PabstMirror
749425dfb7
Settings Category, Minor Cleanup
2016-02-16 12:58:42 -06:00
PabstMirror
f1797feead
Make wound assignment consistent for dll/sqf
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Dll now exits on first match for threshold damage (exitWith)
Remove random wound in sqf to match dll
Fix backblast threshold order
Add lower vehiclecrash threshold
Add dll version logging
2016-02-16 12:19:18 -06:00
commy2
1bc73af1c9
remove ace fake weapon from 3den cargo editor
2016-02-16 16:11:18 +01:00
PabstMirror
5c9dfd7dc5
Handle enemy causing veh explode, fix revive unload
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Fix #3269
2016-02-15 22:23:37 -06:00
PabstMirror
9441b548be
Fix vehicle crashes not being fatal to non-drivers
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Fix #3306
2016-02-15 17:11:04 -06:00
PabstMirror
d88f10b8e0
Merge pull request #3318 from acemod/restricMagPass
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Don't allow passing mags when not in same veh
2016-02-15 11:41:18 -06:00
PabstMirror
4a8b032c1f
Don't allow passing mags when not in same veh
2016-02-14 14:53:04 -06:00
PabstMirror
985af4502c
Merge pull request #3313 from ivankrouglyi/patch-1
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Update fnc_treatment_success.sqf
2016-02-14 13:27:08 -06:00
VKing
74d410688f
Add check so vanilla magazines can't be unloaded
2016-02-14 14:10:28 +01:00
VKing
560c509a3a
Changed to using playerVehicleChanged.
2016-02-14 13:51:44 +01:00
Glowbal
ff86359247
Merge branch 'master' into medical-focus-feature
2016-02-13 19:51:45 +01:00
Nicolás Badano
7bbdcbc054
Merge pull request #3280 from acemod/unifiedFiredEH
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Unified fired event handler
2016-02-13 15:13:18 -03:00
esteldunedain
e2ed38609d
Replace driver by effectivCommander on EFUNC(common,getGunner) and EFUNC(common,firedEH)
2016-02-13 15:04:43 -03:00
Ivan Krouglyi
0a226b5ee9
Update fnc_treatment_success.sqf
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Error at 84 line - you forget ";"
2016-02-13 03:29:42 +03:00
PabstMirror
54b350a6c0
Only get passenger actions for selected unit
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Fix #1690 #3309
2016-02-12 15:57:16 -06:00
Githawk
17cba965c3
Deactivate laser_sefldesignate on Comanche
2016-02-11 20:27:46 +01:00
Githawk
c38b028c3a
Fixing driver gun
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Magazines from driver gun don't get removed
2016-02-11 19:06:37 +01:00
Githawk
9619fc7fb5
Changes to DAGR
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Allow laserLock, set weaponLockSystem to Laser and move class ADDON to
ACE_Hydra70_DAGR
2016-02-11 16:39:53 +01:00
PabstMirror
ff4ba98e68
Pre-load again on mission load (save game)
2016-02-10 11:50:30 -06:00
licht-im-Norden87
5577a1b4bb
Merge pull request #31 from licht-im-Norden87/patch-42
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trenches
2016-02-10 18:15:14 +01:00
licht-im-Norden87
4fb705e0f9
Update stringtable.xml
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Eigentlich ist Graben ja das falsche Wort, da es in Arma gar nicht möglich ist in die Tiefe zu graben....
2016-02-10 18:14:51 +01:00
licht-im-Norden87
020deb4407
Update stringtable.xml
2016-02-10 18:14:03 +01:00
licht-im-Norden87
adbfa378b1
Update stringtable.xml
2016-02-10 18:12:36 +01:00
licht-im-Norden87
a5597ade89
Merge pull request #30 from licht-im-Norden87/patch-41
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spectator
2016-02-10 18:06:13 +01:00
licht-im-Norden87
e8a35f3c20
spectator
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Bitte einmal z. 259,268,377 überprüfen!
2016-02-10 18:05:51 +01:00
licht-im-Norden87
0c268b90dc
Merge pull request #29 from licht-im-Norden87/patch-39
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overheating
2016-02-10 17:35:56 +01:00
licht-im-Norden87
9419e7daf3
overheating
2016-02-10 17:35:36 +01:00
licht-im-Norden87
7bed10d14b
Merge pull request #28 from licht-im-Norden87/patch-38
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optionsmenu
2016-02-10 17:32:32 +01:00
licht-im-Norden87
51b57b962b
Update stringtable.xml
2016-02-10 17:32:19 +01:00
licht-im-Norden87
cabbc4b6a9
optionsmenu
2016-02-10 17:31:26 +01:00
licht-im-Norden87
c663feed49
Merge pull request #27 from licht-im-Norden87/patch-37
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nightvision
2016-02-10 17:26:23 +01:00
licht-im-Norden87
864ae484d4
nightvision
2016-02-10 17:26:08 +01:00
licht-im-Norden87
b352b9b024
Merge pull request #26 from licht-im-Norden87/patch-36
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captives
2016-02-10 17:20:13 +01:00
licht-im-Norden87
39e26b0f11
captives
2016-02-10 17:19:42 +01:00
licht-im-Norden87
ffb3367a50
Merge pull request #25 from licht-im-Norden87/patch-35
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common
2016-02-10 17:17:47 +01:00
licht-im-Norden87
b9083f1712
common
2016-02-10 17:17:26 +01:00
licht-im-Norden87
c806bfb721
Merge pull request #24 from licht-im-Norden87/patch-34
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flashlight
2016-02-10 17:14:37 +01:00
licht-im-Norden87
d52c6cb984
flashlight
2016-02-10 17:13:52 +01:00
licht-im-Norden87
a725553a95
commy2
2016-02-10 17:11:24 +01:00
licht-im-Norden87
b617dee302
Merge pull request #23 from licht-im-Norden87/patch-33
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cargo
2016-02-10 17:09:05 +01:00
licht-im-Norden87
b1990b1586
Update stringtable.xml
2016-02-10 17:08:48 +01:00
licht-im-Norden87
3583e95e1f
cargo
2016-02-10 17:07:05 +01:00
licht-im-Norden87
35b0b11fff
Merge pull request #22 from licht-im-Norden87/patch-32
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Gestures
2016-02-10 17:03:21 +01:00
licht-im-Norden87
6481a0fbb8
Gestures
2016-02-10 17:02:54 +01:00
licht-im-Norden87
71682bc2f3
Merge pull request #21 from licht-im-Norden87/patch-31
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headless
2016-02-10 16:58:21 +01:00
licht-im-Norden87
c0a9d6a0e8
headless
2016-02-10 16:57:56 +01:00
licht-im-Norden87
3eaf466994
Merge pull request #20 from licht-im-Norden87/patch-30
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hearing
2016-02-10 16:57:24 +01:00
licht-im-Norden87
99f6c79573
Update stringtable.xml
2016-02-10 16:57:12 +01:00
licht-im-Norden87
8971f4db1e
Update stringtable.xml
2016-02-10 16:56:15 +01:00
licht-im-Norden87
a9252c1b5d
Merge pull request #19 from licht-im-Norden87/patch-29
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Interact menu
2016-02-10 16:49:46 +01:00
licht-im-Norden87
61bd04a390
Interact menu
2016-02-10 16:49:00 +01:00
licht-im-Norden87
e2d4589bb0
Merge pull request #18 from licht-im-Norden87/patch-28
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Hunt IR
2016-02-10 16:42:35 +01:00
licht-im-Norden87
8ef2905e99
Hunt IR
2016-02-10 16:42:03 +01:00
licht-im-Norden87
53f8b14a7c
Merge pull request #17 from licht-im-Norden87/patch-27
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Adv. ballistic
2016-02-10 16:41:00 +01:00
licht-im-Norden87
17a16d1bad
Adv. ballistic
2016-02-10 16:40:07 +01:00
licht-im-Norden87
49ee49a5b7
Merge pull request #16 from licht-im-Norden87/patch-26
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magazine repack
2016-02-10 16:29:32 +01:00
licht-im-Norden87
ed1047e199
magazine repack
2016-02-10 16:26:03 +01:00
licht-im-Norden87
03b4a0e8fb
Update German Stringtable
2016-02-10 16:24:18 +01:00
commy2
82086efca0
manual merge
2016-02-10 10:11:33 +01:00
PabstMirror
e1b83b8172
Manually pre-load for StaticWeapons and Car
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Fix #3168
2016-02-09 22:43:38 -06:00
SzwedzikPL
388b00f58c
remove unnecessary code, aesthetic tweak
2016-02-10 01:38:14 +01:00
SzwedzikPL
0c80551fd8
ace attribute category, lower case classes
2016-02-10 01:17:18 +01:00
gienkov
d5dd718b8d
fix endlines
2016-02-09 12:01:13 +01:00
gienkov
fafd25dee7
pl translation
2016-02-09 11:50:35 +01:00
gienkov
8048b2ecbd
lazy evaluation fix
2016-02-09 09:35:16 +01:00
esteldunedain
b02a67605c
Revert to normal testing for units on foot
2016-02-09 00:19:18 -03:00
esteldunedain
0f41c5bf13
Only test the GEOM LOD for visibility
2016-02-09 00:01:51 -03:00
esteldunedain
d4eda6d4ec
Show tags for units inside the player vehicle. Close #538 .
2016-02-08 22:54:24 -03:00
esteldunedain
cebc8a2d07
Slightly reduce the distance for which the LOS check is skipped. Fix #3270
2016-02-08 19:19:10 -03:00
esteldunedain
4c938a050b
Fix for combination of "Only Cursor + Keypress" and "Always Show Sound Waves"
2016-02-08 17:57:24 -03:00
esteldunedain
a47f7b8162
Fix cursor mode
2016-02-08 17:18:03 -03:00
esteldunedain
c43b3bd5c1
Switch
2016-02-08 17:14:18 -03:00
esteldunedain
b2e9dd0149
Fix _vecy
2016-02-08 17:03:18 -03:00
esteldunedain
73499489e0
Revert "Optimized EFUNC(common,cachedCall)"
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This reverts commit b358c4a8af
.
2016-02-08 16:45:16 -03:00
esteldunedain
1b912cdca0
Switch back to modelToWorldVisual. Perf is about the same and it moves smoothly with the model.
2016-02-08 16:38:26 -03:00
esteldunedain
b358c4a8af
Optimized EFUNC(common,cachedCall)
2016-02-08 16:09:14 -03:00
esteldunedain
62fb26200f
Nametags optimization
2016-02-08 15:36:56 -03:00
esteldunedain
94977ffe5c
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into nametagsOptimization
2016-02-08 12:52:49 -03:00
SzwedzikPL
94ea26c7b9
typo fix
2016-02-08 00:14:55 +01:00
SzwedzikPL
3bfac35b65
ace repair and medical attributes
2016-02-07 23:56:45 +01:00
Glowbal
e754c89c73
Remove non functional event driven handleDamage
2016-02-07 13:18:19 +01:00
Glowbal
575f362fb6
Add setting for limiting usage of Epinephrine in basic medical #1792
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Part of focus feature medical #3134 . Default settings are inline with old default.
2016-02-07 13:10:38 +01:00
VKing
f92b798586
Switch to select (is even slightly faster)
2016-02-07 13:09:01 +01:00
VKing
f1cc2ddd51
Change to apply in fcs
2016-02-07 13:08:31 +01:00
Glowbal
bfd90cd5d3
Add Adenosine to replace atropine #1573
2016-02-07 12:54:23 +01:00
Glowbal
39cf11367f
improve medical bandage configuration
2016-02-07 12:37:00 +01:00
Glowbal
84878c3d8b
Merge branch 'master' into medical-focus-feature
2016-02-07 12:11:25 +01:00
esteldunedain
2b1c312d13
Make explosion reflections optional, default off
2016-02-06 23:46:40 -03:00
esteldunedain
b6058242c8
Fix frag fired EH name
2016-02-06 22:20:08 -03:00
esteldunedain
e4122cf42f
Fix winddeflection fire eh
2016-02-06 21:00:42 -03:00
esteldunedain
8fbb6cd72e
Fixed event parameters
2016-02-06 20:49:18 -03:00
esteldunedain
a51372a6b3
Add the TRACE_10 macro
2016-02-06 20:28:16 -03:00
esteldunedain
b7d94f5363
Apply the ufeh to ACE_Advanced_Ballistics
2016-02-06 18:48:26 -03:00
esteldunedain
94ef0c5659
Apply the ufeh to ACE_WindDeflection
2016-02-06 18:36:20 -03:00
PabstMirror
1e66cd406b
Use location hash for ace events
2016-02-06 15:27:53 -06:00
esteldunedain
25b767a16b
Apply the ufeh to ACE_WeaponSelect
2016-02-06 18:27:43 -03:00
esteldunedain
cdfdfffff6
Apply the ufeh to ACE_Scopes
2016-02-06 18:24:48 -03:00
esteldunedain
12d7a171e5
Apply the ufeh to ACE_Recoil
2016-02-06 18:21:43 -03:00
esteldunedain
69dea087ca
Apply the ufeh to ACE_Overpressure
2016-02-06 18:17:27 -03:00
esteldunedain
5aa763f0c6
Apply the ufeh to ACE_Overheating
2016-02-06 17:59:54 -03:00
esteldunedain
5b3df2bcf7
Apply the ufeh to ACE_Optics
2016-02-06 17:50:35 -03:00
esteldunedain
33bcd6d9f9
Fix
2016-02-06 17:44:34 -03:00
esteldunedain
45b6b8467d
Apply the ufeh to ACE_Nightvision
2016-02-06 17:42:44 -03:00
esteldunedain
7ace1738c0
Apply the ufeh to ACE_HuntIr
2016-02-06 17:29:05 -03:00
esteldunedain
0b9695ce70
Apply the ufeh to ACE_Grenades
2016-02-06 17:20:30 -03:00
esteldunedain
ac3f75c8b4
Apply the ufeh to ACE_Goggles
2016-02-06 17:16:10 -03:00
esteldunedain
b70ae9207c
Apply the ufeh to ACE_Frag
2016-02-06 17:12:28 -03:00
esteldunedain
fe66d93275
Added ignore private warnings + trace
2016-02-06 17:07:05 -03:00
esteldunedain
37bc67c951
Create a _vehicle variable
2016-02-06 16:55:36 -03:00
esteldunedain
efbff8cc23
Pass the turret path too
2016-02-06 16:49:53 -03:00
esteldunedain
59cbc6da10
Remove unneeded test in FCS fireEH
2016-02-06 16:49:27 -03:00
esteldunedain
a084373574
Apply the ufeh to ACE_Disposable
2016-02-06 16:39:08 -03:00
esteldunedain
b2bd11ed77
Apply the ufeh to ACE_FCS
2016-02-06 16:29:58 -03:00
esteldunedain
6d9068e306
gunner to lowercase
2016-02-06 16:26:57 -03:00
esteldunedain
72b262f634
Simplified parameter names
2016-02-06 16:22:23 -03:00
esteldunedain
588f76b3f1
Learning to count
2016-02-06 16:12:18 -03:00
esteldunedain
89354e25c8
Unified fired event handler
2016-02-06 16:09:48 -03:00
esteldunedain
698b934801
Increase the volume of the residual woosh when ringing is disabled
2016-02-06 14:49:56 -03:00
esteldunedain
9a8dd3e2ad
Fix stringtable
2016-02-06 14:49:28 -03:00
esteldunedain
354ed0cab2
Trace instead of sideChat
2016-02-06 14:11:18 -03:00
esteldunedain
2f1e96ae4f
Overhaul ACE_Hearing and change default settings.
2016-02-06 13:59:31 -03:00
commy2
baf979064a
remove old ragdoll tweaks
2016-02-06 17:45:47 +01:00
commy2
0a9048815b
simlify some select CODE statements
2016-02-06 14:59:31 +01:00
commy2
ac007e6995
replace more map with apply
2016-02-06 12:08:04 +01:00
commy2
41e39c9c3a
replace more filter with select
2016-02-06 11:58:31 +01:00
commy2
2ebd2f9046
replace filter and map with select and apply
2016-02-06 11:42:35 +01:00
PabstMirror
d69af47030
Merge branch 'master' of https://github.com/acemod/ACE3
2016-02-05 16:49:39 -06:00
PabstMirror
e3e9d19ca1
Fix "key" capitalization for Interaction_GetOut
2016-02-05 16:49:36 -06:00
commy2
ec4a4ef67f
correct capitalization for German translation
2016-02-05 22:21:27 +01:00
commy2
7f6b17cdbc
correct name for wheeled apc 01 cannon
2016-02-05 22:19:27 +01:00
commy2
0032e7aa9a
Merge pull request #3267 from acemod/removeSwagWalkFix
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Remove Swag Walk Fix
2016-02-05 21:59:57 +01:00
PabstMirror
9b3ca2822f
Change german stringtable
2016-02-05 14:46:30 -06:00
commy2
f33beb9865
update movement config comments
2016-02-05 21:31:08 +01:00
commy2
d89c93de22
setAllGear - abort function and print warning when used on remote units,
2016-02-05 21:14:20 +01:00
PabstMirror
deac4395c1
Deadman switch - trigger explosives in inventory
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Also allow manual triggering of the deadman device
2016-02-05 11:40:11 -06:00
Nicolás Badano
027de27e33
Merge pull request #3268 from acemod/fix3140
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Document the locality requirements of fnc_setAllGear.
2016-02-05 10:19:57 -03:00
esteldunedain
dbe7e294a5
Document the locality requirements of fnc_setAllGear. Close #3140
2016-02-05 10:18:36 -03:00
esteldunedain
b2d050afca
Close #3188 , Close #3260
2016-02-05 09:46:51 -03:00
Nicolás Badano
d26fc4614f
Merge pull request #3266 from SzwedzikPL/overheatingStringtableFix
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Fix overheating stringtable
2016-02-05 09:35:29 -03:00
Thomas Kooi
0850ab35e3
Merge pull request #3262 from acemod/nozzleFixes
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fix some issues with Fuel Nozzle
2016-02-05 09:15:27 +01:00
Thomas Kooi
f47b51c0cb
Merge pull request #3070 from dixon13/newCivInteraction
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Changes to civilian interaction
2016-02-05 09:14:45 +01:00
dixon13
a0e6f97125
Updated condition for ACE_GetOut
2016-02-05 00:32:56 -07:00
SzwedzikPL
270b557084
fix overheating stringtable
2016-02-05 04:55:05 +01:00
SzwedzikPL
5f0a2b1945
use event system, polish translation
2016-02-05 04:26:54 +01:00
Nicolás Badano
dadec15948
Merge pull request #2104 from acemod/trenches
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Trenches
2016-02-04 23:43:06 -03:00
SzwedzikPL
374b015ee4
major cleanup
2016-02-05 03:41:18 +01:00
SzwedzikPL
ab297ff97e
more readable macro
2016-02-05 02:03:25 +01:00
SzwedzikPL
a9d57e0d1c
fnc_switchLamp cleanup
2016-02-05 02:02:46 +01:00
SzwedzikPL
7b8be590b4
Merge branch 'acemod/master' into interactions_lamps
2016-02-05 01:43:06 +01:00
esteldunedain
b6581cf5ef
Fix #3264
2016-02-04 21:00:40 -03:00
esteldunedain
2577992dfc
Progress bar localization
2016-02-04 20:43:32 -03:00
esteldunedain
7da6e2a35f
Reduce the placement distance
2016-02-04 18:47:30 -03:00
esteldunedain
8c187cbf07
Adjust big trench height
2016-02-04 18:47:17 -03:00
esteldunedain
4cd0028794
Add animation and progresive digging
2016-02-04 18:43:47 -03:00
esteldunedain
3d47156547
Rename some variables
2016-02-04 17:42:12 -03:00
esteldunedain
2d45a28863
Merge branch 'master' into trenches
2016-02-04 17:04:09 -03:00
jokoho48
dc3026366a
remove unneeded files
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fix hard edge in model
add LOD
2016-02-04 20:52:28 +01:00
Glowbal
8c0472bbeb
Merge branch 'master' of github.com:acemod/ACE3
2016-02-04 20:35:15 +01:00
VKing
f652db1d2f
Add Loadout box for easy conversion
2016-02-04 20:35:00 +01:00
Glowbal
f1ce133d32
Merge branch 'release'
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Conflicts:
addons/refuel/functions/fnc_connectNozzle.sqf
2016-02-04 20:34:32 +01:00
Thomas Kooi
653f6567cc
Fix french translation refresh marker interval
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As per @alganthe's comment on #3114
2016-02-04 20:30:51 +01:00
Thomas Kooi
543d54d37e
Merge pull request #3114 from Luigium/master
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Fixed and added French Translation
2016-02-04 20:28:00 +01:00
Glowbal
376b611b89
Merge branch 'master' into Mortar_interact
2016-02-04 20:21:03 +01:00
Thomas Kooi
727cb38be6
Merge pull request #3218 from SzwedzikPL/fix3202
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Fix laser_selfdesignate does not measure the distance
2016-02-04 20:17:06 +01:00
PabstMirror
54870f872a
Disable Debug
2016-02-04 13:16:41 -06:00
Nicolás Badano
c967bd1ace
Merge pull request #3259 from acemod/fix3denGoggles
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Fix ACE_goggle changing the tint on the 3den camera
2016-02-04 16:08:02 -03:00
Nicolás Badano
cbafe05f76
Merge pull request #3082 from acemod/deterministicOverheatingX
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Deterministic overheating (updated)
2016-02-04 16:03:30 -03:00
Thomas Kooi
dd3613c357
Merge pull request #3190 from acemod/fcs_enableGMG
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Add FCS to more things
2016-02-04 20:03:19 +01:00
Thomas Kooi
893040b08a
Merge pull request #3102 from buddytex/SandbagEditor
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Add Sandbag to editor
2016-02-04 20:00:51 +01:00
Thomas Kooi
f26fb9e9da
Merge pull request #3107 from jonpas/headless
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Add Dynamic AI Group Tranferring to Headless Clients
2016-02-04 20:00:16 +01:00
Thomas Kooi
a3f80dbc30
Merge pull request #3230 from acemod/draggingStuff
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Fix dragging moving object to random location
2016-02-04 19:58:56 +01:00
Thomas Kooi
ce27575de3
Merge pull request #3244 from acemod/fixScopesCapturingKeys
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Fix ace_scopes capturing native adjustment keys for the PSO scope.
2016-02-04 19:58:21 +01:00
Thomas Kooi
508f6a16ae
Merge pull request #3162 from acemod/Refuel_Fuelbladders
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Refuel - Add refuel actions to fuel bladder objects
2016-02-04 19:57:50 +01:00
Thomas Kooi
8c9523e36b
Merge pull request #3151 from acemod/explosives_cleanup_plus_minetriggers
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Various explosives enhancements
2016-02-04 19:56:27 +01:00
Thomas Kooi
e0946c3fc5
Merge pull request #3106 from acemod/explEvents
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Explosive events, fix #3104
2016-02-04 19:52:10 +01:00
PabstMirror
35333cbe9d
Merge branch 'cargoCleanup'
2016-02-04 12:51:52 -06:00
Thomas Kooi
3e5908faf8
Merge pull request #3018 from jonpas/fixFuelHoseExceededAfterDisconnect
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Fix refuel PFH not exiting on nozzle disconnect
2016-02-04 19:47:52 +01:00
Thomas Kooi
038befbce0
Merge pull request #3191 from acemod/cargoCleanup
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Cargo Cleanup, Add makeLoadable
2016-02-04 19:44:27 +01:00
Thomas Kooi
324edbde6d
Merge pull request #3192 from acemod/getTargetDistance_to_LIS
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Rewrite ace_common_fnc_getTargetDistance to use LineIntersectsSurfaces.
2016-02-04 19:42:32 +01:00
Thomas Kooi
6cf02bd06b
Merge pull request #3193 from acemod/fcs_rewriteRangeFunctions
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Cleaning up the FCS code
2016-02-04 19:39:32 +01:00
Thomas Kooi
d68c79efb1
Merge pull request #3204 from acemod/m67_dns
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Fix Handgrenade DisplayNameShort
2016-02-04 19:37:20 +01:00
Thomas Kooi
69746a133b
Merge pull request #3254 from ProfessorCZ/master
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Czech Translation - Update
2016-02-04 19:36:28 +01:00
Thomas Kooi
8034d91d76
Merge pull request #3249 from GitHawk/refuel_nozzle
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Added a real nozzle
2016-02-04 19:32:17 +01:00
Thomas Kooi
d72c73dc25
Merge pull request #3257 from acemod/flashbangUnderwater
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Flashbangs - pass pos instead of obj reference
2016-02-04 19:31:11 +01:00
Thomas Kooi
dc8e7e2994
Merge pull request #3255 from acemod/tourniquetMedications
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Tourniquets block medication until released
2016-02-04 19:30:40 +01:00
PabstMirror
336184dfaa
Change medication removal from array
2016-02-04 10:00:33 -06:00
esteldunedain
c87f19c8da
Fix #3258
2016-02-04 10:04:26 -03:00
PabstMirror
2cf2cb0e59
Fix statusEffect error in refuel
2016-02-04 01:31:12 -06:00
PabstMirror
7fc84c60dd
Flashbangs - pass pos instead of obj reference
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Fix #3205
2016-02-03 17:53:24 -06:00
PabstMirror
3cc10a27ce
Tourniquets block medication until released
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Close #2704
2016-02-03 14:40:26 -06:00
ProfessorCZ
61611d0ec7
Czech Translation - Update
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Update
2016-02-03 18:31:31 +01:00
PabstMirror
397a12056a
Merge branch 'master' into deterministicOverheatingX
2016-02-02 17:11:00 -06:00
Githawk
979ceb7ad7
Fixed rearm unholster macro
2016-02-02 16:04:50 +01:00
Githawk
cbeac7f154
params stuff
2016-02-02 15:47:05 +01:00
Githawk
4d403d21aa
Fixes
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Moved models into data
fixed vehicle attach for certain angles
2016-02-02 15:45:57 +01:00
Githawk
5e103ba398
Added nozzle
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Added code for nozzle object
Params and private update
2016-02-02 15:03:06 +01:00
Githawk
475351fcfa
Some bracket errors
2016-02-01 20:21:20 +01:00
Githawk
cc624f58dd
Fixes and updates
2016-02-01 20:05:53 +01:00
esteldunedain
f744e164d3
Fix #3238 even if ACE_ScopeAdjust_Vertical = 0 or ACE_ScopeAdjust_Horizontal = 0
2016-02-01 14:58:01 -03:00
PabstMirror
46d6e92bca
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
PabstMirror
af6b084ba3
Don't allow carrying with injured legs
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Fix #2644
2016-01-28 23:05:55 -06:00
PabstMirror
c0eccc67c3
Change all SCALAR to NUMBER in headers
2016-01-28 18:19:15 -06:00
PabstMirror
3f1d6ffeb7
Fix dragging sending objects to random location
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attachTo seems to have weird getpos results for a few frames.
also don't show mouse wheel option for carrying man
and always use 0 offset for dragging man
2016-01-28 17:11:05 -06:00
PabstMirror
d9eafbdf0f
Privates / Headers
2016-01-28 12:52:53 -06:00
PabstMirror
84e76efc7f
Not needed on CfgMagazines
2016-01-27 15:54:45 -06:00
esteldunedain
2eb91cf2b4
Delete spare models
2016-01-27 18:23:04 -03:00
PabstMirror
7a7e0d689a
Improve underwater cargo unloading
2016-01-27 14:56:25 -06:00
esteldunedain
d2d7e46401
Align trench to ground surface to avoid having to lower them too much on slopes
2016-01-27 17:54:40 -03:00
esteldunedain
b20a2f338b
Replace trench models: bigger and opaque
2016-01-27 17:54:10 -03:00
PabstMirror
17a882fe4d
Add findUnloadPosition integration
2016-01-26 18:01:01 -06:00
esteldunedain
f8a1215264
Align trenches to ground
2016-01-26 11:03:11 -03:00
esteldunedain
0358b10298
Bigger trenches
2016-01-26 11:02:55 -03:00
PabstMirror
b15716860d
Remove VehicleLock Items from Virtual Arsenal
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Close #3215
2016-01-25 14:29:27 -06:00
SzwedzikPL
03fca3c372
fix fcs keyup/down forced params #3202
2016-01-25 09:49:47 +01:00
esteldunedain
3e25f9c5f0
Cache drawIcon3D parameters
2016-01-24 17:12:25 -03:00
esteldunedain
351d20ec32
Cache near object CAManBase that are on LOS instead of recomputing each frame
2016-01-24 17:12:06 -03:00
PabstMirror
276aea04c1
Changes for CBA 2.3
2016-01-24 11:41:10 -06:00
PabstMirror
78729e96ff
Fix bad forceWalk params
2016-01-24 11:39:59 -06:00
esteldunedain
0fd6981809
Don't allow placing is standig above the terrain level
2016-01-23 22:05:29 -03:00
esteldunedain
4970423cd7
Cancel placing if position is no longer suitable
2016-01-23 22:04:49 -03:00
esteldunedain
8ff8204905
Initial code implementation of ace_trenches
2016-01-23 20:45:59 -03:00
esteldunedain
1d886ac624
Merge branch 'master' into trenches
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Conflicts:
AUTHORS.txt
2016-01-23 17:39:54 -03:00
esteldunedain
dec9235810
Periodically test all tags on objects for corner cases
2016-01-23 16:47:00 -03:00
esteldunedain
431a21044a
Tabs be damned.
2016-01-23 16:37:30 -03:00
esteldunedain
74b6036f3e
Handle destruction of tags placed on objects that don't support handledamage.
2016-01-23 16:24:55 -03:00
esteldunedain
e31636539a
Allow tagging wrongly configured static objects.
2016-01-23 16:21:43 -03:00
esteldunedain
b020d88963
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into taggingX
2016-01-23 15:14:32 -03:00
esteldunedain
758611d230
Restrict temp update to current weapon, and only primary or handgun
2016-01-23 11:48:23 -03:00
PabstMirror
3a62956e24
Fix wind display angle being reversed
2016-01-22 20:43:22 -06:00
PabstMirror
5df211c586
Merge pull request #3126 from acemod/weatherCleanup
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Weather cleanup, fix wind inversion, add non-color based wind speed indicator
2016-01-22 14:56:21 -06:00
PabstMirror
73b29085e2
Merge pull request #3200 from acemod/moreCache
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Hearing - Cache Weapon/Ammo loudness
2016-01-22 14:56:00 -06:00
PabstMirror
45138aea18
Merge pull request #3163 from acemod/unifiedStatusEffects
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Unified status effect handler
2016-01-22 14:55:25 -06:00
VKing
9501c54530
Fix #3203 IEDs magically changing shape
2016-01-22 14:21:25 +01:00
VKing
68531bd4a9
Merge branch 'master' into explosives_cleanup_plus_minetriggers
2016-01-22 14:15:45 +01:00
VKing
1cf7fc727d
Fix Handgrenade DisplayNameShort
2016-01-22 13:12:20 +01:00
PabstMirror
1a98726716
Add makeLoadable sync module
2016-01-21 22:12:54 -06:00
VKing
999d8ac2ce
Use max
2016-01-22 00:01:13 +01:00
esteldunedain
ad96617d3a
- Tagging cleanup.
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- Replaced "Tag wall" and "Tag ground" for a single "Tag" action.
- Added more reliable checks before placing the tag
- Allowed non-player units to tag (via API).
- Replaced execRemoteFnc by events
2016-01-21 19:59:27 -03:00
esteldunedain
a22203a02a
Replace player for ACE_player
2016-01-21 14:39:20 -03:00
VKing
8482d45d8b
Add FCS to gunner and commander RCWS types for MRAPs, APCs, and arty.
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Lower max range to 5500m (9990 is too damn high!)
2016-01-21 16:00:55 +01:00
VKing
299baf1e4a
Fix shotbullet checking (lost in merge)
2016-01-21 15:56:53 +01:00
VKing
fedfa94dcd
Clean up
2016-01-21 15:01:41 +01:00
VKing
4406f270e2
Fix infantry rangefinders (again)
2016-01-21 14:44:23 +01:00
esteldunedain
91b7c7de61
Change the varname of the weapon data cache to be consistent with other modules
2016-01-20 22:22:53 -03:00
esteldunedain
41f8628917
Change cache location type to ACE_HashLocation
2016-01-20 22:20:16 -03:00
esteldunedain
f7cfbebc49
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into deterministicOverheatingX
2016-01-20 22:19:11 -03:00
VKing
bf5eb78788
Merge branch 'fcs_fixWeaponInitspeed' into fcs_rewriteRangeFunctions
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# Conflicts:
# addons/fcs/functions/fnc_keyUp.sqf
2016-01-21 02:14:51 +01:00
VKing
b83be88571
Enhance ranging.
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KeyDown will now apply a static range calculation. KeyUp calculates the target movement and reapplies the calculation as normal.
Sorry in advance for the merge conflicts
2016-01-21 02:02:50 +01:00
VKing
7d3044a5c2
Move display update stuff to fnc_getRange
2016-01-21 00:20:21 +01:00
PabstMirror
be8afe507c
Few more privates
2016-01-20 17:19:08 -06:00
PabstMirror
3dac426bc6
Merge pull request #3132 from acemod/interactionMenuCleanup
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Cleanup Interaction Menu
2016-01-20 17:04:10 -06:00
PabstMirror
abb01e0653
Merge pull request #3129 from acemod/frag-cacheIfWillFrag
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Frag - only run addPfhRound on ammo that will frag (for master)
2016-01-20 17:03:55 -06:00
VKing
43ab126c1f
Add FCS to botes RCWS
2016-01-20 23:06:06 +01:00
esteldunedain
e113853395
Merge branch 'master' into tagging
2016-01-20 18:51:41 -03:00
VKing
5f14d17f98
Another fix for BIS' inconsistent implementations
2016-01-20 22:30:22 +01:00
Thomas Kooi
232fe62d8d
Merge pull request #3195 from acemod/fix3194
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Fix typo in ACE_hearing config
2016-01-20 22:26:13 +01:00
esteldunedain
9d13cc6f60
Move the weapon caching code to a different function. Add compatibility for legacy overheating properties. Add some comments.
2016-01-20 15:19:46 -03:00
esteldunedain
851615a234
Inherit custom gesture classes.
2016-01-20 13:44:51 -03:00
esteldunedain
7860f375c2
Better func description
2016-01-20 13:07:51 -03:00
esteldunedain
89106f6953
Replace addPerFrameHandler for waitAndExecute
2016-01-20 13:05:47 -03:00
esteldunedain
80b9a8961a
Improve reload animations
2016-01-20 12:48:39 -03:00
PabstMirror
a140f29784
Remove inherited classes that were not used
2016-01-20 09:45:03 -06:00
esteldunedain
bce572e1df
Derp
2016-01-20 12:15:25 -03:00
esteldunedain
19ccf52425
MRBS to mrbs
2016-01-20 12:05:35 -03:00
VKing
43c9444fb8
Didn't need that isNil check, anyway
2016-01-20 15:51:07 +01:00
esteldunedain
1a115e7f9c
Fix #3194
2016-01-20 11:48:12 -03:00
esteldunedain
6b4b8b707c
Prefix new configs for consistency
2016-01-20 11:42:05 -03:00
esteldunedain
2f7cac68a5
Small fixes
2016-01-20 10:59:58 -03:00
VKing
a9511936fd
LayZ evaluation
2016-01-20 12:35:53 +01:00
Glowbal
34613b42f2
Increase heart rate increase speed #3134
2016-01-20 11:49:10 +01:00
VKing
05ce4f824c
Rewrite fnc_getRange to work with specified minimum and maximum ranges
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Also cleaning up fnc_keyUp a bit
2016-01-20 00:10:27 +01:00
VKing
757436140b
fnc_getTargetDistance rewritten to use LineIntersectsSurfaces.
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Turns out it wasn't really needed after all, but better is better :p
2016-01-20 00:06:06 +01:00
PabstMirror
3d4fc66bb1
Cargo Cleanup, Add makeLoadable
2016-01-19 14:51:58 -06:00
esteldunedain
c78f2f8479
Gotcha travis
2016-01-19 17:29:58 -03:00
esteldunedain
5b90fd8b81
Set default particle effect on for the local player, as per current and historic behaviour.
2016-01-19 17:25:14 -03:00
esteldunedain
9bcabd081b
Reorder the fireEH function to allow particle effects for nearby remote players. Add a setting for that (default off).
2016-01-19 17:24:01 -03:00
VKing
968f7c000b
Simplify
2016-01-19 21:16:41 +01:00
SilentSpike
ca5f6df3d0
Merge pull request #3147 from acemod/spectatorBandAid
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Restart specatator display if player in unitList
2016-01-19 20:15:24 +00:00
VKing
c8bcf44561
Increase M307 FCS range
2016-01-19 21:08:03 +01:00
esteldunedain
8b7ed38990
Add a PFH to cool down all player weapons at (infrequent) regular intervals
2016-01-19 17:04:51 -03:00
esteldunedain
0313e7b322
Divide the weapon state variable into two: a temp variable, and a time variable. Only broadcast the temp part and only approximately
2016-01-19 17:03:47 -03:00
esteldunedain
782934c4b2
Add the setApproximateVariablePublic function to common
2016-01-19 16:58:07 -03:00
VKing
ae576e57e3
Fix the magazine name being broken in later code
2016-01-19 20:21:37 +01:00
esteldunedain
3792acd7f7
Merge branch 'master' into deterministicOverheatingX
2016-01-19 15:57:38 -03:00
VKing
59923710b7
Fix FCS not taking weapon initSpeed into account in some circumstances
2016-01-19 19:52:18 +01:00
VKing
838945c1db
Add FCS for the M307 GMG
2016-01-19 18:53:42 +01:00
PabstMirror
04bccf47d7
Replace all use of deprecated commands
2016-01-19 09:39:07 -06:00
esteldunedain
8e2d489312
Add warnings to deprecated functions
2016-01-19 09:39:06 -06:00
PabstMirror
7e84a9d9b0
Add getter, readd old public funcs, add blockSprint
2016-01-19 09:39:06 -06:00
PabstMirror
d2e006397d
cleanup, don't setVar public if no change
2016-01-19 09:39:05 -06:00
PabstMirror
9a3972de76
Unified Status Effect Handler
2016-01-19 09:39:05 -06:00
Thomas Kooi
b99be6122b
Merge pull request #3187 from acemod/fixFCS
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Add missing FUNC to FCS key (Rangefinders)
2016-01-19 16:05:56 +01:00
PabstMirror
6d6cbec5ef
Add missing FUNC to FCS key (Rangefinders)
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#3160
2016-01-19 09:02:51 -06:00
Thomas Kooi
c439036abe
Deprecate execPersistentFnc 3.7.0
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Remove functions the second update after deprecation.
2016-01-19 15:55:33 +01:00
Thomas Kooi
a612bdecf2
Deprecate execRemoteFnc in 3.7.0
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Remove functions the second update after deprecation.
2016-01-19 15:54:59 +01:00
PabstMirror
69771d531d
Merge pull request #3173 from acemod/fixInvintoryLock
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Fix Vehicle inventory is not locked
2016-01-19 08:37:58 -06:00
PabstMirror
0ea1c0c03f
Cleanup non-working code, and documentation
2016-01-19 08:31:52 -06:00
Thomas Kooi
e083e60e8c
Merge pull request #3142 from acemod/switchUnitsCleanup
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Cleanup SwitchUnits, Possible fix for #3122
2016-01-19 09:40:24 +01:00
Thomas Kooi
33479ffcae
Merge pull request #3146 from acemod/Explosives_DetonateTrigger
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Function to detonate explosives via script
2016-01-19 09:38:43 +01:00
Thomas Kooi
aa535c9167
Merge pull request #3177 from acemod/fixJavelinZeus
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Javelin - Fix zeus RC after switchCamera
2016-01-19 09:36:08 +01:00
Thomas Kooi
4ee338c57e
Merge pull request #3178 from acemod/scopes_hideNonAdjustments
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Scopes: Don't show adjustment or play click sound if the adjustment doesn't happen
2016-01-19 09:35:01 +01:00
Thomas Kooi
5c1f55a0f1
Merge pull request #3181 from acemod/leaveMyPlugsAlone
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Do not add or remove earplugs if gear should be preserved
2016-01-19 09:34:38 +01:00
Thomas Kooi
46f832379a
Merge pull request #3120 from acemod/explosives_actionmenu_cleanup
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Clean up explosive interaction menu
2016-01-19 09:32:26 +01:00
Thomas Kooi
f5d71ca03c
Merge pull request #3183 from acemod/codeCleanupGforces
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Code cleanup of Gforces module V2
2016-01-19 09:31:16 +01:00
Thomas Kooi
fbb358233b
Merge pull request #3172 from acemod/overpressureCleanup
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Overpressure cleanup and fix distance check
2016-01-19 09:30:43 +01:00
esteldunedain
f599542b8e
gforces cleanup. Close #2130
2016-01-19 00:18:01 -03:00
commy2
8731e8e338
Merge pull request #3133 from acemod/gottaCacheEmAll
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Use Function Caching in CBA
2016-01-18 20:27:39 +01:00
esteldunedain
0a91dfa7b2
Do not add or remove earplugs if gear should be preserved. Fix #3180 .
2016-01-18 13:23:55 -03:00
VKing
2af3d9e769
Don't show adjustment or click sound if the adjustment doesn't happen
2016-01-18 16:16:53 +01:00
PabstMirror
67087d7c88
Capitalization
2016-01-18 00:27:19 -06:00
PabstMirror
a5c6c5579f
#3175 - Javelin - Fix zeus RC after switchCamera
2016-01-17 12:12:05 -06:00
Glowbal
86158ac45b
Stage improvements bandage effectiveness
2016-01-17 14:09:22 +01:00
Glowbal
7de1a7bc6c
add initial implementation of drowning and collision damage handling
2016-01-17 13:21:18 +01:00
Glowbal
209d10065b
Fix missing event log entries #3134
2016-01-17 12:28:37 +01:00
Glowbal
6e42a10d47
Add selectionDamage implementation
2016-01-17 12:28:08 +01:00
PabstMirror
48a1ddd401
#3166 - Fix Vehicle inventory is not locked
2016-01-16 21:58:59 -06:00
PabstMirror
35e6a181b5
opps
2016-01-16 17:48:58 -06:00
PabstMirror
893c6658a5
Fix debug msg order, re-add local check on eh
2016-01-16 17:29:57 -06:00
PabstMirror
a875d6a870
Overpressure cleanup and fix distance check
2016-01-16 15:53:28 -06:00
Glowbal
ee9a620a63
Merge branch '340handledamage' into medical-focus-feature
2016-01-16 22:03:28 +01:00
Thomas Kooi
c8c91d2af7
Merge pull request #3138 from acemod/increaseTrainingInLocations
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Medical Locations Boost Training
2016-01-16 21:59:45 +01:00
VKing
e3123b3f56
Local check before setPosition
2016-01-16 01:13:01 +01:00
SilentSpike
dbcf94153d
Merge pull request #3155 from acemod/spectatorFix
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Fix some spectator errors
2016-01-15 15:43:45 +00:00
VKing
17aaf477fe
Standardize displayName for the M26/Mk26/M152/whatever this is
2016-01-15 11:47:40 +01:00
VKing
cfea80bec8
Animate preplaced bottom attack SLAMs
2016-01-15 10:49:22 +01:00
VKing
248eb2143b
Fix inconsistent detonator pictures for some IEDs
2016-01-15 10:20:49 +01:00
VKing
0078ad862a
Remove redundant entries.
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Not removing them as it can be useful to have a reminder that those classes exist.
2016-01-15 09:33:01 +01:00
Thomas Kooi
e38a80a712
Merge pull request #3119 from acemod/explosives_detonateAll
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Add action to detonate all explosives on a detonator
2016-01-15 08:22:16 +01:00
VKing
4e8ea4f8e6
Fix detonate action pictures
2016-01-15 00:25:02 +01:00
PabstMirror
1affbd7d2f
Move littler syncedEH install to after settingInit
2016-01-14 17:06:46 -06:00
VKing
05c80c2368
Gah stop that you jerk!
2016-01-15 00:04:12 +01:00
VKing
ed8b437a8f
Prep function
2016-01-14 23:58:31 +01:00
VKing
32b33d7792
How the feck did this happen
2016-01-14 23:58:07 +01:00
VKing
8bdb2cb7f7
GVAR it.
2016-01-14 23:05:56 +01:00
VKing
575f37c8fd
Add fnc_connectExplosive to add editor explosives to unit triggers
2016-01-14 23:05:26 +01:00
VKing
195f0a6874
GVAR it
2016-01-14 20:07:53 +01:00
VKing
1da2b69de4
Make fuel bladders work
2016-01-14 20:07:32 +01:00
VKing
099648b6b6
Russian translation as suggested
2016-01-14 18:51:14 +01:00
VKing
7158a89de9
Start
2016-01-14 18:48:16 +01:00
VKing
74435ba777
Style guide formatting
2016-01-14 18:47:51 +01:00
VKing
73e093ec07
Make stringtable a little more translatable
2016-01-13 22:39:37 +01:00
VKing
2c26d3836b
Some fixes for the zeus modules
2016-01-13 22:39:14 +01:00
SilentSpike
49c814ccb3
Merge branch 'master' into spectatorUpdates
2016-01-13 19:19:00 +00:00
SilentSpike
d870a1f448
Fix nil spectator Draw3D event handler index
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Minor oversight introduced in pabst's fix for #2989 , the icon handler is a mission event handler that isn't self terminating so the index needs to be preserved until after it is removed via `removeMissionEventHandler`. It is safe to let the `onUnload` event take care of that (and preferable so that icons disappear while temporarily closed).
2016-01-13 19:03:24 +00:00
SilentSpike
65e981373b
Store spectator display in a uiNamespace variable
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This allows me to explicitly close the right display and hopefully fix the interface staying open upon mission end.
@Commy2's theory is that perhaps the main display `46` is killed upon mission end, meaning that `findDisplay` can't find the spectator display to close it because the game thinks it doesn't exist.
2016-01-13 18:38:51 +00:00
VKing
1ae21ad354
Change SLAM bottom attack ammo to be more bottom attacky
2016-01-13 15:41:20 +01:00
VKing
b87a6327ee
Fix Zeus modules not showing up
2016-01-13 15:40:39 +01:00
VKing
058ea4e8f4
Actual editor mines
2016-01-13 01:03:50 +01:00
VKing
f90dd9fed8
Allow SLAMs to use long range transmitter
2016-01-13 00:14:17 +01:00
VKing
46643d44d0
Add editor/zeus modules for different trigger options
2016-01-13 00:13:56 +01:00
VKing
a07d456476
Change small IEDs to use smaller pressure plates
2016-01-12 23:17:10 +01:00
VKing
61f288c9cc
Rename custom classes with ACE_ prefix
2016-01-12 23:16:49 +01:00
esteldunedain
455c53a084
Nerf the amount of backblast received by the firer via reflection. Fix #2890 .
2016-01-12 13:09:41 -03:00
PabstMirror
091c807708
Restart specatator display if player in unitList
...
Possible fix for #2677
2016-01-12 00:30:03 -06:00
PabstMirror
8cbf31a375
Fix undefined variable error in FUNC(debug)
...
possibly related to #2677 - threw error from switchToGroupSide
2016-01-11 23:37:44 -06:00
VKing
4fc7c3065e
Rename to fnc_scriptedExplosive
2016-01-11 23:41:33 +01:00
VKing
01dd663337
Add fnc_detonateExplosiveTrigger
2016-01-11 23:36:34 +01:00
bux
ec0ece059f
use Killed event, fix missing public setVar
...
add more text, don't delete dead unit
2016-01-10 20:58:54 +01:00
bux
09e4a6a76e
cleanup SwitchUnits
2016-01-10 19:08:28 +01:00
PabstMirror
c2f780e95f
#1259 - Medical Locations Boost Training
2016-01-09 23:54:48 -06:00
PabstMirror
dd979676fd
Remove use of CAManBase for all mans
...
End use of bandaid from #1294
2016-01-09 22:05:40 -06:00
PabstMirror
82179636f3
Cache hearing firedNear
2016-01-09 18:51:41 -06:00
PabstMirror
63a79b9920
Use Function Caching in CBA
2016-01-09 01:36:19 -06:00
PabstMirror
a161008eb7
Fix count/forEach
2016-01-09 01:15:09 -06:00
PabstMirror
ed4cc42897
Cleanup Interaction Menu
2016-01-08 23:29:32 -06:00
commy2
62f589ac84
remove deprecated functions
2016-01-08 15:56:32 +01:00
PabstMirror
54397abaa2
AB - Handle subsonic ammo when not defined
...
Fix #3062
- Add basic AB configs for subsonic russian bullets.
- When building ab ammo cache, if round is subsonic and does not have AB
configured
attempt to use the parent's config, scaled down to the subsonic's round
speed.
2016-01-07 15:06:12 -06:00
PabstMirror
066976766f
Show beaufort dots on wind display -for color Blind
...
Show dots on the wind display so color blind can still determine wind
level
Replace PR #1308
2016-01-07 10:34:31 -06:00
PabstMirror
9d14ff8b03
Merge branch 'master' into deterministicOverheatingX
2016-01-06 23:25:24 -06:00
commy2
de13518177
explode macro to params
2016-01-06 22:49:22 +01:00
commy2
e56e18bff3
Code cleanup 1.54
2016-01-06 22:42:02 +01:00
VKing
9985988987
Change ACE_Player to _unit
2016-01-06 18:05:06 +01:00
jokoho48
daf2fc2669
remove ccp issue in settings
...
prevent setCaptive if unit is wake up
2016-01-06 18:01:24 +01:00
jokoho48
6d49bbda28
add delay to Unconsciousness Captivity(posible fix for #3121 )
2016-01-06 17:46:59 +01:00
commy2
abf516aeb1
manual merge
2016-01-06 15:57:09 +01:00
PabstMirror
4c229c92f5
Add Stringtable Entry
2016-01-05 17:29:01 -06:00
PabstMirror
b6dce03c90
Fix Header
2016-01-05 17:16:47 -06:00
VKing
1706ca0adc
Move detonate actions from "Detonate" layer to "Explosives" layer.
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Remove inconsistent ">>" from explosive actions.
2016-01-06 00:06:06 +01:00
VKing
cc8ac69feb
Add function and action to detonate all explosives on a detonator
2016-01-05 23:47:01 +01:00
Glowbal
c042703786
Merge branch 'release'
2016-01-05 22:55:34 +01:00
Glowbal
509e142de8
bump version 3.4.2
2016-01-05 22:42:37 +01:00
PabstMirror
175624620c
Fix inverting wind direction each sync update
...
Fix #1052 (and maybe #1708 )
2016-01-05 15:29:52 -06:00
commy2
7eaa55f9df
Merge pull request #3022 from acemod/bodybagevent
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add event for placing units in body bags
2016-01-05 21:59:47 +01:00
commy2
74f78c2dd1
Merge pull request #3010 from acemod/cargoboxfilters
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Add more filters to ammo boxes
2016-01-05 21:55:24 +01:00
commy2
279b48f112
Merge pull request #3110 from acemod/gogglesfiredBIS
...
fix usage of deprectated fired XEH, fix #3088
2016-01-05 21:52:53 +01:00
commy2
3854a5c989
Merge pull request #3109 from acemod/ThingX
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fix ThingX capitalization, fix #3076
2016-01-05 21:52:42 +01:00
PabstMirror
e2c08d2c26
Privates, Headers, Merge 4 PFEH into one
2016-01-05 01:39:29 -06:00
PabstMirror
46cb90254a
Add ACE_HashLocation to common
2016-01-04 21:48:26 -06:00
Luigi
7f9c766770
Fixed and added French Translation
2016-01-04 16:47:15 +01:00
Luigi
a079f213c0
Fix French translation
...
Fix an error in a French translation
2016-01-04 16:19:23 +01:00
PabstMirror
a72e07fcaa
Goggles - change some events to be client only
...
all these events have `if (_unit != ACE_player) exitWith {true};`
2016-01-03 11:01:14 -06:00
Alessandro Foresi
bafde22c71
Fix: Indentation
2016-01-03 16:47:41 +01:00
commy2
3974c255a0
fix usage of deprectated fired XEH, fix #3088
2016-01-03 15:27:16 +01:00
commy2
427628045c
fix ThingX capitalization, fix #3076
2016-01-03 15:21:38 +01:00
commy2
ecad63e34d
integrate filters pbo into inventory pbo
2016-01-03 14:47:37 +01:00
jonpas
b93183fef9
Shorten if check
2016-01-03 14:05:50 +01:00
Alessandro Foresi
2d152675fc
Add: IT small translations, DE removed duplicate
2016-01-03 13:02:01 +01:00
Alessandro Foresi
c16d97cad0
Merge branch 'master' into translation/15bn/alef
2016-01-03 12:23:27 +01:00
Braxton Williams
ce069c8f3c
Change Sandbag category
2016-01-02 18:25:48 -06:00
jonpas
6edd7ab093
Change ACE_HeadlessClientJoined event to be global and always triggered
2016-01-02 14:42:05 +01:00
jonpas
a1866a561b
Add Headless
2016-01-02 14:23:14 +01:00
bux
977bda83e5
add 2 new events, add unit to place event
...
defuse and explodeOnDefuse
2016-01-01 21:47:39 +01:00
Braxton Williams
99e2ee6110
Add sandbag to editor
2016-01-01 13:09:11 -06:00
PabstMirror
76c9e1560d
Frag - only run addPfhRound on ammo that will frag
...
If spall is not enabled (default) then calculate which ammo types will
actually cause a frag event, cache and then only track those.
2016-01-01 02:33:08 -06:00
PabstMirror
79a7bb54aa
Kill Spectator PFEH when exiting spectator
...
Should fix #2989
There is a race condition between these 4 PFEH and the "onUnload" event
in handleInterface.
If the PFEHs run first they will use nil variables and throw a script
error.
This sets them to nil immediately when exiting spectator
2016-01-01 00:14:48 -06:00
PabstMirror
5f74daec42
Fix dupe german stringtable entry
2015-12-31 22:28:35 -06:00
jonpas
33f91b2ee7
Remove duplicated line caused by merge
2016-01-01 03:52:37 +01:00
jonpas
ebf1321c0b
Merge branch 'release' into fixFuelHoseExceededAfterDisconnect
2016-01-01 03:51:44 +01:00
PabstMirror
fb0738bd30
Merge branch 'master' into release
2015-12-31 20:27:26 -06:00
PabstMirror
32b4416c29
Merge pull request #3064 from GitHawk/refuel
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Adaptation of fnc_makeJerryCan to new interact_menu
2015-12-31 20:12:43 -06:00
VKing
222b15634f
Increase prep time for guided projectiles
2015-12-31 22:26:04 +01:00
PabstMirror
586449eef9
Merge pull request #3084 from acemod/cbaZeusIntegration
...
CBA zeus integration
2015-12-31 15:15:23 -06:00
PabstMirror
19f54071f1
Merge pull request #3052 from acemod/isPlayerRemoteZeus
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Add support for non local Zeus RC in common-isPlayer
2015-12-31 15:14:44 -06:00
PabstMirror
62a94759c4
Merge pull request #3092 from acemod/minorSittingCleanup
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Sitting Cleanup
2015-12-31 14:50:31 -06:00
PabstMirror
8bdd5d0597
Merge remote-tracking branch 'brGuy/Translations-December' into fixStringtablesMerge
2015-12-31 14:30:29 -06:00
licht-im-Norden87
2d64d54d98
Update German Stringtable
...
Iam sure there was a translation some time ago. Someone must have deleted it.
spelling mistake
Update Stringtable
100% some of them already existed in german language
Update stringtable.xml
spelling mistake
Update stringtable.xml
Iam not sure if SSWT is a Scharfschützenzweibein. However, it was used before, i just adpated it.
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Handelt es sich bei dem Modell den auch um das Produkt von Sharpshooters® http://shop.centermassinc.com/Sharpshooters-Sniper-Weapon-Tripod-Kit-764737932766.htm bzw ist ads erkennbar. Ich persönlich halte die Bezeichnung SSWT-Kit für ein wenig ungünstig.
Update stringtable.xml
2015-12-31 14:17:13 -06:00
PabstMirror
cf27571b5a
Merge pull request #3007 from dudakov/master
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Russian Translations - Update
2015-12-31 14:11:45 -06:00
PabstMirror
7b077c5f19
Merge pull request #3078 from acemod/fixGoggles3rd
...
Fix Third Person Goggle Effect Not Displaying
2015-12-31 10:24:23 -06:00
Thomas Kooi
40afa45417
Merge pull request #3058 from freghar/isturnedout
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fix inverted isTurnedOut for map lighting
2015-12-31 13:03:42 +01:00
bux
23bec6d9a8
Merge master into branch
2015-12-31 10:20:47 +01:00
PabstMirror
2e211c5a04
Fix Medical Triagecard Macro
...
Fix #3087
2015-12-31 01:46:24 -06:00
PabstMirror
f11c2af921
Update XEH_clientInit.sqf
2015-12-30 14:55:25 -06:00
PabstMirror
d372111d3f
Sitting Cleanup
...
- Add modern privates
- Don't add actions, canInteractWith, or EH if not enabled
2015-12-30 12:23:35 -06:00
bux
0e8eb5fac4
Remove obsolete hotkey entries
2015-12-30 11:23:52 +01:00
bux
d6c5643790
improve code style
2015-12-30 09:43:19 +01:00
bux
2a6042bf61
add interaction position and defuse object position
...
and reduce interaction distance
2015-12-30 09:11:57 +01:00
PabstMirror
72fe95c797
Add "isNotInZeus" to canInteractWith
...
Re-fix #1951 (CTRL+V from climb blocking paste in zeus)
2015-12-30 01:48:43 -06:00
PabstMirror
1e29c0286f
Remove Keybinds/Events for Zeus now handeld in CBA
...
Close #2937
2015-12-30 01:07:55 -06:00
bux
112c002b0b
remove ace_offset entry
...
Ported from AGM and simply renamed. It wasn't even used in AGM.
2015-12-29 20:57:55 +01:00
dixon13
356bd36728
Changed action name
...
- Changed display name for extraction action on civilians to match the new action name 'Get Out'.
- Changed class name for extracting civilians out of vehicles to match the action name
2015-12-29 09:27:43 -07:00
dixon13
f2b3275538
Changed action name
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Changed extraction action to 'Get Out' to match other civilian actions.
2015-12-29 09:25:33 -07:00
dixon13
d410fe42d9
Fixed misspell
...
'_targe' is suppose to be '_target'
2015-12-28 22:00:08 -07:00
PabstMirror
462e37e6d1
Update Heating / Cooling physics numbers
...
Attempting to update numbers based on real physics.
Effects will increase heat generated per shot and decrease cooling
- ~1.333x increased heating
- ~1.45x less cooling
2015-12-28 21:01:56 -06:00
PabstMirror
415402b5ad
Cleanup and debug
...
Fix missing weapon configs
Fix Dispersion (Radians / Degrees)
Fix comment
2015-12-28 16:08:32 -06:00
PabstMirror
42b350a40c
Cache Weapon Configs
2015-12-28 16:04:56 -06:00
PabstMirror
e587a6e6e3
Modernize code
2015-12-28 16:04:56 -06:00
PabstMirror
3020023f58
setVariablePublic - Use waitAndExecute
2015-12-28 16:04:55 -06:00
esteldunedain
c1e8b3dba9
Fix temperature bar color
2015-12-28 16:04:55 -06:00
esteldunedain
f132955d9f
Reenable refraction fx but make it optional for the moment.
2015-12-28 16:04:55 -06:00
esteldunedain
d001131314
Tweak and optimize the smoke effect to increase smoke and reduce performance impact
2015-12-28 16:04:54 -06:00
esteldunedain
3c74c4bada
Fix temperature indicator to max out red at half the bar
2015-12-28 16:04:54 -06:00
ulteq
4122d68684
Adjusted temperature display (red above 600°C)
2015-12-28 16:04:54 -06:00
ulteq
a1ee99cc8a
Remove debug code
2015-12-28 16:04:53 -06:00
ulteq
7858b65fde
Fixed misspelled function name
2015-12-28 16:04:53 -06:00
ulteq
0a27c309cb
Added missing variable definitions
2015-12-28 16:04:52 -06:00
commy2
f83206353d
jamming
2015-12-28 16:04:52 -06:00
Nicolás Badano
4264789631
Refactored code so the weapon temperature is correctly updated when checking it
2015-12-28 16:04:52 -06:00
Nicolás Badano
ac67e45098
overheating: sync weapon temperature across the net, deterministic pseudo-random bullet dispersion
2015-12-28 16:04:51 -06:00
Nicolás Badano
932e17cea4
fix
2015-12-28 16:04:51 -06:00
Nicolás Badano
fb56350217
small fixes
2015-12-28 16:04:51 -06:00
Nicolás Badano
de902ca4fd
Modify setVariablePublic so it published inmediately if the variable hasn't being publishes recently. Then establish an embargo time before it can be published again.
2015-12-28 16:04:50 -06:00
jonpas
c0aaf05eaf
Prevent interaction if unit(s) climbing the ladder, Disable tilting, Split adjust string into adjust and tilt
2015-12-27 19:28:29 +01:00
PabstMirror
dc60860421
Fix Third Person Goggle Effect Not Displaying
...
#3074
2015-12-26 23:31:49 -06:00
dixon13
a4781a20d3
Authors
2015-12-23 19:27:55 -07:00
dixon13
2a98aa57ed
Delete fnc_canInteractWithCivilianVehicle.sqf
...
No need to create another funciton
2015-12-23 11:54:41 -07:00
dixon13
d3a1110250
Removed a portion of the condition
2015-12-23 11:52:23 -07:00
dixon13
5f7e833d43
Removed "PREP(canInteractWithCivilianVehicle)"
...
Function is being removed
2015-12-23 11:51:19 -07:00
dixon13
21daa331dc
Changes to ACE_Unload
...
- added semi-colon
- changed the condition
- changed the statement
2015-12-23 11:49:17 -07:00
dixon13
1aa192f7e0
Extract civilans from vehicles, rmeoved actions from civilians in vehicles
2015-12-23 00:19:41 -07:00
Githawk
2432ac3319
Changed scope for carried objects
2015-12-22 17:54:16 +01:00
Githawk
d16417a00b
Changed scope on nozzle
2015-12-22 17:49:58 +01:00
Githawk
ebb28177b1
More fixes to make jerryCan work
2015-12-21 17:54:52 +01:00
Glowbal
c1fa81f28b
Fix tabs in sqf files
2015-12-21 17:05:48 +01:00
Githawk
d9e7a43bf7
Fixes error with new interact_menu
2015-12-21 16:53:25 +01:00
jokoho48
0addb592d3
remove Unused Varaible in AB
...
fix private in AB
2015-12-21 02:29:10 +01:00
VKing
38fb97aeac
Fixed init problem; added mortar ammo boxes
2015-12-20 20:51:44 +01:00
VKing
73720f9313
Too hasty
2015-12-20 18:20:34 +01:00
VKing
b7bd468fdd
That ought to not have worked before
2015-12-20 18:18:33 +01:00
freghar
a383da5b2d
fix inverted isTurnedOut for map lighting
...
According to the comment, the idea is to provide unobscured map when
inside an enclosed vehicle (!isTurnedOut).
Signed-off-by: freghar <freghcz@gmail.com>
2015-12-20 11:53:08 +01:00
PabstMirror
9b0641c06f
Add nil return for count
2015-12-19 21:17:36 -06:00
PabstMirror
74aec45921
Fix medical menu not closing on range, litter dir
...
- Medical Menu didn't close when target moved out of range
- Litter was always created in the same direction
2015-12-19 20:50:57 -06:00
VKing
450a18e13a
Forgot to disable in case the setting's set to "no" (but why would you ever want to
2015-12-19 21:29:37 +01:00
VKing
f75311917c
Upped mortar round mass
2015-12-19 20:49:09 +01:00
VKing
b4cb5c2ba7
Changed mortar initialization to getIn; Zeus-controlled AI will not trigger the init.
2015-12-19 19:54:45 +01:00
VKing
85270e4521
Fix init issue
2015-12-19 18:22:54 +01:00
VKing
a37d97103f
Erk
2015-12-19 16:37:30 +01:00
VKing
a336707623
Fixed initialization, added exclude variable to prevent initialization of individual guns (for e.g. AI mortars)
2015-12-19 16:30:01 +01:00
VKing
dfe7c07936
Fix fnc_mortarInit, fnc_loadMagazine, some other stuff
2015-12-19 12:10:12 +01:00
VKing
2c4a25a6c0
Mortar init functions
2015-12-19 02:18:35 +01:00
PabstMirror
4d041c3c94
Merge pull request #3049 from acemod/fixlaserdesignator
...
Remove undefined laser selfdesignate macro
2015-12-18 12:09:04 -06:00
Jonathan Pereira
ad48f51ec7
Added PT-BR translations
...
All remaining translations of gestures, hearing, interact_menu,
interaction, nightvision, rearm, refuel, viewdistance were done!
2015-12-18 15:14:19 -02:00
PabstMirror
c53a0541a4
Add support for non local Zeus RC in common-isPlayer
2015-12-18 11:08:10 -06:00
Jonathan Pereira
db7074b6cf
Removed duplicated German entry
2015-12-18 14:45:20 -02:00
commy2
e3ecc64771
remove undefined macro
2015-12-18 13:53:25 +01:00
VKing
579f861b8f
Unload to player inventory
2015-12-17 19:25:22 +01:00
VKing
27890a8dab
First try at some module control
2015-12-17 11:00:46 +01:00
VKing
a0fdc58ed7
Remove unused variables, spaces
2015-12-17 09:13:23 +01:00
VKing
d8c8d02177
Port inventory picture and model
2015-12-17 00:21:54 +01:00
VKing
e0a21ce144
Completed code porting and interaction
2015-12-16 23:47:14 +01:00
VKing
3e6fc52733
First working iteration.
...
Todo:
Implement in module (Choose new or old/don't break old missions)
Magazine UI+model
Add preparing delay
Fix function readmes
Cleanup in functions?
Credits
MP Testing
2015-12-16 20:22:18 +01:00
PabstMirror
43a9865fa2
Use isNil for better future compatiblity
2015-12-16 12:10:53 -06:00
PabstMirror
360bdcb50e
Optics - Don't modify camera for ThreeDen Editor
...
Fix broken ThreeDen Camera when returning to editor from preview.
PIP will still work in preview.
Will have to take a look at 1.56 RC to see if command exists and
eventually cleanup.
2015-12-16 11:28:43 -06:00
PabstMirror
ff3ddbe287
Building Interact - Dummy object instead of hiding
...
Fix #3038
InteractiMenu now checks `isObjectHidden`,
So now use dummy object instead of hiding a real one
2015-12-15 12:04:03 -06:00
PabstMirror
7258a0084a
Merge pull request #2995 from acemod/repairThreshholdToolkit
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Fix PostRepairDamage and toolkit consumtion setting
2015-12-14 19:30:19 -06:00
PabstMirror
f2bcd66784
Toolkit also consumed on fullRepair
2015-12-14 19:28:31 -06:00
PabstMirror
886c13f6a9
Merge pull request #3013 from acemod/bloodyLitter
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Fix litter for adv - Add bloody p3d for Pack/qClot
2015-12-14 19:23:51 -06:00
PabstMirror
0b5b11c966
Merge pull request #3014 from acemod/fixNameSanatize
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Sanitize less/greater-than symbol to square
2015-12-14 19:23:07 -06:00
PabstMirror
e5abb59f1d
Merge pull request #3011 from acemod/rhsMergeERA
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RHS Compat - Combine all ERA Hitpoints
2015-12-14 19:22:51 -06:00
commy2
e6be1537cd
replace more private with private keyword in common
2015-12-14 13:17:48 +01:00
commy2
bfa29246be
replace private with private keyword in other half of common
2015-12-14 13:08:19 +01:00
PabstMirror
9064579a65
Send string to serverLog instead of strucText
...
Fix `Performance warning: SimpleSerialization::Read
'ace_common_remoteFnc' is using type of ,'TEXT' which is not optimized
by simple serialization, falling back to generic serialization, use
generic type or ask for optimizations for these types`
2015-12-13 13:27:46 -06:00
VKing
170095ae35
Initial commit for mortar ammunition handling.
2015-12-13 18:27:13 +01:00
commy2
bd3c79f739
add function to retrieve the control of the stamina bar
2015-12-12 20:25:42 +01:00
commy2
7f63d51ccb
add event for placing units in body bags
2015-12-12 18:21:11 +01:00
commy2
2839cff753
common code fixes
2015-12-12 17:26:47 +01:00
commy2
3d5ea74c7e
replace private with private keyword in first half of common
2015-12-12 16:48:54 +01:00
jonpas
4c2d92d360
Negate fuel hose connected condition
2015-12-12 15:12:50 +01:00
PabstMirror
a501c7e1c3
Remove new models and just combine existing litter
2015-12-11 19:47:40 -06:00
jonpas
e5f64bcdc1
Fix refuel PFH not exiting on nozzle disconnect
2015-12-11 22:45:28 +01:00
PabstMirror
24d77d1b7c
Fix Typo
2015-12-11 12:17:05 -06:00
PabstMirror
db50b5313d
getName can return raw or sanatized html tags
2015-12-11 12:01:50 -06:00
commy2
ff95aab100
remove helmets from items filter
2015-12-11 15:05:43 +01:00
commy2
ee7f8f82f5
remove debug
2015-12-11 14:24:54 +01:00
commy2
5d9a057165
add more filters to ammo boxes
2015-12-11 14:18:11 +01:00
commy2
2b63b2efa8
add more filters to ammo boxes
2015-12-11 13:14:58 +01:00
PabstMirror
c7b6375092
Sanitize less/greater-than symbol to square
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Fix #2912
The raw `<` showed up in nametags and anything besides strucText
`[ / ]` is fairly close and will work in either text mode.
2015-12-10 23:29:05 -06:00
PabstMirror
e9be05209a
Fix litter for adv - Add bloody p3d for Pack/qClot
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Fix #2950
Get correct bloodLossOnSelection for both basic and advanced
Adds bloody versions of packing bandage and quickClot
2015-12-10 22:58:44 -06:00
PabstMirror
ee0812ad15
RHS Compat - Combine all ERA Hitpoints
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Put all ERA hitpoints (up to 46 of them) onto a single point
and put that point on the main interaction point
2015-12-10 20:57:23 -06:00
commy2
68388bc976
add more filters to ammo boxes
2015-12-11 01:02:15 +01:00
bux
8e6a057f52
fix common stringtable
2015-12-10 18:48:00 +01:00
kaban
fd06472f4d
Russian Translations - Update
2015-12-10 20:32:16 +03:00
[OMCB]kaban
aec2c3fef2
HotFix: removed duplicated key.
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Removed duplicated German key for STR_ACE_Common_DoNotForce.
It caused Tabler.exe couldn't read stringtable files.
2015-12-10 18:24:28 +03:00
PabstMirror
f3b7b3b94f
Merge pull request #2994 from acemod/microDagrListBoxKeyblock
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MicroDagr - Prevent Home Key being blocked
2015-12-10 09:20:06 -06:00
PabstMirror
a71cce1981
Merge pull request #2987 from acemod/gesturesCleanup
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Setting For Gestures - Fix BI* gestures
2015-12-10 09:19:35 -06:00
commy2
077b9827e8
code cleanup fcs
2015-12-10 16:00:14 +01:00
commy2
7748131e73
code cleanup markers
2015-12-10 15:32:31 +01:00
commy2
a08cf69149
tweak size of laserpointer, fix #2975
2015-12-09 22:56:14 +01:00
havena
6f0568c370
fix Unexpected stringtable format
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Unexpected stringtable format inside <Text ID="STR_ACE_Common_CheckPBO_Action_WarnPerm"><German>
2015-12-09 20:18:15 +01:00
PabstMirror
3ae7cd15bd
cleanup stringtable phrasing
2015-12-09 12:27:47 -06:00
PabstMirror
3d560108a3
Setting For Gestures - Fix BI* gestures
2015-12-08 23:08:09 -06:00
PabstMirror
0eed4799af
MicroDagr - Prevent Home Key being blocked
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Fix #2974
2015-12-08 21:31:03 -06:00
PabstMirror
e964b2c135
Fix PostRepairDamage and toolkit consumtion setting
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Fix #2982
2015-12-08 20:31:40 -06:00
PabstMirror
cae9f436f6
Merge branch 'release'
2015-12-08 15:14:33 -06:00
Glowbal
0599b35fc6
Bump version to 3.4.1
2015-12-08 14:47:48 +01:00
PabstMirror
38bf869f07
Also Fix Rearm
2015-12-07 14:07:03 -06:00
PabstMirror
cd68f9b320
Fix refuel unconc error - Man unloading for air
2015-12-07 13:54:41 -06:00
Thomas Kooi
05c56f73b5
Change disable NVG with sights by default
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As discussed on Slack, we are changing the default behaviour infavor of excepted gameplay.
2015-12-07 18:33:20 +01:00
PabstMirror
39edd205f0
Merge pull request #2942 from acemod/CzechTables
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Czech Translations - Update
2015-12-07 09:32:00 -06:00
bux578
fbde1dd794
Merge pull request #2941 from acemod/DieStringtables
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Update German Stringtables
2015-12-07 10:27:11 +01:00
bux578
821ccf5726
fix medical menu stringtable name
2015-12-07 10:21:48 +01:00
bux578
af31d43567
fix german typos
2015-12-07 10:20:35 +01:00
PabstMirror
358228f5bb
Cleanup De Stringtables
2015-12-06 15:03:15 -06:00
commy2
9fa62c6d2a
clean up vehicles config
2015-12-06 11:18:07 +01:00
gienkov
56e919dccc
nozzle additonal check condition
2015-12-06 06:47:19 +01:00
gienkov
1132efaf48
ceil number of wounds
2015-12-06 02:57:21 +01:00
gienkov
f6e7cad678
remove Original entries
2015-12-05 22:08:39 +01:00
PabstMirror
b13656e54b
addDamageToUnit - Disable debug / testing code
2015-12-05 12:19:34 -06:00
Thomas Kooi
761d6e28d8
Merge pull request #2939 from acemod/fixMicroDagrDefines
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MicroDagr - Add #undef to config for pboProject
2015-12-05 11:29:25 +01:00
Thomas Kooi
8e88740730
Merge pull request #2924 from acemod/woundReopeningArray
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Don't update openWounds if not bandaged
2015-12-05 11:28:56 +01:00
ProfessorCZ
cf41ac5fba
Czech Translations - Update
2015-12-04 22:28:10 -06:00
licht-im-Norden87
291f4df072
Update German Stringtables
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Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
kommas...........................................................................................................................................................
Rallypoint
Update stringtable.xml
slideshow, not finished yet
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Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
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What does Curator mean in this context?
l. 294, l 302
cargo
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Update stringtable.xml
I left a few things out. I'd like if someone gives me advice
Z.698 Pionier oder Instandsetzer o.Ä. Was genau ist die deutsche Bezeichung der Klasse in ACE bzw Arma?
Z.707 Ich habe mich einfach mal auf Mechatroniker festgelegt, da Reperaturspezialist sich doch ein wenig ungelenk anhört...
Update stringtable.xml
Habe engineer als Pionier übersetzt (halte es selbst für etwas unpassend) Der specialist ist bei mir zum Mechatroniker geworden.
Update stringtable.xml
Update stringtable.xml
Update stringtable.xml
Fix Mistakes from merge
Fix Empty Entries
Fix Mistake
Fix
2015-12-04 22:06:44 -06:00
PabstMirror
f5aae81465
MicroDagr - Add #undef to config for pboProject
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#2936
2015-12-04 20:08:30 -06:00
PabstMirror
43a168f0b9
Flashbangs - Make event radius match effect radius
2015-12-04 15:16:17 -06:00
commy2
e418cfcf11
Merge pull request #2935 from acemod/fixbinoculars2
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Fix binocular related bugs
2015-12-04 21:27:53 +01:00
commy2
5d43fa93c6
fix FUNC(binocularMagazine), fix #2916 , fix #2917 , fix #2918 , fix #2922 , fix #2928 , fix #2933
2015-12-04 19:37:37 +01:00
PabstMirror
875b3980ac
Don't update openWounds if not bandaged
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Fix #2921
2015-12-03 15:23:38 -06:00
PabstMirror
91ace4fc9b
Fix whitelist string -> array error in checkPbo
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Fix #2913
Use splitString instead of call compile to convert string into an array
2015-12-02 23:58:41 -06:00
PabstMirror
c928a0d6cb
Remove Sleep/WaitUntil from checkPBO
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Fix #2910
2015-12-01 22:50:28 -06:00
PabstMirror
46c43b56db
Merge branch 'release'
2015-12-01 15:54:57 -06:00
PabstMirror
419af195e9
#2902 - Remove error and don't exit if veh has no hit points
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B_UAV_01_F has no hitpoints and would throw error
Don't exit so "fullRepair" action still gets added
2015-12-01 13:43:27 -06:00
Glowbal
dacfe4d6cb
Bump version to 3.4.0
2015-12-01 17:05:08 +01:00
commy2
861262e41c
revert false captitalization change
2015-11-30 17:56:25 +01:00
commy2
411a8d58f3
fix more setVariable and getVariable capitalization
2015-11-30 17:53:57 +01:00
commy2
5a1aae6028
manual merge
2015-11-30 17:44:15 +01:00
commy2
e422388484
fix waitUntil capitalization
2015-11-30 17:28:01 +01:00
commy2
a9ebcf8543
fix setVariable and getVariable capitalization
2015-11-30 17:27:09 +01:00
commy2
d037f00a92
fix forEachIndex capitalization
2015-11-30 17:25:16 +01:00
commy2
b3950bd7f0
fix forEach capitalization
2015-11-30 17:23:48 +01:00
commy2
a8228f60c2
fix configFile capitalization
2015-11-30 17:23:02 +01:00
commy2
2b05f6f451
fix isNil capitalization
2015-11-30 17:22:16 +01:00
commy2
5e41643cff
fix pushBack capitalization
2015-11-30 17:21:28 +01:00
commy2
d9b90258bc
fix typeOf capitalization
2015-11-30 17:19:57 +01:00
commy2
34d351c652
fix exitWith capitalization
2015-11-30 17:14:05 +01:00
commy2
0b84bb514b
fix Cfg capitalization
2015-11-30 17:09:26 +01:00
commy2
dcf0a68b80
Revert "fix Cfg capitalization"
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This reverts commit 43bda9c462
.
2015-11-30 17:00:32 +01:00
commy2
43bda9c462
fix Cfg capitalization
2015-11-30 16:52:20 +01:00
commy2
ca9b909e75
fix CBA_fnc capitalization
2015-11-30 16:45:20 +01:00
commy2
ae1f35c042
remove superfluous private
2015-11-29 16:55:44 +01:00
commy2
caa5585044
simplify getRandomAnimation in sitting
2015-11-29 16:50:08 +01:00
commy2
ff4406e411
manual merge, more selectRandom command useage
2015-11-29 16:48:23 +01:00
commy2
e5c4d35969
1.55 use new selectRandom command
2015-11-29 16:33:25 +01:00
Thomas Kooi
02eee05cf4
Merge pull request #2884 from acemod/speedLimiterUGVFix
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fix that in UGV dont work speedLimiter
2015-11-29 12:41:13 +01:00
Thomas Kooi
081106d6a3
Merge pull request #2892 from acemod/TheHidden
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Remove nametags and actions on hidden units
2015-11-29 12:38:27 +01:00
bux578
35ecef454f
Merge pull request #2825 from gienkov/pl-translation
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pl translation
2015-11-29 07:35:04 +01:00
PabstMirror
8d2b612570
Remove nametags and actions on hidden units
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Fix #2596
2015-11-28 21:35:25 -06:00
SilentSpike
c426bfc9c1
Merge pull request #2888 from acemod/repairPositions
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Define custom repair points for a few vehicles
2015-11-28 20:09:37 +00:00
Thomas Kooi
5282e95668
Merge pull request #2876 from acemod/medicalTranslateHP
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Medical Fixes
2015-11-28 20:58:08 +01:00
Thomas Kooi
ced94d73a7
Merge pull request #2797 from ColdEvul/RoadBarrierRoadCone
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[REMADE] RoadCone_F and its inhered RoadBarrier_F intractable
2015-11-28 20:51:39 +01:00
Thomas Kooi
d7a19cf0a6
Merge pull request #2882 from acemod/fixUGVNametag
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fix UGV Nametag issue
2015-11-28 20:50:23 +01:00
Thomas Kooi
7dd0af33b4
Merge pull request #2871 from acemod/cleanupLaserpointer
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cleanup laserpointer
2015-11-28 20:43:31 +01:00
Thomas Kooi
c132ef86cf
Merge pull request #2133 from jonpas/dynamicViewDistance
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Mk 1 eyeballs Integration
2015-11-28 20:40:29 +01:00
Thomas Kooi
e669f3e2cb
Merge pull request #2699 from BaerMitUmlaut/disable-nvgs-in-sight
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Disable nvgs in sight
2015-11-28 20:37:30 +01:00
gienkov
f25a181d8e
fix my error
2015-11-28 20:37:29 +01:00
Thomas Kooi
cef01baf0b
Merge pull request #2856 from acemod/isEqualTypeRepalcement
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1.54 - Replace typeName with isEqualType
2015-11-28 20:36:07 +01:00
Thomas Kooi
b807d1db48
Merge pull request #2886 from acemod/bandageReopen
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Add all wound types to bandage treatment configs
2015-11-28 20:32:13 +01:00
SilentSpike
a8cf9c6f48
Fix missing boolean inversion
2015-11-28 13:58:56 +00:00
gienkov
2c83fe4a11
refuel translation fixes
2015-11-28 13:45:59 +01:00
gienkov
a906c180ce
remove alpha entries
2015-11-28 13:34:54 +01:00
PabstMirror
a42c2153cc
Error handling for bad setting values array
2015-11-28 01:57:15 -06:00
PabstMirror
f676e6d9c9
Add some more typeNames replacements
2015-11-27 21:23:27 -06:00
PabstMirror
5850f78c1f
Merge branch 'master' into isEqualTypeRepalcement
2015-11-27 21:08:21 -06:00
gienkov
adae379445
fixes
2015-11-27 21:55:05 +01:00
gienkov
b091b73e24
fixes
2015-11-27 21:54:04 +01:00
gienkov
3250245587
3.4.0 translations and fixes
2015-11-27 21:50:57 +01:00
PabstMirror
6031eb8c6e
Add all wound types to bandage treatment configs
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Fix by adding all config entries;
instead of trying to modify classname
2015-11-27 14:19:26 -06:00
gienkov
7eecff4296
Merge remote-tracking branch 'origin' into pl-translation
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Conflicts:
addons/captives/stringtable.xml
addons/map_gestures/stringtable.xml
addons/zeus/stringtable.xml
2015-11-27 21:19:25 +01:00
SilentSpike
0ffb9ea5ad
Define custom repair points for a few vehicles
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Some helicopters have the main rotor point on the tip of a single blade which can be problematic depending on the orientation of the helicopter so those have been moved to the center (to match others). The tail rotor is also in the complete wrong position for some.
2015-11-27 20:06:57 +00:00
ViperMaul
8d4364350c
Fix for "double semicolon detected" error
2015-11-27 10:43:30 -08:00
jokoho48
76435ec228
posible fix for overlapping Speedlimiters
2015-11-27 15:48:03 +01:00
PabstMirror
e51f658ce0
Try base wound class in bandage treatment configs
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Gets the correct wound for the bandage treatment config
Used for selecting most effective bandage and reopening
_className was something like "velocityWoundMedium"
but configs only had base class "velocityWound"
2015-11-26 23:18:39 -06:00
jokoho48
f364c2a5c3
fix some stuff i mixed up
2015-11-26 23:44:42 +01:00
jokoho48
5f2840bf39
fix that in UGV dont work speedLimiter
2015-11-26 23:39:17 +01:00
jokoho48
5df7eba1eb
remove debug Code
2015-11-26 22:27:46 +01:00
jokoho48
59708ec2f7
fix UGV Nametag RPT Issue #2873
2015-11-26 22:24:06 +01:00
jokoho48
52a6eddb44
fix missing PBOPREFIX
2015-11-26 20:53:14 +01:00
PabstMirror
4aeeefdfe8
Fix UBC and increase Heli_04 Pod interaction distance
2015-11-26 11:47:25 -06:00
PabstMirror
a5c45c137f
Medical - addDamageToUnit Helper
2015-11-26 09:53:12 -06:00
Thomas Kooi
581f71f8a1
Merge pull request #2141 from GitHawk/refuel
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Adding vehicle refueling
2015-11-26 16:16:13 +01:00
Thomas Kooi
bba0e999ff
Merge pull request #2164 from GitHawk/rearm
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Adding vehicle rearming
2015-11-26 16:15:09 +01:00
Thomas Kooi
81ab280cb4
Merge pull request #2670 from acemod/simplifyFragConfig
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Simplify frag config
2015-11-26 16:13:21 +01:00
Thomas Kooi
15267c0433
Merge pull request #2219 from acemod/handSignals
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Hand signals enhancement
2015-11-26 16:04:41 +01:00
PabstMirror
ca0cfc9bbf
Merge pull request #2861 from acemod/repairRebass
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Repair Overhaul
2015-11-25 17:00:32 -06:00
PabstMirror
988a5c76bb
Medical - 1.54 Changes
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1.54 Armor
Translate selectiosn to hitpoints
Calc newDamage using hitIndex (because sel is translated)
Fix isFalling never being reset
Cache hitpointIndex to reset damage
Normalize Limb Armor to 1.54
Cleanup
Cleanup
2015-11-25 11:49:20 -06:00
PabstMirror
0b9044e3c7
Merge pull request #2753 from acemod/showHudSetter
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Showhud setter
2015-11-25 11:16:21 -06:00
PabstMirror
ac6390c0b3
Add array info to header
2015-11-25 11:07:56 -06:00
PabstMirror
185cae2fe5
Remove Old Gestures from interaction
2015-11-25 11:00:45 -06:00
PabstMirror
095252ef76
Cleanup
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revert `format ["'%1'", QGVAR()];` as it crashes the game
2015-11-25 10:16:37 -06:00
SilentSpike
c731d83642
Merge pull request #2848 from acemod/fixForEachDeleteAt
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fix Issue with forEach Loops and deleteAt Index
2015-11-25 14:00:37 +00:00
Thomas Kooi
08c5374a99
Merge pull request #2390 from BaerMitUmlaut/pass-magazine
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Added interaction to quickly pass a magazine
2015-11-25 14:04:07 +01:00
PabstMirror
36bf2d9cb5
Merge pull request #2803 from BaerMitUmlaut/remove-team-synching
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Remove manual team synching
2015-11-24 21:37:50 -06:00
PabstMirror
20bf90f3e9
Medical - Fix Hitpoints Macro when building
2015-11-24 16:30:09 -06:00
PabstMirror
575fabb69d
#2872-Map time support for subclasses of ItemWatch
2015-11-24 16:17:06 -06:00
jokoho48
fd1c38c612
Merge branch 'master' of https://github.com/acemod/ACE3 into handSignals
2015-11-24 22:44:32 +01:00
jokoho48
352db4cb66
remove some crap code
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replace some variables with macros
2015-11-24 22:43:42 +01:00
PabstMirror
cfefb1c40e
Cleanup spotting scope configs
2015-11-24 15:24:14 -06:00
PabstMirror
2c6cfcf294
Merge pull request #2832 from p1nga/Spotting-Scope-Update
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Updated spotting scope model.
2015-11-24 15:23:12 -06:00
PabstMirror
9ecffcd133
Merge pull request #2746 from acemod/fixFlashlightPrivates
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fix privates in Map module
2015-11-24 15:18:38 -06:00
IngoKauffmann
f9266764fb
Moved module to ACE_Logistics
2015-11-24 21:33:38 +01:00
IngoKauffmann
1a6730340c
Move module to ACE_Logistics category, removed single interact point
2015-11-24 21:30:08 +01:00
PabstMirror
2c76bc3b10
Merge pull request #2605 from TheNiner/master
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Fixed Laser Update Position Bug
2015-11-24 13:43:53 -06:00
BaerMitUmlaut
818466d296
Added ACE setting to hide interaction
2015-11-24 19:07:17 +01:00
PabstMirror
51a463de24
Fix tap shoulder msg display
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Missing efunc on displayTextStructured
Calculate a shoulder side when using keybind
2015-11-24 11:25:56 -06:00
IngoKauffmann
8fc52a4dfb
Merge remote-tracking branch 'refs/remotes/acemod/master' into refuel
2015-11-24 17:57:21 +01:00
PabstMirror
86f7ee2ad2
Merge pull request #2834 from acemod/addEarPlugsLoudness
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Hearing - Add earplugs based on loudness and give to MGs and fix respawn issues
2015-11-24 10:52:11 -06:00
IngoKauffmann
d4c708e731
Missing ;
2015-11-24 17:33:33 +01:00
PabstMirror
ddc8b16db2
Merge pull request #2857 from acemod/invResize154
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Inventory Resize UI - changes for 154 GL-Mags
2015-11-24 10:24:06 -06:00
PabstMirror
4ae209ab44
Merge pull request #2865 from acemod/154UBC
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Fix UBC for 1.54
2015-11-24 10:23:48 -06:00
jokoho48
773b30df33
Merge branch 'master' of https://github.com/acemod/ACE3 into handSignals
2015-11-24 15:14:30 +01:00
PabstMirror
7981faad64
private -> local
2015-11-23 17:47:58 -06:00
PabstMirror
0273dd1d4d
Merge branch 'master' into fixFlashlightPrivates
2015-11-23 17:45:41 -06:00
commy2
1d315bee6f
cleanup laserpointer
2015-11-23 20:52:04 +01:00
IngoKauffmann
fd2fd3241e
Merge remote-tracking branch 'refs/remotes/acemod/master' into rearm
2015-11-23 19:37:10 +01:00
IngoKauffmann
cbe8d98f86
Merge remote-tracking branch 'refs/remotes/acemod/master' into refuel
2015-11-23 19:29:05 +01:00
IngoKauffmann
931c6830fc
Added reset
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It's now possible to reset a fuel truck by console command:
[fuel_truck] call ace_refuel_fnc_reset
2015-11-23 19:28:51 +01:00
IngoKauffmann
763df43fbc
Added possibility to disallow rearm
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> vehicle setVariable ["ace_rearm_disabled", true, true];
Also added ammo compatibility for RHS Mi24 with turret
2015-11-23 17:08:06 +01:00
commy2
3be60a2f6e
Merge pull request #2842 from acemod/fcsUpdateDisplay
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Update FCS display after distance adjust
2015-11-23 16:34:09 +01:00
SilentSpike
d2538c6ff2
Add spectator text chat
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Turns out custom radio channels are kind of a pain to work with. However this should work fine assuming the radioChannelAdd commands will work on client machines.
2015-11-22 20:03:10 +00:00
IngoKauffmann
113ac0f370
Minor improvements
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fnc_reset is still WIP
2015-11-21 23:24:24 +01:00
SilentSpike
f07f06c843
Merge pull request #2760 from acemod/spectatorUpdates
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Spectator updates
2015-11-21 15:00:44 +00:00
PabstMirror
c2564de5ef
Fix UBC for 1.54
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Soldiers no longer inherit hitpoints from CaManBase
Adds a macro to deal with them
2015-11-20 23:27:29 -06:00
PabstMirror
ab769757d9
Skip Depends Hitpoints - Use HitPoints selPos for wheels
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Stuff
Normalize Depends - Skip Glass Repair
Fix spawned wheel/track not having correct damage
getHitpointString robustness, hatchback fuelHitpoint, fix count errors
-
Formatting
local -> private
Fix Stuff
2015-11-20 21:11:50 -06:00
SilentSpike
839c022b84
Fix broken repair point selection code
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Only valid hit selection + hit point combinations are usable for repair points:
- Empty hit points mean there isn't enough information to display to the user
- Empty hit selections mean that the hit point doesn't actually exist
2015-11-20 21:11:23 -06:00
PabstMirror
4e93b9c72d
2307 - Repair sub-turrets
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Privates
Cleanup debug
Add repair actions for sub turrets
Cleanup
Fix Header
Error Handling
Cleanup setHitpointDamage
Fix common ACE_isEngineer to handle scalar or bool
Claim and release repair objects (wheel/track)
Repair sub-turrets
2015-11-20 21:11:05 -06:00
Glowbal
d0cb09196d
Merge branch 'master' of github.com:acemod/ACE3
2015-11-20 23:29:33 +01:00
Glowbal
67345b0178
Fix incorrect variable
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_items was the old variable name.
2015-11-20 23:28:52 +01:00
PabstMirror
979ff8b479
Local -> private
2015-11-20 16:13:20 -06:00
PabstMirror
0f62168250
Merge pull request #2840 from acemod/fixOverpressure
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Overpresure - Misc fixes
2015-11-20 15:38:24 -06:00
PabstMirror
08813c1b75
Convert local keywords to private
2015-11-20 15:36:37 -06:00
Thomas Kooi
801120fb39
Merge pull request #2841 from acemod/medicalAiBandage
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Move bandage log before basic exit
2015-11-20 22:28:55 +01:00
Thomas Kooi
4a19fcc5a5
Merge pull request #2771 from BaerMitUmlaut/inWater-deprecation
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inWater -> isUnderwater
2015-11-20 22:28:43 +01:00
Thomas Kooi
a652be8248
Merge pull request #2847 from BaerMitUmlaut/cleanup-moduleAmbianceSound
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Cleanup ambient sounds module
2015-11-20 22:27:57 +01:00
PabstMirror
063042cb36
Merge pull request #2777 from acemod/interactionAnimationSetting
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Interaction Menu Animation Setting And PreExpand First Level
2015-11-20 14:56:37 -06:00
PabstMirror
7b526a99a3
Cleanup
2015-11-20 14:53:16 -06:00
PabstMirror
c4117e1283
Merge branch 'master' into settingsErrorChecking
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Conflicts:
addons/map_gestures/stringtable.xml
2015-11-20 14:37:23 -06:00
PabstMirror
69b53af1d3
1.54 - Replace typeName with isEqualType
2015-11-20 11:40:31 -06:00
PabstMirror
9a9029fa49
Merge pull request #2839 from acemod/abFixTwist
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AB - Fix ACE_twistDirection
2015-11-20 10:32:28 -06:00
PabstMirror
e81dd0729e
Inventory Resize UI - changes for 154 GL-Mags
2015-11-19 15:54:43 -06:00
SilentSpike
f8e293d04d
Localise spectator hotkeys in help window
2015-11-18 15:18:21 +00:00
SilentSpike
0567d1c2a1
Fix spectator unit list key press handling
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By setting maxHistroyDelay really high, the unit list shouldn't be messed with via key press very often.
2015-11-18 15:02:17 +00:00
SilentSpike
0110ada1b5
Fix zeus waypoint formation actions
2015-11-18 14:54:17 +00:00
SilentSpike
d1dff4a24a
Merge branch 'master' into fixForEachDeleteAt
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# Conflicts:
# addons/common/XEH_postInit.sqf
2015-11-18 13:27:04 +00:00
SilentSpike
49d4f233d9
Revert commit a718c82780
2015-11-18 13:19:12 +00:00
bux578
3b2b7fd78d
Merge pull request #2821 from dudakov/master
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Russian Translations - Update
2015-11-18 08:30:46 +01:00
PabstMirror
ebbf2b373a
goggles - prevent CBA PFEH warning
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fix "x\cba\addons\common\fnc_removePerFrameHandler.sqf:30","WARNING:
Invalid or not existing PFH ID."
2015-11-17 23:44:50 -06:00
kaban
da16fc1038
\addons\captives\stringtable.xml - resolving conflicts.
2015-11-18 06:50:00 +03:00
kaban
f8481ae5f2
Merge branch 'master' of https://github.com/acemod/ACE3.git into develop
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Conflicts:
addons/captives/stringtable.xml
2015-11-18 06:39:58 +03:00
PabstMirror
d6000ae985
local -> private
2015-11-17 14:33:17 -06:00
PabstMirror
3ec9fca73e
local -> private
2015-11-17 14:06:12 -06:00
PabstMirror
75d80be143
Merge branch 'master' into interactionAnimationSetting
2015-11-17 14:05:31 -06:00
PabstMirror
5cbfe4f2a5
local -> private
2015-11-17 14:02:20 -06:00
PabstMirror
896615beb1
Merge pull request #2826 from acemod/settingsParamsArray
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Read settings from paramsArray (params in description.ext)
2015-11-17 14:01:16 -06:00
PabstMirror
5823749f0c
Merge branch 'master' into settingsErrorChecking
2015-11-17 14:00:22 -06:00
PabstMirror
6d04156f69
local -> private
2015-11-17 13:56:55 -06:00
commy2
a57d1bca75
replace local keyword with private
2015-11-17 17:43:07 +01:00
SilentSpike
a718c82780
Implement nice index deletion iteration solution
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Previously when iterating over an array and modifying the same array via deletion of the current index, incorrect means was used to account for the change in index resulting in any further deletions being applied to the wrong elements.
This solution does not require duplication of the array or the use of external variables to track the number of deleted elements. We simply lower the `_forEachIndex` by 1 whenever an element is removed.
2015-11-17 16:02:56 +00:00
SilentSpike
23e110d7ce
Remove depreciated spectator hotkey
2015-11-17 15:26:34 +00:00
commy2
b6f9a2b776
Merge pull request #2703 from jonpas/removeAdjustedProneOptics
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Remove enable optics in adjusted prone stances
2015-11-17 16:24:27 +01:00
jokoho48
561f6126dc
fix missing bracket
2015-11-17 13:34:34 +01:00
jokoho48
f3c5c64390
fix Issue with forEach Loops and deleteAt Index
2015-11-17 04:31:17 +01:00
BaerMitUmlaut
e008f87fb8
Cleanup ambience sound module
2015-11-16 19:00:02 +01:00
Jonathan Pereira
6ebd76ff2f
Added PT-BR translations to Cargo
2015-11-14 12:24:01 -02:00
SilentSpike
cf368f240f
Remove ear ringing upon spectator entry
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Volume updating was disabled, however any existing ringing would persist. Setting the volume to 0 should make the hearing PFH stop playing sound.
2015-11-13 13:00:04 +00:00
PabstMirror
a621eaab24
#2750 - Update FCS display after distance adjust
2015-11-13 02:57:06 -06:00
PabstMirror
c3e6990d00
#2528 (6) - Move bandage log before basic exit
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In advanced medical without enableFor AI. Bandaging an AI would exit
before adding log.
2015-11-12 01:06:29 -06:00
PabstMirror
9b2c79e7e1
getDistance - use lineIntersectsSurfaces
2015-11-11 14:12:42 -06:00
PabstMirror
391bfc160a
Overpresure - Misc fixes
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- Fix passing magazine/ammo to overpressure event
- Use AGL for nearEntities
- Fix getDistance returning nil
2015-11-11 13:24:27 -06:00
PabstMirror
9d2d5b9c7c
AdvanBalls - Fix ACE_twistDirection
2015-11-11 01:58:12 -06:00
PabstMirror
e72c1d874a
Merge branch 'master' into fixFlashlightPrivates
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Conflicts:
addons/map/functions/fnc_determineMapLight.sqf
2015-11-10 21:21:06 -06:00
PabstMirror
99852f2071
Merge pull request #2718 from acemod/rangeCards-scriptError
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RangeCard / AB fixes
2015-11-10 21:02:16 -06:00
PabstMirror
4ff31771d3
DAGR - missing (
2015-11-10 20:51:00 -06:00
PabstMirror
87b9ff9785
Hearing - Reset earplugs on respawn, addItem setting
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Fix #2835 - readd item on respawn
Fix #2837 - setVariable false on respawn
2015-11-10 20:44:55 -06:00
PabstMirror
e2e74e0f5d
DAGR - Fix degrees (° - seems to need UTF-8 BOM)
2015-11-10 16:17:22 -06:00
PabstMirror
830e7d9be4
Merge pull request #2278 from jokoho48/codeCleanUpDagr
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Code cleanup of Dagr module
2015-11-10 16:15:12 -06:00
Thomas Kooi
d91ae9082e
Merge pull request #2628 from acemod/cargoClassnames
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Add support for virtual cargo
2015-11-10 08:38:17 +01:00
Thomas Kooi
ec1187e79b
Merge pull request #2830 from acemod/mixedMedicalDisplay
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Display basicMed wounds for AI in mixed mode
2015-11-10 08:33:21 +01:00
PabstMirror
845909f8af
#2833 - Add earplugs based on loudness (+MGs)
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Use same loudness calc as firedNear (replacing old audibleFire)
Give ear plugs to machine gunners (depends on magzine size)
2015-11-08 14:02:00 -06:00
PabstMirror
28738517e8
Merge pull request #2829 from acemod/FlashlightProxyModel
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Fix empty flashlightProxy model + Delete map glow lights from disconnecting players
2015-11-08 11:25:06 -06:00
PabstMirror
5b16638ae5
Always force param settings
2015-11-08 11:22:41 -06:00
P1NGA
6dd3aebe63
Authors....
2015-11-08 15:26:17 +11:00
P1NGA
5ffa646ded
updated spotting scope model and textures.
2015-11-08 15:18:31 +11:00
PabstMirror
dad1388eec
RealisticNames - add ka-60 v2 (black and white)
2015-11-07 18:34:46 -06:00
[OMCB]kaban
2dd90824aa
Map Gestures translations update
2015-11-08 02:52:16 +03:00
PabstMirror
01d679c5dc
#2810 - Delete map glow light from DC players
2015-11-07 14:33:41 -06:00
PabstMirror
ff60cdcfa3
#2828 - Fix empty flashlightProxy model
2015-11-07 11:44:31 -06:00
[OMCB]kaban
34163b5e56
Nametags translations are rolled back
2015-11-07 19:54:48 +03:00
Jonathan Pereira
7ec480c98e
Added ace_captives translation to PT-BR
2015-11-07 11:39:02 -02:00
Glowbal
caa36aa4f6
Merge pull request #2819 from acemod/medicalTranslateHitpoints
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Medical - Better handle odd selection/hitpoint names
2015-11-07 11:06:49 +01:00
PabstMirror
4a6730341a
Fix p3d paths
2015-11-07 00:16:08 -06:00
PabstMirror
826b4fd20b
Cleanup
2015-11-06 20:53:05 -06:00
PabstMirror
e0506f29bc
Read settings from paramsArray (params in description.ext)
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for now just limited to SCALAR/BOOL
2015-11-06 20:46:06 -06:00
PabstMirror
c91789f3c4
Merge remote-tracking branch 'refs/remotes/origin/master' into settingsErrorChecking
2015-11-06 20:30:12 -06:00
SilentSpike
6e30e9e0df
Fix overpressure priority evaluation
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The code was checking the wrong configs for priority because of some missing variables.
2015-11-06 19:02:54 +00:00
PabstMirror
9161f8e2fb
Merge pull request #2824 from acemod/acreIsSpeaking
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Nametags - Cleanup isSpeaking for ACRE
2015-11-06 09:58:16 -06:00
PabstMirror
c326bc2f87
#2772 - Display basicMed wounds for AI in mixed mode
2015-11-06 01:05:25 -06:00
gienkov
0b6fcacaf0
pl translation
2015-11-06 00:56:15 +01:00
ViperMaul
4b200d6909
bump to v3.3.3
2015-11-05 14:00:01 -08:00
PabstMirror
fabbf6d14d
Nametags - Cleanup isSpeaking for ACRE
2015-11-05 13:13:37 -06:00
[OMCB]kaban
59b9e9a7df
Missing periods added.
2015-11-05 03:45:34 +03:00
kaban
e2763dde27
Russian Translations - Update
2015-11-05 03:28:53 +03:00
PabstMirror
38105136fa
#2820 - Fix target event error
2015-11-04 17:43:51 -06:00
PabstMirror
1cebe613fa
Fix Capitialzation
2015-11-04 14:38:32 -06:00
PabstMirror
c5da32e470
Medical Handle Damage - check hitpoints if selection is weird
2015-11-04 14:36:26 -06:00
PabstMirror
39d4383a04
Merge pull request #2781 from acemod/updateWirecutters
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Wirecutters - Update Fence Configs, Use faster getModelInfo
2015-11-04 13:17:15 -06:00
PabstMirror
c88f77403b
Merge pull request #2805 from jonpas/cleanupMacros
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Cleanup Macro Definitions
2015-11-04 13:16:14 -06:00
PabstMirror
a3443cae43
Merge pull request #2780 from acemod/fixTimeInComments
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Changed ACE_time back to time in comments where appropriate
2015-11-04 13:04:05 -06:00
PabstMirror
cfba7c01e8
Merge branch 'master' into settingsErrorChecking
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Conflicts:
addons/map_gestures/stringtable.xml
2015-11-03 12:09:36 -06:00
PabstMirror
50ab2aa904
MicroDagr - move drawEH array define to preInit
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Fix load order problems (init.sqf can be before postInit)
2015-11-02 15:21:34 -06:00
Glowbal
ac22ca3637
Merge pull request #2813 from acemod/medical-hitpoints-fix
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Add method to deal with new hitpoints
2015-11-02 20:20:23 +01:00
Joko
bd97c1ee96
fix Docu in waitUntilAndExecute
2015-11-02 12:05:43 +01:00
ColdEvul
03b82e5859
Adjusted interaction nod, changed carrying height for he barrier.
2015-11-01 22:38:55 +01:00
Broström.A | Evul
100c20fc83
Fixed missing strings
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XEH_ENABLED
carryPosition
carryDirection
dragPosition
dragDirection
2015-11-01 20:33:18 +01:00
Glowbal
8f6e9be636
Add method to deal with new hitpoints
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This addition tries to deal with the new hitpoints introduced in Arma3 v1.50 and above. It converts new selection names to by the current medical system usable selection names.
This is only a temporarily patch, while we are still working on a larger overhaul to account both the new hitpoints and any potential new features / polishing.
2015-11-01 16:35:25 +01:00
bux578
03d3d1c764
Merge pull request #2789 from ToasterBR/translation02
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Remaining PT-BR translations
2015-10-31 06:14:37 +01:00
jonpas
998f3e996c
Cleanup macro definitions
2015-10-30 21:59:46 +01:00
BaerMitUmlaut
8f473b4a27
Removed all assignTeam occurrences
2015-10-30 16:50:13 +01:00
jonpas
94ce49fedc
Add selective UI
2015-10-28 23:23:02 +01:00
ColdEvul
b82350baa2
Made ``RoadCone_F
` and its inhered
`RoadBarrier_F
`` dragable, carryable and storeable.
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I remade it and removed comments and unnecessary strings. I also removed the unworking one from the last version.
2015-10-28 21:33:00 +01:00
PabstMirror
10d17a8117
Merge pull request #2783 from acemod/captivesStuff
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Captives Fix duplicate animEH and add handcuffing module
2015-10-28 14:09:13 -05:00
commy2
7d69b7a3f4
fix merkava, patria tracer color
2015-10-28 19:48:49 +01:00
commy2
97999cde04
Merge pull request #2708 from acemod/amvGunSmoke
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- Fix gun smoke on AMV
2015-10-28 19:33:47 +01:00
commy2
d424eadd48
delete superfluous space ocd
2015-10-28 19:25:59 +01:00
commy2
09ba2c8216
Merge pull request #2793 from ColdEvul/CargoFixForTheAutonomus
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Fixed small UAV carrying allot of cargo.
2015-10-28 19:10:56 +01:00
commy2
049d40b96e
change description in function header
2015-10-28 19:02:54 +01:00
commy2
a0bfcdd04c
Revert "rename hasHatch to canTurnOut, change description in function header"
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This reverts commit 932f09ce60
.
2015-10-28 19:01:47 +01:00
commy2
932f09ce60
rename hasHatch to canTurnOut, change description in function header
2015-10-28 18:57:47 +01:00
BaerMitUmlaut
7d7aa5b67f
!hasHatch condition part 2
2015-10-28 17:15:46 +01:00
BaerMitUmlaut
a1d72b81bf
Switch to unit namespace, added !hasHatch condition
2015-10-28 17:13:05 +01:00
jonpas
3f59b2fd4e
Merge branch 'master' into uiSettings
2015-10-28 16:18:30 +01:00
ColdEvul
6ac1d8361d
Fixed small UAV carrying allot of cargo.
2015-10-28 16:00:24 +01:00
commy2
643f4d36dc
add FUNC(hasHatch)
2015-10-28 08:01:25 +01:00
Jonathan Pereira
ce5364d7af
Added PT-BR translations
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Added all remaining translations, including dagr, dragging, map,
map_gestures, medical, repair, tacticalladder and zeus.
2015-10-26 22:04:03 -02:00
PabstMirror
2c995f9c2c
Minor Cleanup
2015-10-26 10:49:39 -05:00
PabstMirror
fefe24b7eb
Disable debug in parachute
2015-10-24 19:07:23 -05:00
Glowbal
b5539db27f
Merge pull request #2767 from acemod/canTreatLocation
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Fix medical location check when set to disabled for PAK/Surgical
2015-10-24 00:55:51 +02:00
PabstMirror
1c26f6c9f5
Captives - Module to set handcuffing
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also add player check for GVAR(requireSurrender) in canApplyHandcuffes
2015-10-23 14:17:31 -05:00
PabstMirror
ef681e4332
Captives - Fix adding duplicate animEH
2015-10-23 13:11:11 -05:00
PabstMirror
e340f5164c
Wirecutters - Update Fence Configs, Use faster getModelInfo
2015-10-22 20:54:09 -05:00
VKing
069169cc72
Changed ACE_time back to time in comments where appropriate
2015-10-21 22:52:21 +02:00
VKing
a899c74133
ace_fcs_ace_time -> ace_fcs_time
2015-10-21 22:17:28 +02:00
VKing
0936238862
Fix lead calculation for vehicle FCS
2015-10-21 21:52:48 +02:00
PabstMirror
554c303be0
InteractionMenu - Auto Expand First Level
2015-10-20 13:31:09 -05:00
PabstMirror
7db5a34b24
Interaction Menu - Add setting for animation speed
2015-10-20 13:26:42 -05:00
jonpas
349447c5ea
Readd prone down optics removal
2015-10-20 19:37:49 +02:00
BaerMitUmlaut
c227f05f8a
Deprecated isWater
2015-10-19 23:28:50 +02:00
Glowbal
57abe3b885
Merge pull request #2743 from acemod/medicalStuff
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Medical Menu Fixes
2015-10-19 22:47:13 +02:00
PabstMirror
acc3504d7b
Merge branch 'master' into fixFlashlightPrivates
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Conflicts:
addons/map/stringtable.xml
2015-10-19 13:59:15 -05:00
PabstMirror
cfde11d2fa
Fix medic treatment location check as well
2015-10-19 01:45:30 -05:00
PabstMirror
aad6cab896
#2765 - Fix location check when set to disabled
2015-10-19 01:20:11 -05:00
bux578
602832cc0c
adjust german translations
2015-10-19 07:29:02 +02:00
bux578
f7b717db64
Merge branch 'patch-11' of git://github.com/licht-im-Norden87/ACE3 into licht-im-Norden87-patch-11
2015-10-19 07:23:51 +02:00
PabstMirror
af80635a3f
ST Map Gesture Force Color Settings
2015-10-18 23:59:40 -05:00
PabstMirror
64de91ed06
Add warning for duplicate setting modules.
2015-10-18 23:34:11 -05:00
PabstMirror
16180686d2
PV GVAR(settings) after modules, add error debug
2015-10-18 18:49:03 -05:00
PabstMirror
26c051d397
Sitting - Fix missing semicolon
2015-10-18 11:48:21 -05:00
IngoKauffmann
1804215dbb
Readded caliber for ACE_Hydra70_DAGR
2015-10-18 13:21:20 +02:00
IngoKauffmann
f02c57b599
Merge remote-tracking branch 'refs/remotes/acemod/master' into rearm
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Conflicts:
addons/missileguidance/CfgAmmo.hpp
2015-10-18 13:19:27 +02:00
IngoKauffmann
5a453a7074
Fixed flying
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Moved attached ammo further away
2015-10-18 13:11:28 +02:00
IngoKauffmann
8a4b3a117a
Merge remote-tracking branch 'refs/remotes/acemod/master' into rearm
2015-10-18 12:49:36 +02:00
Glowbal
843eb16837
Merge pull request #2650 from acemod/setDefaultChannel
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Set Default Channel at mission start
2015-10-18 12:28:13 +02:00
Glowbal
f57eb08ce5
Merge pull request #2620 from jonpas/sittingFramework
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Sitting Framework
2015-10-18 12:26:53 +02:00
Glowbal
8e4bc264cc
Merge branch 'master' into map_gestures
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Conflicts:
AUTHORS.txt
2015-10-18 12:20:54 +02:00
Glowbal
9a0aa2b14c
Merge pull request #2152 from jokoho48/codeCleanupKestrel4500
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Code cleanup of Kestrel 4500 module
2015-10-18 12:16:44 +02:00
Glowbal
76efdbcc1c
Merge pull request #2257 from jonpas/parseList
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Parse List Common Function
2015-10-18 12:14:18 +02:00
Glowbal
ebe2bf96cd
Merge pull request #2277 from jokoho48/codeCleanUpConcertina_wire
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Code cleanup of Concertina_wire Module
2015-10-18 12:13:44 +02:00
Glowbal
3682a1710b
Merge pull request #2527 from alef/issues/titan_miss
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Fix: Titan hitting ground instead of vehicle
2015-10-18 12:11:09 +02:00
PabstMirror
da2d140a39
Cleanup unnecessary statement
2015-10-17 14:30:59 -05:00
jokoho48
bfcf057dab
extract Gestures to own Module and Port THS to ACE
2015-10-17 21:17:37 +02:00
SilentSpike
b6dd7b941f
Reduce overhead of spectator map icons
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Fixes #2514 by only rendering individual unit icons when zoomed in and only rendering the units currently within the screen bounds.
Behaves as expected, but whether or not it has a significant performance increase under scaled up testing conditions remains to be seen.
2015-10-17 13:23:51 +01:00
PabstMirror
fa7299ba1b
Add array info to header
2015-10-16 08:28:54 -05:00
PabstMirror
94e3cd1f79
Replace old use of showHud
2015-10-15 22:45:35 -05:00
PabstMirror
bec884e581
showHud handler
2015-10-15 22:33:05 -05:00
SzwedzikPL
98f6bb3589
Merge branch 'master' of https://github.com/acemod/ACE3 into interactions_lamps
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Conflicts:
addons/cargo/CfgVehicles.hpp
addons/interaction/CfgVehicles.hpp
addons/interaction/XEH_preInit.sqf
addons/interaction/stringtable.xml
2015-10-15 11:49:08 +02:00
PabstMirror
6ffde8150f
Simplify Map Light Interactions
2015-10-14 14:36:40 -05:00
jokoho48
2dcdd224bd
fix privates in Map module
2015-10-14 19:56:54 +02:00
PabstMirror
f7fe0c08e0
#2391 - Use AGL for sitting setPos
2015-10-14 11:15:44 -05:00
PabstMirror
680f52cd27
Handle Distance when mounted
2015-10-13 13:40:16 -05:00
PabstMirror
8ffe1b4e01
#2528 (2) - Integrate Dragging
2015-10-13 02:20:19 -05:00
PabstMirror
ad1191cdd5
#2528 - Medical Menu Work
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(1) Verify target is valid and in reasonable range
2015-10-13 02:01:59 -05:00
PabstMirror
5d76395914
#2734 - Map effects / flashlights for TrippleHead
2015-10-12 11:27:38 -05:00
PabstMirror
7062f60f0a
Fix UBC from #2726
2015-10-12 01:07:20 -05:00
Glowbal
1e26fee3ba
Merge pull request #2683 from acemod/commonCleanupX
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Common cleanup x
2015-10-11 12:15:27 +02:00
Glowbal
8db8e87c53
Merge pull request #2560 from acemod/lockingMissles
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#2349 - Don't disable locking for base RocketPods
2015-10-11 12:06:11 +02:00
Glowbal
94ed78a173
Merge pull request #2578 from alganthe/strings_fix
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PAK and Surgical Kit strings normalized inside modules.
2015-10-11 12:05:11 +02:00
PabstMirror
4ba0d72bfd
#2580 (1) - Fix bandages always created at terrain level.
2015-10-10 23:09:52 -05:00
IngoKauffmann
b5568ca0db
Merge remote-tracking branch 'refs/remotes/acemod/master' into refuel
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Conflicts:
optionals/compat_bwa3/config.cpp
2015-10-10 13:13:30 +02:00
PabstMirror
53f833b68c
#2702 - Cargo: Make "Supply Box" pallets heavy
2015-10-10 00:19:09 -05:00
PabstMirror
f2c66240ca
#2717 - Cleanup Coax Weapon Mempoints
2015-10-08 22:32:07 -05:00
PabstMirror
f8ca3693fd
#2709 - Fix AB handleFired _muzzleVelocityShift
2015-10-08 21:22:00 -05:00
PabstMirror
326d549510
#2696 - Rangecard check bounds before select
2015-10-08 20:32:14 -05:00
BaerMitUmlaut
2fe53431c7
Split event handlers
2015-10-08 19:29:30 +02:00
BaerMitUmlaut
e50a28874f
Fix for BI bug, FFV support
2015-10-08 11:31:29 +02:00
PabstMirror
f3c4ff66ca
#2701 - Fix gun smoke on AMV
2015-10-08 02:51:54 -05:00
jonpas
03f26fc12b
Merge branch 'master' into uiSettings
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Conflicts:
addons/ui/README.md
addons/ui/RscChat.hpp
addons/ui/config.cpp
2015-10-08 00:06:41 +02:00
jonpas
e6a5d8c990
Remove enable optics in adjusted prone stances
2015-10-07 23:00:35 +02:00
BaerMitUmlaut
edb76ffae4
Initial commit
2015-10-07 20:11:07 +02:00
PabstMirror
39b838c7ab
Merge pull request #2681 from acemod/vehDetachLocalfix
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Attach getIn/Out run on local unit
2015-10-06 13:49:58 -05:00
commy2
9c22052871
Merge pull request #2685 from acemod/340removeactionsondead
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remove check ammo action on destroyed static weapons
2015-10-06 19:36:19 +02:00
BaerMitUmlaut
1effe61aa9
Removed parent condition
2015-10-06 19:09:51 +02:00
BaerMitUmlaut
090384c014
Fixed canPassMagazine header
2015-10-06 17:56:32 +02:00
BaerMitUmlaut
d6dcd4112e
Resolved merge conflicts
2015-10-06 17:50:55 +02:00
SilentSpike
e5b29727a5
Merge pull request #2617 from jonpas/zeusSpareparts
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Add Zeus Modules for Adding Spare Parts
2015-10-05 19:01:50 +01:00
SilentSpike
780e0aa270
Add vision mode support to spectator external cam
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Since external view is actually another camera, vision modes should also apply to it too.
2015-10-04 19:26:53 +01:00
SilentSpike
4079ca354e
Update spectator function headers
2015-10-04 18:30:07 +01:00
SilentSpike
c1dc8a6493
Fix spectator 3D icons not rendering
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Fixes #2676 as per voiperr's suggestion (working with camera can be really strange, I swear this worked before)
2015-10-04 18:17:07 +01:00
SilentSpike
52d703c2eb
Improve spectator seagull handling
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Previously they were only hidden, but this didn't account for the annoying audio they play so now they're entirely staged like a spectator unit would be.
2015-10-04 18:17:02 +01:00
SilentSpike
f0f822b4bc
Decrease default spectator camera speed
2015-10-04 18:17:01 +01:00
SilentSpike
b1dda86cb2
End spectator interface when the mission ends
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Fixes #2592 (in theory) by forcing spectator closed on mission end
2015-10-04 18:17:01 +01:00
PabstMirror
616bc9f8a0
local-private waitAndXX PFEH
2015-10-04 11:38:31 -05:00
PabstMirror
f3e61e2136
Merge branch 'master' into commonCleanupX
2015-10-04 11:31:05 -05:00
SilentSpike
0beaa40fbc
Add API parameter to allow for unforced spectator
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Adds an optional boolean paremeter to the setSpectator function for forcing the interface. It is forced by default, so if `false` is passed as the value the spectator will be able to close the interface with the escape button.
2015-10-04 13:52:54 +01:00
gienkov
b6d2cdee69
Merge remote-tracking branch 'origin/master' into pl-strings
2015-10-04 12:25:55 +02:00
commy2
d9595b6176
fix fnc_binocularMagazine on remote and dead units
2015-10-04 12:10:08 +02:00
commy2
92ed7eeac2
remove check ammo action on destroyed static weapons, fix #2671
2015-10-04 11:58:26 +02:00
commy2
42ce11cfee
Merge pull request #2679 from acemod/340missingmags
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fix missing magazines after certain scenarios
2015-10-04 11:46:36 +02:00
commy2
5ed290362d
Merge pull request #2663 from acemod/340rallypointminutes
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fix broken time format for rallypoints, fix #2662
2015-10-04 11:46:25 +02:00
commy2
040a63bd8f
Merge pull request #2254 from acemod/waitUntilAndExecute
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Add WaitUntilAndExecute Function
2015-10-04 11:45:54 +02:00
commy2
a2b6166aa0
optimization waitUntilAndExecute, add comments
2015-10-04 11:43:13 +02:00
Glowbal
f8cebd9403
Merge pull request #2007 from jokoho48/codeCleanupWeather
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Code cleanup Weather module
2015-10-04 09:36:32 +02:00
Glowbal
58ea8d5e2c
Merge pull request #2543 from alef/feature/death_short_diagnose
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Remove: pain diagnosis on dead patients
2015-10-04 09:34:10 +02:00
Glowbal
9ce4ce6cdd
Merge pull request #2582 from acemod/fixLitterFloating
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fix Littergeneric fly over ground
2015-10-04 09:32:03 +02:00
Glowbal
e36df978ec
Merge pull request #2646 from DerekSauer/FixArmaInjury
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Fix healHitPointAfterAdvBandage - Issue #2498 .
2015-10-04 09:28:47 +02:00
Glowbal
2c292af77e
Merge pull request #2680 from acemod/cargoLockedVeh
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Disable loading into locked vehicles.
2015-10-04 09:26:53 +02:00
Glowbal
4445ecd7c4
Merge pull request #2581 from acemod/invisibleLadder
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Invisible Tactical Ladder
2015-10-04 09:26:34 +02:00
Glowbal
a823eff37f
Merge pull request #2674 from acemod/triageCardGameTime
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Use ACE_gameTime for triage card
2015-10-04 09:22:18 +02:00
PabstMirror
59da3e1c35
Optimize PFEH Funcs
2015-10-03 23:05:46 -05:00
PabstMirror
c75d219b65
Cleanup Undefined Functions
2015-10-03 21:34:46 -05:00
PabstMirror
7315dd650f
Merge branch 'master' into vehDetachLocalfix
2015-10-03 19:44:20 -05:00
PabstMirror
21f35dc7d0
#2664 - Disable loading into locked vehicles.
2015-10-03 19:42:40 -05:00
commy2
f0036fabbb
use BIS fnc for time format
2015-10-04 02:15:38 +02:00
commy2
38422e6586
fix missing magazines after certain scenarios
2015-10-04 01:26:38 +02:00
PabstMirror
10950d5fab
Merge pull request #2623 from acemod/interactMenuSet
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Interact menu settings after init
2015-10-03 12:49:04 -05:00
PabstMirror
12c663978a
Merge pull request #2649 from acemod/captiveEvents
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Global Event for "CaptiveStatusChange"
2015-10-03 12:47:58 -05:00
PabstMirror
b0b755720c
#2672 - Use ACE_gameTime for triage card
2015-10-03 12:28:54 -05:00
jokoho48
25166226a0
change by idea from @jonpas
2015-10-03 17:38:24 +02:00
jokoho48
1de012b7a7
simplify frag config(Macros FTW)
2015-10-03 12:34:04 +02:00
gienkov
3d4a37614c
Merge remote-tracking branch 'origin/master' into pl-strings
2015-10-03 12:19:48 +02:00
commy2
573279bd30
add selection, collision, fall and drowning damage events
2015-10-02 23:19:14 +02:00
commy2
94eaeb38cc
move variable out of params
2015-10-01 21:34:40 +02:00
commy2
7f1f56c121
fix broken time format for rallypoints, fix #2662
2015-10-01 21:28:00 +02:00
commy2
ea01db4030
Merge pull request #2648 from acemod/340goggles
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Code cleanup / refactoring Goggles
2015-10-01 16:54:57 +02:00
licht-im-Norden87
66e8914360
Update stringtable.xml
2015-10-01 04:38:21 +02:00
Derek Sauer
f9352de489
Clarified comment slightly.
2015-09-30 20:34:51 -04:00
Derek Sauer
0a788a282e
Improved efficiency of wound counting.
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Using a switch/case conditional since it offers early termination if a
matching condition is found before all conditions are checked. It also
unnecessary to use a conditional to confirm whether a limb is wounded or
not. Number of Wounds multiplied by Blood loss will return zero for
a fully bandaged body part, not incrementing the wound counter; or it will
return some other number which will increment the wound counter.
2015-09-30 20:27:40 -04:00
licht-im-Norden87
88ee846d7d
Update Stringtable, german: "captives"
2015-10-01 01:36:27 +02:00
commy2
1fdedb5785
delay scroll wheel init
2015-09-30 19:29:17 +02:00
Derek Sauer
f69f4066e9
Fix capitalization on forEach and getVariable.
2015-09-30 06:17:54 -04:00
commy2
945ec7a388
more goggles code cleanup
2015-09-30 01:31:45 +02:00
commy2
dc882a3c66
more goggles code cleanup
2015-09-30 01:26:08 +02:00
commy2
c0105bf083
Merge branch 'master' of https://github.com/acemod/ACE3 into 340goggles
2015-09-30 00:28:26 +02:00
commy2
75d1ea7df3
Merge branch 'master' of https://github.com/acemod/ACE3
2015-09-30 00:14:41 +02:00
commy2
9f3615ea06
change function header of removeEventhandler and waitAndExecute to public: yes
2015-09-30 00:14:21 +02:00
commy2
8bbd6b69f0
change function header of removeEventhandler and waitAndExecute to public: yes
2015-09-30 00:12:35 +02:00
commy2
28e0e781f5
Merge pull request #2645 from acemod/340fixopticszeus
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fix zeus forced interface broken, fix #2642
2015-09-29 23:04:51 +02:00
Derek Sauer
2824009317
Incorrectly retrieving list of current wounds.
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Used the wrong method to retrieve the target's current wounds and was
getting an empty array. This caused bandaging any wound even once to
completely heal the target on the Arma side.
2015-09-29 17:00:49 -04:00
commy2
8d5ce1dbe2
more goggles code cleanup
2015-09-29 22:24:25 +02:00
Derek Sauer
8d05214eb0
Resolve merge conflict from upstream pull.
2015-09-29 16:24:17 -04:00
gienkov
ba42e3e295
pl string for dragging, tactical ladder
2015-09-29 22:12:11 +02:00
commy2
62349f685c
more goggles code cleanup
2015-09-29 22:01:40 +02:00
gienkov
d88d2fe578
Merge remote-tracking branch 'origin' into pl-strings
2015-09-29 21:56:29 +02:00
commy2
b7ce315240
more goggles code cleanup
2015-09-29 21:28:57 +02:00
gienkov
251437c415
pl translation
2015-09-29 20:37:30 +02:00
commy2
d1aacf3fef
more goggles code cleanup
2015-09-29 19:51:41 +02:00
commy2
53bfcdb61e
more goggles code cleanup
2015-09-29 18:51:24 +02:00
PabstMirror
d454271fb9
Give the event the D
2015-09-29 11:40:32 -05:00
PabstMirror
c0b78ecf3a
Set Default Channel at mission start
2015-09-29 11:36:30 -05:00
commy2
d051d4c208
more goggles code cleanup
2015-09-29 17:57:09 +02:00
PabstMirror
16b1244b0a
Global Event for "CaptiveStatusChange"
2015-09-29 10:17:17 -05:00
commy2
477e9f06b6
more goggles code cleanup
2015-09-29 17:09:23 +02:00
commy2
2731ac360a
more goggles code cleanup
2015-09-29 16:56:10 +02:00
commy2
d25d79c485
Goggles Code refactoring initial commit
2015-09-29 16:22:57 +02:00
Derek Sauer
954fad615a
Reformatted to follow ACE3 coding guidelines.
2015-09-29 06:36:36 -04:00
Derek Sauer
8619f02538
Take into account wounds that do no cause blood loss.
2015-09-29 06:19:49 -04:00
PabstMirror
6e24d2868c
Fix playerChanged event
2015-09-28 22:41:45 -05:00
Derek Sauer
a864a3411c
Clarified a comment.
2015-09-28 21:32:04 -04:00
commy2
1ec4556bb8
fix zeus forced interface broken, fix #2642
2015-09-29 02:48:22 +02:00
Derek Sauer
488541bba6
Fix for Arma wounds not being healed with healHitPointAfterAdvBandage.
2015-09-28 20:08:07 -04:00
commy2
19131f001d
fix error in handleplayerchanged for tacticl ladder
2015-09-28 21:16:13 +02:00
commy2
bc8cefa5e7
manual merge
2015-09-28 21:06:40 +02:00
commy2
34793ce044
Merge pull request #2635 from acemod/340interactcleanup
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Code Cleanup Interaction
2015-09-28 21:04:28 +02:00
commy2
6c968d8bc7
per frame handler for incremental door opening
2015-09-28 20:07:01 +02:00
commy2
443cbf8be3
fix compile error when trying to open a locked door by shortcut
2015-09-28 19:03:37 +02:00
commy2
6f64fcd0fb
search for door in geometry lod (lineintersectssurface)
2015-09-28 18:45:10 +02:00
commy2
6289a0cadb
Merge pull request #2626 from acemod/340weaponselectcleanup
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Code Cleanup WeaponSelect
2015-09-28 18:10:16 +02:00
commy2
5a3a32f236
more interaction cleanup
2015-09-28 18:06:25 +02:00
commy2
9bf7b68d76
fix errors on game start
2015-09-28 17:28:51 +02:00
commy2
5c5a65443b
more interaction cleanup
2015-09-28 17:20:56 +02:00
commy2
f48636e633
more interaction cleanup, remove dead code
2015-09-28 17:11:53 +02:00
Glowbal
e1bbc06ef8
Merge pull request #2613 from jonpas/improveSlideshowParams
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Improved Slideshow API
2015-09-28 16:38:00 +02:00
jonpas
4521df0a57
Add synchronizedObjects vehicle support to assignObjectsInList with an optional parameter
2015-09-28 16:17:12 +02:00
jonpas
db2572acfd
Merge branch 'master' into parseList
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Conflicts:
addons/medical/functions/fnc_moduleAssignMedicalVehicle.sqf
2015-09-28 16:06:32 +02:00
jonpas
e4d8f13c89
Change may to must in slideshow error log
2015-09-28 16:02:18 +02:00
Glowbal
7215dd9082
Merge pull request #2368 from jonpas/removeVignetteAndCleanUI
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Removed Vignette and Cleaned up UI component
2015-09-28 15:56:34 +02:00
commy2
9189148b3f
more interaction cleanup
2015-09-28 15:37:18 +02:00
Glowbal
74805caa5d
Merge pull request #2565 from acemod/medVehAssignFix
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assign vehicle module fix for prefilled veh
2015-09-28 15:02:48 +02:00
commy2
4b536425b1
Code Cleanup Interaction
2015-09-28 14:36:51 +02:00
SilentSpike
f5e46bf089
Merge remote-tracking branch 'origin/master' into cargoClassnames
2015-09-27 17:41:38 +01:00
SilentSpike
f65f6e9b72
Add support for virtual cargo
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Allows cargo objects to be added via classname and reduces simulation/synchronization overhead. Objects become physical upon unloading and cannot be re-made virtual, only scripts can add such virtual objects.
Also separates the player feedback from the loading/unloading code and adds a progress bar.
2015-09-27 17:34:37 +01:00
commy2
e9770fcb97
remove obsolete functions
2015-09-27 17:15:59 +02:00
commy2
1613ce3ff6
correct comment
2015-09-27 16:55:43 +02:00
commy2
b6532a05cc
new function to select a grenade
2015-09-27 16:47:02 +02:00
alganthe
38fe56472e
ace setting string added for ace_zeus_autoAddObjects
2015-09-27 15:35:32 +02:00
commy2
f8819d3ee4
WeaponSelect cleanup
2015-09-27 14:55:36 +02:00
commy2
e3b926296f
Merge branch 'master' of https://github.com/acemod/ACE3 into 340weaponselectcleanup
2015-09-27 13:53:00 +02:00
commy2
af24428363
Merge pull request #2607 from acemod/340cleanupBackpacks
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Code cleanup Backpacks
2015-09-27 13:50:20 +02:00
commy2
1a5f65ec5a
Merge pull request #2625 from acemod/340safetymodecleanup
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Code Cleanup SafetyMode, also fixes "cannot load sound .wss" RPT error
2015-09-27 13:50:11 +02:00
commy2
92ae1da660
Merge pull request #2622 from jonpas/aliveCommand
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Replaced isAlive function with alive command
2015-09-27 13:49:58 +02:00
commy2
5387700460
Merge pull request #2610 from acemod/340cleanupNoRadio
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Code Cleanup NoRadio
2015-09-27 13:49:08 +02:00
commy2
0500d4385d
Merge pull request #2611 from acemod/340cleanupHitReactions
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Code Cleanup HitReactions
2015-09-27 13:48:57 +02:00
commy2
fbe157614b
Merge pull request #2612 from acemod/340cleanupGrenades
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Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing
2015-09-27 13:48:46 +02:00
commy2
3211e6432e
Merge pull request #2614 from jonpas/loadCargoOptionalHint
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Optionalized Cargo Loaded Hint
2015-09-27 13:48:27 +02:00
commy2
a078d73230
Code Cleanup WeaponSelect
2015-09-27 08:51:42 +02:00
commy2
50046decf3
Code Cleanup SafetyMode
2015-09-27 08:28:55 +02:00
PabstMirror
4a935eb129
Remove debug
2015-09-26 22:02:44 -05:00
PabstMirror
174d8ac306
#2486 - Run color setup on settingsInit
2015-09-26 22:02:05 -05:00
jonpas
2ab58ab9ce
Replaced common,isAlive function with alive command
2015-09-27 02:23:56 +02:00
jonpas
f35b13bf29
Merge branch 'master' into sittingFramework
2015-09-27 02:16:51 +02:00
jonpas
ae07a71b0d
Minimized XEH to ThingX config level
2015-09-27 02:13:32 +02:00
jonpas
cd510c8ff7
Added carrying to chairs
2015-09-27 02:05:38 +02:00
jonpas
85cff04e0c
Stored scroll-wheel action ID into already existing player setVariable instead of having 2
2015-09-27 01:37:19 +02:00
jonpas
dbd0beb514
Stored a global variable in player setVariable
2015-09-27 01:31:23 +02:00
jonpas
a7a716ca8d
Better sitting framework in terms of interactions
2015-09-27 01:20:40 +02:00
jonpas
e3985dce3e
Cleanup sitRotation as it's no longer needed
2015-09-27 00:40:59 +02:00
jonpas
151903ace4
Expanded optional hint to addCargoItem and AddCargoByClass event
2015-09-27 00:31:23 +02:00
jonpas
b345db4ae9
Added Zeus modules for adding Spare Tracks and Wheels
2015-09-27 00:29:19 +02:00
jonpas
30544dc757
Make cargo loaded hint optional, disable it when not loading manually
2015-09-26 23:16:05 +02:00
jonpas
498dddcc26
Used isEqualTo
2015-09-26 23:06:35 +02:00
jonpas
b787286837
Fixed allowed data types
2015-09-26 23:02:18 +02:00
jonpas
4a5d6cade1
Bracket to Brace
2015-09-26 22:54:31 +02:00
jonpas
64d6a172c7
Improved public function parameter handling, Fixed issue with synchronized objects
2015-09-26 22:53:49 +02:00
commy2
cd839a0ddc
remove superfluous brackets
2015-09-26 22:42:47 +02:00
commy2
6cc920dc34
Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing
2015-09-26 22:39:12 +02:00
commy2
028aa404e9
change description in function header
2015-09-26 21:27:00 +02:00
commy2
c12584e15c
Code Cleanup HitReactions
2015-09-26 21:23:18 +02:00
commy2
0509e26690
Code Cleanup NoRadio
2015-09-26 20:45:19 +02:00
commy2
9ae215704c
Code cleanup Backpacks
2015-09-26 20:29:08 +02:00
commy2
f77242fce3
Merge pull request #2604 from acemod/340fixunconaftersettngsinit
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delay setUnconscious until the settings are inited
2015-09-26 19:54:09 +02:00
commy2
07774647e9
delay setUnconscious until the settings are inited, fix #148
2015-09-26 19:30:13 +02:00
Niner1309
1a43341506
Fixed Laser Update Position Bug
2015-09-26 19:15:09 +02:00
commy2
93114802d2
Merge pull request #2603 from acemod/340fixcargodestroyed
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dont access cargo of destroyed vehicles, fix #2523
2015-09-26 18:29:56 +02:00
commy2
8affae9f7a
dont access cargo of destroyed vehicles, fix #2523
2015-09-26 18:16:38 +02:00
commy2
777ac05d16
Merge pull request #2602 from acemod/340respawncleanup
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Code cleanup respawn module, close #2184
2015-09-26 17:58:17 +02:00
commy2
6d9943ff2e
fix wrong macro, missing ;
2015-09-26 16:45:39 +02:00
commy2
b1fb7befe8
remove wrong isServer check
2015-09-26 16:32:29 +02:00
commy2
5425836e47
cleanup respawn module, close #2184
2015-09-26 16:28:18 +02:00
commy2
f0584adeff
Merge pull request #2601 from acemod/340fixfixfloatingSelections
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fix fixFloating resetting reflector hitpoints, close #2279
2015-09-26 14:45:50 +02:00
commy2
dc7d24a3fd
fix fixFloating resetting reflector hitpoints, close #2279
2015-09-26 14:38:50 +02:00
PabstMirror
8bb5f71ba1
Macro for non spawned CBA Debug Logging
2015-09-25 22:30:57 -05:00
commy2
2fe142032e
rework modifier key, cleanup sandbags, tripod, ladder, fix #2590
2015-09-26 03:16:55 +02:00
SilentSpike
5f7c30dd7c
Merge pull request #2597 from Cuel/delay-spectator
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fix spectator view if called instantly
2015-09-25 13:34:37 +01:00
jokoho48
4ad16ed938
fix that waitUntilAndExecute have a return
2015-09-25 13:29:39 +02:00
jokoho48
998fbcc403
Merge remote-tracking branch 'remotes/acemod/master' into waitUntilAndExecute
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Conflicts:
addons/common/XEH_postInit.sqf
2015-09-25 13:19:19 +02:00
Cuel
dcbf977d6d
fix spectator view if called instantly
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If you call setSpectator directly from init.sqf you'll be put into some
weird limbo mode with borders and spectator not working. This should fix
it
2015-09-25 12:51:13 +02:00
commy2
43cdfaecc0
Merge branch 'master' of https://github.com/acemod/ACE3
2015-09-25 11:15:46 +02:00
commy2
412685e0ff
fix some code was commented out in loadPersonLocal and unloadPersonLocal
2015-09-25 11:15:25 +02:00
jokoho48
f7787730e1
fix Littergeneric fly over ground(add Landcontact Points)
2015-09-23 20:17:16 +02:00
jokoho48
d6203d0f2e
Posible Fix for Invisible Tactical Ladder V2
2015-09-23 19:54:12 +02:00
jokoho48
dce49721e4
Posible Fix for Invisible Tactical Ladder
2015-09-23 19:17:57 +02:00
KoffeinFlummi
3471ebef16
Merge https://github.com/dudakov/ACE3 into russian-merge
2015-09-23 19:17:52 +02:00
alganthe
10296d2883
PAK and Surgical Kit strings normalized inside modules.
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Signed-off-by: alganthe <alganthe@live.fr>
2015-09-23 15:50:50 +02:00
bux578
95ec25736e
Merge pull request #2563 from gienkov/missing-strings
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Missing english strings
2015-09-23 09:48:54 +02:00
PabstMirror
ebcc540943
Merge pull request #2572 from acemod/fixClickExplosivePlace
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Delay one frame when selecting explosives
2015-09-22 13:23:33 -05:00
PabstMirror
5add8d6789
#2537 - Delay one frame when selecting explosives
2015-09-22 11:31:58 -05:00
jonpas
a42685af2e
Removed copy/pasted maintainer intruder
2015-09-22 18:04:27 +02:00
Grzegorz
1848ea6325
fixez
2015-09-22 14:58:59 +02:00
[OMCB]kaban
49d1355ad8
Fix due to review
2015-09-22 11:52:06 +03:00
PabstMirror
cf8a7f742e
#2541 - Attach getIn/Out run on local unit
2015-09-21 22:50:48 -05:00
PabstMirror
f93538eb9a
#2423 - assign vehicle module fix for prefilled veh
2015-09-21 21:44:52 -05:00
PabstMirror
079d88ded7
Merge pull request #2509 from acemod/miscFixNilFunctions
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Fix some nil functions
2015-09-21 20:36:09 -05:00
PabstMirror
bf0cdbaf77
Merge pull request #2534 from acemod/unconcHandcuffs
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Take Unconscious captive
2015-09-21 20:35:02 -05:00
Grzegorz
55eae90484
tabz
2015-09-22 02:35:06 +02:00
gienkov
bbccfbaa35
pl medical string
2015-09-22 01:04:46 +02:00
commy2
24f0df55a2
Merge pull request #2559 from acemod/340disableuserinputcleanup
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Use CBA PFH in disableUserInput
2015-09-22 00:52:58 +02:00
commy2
617b1ec78d
Merge pull request #2556 from acemod/340deprecation
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add deprecated warnings
2015-09-22 00:52:43 +02:00
gienkov
229ba1f758
Merge remote-tracking branch 'upstream/master' into missing-strings
2015-09-22 00:36:32 +02:00
gienkov
b05f0c62ff
missing english respawn strings
2015-09-22 00:36:10 +02:00
PabstMirror
45e44251b6
Merge branch 'release'
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Conflicts:
addons/repair/stringtable.xml
2015-09-21 17:14:53 -05:00
PabstMirror
6702a1faa4
Fix warnings for WeaponHolderSimulated
2015-09-21 16:34:02 -05:00
jonpas
2e3014daa3
Merge branch 'master' into parseList
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Conflicts:
addons/common/functions/fnc_assignObjectsInList.sqf
2015-09-21 22:46:01 +02:00
commy2
23e3db9cc0
use CBA pfh in disableUserInput and fix key input weirdness
2015-09-21 22:42:31 +02:00
Glowbal
62ad9d4284
Version 3.3.2
2015-09-21 22:31:01 +02:00
Glowbal
42b2c18509
Merge pull request #2542 from acemod/FixSparePartsCargo
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Fix cargo setVariable on server with InitPost
2015-09-21 22:28:59 +02:00
Glowbal
6b93760f9b
Merge pull request #2557 from alganthe/torso_diag_fix
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Torso diag fix
2015-09-21 22:27:13 +02:00
Glowbal
bbed98fbef
Merge pull request #2394 from jonpas/cleanupRepairRelease
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Minor Repair Cleanup for release
2015-09-21 22:25:58 +02:00
commy2
f1abd4698f
remove superfluous ;
2015-09-21 22:12:17 +02:00
commy2
08a6da7ed5
Merge branch '340deprecation' of https://github.com/acemod/ACE3 into 340deprecation
2015-09-21 22:10:11 +02:00
commy2
f134a77e98
add and use deprecated macro
2015-09-21 22:09:54 +02:00
PabstMirror
d3c2420381
Merge branch 'master' into miscFixNilFunctions
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Conflicts:
addons/common/functions/fnc_doAnimation.sqf
2015-09-21 15:08:43 -05:00
PabstMirror
9996aa22ab
Replace googles - isTurnedOut
2015-09-21 15:03:34 -05:00
commy2
a98e490f5c
Merge pull request #2512 from acemod/340fixaidisposable
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fix ai seemingly reloading disposable launcher at mission start, fix #2508
2015-09-21 22:00:55 +02:00
commy2
f8676afca4
use correct macro for rpt writing
2015-09-21 21:56:18 +02:00
commy2
020915a52a
Revert "fix broken log warning macro"
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This reverts commit b1f79f0383
.
2015-09-21 21:51:05 +02:00
commy2
441efcd65f
change version number in deprecated log
2015-09-21 21:48:18 +02:00
commy2
b1f79f0383
fix broken log warning macro
2015-09-21 21:39:45 +02:00
commy2
af309b937b
add depracted warnings
2015-09-21 21:25:18 +02:00
commy2
a1b2d63417
Merge pull request #2551 from acemod/commoncleanup11
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common code cleanup part 11
2015-09-21 21:12:42 +02:00
commy2
0070ba113c
Merge pull request #2546 from acemod/overheatJamFFV
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Allow fixing jam when in FFV slot
2015-09-21 19:51:14 +02:00
PabstMirror
1d5217d165
Medical - delayedUnconsicous fix waitAndExecute
2015-09-21 12:43:35 -05:00
commy2
5a5242f1c9
more common code cleanup
2015-09-21 19:19:49 +02:00
PabstMirror
4cc9b91d68
Merge pull request #2463 from acemod/cleanupNightvision
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Cleanup Nightvision
2015-09-21 12:06:15 -05:00
PabstMirror
5a67b00540
Merge pull request #2507 from acemod/pythonSearchNilFuncs
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Script to search for undefined functions
2015-09-21 12:05:27 -05:00
commy2
8503d15c9b
more common code cleanup
2015-09-21 18:37:19 +02:00
commy2
1a4ebdac51
more common code cleanup
2015-09-21 17:32:21 +02:00
commy2
13b487e13b
fix missing ;
2015-09-21 17:13:28 +02:00
commy2
b5b5c761c4
fix missing '' in info log macro
2015-09-21 17:09:10 +02:00
commy2
3037181fc2
more common code cleanup
2015-09-21 17:00:53 +02:00
commy2
df3211cc42
more common code cleanup
2015-09-21 14:20:53 +02:00
commy2
b0f9eab1f7
more common code cleanup
2015-09-21 13:53:12 +02:00
commy2
5adca6616d
Merge branch '323cleanuphitpoints' into commoncleanup10
2015-09-21 13:24:12 +02:00
commy2
9fa6eb0651
more common code cleanup
2015-09-21 13:08:10 +02:00
commy2
ef099861a3
Merge pull request #2545 from acemod/commoncleanup9
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common code cleanup part 9
2015-09-21 09:24:41 +02:00
bux578
9be4072a10
Merge pull request #2547 from gienkov/patch-34
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Add missing english string
2015-09-21 08:44:31 +02:00
bux578
549a3e0a2a
Merge pull request #2548 from gienkov/patch-35
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Add missing english string
2015-09-21 08:44:16 +02:00
commy2
d802cdfb23
more common code cleanup
2015-09-21 01:41:17 +02:00
commy2
d449e4bd83
more common code cleanup
2015-09-21 01:07:49 +02:00
PabstMirror
5555eb195a
Also search for missing stringtable entries
2015-09-20 17:46:43 -05:00
Grzegorz
89a1495534
Add missing english string
2015-09-21 00:42:08 +02:00
Grzegorz
29db26eb58
Add missing english string
2015-09-21 00:40:14 +02:00
Grzegorz
fe75aa55cf
Add missing english string
2015-09-21 00:39:13 +02:00
commy2
5f7d8c0095
more common code cleanup
2015-09-21 00:34:04 +02:00
commy2
1679235b51
more common code cleanup
2015-09-21 00:28:25 +02:00
PabstMirror
345b1f0f98
Merge branch 'master' into miscFixNilFunctions
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Conflicts:
addons/common/functions/fnc_execPersistentFnc.sqf
addons/common/functions/fnc_execRemoteFnc.sqf
2015-09-20 17:02:49 -05:00
PabstMirror
79d4eb62be
Allow fixing jam when in FFV slot
2015-09-20 16:55:33 -05:00
commy2
1d4eb209a4
fix missing ; in dumpPerformanceCounters
2015-09-20 23:50:30 +02:00
commy2
ffc5a16384
more common code cleanup
2015-09-20 23:40:51 +02:00
commy2
a98a45e5d1
more common code cleanup
2015-09-20 23:18:51 +02:00
commy2
62ec00a251
more common code cleanup
2015-09-20 22:36:05 +02:00
commy2
5fd1938f25
more common code cleanup
2015-09-20 22:29:38 +02:00
commy2
493ce1b092
more common code cleanup
2015-09-20 22:16:51 +02:00
commy2
2348c25e1a
more common code cleanup
2015-09-20 20:25:25 +02:00
PabstMirror
86fae2c251
#2528 - addToLog date / missing string fullHeal
2015-09-20 13:19:51 -05:00
PabstMirror
0c8a694b96
Medical_menu settings under medical category
2015-09-20 12:07:44 -05:00
PabstMirror
610fb0bb2c
Fix Merge
2015-09-20 11:28:43 -05:00
PabstMirror
7687374fcf
Merge branch 'master' into miscFixNilFunctions
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Conflicts:
addons/common/functions/fnc_resetAllDefaults.sqf
2015-09-20 11:25:33 -05:00
Alessandro Foresi
aabc437314
Remove: pain diagnosis on dead patients
2015-09-20 17:37:33 +02:00
PabstMirror
9c61f256bc
Rem debug
2015-09-20 10:06:24 -05:00
PabstMirror
789f3843d5
#2488 - Fix cargo setVariable on server with InitPost
2015-09-20 10:05:34 -05:00
commy2
0a01bbdc76
more common code cleanup
2015-09-20 16:56:35 +02:00
commy2
e62683a0c4
more common code cleanup
2015-09-20 16:40:49 +02:00
commy2
e8ebe87450
more common code cleanup
2015-09-20 15:52:40 +02:00
alganthe
4265b11d51
wrong target fixed
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Signed-off-by: alganthe <alganthe@live.fr>
2015-09-20 14:13:22 +02:00
Glowbal
461028b4e8
Merge pull request #2521 from acemod/fix-ctd-medical
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Fixed CTD on overpressure with advanced medical enabled
2015-09-20 12:44:58 +02:00
Glowbal
8279f60d09
Merge pull request #2529 from acemod/repairCanInteractCheck
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Add CanInteractWith checks for repair
2015-09-20 11:48:10 +02:00
Glowbal
409c2d5f78
Merge pull request #2505 from acemod/fixBFT
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Run BFT module on server
2015-09-20 11:46:03 +02:00
commy2
4c4785c140
Merge pull request #2535 from acemod/commoncleanup7
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common code cleanup part 7
2015-09-20 11:06:38 +02:00
commy2
d33a98c612
set variable public didn't work / didn't work on server and headless client
2015-09-20 11:02:15 +02:00
commy2
8c8b23ec18
Merge pull request #2530 from acemod/commoncleanup6
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common code cleanup part 6
2015-09-20 10:44:31 +02:00
PabstMirror
05f4dad764
maptools - Remove debug
2015-09-19 20:42:46 -05:00
commy2
dfa6d71a64
more common code cleanup
2015-09-20 00:55:58 +02:00
commy2
73a9c1b5f8
more common code cleanup
2015-09-19 23:18:07 +02:00
commy2
6b96c7fd7c
more common code cleanup
2015-09-19 22:27:23 +02:00
commy2
bfd5d13de8
more common code cleanup
2015-09-19 21:33:25 +02:00
bux578
450ee98004
Merge pull request #2515 from acemod/340fixinventoryeh
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fix playerInventoryChanged eventhandler triggers when current weapon is changed fix #2513
2015-09-19 21:04:48 +02:00
PabstMirror
db41537f56
#2524 - Take Unconscious captive
2015-09-19 13:58:34 -05:00
commy2
09f133b7f8
more common code cleanup
2015-09-19 20:55:35 +02:00
SilentSpike
35d94e8d5c
Fix medical litter scopeCurator values
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Solves #2526 where medical litter would appear in zeus with no name.
2015-09-19 19:37:38 +01:00
commy2
3ddaa5ed4a
more common code cleanup
2015-09-19 20:34:07 +02:00
commy2
1636e3976d
more common code cleanup
2015-09-19 20:17:38 +02:00
commy2
cbc7f961b2
more common code cleanup
2015-09-19 19:40:56 +02:00
commy2
20a5c79431
more common code cleanup
2015-09-19 19:26:45 +02:00
commy2
6ee5c6d9f8
Merge pull request #2510 from acemod/commoncleanup5
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common code cleanup part 5
2015-09-19 18:50:28 +02:00
commy2
fb71e0594e
lsd module, use global variable for color
2015-09-19 18:47:00 +02:00
PabstMirror
8573238cff
Merge branch 'release'
2015-09-19 11:21:33 -05:00
PabstMirror
3c93c2c95c
#2525 - Add CanInteractWith checks for repair
2015-09-19 11:07:03 -05:00
PabstMirror
79d985a648
Fix XEH Warning Debug
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Wait 5 to let supMon run first, and only show visual error if actually
missing pbo.
2015-09-19 10:43:29 -05:00
PabstMirror
2e09a7aa4b
"cherrypick" PR #2496 (lockpick)
2015-09-19 10:02:37 -05:00
Alessandro Foresi
22ac16ead5
Changed: Seeker to aimPoint instead of ASL position
2015-09-19 16:22:36 +02:00
Glowbal
1d7cbf40ca
Fixed incorrect handleDamage call
2015-09-19 11:52:35 +02:00
commy2
e08c6c343e
fix LSD module, cutback on global variable usage
2015-09-19 09:24:28 +02:00
commy2
1357d72f16
fix broken LSD module
2015-09-19 02:44:02 +02:00
commy2
25d1e46422
Merge branch 'commoncleanup5' of https://github.com/acemod/ACE3 into commoncleanup5
2015-09-19 01:50:37 +02:00
commy2
c7d636a533
more common code cleanup
2015-09-19 01:50:17 +02:00
jokoho48
e7ff41a03c
Merge branch 'commoncleanup5' of https://github.com/acemod/ACE3 into commoncleanup5
2015-09-19 01:12:20 +02:00
jokoho48
f2070deee8
Change spawn while to CBA PFH
2015-09-19 01:12:03 +02:00
commy2
f8ecf1b8ab
fnc_debug was broken
2015-09-19 00:30:36 +02:00
commy2
30ba4f5586
this append should've been pushBack
2015-09-18 23:34:49 +02:00
commy2
56f4cbb39e
fix playerInventoryChanged eventhandler triggers when current weapon is changed fix #2513
2015-09-18 23:03:35 +02:00
commy2
2e48a92eef
fix ai seemingly reloading disposable launcher at mission start, fix #2508
2015-09-18 22:25:09 +02:00
commy2
85fd9d9d75
more common code cleanup
2015-09-18 21:46:21 +02:00
PabstMirror
5f0d73bab6
Cleanup more stuff
2015-09-18 14:24:20 -05:00
commy2
f3a175e9d6
remove obsolete private
2015-09-18 21:15:06 +02:00
commy2
5d0a7ed062
more common code cleanup
2015-09-18 21:12:40 +02:00
PabstMirror
c62ea5e406
Fix some nil functions
2015-09-18 13:47:19 -05:00
commy2
a53d158a89
Merge pull request #2501 from acemod/commoncleanup4
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common code cleanup part 4
2015-09-18 19:54:04 +02:00
PabstMirror
65b8585d60
Use _player instead of ACE_player
2015-09-18 12:48:59 -05:00
commy2
8704cd0321
fix additional bracket, formatting
2015-09-18 19:40:48 +02:00
PabstMirror
c21a5d6f08
Merge pull request #2496 from acemod/fixLockPick
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Fix for #2495
2015-09-18 12:28:51 -05:00
PabstMirror
97921aa665
#2503 - run BFT module on server
2015-09-18 12:18:43 -05:00
commy2
a18f63d861
more common code cleanup
2015-09-18 19:12:38 +02:00
commy2
2674310e65
remove another deprecated function
2015-09-18 18:45:41 +02:00
esteldunedain
a621a0c693
Fixes to spanish translations
2015-09-18 13:36:57 -03:00
commy2
1fd2fcafb0
remove old, not working functions
2015-09-18 18:34:29 +02:00
commy2
1b96caedc0
more common code cleanup
2015-09-18 18:28:19 +02:00
esteldunedain
3422f5a7f1
Merge branch 'master' of https://github.com/Legolasindar/ACE3 into spanish-translation
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Conflicts:
addons/medical/stringtable.xml
addons/repair/stringtable.xml
2015-09-18 13:20:22 -03:00
commy2
a8ba96a01b
more common code cleanup
2015-09-18 16:41:00 +02:00
commy2
39786420fa
more common cleanup
2015-09-18 16:33:53 +02:00
commy2
c0fdd80ba4
formating
2015-09-18 16:00:58 +02:00
commy2
7efcfcc8a0
more common cleanup
2015-09-18 15:40:51 +02:00
commy2
f83dea6e01
formatting, remove an obsolete private
2015-09-18 14:32:58 +02:00
commy2
b0704e486f
more common cleanup
2015-09-18 13:09:40 +02:00
commy2
3a027ff26f
more common cleanup
2015-09-18 09:38:19 +02:00
commy2
e833c3fc42
more common cleanup
2015-09-18 08:47:14 +02:00
commy2
fc82018c49
more common cleanup
2015-09-18 08:23:18 +02:00
commy2
df2c7dce78
replace old pushback macro
2015-09-18 07:53:36 +02:00
commy2
475c193060
common code cleanup part 2
2015-09-18 07:42:10 +02:00
jokoho48
c5eb6e0070
posible fix for #2495
2015-09-18 04:12:18 +02:00
commy2
37c1dbd6f7
Merge pull request #2490 from acemod/commoncleanup
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cleanup common
2015-09-17 23:59:10 +02:00
PabstMirror
a9946e26a5
Merge pull request #2489 from acemod/fixSpareParts
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only run addSpareParts on server
2015-09-17 16:44:31 -05:00
PabstMirror
81f427ad82
Merge branch 'fixSpareParts' into release
2015-09-17 16:43:54 -05:00
commy2
27ca3dc7bd
Merge pull request #2471 from acemod/340noactionmenu
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optional pbo to hide select weapon actions
2015-09-17 22:47:35 +02:00
commy2
3927103a86
Merge pull request #2483 from acemod/340staticmgfcs
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add fcs to static machine guns
2015-09-17 22:47:23 +02:00
commy2
ca43520b7f
Merge pull request #2482 from acemod/340fixdaylaserlight
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fix daylasers being a virtual light source
2015-09-17 22:47:13 +02:00
commy2
cfc7102cb6
Merge pull request #2481 from acemod/340loadcargohint
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display text when loading / unloading cargo
2015-09-17 22:47:05 +02:00
commy2
7336e694c1
Merge pull request #2480 from acemod/340doanim2tweak
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tweak doAnimation switchMove to do no akward camera jumps whenever possible
2015-09-17 22:46:54 +02:00
PabstMirror
7faee2e6ff
Merge pull request #2492 from acemod/fixCPR
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Fix CPR params
2015-09-17 12:37:45 -05:00
PabstMirror
5fc127e94c
#2491 - fix params
2015-09-17 11:34:32 -05:00
commy2
36a279012c
cleanup common
2015-09-17 18:25:02 +02:00
PabstMirror
3b1a9ab415
#2488 - only run addSpareParts on server
2015-09-17 11:19:47 -05:00
commy2
a03bc44ba0
add fcs to static machine guns, close #1188
2015-09-17 14:40:58 +02:00
commy2
864c0b4baf
fix daylasers being a virtual light source, fix #2416
2015-09-17 14:17:48 +02:00
commy2
42a754a981
display text when loading / unloading cargo
2015-09-17 13:43:55 +02:00
KoffeinFlummi
067b08611e
Fix missing newlines
2015-09-17 12:54:26 +02:00
KoffeinFlummi
49cc207e6b
Merge remote-tracking branch 'origin/pr/2397' into polish-merge
2015-09-17 12:53:47 +02:00
commy2
a09ca8fb80
tweak doAnimation switchMove to do no akward camera jumps whenever possible, fix #2474
2015-09-17 12:23:56 +02:00
kaban
4d2707eae2
Russian Translations - Update
2015-09-17 12:21:21 +03:00
kaban
341e122e4c
Russian Translations - Update
2015-09-17 11:43:14 +03:00
commy2
014203413d
handle optional pbos in checkFiles
2015-09-17 02:13:21 +02:00
commy2
ca72770c48
add english translation to switch units module
2015-09-16 23:49:34 +02:00
commy2
6d80740a20
don't default to english on the switch units module description
2015-09-16 23:29:07 +02:00
PabstMirror
b8c687611e
Merge branch 'release'
2015-09-16 14:10:02 -05:00
ViperMaul
c748e56f4a
bump v3.3.1.2
2015-09-16 11:42:01 -07:00
commy2
b7715152e2
correct cargo capacities for quads, karts, boats and jets
2015-09-16 20:12:56 +02:00
alganthe
49e0befbaf
added diagnose to torso
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Signed-off-by: alganthe <alganthe@live.fr>
2015-09-16 19:44:44 +02:00
commy2
f383e8701d
increase trucks cargo space
2015-09-16 19:27:32 +02:00
PabstMirror
06a9f60281
Cleanup Nightvision
2015-09-16 10:55:23 -05:00
PabstMirror
539e158a97
Merge branch 'release'
2015-09-16 10:35:19 -05:00
ViperMaul
e78b59c28a
bump to 3.3.1.1
2015-09-16 05:09:48 -07:00
ViperMaul
f83a76b304
Merge pull request #2458 from acemod/FixAB
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Fix Advaced Basllistic Performance bug
2015-09-16 05:07:26 -07:00
jokoho48
c1baf4f8f7
tweak Vales for B_Truck_01_Base and B_Truck_01_box_F
2015-09-16 12:45:08 +02:00
Ivan Navarro Cabello
463e21dd91
330
2015-09-16 12:40:30 +02:00
jokoho48
a24e5b4665
fix Performance issue in AB
2015-09-16 11:54:49 +02:00
gienkov
e2f9b31fb2
small fix + repair translation
2015-09-16 11:53:05 +02:00
gienkov
a66f4d0e09
Merge remote-tracking branch 'origin/master' into pl-translation-8
2015-09-16 11:44:35 +02:00
gienkov
b94df35c08
Revert "fixed duplicate stringtable entries"
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This reverts commit ab02bed1c1
.
2015-09-16 11:42:45 +02:00
alganthe
02faf0a104
fixed zeus addobjects
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The module part in CfgVehicles.hpp was missing.
Signed-off-by: alganthe <alganthe@live.fr>
2015-09-16 06:20:05 +02:00
ViperMaul
8330aadb6f
bump version to 3.3.1
2015-09-15 17:56:57 -07:00
PabstMirror
2c2d79cfe0
Merge pull request #2439 from acemod/badXEHcheck
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Bad xeh check
2015-09-15 19:46:10 -05:00
PabstMirror
e254af9964
Fix missing )
2015-09-15 19:26:37 -05:00
PabstMirror
1ea1094a73
Merge branch 'release'
2015-09-15 16:16:10 -05:00
Glowbal
a124b05672
Revert "disable a10 tracers, commanche tracers only nvg"
2015-09-15 21:25:01 +02:00
Glowbal
c6c51af548
Updated build version
2015-09-15 21:13:36 +02:00
Glowbal
7e5ab07e32
Merge pull request #2387 from acemod/FixHCPPE
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Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
Glowbal
b2b221db20
Merge pull request #2441 from SzwedzikPL/air_no_tracers
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disable a10 tracers, commanche tracers only nvg
2015-09-15 21:02:40 +02:00
PabstMirror
88f89b8d76
also check allDeadMen
2015-09-15 13:30:04 -05:00
PabstMirror
a8688609d7
Typo
2015-09-15 13:10:06 -05:00
Glowbal
3cc2ccf025
Merge pull request #2438 from acemod/wheelRepairSettingToolkit
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Add Setting for toolkit requirement for wheel repair
2015-09-15 20:04:38 +02:00
PabstMirror
0e32c28552
#2437 - Warn users when mods break XEH
2015-09-15 12:55:08 -05:00
PabstMirror
db37fa0e04
Update stringtable.xml
2015-09-15 11:45:02 -05:00
PabstMirror
c50c53e5bb
remove debug
2015-09-15 09:57:53 -05:00
PabstMirror
9cd470b849
Add Setting for toolkit requirement for wheel repair
2015-09-15 09:54:55 -05:00
commy2
2c7a2b4140
Merge pull request #2406 from acemod/captiveOnRespawn
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Reset captive status on respawn for reliability
2015-09-15 16:37:01 +02:00
gienkov
6588237e8c
stringtable DAGR
2015-09-15 15:05:30 +02:00
PabstMirror
17fdce7196
Cleanup preInit
2015-09-15 08:03:56 -05:00
Glowbal
478b618e4b
Merge pull request #2429 from MikeMatrix/feature/switchToLogMacros
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Feature/switch to log macros
2015-09-15 14:51:23 +02:00
PabstMirror
d6d64b58b0
Merge pull request #2430 from acemod/microDagr-customDrawEvents
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microDagr - Add ability to access draw event for minimap
2015-09-14 23:36:07 -05:00
PabstMirror
f419762653
Fix time of flight display
2015-09-14 23:33:32 -05:00
PabstMirror
db41512dc0
#2349 - Don't disable locking for base RocketPods
2015-09-14 22:11:12 -05:00
PabstMirror
61cbe543ee
Fix #2432 - Don't check for null attached when mounted
2015-09-14 18:06:46 -05:00
PabstMirror
e029e8318f
microDagr - Add ability to access draw event for minimap
2015-09-14 16:37:39 -05:00
Glowbal
16b7bb389c
Merge pull request #2428 from acemod/FixMainMenuInfo151
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Fix main menu info151
2015-09-14 23:30:00 +02:00
Glowbal
d52cc917ea
Merge pull request #2419 from acemod/FixBBTexturePath2
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Fix Bandage Texture Path and UV
2015-09-14 23:26:00 +02:00
Glowbal
4b6082d836
Merge pull request #2424 from acemod/medical-tweaks
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Medical tweaks
2015-09-14 23:20:50 +02:00
Glowbal
7b7ad6eea8
fixed tweak to basic bandage
2015-09-14 23:18:20 +02:00
PabstMirror
f7bd557a30
Fix some stringtable weirdness
2015-09-14 16:11:43 -05:00
Glowbal
10ac127159
Fixed incorrect new damage value in handleDamage advanced.
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The new handleDamage from BI added a new value to the parameters that we didn't account for in handleDamage advanced.
2015-09-14 21:15:57 +02:00
Glowbal
33ac78dbac
Addresses the large amount of bandages required in basic medical
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This should restore the bandaging behavior back to how it is before the adjustments made to basic medical
2015-09-14 21:14:56 +02:00
Glowbal
8c60e76979
Tweaks made to improve determine if fatal algorithm
2015-09-14 21:13:58 +02:00
Glowbal
37639066c2
Include missing frame in the caching execution
2015-09-14 15:19:58 +02:00
Glowbal
6d4744b9ea
Increased duration of knock down for basic medical
2015-09-14 15:19:18 +02:00
Glowbal
032dd6c87c
Tweaked visual effects.
2015-09-14 15:18:56 +02:00
jokoho48
fb75f6ad9e
Fix Bandage Texture Path and UV
2015-09-13 18:57:07 +02:00
Alessandro Foresi
89eb98a248
Added: IT more translation, medic partial
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Fixed: dup entries (from gienkov)
2015-09-12 23:16:57 +02:00
Alessandro Foresi
d4cb290930
Tweaked: shorter sentence, fixed "pressione"
2015-09-12 22:00:43 +02:00
Alessandro Foresi
b0bc81e579
Add: more translation
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Changed: shorter sentence for UI
2015-09-12 22:00:42 +02:00
Alessandro Foresi
6cb902a7ab
Changed: IT riempi instead of ricarica
2015-09-12 22:00:41 +02:00
Alessandro Foresi
8fe629e953
Changed: epi to adrenalina, more wording fixing
2015-09-12 22:00:41 +02:00
Alessandro Foresi
5d74dd1aed
Tweak: Better wording
2015-09-12 22:00:40 +02:00
Alessandro Foresi
15e7f9b767
Add: IV now EV (endovena)
2015-09-12 22:00:39 +02:00
gienkov
530dfa041d
stringtable DAGR
2015-09-12 21:25:02 +02:00
jokoho48
b2b41ce8af
Merge branch 'release' of https://github.com/acemod/ACE3 into release
2015-09-12 18:13:12 +02:00
jokoho48
5feee53c69
Posible fix for #2407
2015-09-12 18:12:57 +02:00
SilentSpike
7c846502b5
Reset captive status on respawn for reliability
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Previously we were resetting on death, but this caused problems when the respawnDelay was 0 as the dead unit wasn't actually the player.
To account for "group" and "side" respawn types where you change unit on respawn and could potentially become a captive unit, I am explicity checking the mission respawn type before resetting variables.
2015-09-12 15:42:20 +01:00
SilentSpike
e6c2916a14
Fix spectator template for negligible respawnDelay
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When the value of respawn delay is 0 the timing of the killed and respawn events can be a little strange and result in spectator being entered but never exited. The respawn template should just do nothing when the delay is so small.
2015-09-12 14:02:42 +01:00
bux578
9748abdb48
change order of BloodPressure readout, fix #2400
2015-09-12 10:58:29 +02:00
Alessandro Foresi
eed3fab483
Merge branch 'translation/15bn/alef' of github.com:alef/ACE3 into translation/15bn/alef
2015-09-12 09:50:26 +02:00
Alessandro Foresi
16fd6b490d
Add: IT translation for medical
2015-09-12 09:42:48 +02:00
Alessandro Foresi
bc4f928088
Add: IT translation up to flashlights
2015-09-12 09:41:43 +02:00
Alessandro Foresi
d5ec534f5b
Add: IT cargo and common
2015-09-12 09:39:04 +02:00
Alessandro Foresi
a764f1772e
Added: IT captives, fixed ballistics
2015-09-12 09:35:56 +02:00
Alessandro Foresi
97d9c44fc3
Fixed: IT advanced_ballistics now LF+BOM
2015-09-12 09:29:55 +02:00
Alessandro Foresi
7a762c0940
Add: IT advanced_ballistics
2015-09-12 09:25:17 +02:00
Alessandro Foresi
337cde3fb3
autointerazioni (?)
2015-09-12 09:21:38 +02:00
BaerMitUmlaut
8ee1136758
Rewrite canPassMagazine condition
2015-09-11 23:52:00 +02:00
gienkov
ef36b27fe2
medical pl translation
2015-09-11 23:49:41 +02:00
gienkov
ab02bed1c1
fixed duplicate stringtable entries
2015-09-11 23:42:03 +02:00
jonpas
3de783d3a7
Cleanup for branch release, picked from #2366
2015-09-11 19:57:21 +02:00
BaerMitUmlaut
ccf1bf1de7
Cleaned up canPassMagazine condition
2015-09-11 18:24:46 +02:00
jonpas
6fb22ebd11
Added isNull check to PFH for explicity
2015-09-11 17:55:28 +02:00
jonpas
efa8252b45
Remove debug
2015-09-11 17:43:29 +02:00
jonpas
2d3a02085e
Improved comment
2015-09-11 17:27:08 +02:00
jonpas
d49798144c
Replaced hasChairMoved with isEqualTo, fixed missing variable
2015-09-11 17:25:46 +02:00
jokoho48
b7e02da1cc
remove if (!hasInterface) from PFH
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move ! in ()
2015-09-11 16:58:26 +02:00
jonpas
c5f9f85d27
Updated comment
2015-09-11 16:53:09 +02:00
jonpas
0b9c6254e4
Removed redundant rotation control - changed to config
2015-09-11 16:46:51 +02:00
SilentSpike
aa7b6cf39f
Improve angular behaviour of spectator camera
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Changes the position calculation of the external spectator camera to correctly retain the pan and tilt of the free camera. Makes transitioning between the two less disorienting for the user.
2015-09-11 14:46:21 +01:00
SilentSpike
77c2b99ee5
Change spectator external camera behaviour
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Using the "external" view is limited by the server difficulty setting. Instead the spectator external camera has been replaced with an oribtal camera as was originally planned to be added alongside the default views.
2015-09-11 14:46:21 +01:00
BaerMitUmlaut
a29902ddb3
More use of params, event system, removed compile
2015-09-11 15:36:23 +02:00
SilentSpike
17f9eab03a
Improve display name of medical heal hitpoints setting
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ace_medical_healHitPointAfterAdvBandage had a slightly misleading display name that didn't quite convey what it is actually doing
2015-09-11 12:33:18 +01:00
BaerMitUmlaut
45bfa3eaf5
Fixed vanishing mags and localized hint
2015-09-10 22:23:37 +02:00
Glowbal
f60954a49b
increased build number (3.3.0.1)
2015-09-10 22:18:13 +02:00
KoffeinFlummi
70dfbe2ec0
Fix some merging errors
2015-09-10 22:11:09 +02:00
KoffeinFlummi
63c2712360
Merge branch 'release' into portuguese
2015-09-10 21:59:30 +02:00
KoffeinFlummi
c2ffe7cad0
Merge branch 'release' into russian
2015-09-10 21:05:32 +02:00
KoffeinFlummi
a5621604fd
Merge branch 'release' into czech
2015-09-10 20:51:33 +02:00
KoffeinFlummi
83aa2cc68c
Merge branch 'release' into french
2015-09-10 19:36:56 +02:00
FreeZbe
fa7943c8be
Update French translations
2015-09-10 19:14:51 +02:00
jokoho48
cc9cdae972
Merge branch 'release' of https://github.com/acemod/ACE3 into FixHCPPE
2015-09-09 20:25:48 +02:00
Glowbal
82d9e70c88
Merge pull request #2385 from jokoho48/BackBlastEnhanced
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Back blast enhanced
2015-09-09 19:39:32 +02:00
jonpas
e07b71faf0
Merge branch 'master' into parseList
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Conflicts:
addons/medical/functions/fnc_moduleAssignMedicRoles.sqf
addons/medical/functions/fnc_moduleAssignMedicalVehicle.sqf
2015-09-09 19:13:04 +02:00
jokoho48
defbdf1b1a
fix that HC throw a issue if PPEffect was used/applyed
2015-09-09 17:05:48 +02:00
Michael Braun
a5fb09a7e1
Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
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Conflicts:
addons/repair/functions/fnc_moduleRepairSettings.sqf
2015-09-09 02:55:12 +02:00
jokoho48
1ed52e08bf
fix missing default
2015-09-08 19:45:46 +02:00
Glowbal
6a31140f7d
Version 3.3.0
2015-09-08 19:38:52 +02:00
Glowbal
d6b51b2138
Merge pull request #2374 from acemod/microDagr
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Move MicroDAGR 3D model from BFT branch to microdagr module reopen #2373
2015-09-08 19:31:02 +02:00
Glowbal
0c371ddf37
disabled debug for medical
2015-09-08 19:06:01 +02:00
BaerMitUmlaut
c26107bc5c
Added ability to pass a magazine
2015-09-08 14:07:16 +02:00
ProfessorCZ
a28e9d96c7
Czech Translations - Update
2015-09-07 17:40:14 +02:00
gienkov
ad50c1ab4b
medical and repair translation
2015-09-07 16:15:18 +02:00
jokoho48
7f6e7de68c
Add LoD
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Lower Poly in Shadow LoD
2015-09-07 16:10:55 +02:00
gienkov
c4475ff5be
Merge branch 'pl-translation-7' of https://github.com/gienkov/ACE3 into pl-translation-7
2015-09-07 16:06:17 +02:00
gienkov
1edcc320d1
Merge remote-tracking branch 'origin' into pl-translation-7
2015-09-07 16:05:45 +02:00
Glowbal
7b349ab388
Merge pull request #2361 from acemod/medical-adjustments2
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Medical adjustments2
2015-09-07 15:51:27 +02:00
nsgundy
eee5664ec5
Move MicroDAGR 3D model from BFT branch to microdagr module
2015-09-07 11:05:18 +02:00
ViperMaul
2fc35338d5
Build number for Release Candidate
2015-09-06 21:37:20 -07:00
jokoho48
45eb8c4822
Add Code for CBA update 2.1
2015-09-06 19:34:46 +02:00
Alessandro Foresi
c31f13e4b3
Add: IT translation up to flashlights
2015-09-06 19:13:42 +02:00
commy2
adb1a11211
increase leg and arm armor value, more TRACE debug
2015-09-06 11:49:08 +02:00
[OMCB]kaban
78084f271a
Changed "Effect Zeus RC" to "Affects Zeus RC"
2015-09-06 07:11:27 +03:00
jonpas
f45c0334fc
Added spaces
2015-09-06 03:49:52 +02:00
ViperMaul
98202f4f38
Additional debug statements for caching and wounds.
2015-09-05 15:31:14 -07:00
jonpas
f2bfc385eb
Merge branch 'master' into removeVignetteAndCleanUI
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Conflicts:
addons/ui/README.md
addons/ui/config.cpp
2015-09-05 22:00:51 +02:00
jonpas
ce1c735d89
Removed Vignette, Cleaned up UI
2015-09-05 21:57:22 +02:00
Glowbal
a745b07cb6
Merge pull request #2365 from jonpas/addSparePartsSettingInitDelay
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Used new setting init delay function in addSpareParts
2015-09-05 21:18:25 +02:00
jonpas
06baa5e4d3
Fixed nilCheck, changed moduleAddSpareParts to use new parseList
2015-09-05 20:51:48 +02:00
jonpas
8fc061bfd6
Merge branch 'master' into parseList
2015-09-05 20:16:59 +02:00
jonpas
a2dd77ca70
Use splitString instead of BIS_fnc_splitString
2015-09-05 20:15:31 +02:00
Jonathan Pereira
7147891710
Added latest ACE3 PT-BR translations
2015-09-05 15:12:31 -03:00
jonpas
f22072a94d
Use pushBack instead of array compiling
2015-09-05 19:57:35 +02:00
jonpas
a8412361bd
Use setting init delay function for addSpareParts
2015-09-05 19:33:25 +02:00
TheMagnetar
27a0e8f639
Repair: Fix possible out of bounds setting
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Setting "engineerSetting_fullRepair" had an out of bounds default value.
2015-09-05 16:30:00 +02:00
Glowbal
315f46c6c6
Merge branch 'master' into medical-adjustments2
2015-09-05 14:41:25 +02:00
Glowbal
0a6b77b902
Removed more deprecated wound sync code
2015-09-05 14:10:28 +02:00
Glowbal
e4c246984f
Removed another debug trace that should not be there
2015-09-05 14:10:04 +02:00
Glowbal
d9af19df28
properly fixes unconscious weird behavior. Because it never registered any unconscious conditions.
2015-09-05 14:08:46 +02:00
Glowbal
41db78b52b
Merge pull request #2341 from acemod/323tracers
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better scaling for tracer sizes, fix #1008
2015-09-05 13:47:37 +02:00
commy2
46d741281b
Merge pull request #2358 from acemod/322flashbangexplosive
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sort flashbang under explosive grenades, not misc grenades
2015-09-05 13:40:24 +02:00
Glowbal
a4b4c5d2a3
Merge pull request #2187 from jonpas/trackToTrackedVehicles
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Added Spare Parts module handling
2015-09-05 13:36:42 +02:00
Glowbal
dad96822be
Only add 1/4 of the new damage to pain instead of everything.
2015-09-05 13:27:02 +02:00
Glowbal
6405ef7d91
Merge branch 'master' into medical-adjustments2
2015-09-05 13:22:44 +02:00
Glowbal
f15a1c033d
Added allowSelfTreatment attribute to treatment actions
2015-09-05 13:20:19 +02:00
Glowbal
f0a074072f
Merge pull request #2329 from acemod/323medicalstrcturaldamage
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setStructuralDamage function
2015-09-05 13:16:13 +02:00
Alessandro Foresi
03b5ae1408
Add: IT cargo and common
2015-09-05 13:13:09 +02:00
Glowbal
446f367f8b
Merge pull request #2359 from acemod/fixRestoreGear
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fix restore gear
2015-09-05 13:09:21 +02:00
Glowbal
9c7f7429d1
Merge pull request #2350 from jonpas/cargoHideActionOnLocked
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Prevent Cargo opening if vehicle is locked
2015-09-05 13:09:14 +02:00
Glowbal
a4e406658f
Reduced initial knockdown time for basic medical
2015-09-05 13:02:19 +02:00
Glowbal
17ad7ecb8c
replaced diag_logs by trace
2015-09-05 12:59:09 +02:00
Glowbal
9c0288cd3f
Removed debug message
2015-09-05 12:55:49 +02:00
Glowbal
c8a7b94777
Merge pull request #2363 from acemod/MedicalMenuBlackoutBlur
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Add Screen Blur and Blackout for Medical Menu by Interact_menu setting
2015-09-05 12:53:04 +02:00
Glowbal
d617fba6c6
Merge branch 'master' into medical-adjustments2
2015-09-05 12:51:18 +02:00
Glowbal
c828544d02
Added init stacking
2015-09-05 12:50:32 +02:00
jokoho48
c70c9cdee6
Add Screen Blur and Blackout for Medical Menu by Interact_menu setting
2015-09-05 12:49:23 +02:00
Glowbal
23d45c53cf
Merge branch 'master' into medical-adjustments2
2015-09-05 12:47:32 +02:00
Glowbal
c673ea2cbb
Restored uniqueIds
2015-09-05 12:38:12 +02:00
Glowbal
17648739dd
Removed more deprecated wound sync code
2015-09-05 12:37:01 +02:00
Glowbal
25a75b9f69
fixed incorrect macro usage
2015-09-05 12:35:48 +02:00
Glowbal
6b73eafcce
Allow users to disable medical 3d interaction.
2015-09-05 12:31:52 +02:00
Glowbal
268220bbae
Possible fix for weird unconscious behavior in basic medical
2015-09-05 12:20:40 +02:00
Alessandro Foresi
d68728c908
Added: IT captives, fixed ballistics
2015-09-05 12:17:07 +02:00
Glowbal
4122b32dba
Removed deprecated wound sync code
2015-09-05 12:02:09 +02:00
Glowbal
e0db571e13
Minor adjustment to fatality change on torso damage
2015-09-05 12:00:45 +02:00
Alessandro Foresi
49911d9b4a
Fixed: IT advanced_ballistics now LF+BOM
2015-09-05 11:58:47 +02:00
Glowbal
883b9ab545
Removed blur screen for medical menu #2069
2015-09-05 11:58:34 +02:00
Glowbal
85dc59d66c
Fixed: should only display "no injuries" when there are no injuries. Not the other way around
2015-09-05 11:57:41 +02:00
Glowbal
130569c485
Made basic medical bleeding information work with new damage system
2015-09-05 11:57:17 +02:00
Glowbal
39ff82e764
fixes for CPR condition in basic medical and improvements to lethalDamage
2015-09-05 11:52:12 +02:00
Glowbal
4514812523
Basic bandaging now works with new damage system
2015-09-05 11:51:46 +02:00
Alessandro Foresi
76a235384e
Add: IT advanced_ballistics
2015-09-05 11:28:07 +02:00
Glowbal
cd9e5df782
Clean up of handleDamage. Fixes some debug code
2015-09-05 11:25:56 +02:00
Glowbal
df3dbc9772
Removed deprecated fire handling
2015-09-05 11:25:31 +02:00
Glowbal
a25f640614
fixes #2114 No CPR available in basic medical when revive is enabled
2015-09-05 11:07:10 +02:00
Glowbal
3d342ece20
Fixes #2156 Animation is still played even if you cancel any treatment
2015-09-05 11:04:11 +02:00
Glowbal
a02f95ae06
Merge pull request #2355 from acemod/settingInitDelayFunctions
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Setting init delay functions
2015-09-05 11:01:44 +02:00
Alessandro Foresi
c8f26ed0f4
autointerazioni (?)
2015-09-05 10:29:51 +02:00
[OMCB]kaban
cc9a566c15
Fix due to review
2015-09-05 05:23:27 +03:00
[OMCB]kaban
298b475433
Fix due to review
2015-09-05 05:15:29 +03:00
[OMCB]kaban
ce49f752f1
Fix due to review
2015-09-05 05:14:34 +03:00
[OMCB]kaban
1bad390dba
Fix due to review
2015-09-05 05:09:47 +03:00
[OMCB]kaban
8ef007b727
Fix due to review
2015-09-05 05:08:16 +03:00
[OMCB]kaban
6c48a4a0de
Fix due to review
2015-09-05 05:07:18 +03:00
[OMCB]kaban
85b0127f56
Fix due to review
2015-09-05 05:00:18 +03:00
[OMCB]kaban
6f7437bb80
Fix due to review
2015-09-05 04:57:07 +03:00
[OMCB]kaban
f69b94af98
Fix due to review
2015-09-05 04:53:30 +03:00
[OMCB]kaban
421f7bc6f8
Fix due to review
2015-09-05 04:38:39 +03:00
[OMCB]kaban
9f416b796c
Fix due ti review
2015-09-05 02:07:26 +03:00
ViperMaul
4c0c7bc290
debug change
2015-09-04 10:21:10 -07:00
ViperMaul
7f58d5a94d
Revert "Adding same ADV special case to BASIC handle damage." -Not Needed
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This reverts commit bf267246bf
.
2015-09-04 10:20:34 -07:00
jonpas
644460ed96
Merge branch 'master' into parseList
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Conflicts:
addons/slideshow/functions/fnc_makeList.sqf
2015-09-04 18:40:35 +02:00
ViperMaul
bf267246bf
Adding same ADV special case to BASIC handle damage.
2015-09-04 07:48:16 -07:00
ViperMaul
2bc20501bc
Adding more debug
2015-09-04 07:46:35 -07:00
ViperMaul
813e54a668
Fixing Debug for object variable hasPain
2015-09-04 07:37:20 -07:00
ViperMaul
89b0c05929
Fixed a debug statement.
2015-09-03 13:17:59 -07:00
commy2
b737f42777
fix error when opening triage card
2015-09-03 18:30:29 +02:00
bux578
9e1ae58f4f
fix restore gear
2015-09-03 18:17:53 +02:00
PabstMirror
f63e652636
Merge pull request #2334 from acemod/mapToolsAspectRatio
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MapTools - Handle Bad Aspect Ratio
2015-09-03 10:44:34 -05:00
commy2
795b7a893f
Merge branch 'medical-adjustments2' of https://github.com/acemod/ACE3 into medical-adjustments2
2015-09-03 17:18:32 +02:00
ViperMaul
6d28214287
Add some debug values.
2015-09-03 08:18:37 -07:00
commy2
0bd92af072
fix variables not inited, csat armor scaleing
2015-09-03 17:17:54 +02:00
commy2
e753131f2d
arms and legs to vulnerable, better scaling for pilots and csat
2015-09-03 16:17:48 +02:00
commy2
a84be46ed4
fix errors from cleanup
2015-09-03 15:49:49 +02:00
commy2
0436209dae
Merge branch 'master' of https://github.com/acemod/ACE3 into medical-adjustments
2015-09-03 15:33:53 +02:00
commy2
736be74c2b
Merge pull request #2344 from acemod/322hideclock
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hide clock on map if no watch in inventory, #414
2015-09-03 13:44:20 +02:00
commy2
36b42f2780
Merge pull request #2343 from acemod/322flares
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scripted approach to hand flares, fix #1079
2015-09-03 13:44:04 +02:00
commy2
529c85df58
Merge pull request #2338 from acemod/322sit
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Sitting improvements
2015-09-03 13:43:53 +02:00
commy2
6b7f84b297
add missing ;
2015-09-03 13:39:17 +02:00
commy2
76bb2bd2b8
replace function with FUNC macro
2015-09-03 13:37:36 +02:00
commy2
a187be7255
sort flashbang under explosive grenades
2015-09-03 13:23:15 +02:00
PabstMirror
024dc3effe
Cleanup
2015-09-03 00:16:48 -05:00
PabstMirror
789de9d111
runAfterSettingsInit helper func
2015-09-03 00:11:49 -05:00
PabstMirror
cbccd898ea
Run functions after setting init
2015-09-02 23:58:24 -05:00
kaban
15fe2c32b8
Russian Translations - Update
2015-09-03 04:58:08 +03:00
kaban
08b7110e58
Russian Translations - Update
2015-09-03 04:54:52 +03:00
kaban
50b05fcdf0
Russian Translations - Update
2015-09-03 04:38:38 +03:00
commy2
fbf00b9aa5
correct comment
2015-09-03 02:55:40 +02:00
kaban
91cae690c0
Russian Translations - Update
2015-09-03 03:36:15 +03:00
ProfessorCZ
44fa520bdd
Czech Translations - Update
2015-09-03 01:20:24 +02:00
jonpas
def2d29501
Cleaned up slideshow privates
2015-09-02 22:51:31 +02:00
jonpas
0bbf4d4128
Prevent Cargo opening if vehicle is locked
2015-09-02 22:24:46 +02:00
Glowbal
f38d245771
fixed bloodloss for basic medical
2015-09-02 21:56:00 +02:00
commy2
f939f9215e
stop flickering of wounds, fix #346
2015-09-02 20:49:17 +02:00
BaerMitUmlaut
2898fd66d2
Added GEOM backup LOD
2015-09-02 20:19:17 +02:00
commy2
7d2f1f52a4
remove protection, hitpoint config (fix ubc), some debug stuff
2015-09-02 20:13:51 +02:00
commy2
dc5e6b7c3c
Merge branch '323medicalstrcturaldamage' into medical-adjustments
2015-09-02 20:02:19 +02:00
BaerMitUmlaut
01c37f5bb5
Merge fix
2015-09-02 20:00:17 +02:00
BaerMitUmlaut
93ea0c5654
Update to lineIntersectsSurfaces and params
2015-09-02 19:43:13 +02:00
commy2
9665f73fa3
Merge branch 'master' of https://github.com/acemod/ACE3 into medical-adjustments
2015-09-02 17:03:36 +02:00
SilentSpike
6aa191b788
Merge pull request #2327 from acemod/fixGunnerGoggles
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Fix gunner goggles
2015-09-02 13:31:50 +01:00
commy2
07ab7d1c35
correct comment
2015-09-02 02:00:53 +02:00
commy2
29efc13556
hide clock, use eventhandler
2015-09-02 01:59:07 +02:00
commy2
43c54d51e8
hide clock on map if no watch in inventory, #414
2015-09-02 01:40:38 +02:00
commy2
83424cdcab
header for fnc_flare
2015-09-02 00:03:16 +02:00
commy2
7ce606740c
make flares work in mp
2015-09-01 23:56:25 +02:00
commy2
be56fd7d46
scripted approach to hand flares, fix #1079
2015-09-01 23:19:49 +02:00
commy2
471d54f674
better saling for tracer sizes, fix #1008
2015-09-01 21:48:40 +02:00
commy2
237d5b6536
stand up action (uses get out shortcut) and less awkward standing animaton
2015-09-01 21:03:28 +02:00
commy2
ec0229d9a9
don't force free looking while jumping
2015-09-01 20:33:02 +02:00
commy2
acfc48efc2
animate head when surrendered and handcuffed
2015-09-01 20:00:28 +02:00
commy2
405d85eaaa
fix leaning back through chair while sitting, fix #1795
2015-09-01 19:06:20 +02:00
PabstMirror
264091957a
#1917 - Pointing Update Circle Icon
2015-09-01 10:09:14 -05:00
commy2
fb9ad6075f
Merge pull request #2337 from acemod/322bouncym84
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bouncing flashbangs, fix #1907
2015-09-01 17:05:36 +02:00
commy2
dd788342fe
remove commented debug messages
2015-09-01 16:37:46 +02:00
commy2
b1fbbcc49f
bouncing flashbangs, fix #1907
2015-09-01 12:46:15 +02:00
commy2
5e68486233
high command module breaks ace, fix #2134
2015-09-01 10:06:01 +02:00
commy2
73911f701d
add debug messages for #2134
2015-09-01 08:53:11 +02:00
Michael Braun
035b3432c5
Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
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Conflicts:
addons/common/XEH_postInit.sqf
2015-09-01 08:45:59 +02:00
PabstMirror
c97e0eb500
MapTools - Handle Bad Aspect Ratio
2015-08-31 22:50:01 -05:00
jokoho48
3f4d0af940
prevent Issues with other mods
2015-09-01 01:03:34 +02:00
jokoho48
afee398b11
woops
2015-09-01 00:51:32 +02:00
jokoho48
5d612abd02
posible Fix for #2310
2015-09-01 00:42:13 +02:00
commy2
3362bbf0bf
fix protection 1.50 ubc issues
2015-09-01 00:01:42 +02:00
commy2
5a164c5cdc
fix UBC issues, simplify uniform hitpoint config
2015-08-31 23:36:59 +02:00
commy2
87cf7ded83
Merge pull request #2311 from acemod/322backpack
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objectParent command replacing fnc_getBackpackAssignedUnit
2015-08-31 21:32:42 +02:00
commy2
e7d9e8c0dc
Merge pull request #2312 from acemod/322opendoor3rdperson
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increase reach in 3rd person for opening doors, fix #2301
2015-08-31 21:32:34 +02:00
commy2
aa1ad1bc2a
Merge pull request #2313 from acemod/322ffvweaponselect
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fix weapon select in ffv slots not working
2015-08-31 21:32:26 +02:00
commy2
9b6bc73c1a
Merge pull request #2314 from acemod/322spottingscope
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better animation for spotting scope, fix #1638
2015-08-31 21:32:17 +02:00
commy2
591327aaf3
Merge pull request #2315 from acemod/3220xgrenadebug
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fix autoriflemen spawning with 0x frag grenade bug
2015-08-31 21:32:09 +02:00
commy2
80a0c93bdc
Merge pull request #2316 from acemod/322customcamera
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fix custom cameras (for intros) being broken with ACE, fix #2248
2015-08-31 21:32:02 +02:00
commy2
d85f96eac0
Merge pull request #2320 from acemod/322notonladder
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disable all actions while being on a ladder by default, close #2289
2015-08-31 21:31:54 +02:00
commy2
e241c70a78
Merge pull request #2318 from acemod/322tripotmagsize
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tripod hmgs should have 100rnd mags instead of 500rnd mags, fix #1190
2015-08-31 21:31:44 +02:00
commy2
2a82b97b5a
Merge pull request #2328 from acemod/322laserpointer
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laserpointer with new command lineintersectssurface
2015-08-31 21:31:35 +02:00
commy2
37aec2b3c3
enable repairing while on ladder
2015-08-31 21:22:22 +02:00
PabstMirror
ba3ecf2a0a
Merge pull request #2321 from acemod/HearingStuff
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Hearing stuff
2015-08-31 13:24:29 -05:00
PabstMirror
38122ffeaf
Merge pull request #2197 from acemod/mapOpenCloseEvents
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Map open close events / MapTools Cleanup
2015-08-31 13:23:10 -05:00
commy2
f15805d1f3
setStructuralDamage function
2015-08-31 20:05:38 +02:00
commy2
e1d683d8dc
laserpointer with new command lineintersectssurface
2015-08-31 17:31:37 +02:00
SilentSpike
397d77e5b5
Remove special goggles treatment of vehicle units
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The condition to disable the overlay for gunners introduces more problems (and inconsistencies for that matter) than it was worth. Vehicle gunners using camera based weapons should probably consider not wearing a pair of glasses/goggles before doing so.
2015-08-31 15:25:40 +01:00
SilentSpike
543e829278
Fix goggles overlay for FFV seats
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When aiming down sights, view is considered to be "gunner" and so the overlay would be disabled. Introduces addition canUseWeapon check if view is "gunner" to differentiate FFV seats from regular gunner seats
2015-08-31 14:56:51 +01:00
SilentSpike
5e57cad669
Merge pull request #2216 from acemod/isolateZeusMenuKeybind
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Prevent CBA keybindings in zeus interface
2015-08-31 14:41:48 +01:00
SilentSpike
04269831e8
Consider modifier keys for zeus interaction hack
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The hacky keybind detection method should consider modifier keys also to prevent keybinds on the same key with different modifiers from firing
2015-08-31 14:40:31 +01:00
Glowbal
8c6f896164
fixed script error when canceling treatment actions
2015-08-31 13:00:17 +02:00
jokoho48
228eeab1a8
fix comments
2015-08-31 00:05:55 +02:00
jokoho48
4e6f289493
fix Function Names
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fix Input
2015-08-30 23:40:53 +02:00
jokoho48
317706cf46
add Trace
2015-08-30 23:10:03 +02:00
jokoho48
bda274efff
fix wrong config access point
2015-08-30 22:59:27 +02:00
PabstMirror
4be7411a05
Use "visibleMapChanged" event
2015-08-30 15:26:43 -05:00
commy2
7a4c37c085
disable all actions on ladders by default, close #2289
2015-08-30 22:03:45 +02:00
commy2
c3beee8261
make use of getHitpointsDamage command to drastically speed up some functions about hitpoints
2015-08-30 21:13:29 +02:00
commy2
fae38a2232
tripod hmgs should have 100rnd mags instead of 500rnd mags, fix #1190
2015-08-30 20:20:00 +02:00
commy2
c18af0d34b
completely prevent ace_optics from interfering with any mission camera scripts
2015-08-30 19:30:44 +02:00
commy2
74dfd73167
fix issues with pip optics camera in virtual arsenal
2015-08-30 19:05:35 +02:00
commy2
8d589ea8f0
solution for custom cameras (for intros) being broken with ACE
2015-08-30 15:50:51 +02:00
commy2
fc6f97e09e
fix autoriflemen spawning with 0x frag grenade bug
2015-08-30 13:30:21 +02:00
commy2
610bb7a1df
better animation for spotting scope, fix #1638
2015-08-30 13:10:25 +02:00
commy2
58ec4a68cb
fix weapon select in ffv slots not working
2015-08-30 12:01:13 +02:00
commy2
4682235d8a
increase reach in 3rd person for opening doors, fix #2301
2015-08-30 11:13:26 +02:00
commy2
32300a0a80
objectParent command replacing fnc_getBackpackAssignedUnit
2015-08-30 10:45:14 +02:00
PabstMirror
910bb151e2
#1988 - Boost explosive hearing damage
2015-08-30 01:47:40 -05:00
PabstMirror
8307ccea96
firedNear - use new isKindOf
2015-08-30 01:37:14 -05:00
PabstMirror
2f54cfadbc
Merge pull request #2146 from jokoho48/codeCleanupHearing
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Code cleanup of Hearing module
2015-08-30 01:18:47 -05:00
jokoho48
05e07f37ac
Merge branch 'master' of https://github.com/acemod/ACE3 into BackBlastEnhanced
2015-08-30 07:49:55 +02:00
jokoho48
d97cb8e78f
add Missing Include
2015-08-30 07:49:12 +02:00
jokoho48
6d2e25d40b
change some DFUNC to FUNC
2015-08-30 07:38:17 +02:00
jokoho48
35b6e04345
rewrite Caching in overpressure
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update code to params command
update Comments
2015-08-30 07:35:58 +02:00
Grzegorz
5662e9eb62
proper name for stabilizer
2015-08-30 01:54:43 +02:00
gienkov
9187b31b92
pitot tube
2015-08-30 01:47:20 +02:00
gienkov
17f647f341
PL translation
2015-08-30 01:42:42 +02:00
KoffeinFlummi
6a17e3fa83
Merge remote-tracking branch 'origin/master'
2015-08-30 00:42:46 +02:00
KoffeinFlummi
5f63290508
Merge branch 'ptbr'
2015-08-30 00:42:31 +02:00
Glowbal
b968a32ea2
Merge pull request #2260 from acemod/updateMainConfig
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Update Main Config File
2015-08-30 00:37:46 +02:00
KoffeinFlummi
a7f2a7fefc
Merge branch 'translate-hu' of https://github.com/Harakhti/ACE3
2015-08-30 00:35:11 +02:00
Glowbal
4bde554854
Merge branch 'master' into medical-adjustments
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Conflicts:
addons/medical/functions/fnc_actionCheckBloodPressure.sqf
addons/medical/functions/fnc_actionCheckBloodPressureLocal.sqf
addons/medical/functions/fnc_actionCheckPulse.sqf
addons/medical/functions/fnc_actionCheckPulseLocal.sqf
2015-08-29 23:49:58 +02:00
PabstMirror
f67809b18c
Merge branch 'master' into mapOpenCloseEvents
2015-08-29 16:43:24 -05:00
PabstMirror
22f8b2e8c2
Merge pull request #2305 from acemod/attachEventHandlers
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Attach event handlers
2015-08-29 16:35:51 -05:00
Glowbal
2fd30ba20c
fixes #2274
2015-08-29 22:57:52 +02:00
Glowbal
602ef690fc
Allow diagnose on torso #1879
2015-08-29 22:54:51 +02:00
Glowbal
ce42f5864f
fix #2155
2015-08-29 22:53:08 +02:00
Glowbal
b291141d11
Should Be a better fix for #2298
2015-08-29 22:51:42 +02:00
Glowbal
183e872f1f
Possible fix for #2298
2015-08-29 22:44:52 +02:00
PabstMirror
fa3a0213b7
Merge pull request #2249 from acemod/captiveFFV
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Captive ffv animation fix + cleanup
2015-08-29 15:39:23 -05:00
Michael Braun
657157d767
Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
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Conflicts:
addons/hearing/functions/fnc_moduleHearing.sqf
2015-08-29 22:38:26 +02:00
Glowbal
998bc2d45a
Merge pull request #2297 from acemod/addMoreHearingProtection
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Add Hearing Protection to Helmets with Peltor Headsets
2015-08-29 22:34:59 +02:00
Joko
91a8463198
Merge pull request #2299 from acemod/FixTactialLadderAnimation
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Fix Tactical Ladder Animation Clipping
Fixes #2287
2015-08-29 22:33:08 +02:00
Michael Braun
fa4ae6c9a8
Merge branch 'master' of https://github.com/acemod/ACE3 into map_gestures
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Conflicts:
AUTHORS.txt
2015-08-29 22:22:16 +02:00
SilentSpike
620136a1a7
Merge branch 'master' into spectator
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Conflicts:
AUTHORS.txt
2015-08-29 21:20:04 +01:00
PabstMirror
0b3b3871ff
Merge pull request #2065 from acemod/hearingDisableZeus
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Setting to disable hearing for zeus RC
2015-08-29 15:15:14 -05:00
PabstMirror
d06680e2a0
#1571 - Handle Null Attached Objects
2015-08-29 11:47:56 -05:00
SilentSpike
200f44d963
Adjust spectator camera speed based on height
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Slows the camera movement close to the ground as it feels more natural when spectating units up close and such
2015-08-29 16:05:04 +01:00
PabstMirror
6eba898301
Merge pull request #2160 from acemod/updatingBaseClass150
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realisticnames 1.50 Updating Base Class Changes
2015-08-29 09:55:25 -05:00
PabstMirror
321ca815a2
semi-colon
2015-08-29 09:52:28 -05:00
PabstMirror
f6c752045c
Cleanup
2015-08-29 09:38:57 -05:00
jokoho48
8916b70fe1
Improve some Code
2015-08-29 15:29:02 +02:00
jokoho48
588f5adce8
fix math issue
2015-08-29 14:54:42 +02:00
Glowbal
6796b3126d
Staged work on fixing updating base classes for hitpoints
2015-08-29 12:59:28 +02:00
Glowbal
1e08244f21
Removed debug output
2015-08-29 12:59:11 +02:00
Glowbal
1a4736e663
Clean up
2015-08-29 12:01:00 +02:00
Glowbal
1c9e88f213
fixes #1964
2015-08-29 11:58:28 +02:00
Glowbal
d56f3cea81
Added pain and unconsciousness handling for new basic medical code
2015-08-29 11:58:03 +02:00
Glowbal
354e4410d1
Merge pull request #2268 from gienkov/pulse-enhancement
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HR and BP enhancement
2015-08-29 11:47:00 +02:00
Glowbal
70c0edf436
Merge pull request #2283 from acemod/cargoCanInteract
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Add canInteractWith checks for cargo
2015-08-29 11:45:50 +02:00
PabstMirror
007859d42e
Attach - getin/out/killed event handlers ( #2200 #2300 )
2015-08-28 16:57:16 -05:00
jokoho48
1f602ea9a3
disable Debug
2015-08-28 13:17:29 +02:00
jokoho48
a83a5a17a3
Fix Issues
2015-08-28 13:15:21 +02:00
jokoho48
5598c3abe1
Merge branch 'master' of https://github.com/acemod/ACE3 into codeCleanupKestrel4500
2015-08-28 13:03:28 +02:00
jokoho48
438f9da87b
Improve Comments
2015-08-28 12:58:53 +02:00
jokoho48
3269114861
Fix Tactical Ladder Animation Clipping
2015-08-28 11:55:32 +02:00
bux578
19a6226ced
add Hearing Protection to Helmets with Peltors
2015-08-28 09:10:58 +02:00
PabstMirror
80d18c468e
Merge pull request #2244 from acemod/wireCuttersConfigAndCleanup
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wirecutters config for fences + cleanup
2015-08-27 16:01:31 -05:00
ViperMaul
a86ff93c16
Merge pull request #2052 from MikeMatrix/logMacros
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ACE specific logging macros
2015-08-26 21:52:20 -07:00
Michael Braun
93106697ab
Added debug log macros
2015-08-27 06:21:02 +02:00
ViperMaul
d38cb31240
Merge pull request #2109 from acemod/pushSubmaine
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Push SDV sub, cleanup push
2015-08-26 21:03:46 -07:00
PabstMirror
bc016eac4c
1.50 - use new didJip command (Ref #2241 )
2015-08-26 22:39:27 -05:00
ViperMaul
5ea98143e2
Merge pull request #2211 from jonpas/integrateAsdg
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Integrated ASDG JR Optional
2015-08-26 17:53:32 -07:00
jonpas
6d27299883
Cleaned up spare parts collection after SettingsInitialized, Check if vehicle already in collection
2015-08-26 23:43:06 +02:00
jonpas
48e0f5757d
Merge branch 'master' into trackToTrackedVehicles
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Conflicts:
addons/repair/stringtable.xml
2015-08-26 23:38:51 +02:00
jonpas
ef1b4cbd26
Merge branch 'master' into trackToTrackedVehicles
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Conflicts:
addons/repair/XEH_preInit.sqf
2015-08-26 23:33:05 +02:00
jonpas
6a6c5008c0
Merge branch 'master' into repairHitpointStrings
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Conflicts:
addons/repair/functions/fnc_doRepair.sqf
2015-08-26 23:29:36 +02:00
Glowbal
f7679b45ad
Merge pull request #2246 from jonpas/repairHitpointGroups
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Repair Hitpoint Groups Framework
2015-08-26 23:27:08 +02:00
PabstMirror
9c8e9732ed
Add canInteractWith checks for cargo
2015-08-26 16:26:08 -05:00
jonpas
ce8da8d720
Fixed Full Repair available even when vehicle is already fully repaired
2015-08-26 23:09:46 +02:00
jonpas
b6d5db9157
Reverted IGNORED_HITPOINTS, Added Taru glasses to it
2015-08-26 23:09:04 +02:00
jonpas
cc70580a93
Improved comments
2015-08-26 22:51:41 +02:00
jonpas
e4123c9730
Added 2 strings, changed 1
2015-08-26 22:44:30 +02:00
jonpas
8529e5c9b7
Merge branch 'master' into trackToTrackedVehicles
2015-08-26 21:25:08 +02:00
PabstMirror
ca991712e8
Merge pull request #2270 from acemod/codeCleanUpMicroDagr
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Code Cleanup MicroDagr Module
2015-08-26 11:03:22 -05:00
PabstMirror
4cf81b493a
Fix stringtable and more cleanup
2015-08-26 11:00:59 -05:00
Michael Braun
36aeb61d81
Fixed error caused by closing square bracket
2015-08-26 17:51:56 +02:00
Michael Braun
3dc3331d87
Replaced rogue format with FORMAT_#
2015-08-26 17:45:17 +02:00
Michael Braun
5047d4de1c
Switched to ACE_LOG<LEVEL>_# variation
2015-08-26 17:39:44 +02:00
Michael Braun
9ca19def70
Added autoformatting variations for log macros
2015-08-26 17:09:31 +02:00
jonpas
dc2e146e8b
Merge branch 'master' into repairHitpointStrings
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Conflicts:
addons/repair/functions/fnc_addRepairActions.sqf
2015-08-26 17:04:05 +02:00
jonpas
c0379c7809
Updated with correct cargo events and settings category
2015-08-26 17:02:29 +02:00
Michael Braun
097506076f
Fixed format usage in macros requiring ARR_# for it to work
2015-08-26 16:48:55 +02:00
Michael Braun
fd204d972d
Fixed issue with ERROR conflicting with log level input
2015-08-26 16:45:28 +02:00
Michael Braun
5f6584ba3f
Added Log format macros for use with not printing it to the log.
2015-08-26 15:53:03 +02:00
ulteq
f1d41731fb
Merge pull request #2149 from jokoho48/codeCleanupHuntIR
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Code cleanup of HuntIR module
2015-08-26 15:48:29 +02:00
Michael Braun
9e10aa86d7
Standardize logging format through ACE_LOG macros
2015-08-26 15:32:54 +02:00
Michael Braun
a17d94c213
Removed semicolon of log macro
2015-08-26 14:12:17 +02:00
Michael Braun
5a0e95dcf0
Simplified log macros
2015-08-26 14:04:17 +02:00
Grzegorz
5ad0e192c3
Fix being able to TQ torso
2015-08-26 11:18:54 +02:00
Glowbal
604a33f71b
Merge branch 'master' into medical-adjustments
2015-08-26 10:13:44 +02:00
Glowbal
19bfa478d1
Revert use of param in action string
2015-08-26 10:13:30 +02:00
Glowbal
9488b6cc2c
Merge branch 'master' into medical-adjustments
2015-08-26 10:08:39 +02:00
Glowbal
0d7e7fa0cc
should be type of
2015-08-26 10:08:32 +02:00
Glowbal
307afc0922
Merge branch 'master' into medical-adjustments
2015-08-26 10:05:46 +02:00
Glowbal
81068e6086
fixed dragging getWeight
2015-08-26 10:05:30 +02:00
Glowbal
0cfb492916
Fixes and removal of duplicate code
2015-08-26 10:04:51 +02:00
Glowbal
7a48f595be
Merge branch 'basic-medical-test' into medical-adjustments
2015-08-26 09:13:12 +02:00
Glowbal
26ffcf473f
Merge branch 'master' into medical-adjustments
2015-08-26 09:11:56 +02:00
Glowbal
1a0abf31fd
fix global variable in local name space
2015-08-26 09:11:43 +02:00
Glowbal
3acfc4d2a3
Merge branch 'master' into medical-adjustments
2015-08-26 09:10:45 +02:00
Glowbal
65e16da998
fix missing semi column and bracket
2015-08-26 09:10:29 +02:00
Glowbal
db96d42f25
Merge branch 'CodeCleanUpMedical' into medical-adjustments
2015-08-26 09:06:27 +02:00
Glowbal
13740c06e4
Merge pull request #1816 from voiperr/ace_map_dev
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Flashlight simulation on map
2015-08-26 09:01:30 +02:00
gienkov
6a123020d2
fail to find BP on limbs with TQ on
2015-08-26 08:55:50 +02:00
Glowbal
fb5563e7ba
Merge pull request #2048 from MikeMatrix/codeCleanupSwitchunits
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Code cleanup of Switchunits module
2015-08-26 08:51:22 +02:00
Glowbal
5bec26c721
Merge pull request #2086 from jokoho48/codeCleanUpDragging
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Code cleanup of Dragging module
2015-08-26 08:45:30 +02:00
Glowbal
222e0183ed
Merge pull request #2202 from jonpas/cargoEvents
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Cargo Events
2015-08-26 08:36:31 +02:00
Glowbal
ad7716a25e
Merge pull request #2233 from gienkov/patch-27
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Increase "load in bodybag" action time to 15s
2015-08-26 08:36:06 +02:00
Glowbal
d97dfce2d3
Merge pull request #2245 from jonpas/repairHitpointSelections
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Custom Hitpoint Repair Positions Framework
2015-08-26 08:33:01 +02:00
Glowbal
a139a3cccc
Merge pull request #2263 from gienkov/patch-30
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Bandage and tourniquet on adv. medical change proposal
2015-08-26 08:30:59 +02:00
jokoho48
ca71dd43e1
Code Cleanup MicroDagr Module
2015-08-26 05:31:33 +02:00
Grzegorz
b8a29bfd44
@jokoho482 suggestion
2015-08-26 03:00:43 +02:00
gienkov
cae5f828fb
run check only on arms
2015-08-26 02:51:05 +02:00
gienkov
c3af5e81e7
fix my error
2015-08-26 02:41:12 +02:00
gienkov
5a9817322b
remove tabs
2015-08-26 02:39:34 +02:00
gienkov
8498589920
pulse zero on limb with TQ on
2015-08-26 02:37:51 +02:00
PabstMirror
bcb6c474a0
Merge pull request #2250 from acemod/fixExportColors
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- Fix Exporting Color Arrays
2015-08-25 16:42:26 -05:00
Felix Wiegand
3098794951
Merge pull request #2194 from NemesisRE/patch-1
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Changed german strings for aid kit
2015-08-25 23:18:21 +02:00
PabstMirror
2c64cca44d
Merge pull request #2236 from acemod/hugeChangeToInteractMenu
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Compile Self Menu, set "Default Params" to array instead of code
2015-08-25 13:34:30 -05:00
PabstMirror
275f04d876
preInit defines and fix func name
2015-08-25 13:18:59 -05:00
Grzegorz
5280ded680
Bandage and tourniquet on adv. medical change proposal
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Make bandaging longer as it is not very fast process.
Make putting on tourniquet faster cause it's should be easy to put one on limb, so it's actually useful now and with above change (putting it on before was longer than bandagin).
2015-08-25 20:05:05 +02:00
jokoho48
8d29170551
fixing Spelling Issues
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Change from DEBUG_SETTINGS_CORE to DEBUG_SETTINGS_MAIN
2015-08-25 19:33:10 +02:00
ulteq
f0cc1ca333
Merge pull request #2015 from jokoho48/codeCleanupAB
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Code cleanup of the Advanced Ballistics module.
2015-08-25 18:56:45 +02:00
jokoho48
2af486ab6b
Update Main Config File
2015-08-25 18:34:10 +02:00
SilentSpike
ffcf0ecf7d
Merge pull request #2253 from gienkov/spectator-pl-translation
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Translate spectator strings to polish
2015-08-25 16:25:14 +01:00
voiper
e237bea88c
Dimmed the glow values.
2015-08-24 15:43:43 -07:00
voiper
f8f8d7fd19
Simplified the colour check again.
2015-08-24 15:43:21 -07:00
voiper
54f1a87222
Simplified the colour check.
2015-08-24 15:42:12 -07:00
Michael Braun
431bd309a8
Fixed variable privatization
2015-08-24 23:26:03 +02:00
voiper
9de7953345
More cba capitalisation.
2015-08-24 14:12:04 -07:00
voiper
720f6c075a
Removed old references to NVG.
2015-08-24 14:08:02 -07:00
voiper
1f8b16f7fb
Fixed BFT module weirdness.
2015-08-24 14:06:19 -07:00
voiper
72b12e3af4
Fixed indentation.
2015-08-24 14:03:23 -07:00
voiper
79e6ce3803
Fixed CBA capitalisation.
2015-08-24 14:02:55 -07:00
voiper
b230762abd
Add some string checking for flashlight glow type.
2015-08-24 13:59:35 -07:00
Michael Braun
93acdbcb4d
Replaced custom mapping implementation with ACE Hash
2015-08-24 22:45:59 +02:00
Michael Braun
2b0ef7bc6d
Removed explicitly stated isClientSettable
in Map Gestures ace settings
2015-08-24 22:10:02 +02:00
Michael Braun
3cbe6a3ebc
Fixed multiple group settings not applying properly.
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Added client configuration options for default colors.
2015-08-24 22:03:47 +02:00
jonpas
3f41882a06
Removed debug
2015-08-24 21:56:21 +02:00
jonpas
5b6429f23e
Made more modules use assignObjectsInList common function
2015-08-24 21:55:48 +02:00
jonpas
ef2924623f
Added common parseList function for module list parsing
2015-08-24 21:45:02 +02:00
Michael Braun
0ff5e86b52
Another missing semi-colon
2015-08-24 21:00:24 +02:00
jonpas
9718883599
Consolidated into 1 function
2015-08-24 20:58:54 +02:00
bux578
21aa4da4ad
Merge pull request #2255 from J3aLeiNe/master
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rangecard stringtable : french translation
2015-08-24 20:51:44 +02:00
jonpas
3f0909ddd5
Fixed typo
2015-08-24 20:12:45 +02:00
jonpas
78e7565121
Added support for multiple groups, Fixed check group damage returning true even if hitpoint not in a group
2015-08-24 20:03:11 +02:00
jonpas
2c521527f4
Readded newline
2015-08-24 18:19:25 +02:00
jonpas
cb6efc7c9a
Removed copy/paste minuses
2015-08-24 18:18:54 +02:00
jonpas
04da19190f
Changed custom hitpoint positions config entry to 2d array
2015-08-24 18:17:56 +02:00
jonpas
449af180c7
Moved check for zero position in it's own line
2015-08-24 17:58:19 +02:00
jonpas
32d5ac99d9
Readded ignored hitpoints
2015-08-24 17:56:34 +02:00
Grzegorz
288457d366
fix
2015-08-24 17:43:02 +02:00
Michael Braun
ee2cc22801
Added missing semicolon
2015-08-24 17:28:08 +02:00
jokoho48
203c4d8a6c
add WaitUntilAndExecute
2015-08-24 17:10:54 +02:00
Michael Braun
7217d5ec10
Various code cleanups and switch to player UIDs instead of sanitized names
2015-08-24 17:03:47 +02:00
SzwedzikPL
384c4bc55e
config macro, script tweaks
2015-08-24 16:48:53 +02:00
gienkov
0fa10045d2
pl translation of spectator
2015-08-24 14:35:15 +02:00
jokoho48
644c13c971
fix Typo
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Remove macro GETVAR
2015-08-24 13:43:11 +02:00
Glowbal
b14dc7cb02
Merge pull request #2242 from jonpas/fixSlideshowModule
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Allow spaces in slideshow module
2015-08-24 09:38:10 +02:00
PabstMirror
5d104106c5
#2188 - Fix Exporting Color Arrays
2015-08-24 00:58:45 -05:00
PabstMirror
a2022bb6fb
Merge pull request #2176 from acemod/remove-asdg-message
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remove asdg message
2015-08-24 00:17:18 -05:00
PabstMirror
d3db5ad2ed
Cleanup
2015-08-24 00:07:40 -05:00
PabstMirror
40634318f0
Move RemoveHandcuffs to Main (always blocked by hands)
2015-08-23 23:41:35 -05:00
PabstMirror
bb616887dc
Don't run when mounted
2015-08-23 22:55:43 -05:00
jonpas
7f175bad5f
Added support for display messages
2015-08-24 05:24:25 +02:00
jonpas
144af2ed17
Added support for when one of the grouped hitpoints is damaged but not main
2015-08-24 05:14:04 +02:00
jonpas
f2bda7c434
Added hitpoint groups framework
2015-08-24 04:17:24 +02:00
jonpas
94c4c411e2
Added custom hitpoint selection framework with a starting example, removed blacklist
2015-08-24 03:23:37 +02:00
jonpas
1253d1267c
Inlined selection check
2015-08-24 01:54:12 +02:00
jonpas
5c33f7736c
Added support in repair for hitpoints with non-center selections
2015-08-24 01:51:34 +02:00
SilentSpike
152faf6388
Improve spectator interface entry and exit
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- Use a display rather than a dialog (contextually makes more sense).
- Move the entry/exit functionality to the setSpectator function. Preserves the handleInterface function for purely display related events and makes more sense.
- Fix missing semi-colon
2015-08-24 00:43:20 +01:00
PabstMirror
2e1d734420
#2238 - use config for fences + cleanup
2015-08-23 18:39:08 -05:00
jonpas
6a1b8cc359
Changed to LSTRING
2015-08-24 01:25:00 +02:00
jonpas
d33834261f
Removed debug
2015-08-24 01:14:59 +02:00
jonpas
e368ae28f5
Fixed localization on same type hitpoints
2015-08-24 01:13:42 +02:00
jonpas
396e01cd6e
Added string checking for less needed string multiplicates
2015-08-24 01:04:57 +02:00
PabstMirror
27d974687e
Merge pull request #2235 from acemod/mdagrFixes
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Mdagr fixes
2015-08-23 17:00:37 -05:00
PabstMirror
05925ad7c2
Merge pull request #1902 from acemod/virtualExplosivesPlace
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Virtual explosives place
2015-08-23 16:57:24 -05:00
Michael Braun
fc45d1216a
Simplyfied bounding value detection
2015-08-23 22:26:31 +02:00
PabstMirror
58f4ef5b62
Merge pull request #2226 from acemod/codeCleanupMarker
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Code Cleanup Marker Module
2015-08-23 14:27:07 -05:00
PabstMirror
a82e5b5436
Fix Colors + Debug Trace
2015-08-23 14:25:41 -05:00
jonpas
0fc9a33d38
Shortened sub-action text localization
2015-08-23 21:11:45 +02:00
jonpas
e08bf59ac2
Removed 'Repair' word from sub-actions
2015-08-23 21:09:36 +02:00
jonpas
2808ae6fc9
Removed debug
2015-08-23 19:55:52 +02:00
jonpas
ca1b47beb5
Use correct module group
2015-08-23 19:54:55 +02:00
jonpas
6d15e63f85
Fixed #2222 - Allow spaces in slideshow module by just trimming the splitted input string rather than removing all whitespace
2015-08-23 19:48:57 +02:00
PabstMirror
8ca06a9a76
More FFV animation stuff
2015-08-23 12:32:46 -05:00
Steven Koeberich
d5a1a99f90
Update stringtable.xml
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corrected spelling
2015-08-23 18:58:13 +02:00
Michael Braun
9352a8dbcb
Hotfix for missreplaced variable in projectile direction adjustment
2015-08-23 18:38:19 +02:00
Michael Braun
021c835b02
Removed debug messages
2015-08-23 17:54:10 +02:00
Michael Braun
20b45e10a4
Fixed issue with selecting the wrong value, when perfect barrel length match occured.
2015-08-23 17:53:33 +02:00
PabstMirror
b5fb0daa9b
Merge branch 'master' into captiveFFV
2015-08-23 10:46:49 -05:00
Michael Braun
1c14897194
Fixed velocity limit detection and small comment fix
2015-08-23 17:39:48 +02:00
J3aLeiNe
490602facd
rangecard stringtable : french translation
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rangecard stringtable : french translation
2015-08-23 17:01:41 +02:00
jokoho48
260b048da4
some more Improvements
2015-08-23 14:13:55 +02:00
Grzegorz
836b5001be
Make reserve steerable
2015-08-23 13:40:13 +02:00
PabstMirror
69df301e67
Replace one more macro
2015-08-23 02:29:51 -05:00
PabstMirror
9aed148e8a
Default Action parameters is [] for self (ref #2228 )
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Makes it match fnc_compileMenu.sqf
2015-08-23 00:16:01 -05:00
PabstMirror
248b4449bf
#2204 - Tweak road draw for performance
2015-08-22 22:07:29 -05:00
PabstMirror
3df5b82402
#2225 - Fix mdagr list box colors
2015-08-22 20:53:29 -05:00
Grzegorz
33889fa46b
Increase "load in bodybag" action time
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Around 15 seconds seems optimal (for dead bodies that are left in **one** piece).
2015-08-23 00:13:09 +02:00
Joko
3eae83439b
Merge pull request #2231 from gienkov/patch-26
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Fix stitching action progress bar
2015-08-22 22:59:46 +02:00
jokoho48
29cc4c2697
stringtable Cleanup
2015-08-22 22:50:36 +02:00
jokoho48
9d0f3c7f5b
stringtable Cleanup
2015-08-22 22:45:14 +02:00
jokoho48
4d81e4a99e
Code Cleanup Medical Menu Module.
2015-08-22 22:33:15 +02:00
jonpas
f43282024a
Updated FoV Based PFH function header
2015-08-22 22:26:04 +02:00
Grzegorz
07019ed928
Fix stitching action progress bar
2015-08-22 22:20:20 +02:00
jokoho48
fab4c6a67f
fix Spelling Issues
2015-08-22 21:32:36 +02:00
SzwedzikPL
2285717acd
typo
2015-08-22 20:19:35 +02:00
SzwedzikPL
074ae2c2da
fix conflict
2015-08-22 20:02:27 +02:00
SzwedzikPL
3e19b33493
interaction with portable lamps
2015-08-22 20:00:26 +02:00
jokoho48
19dd55147a
Code Cleanup Medical Module (Part 4).
2015-08-22 19:47:23 +02:00
jokoho48
2d4ef16429
fix CTD
2015-08-22 18:54:51 +02:00
jokoho48
ff6c8a31be
Code Cleanup Medical Module (Part 3).
2015-08-22 18:33:06 +02:00
jokoho48
10127ed957
Fix Typo
2015-08-22 17:10:19 +02:00
jonpas
18f5a2ca94
Renamed cargo events
2015-08-22 16:45:50 +02:00
jokoho48
21e0a9fff3
Merge branch 'master' of https://github.com/acemod/ACE3 into codeCleanupMedical
2015-08-22 16:32:15 +02:00
jokoho48
c2d94239a2
Code Cleanup Medical Module (Part 2).
2015-08-22 16:26:53 +02:00
jokoho48
d09ca9ec8b
Code Cleanup Medical Module (Part 1).
2015-08-22 16:25:10 +02:00
Glowbal
7d2ca74402
Merge pull request #2220 from acemod/fixHitEffectRepair
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Fix Hit Effect on Track and Wheel
2015-08-22 14:32:03 +02:00
jokoho48
f35b82ddb9
Code Cleanup Marker Module.
2015-08-22 14:08:35 +02:00
IngoKauffmann
8b53b4f0d0
Fixes
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Moved macros to function
Fixed MP bugs
Changed class history of nozzle
2015-08-22 13:34:24 +02:00
bux578
bfc3a4048e
Merge pull request #2221 from gienkov/pl-translation-6
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PL translation and fixes
2015-08-22 12:38:52 +02:00
gienkov
cf585790db
fixes done
2015-08-22 11:41:15 +02:00
SilentSpike
21b0ee087a
Add spectator UI interrupt system
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A public API system to allow external systems to interrupt and resume the spectator interface. Also made use of it for the escape menu and zeus support.
2015-08-22 00:26:43 +01:00
jonpas
a24da99722
Merge branch 'master' into dynamicViewDistance
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Conflicts:
addons/viewdistance/README.md
addons/viewdistance/XEH_clientInit.sqf
2015-08-22 00:49:57 +02:00
SilentSpike
b8b71e1c76
Merge pull request #2195 from jonpas/fixVDlimit
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Fixed View Distance limit not applied on Video Settings
2015-08-21 23:47:02 +01:00
jonpas
295acddc7a
Added view distance set on module load, so it is guaranteed to be set
2015-08-22 00:33:16 +02:00
gienkov
96c3b62cb9
zeus translation
2015-08-22 00:19:51 +02:00
gienkov
75c31c10fd
optionsmenu and repair first version of translation
2015-08-22 00:17:01 +02:00
jokoho48
11f753f873
Fix Hit Effect on Track and Wheel
2015-08-22 00:13:29 +02:00
gienkov
cc430fc8c2
medical translation
2015-08-21 23:54:01 +02:00
gienkov
1bbf721ef6
main translation
2015-08-21 23:51:48 +02:00
gienkov
f22531cc59
cargo translation
2015-08-21 23:50:54 +02:00
gienkov
8f483ba8df
fix medical_menu stringtable error
2015-08-21 23:46:05 +02:00
IngoKauffmann
01c20d4544
Minor formating and docu
2015-08-21 22:57:14 +02:00
IngoKauffmann
22576f938e
Added dropping and progress bars
2015-08-21 22:43:45 +02:00
jonpas
ccd0a7bd88
Merge branch 'master' into trackToTrackedVehicles
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Conflicts:
addons/repair/stringtable.xml
2015-08-21 21:04:50 +02:00
PabstMirror
cc9eee5609
Typo
2015-08-21 09:42:23 -05:00
PabstMirror
e0f20350a2
Merge branch 'master' into virtualExplosivesPlace
2015-08-21 09:16:15 -05:00
SilentSpike
5112bd9bdf
Merge pull request #2163 from acemod/add-objects-to-curator
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Add objects to all curators
2015-08-21 13:53:45 +01:00
Glowbal
bf8318530e
Merge pull request #2081 from acemod/close-med-menus-distance
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Fixed #1893 - Menu closes when patient is more as 10 meters away
2015-08-21 14:20:41 +02:00
Glowbal
b3ee889cac
Merge pull request #2113 from MikeMatrix/codeCleanupSafemode
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Code cleanup Safemode module
2015-08-21 14:20:08 +02:00
Glowbal
f0792233ae
Merge pull request #2173 from jokoho48/codeCleanupMagazineRepack
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Code Cleanup Magazine Repack Module
2015-08-21 14:09:55 +02:00
Glowbal
2f0ed4fba1
Merge pull request #2207 from jonpas/readmes
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Added and Updated README.md files
2015-08-21 14:07:30 +02:00
Glowbal
26c172ff11
Merge pull request #2066 from acemod/fixDisableUserInput
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Fix and enhancement of two common functions
2015-08-21 14:05:47 +02:00
Glowbal
20918f2c70
Merge pull request #2183 from acemod/treatmentWhileDeployed
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Fix treatment when weapon deployed
2015-08-21 14:04:51 +02:00
PabstMirror
51a8cb7974
Only force Animation for FFV Cargo Seats
2015-08-20 23:58:06 -05:00
IngoKauffmann
f44060c6a0
Cleanup and improvements
2015-08-20 22:10:26 +02:00
SzwedzikPL
a8c11a249d
cargo sup for bodybag and concertina
2015-08-20 21:41:28 +02:00
IngoKauffmann
9162789579
Manny things
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Added dummy objects
Added carrying
Added dropping
Added storing
Added more progress bars
...
2015-08-20 19:51:22 +02:00
SilentSpike
5b8708a179
Prevent CBA keybindings in zeus interface
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Checks if the key pressed matches the zeus menu keybind and only fires the code to handle CBA keybinds if true. Should fix the majority of weirdness with keybinds in zeus. However, not perfect as shared keybinds with different modifiers will still fire and it's really an un-ideal workaround.
2015-08-20 18:17:37 +01:00
Glowbal
60ef673896
Merge pull request #2198 from jonpas/logistics
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Added Logistics Categories
2015-08-20 18:43:55 +02:00
PabstMirror
645e8a63ef
Captive FFV Lock Animation
2015-08-20 04:20:46 -05:00
IngoKauffmann
dd1917464d
Preliminary carrying and dropping of carried ammo
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Could not use ace_dragging since it block interact menu
2015-08-20 01:20:31 +02:00
SilentSpike
33ef60266b
Fix medical CPR code and log message
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Performing CPR would never succeed when the patient was in revive state because the code was accidentally using `exitWith` instead of `then`. The log message string was also incorrect.
2015-08-19 23:30:13 +01:00
PabstMirror
4c14dc7684
#2208 - Use ACE Message Display instead of sideChat
2015-08-19 17:25:45 -05:00
IngoKauffmann
a37608b9b1
Added generic dummy
2015-08-20 00:03:16 +02:00
nsgundy
3aab62fa7c
Return true / false if event was handled so that CBA keybinding doesn't have a reason to complain.
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Converted tabs to spaces
2015-08-19 15:32:46 -03:00
IngoKauffmann
bdc5e54f55
Fixed turret locality and driver empty magazine issues
2015-08-19 17:33:32 +02:00
jonpas
d71c43b91c
Fixed unknown char
2015-08-19 17:12:39 +02:00
jonpas
9fd155f3ec
Integrated ASDG JR Optional
2015-08-19 17:11:15 +02:00
jonpas
b627e32a00
Added shared logistics categories
2015-08-19 16:54:44 +02:00
Glowbal
4acdfcbd24
Merge pull request #2193 from jokoho48/ModelFix
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Model Fixes
2015-08-19 12:02:28 +02:00
jonpas
683e727cb4
Readded items
2015-08-19 04:22:39 +02:00
jonpas
5a0a3a53e0
Uppercased 2 readme files
2015-08-19 04:19:00 +02:00
jonpas
de033f0ff2
README.md files added to all modules
2015-08-19 04:18:33 +02:00
jonpas
b16d313e35
Moved spare parts cargo init to cargo
2015-08-19 03:36:31 +02:00
jonpas
583682396f
Changed cargo initVehicle to event driven, Added listenable event cargo_itemAdded
2015-08-18 23:59:01 +02:00
PabstMirror
4e3bbfac16
Clean old updateMapToolMarkers calls
2015-08-18 16:57:56 -05:00
jonpas
4c86db9505
Added AddCargoItem event and function to add an item by classname
2015-08-18 23:51:30 +02:00
IngoKauffmann
f852eb5f4b
Moved compatibility stuff
2015-08-18 23:48:25 +02:00
jonpas
ffb765bf7a
Changed to AddCargoItem event
2015-08-18 23:43:34 +02:00
jonpas
3bcebf9033
Moved spare parts adding to init, Added module option to add spare parts or not, Added module to add specific spare part and amount of it to specific vehicle(s)
2015-08-18 23:41:25 +02:00
IngoKauffmann
cdd0c4c013
Next few things
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Clean up
Removed MP issues
Added macros for reused code
Added death handling
Added unconscious handling
Added fueling restart
2015-08-18 23:18:32 +02:00
IngoKauffmann
8b9be1923c
Added support for third subturret of main turret
2015-08-18 19:06:41 +02:00
jonpas
e110874800
Added cargo listenable and callable events
2015-08-18 18:48:21 +02:00
jonpas
16add9d376
Changed cargo_hideUnit for already existing hideObjectGlobal event
2015-08-18 18:19:18 +02:00
IngoKauffmann
cf9c49f13c
Attempt to fix turret locality issues
2015-08-18 18:09:37 +02:00
IngoKauffmann
3072bd9d22
Fixed rearm sucess hint and collision with dummy
2015-08-18 17:38:50 +02:00
IngoKauffmann
463309db2d
Small cleanup
2015-08-18 16:20:11 +02:00
IngoKauffmann
2816e8863a
Minor fixes
2015-08-18 16:09:59 +02:00
PabstMirror
4a245bd935
Remove Spawn for CBA_fnc_addPerFrameHandler
2015-08-17 22:21:18 -05:00
PabstMirror
1f9a98f77d
Cleanup / Params
2015-08-17 21:51:40 -05:00
PabstMirror
980fc7a235
Merge branch 'master' into mapOpenCloseEvents
2015-08-17 21:08:07 -05:00
jonpas
6c8352c9e5
Added README.md to rearm, self to authors
2015-08-18 03:38:28 +02:00
jonpas
7244a583d6
Removed unnecessary ACE_Action calls parameters and changed others to _this
2015-08-18 03:37:02 +02:00
jonpas
387aad4204
Removed 3rd party config, Moved ACE Hydra to rearm config to missileguidance
2015-08-18 03:18:38 +02:00
jonpas
33e92f8ca0
Fixed SmokeLauncherMag rearming on level 0 when empty
2015-08-18 02:57:39 +02:00
jonpas
c8c6488125
Cleaned, improved, fixed, changed - entire rearm
2015-08-18 02:32:10 +02:00
IngoKauffmann
f54beb5c86
Many things
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Added correct hooks for fuel trucks
Added code for finding closest hook
Cleanup
2015-08-18 00:42:35 +02:00
jonpas
64c1a93517
Renamed macro, removed debug
2015-08-17 18:50:02 +02:00
jonpas
f14830624b
Added separate handling for Air vehicles (longer view distances), Fixed normal zoom level to actual A3 value
2015-08-17 18:46:14 +02:00
jonpas
3147cb038b
Removed unnecessary param assignment, fixed comment example
2015-08-17 18:22:03 +02:00
jonpas
fe9e4fee07
Fixed viewdistance limit not applied when Video Settings option is selected, Removed unnecessary EHs
2015-08-17 18:12:00 +02:00
Steven Koeberich
b333fe0cd1
Changed german strings for aid kit
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Missed some.
2015-08-17 17:42:03 +02:00
Steven Koeberich
f543cf2897
Changed german strings for aid kit
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The translation for Fielddressing and Aid kit are the same in the german translation which is missleading.
Changed to "Erste-Hilfe-Set" (first aid kit) which is less missleading.
2015-08-17 17:31:40 +02:00
jokoho48
e14c640c6f
Fix Some LandContactPoints
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Fix Positions of some Model
2015-08-17 16:11:23 +02:00
Glowbal
4d10f2a72d
Merge pull request #2182 from jonpas/repairClean
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Repair Cleanup
2015-08-17 11:31:57 +02:00
Glowbal
f59927a9a7
Merge pull request #2186 from jonpas/cargoClean
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Cargo Cleanup
2015-08-17 09:50:49 +02:00
jonpas
539fc69275
Increased interaction distance to 7 (same as attach) to cover bigger vehicles
2015-08-17 01:58:52 +02:00
jonpas
9ad8718762
Added canCheckFuel for check fuel condition, removed extra spaces
2015-08-17 01:57:05 +02:00
jokoho48
d5f9998ad0
Merge branch 'master' of https://github.com/acemod/ACE3 into codeCleanupABOnEchtFrameTest
2015-08-17 01:50:48 +02:00
jonpas
4dc8747430
Bypassed interaction menu subactions distance bug
2015-08-17 01:44:47 +02:00
jonpas
68370f63d7
Fixed returnNozzle function, Moved Return action up
2015-08-17 01:24:45 +02:00
jonpas
68489c456e
Alphabetized PREPs
2015-08-17 01:12:47 +02:00
jonpas
40eb5a5ba9
Made return nozzle bypass connect-attach
2015-08-17 01:12:14 +02:00
jonpas
b717ff8dde
Fixed interaction menu overwrapping, Moved all actions under one main Refuel action, Changed fuel nozzle pickup action to config
2015-08-17 00:55:26 +02:00
IngoKauffmann
0fcf692d36
Moved dummies to CfgVehicles
2015-08-16 23:52:37 +02:00
jonpas
dcf074ed5a
Changed Optional parameter comment to default value
2015-08-16 23:05:26 +02:00
jonpas
7b89784aae
Removed semi-colons from return statements, command capitalization
2015-08-16 22:48:52 +02:00
jonpas
bbc715b2ee
Cleaned function headers
2015-08-16 22:41:35 +02:00
PabstMirror
359ee1d23b
#2180 - Fix QGVAR(fullRepairLocation) switch statement
2015-08-16 15:31:20 -05:00
jonpas
98dd60c6ca
Alphabetized PREPs, removed newlines and repair references
2015-08-16 22:21:39 +02:00
jonpas
fb73d3a436
Fixed dependencies
2015-08-16 22:17:04 +02:00
bux578
905628bc1c
Merge pull request #2165 from acemod/enhanceRespawn
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after respawn select last weapon, muzzle and mode
2015-08-16 22:05:41 +02:00
jonpas
b2824c82bb
Removed redundant function
2015-08-16 21:54:04 +02:00
jonpas
fda0850ad7
Condensed duplicated function, alphabetized PREPs
2015-08-16 21:39:42 +02:00
PabstMirror
dd58eef415
Fix double weapon switch for standing treatment
2015-08-16 14:12:26 -05:00
PabstMirror
21f46f4401
#2178 - Fix treatment when weapon deployed
2015-08-16 13:58:58 -05:00
jonpas
161a75adc7
Added missing arguments in header, replaced QOUTE(DFUNC()) with QFUNC()
2015-08-16 20:34:02 +02:00
jonpas
701c98e0da
Cleaned up repair function headers and some code
2015-08-16 20:14:54 +02:00
jokoho48
8a5e572baf
Fix Model Warning Unsupported UVSet
2015-08-16 19:52:28 +02:00
jokoho48
e41ce78dbb
Code Test PFH
2015-08-16 19:49:47 +02:00
IngoKauffmann
1a22c4d85a
Many things
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Added dummy objects
Added carrying
Added display names for a few magazines, that didn't have any
2015-08-16 18:16:38 +02:00
jonpas
85cc662fa4
ACE_Repair capitalization 2/2
2015-08-16 16:46:32 +02:00
jonpas
68359974f1
ACE_Repair capitalization 1/2
2015-08-16 16:46:17 +02:00
jonpas
b7282e476c
Used macros, getVariable capitalization, removed start of file newlines, separated CfgActions
2015-08-16 16:45:46 +02:00
Glowbal
9f3af45a8f
Fixed repair items not registered as loadable
2015-08-16 16:16:04 +02:00
SilentSpike
1d51bd7c40
Merge pull request #2162 from acemod/assign-medic-curator-modules
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Add medical curator modules
2015-08-16 14:13:31 +01:00
jonpas
5b0168efdb
Fixed Atropine autoinjector display name
2015-08-16 14:14:49 +02:00
bux578
5ffdf4628f
remove asdg message
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new cba will include asdg jr
2015-08-16 13:15:01 +02:00
Glowbal
0c1b828946
Merge pull request #2171 from acemod/fix-error-invalid-hitpoints
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Fixed error pop-up invalid configured hitpoints
2015-08-16 10:24:24 +02:00
PabstMirror
61bc40a650
Opps
2015-08-16 02:05:34 -05:00
bux578
ec29890780
Merge pull request #2128 from acemod/gienkov-pl-translation-5
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Gienkov pl translation 5
2015-08-16 08:54:47 +02:00
PabstMirror
b9638f749b
SetPosition Event - Fix digging down ( #1991 )
2015-08-16 01:51:44 -05:00
IngoKauffmann
3eaaca84fb
Added different rearm levels
2015-08-16 02:18:53 +02:00
jokoho48
4478be096e
Code Cleanup Magazine Repack Module.
2015-08-16 00:30:24 +02:00
Glowbal
0420f0b216
Fixed error pop-up kicking you out of game in case a third party vehicle has incorrect configured hitpoints/selections
2015-08-16 00:15:16 +02:00
jokoho48
965b024bfa
Code Cleanup Logistic UAV Battery.
2015-08-16 00:07:17 +02:00
jokoho48
bcec28e4b5
Code Cleanup laser Self Designate Module.
2015-08-15 23:53:04 +02:00
IngoKauffmann
214c639839
Added module icon
2015-08-15 23:38:08 +02:00
IngoKauffmann
957756893c
Updated module icon
2015-08-15 23:35:05 +02:00
SilentSpike
05bf239d8e
Specify zeus setMedic module conditions further
2015-08-15 21:44:40 +01:00
SilentSpike
c01052e5bf
Update ace_zeus function headers
2015-08-15 21:11:49 +01:00
PabstMirror
fc6cd34d33
params, cleanup
2015-08-15 14:35:33 -05:00
Glowbal
7fa30009d3
Merge branch 'add-objects-to-curator' of github.com:acemod/ACE3 into add-objects-to-curator
2015-08-15 20:39:54 +02:00
Glowbal
1417429782
Switched to serverInit instead of init as per suggestion from @SilentSpike
2015-08-15 20:39:22 +02:00
Glowbal
c7f47c0b34
Replaced check for captive module by check for ACE_medical
2015-08-15 20:31:41 +02:00
IngoKauffmann
a576ed82ee
Fixed some macro stuff
2015-08-15 19:26:26 +02:00
IngoKauffmann
a8c263b6cc
More fixes
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Thanks guys
2015-08-15 19:23:02 +02:00
PabstMirror
30828b83d2
Stringtable fixes
2015-08-15 12:21:49 -05:00
PabstMirror
d023139e8d
Stringtable fix
2015-08-15 12:04:57 -05:00
IngoKauffmann
26c54b352a
Fixed some logistics remnants
2015-08-15 19:00:28 +02:00
bux578
3d9b0d527c
fix indentation
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atom needed the editorconfig package
2015-08-15 18:58:31 +02:00
bux578
675cfc2da7
after respawn select last weapon, muzzle and mode
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#2138
2015-08-15 18:54:39 +02:00
IngoKauffmann
0c4924259d
Initial code
2015-08-15 18:43:13 +02:00
PabstMirror
4d8a9ae890
Merge branch 'master' into virtualExplosivesPlace
2015-08-15 11:40:06 -05:00
Glowbal
ed66255b19
Add objects to all curators
2015-08-15 18:39:43 +02:00
Glowbal
0e57d3d97c
Added assign medic, medicalfacility and medical vehicle curator modules
2015-08-15 18:25:48 +02:00
Glowbal
29b21b8f41
Merge pull request #275 from acemod/cargo
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load things into vehicles
2015-08-15 17:36:44 +02:00
Glowbal
bac1a8fce4
Merge pull request #186 from acemod/repair
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add repair PBO, fix #185
2015-08-15 17:36:31 +02:00
IngoKauffmann
94a5b38cf6
Renamed an interaction
2015-08-15 17:24:11 +02:00
IngoKauffmann
67091a7aeb
Added real fuel amounts
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Some are best guesses though
2015-08-15 16:49:57 +02:00
Glowbal
fe9751f725
Added category to settings
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Fixed client setting attribute spelling mistake
2015-08-15 16:00:37 +02:00
Glowbal
d3aa6a7f6b
Added missing assign modules
2015-08-15 15:49:41 +02:00
Michael Braun
3646654ff3
Added module icons
2015-08-15 12:21:40 +02:00
Michael Braun
c3c39150a3
Improved handling of accessing dynamic variable names
2015-08-15 12:12:41 +02:00
PabstMirror
c54081d677
Don't broadcast localization for settings
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smaller `publicVariable`
2015-08-15 03:48:25 -05:00
Glowbal
317c73a80e
Added Land_PaperBox_closed_F
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fixed initOBject
2015-08-15 10:22:44 +02:00
PabstMirror
660d048670
Options Menu - Fix Colors when category selected
2015-08-15 03:21:03 -05:00
PabstMirror
a2897e6d32
Merge branch 'master' into cargo
2015-08-15 03:11:19 -05:00
PabstMirror
ea2dc46d59
1.50 realisticnames - ubc
2015-08-15 02:56:34 -05:00
Glowbal
03413ef6b6
Merge branch 'cargo' of github.com:acemod/ACE3 into cargo
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Conflicts:
addons/cargo/functions/fnc_initVehicle.sqf
2015-08-15 09:51:15 +02:00
Glowbal
d8084e20d7
Added cargo settings and settings module.
2015-08-15 09:50:00 +02:00
PabstMirror
c35fc35eb3
Captive FFV stuff
2015-08-14 21:29:01 -05:00
PabstMirror
7c276d9d25
Grenade Cleanup
2015-08-14 20:25:27 -05:00
PabstMirror
e160a62599
Merge pull request #2145 from jokoho48/codeCleanupGrenades
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Code cleanup of Grenades module
2015-08-14 20:18:30 -05:00
PabstMirror
b9db03de20
Fix count problems
2015-08-14 20:13:41 -05:00
PabstMirror
e3a31687a8
Merge pull request #2084 from jokoho48/codeCleanupDisarming
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Code cleanup of Disarming module
2015-08-14 20:01:23 -05:00
PabstMirror
253fb6e66a
Merge pull request #1986 from acemod/addMainAction
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Always make sure ACE_MainActions exists
2015-08-14 19:48:04 -05:00
PabstMirror
f9b3cbc02a
Merge pull request #1956 from SzwedzikPL/laser_default_keybinds
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default laser code down keybind fix
2015-08-14 19:36:02 -05:00
PabstMirror
6932014b9d
Merge pull request #1993 from acemod/fixMapCompassChange
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Fix ace_map changes to compass display object
2015-08-14 19:34:09 -05:00
PabstMirror
fc51ad9a5e
Merge pull request #2137 from acemod/checkPBO-spawnloop
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CheckPBO Fix endless waitUntil if checkAll is false
2015-08-14 19:31:36 -05:00
PabstMirror
13abee2612
Merge pull request #2106 from acemod/optionMenuFiltering
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Option Menu Fixes for categories
2015-08-14 19:31:17 -05:00
PabstMirror
21400b0174
UBC, privates, LSTRING
2015-08-14 15:46:51 -05:00
PabstMirror
2be74dfdca
Privates
2015-08-14 15:14:36 -05:00
Glowbal
2062f5dcb6
fixed incorrect variable name
2015-08-14 22:07:49 +02:00
Glowbal
96ec435d0d
Added load in cargo containers
2015-08-14 22:01:14 +02:00
Glowbal
55ad706761
fixed car check - invalid variable name
2015-08-14 22:00:55 +02:00
PabstMirror
066a78d9aa
Fix var
2015-08-14 14:36:54 -05:00
Glowbal
83f46be990
Fixes and improvements for the repair module
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1. Added full repair,
2. Added missing settings to modules and settings framework,
3. added assign engineer module.
4. Fixed animation bug
2015-08-14 20:49:51 +02:00
PabstMirror
ef5a3d69f5
Merge pull request #2148 from acemod/nameTagFixes
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nametag cleanup and fix cursortarget distance
2015-08-14 12:58:02 -05:00
PabstMirror
09296e42a0
Merge pull request #2143 from acemod/removeBreifingPFEH-hack
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Remove PFEH hack
2015-08-14 12:50:35 -05:00
ViperMaul
c3f6ee7141
Merge pull request #2140 from acemod/addActionParamChecking
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AddAction basic param checking
2015-08-14 10:48:07 -07:00
Joko
ec5a1f038a
fix Typo issue
2015-08-14 18:42:22 +02:00
jokoho48
c4ed18f39f
Fix findNearestVehicle dont return BOOL
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Fix that findNearestVehicle dont return any time the nearest car
Small Performance Improvement in getSizeItem/handleDestroyed/startUnload
Enhance Some legibility
2015-08-14 18:07:31 +02:00
jokoho48
8e7e9b9ee3
Fix Typo
2015-08-14 14:57:29 +02:00
Michael Braun
eaae6dfb7d
Replaced padding chain with params defaults
2015-08-14 11:43:36 +02:00
Michael Braun
2bbf631e71
Fixed missing semi-colon in safemode.
2015-08-14 11:39:22 +02:00
IngoKauffmann
6dc5050dc3
Missed one return type
2015-08-14 03:21:16 +02:00
IngoKauffmann
de500fb80b
First batch of fixes
2015-08-14 03:18:54 +02:00
jokoho48
84685f4a84
add dayOfWeek and updateMemory to Own File
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Update some Comments
Fixing Spelling Issue
2015-08-14 02:22:15 +02:00
jokoho48
183aac1911
Code cleanup of Kestrel 4500 module.
2015-08-14 01:55:54 +02:00
jokoho48
bd56d1bb83
ok that is my fault
2015-08-14 00:36:36 +02:00
jokoho48
cb8d009ef0
Woops
2015-08-14 00:31:42 +02:00
PabstMirror
28ac2fbec6
Merge pull request #2147 from jokoho48/codeCleanUpHitReaction
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Code cleanup of HitReaction module
2015-08-13 17:11:19 -05:00
jokoho48
d62f00146e
Comment CleanUp
2015-08-14 00:02:19 +02:00
jokoho48
0656418cd1
Code cleanup of HuntIR module.
2015-08-14 00:00:34 +02:00
PabstMirror
68517756c4
#2139 and nametag cleanup
2015-08-13 17:00:24 -05:00
jokoho48
e890b310c1
Code cleanup of HitReaction module
2015-08-13 23:50:51 +02:00
jokoho48
27babd351d
Merge branch 'master' of https://github.com/acemod/ACE3 into codeCleanupHearing
2015-08-13 23:43:01 +02:00
jokoho48
c6fbdb420c
Code cleanup of Hearing module
2015-08-13 23:42:20 +02:00
PabstMirror
2d8261ddb5
Merge pull request #2135 from acemod/nameTagsWhenPaused
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Don't draw nametags when escape menu is open
2015-08-13 16:09:32 -05:00
PabstMirror
43e9c420c4
Merge pull request #2136 from acemod/captiveHeliFix
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Don't use old Helicopter_F
2015-08-13 16:01:59 -05:00
jokoho48
7bf7066cfd
Code cleanup of grenades module.
2015-08-13 22:36:58 +02:00
PabstMirror
7c60375105
Merge pull request #2102 from acemod/disposableFixes
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Disposable fixes
2015-08-13 15:13:03 -05:00
PabstMirror
05def2f62b
Merge pull request #2016 from jokoho48/codeCleanupBackpack
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Code cleanup of the Backpack module.
2015-08-13 15:10:39 -05:00
PabstMirror
8f142e26f8
Merge pull request #2094 from jokoho48/codeCleanupFingering
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Code cleanup of Finger module.
2015-08-13 15:09:18 -05:00
jokoho48
acb4e44c19
Code cleanup of Finger module is Incomming(Part 2).
2015-08-13 22:04:35 +02:00
jokoho48
fcd60650b2
PATHTOF dont work with say3d
2015-08-13 21:57:58 +02:00
jokoho48
5597b7e40c
Code cleanup of Backpacks module
2015-08-13 21:56:02 +02:00
PabstMirror
a7ad6dafc9
Remove PFEH hack
2015-08-13 14:09:25 -05:00
PabstMirror
4f0dab23b8
Nametag category
2015-08-13 13:27:24 -05:00
PabstMirror
763f793d0e
Localize Catagoires in loadSettingsLocalizedText
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Minor, but allows us to use CSTRINGS in configs for consistancy
2015-08-13 13:20:37 -05:00
IngoKauffmann
7d75f9cd2c
Initial draft
2015-08-13 19:33:55 +02:00
PabstMirror
6ca3761710
AddAction basic param checking
2015-08-13 11:54:26 -05:00
PabstMirror
cfaf046e29
CheckPBO Fix endless waitUntil if checkAll is false
2015-08-13 00:31:29 -05:00
PabstMirror
3425913d27
#2132 - Don't use depreciated Helicopter_F
2015-08-12 23:32:57 -05:00
PabstMirror
b94cb3b85d
#2129 - Don't draw nametags when escape menu is open
2015-08-12 16:14:12 -05:00
jonpas
936e6868bc
Added README.md to viewdistance and Arkhir to AUTHORS.txt
2015-08-12 22:34:16 +02:00
jonpas
e46bd16df0
More cleaning to ACE_Settings in viewdistance
2015-08-12 22:20:07 +02:00
jonpas
b1408af43a
Mk 1 eyeballs integration
2015-08-12 22:09:59 +02:00
jonpas
47fbe9bca5
Changed postInit to clientInit
2015-08-12 20:18:23 +02:00
jonpas
e20811c0f2
Cleaned up headers, newlines in viewdistance
2015-08-12 20:16:01 +02:00
bux578
3b3d99fd60
fix gienkov's stuff
2015-08-12 18:46:56 +02:00
bux
3dc53ec492
replace <Original> with <English>
2015-08-12 10:25:37 +02:00
Michael Braun
58b697e292
Fixed missing space invalidating some xml parsers.
2015-08-12 10:06:45 +02:00
Glowbal
0080335617
Added config attributes for cargo on wheel and tracks
2015-08-11 23:21:44 +02:00
Glowbal
aadddaa2c5
Added wheel as initial cargo when cargo module is enabled
2015-08-11 23:20:25 +02:00
Glowbal
abc732ac35
Added support for cargo configuration on vehicle spawn
2015-08-11 23:18:01 +02:00
Glowbal
c7b7418ae0
Removed "can only remove damaged wheels"
2015-08-11 21:42:20 +02:00
Glowbal
b45aa51d47
hacked approach for repair tracks.
...
Could probably better go with config entries, but this seems to be a very good value for 90% of the vanilla tracked vehicles. It's also still easily accessible and on an acceptable place for the remaining vehicles.
2015-08-11 21:35:13 +02:00
Glowbal
660f8debf6
Merge branch 'master' into repair
2015-08-11 21:09:44 +02:00
Glowbal
17115b8846
test switch to adv medical handleDamage
2015-08-11 20:58:00 +02:00
voiper
f676f605f3
Fix 00000101.
2015-08-11 11:18:54 -07:00
voiper
f5b6eb5ca9
Git fix Nummer 5.
2015-08-11 11:14:32 -07:00
voiper
4aa28368ad
Git fix numero 5.
2015-08-11 11:10:42 -07:00
voiper
8230dbd272
Git fix #4 .
2015-08-11 11:08:01 -07:00
voiper
2d101d064e
Git fix #3 .
2015-08-11 10:59:50 -07:00
voiper
e0ed81dc67
Git fix #2 .
2015-08-11 10:59:21 -07:00
voiper
2144a56be1
Fix attempt.
2015-08-11 10:49:39 -07:00
Michael Braun
4babfa0bf8
Fixed missing return value description in safemode module
2015-08-11 17:56:46 +02:00
Michael Braun
42e7340b79
Code cleanup of Safemode module
2015-08-11 16:50:05 +02:00
SilentSpike
95aa9f604b
Fix manual pre-setting of spectator camera unit
...
If the spectator camera unit was set before the camera had ever opened then the unit list wouldn't be populated and as such the camera would automatically abort to free mode since the unit wasn't available to spectate.
So now I'm running the updateUnits function before opening the camera to pre-populate the list.
2015-08-11 13:53:55 +01:00
PabstMirror
a908863317
Use proper lnbXXX commands
2015-08-11 04:15:55 -05:00
PabstMirror
bdca10eac4
Close Client Settings When open Server Settings
2015-08-11 01:38:31 -05:00
PabstMirror
4cce799ace
#2045 - Push SDV sub, cleanup push
2015-08-10 22:08:13 -05:00
PabstMirror
2565a80a22
#2098 - Option Menu Fixes for categories
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Use lbValue to store the index of the filtered selection
2015-08-10 17:19:30 -05:00
Glowbal
f1eed825f6
Moved models to APL folder
2015-08-10 23:54:45 +02:00
Glowbal
800b254004
Merge branch 'master' into trenches
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Conflicts:
AUTHORS.txt
2015-08-10 23:48:07 +02:00
Glowbal
ffa476bee2
Improved action display text
2015-08-10 23:16:58 +02:00
Glowbal
c016d01414
Initial load in cargo module
2015-08-10 23:07:47 +02:00
PabstMirror
4377bbeb75
Delete unused file
2015-08-10 15:26:44 -05:00
PabstMirror
512011a756
Remove Debug Code
2015-08-10 15:16:16 -05:00
PabstMirror
47b18b2b39
Cleanup disposables also fix #2090 (alt add for AI)
2015-08-10 15:12:42 -05:00
Michael Braun
a315596c5a
Fixed isValidColorArray returning true when array had the right size, but wrong datatypes/value ranges
2015-08-10 20:32:26 +02:00
Michael Braun
3e82391a36
Added validation and various fixes
2015-08-10 19:04:49 +02:00
Glowbal
27a57d89f8
Merge branch 'master' into cargo
2015-08-10 17:59:19 +02:00
Michael Braun
5287455c0b
Fixed aborting data transmission on no owner id encounter
2015-08-10 17:07:01 +02:00
Michael Braun
5e4316d0e2
Fixed missing semi-colon
2015-08-10 16:43:33 +02:00
Michael Braun
5788705821
Fixed code style issues and added missing variable initialization in map_gestures
2015-08-10 15:24:57 +02:00
Michael Braun
b1d3654a97
Fixed owner id not getting assigned in map gestures
2015-08-10 14:54:28 +02:00
Glowbal
e5eaefafdb
fixed #2097 - script error because of global variable in params
2015-08-10 09:51:14 +02:00
Michael Braun
90e4d005ee
Give credit where credit is due
2015-08-10 08:45:43 +02:00
Michael Braun
a38cdda8e3
First iteration on implementing Dslyecxi's ST Map Gestures
2015-08-10 04:40:30 +02:00
jokoho48
f3fbf0c5ff
Code cleanup of Finger module is Incomming.
2015-08-10 00:19:27 +02:00
Glowbal
0c2c71e70e
Merge pull request #2056 from MikeMatrix/codeCleanupSandbag
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Code cleanup of Sandbag module
2015-08-09 23:56:25 +02:00
jokoho48
5db5e34edf
Fix Git Shit
2015-08-09 23:50:02 +02:00
gienkov
1c537c6739
fix captives again
2015-08-09 23:04:16 +02:00
gienkov
0914193e14
fix captives module
2015-08-09 22:45:01 +02:00
jokoho48
a3fd072328
Make New Model
2015-08-09 22:44:39 +02:00
gienkov
be787883f2
captives translation
2015-08-09 22:38:34 +02:00
gienkov
49668a25f8
Merge remote-tracking branch 'origin/master' into pl-translation-5
2015-08-09 22:36:41 +02:00
SilentSpike
c30cb45bd6
Optimize spectator UI held key prevention system
2015-08-09 20:59:57 +01:00
PabstMirror
dc06927418
missing ;
2015-08-09 13:57:39 -05:00
PabstMirror
b57ca91f69
Merge branch 'master' into virtualExplosivesPlace
2015-08-09 13:45:51 -05:00
PabstMirror
6755b8766a
Merge pull request #2085 from jokoho48/codeCleanupDisposable
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Code cleanup of Disposable module
2015-08-09 13:24:18 -05:00
Glowbal
9c8a03b0b3
fixes #2070 - medication is not translated on activity log
2015-08-09 20:12:31 +02:00
Glowbal
aa4840d860
fixes #2075 - menu doesn't show which bodypart is selected on Basic medical
2015-08-09 20:08:45 +02:00
Glowbal
298f64a7bf
fixes #2078
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1. Fixed incorrect activity string for tourniquet
2. Fixed incorrect macro usage, should have grabbed variables from medical module.
2015-08-09 20:07:06 +02:00
PabstMirror
207c002f3a
params
2015-08-09 13:02:08 -05:00
PabstMirror
5723c5eaac
Merge branch 'master' into addMainAction
2015-08-09 13:00:56 -05:00
jokoho48
fb56517099
Merge branch 'master' of https://github.com/acemod/ACE3 into repair
2015-08-09 18:58:02 +02:00
Glowbal
e4abf7c8cc
added spare wheel to config
2015-08-09 18:26:49 +02:00
Glowbal
ed6a53a402
Attempt at repairing tracks. Improved repair wheel actions
2015-08-09 18:08:53 +02:00
Glowbal
872d026cd0
All repair actions are now functional
2015-08-09 17:23:32 +02:00
Glowbal
9adbb07367
Moved replace and repair wheel actions into the repair action framework
2015-08-09 15:53:52 +02:00
jokoho48
fab0eee5dd
corrected some small point
2015-08-09 15:28:11 +02:00
jokoho48
79cf8dd98e
Fixing Some Spelling
...
Remove Some forgotten Commands
2015-08-09 15:20:50 +02:00
jokoho48
323832474f
Code cleanup of Dragging module
2015-08-09 14:53:13 +02:00
Glowbal
3cac137851
Fixed #1893 - Menu closes when patient is more as 10 meters away
2015-08-09 09:14:42 +02:00
Glowbal
58fc69c2a6
Updated litter configuration. Closes #2002
2015-08-09 08:59:04 +02:00
PabstMirror
ec97cd2edd
Fix wheel texture
2015-08-09 01:58:49 -05:00
PabstMirror
4b603ff46f
Localization, params
2015-08-09 01:54:44 -05:00
PabstMirror
0e17bebd23
Merge branch 'master' into repair
2015-08-09 00:33:08 -05:00
jokoho48
b23f9c0de2
Code cleanup of Disposable module
2015-08-09 05:25:19 +02:00
jokoho48
156609aab2
Code cleanup of Disarming module
2015-08-09 05:18:26 +02:00
PabstMirror
7624a459eb
Merge pull request #2010 from jokoho48/codeCleanupInteractMenu
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Code cleanup Interact_menu module
2015-08-08 21:35:54 -05:00
PabstMirror
95d88b920e
#2079 - RemoveTourniquet doesn't require any items
2015-08-08 21:25:36 -05:00
PabstMirror
5628ce1bcd
#2074 - Medical Menu Module not unique
2015-08-08 20:27:56 -05:00
PabstMirror
879826de8b
Merge pull request #2077 from jonpas/fixNametagsString
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Fixed incorrect string path in nametags
2015-08-08 19:58:52 -05:00
PabstMirror
c949daae1f
OptionMenu C->LStrings
2015-08-08 19:57:57 -05:00
jokoho48
bd1a6d14a8
Code cleanup of Dagr module
2015-08-09 02:33:00 +02:00
jokoho48
7bdfe03c92
Code cleanup of Concertina_wire module
2015-08-09 02:19:34 +02:00
gienkov
ce99404200
move english strings from original to english, remove original
2015-08-09 01:52:22 +02:00
gienkov
1c0a6fb457
PL translation of common, medical_menu, optionsmenu
2015-08-09 01:47:55 +02:00
jonpas
7d36d80072
Fixed incorrect string path in nametags
2015-08-09 01:23:20 +02:00
Glowbal
2b3c936e99
count should be a foreach
2015-08-09 00:41:43 +02:00
Glowbal
c7ac190f58
Finalized settings
2015-08-09 00:21:59 +02:00
gienkov
6bd4fcc4fd
Fix stringtable error
2015-08-08 23:39:29 +02:00
Glowbal
54ad9d1444
Merge branch 'master' into require-surrender-captive
2015-08-08 23:21:00 +02:00
Glowbal
493254619c
Merge pull request #2039 from acemod/medical-menu
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Medical menu
2015-08-08 23:11:11 +02:00
Glowbal
f02a00ae69
Merge pull request #2058 from acemod/add-category-optionsmenu
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Add category optionsmenu #852
2015-08-08 22:59:19 +02:00
SilentSpike
416d559354
Expand common isFeatureCameraActive function
...
The function is currently only used by ace_goggles and it makes sense to expand it to detect if any common feature camera is active rather than just BI cameras
2015-08-08 20:51:24 +01:00
PabstMirror
a6acff9178
Setting to disable hearing for zeus RC
2015-08-08 14:40:19 -05:00
PabstMirror
d5a3c66b89
Minor Spelllings Fixes
2015-08-08 14:17:03 -05:00
Glowbal
c0562aaf6c
clean up debug messages
2015-08-08 20:31:19 +02:00
Glowbal
696546de5c
Finalized ACE medical menu settings
2015-08-08 20:22:19 +02:00
SilentSpike
d294989cb0
Allow chat use on input disabled listen server
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Listen server technically doesn't have serverCommandAvailable.
2015-08-08 19:11:41 +01:00
SilentSpike
182eef39de
Adjust spectator camera pan and tilt with zoom
2015-08-08 18:41:38 +01:00
PabstMirror
c6be0bbb8c
Merge branch 'master' into add-category-optionsmenu
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Conflicts:
addons/optionsmenu/functions/fnc_serverSettingsMenuUpdateList.sqf
addons/optionsmenu/functions/fnc_settingsMenuUpdateList.sqf
2015-08-08 12:39:14 -05:00
PabstMirror
feceff2746
Polish the stringtable
2015-08-08 12:36:42 -05:00
SilentSpike
213deeffb4
Add keys to adjust spectator camera speed and zoom
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Allows for finer control of the speed and zoom, as well as a quick way to reset either.
2015-08-08 18:31:37 +01:00
PabstMirror
0719a3c1c6
Merge pull request #2055 from MikeMatrix/codeCleanupScopes
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Code cleanup Scopes module
2015-08-08 11:42:40 -05:00
Glowbal
4c7bcbb6fe
Added triage card display
2015-08-08 18:29:30 +02:00
SilentSpike
d7730103c9
Update ace_spectator readme
2015-08-08 17:22:04 +01:00
PabstMirror
7fe6c2fe1b
Merge pull request #2063 from jonpas/fixMissingString
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Fixed missing string
2015-08-08 11:19:27 -05:00
PabstMirror
8e905af444
Merge pull request #1977 from acemod/attachClickCooldown
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Mouse cooldown for click to interact option
2015-08-08 11:18:20 -05:00
Glowbal
31a5f8899b
Changed default keybinding value to be H
2015-08-08 18:16:25 +02:00
PabstMirror
451c88c601
Merge pull request #2027 from acemod/joinGroupTeamManagement
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EnableTeamManagement setting for joinGroup
2015-08-08 11:16:20 -05:00
Glowbal
bb79feeaf1
Clean up duplicate files
2015-08-08 18:16:11 +02:00
jonpas
8e3a961ee3
Fixed missing string
2015-08-08 18:11:28 +02:00
PabstMirror
7c7fb35cee
Merge pull request #2036 from acemod/mapToolsOnOtherMaps
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MapTools work on children of itemMap
2015-08-08 11:10:32 -05:00
Glowbal
054ac3443d
Merge pull request #2062 from jonpas/removeDuplicatedStrings
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Removed duplicated strings
2015-08-08 18:04:44 +02:00
jonpas
1aecd54fc3
Removed duplicated Enabled/Disabled/Yes/No/DoNotForce strings as they were moved to common
2015-08-08 18:02:20 +02:00
Glowbal
364e0455ee
Merge branch 'master' into medical-menu
2015-08-08 17:55:43 +02:00
Glowbal
bd0593f8f4
fixed missing semi-column
2015-08-08 17:49:43 +02:00
Glowbal
12f0808784
Merge branch 'master' into hearingRingingModule
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Conflicts:
addons/common/stringtable.xml
2015-08-08 17:42:18 +02:00
Glowbal
c69aa09d55
Merge pull request #2054 from MikeMatrix/codeCleanupSitting
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Code cleanup of Sitting module
2015-08-08 17:00:07 +02:00
SilentSpike
be7b156c49
Add "focus on unit" to spectator free camera
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Pressing F will move the free camera to a position viewing the unit currently selected in the list. Fixes map teleporting functionality also.
2015-08-08 15:49:07 +01:00
Glowbal
9fc94eefd9
Merge pull request #2006 from jokoho48/codeCleanupWinddeflection
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Code cleanup Winddeflection module
2015-08-08 15:03:26 +02:00
Glowbal
a65495fb14
Merge pull request #2011 from jokoho48/codeCleanupBallistic
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Code cleanup Ballistics module.
2015-08-08 15:00:08 +02:00
Glowbal
ff421db3df
Merge pull request #1980 from MikeMatrix/headDirBasedWindIndication
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Headdirection based wind indication
2015-08-08 14:51:37 +02:00
Glowbal
66f2dfa31e
Merge pull request #2059 from MikeMatrix/documentationFixWeaponselect
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Updated function documentation of Weaponselect
2015-08-08 14:45:28 +02:00
Michael Braun
e4a4a942d0
Updated function documentation of Weaponselect
2015-08-08 14:40:23 +02:00
Glowbal
65c06551a5
Merge pull request #1652 from gienkov/patch-22
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Fix checking vitals anim
2015-08-08 14:32:36 +02:00
SilentSpike
5b881224c5
Allow admins to use chat in the spectator UI
2015-08-08 13:31:10 +01:00
Glowbal
d8d706eb04
Merge pull request #1974 from jokoho48/parachutePrivateScope
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Fix that Reserve Parachute can get in Arsenal or in Crate
2015-08-08 14:25:40 +02:00
Glowbal
be00f7ffe4
Merge pull request #2000 from acemod/treatmentResetWeaponMode
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Treatment reset weapon mode
2015-08-08 14:20:10 +02:00
Glowbal
94be0d9fbd
Merge pull request #2008 from jokoho48/codeCleanupViewdistance
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Code cleanup Viewdistance module
2015-08-08 14:18:45 +02:00
Glowbal
e8961e3d0e
Use display instead of just idc
2015-08-08 13:41:25 +02:00
Michael Braun
9c29ff0c57
Inlined PFHs in Switchunits
2015-08-08 13:34:35 +02:00
SilentSpike
e59f0ce822
Fix spectator respawn template for types 0 and 1
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Type 0 worked, but the mission didn't end when all players were killed.
Type 1 didn't work because isPlayer isn't true for seagulls. So spectator virtual state is now entirely unassociated from objects in the game.
2015-08-08 12:33:34 +01:00
Glowbal
13f7d0f632
Merge pull request #2003 from jokoho48/codeCleanupWeaponselect
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Code cleanup Weaponselect module
2015-08-08 13:32:45 +02:00
Glowbal
872c257901
Used the wrong string macro.
2015-08-08 13:21:13 +02:00
Glowbal
25597704ed
Added fail save for incorrect string value input
2015-08-08 13:07:40 +02:00
Glowbal
e7a607ca35
Finalized server export category select
2015-08-08 13:07:22 +02:00
jonpas
12399db0ac
Merge branch 'master' into slideshowFixes
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Conflicts:
addons/slideshow/functions/fnc_createSlideshow.sqf
2015-08-08 13:00:11 +02:00
Glowbal
c6af8aaeb6
Localized category name for interaction menu related settings
2015-08-08 11:52:53 +02:00
Glowbal
e9151d921c
Localized category names for medical settings
2015-08-08 11:52:37 +02:00
Glowbal
0601aa80bb
Localized All categories string
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Enabled categories for config export menu
2015-08-08 11:52:23 +02:00
Glowbal
38b9fdab4d
fixes #1948
2015-08-08 11:51:31 +02:00
Michael Braun
2b56b919db
Fixed missing private in Switchunits
2015-08-08 11:28:08 +02:00
Michael Braun
680bbebc02
Fixed missing private in scopes
2015-08-08 11:25:45 +02:00
Glowbal
b798058ef8
Merge pull request #2032 from acemod/unloadVehicleBug
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isTouchingGround is unreliable for ground vehicles
2015-08-08 11:04:09 +02:00
Glowbal
831af1bbf8
Merge pull request #2043 from MikeMatrix/keybindCategoryLocalization
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Added localizations for keybinding categories
2015-08-08 10:59:34 +02:00
Glowbal
7c24d9dbad
Merge pull request #2057 from jonpas/sittingFixes
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Sitting Fixes
2015-08-08 10:58:47 +02:00
Glowbal
2951c9a965
Merge pull request #2046 from MikeMatrix/codeCleanupTripod
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Code cleanup in Tripod module
2015-08-08 10:58:01 +02:00
Glowbal
02bffce4c4
Merge pull request #2047 from MikeMatrix/codeCleanupTacticalladder
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Code cleanup in Tacticalladder module
2015-08-08 10:57:13 +02:00
Glowbal
df0e13b21c
Merge pull request #2050 from MikeMatrix/codeCleanupSpottingscope
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Cleanup code of Spottingscope module
2015-08-08 10:52:50 +02:00
Glowbal
6b256a604c
Merge pull request #2051 from MikeMatrix/codeCleanupSlideshow
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Code cleanup of Slideshow module
2015-08-08 10:52:08 +02:00
Michael Braun
940cd8e921
Small documentation correction in sandbag module
2015-08-08 02:28:27 +02:00
jonpas
52ac13273c
Fixed #1937 - Made use of CfgMoves to make free-look head movement visible, Fixed grenade throwing while sitting
2015-08-08 02:13:14 +02:00
Michael Braun
d1a2bec7fd
Code cleanup of sandbag module
2015-08-08 02:00:00 +02:00
Michael Braun
8355558db1
Small readability improvement in slideshow
2015-08-08 01:18:48 +02:00
PabstMirror
a3a481f96d
Some fixes
2015-08-07 15:08:52 -05:00
jonpas
9e64e8c2aa
Increased sitting interaction distance - fixes #1950
2015-08-07 21:41:07 +02:00
Glowbal
d125b9ad9c
Add category to options menu. Initial work.
2015-08-07 21:14:45 +02:00
PabstMirror
a9ed1052dd
vehLock - debug trace / type checking
2015-08-07 13:24:47 -05:00
Glowbal
cd5b5f1d24
clean up of the config
2015-08-07 20:15:09 +02:00
PabstMirror
50adc7c096
Merge pull request #2004 from jokoho48/codeCleanupVehiclelock
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Code cleanup Vehiclelock module
2015-08-07 13:01:56 -05:00
SilentSpike
57bda372f0
Adjust spectator free camera speed with zoom
2015-08-07 19:00:31 +01:00
SilentSpike
c5d9ec5d50
Add speed boost button to spectator free camera
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Sometimes you just want a burst of speed rather than to adjust it and then adjust it back. Also swapped the speed/zoom scrolling modifier around.
2015-08-07 18:59:48 +01:00
jonpas
256536467b
Fixed no interaction menu support condition
2015-08-07 19:36:10 +02:00
Glowbal
f21023b4ee
Added logs for quick view and activity view separate from the activity log for medical menu
2015-08-07 19:11:57 +02:00
Glowbal
d7db2e159c
Split up into activity and quick view logs
2015-08-07 19:11:27 +02:00
Glowbal
471e8d27df
Fixed clean up
2015-08-07 19:11:10 +02:00
Michael Braun
fb32bbf8de
Code cleanup of scopes module
2015-08-07 16:43:06 +02:00
SilentSpike
1c79c8fa45
Update spectator UI styling
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Adds a title to the unit tree to match the help list and enters the title text.
2015-08-07 15:15:04 +01:00
Glowbal
f21da3ead6
Merge pull request #2026 from acemod/cleanBandages
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Clean bandages if no damage on hitpoint
2015-08-07 15:46:44 +02:00
Michael Braun
1cec4400b3
Missing count replacement in slideshow module
2015-08-07 15:44:41 +02:00
Michael Braun
d192f7eea4
Added parentheses back
2015-08-07 15:35:52 +02:00
Michael Braun
b2e7cf04c0
Fixed function argument documentation in slideshow
2015-08-07 15:19:59 +02:00
Michael Braun
60e4c2e601
Code cleanup of sitting module
2015-08-07 15:12:24 +02:00
Glowbal
27ec3adeac
Added stringtable entries requireSurrender setting
2015-08-07 14:51:56 +02:00
Glowbal
997ac53c11
Added isSurrendering check
2015-08-07 14:49:01 +02:00
Glowbal
4c935bb504
Added setting for require surrender
2015-08-07 14:46:28 +02:00
SilentSpike
702e50b731
Improve spectator UI respawn counter blending
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When the BI respawn counter is blended with the spectator UI its colours are also updated to match
2015-08-07 12:30:50 +01:00
SilentSpike
f143db7fc0
Draw player names on spectator map
2015-08-07 12:20:39 +01:00
Michael Braun
7839224aa2
Added Polish Keybind Category translations thanks to @gienkov
2015-08-07 13:01:36 +02:00
Michael Braun
da97472600
Added ace specific logging methods
2015-08-07 12:56:10 +02:00
Michael Braun
fa56196fe3
Code cleanup of slideshow module
2015-08-07 12:11:34 +02:00
Michael Braun
2f5f282431
Cleanup code of Spottingscope module
2015-08-07 11:47:23 +02:00
Michael Braun
a330e7b0c5
Code cleanup of Switchunits module
2015-08-07 09:18:42 +02:00
Michael Braun
0fafe27da9
Code cleanup in Tacticalladder module
2015-08-07 08:19:15 +02:00
Michael Braun
ef01660ab3
Code cleanup in Tripod module
2015-08-07 08:07:10 +02:00
Michael Braun
c6cb18749d
Fixed translation typo
2015-08-07 05:51:26 +02:00
Michael Braun
d9eb7a3d2c
Added localizations for keybinding categories
2015-08-07 05:48:51 +02:00
Michael Braun
5f313c75d5
Cleanup of medical_menu
2015-08-07 05:37:41 +02:00
SilentSpike
485f9438bb
Change spectator UI toggle to include help window
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With new layout of help window the toggle UX also changes. User expects help window to toggle as part of overall UI.
2015-08-07 01:51:46 +01:00
SilentSpike
043c5c47c5
Improve spectator help window layout
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Having the help window in the centre of the screen blocked too much of the users view and also clashed with the MPTable element (the table that appears on death, aka "respawnDialog"). It was moved to the right of the screen and now mirrors the unit list. To save screen space, the action keys are given as tooltips for the listbox entries so users must mouse over for more info.
2015-08-07 01:44:32 +01:00
SilentSpike
f59536b5a3
Remove legacy spectator settings module argument
2015-08-07 00:28:54 +01:00
SilentSpike
4c9b6e94cf
Overhaul and improve spectator unit tree UX
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The old method of refreshing the tree on each update would reset all expanded/collapsed nodes. Now the code will cull any units/groups/sides no longer spectatable from the list and cache the ones that are still valid. The cached data is then used to populate the list with new units.
Add coloured unit icons beside units in the list for quick user reference of side and type.
Store group netIDs in respective nodes for possible use in code.
2015-08-07 00:06:22 +01:00
jonpas
8b802006a4
Moved no interaction menu support inside the function, made code run selectively on server/clients, fixes #2037 , closes #1945
2015-08-07 00:32:12 +02:00
Glowbal
abaf43be11
Selection restrictions
2015-08-07 00:09:40 +02:00
Glowbal
9b380315e5
First working version of the medical menu
2015-08-06 23:51:17 +02:00
Glowbal
5ac2972573
Added local event upon successful treatment.
2015-08-06 23:50:44 +02:00
Glowbal
4b5632a8f6
Added categories and missing displayName entries
2015-08-06 23:50:23 +02:00
jonpas
2e386038b7
Added support without ace_intract_menu
2015-08-06 23:43:18 +02:00
PabstMirror
016f45f0e8
fix speling
2015-08-06 15:41:24 -05:00
PabstMirror
598c1766d8
Merge pull request #2017 from jokoho48/codeCleanupCaptives
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Code cleanup of the Captives module.
2015-08-06 14:02:50 -05:00
PabstMirror
7ef13cd546
Merge pull request #2009 from jokoho48/codeCleanupVehicle
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Code cleanup Vehicle module
2015-08-06 13:24:35 -05:00
PabstMirror
f1d44972c9
Attach fix and param trace
2015-08-06 13:17:59 -05:00
PabstMirror
b5a6e1e883
Merge pull request #2013 from jokoho48/codeCleanupAttach
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Code cleanup of the Attach module.
2015-08-06 12:50:43 -05:00
PabstMirror
6086553fce
Move DoNotForce to common
2015-08-06 12:24:56 -05:00
PabstMirror
d8c36663da
#2033 - MapTools work on children of itemMap
2015-08-06 12:14:45 -05:00
SilentSpike
bcb21b782e
Overhaul spectator icon handling and rendering
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- Optimize and improve 3D icon drawing
- Combine 2D and 3D PFHs into 1
- Render group icons outside of 200m, unit icons within
- Store list of groups on units update to cut down on what needs to be done each frame
- Change map control type to 100 to remove all default unit icons
- Improve colour caching, group colours don't change, unit colours do
- Remove icon setting, toggling should be at users discretion
2015-08-06 16:03:32 +01:00
jokoho48
87b9b5019c
AB Performance Optimization (Part 8)
2015-08-06 13:35:55 +02:00
SilentSpike
92ef0bfe99
Whitelist spectator free camera boom keys
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Now that booming the free camera is influenced by the camera speed, the keys should be whitelisted from the held-key prevention system to allow the speed to be adjusted on the move. Also includes a failed attempt to fix the free camera map teleporting functionality.
2015-08-06 11:39:32 +01:00
jokoho48
15a1a0d535
AB Performance Optimization (Part 7)
2015-08-06 10:58:07 +02:00
PabstMirror
e45bd43e5e
CreateLitter / syncEvents performance fixes
2015-08-06 00:28:43 -05:00
SilentSpike
d6cc14a39d
Add zeus support to spectator UI
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Can only use zeus while alive, so it won't work using the respawn template. However it's useful for communities usign custom frameworks
2015-08-06 00:53:49 +01:00
SilentSpike
d1975a593d
Improve spectator pause menu emulation
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Makes the fake pause menu closer to the real thing for UX purposes
2015-08-06 00:53:48 +01:00
PabstMirror
0bd1e1afce
#2024 - EnableTeamManagement setting for joinGroup
2015-08-05 18:02:57 -05:00
Michael Braun
d16a33bee4
Fixed issue with params being incorrectly being parsed in Weaponselect
2015-08-06 00:36:28 +02:00
PabstMirror
6ab72e905c
#1807 - Clean bandages if no damage on hitpoint
2015-08-05 17:32:00 -05:00
SilentSpike
c808021c7c
Tweak spectator interface layout
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- Swap the FOV and vision mode tools into a more logical order.
- Shorten the unit list to prevent overlay with main UI
- Fix name tool on dead units
2015-08-05 21:11:39 +01:00
SilentSpike
42b5abae11
Add support for respawn counter to spectator UI
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Rather than hiding the BI respawn counter, it should be "integrated" into the UI via code if present.
2015-08-05 20:35:48 +01:00
ViperMaul
d3d3ea756d
isTouchingGround is unreliable for ground vehicles
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#2020
2015-08-05 11:48:04 -07:00
PabstMirror
7203bb2a3d
Cleanup Debug, Limit Satchel Mass
2015-08-05 12:22:43 -05:00
PabstMirror
a6292db1e8
#2018 - Dead Mans Switch / unconscious
2015-08-05 11:54:45 -05:00