac Added Eden Integration 2016-02-22 14:40:21 +01:00
BaerMitUmlaut
af834838ef Moved FRIES equipping into seperate function 2016-02-22 14:40:04 +01:00
PabstMirror
e6052aee1f Fix captives 3den 2016-02-22 03:00:40 -06:00
PabstMirror
ed96307f2f 3den repair - Replace bad combo with custom control 2016-02-22 02:50:20 -06:00
bux578
55a6ef1937 Merge pull request #3367 from licht-im-Norden87/patch-43
Update German Stringtable
2016-02-22 08:26:23 +01:00
esteldunedain
aea02af618 Comment out 3den Attributes until BIS properly solves http://feedback.arma3.com/view.php?id=28031 2016-02-21 23:47:47 -03:00
BaerMitUmlaut
ea92424d15 Added license file for TOH anims 2016-02-22 01:21:02 +01:00
BaerMitUmlaut
05054737ab Removal of virtual rope anchor, animation fix 2016-02-22 00:31:33 +01:00
BaerMitUmlaut
6b2dc78ea4 Fixed moduleEquipFRIES header 2016-02-22 00:31:32 +01:00
BaerMitUmlaut
671fcd90b4 Integrated new model, fixed config, added Kasatka door animation 2016-02-22 00:31:31 +01:00
BaerMitUmlaut
c917cdab8d New FRIES model, new animations 2016-02-22 00:31:29 +01:00
BaerMitUmlaut
c1ea6fd327 Fixed locality issues, moved rope creation and simulation to server
Fix rope cut while fastroping

Locality fix pt2 - serverside ropes
2016-02-22 00:31:28 +01:00
BaerMitUmlaut
8f49715ae6 Cleanup function params and headers
Cleanup function params and headers

Removed unecessary param
2016-02-22 00:31:27 +01:00
BaerMitUmlaut
8cfbbe4f1f Skip FRIES preparation if unnecessary 2016-02-22 00:31:26 +01:00
BaerMitUmlaut
953119a411 Bugfix for static FRIES 2016-02-22 00:31:25 +01:00
BaerMitUmlaut
996a5105fc Model update 2016-02-22 00:31:25 +01:00
BaerMitUmlaut
b2fd7f93b5 Cleanup privates and function params 2016-02-22 00:31:24 +01:00
BaerMitUmlaut
e5c0b5afd3 Added empty fire LOD to helper 2016-02-22 00:31:23 +01:00
BaerMitUmlaut
7d90f707c0 Improved config 2016-02-22 00:31:22 +01:00
BaerMitUmlaut
cc1a54d900 Updated model 2016-02-22 00:31:22 +01:00
BaerMitUmlaut
7241e703ae Code cleanup, restructured rope deployment 2016-02-22 00:31:21 +01:00
BaerMitUmlaut
2695fc6beb Better twitching fix, failsaves and EHs 2016-02-22 00:31:20 +01:00
BaerMitUmlaut
3ec9369a9e Added FRIES object, FRIES module, debugging code 2016-02-22 00:31:20 +01:00
BaerMitUmlaut
12779b03bf Glitchy rope fix 2016-02-22 00:31:19 +01:00
BaerMitUmlaut
774984dbac Added possibility for memory point rope origins 2016-02-22 00:31:18 +01:00
BaerMitUmlaut
554c6b14e0 Tweaked interaction conditions 2016-02-22 00:31:17 +01:00
BaerMitUmlaut
890171e629 Added rope origins for all vanilla helicopters 2016-02-22 00:31:17 +01:00
BaerMitUmlaut
c70ab0b332 Buggy ropes workaround 2016-02-22 00:31:16 +01:00
BaerMitUmlaut
eb028c0d1b Initial commit fastroping 2016-02-22 00:31:15 +01:00
commy2
f4a985fdfd Merge pull request #3345 from acemod/jrCompat338
Add flashsupressor to asdg_MuzzleSlot_338
2016-02-21 23:46:50 +01:00
commy2
dd10fac470 use DisplayLoad for main menu box and to disable options when world=Empty 2016-02-21 23:28:02 +01:00
commy2
9ac1f8fc47 use DisplayLoad for turretDisplayLoaded event 2016-02-21 23:13:26 +01:00
commy2
4c0a817ba8 use precompiled function for optics display 2016-02-21 22:56:35 +01:00
commy2
e1db193099 remove unused config and remove some wrong base classes 2016-02-21 22:50:15 +01:00
commy2
2b9518bf81 use precompiled function for vector display 2016-02-21 22:41:11 +01:00
commy2
da0d37ed0d remove commented out code 2016-02-21 22:31:14 +01:00
commy2
3f855298e2 remove unused mapDisplayLoaded event and ACE_dlgMap variable 2016-02-21 22:23:46 +01:00
commy2
f43e88ff25 replace zeusDisplayChanged with DisplayLoad event 2016-02-21 22:16:12 +01:00
commy2
4335bfbfcf replace inventoryDisplayLoaded with DisplayLoad event 2016-02-21 21:24:39 +01:00
licht-im-Norden87
5e0f109b4c Update stringtable.xml 2016-02-21 21:15:38 +01:00
commy2
e9808bf20b remove unused PFH check 2016-02-21 20:42:06 +01:00
licht-im-Norden87
00c8f7bdef mk6 2016-02-21 20:30:57 +01:00
commy2
5e486869c0 replace mainDisplayLoaded event with DisplayLoad XEH and add ACE version to main menu (CBA help) 2016-02-21 20:26:30 +01:00
licht-im-Norden87
4036dcaa8e Update stringtable.xml 2016-02-21 20:05:26 +01:00
licht-im-Norden87
62dc2ffd06 Update stringtable.xml 2016-02-21 20:04:32 +01:00
licht-im-Norden87
3c8b3031d8 Update stringtable.xml 2016-02-21 19:59:06 +01:00
licht-im-Norden87
ce97916fbf Update stringtable.xml 2016-02-21 19:55:08 +01:00
licht-im-Norden87
574a6a32ea Update stringtable.xml 2016-02-21 19:54:24 +01:00
PabstMirror
2467fa7b0c Fix empty callbacks in medical/repair 2016-02-21 11:34:25 -06:00
PabstMirror
cb33666091 ObjectEvent Func, swap execRemoteFnc in doAnim
#3370
2016-02-21 11:08:07 -06:00
commy2
5dcb8707dd Merge pull request #3359 from gienkov/edenadditions
integrate captivity modules with 3DEN
2016-02-21 12:44:39 +01:00
bux
38c1b45fb9 properly fix the medical translation file 2016-02-21 11:41:53 +01:00
PabstMirror
3d4602e461 Add all joint muzzles and remove from ballistics 2016-02-20 20:03:10 -06:00
PabstMirror
3fbd6cff18 Merge pull request #3368 from acemod/fixNils
Fix some undefined functions / strings
2016-02-20 19:49:07 -06:00
Nicolás Badano
d7403976aa Merge pull request #3337 from acemod/overheatingSilencers
Substantially increase overheating when using silencers or flash suppresors
2016-02-20 22:06:19 -03:00
licht-im-Norden87
360c35dc9c Update stringtable.xml 2016-02-21 02:04:58 +01:00
licht-im-Norden87
0a0400a7a2 deleted all lines exept for 2 because of obvious reason. 2016-02-21 02:03:30 +01:00
esteldunedain
e4e2f0d661 Add a 10% chance for the unjam action to fail (like in ACE2) 2016-02-20 21:09:52 -03:00
Glowbal
ea113b8e61 Fix duplicate { 2016-02-21 01:04:12 +01:00
Glowbal
7d063d4dee Merge branch 'master' into medical-focus-feature
Conflicts:
	addons/medical/functions/fnc_treatmentAdvanced_CPR.sqf
2016-02-21 00:37:30 +01:00
commy2
f5ef7b6b2d displayLoad xeh for imenu 2016-02-21 00:36:46 +01:00
esteldunedain
dc7c4ff4fd Increase the jam chance of all weapons at high temperatures 2016-02-20 20:26:30 -03:00
esteldunedain
11f3189306 Add an unjam action to the interact menu when the weapon is jammed 2016-02-20 20:19:56 -03:00
esteldunedain
2dbf979ec6 By default, prevent reloading from automatically clearing a weapon jam (like in ACE2) 2016-02-20 20:05:59 -03:00
PabstMirror
8b932fd5a0 Fix some undefined functions / strings 2016-02-20 16:58:45 -06:00
licht-im-Norden87
a977715460 Merge pull request #37 from licht-im-Norden87/patch-49
Viewdistance
2016-02-20 23:54:10 +01:00
licht-im-Norden87
82a938113c Merge pull request #39 from licht-im-Norden87/patch-47
hearing
2016-02-20 23:54:04 +01:00
licht-im-Norden87
a4d0c219ac Merge pull request #40 from licht-im-Norden87/patch-51
switchunits
2016-02-20 23:53:52 +01:00
licht-im-Norden87
fb20492573 switchunits 2016-02-20 23:53:02 +01:00
licht-im-Norden87
593ae5495e Merge pull request #38 from licht-im-Norden87/patch-48
interaction
2016-02-20 23:46:17 +01:00
licht-im-Norden87
5996f50490 Merge pull request #36 from licht-im-Norden87/patch-50
finger
2016-02-20 23:46:11 +01:00
licht-im-Norden87
50dc6ec341 finger
Iam not happy with my translation in any way. 
"Zeige Zeiger" sounds terrible
"Zeige Fingerzeig (middlefinger)" can be misunderstood 
 (maybe there is a nice solution Iam not aware of.) This is truely a pain in the ass
2016-02-20 23:43:16 +01:00
licht-im-Norden87
747cd8c4cf Viewdistance 2016-02-20 23:33:12 +01:00
commy2
9c4121f3b1 replace ace_common_fnc_selectWeaponMode with CBA_fnc_selectWeapon 2016-02-20 23:30:40 +01:00
licht-im-Norden87
91bdceead6 interaction 2016-02-20 23:27:32 +01:00
licht-im-Norden87
5569790e0b hearing 2016-02-20 23:25:19 +01:00
licht-im-Norden87
7f2dfe1749 Merge pull request #35 from licht-im-Norden87/patch-46
explosives
2016-02-20 23:20:21 +01:00
licht-im-Norden87
d4cca14929 explosives 2016-02-20 23:19:51 +01:00
commy2
a67917c590 add deprecate log 2016-02-20 23:11:50 +01:00
licht-im-Norden87
83e17e293b Merge pull request #33 from licht-im-Norden87/patch-45
common
2016-02-20 23:08:47 +01:00
licht-im-Norden87
5294527daa Merge pull request #32 from licht-im-Norden87/patch-44
cargo
2016-02-20 23:07:59 +01:00
licht-im-Norden87
cdb58b6233 common 2016-02-20 23:06:29 +01:00
licht-im-Norden87
b41efc39ff cargo 2016-02-20 23:02:02 +01:00
licht-im-Norden87
073a476ed1 Update German Stringtable
Since my other PR was merged I have to open another one to add a few things a fix one or two mistakes. It should be done in <30 minutes. (Guess you guys want to realease 3.5.0 as soon as possible.)
2016-02-20 22:57:45 +01:00
commy2
9cdefae10e delete sqf file 2016-02-20 22:46:22 +01:00
commy2
73d5b3c77b relace ace_common_fnc_canUseWeapon with CBA_fnc_canUseWeapon 2016-02-20 22:41:24 +01:00
esteldunedain
d00587f367 Minor fixes 2016-02-20 17:40:19 -03:00
ChairborneIT
0021bc08df Added translation for most Italian stringtable entries 2016-02-20 21:39:05 +01:00
esteldunedain
2d2e95fddc Merge branch 'master' into overheatingSilencers 2016-02-20 17:25:26 -03:00
esteldunedain
63056ef47a Merge branch 'master' into fixRHSCompat 2016-02-20 17:02:11 -03:00
esteldunedain
6fd8d8da04 Merge branch 'master' into changeHearingDefaults
Conflicts:
	addons/grenades/functions/fnc_flashbangExplosionEH.sqf
2016-02-20 16:59:00 -03:00
PabstMirror
c9aa221b01 Convert other weapons with join muzzles 2016-02-20 12:01:34 -06:00
PabstMirror
84ba6f29f2 Merge pull request #3362 from acemod/delayedCaptivity
Delay captivity until 0.05s after settings are initialized
2016-02-20 10:34:18 -06:00
Thomas Kooi
f6dfd03bec Merge pull request #2168 from jokoho48/codeCleanupLaserSelfdesignate
Code Cleanup laser Self Designate Module
2016-02-20 17:28:41 +01:00
Thomas Kooi
b6b173b03e Merge pull request #3358 from acemod/darkerSandbags
Darken and improve sandbag texture, close #2595
2016-02-20 17:26:35 +01:00
Thomas Kooi
2930fab6c6 Merge pull request #3354 from acemod/playerBodybags
Fix bagging respawning players (alt)
2016-02-20 17:26:07 +01:00
Thomas Kooi
911cba81b7 Merge pull request #3347 from GitHawk/refuel_removedTruck
Handling disconnect and removal of fuel truck
2016-02-20 17:24:32 +01:00
Thomas Kooi
ff7dbfa9f2 Merge pull request #3305 from GitHawk/dagr_fix
Disable ACE_Laser for choppers (aka Changes to DAGR)
2016-02-20 17:17:46 +01:00
Thomas Kooi
6048d15847 Merge pull request #3290 from acemod/nametagsOptimization
Nametags optimization
2016-02-20 17:15:01 +01:00
Thomas Kooi
14b526d417 Merge pull request #3272 from acemod/deadmanBombVest
Deadman switch - trigger explosives in inventory
2016-02-20 17:11:06 +01:00
PabstMirror
918413030b Short Circuit Tagging 2016-02-20 10:08:41 -06:00
Thomas Kooi
427b14e3ba Merge pull request #3245 from GitHawk/rearm_fix
Fixing setVehicleAmmo for rearm
2016-02-20 17:08:37 +01:00
Thomas Kooi
8055eae580 Merge pull request #3210 from acemod/taggingX
Tagging X
2016-02-20 17:05:02 +01:00
Thomas Kooi
8d12f1cc08 Merge pull request #3130 from acemod/ab-subsonicAmmo
AB - Handle subsonic ammo when configs not defined
2016-02-20 17:01:22 +01:00
bux578
76bacf184d Merge pull request #2237 from gienkov/patch-29
Make reserve steerable
2016-02-20 17:00:51 +01:00
Thomas Kooi
2e47cb5b40 Merge pull request #3079 from jonpas/tacticalLadderFixes
Prevent Tactical Ladder interaction if unit on ladder
2016-02-20 16:59:23 +01:00
Thomas Kooi
1e3596b92a Merge pull request #3043 from acemod/Mortar_interact
Mortar interaction and ammunition handling
2016-02-20 16:57:55 +01:00
Thomas Kooi
4f10d551d6 Merge pull request #2949 from gienkov/fixWoundCount
ceil number of wounds
2016-02-20 16:56:17 +01:00
Thomas Kooi
27c6934ff2 Merge pull request #2230 from SzwedzikPL/interactions_lamps
Interaction with portable lamps
2016-02-20 16:47:28 +01:00
PabstMirror
b9cf5817b9 Restore delay in modules 2016-02-20 09:39:15 -06:00
esteldunedain
6523b715fe Delay captivity until 0.05s after settings are initialized 2016-02-20 11:57:47 -03:00
gienkov
1b03ee76fd tabs 2016-02-20 14:07:39 +01:00
gienkov
54b71cc7ba integrate captivity modules with 3DEN 2016-02-20 13:36:53 +01:00
bux
d9b452f496 darken and improve sandbag texture 2016-02-20 12:12:32 +01:00
Thomas Kooi
fbcfbb92a6 Merge pull request #3346 from acemod/betterFlashEffects
Better flash effects
2016-02-20 10:22:57 +01:00
PabstMirror
fc3bb0de6b Fix #3355 - add missing semi-colons 2016-02-19 18:51:25 -06:00
PabstMirror
dffcbc7650 Cleanup events 2016-02-19 15:45:37 -06:00
PabstMirror
44b526ab6d bodybag - hide player corpse and delete later
Fix #1301
2016-02-19 15:41:13 -06:00
PabstMirror
488d24bc01 Fix cargo loading on the big huron containers 2016-02-19 15:30:23 -06:00
PabstMirror
ed653456e5 Merge pull request #3338 from acemod/translations156merge
Fix Merge Conflicts on More Italian Translations
2016-02-19 15:09:40 -06:00
esteldunedain
f2566afc73 Another 5m of effect 2016-02-19 15:22:24 -03:00
bux578
d601e50b15 Merge pull request #3350 from gienkov/patch-2
medical PL translation
2016-02-19 19:21:15 +01:00
Grzegorz
95250c8ecd medical PL translation
3.5.0 ready
2016-02-19 19:10:59 +01:00
Grzegorz
99e24aab6d frag PL translation
3.5.0 ready
2016-02-19 19:07:00 +01:00
Githawk
5b908b4be8 Adding disconnect EH 2016-02-19 17:32:02 +01:00
Githawk
e925c48798 Adding HandleDisconnect EH and deletion of fuel truck 2016-02-19 17:24:32 +01:00
esteldunedain
b420512139 Fix reduction based on looking away from the grenade 2016-02-19 12:34:50 -03:00
esteldunedain
9e5f52d161 Make units heavily affected by the blast turn away from the light. 2016-02-19 12:33:49 -03:00
esteldunedain
0f7853f6c6 Increase the maximum range for blinding effect to 25m, but with a high falloff. Close #1539 2016-02-19 12:18:22 -03:00
esteldunedain
648a0259ec Improve flashbang effects. Make sure the light effect is rendered even if the grenade explodes further than 20m from the player. Increase the amount of hearing damage. 2016-02-19 12:02:29 -03:00
Thomas Kooi
95532ea521 Merge pull request #3333 from acemod/medicalEvents
Replace execRemoteFnc in ace_medical
2016-02-19 12:00:00 +01:00
commy2
08e09d5cbd manual merge 2016-02-19 11:50:17 +01:00
commy2
97008d8fc3 Merge pull request #3131 from acemod/removedep
remove deprecated functions
2016-02-19 11:48:20 +01:00
commy2
5d0d8576ea Merge pull request #3288 from SzwedzikPL/edenassignsettings
Repair & medical object attributes for eden editor
2016-02-19 11:47:26 +01:00
PabstMirror
2c2626aade Add flashsupressor to asdg_MuzzleSlot_338 2016-02-19 01:33:27 -06:00
esteldunedain
38c4b1dc81 Add a diagnose script to detect incompatibilities between vanilla and ab initial velocities 2016-02-19 00:45:00 -03:00
esteldunedain
ff04ca8981 Uniformize interaction distance for vehicle. Distance is now aprox 4m from the bounding box of the vehicle, consistent with interaction with people. 2016-02-18 20:20:02 -03:00
PabstMirror
d2a3f35c80 Fix deleted czech strings from merge 2016-02-18 13:39:14 -06:00
esteldunedain
e22b1c0d25 Derp 2016-02-18 16:07:39 -03:00
bux
49f565f541 fix merging errors 2016-02-18 20:05:30 +01:00
esteldunedain
2dd835b56b Substantially increase overheating when using silencers or flash suppresors. Optimize overheating calculations for the player through caching. 2016-02-18 15:58:44 -03:00
ViperMaul
14c5558bbf Merge branch 'master' of https://github.com/acemod/ACE3 2016-02-18 10:50:52 -08:00
ViperMaul
52b3f1e219 Bump version to 3.4.3 2016-02-18 10:50:33 -08:00
bux578
93e655588b Merge pull request #3294 from gienkov/pltranslations
pl translation
2016-02-18 19:38:43 +01:00
esteldunedain
2a8410650a Swap createLocation by CBA_fnc_createNamespace 2016-02-18 13:58:18 -03:00
esteldunedain
0236c16e8f Cache volume attenuation due to earplugs and headgear 2016-02-18 13:48:40 -03:00
esteldunedain
87dd607901 Add a category name to frag settings 2016-02-18 12:28:00 -03:00
esteldunedain
a8131f597a Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into reflectionsDefaultOff 2016-02-18 12:18:51 -03:00
commy2
50b04d937b Merge pull request #3278 from acemod/removeragdolls
remove old ragdoll tweaks
2016-02-18 14:46:21 +01:00
commy2
cf4f47160f Merge pull request #3275 from acemod/realnamebadger
correct name for wheeled apc 01 cannon
2016-02-18 14:44:24 +01:00
commy2
be8f7f9cc0 Merge pull request #3276 from acemod/156selectapply
replace filter and map with select and apply
2016-02-18 14:23:02 +01:00
esteldunedain
88eae19646 Replace execRemoteFnc in ace_medical 2016-02-17 22:54:43 -03:00
PabstMirror
be742c13cd Merge branch 'master' into 155selectRandom 2016-02-17 15:58:19 -06:00
PabstMirror
c456e1a631 Merge pull request #3214 from acemod/cba23
Changes for CBA 2.3
2016-02-17 15:33:42 -06:00
PabstMirror
53d870b62a Merge pull request #3312 from acemod/passengerInteraction
Only get passenger actions for selected unit
2016-02-17 15:33:29 -06:00
PabstMirror
77f5aebf73 Merge pull request #3282 from acemod/eventLocationHash
Use location hash for ace events
2016-02-17 15:32:50 -06:00
Thomas Kooi
a8846e92ee Merge pull request #2954 from gienkov/nozzleLogic
nozzle additonal check condition
2016-02-17 21:26:04 +01:00
PabstMirror
dccc1d33fd Merge remote-tracking branch 'it/translation/15bn/alef' into translations156merge 2016-02-17 12:30:03 -06:00
Thomas Kooi
e31e20bd42 Merge pull request #3293 from acemod/fix3270
Slightly reduce the distance for which the LOS check is skipped.
2016-02-17 18:39:39 +01:00
Thomas Kooi
26cb6bd6a3 Merge pull request #3326 from acemod/makeAdvMedicalWoundsConsistant
Make wound assignment consistent for dll/sqf
2016-02-17 18:34:28 +01:00
Thomas Kooi
8e49c8b1b3 Merge pull request #3323 from acemod/fixVehicleCrashes
Fix vehicle crashes
2016-02-17 18:32:56 +01:00
PabstMirror
930c2f84c6 Call updateHearingProtection at settings init 2016-02-17 09:49:00 -06:00
PabstMirror
40396fc69e Remove debug 2016-02-17 09:37:08 -06:00
PabstMirror
649b0c28e2 Calculate hearing protection coefficient on events 2016-02-16 18:17:42 -06:00
PabstMirror
8fed9325c9 Fix flashbang 2016-02-16 13:02:25 -06:00
PabstMirror
749425dfb7 Settings Category, Minor Cleanup 2016-02-16 12:58:42 -06:00
PabstMirror
f1797feead Make wound assignment consistent for dll/sqf
Dll now exits on first match for threshold damage (exitWith)
Remove random wound in sqf to match dll
Fix backblast threshold order
Add lower vehiclecrash threshold
Add dll version logging
2016-02-16 12:19:18 -06:00
commy2
1bc73af1c9 remove ace fake weapon from 3den cargo editor 2016-02-16 16:11:18 +01:00
PabstMirror
5c9dfd7dc5 Handle enemy causing veh explode, fix revive unload
Fix #3269
2016-02-15 22:23:37 -06:00
PabstMirror
9441b548be Fix vehicle crashes not being fatal to non-drivers
Fix #3306
2016-02-15 17:11:04 -06:00
PabstMirror
d88f10b8e0 Merge pull request #3318 from acemod/restricMagPass
Don't allow passing mags when not in same veh
2016-02-15 11:41:18 -06:00
PabstMirror
4a8b032c1f Don't allow passing mags when not in same veh 2016-02-14 14:53:04 -06:00
PabstMirror
985af4502c Merge pull request #3313 from ivankrouglyi/patch-1
Update fnc_treatment_success.sqf
2016-02-14 13:27:08 -06:00
VKing
74d410688f Add check so vanilla magazines can't be unloaded 2016-02-14 14:10:28 +01:00
VKing
560c509a3a Changed to using playerVehicleChanged. 2016-02-14 13:51:44 +01:00
Glowbal
ff86359247 Merge branch 'master' into medical-focus-feature 2016-02-13 19:51:45 +01:00
Nicolás Badano
7bbdcbc054 Merge pull request #3280 from acemod/unifiedFiredEH
Unified fired event handler
2016-02-13 15:13:18 -03:00
esteldunedain
e2ed38609d Replace driver by effectivCommander on EFUNC(common,getGunner) and EFUNC(common,firedEH) 2016-02-13 15:04:43 -03:00
Ivan Krouglyi
0a226b5ee9 Update fnc_treatment_success.sqf
Error at 84 line - you forget ";"
2016-02-13 03:29:42 +03:00
PabstMirror
54b350a6c0 Only get passenger actions for selected unit
Fix #1690 #3309
2016-02-12 15:57:16 -06:00
Githawk
17cba965c3 Deactivate laser_sefldesignate on Comanche 2016-02-11 20:27:46 +01:00
Githawk
c38b028c3a Fixing driver gun
Magazines from driver gun don't get removed
2016-02-11 19:06:37 +01:00
Githawk
9619fc7fb5 Changes to DAGR
Allow laserLock, set weaponLockSystem to Laser and move class ADDON to
ACE_Hydra70_DAGR
2016-02-11 16:39:53 +01:00
PabstMirror
ff4ba98e68 Pre-load again on mission load (save game) 2016-02-10 11:50:30 -06:00
licht-im-Norden87
5577a1b4bb Merge pull request #31 from licht-im-Norden87/patch-42
trenches
2016-02-10 18:15:14 +01:00
licht-im-Norden87
4fb705e0f9 Update stringtable.xml
Eigentlich ist Graben ja das falsche Wort, da es in Arma gar nicht möglich ist in die Tiefe zu graben....
2016-02-10 18:14:51 +01:00
licht-im-Norden87
020deb4407 Update stringtable.xml 2016-02-10 18:14:03 +01:00
licht-im-Norden87
adbfa378b1 Update stringtable.xml 2016-02-10 18:12:36 +01:00
licht-im-Norden87
a5597ade89 Merge pull request #30 from licht-im-Norden87/patch-41
spectator
2016-02-10 18:06:13 +01:00
licht-im-Norden87
e8a35f3c20 spectator
Bitte einmal z. 259,268,377 überprüfen!
2016-02-10 18:05:51 +01:00
licht-im-Norden87
0c268b90dc Merge pull request #29 from licht-im-Norden87/patch-39
overheating
2016-02-10 17:35:56 +01:00
licht-im-Norden87
9419e7daf3 overheating 2016-02-10 17:35:36 +01:00
licht-im-Norden87
7bed10d14b Merge pull request #28 from licht-im-Norden87/patch-38
optionsmenu
2016-02-10 17:32:32 +01:00
licht-im-Norden87
51b57b962b Update stringtable.xml 2016-02-10 17:32:19 +01:00
licht-im-Norden87
cabbc4b6a9 optionsmenu 2016-02-10 17:31:26 +01:00
licht-im-Norden87
c663feed49 Merge pull request #27 from licht-im-Norden87/patch-37
nightvision
2016-02-10 17:26:23 +01:00
licht-im-Norden87
864ae484d4 nightvision 2016-02-10 17:26:08 +01:00
licht-im-Norden87
b352b9b024 Merge pull request #26 from licht-im-Norden87/patch-36
captives
2016-02-10 17:20:13 +01:00
licht-im-Norden87
39e26b0f11 captives 2016-02-10 17:19:42 +01:00
licht-im-Norden87
ffb3367a50 Merge pull request #25 from licht-im-Norden87/patch-35
common
2016-02-10 17:17:47 +01:00
licht-im-Norden87
b9083f1712 common 2016-02-10 17:17:26 +01:00
licht-im-Norden87
c806bfb721 Merge pull request #24 from licht-im-Norden87/patch-34
flashlight
2016-02-10 17:14:37 +01:00
licht-im-Norden87
d52c6cb984 flashlight 2016-02-10 17:13:52 +01:00
licht-im-Norden87
a725553a95 commy2 2016-02-10 17:11:24 +01:00
licht-im-Norden87
b617dee302 Merge pull request #23 from licht-im-Norden87/patch-33
cargo
2016-02-10 17:09:05 +01:00
licht-im-Norden87
b1990b1586 Update stringtable.xml 2016-02-10 17:08:48 +01:00
licht-im-Norden87
3583e95e1f cargo 2016-02-10 17:07:05 +01:00
licht-im-Norden87
35b0b11fff Merge pull request #22 from licht-im-Norden87/patch-32
Gestures
2016-02-10 17:03:21 +01:00
licht-im-Norden87
6481a0fbb8 Gestures 2016-02-10 17:02:54 +01:00
licht-im-Norden87
71682bc2f3 Merge pull request #21 from licht-im-Norden87/patch-31
headless
2016-02-10 16:58:21 +01:00
licht-im-Norden87
c0a9d6a0e8 headless 2016-02-10 16:57:56 +01:00
licht-im-Norden87
3eaf466994 Merge pull request #20 from licht-im-Norden87/patch-30
hearing
2016-02-10 16:57:24 +01:00
licht-im-Norden87
99f6c79573 Update stringtable.xml 2016-02-10 16:57:12 +01:00
licht-im-Norden87
8971f4db1e Update stringtable.xml 2016-02-10 16:56:15 +01:00
licht-im-Norden87
a9252c1b5d Merge pull request #19 from licht-im-Norden87/patch-29
Interact menu
2016-02-10 16:49:46 +01:00
licht-im-Norden87
61bd04a390 Interact menu 2016-02-10 16:49:00 +01:00
licht-im-Norden87
e2d4589bb0 Merge pull request #18 from licht-im-Norden87/patch-28
Hunt IR
2016-02-10 16:42:35 +01:00
licht-im-Norden87
8ef2905e99 Hunt IR 2016-02-10 16:42:03 +01:00
licht-im-Norden87
53f8b14a7c Merge pull request #17 from licht-im-Norden87/patch-27
Adv. ballistic
2016-02-10 16:41:00 +01:00
licht-im-Norden87
17a16d1bad Adv. ballistic 2016-02-10 16:40:07 +01:00
licht-im-Norden87
49ee49a5b7 Merge pull request #16 from licht-im-Norden87/patch-26
magazine repack
2016-02-10 16:29:32 +01:00
licht-im-Norden87
ed1047e199 magazine repack 2016-02-10 16:26:03 +01:00
licht-im-Norden87
03b4a0e8fb Update German Stringtable 2016-02-10 16:24:18 +01:00
commy2
82086efca0 manual merge 2016-02-10 10:11:33 +01:00
PabstMirror
e1b83b8172 Manually pre-load for StaticWeapons and Car
Fix #3168
2016-02-09 22:43:38 -06:00
SzwedzikPL
388b00f58c remove unnecessary code, aesthetic tweak 2016-02-10 01:38:14 +01:00
SzwedzikPL
0c80551fd8 ace attribute category, lower case classes 2016-02-10 01:17:18 +01:00
gienkov
d5dd718b8d fix endlines 2016-02-09 12:01:13 +01:00
gienkov
fafd25dee7 pl translation 2016-02-09 11:50:35 +01:00
gienkov
8048b2ecbd lazy evaluation fix 2016-02-09 09:35:16 +01:00
esteldunedain
b02a67605c Revert to normal testing for units on foot 2016-02-09 00:19:18 -03:00
esteldunedain
0f41c5bf13 Only test the GEOM LOD for visibility 2016-02-09 00:01:51 -03:00
esteldunedain
d4eda6d4ec Show tags for units inside the player vehicle. Close #538. 2016-02-08 22:54:24 -03:00
esteldunedain
cebc8a2d07 Slightly reduce the distance for which the LOS check is skipped. Fix #3270 2016-02-08 19:19:10 -03:00
esteldunedain
4c938a050b Fix for combination of "Only Cursor + Keypress" and "Always Show Sound Waves" 2016-02-08 17:57:24 -03:00
esteldunedain
a47f7b8162 Fix cursor mode 2016-02-08 17:18:03 -03:00
esteldunedain
c43b3bd5c1 Switch 2016-02-08 17:14:18 -03:00
esteldunedain
b2e9dd0149 Fix _vecy 2016-02-08 17:03:18 -03:00
esteldunedain
73499489e0 Revert "Optimized EFUNC(common,cachedCall)"
This reverts commit b358c4a8af.
2016-02-08 16:45:16 -03:00
esteldunedain
1b912cdca0 Switch back to modelToWorldVisual. Perf is about the same and it moves smoothly with the model. 2016-02-08 16:38:26 -03:00
esteldunedain
b358c4a8af Optimized EFUNC(common,cachedCall) 2016-02-08 16:09:14 -03:00
esteldunedain
62fb26200f Nametags optimization 2016-02-08 15:36:56 -03:00
esteldunedain
94977ffe5c Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into nametagsOptimization 2016-02-08 12:52:49 -03:00
SzwedzikPL
94ea26c7b9 typo fix 2016-02-08 00:14:55 +01:00
SzwedzikPL
3bfac35b65 ace repair and medical attributes 2016-02-07 23:56:45 +01:00
Glowbal
e754c89c73 Remove non functional event driven handleDamage 2016-02-07 13:18:19 +01:00
Glowbal
575f362fb6 Add setting for limiting usage of Epinephrine in basic medical #1792
Part of focus feature medical #3134. Default settings are inline with old default.
2016-02-07 13:10:38 +01:00
VKing
f92b798586 Switch to select (is even slightly faster) 2016-02-07 13:09:01 +01:00
VKing
f1cc2ddd51 Change to apply in fcs 2016-02-07 13:08:31 +01:00
Glowbal
bfd90cd5d3 Add Adenosine to replace atropine #1573 2016-02-07 12:54:23 +01:00
Glowbal
39cf11367f improve medical bandage configuration 2016-02-07 12:37:00 +01:00
Glowbal
84878c3d8b Merge branch 'master' into medical-focus-feature 2016-02-07 12:11:25 +01:00
esteldunedain
2b1c312d13 Make explosion reflections optional, default off 2016-02-06 23:46:40 -03:00
esteldunedain
b6058242c8 Fix frag fired EH name 2016-02-06 22:20:08 -03:00
esteldunedain
e4122cf42f Fix winddeflection fire eh 2016-02-06 21:00:42 -03:00
esteldunedain
8fbb6cd72e Fixed event parameters 2016-02-06 20:49:18 -03:00
esteldunedain
a51372a6b3 Add the TRACE_10 macro 2016-02-06 20:28:16 -03:00
esteldunedain
b7d94f5363 Apply the ufeh to ACE_Advanced_Ballistics 2016-02-06 18:48:26 -03:00
esteldunedain
94ef0c5659 Apply the ufeh to ACE_WindDeflection 2016-02-06 18:36:20 -03:00
PabstMirror
1e66cd406b Use location hash for ace events 2016-02-06 15:27:53 -06:00
esteldunedain
25b767a16b Apply the ufeh to ACE_WeaponSelect 2016-02-06 18:27:43 -03:00
esteldunedain
cdfdfffff6 Apply the ufeh to ACE_Scopes 2016-02-06 18:24:48 -03:00
esteldunedain
12d7a171e5 Apply the ufeh to ACE_Recoil 2016-02-06 18:21:43 -03:00
esteldunedain
69dea087ca Apply the ufeh to ACE_Overpressure 2016-02-06 18:17:27 -03:00
esteldunedain
5aa763f0c6 Apply the ufeh to ACE_Overheating 2016-02-06 17:59:54 -03:00
esteldunedain
5b3df2bcf7 Apply the ufeh to ACE_Optics 2016-02-06 17:50:35 -03:00
esteldunedain
33bcd6d9f9 Fix 2016-02-06 17:44:34 -03:00
esteldunedain
45b6b8467d Apply the ufeh to ACE_Nightvision 2016-02-06 17:42:44 -03:00
esteldunedain
7ace1738c0 Apply the ufeh to ACE_HuntIr 2016-02-06 17:29:05 -03:00
esteldunedain
0b9695ce70 Apply the ufeh to ACE_Grenades 2016-02-06 17:20:30 -03:00
esteldunedain
ac3f75c8b4 Apply the ufeh to ACE_Goggles 2016-02-06 17:16:10 -03:00
esteldunedain
b70ae9207c Apply the ufeh to ACE_Frag 2016-02-06 17:12:28 -03:00
esteldunedain
fe66d93275 Added ignore private warnings + trace 2016-02-06 17:07:05 -03:00
esteldunedain
37bc67c951 Create a _vehicle variable 2016-02-06 16:55:36 -03:00
esteldunedain
efbff8cc23 Pass the turret path too 2016-02-06 16:49:53 -03:00
esteldunedain
59cbc6da10 Remove unneeded test in FCS fireEH 2016-02-06 16:49:27 -03:00
esteldunedain
a084373574 Apply the ufeh to ACE_Disposable 2016-02-06 16:39:08 -03:00
esteldunedain
b2bd11ed77 Apply the ufeh to ACE_FCS 2016-02-06 16:29:58 -03:00
esteldunedain
6d9068e306 gunner to lowercase 2016-02-06 16:26:57 -03:00
esteldunedain
72b262f634 Simplified parameter names 2016-02-06 16:22:23 -03:00
esteldunedain
588f76b3f1 Learning to count 2016-02-06 16:12:18 -03:00
esteldunedain
89354e25c8 Unified fired event handler 2016-02-06 16:09:48 -03:00
esteldunedain
698b934801 Increase the volume of the residual woosh when ringing is disabled 2016-02-06 14:49:56 -03:00
esteldunedain
9a8dd3e2ad Fix stringtable 2016-02-06 14:49:28 -03:00
esteldunedain
354ed0cab2 Trace instead of sideChat 2016-02-06 14:11:18 -03:00
esteldunedain
2f1e96ae4f Overhaul ACE_Hearing and change default settings. 2016-02-06 13:59:31 -03:00
commy2
baf979064a remove old ragdoll tweaks 2016-02-06 17:45:47 +01:00
commy2
0a9048815b simlify some select CODE statements 2016-02-06 14:59:31 +01:00
commy2
ac007e6995 replace more map with apply 2016-02-06 12:08:04 +01:00
commy2
41e39c9c3a replace more filter with select 2016-02-06 11:58:31 +01:00
commy2
2ebd2f9046 replace filter and map with select and apply 2016-02-06 11:42:35 +01:00
PabstMirror
d69af47030 Merge branch 'master' of https://github.com/acemod/ACE3 2016-02-05 16:49:39 -06:00
PabstMirror
e3e9d19ca1 Fix "key" capitalization for Interaction_GetOut 2016-02-05 16:49:36 -06:00
commy2
ec4a4ef67f correct capitalization for German translation 2016-02-05 22:21:27 +01:00
commy2
7f6b17cdbc correct name for wheeled apc 01 cannon 2016-02-05 22:19:27 +01:00
commy2
0032e7aa9a Merge pull request #3267 from acemod/removeSwagWalkFix
Remove Swag Walk Fix
2016-02-05 21:59:57 +01:00
PabstMirror
9b3ca2822f Change german stringtable 2016-02-05 14:46:30 -06:00
commy2
f33beb9865 update movement config comments 2016-02-05 21:31:08 +01:00
commy2
d89c93de22 setAllGear - abort function and print warning when used on remote units, 2016-02-05 21:14:20 +01:00
PabstMirror
deac4395c1 Deadman switch - trigger explosives in inventory
Also allow manual triggering of the deadman device
2016-02-05 11:40:11 -06:00
Nicolás Badano
027de27e33 Merge pull request #3268 from acemod/fix3140
Document the locality requirements of fnc_setAllGear.
2016-02-05 10:19:57 -03:00
esteldunedain
dbe7e294a5 Document the locality requirements of fnc_setAllGear. Close #3140 2016-02-05 10:18:36 -03:00
esteldunedain
b2d050afca Close #3188, Close #3260 2016-02-05 09:46:51 -03:00
Nicolás Badano
d26fc4614f Merge pull request #3266 from SzwedzikPL/overheatingStringtableFix
Fix overheating stringtable
2016-02-05 09:35:29 -03:00
Thomas Kooi
0850ab35e3 Merge pull request #3262 from acemod/nozzleFixes
fix some issues with Fuel Nozzle
2016-02-05 09:15:27 +01:00
Thomas Kooi
f47b51c0cb Merge pull request #3070 from dixon13/newCivInteraction
Changes to civilian interaction
2016-02-05 09:14:45 +01:00
dixon13
a0e6f97125 Updated condition for ACE_GetOut 2016-02-05 00:32:56 -07:00
SzwedzikPL
270b557084 fix overheating stringtable 2016-02-05 04:55:05 +01:00
SzwedzikPL
5f0a2b1945 use event system, polish translation 2016-02-05 04:26:54 +01:00
Nicolás Badano
dadec15948 Merge pull request #2104 from acemod/trenches
Trenches
2016-02-04 23:43:06 -03:00
SzwedzikPL
374b015ee4 major cleanup 2016-02-05 03:41:18 +01:00
SzwedzikPL
ab297ff97e more readable macro 2016-02-05 02:03:25 +01:00
SzwedzikPL
a9d57e0d1c fnc_switchLamp cleanup 2016-02-05 02:02:46 +01:00
SzwedzikPL
7b8be590b4 Merge branch 'acemod/master' into interactions_lamps 2016-02-05 01:43:06 +01:00
esteldunedain
b6581cf5ef Fix #3264 2016-02-04 21:00:40 -03:00
esteldunedain
2577992dfc Progress bar localization 2016-02-04 20:43:32 -03:00
esteldunedain
7da6e2a35f Reduce the placement distance 2016-02-04 18:47:30 -03:00
esteldunedain
8c187cbf07 Adjust big trench height 2016-02-04 18:47:17 -03:00
esteldunedain
4cd0028794 Add animation and progresive digging 2016-02-04 18:43:47 -03:00
esteldunedain
3d47156547 Rename some variables 2016-02-04 17:42:12 -03:00
esteldunedain
2d45a28863 Merge branch 'master' into trenches 2016-02-04 17:04:09 -03:00
jokoho48
dc3026366a remove unneeded files
fix hard edge in model
add LOD
2016-02-04 20:52:28 +01:00
Glowbal
8c0472bbeb Merge branch 'master' of github.com:acemod/ACE3 2016-02-04 20:35:15 +01:00
VKing
f652db1d2f Add Loadout box for easy conversion 2016-02-04 20:35:00 +01:00
Glowbal
f1ce133d32 Merge branch 'release'
Conflicts:
	addons/refuel/functions/fnc_connectNozzle.sqf
2016-02-04 20:34:32 +01:00
Thomas Kooi
653f6567cc Fix french translation refresh marker interval
As per @alganthe's comment on #3114
2016-02-04 20:30:51 +01:00
Thomas Kooi
543d54d37e Merge pull request #3114 from Luigium/master
Fixed and added French Translation
2016-02-04 20:28:00 +01:00
Glowbal
376b611b89 Merge branch 'master' into Mortar_interact 2016-02-04 20:21:03 +01:00
Thomas Kooi
727cb38be6 Merge pull request #3218 from SzwedzikPL/fix3202
Fix laser_selfdesignate does not measure the distance
2016-02-04 20:17:06 +01:00
PabstMirror
54870f872a Disable Debug 2016-02-04 13:16:41 -06:00
Nicolás Badano
c967bd1ace Merge pull request #3259 from acemod/fix3denGoggles
Fix ACE_goggle changing the tint on the 3den camera
2016-02-04 16:08:02 -03:00
Nicolás Badano
cbafe05f76 Merge pull request #3082 from acemod/deterministicOverheatingX
Deterministic overheating (updated)
2016-02-04 16:03:30 -03:00
Thomas Kooi
dd3613c357 Merge pull request #3190 from acemod/fcs_enableGMG
Add FCS to more things
2016-02-04 20:03:19 +01:00
Thomas Kooi
893040b08a Merge pull request #3102 from buddytex/SandbagEditor
Add Sandbag to editor
2016-02-04 20:00:51 +01:00
Thomas Kooi
f26fb9e9da Merge pull request #3107 from jonpas/headless
Add Dynamic AI Group Tranferring to Headless Clients
2016-02-04 20:00:16 +01:00
Thomas Kooi
a3f80dbc30 Merge pull request #3230 from acemod/draggingStuff
Fix dragging moving object to random location
2016-02-04 19:58:56 +01:00
Thomas Kooi
ce27575de3 Merge pull request #3244 from acemod/fixScopesCapturingKeys
Fix ace_scopes capturing native adjustment keys for the PSO scope.
2016-02-04 19:58:21 +01:00
Thomas Kooi
508f6a16ae Merge pull request #3162 from acemod/Refuel_Fuelbladders
Refuel - Add refuel actions to fuel bladder objects
2016-02-04 19:57:50 +01:00
Thomas Kooi
8c9523e36b Merge pull request #3151 from acemod/explosives_cleanup_plus_minetriggers
Various explosives enhancements
2016-02-04 19:56:27 +01:00
Thomas Kooi
e0946c3fc5 Merge pull request #3106 from acemod/explEvents
Explosive events, fix #3104
2016-02-04 19:52:10 +01:00
PabstMirror
35333cbe9d Merge branch 'cargoCleanup' 2016-02-04 12:51:52 -06:00
Thomas Kooi
3e5908faf8 Merge pull request #3018 from jonpas/fixFuelHoseExceededAfterDisconnect
Fix refuel PFH not exiting on nozzle disconnect
2016-02-04 19:47:52 +01:00
Thomas Kooi
038befbce0 Merge pull request #3191 from acemod/cargoCleanup
Cargo Cleanup, Add makeLoadable
2016-02-04 19:44:27 +01:00
Thomas Kooi
324edbde6d Merge pull request #3192 from acemod/getTargetDistance_to_LIS
Rewrite ace_common_fnc_getTargetDistance to use LineIntersectsSurfaces.
2016-02-04 19:42:32 +01:00
Thomas Kooi
6cf02bd06b Merge pull request #3193 from acemod/fcs_rewriteRangeFunctions
Cleaning up the FCS code
2016-02-04 19:39:32 +01:00
Thomas Kooi
d68c79efb1 Merge pull request #3204 from acemod/m67_dns
Fix Handgrenade DisplayNameShort
2016-02-04 19:37:20 +01:00
Thomas Kooi
69746a133b Merge pull request #3254 from ProfessorCZ/master
Czech Translation - Update
2016-02-04 19:36:28 +01:00
Thomas Kooi
8034d91d76 Merge pull request #3249 from GitHawk/refuel_nozzle
Added a real nozzle
2016-02-04 19:32:17 +01:00
Thomas Kooi
d72c73dc25 Merge pull request #3257 from acemod/flashbangUnderwater
Flashbangs - pass pos instead of obj reference
2016-02-04 19:31:11 +01:00
Thomas Kooi
dc8e7e2994 Merge pull request #3255 from acemod/tourniquetMedications
Tourniquets block medication until released
2016-02-04 19:30:40 +01:00
PabstMirror
336184dfaa Change medication removal from array 2016-02-04 10:00:33 -06:00
esteldunedain
c87f19c8da Fix #3258 2016-02-04 10:04:26 -03:00
PabstMirror
2cf2cb0e59 Fix statusEffect error in refuel 2016-02-04 01:31:12 -06:00
PabstMirror
7fc84c60dd Flashbangs - pass pos instead of obj reference
Fix #3205
2016-02-03 17:53:24 -06:00
PabstMirror
3cc10a27ce Tourniquets block medication until released
Close #2704
2016-02-03 14:40:26 -06:00
ProfessorCZ
61611d0ec7 Czech Translation - Update
Update
2016-02-03 18:31:31 +01:00
PabstMirror
397a12056a Merge branch 'master' into deterministicOverheatingX 2016-02-02 17:11:00 -06:00
Githawk
979ceb7ad7 Fixed rearm unholster macro 2016-02-02 16:04:50 +01:00
Githawk
cbeac7f154 params stuff 2016-02-02 15:47:05 +01:00
Githawk
4d403d21aa Fixes
Moved models into data
fixed vehicle attach for certain angles
2016-02-02 15:45:57 +01:00
Githawk
5e103ba398 Added nozzle
Added code for nozzle object
Params and private update
2016-02-02 15:03:06 +01:00
Githawk
475351fcfa Some bracket errors 2016-02-01 20:21:20 +01:00
Githawk
cc624f58dd Fixes and updates 2016-02-01 20:05:53 +01:00
esteldunedain
f744e164d3 Fix #3238 even if ACE_ScopeAdjust_Vertical = 0 or ACE_ScopeAdjust_Horizontal = 0 2016-02-01 14:58:01 -03:00
PabstMirror
46d6e92bca Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
PabstMirror
af6b084ba3 Don't allow carrying with injured legs
Fix #2644
2016-01-28 23:05:55 -06:00
PabstMirror
c0eccc67c3 Change all SCALAR to NUMBER in headers 2016-01-28 18:19:15 -06:00
PabstMirror
3f1d6ffeb7 Fix dragging sending objects to random location
attachTo seems to have weird getpos results for a few frames.
also don't show mouse wheel option for carrying man
and always use 0 offset for dragging man
2016-01-28 17:11:05 -06:00
PabstMirror
d9eafbdf0f Privates / Headers 2016-01-28 12:52:53 -06:00
PabstMirror
84e76efc7f Not needed on CfgMagazines 2016-01-27 15:54:45 -06:00
esteldunedain
2eb91cf2b4 Delete spare models 2016-01-27 18:23:04 -03:00
PabstMirror
7a7e0d689a Improve underwater cargo unloading 2016-01-27 14:56:25 -06:00
esteldunedain
d2d7e46401 Align trench to ground surface to avoid having to lower them too much on slopes 2016-01-27 17:54:40 -03:00
esteldunedain
b20a2f338b Replace trench models: bigger and opaque 2016-01-27 17:54:10 -03:00
PabstMirror
17a882fe4d Add findUnloadPosition integration 2016-01-26 18:01:01 -06:00
esteldunedain
f8a1215264 Align trenches to ground 2016-01-26 11:03:11 -03:00
esteldunedain
0358b10298 Bigger trenches 2016-01-26 11:02:55 -03:00
PabstMirror
b15716860d Remove VehicleLock Items from Virtual Arsenal
Close #3215
2016-01-25 14:29:27 -06:00
SzwedzikPL
03fca3c372 fix fcs keyup/down forced params #3202 2016-01-25 09:49:47 +01:00
esteldunedain
3e25f9c5f0 Cache drawIcon3D parameters 2016-01-24 17:12:25 -03:00
esteldunedain
351d20ec32 Cache near object CAManBase that are on LOS instead of recomputing each frame 2016-01-24 17:12:06 -03:00
PabstMirror
276aea04c1 Changes for CBA 2.3 2016-01-24 11:41:10 -06:00
PabstMirror
78729e96ff Fix bad forceWalk params 2016-01-24 11:39:59 -06:00
esteldunedain
0fd6981809 Don't allow placing is standig above the terrain level 2016-01-23 22:05:29 -03:00
esteldunedain
4970423cd7 Cancel placing if position is no longer suitable 2016-01-23 22:04:49 -03:00
esteldunedain
8ff8204905 Initial code implementation of ace_trenches 2016-01-23 20:45:59 -03:00
esteldunedain
1d886ac624 Merge branch 'master' into trenches
Conflicts:
	AUTHORS.txt
2016-01-23 17:39:54 -03:00
esteldunedain
dec9235810 Periodically test all tags on objects for corner cases 2016-01-23 16:47:00 -03:00
esteldunedain
431a21044a Tabs be damned. 2016-01-23 16:37:30 -03:00
esteldunedain
74b6036f3e Handle destruction of tags placed on objects that don't support handledamage. 2016-01-23 16:24:55 -03:00
esteldunedain
e31636539a Allow tagging wrongly configured static objects. 2016-01-23 16:21:43 -03:00
esteldunedain
b020d88963 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into taggingX 2016-01-23 15:14:32 -03:00
esteldunedain
758611d230 Restrict temp update to current weapon, and only primary or handgun 2016-01-23 11:48:23 -03:00
PabstMirror
3a62956e24 Fix wind display angle being reversed 2016-01-22 20:43:22 -06:00
PabstMirror
5df211c586 Merge pull request #3126 from acemod/weatherCleanup
Weather cleanup, fix wind inversion, add non-color based wind speed indicator
2016-01-22 14:56:21 -06:00
PabstMirror
73b29085e2 Merge pull request #3200 from acemod/moreCache
Hearing - Cache Weapon/Ammo loudness
2016-01-22 14:56:00 -06:00
PabstMirror
45138aea18 Merge pull request #3163 from acemod/unifiedStatusEffects
Unified status effect handler
2016-01-22 14:55:25 -06:00
VKing
9501c54530 Fix #3203 IEDs magically changing shape 2016-01-22 14:21:25 +01:00
VKing
68531bd4a9 Merge branch 'master' into explosives_cleanup_plus_minetriggers 2016-01-22 14:15:45 +01:00
VKing
1cf7fc727d Fix Handgrenade DisplayNameShort 2016-01-22 13:12:20 +01:00
PabstMirror
1a98726716 Add makeLoadable sync module 2016-01-21 22:12:54 -06:00
VKing
999d8ac2ce Use max 2016-01-22 00:01:13 +01:00
esteldunedain
ad96617d3a - Tagging cleanup.
- Replaced "Tag wall" and "Tag ground" for a single "Tag" action.
- Added more reliable checks before placing the tag
- Allowed non-player units to tag (via API).
- Replaced execRemoteFnc by events
2016-01-21 19:59:27 -03:00
esteldunedain
a22203a02a Replace player for ACE_player 2016-01-21 14:39:20 -03:00
VKing
8482d45d8b Add FCS to gunner and commander RCWS types for MRAPs, APCs, and arty.
Lower max range to 5500m (9990 is too damn high!)
2016-01-21 16:00:55 +01:00
VKing
299baf1e4a Fix shotbullet checking (lost in merge) 2016-01-21 15:56:53 +01:00
VKing
fedfa94dcd Clean up 2016-01-21 15:01:41 +01:00
VKing
4406f270e2 Fix infantry rangefinders (again) 2016-01-21 14:44:23 +01:00
esteldunedain
91b7c7de61 Change the varname of the weapon data cache to be consistent with other modules 2016-01-20 22:22:53 -03:00
esteldunedain
41f8628917 Change cache location type to ACE_HashLocation 2016-01-20 22:20:16 -03:00
esteldunedain
f7cfbebc49 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into deterministicOverheatingX 2016-01-20 22:19:11 -03:00
VKing
bf5eb78788 Merge branch 'fcs_fixWeaponInitspeed' into fcs_rewriteRangeFunctions
# Conflicts:
#	addons/fcs/functions/fnc_keyUp.sqf
2016-01-21 02:14:51 +01:00
VKing
b83be88571 Enhance ranging.
KeyDown will now apply a static range calculation. KeyUp calculates the target movement and reapplies the calculation as normal.
Sorry in advance for the merge conflicts
2016-01-21 02:02:50 +01:00
VKing
7d3044a5c2 Move display update stuff to fnc_getRange 2016-01-21 00:20:21 +01:00
PabstMirror
be8afe507c Few more privates 2016-01-20 17:19:08 -06:00
PabstMirror
3dac426bc6 Merge pull request #3132 from acemod/interactionMenuCleanup
Cleanup Interaction Menu
2016-01-20 17:04:10 -06:00
PabstMirror
abb01e0653 Merge pull request #3129 from acemod/frag-cacheIfWillFrag
Frag - only run addPfhRound on ammo that will frag (for master)
2016-01-20 17:03:55 -06:00
VKing
43ab126c1f Add FCS to botes RCWS 2016-01-20 23:06:06 +01:00
esteldunedain
e113853395 Merge branch 'master' into tagging 2016-01-20 18:51:41 -03:00
VKing
5f14d17f98 Another fix for BIS' inconsistent implementations 2016-01-20 22:30:22 +01:00
Thomas Kooi
232fe62d8d Merge pull request #3195 from acemod/fix3194
Fix typo in ACE_hearing config
2016-01-20 22:26:13 +01:00
esteldunedain
9d13cc6f60 Move the weapon caching code to a different function. Add compatibility for legacy overheating properties. Add some comments. 2016-01-20 15:19:46 -03:00
esteldunedain
851615a234 Inherit custom gesture classes. 2016-01-20 13:44:51 -03:00
esteldunedain
7860f375c2 Better func description 2016-01-20 13:07:51 -03:00
esteldunedain
89106f6953 Replace addPerFrameHandler for waitAndExecute 2016-01-20 13:05:47 -03:00
esteldunedain
80b9a8961a Improve reload animations 2016-01-20 12:48:39 -03:00
PabstMirror
a140f29784 Remove inherited classes that were not used 2016-01-20 09:45:03 -06:00
esteldunedain
bce572e1df Derp 2016-01-20 12:15:25 -03:00
esteldunedain
19ccf52425 MRBS to mrbs 2016-01-20 12:05:35 -03:00
VKing
43c9444fb8 Didn't need that isNil check, anyway 2016-01-20 15:51:07 +01:00
esteldunedain
1a115e7f9c Fix #3194 2016-01-20 11:48:12 -03:00
esteldunedain
6b4b8b707c Prefix new configs for consistency 2016-01-20 11:42:05 -03:00
esteldunedain
2f7cac68a5 Small fixes 2016-01-20 10:59:58 -03:00
VKing
a9511936fd LayZ evaluation 2016-01-20 12:35:53 +01:00
Glowbal
34613b42f2 Increase heart rate increase speed #3134 2016-01-20 11:49:10 +01:00
VKing
05ce4f824c Rewrite fnc_getRange to work with specified minimum and maximum ranges
Also cleaning up fnc_keyUp a bit
2016-01-20 00:10:27 +01:00
VKing
757436140b fnc_getTargetDistance rewritten to use LineIntersectsSurfaces.
Turns out it wasn't really needed after all, but better is better :p
2016-01-20 00:06:06 +01:00
PabstMirror
3d4fc66bb1 Cargo Cleanup, Add makeLoadable 2016-01-19 14:51:58 -06:00
esteldunedain
c78f2f8479 Gotcha travis 2016-01-19 17:29:58 -03:00
esteldunedain
5b90fd8b81 Set default particle effect on for the local player, as per current and historic behaviour. 2016-01-19 17:25:14 -03:00
esteldunedain
9bcabd081b Reorder the fireEH function to allow particle effects for nearby remote players. Add a setting for that (default off). 2016-01-19 17:24:01 -03:00
VKing
968f7c000b Simplify 2016-01-19 21:16:41 +01:00
SilentSpike
ca5f6df3d0 Merge pull request #3147 from acemod/spectatorBandAid
Restart specatator display if player in unitList
2016-01-19 20:15:24 +00:00
VKing
c8bcf44561 Increase M307 FCS range 2016-01-19 21:08:03 +01:00
esteldunedain
8b7ed38990 Add a PFH to cool down all player weapons at (infrequent) regular intervals 2016-01-19 17:04:51 -03:00
esteldunedain
0313e7b322 Divide the weapon state variable into two: a temp variable, and a time variable. Only broadcast the temp part and only approximately 2016-01-19 17:03:47 -03:00
esteldunedain
782934c4b2 Add the setApproximateVariablePublic function to common 2016-01-19 16:58:07 -03:00
VKing
ae576e57e3 Fix the magazine name being broken in later code 2016-01-19 20:21:37 +01:00
esteldunedain
3792acd7f7 Merge branch 'master' into deterministicOverheatingX 2016-01-19 15:57:38 -03:00
VKing
59923710b7 Fix FCS not taking weapon initSpeed into account in some circumstances 2016-01-19 19:52:18 +01:00
VKing
838945c1db Add FCS for the M307 GMG 2016-01-19 18:53:42 +01:00
PabstMirror
04bccf47d7 Replace all use of deprecated commands 2016-01-19 09:39:07 -06:00
esteldunedain
8e2d489312 Add warnings to deprecated functions 2016-01-19 09:39:06 -06:00
PabstMirror
7e84a9d9b0 Add getter, readd old public funcs, add blockSprint 2016-01-19 09:39:06 -06:00
PabstMirror
d2e006397d cleanup, don't setVar public if no change 2016-01-19 09:39:05 -06:00
PabstMirror
9a3972de76 Unified Status Effect Handler 2016-01-19 09:39:05 -06:00
Thomas Kooi
b99be6122b Merge pull request #3187 from acemod/fixFCS
Add missing FUNC to FCS key (Rangefinders)
2016-01-19 16:05:56 +01:00
PabstMirror
6d6cbec5ef Add missing FUNC to FCS key (Rangefinders)
#3160
2016-01-19 09:02:51 -06:00
Thomas Kooi
c439036abe Deprecate execPersistentFnc 3.7.0
Remove functions the second update after deprecation.
2016-01-19 15:55:33 +01:00
Thomas Kooi
a612bdecf2 Deprecate execRemoteFnc in 3.7.0
Remove functions the second update after deprecation.
2016-01-19 15:54:59 +01:00
PabstMirror
69771d531d Merge pull request #3173 from acemod/fixInvintoryLock
Fix Vehicle inventory is not locked
2016-01-19 08:37:58 -06:00
PabstMirror
0ea1c0c03f Cleanup non-working code, and documentation 2016-01-19 08:31:52 -06:00
Thomas Kooi
e083e60e8c Merge pull request #3142 from acemod/switchUnitsCleanup
Cleanup SwitchUnits, Possible fix for #3122
2016-01-19 09:40:24 +01:00
Thomas Kooi
33479ffcae Merge pull request #3146 from acemod/Explosives_DetonateTrigger
Function to detonate explosives via script
2016-01-19 09:38:43 +01:00
Thomas Kooi
aa535c9167 Merge pull request #3177 from acemod/fixJavelinZeus
Javelin - Fix zeus RC after switchCamera
2016-01-19 09:36:08 +01:00